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* Red Storm Rising (1989), [=MicroProse=] Software, Inc.

to:

* Red Literature/Red Storm Rising (1989), [=MicroProse=] Software, Inc.
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Names The Same is no longer a trope


* [[VideoGame/SidMeiersSimGolf Sid Meier's SimGolf]] (2002), Creator/ElectronicArtsInc (Not to be confused with [[NamesTheSame SimGolf]] by Maxis.)

to:

* [[VideoGame/SidMeiersSimGolf Sid Meier's SimGolf]] (2002), Creator/ElectronicArtsInc (Not to be confused with [[NamesTheSame SimGolf]] [=SimGolf=] by Maxis.)
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* BilledAboveTheTitle
* IdiosyncraticDifficultyLevels
* InCaseYouForgotWhoWroteIt
* ShownTheirWork

to:

* BilledAboveTheTitle
BilledAboveTheTitle: If it’s his game or even just something tangentially related, you bet Sid Meier’s name will be the first thing slapped in front of the title.
* IdiosyncraticDifficultyLevels
IdiosyncraticDifficultyLevels: A staple of his games, with probably the most famous example being the “Settler-Deity” difficulty options of the ''VideoGame/{{Civilization}}'' series.
* InCaseYouForgotWhoWroteIt
InCaseYouForgotWhoWroteIt: Gee, [[SarcasmMode I wonder who designed all these games…]]
* ShownTheirWorkShownTheirWork: The main point of Sid Meier’s games is to offer impressively in-depth and well-thought experiences of various settings and scenarios, both drawing from real history and hard science fiction. Even the more abstraction-heavy ''Civilization'' and ''[[VideoGame/SidMeiersPirates Pirates!]]'' still draw upon even the most granular elements of real history and teach the player about it directly.
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* [[VideoGame/SidMeiersSimGolf Sid Meier's SimGolf]] (2002), Electronic Arts Inc. (Not to be confused with [[NamesTheSame SimGolf]] by Maxis.)

to:

* [[VideoGame/SidMeiersSimGolf Sid Meier's SimGolf]] (2002), Electronic Arts Inc. Creator/ElectronicArtsInc (Not to be confused with [[NamesTheSame SimGolf]] by Maxis.)
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* Sid Meier's Civilization II (1996), MicroProse Software, Inc.

to:

* Sid Meier's Civilization II (1996), MicroProse [=MicroProse=] Software, Inc.



* Sid Meier's CivNet (1995), MicroProse Software, Inc.
* Sid Meier's C.P.U. Bach (1994), MicroProse Software, Inc.
* Sid Meier's VideoGame/{{Colonization}} (1994), MicroProse Software, Inc.
* F-15 Strike Eagle III (1993), MicroProse Software, Inc.
* Pirates! Gold (1993), MicroProse Software, Inc.
* Return of the Phantom (1993), MicroProse Software, Inc.

to:

* Sid Meier's CivNet (1995), MicroProse [=MicroProse=] Software, Inc.
* Sid Meier's C.P.U. Bach (1994), MicroProse [=MicroProse=] Software, Inc.
* Sid Meier's VideoGame/{{Colonization}} (1994), MicroProse [=MicroProse=] Software, Inc.
* F-15 Strike Eagle III (1993), MicroProse [=MicroProse=] Software, Inc.
* Pirates! Gold (1993), MicroProse [=MicroProse=] Software, Inc.
* Return of the Phantom (1993), MicroProse [=MicroProse=] Software, Inc.



* Gunship 2000 (1991), MicroProse Software, Inc.
* VideoGame/{{Civilization}} (1991), MicroProse Software, Inc.
* VideoGame/RailroadTycoon (1990), MicroProse Software, Inc.
* VideoGame/CovertAction (1990), MicroProse Software, Inc.
* F-15 Strike Eagle II (1989), MicroProse Software, Inc.
* M1 Tank Platoon (1989), MicroProse Software, Inc.
* Red Storm Rising (1989), MicroProse Software, Inc.
* VideoGame/SwordOfTheSamurai (1989), MicroProse Software, Inc.
* F-19 Stealth Fighter (1988), MicroProse Software,
* Pirates! (1987), MicroProse Software, Inc.
* Conflict in Vietnam (1986), MicroProse Software, Inc.
* Gunship (1986), MicroProse Software, Inc.
* Crusade in Europe (1985), MicroProse Software, Inc.
* Decision in the Desert (1985), MicroProse Software, Inc.
* F-15 Strike Eagle (1985), MicroProse Software, Inc.
* Silent Service (1985), MicroProse Software, Inc.
* Solo Flight (1985), MicroProse Software, Inc.

to:

* Gunship 2000 (1991), MicroProse [=MicroProse=] Software, Inc.
* VideoGame/{{Civilization}} (1991), MicroProse [=MicroProse=] Software, Inc.
* VideoGame/RailroadTycoon (1990), MicroProse [=MicroProse=] Software, Inc.
* VideoGame/CovertAction (1990), MicroProse [=MicroProse=] Software, Inc.
* F-15 Strike Eagle II (1989), MicroProse [=MicroProse=] Software, Inc.
* M1 Tank Platoon (1989), MicroProse [=MicroProse=] Software, Inc.
* Red Storm Rising (1989), MicroProse [=MicroProse=] Software, Inc.
* VideoGame/SwordOfTheSamurai (1989), MicroProse [=MicroProse=] Software, Inc.
* F-19 Stealth Fighter (1988), MicroProse [=MicroProse=] Software,
* Pirates! (1987), MicroProse [=MicroProse=] Software, Inc.
* Conflict in Vietnam (1986), MicroProse [=MicroProse=] Software, Inc.
* Gunship (1986), MicroProse [=MicroProse=] Software, Inc.
* Crusade in Europe (1985), MicroProse [=MicroProse=] Software, Inc.
* Decision in the Desert (1985), MicroProse [=MicroProse=] Software, Inc.
* F-15 Strike Eagle (1985), MicroProse [=MicroProse=] Software, Inc.
* Silent Service (1985), MicroProse [=MicroProse=] Software, Inc.
* Solo Flight (1985), MicroProse [=MicroProse=] Software, Inc.



* Spitfire Ace (1984), MicroProse Software, Inc.

to:

* Spitfire Ace (1984), MicroProse [=MicroProse=] Software, Inc.
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Sidney K. 'Sid' Meier (1954) is a world-famous Canadian game programmer and designer. His first game was inspired by arcade flight simulators; specifically, the ease with which he could exploit their pitiful AIs (with some help from a friend) pushed him to write a better one. He and his friend Bill Stealy went on to found Creator/MicroProse, and from there, the rest is history.

to:

Sidney K. 'Sid' Meier (1954) (born February 24, 1954) is a world-famous Canadian game programmer and designer. His first game was inspired by arcade flight simulators; specifically, the ease with which he could exploit their pitiful AIs (with some help from a friend) pushed him to write a better one. He and his friend Bill Stealy went on to found Creator/MicroProse, and from there, the rest is history.
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* Sid Meier's Civilizatio n VI (2016) 2K Games

to:

* Sid Meier's Civilizatio n Civilization VI (2016) 2K Games
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Added DiffLines:

* Sid Meier's Civilizatio n VI (2016) 2K Games
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* Sid Meier's Starships (2015), 2K Games

to:

* Sid Meier's Starships VideoGame/SidMeiersStarships (2015), 2K Games
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Added namespaces.


* SidMeiersPirates (2004), Atari, Inc.

to:

* SidMeiersPirates VideoGame/SidMeiersPirates (2004), Atari, Inc.



* SidMeiersAlphaCentauri (1999), Electronic Arts Inc.

to:

* SidMeiersAlphaCentauri VideoGame/SidMeiersAlphaCentauri (1999), Electronic Arts Inc.
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Meier is best known for two wildly popular game franchises: ''VideoGame/{{Civilization}}'', the TropeCodifier for the FourX TurnBasedStrategy genre, and ''RailroadTycoon'', the Trope Codifier for the [[ConstructionAndManagementGames business management simulator]] genre. However, these are most definitely ''not'' the only games he is famous for, and chances are pretty good that any serious strategy or simulation gamer has at least one of his titles in his collection. Many of them include his name [[InCaseYouForgotWhoWroteIt proudly displayed in the game's title]]. These include:

to:

Meier is best known for two wildly popular game franchises: ''VideoGame/{{Civilization}}'', the TropeCodifier for the FourX TurnBasedStrategy genre, and ''RailroadTycoon'', ''VideoGame/RailroadTycoon'', the Trope Codifier for the [[ConstructionAndManagementGames business management simulator]] genre. However, these are most definitely ''not'' the only games he is famous for, and chances are pretty good that any serious strategy or simulation gamer has at least one of his titles in his collection. Many of them include his name [[InCaseYouForgotWhoWroteIt proudly displayed in the game's title]]. These include:
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Added namespaces.


* RailroadTycoon (1990), MicroProse Software, Inc.
* CovertAction (1990), MicroProse Software, Inc.

to:

* RailroadTycoon VideoGame/RailroadTycoon (1990), MicroProse Software, Inc.
* CovertAction VideoGame/CovertAction (1990), MicroProse Software, Inc.

Added: 380

Changed: 512

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Sidney K. ("Sid") Meier is a world-famous Canadian game programmer and designer. His first game was inspired by arcade flight simulators; specifically, the ease with which he could exploit their pitiful AIs (with some help from a friend) pushed him to write a better one. He and his friend Bill Stealy went on to found Creator/MicroProse, and from there, the rest is history.

to:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sidmeier.jpg]]
[[caption-width-right:350:''A game is a series of interesting choices.'']]

Sidney K. ("Sid") 'Sid' Meier (1954) is a world-famous Canadian game programmer and designer. His first game was inspired by arcade flight simulators; specifically, the ease with which he could exploit their pitiful AIs (with some help from a friend) pushed him to write a better one. He and his friend Bill Stealy went on to found Creator/MicroProse, and from there, the rest is history.
Is there an issue? Send a MessageReason:
None


Meier is best known for two wildly popular game franchises: ''VideoGame/{{Civilization}}'', the TropeCodifier for the FourX TurnBasedStrategy genre, and ''RailroadTycoon''. However, these are most definitely ''not'' the only games he is famous for, and chances are pretty good that any serious strategy or simulation gamer has at least one of his titles in his collection. Many of them include his name [[InCaseYouForgotWhoWroteIt proudly displayed in the game's title]]. These include:

to:

Meier is best known for two wildly popular game franchises: ''VideoGame/{{Civilization}}'', the TropeCodifier for the FourX TurnBasedStrategy genre, and ''RailroadTycoon''.''RailroadTycoon'', the Trope Codifier for the [[ConstructionAndManagementGames business management simulator]] genre. However, these are most definitely ''not'' the only games he is famous for, and chances are pretty good that any serious strategy or simulation gamer has at least one of his titles in his collection. Many of them include his name [[InCaseYouForgotWhoWroteIt proudly displayed in the game's title]]. These include:
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Added DiffLines:

* Sid Meier's VideoGame/CivilizationBeyondEarth (2014), 2K Games
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Added DiffLines:

* Sid Meier's Starships (2015), 2K Games
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Sidney K. ("Sid") Meier is a world-famous Canadian game programmer and designer. His first game was inspired by arcade flight simulators; specifically, the ease with which he could exploit their pitiful AIs (with some help from a friend) pushed him to write a better one. He and his friend Bill Dealey went on to found MicroProse, and from there, the rest is history.

to:

Sidney K. ("Sid") Meier is a world-famous Canadian game programmer and designer. His first game was inspired by arcade flight simulators; specifically, the ease with which he could exploit their pitiful AIs (with some help from a friend) pushed him to write a better one. He and his friend Bill Dealey Stealy went on to found MicroProse, Creator/MicroProse, and from there, the rest is history.
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Note that, in addition to all of the above, he is also a [[GameBreaker mighty psionic]] [[{{X-COM}} XCOM]] [[SelfInsert Colonel]].

to:

Note that, in addition to all of the above, he is also a [[GameBreaker mighty psionic]] [[{{X-COM}} [[{{VideoGame/XCOMEnemyUnknown}} XCOM]] [[SelfInsert Colonel]].
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Replacing dead link with new, fresh link.


(List shamelessly copied from [[http://www.firaxis.com/company/bios.php?bioid=56 his official company bio]])

to:

(List shamelessly copied from [[http://www.firaxis.com/company/bios.php?bioid=56 com/?/about#legacy-2 his official company bio]])
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The only other reason/credit I have found for this game to be listed is that Sid appeared in the \"Special Thanks\" section of the game
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Added DiffLines:

* Sid Meier's C.P.U. Bach (1994), MicroProse Software, Inc.
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* Sid Meier's [=SimGolf=] (2002), Electronic Arts Inc. (Not to be confused with [[NamesTheSame SimGolf]] by Maxis.)

to:

* [[VideoGame/SidMeiersSimGolf Sid Meier's [=SimGolf=] SimGolf]] (2002), Electronic Arts Inc. (Not to be confused with [[NamesTheSame SimGolf]] by Maxis.)
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Added DiffLines:

Note that, in addition to all of the above, he is also a [[GameBreaker mighty psionic]] [[{{X-COM}} XCOM]] [[SelfInsert Colonel]].
Is there an issue? Send a MessageReason:
None


* SwordOfTheSamurai (1989), MicroProse Software, Inc.

to:

* SwordOfTheSamurai VideoGame/SwordOfTheSamurai (1989), MicroProse Software, Inc.
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Sidney K. ("Sid") Meier is a world-famous Canadian game programmer and designer. His first game was inspired by arcade flight simulators; specifically, the ease with which he could exploit their pitiful AIs (with some help from a friend) pushed him to write a better one. He and his friend Bill Dealey went on to found [=MicroProse=], and from there, the rest is history.

to:

Sidney K. ("Sid") Meier is a world-famous Canadian game programmer and designer. His first game was inspired by arcade flight simulators; specifically, the ease with which he could exploit their pitiful AIs (with some help from a friend) pushed him to write a better one. He and his friend Bill Dealey went on to found [=MicroProse=], MicroProse, and from there, the rest is history.
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namespace


** Sid Meier's Civilization IV: {{Colonization}} (2008), 2K Games

to:

** Sid Meier's Civilization IV: {{Colonization}} Colonization (2008), 2K Games



* Sid Meier's {{Colonization}} (1994), MicroProse Software, Inc.

to:

* Sid Meier's {{Colonization}} VideoGame/{{Colonization}} (1994), MicroProse Software, Inc.
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namespace


Meier is best known for two wildly popular game franchises: ''{{Civilization}}'', the TropeCodifier for the FourX TurnBasedStrategy genre, and ''RailroadTycoon''. However, these are most definitely ''not'' the only games he is famous for, and chances are pretty good that any serious strategy or simulation gamer has at least one of his titles in his collection. Many of them include his name [[InCaseYouForgotWhoWroteIt proudly displayed in the game's title]]. These include:

to:

Meier is best known for two wildly popular game franchises: ''{{Civilization}}'', ''VideoGame/{{Civilization}}'', the TropeCodifier for the FourX TurnBasedStrategy genre, and ''RailroadTycoon''. However, these are most definitely ''not'' the only games he is famous for, and chances are pretty good that any serious strategy or simulation gamer has at least one of his titles in his collection. Many of them include his name [[InCaseYouForgotWhoWroteIt proudly displayed in the game's title]]. These include:



* Sid Meier's {{Civilization}} V (2011), 2K Games

to:

* Sid Meier's {{Civilization}} VideoGame/{{Civilization}} V (2011), 2K Games



* {{Civilization}} (1991), MicroProse Software, Inc.

to:

* {{Civilization}} VideoGame/{{Civilization}} (1991), MicroProse Software, Inc.
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* Sid Meier's [=SimGolf=] (2002), Electronic Arts Inc.

to:

* Sid Meier's [=SimGolf=] (2002), Electronic Arts Inc. (Not to be confused with [[NamesTheSame SimGolf]] by Maxis.)
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Added DiffLines:

* BilledAboveTheTitle
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Added DiffLines:

Sidney K. ("Sid") Meier is a world-famous Canadian game programmer and designer. His first game was inspired by arcade flight simulators; specifically, the ease with which he could exploit their pitiful AIs (with some help from a friend) pushed him to write a better one. He and his friend Bill Dealey went on to found [=MicroProse=], and from there, the rest is history.

Meier is best known for two wildly popular game franchises: ''{{Civilization}}'', the TropeCodifier for the FourX TurnBasedStrategy genre, and ''RailroadTycoon''. However, these are most definitely ''not'' the only games he is famous for, and chances are pretty good that any serious strategy or simulation gamer has at least one of his titles in his collection. Many of them include his name [[InCaseYouForgotWhoWroteIt proudly displayed in the game's title]]. These include:

* Sid Meier's [=CivWorld=] (2011), 2K Games
* Sid Meier's {{Civilization}} V (2011), 2K Games
* Sid Meier's Civilization Revolution (2008), 2K Games
* Sid Meier's Railroads! (2006), 2K Games
* Sid Meier's Civilization IV (2005), 2K Games
** Sid Meier's Civilization IV: Warlords (2006), 2K Games
** Sid Meier's Civilization IV: Beyond The Sword (2007), 2K Games
** Sid Meier's Civilization IV: {{Colonization}} (2008), 2K Games
* SidMeiersPirates (2004), Atari, Inc.
** Sid Meier's Pirates! for Xbox (2005), 2K Games
* Age of Mythology (2002), Microsoft
* Sid Meier's [=SimGolf=] (2002), Electronic Arts Inc.
* Sid Meier's Civilization III (2001), Infogrames
** Sid Meier's Civilization III: Conquests (2003), Atari, Inc.
* SidMeiersAlphaCentauri (1999), Electronic Arts Inc.
** Sid Meier's Alien Crossfire (1999), Electronic Arts Inc.
** Sid Meier's Alpha Centauri Planetary Pack (2000), Electronic Arts Inc.
* Sid Meier's Antietam! (1998), Electronic Arts Inc.
* Sid Meier's Gettysburg! (1997), Electronic Arts Inc.
* Sid Meier's Civilization II (1996), MicroProse Software, Inc.
* Vikings: The Strategy of Ultimate Conquest (1996), GT Interactive
* Sid Meier's CivNet (1995), MicroProse Software, Inc.
* Sid Meier's {{Colonization}} (1994), MicroProse Software, Inc.
* F-15 Strike Eagle III (1993), MicroProse Software, Inc.
* Pirates! Gold (1993), MicroProse Software, Inc.
* Return of the Phantom (1993), MicroProse Software, Inc.
* High Command: Europe 1939-45 (1992), Three-Sixty Pacific
* Gunship 2000 (1991), MicroProse Software, Inc.
* {{Civilization}} (1991), MicroProse Software, Inc.
* RailroadTycoon (1990), MicroProse Software, Inc.
* CovertAction (1990), MicroProse Software, Inc.
* F-15 Strike Eagle II (1989), MicroProse Software, Inc.
* M1 Tank Platoon (1989), MicroProse Software, Inc.
* Red Storm Rising (1989), MicroProse Software, Inc.
* SwordOfTheSamurai (1989), MicroProse Software, Inc.
* F-19 Stealth Fighter (1988), MicroProse Software,
* Pirates! (1987), MicroProse Software, Inc.
* Conflict in Vietnam (1986), MicroProse Software, Inc.
* Gunship (1986), MicroProse Software, Inc.
* Crusade in Europe (1985), MicroProse Software, Inc.
* Decision in the Desert (1985), MicroProse Software, Inc.
* F-15 Strike Eagle (1985), MicroProse Software, Inc.
* Silent Service (1985), MicroProse Software, Inc.
* Solo Flight (1985), MicroProse Software, Inc.
* NATO Commander (1984), US Gold
* Spitfire Ace (1984), MicroProse Software, Inc.

(List shamelessly copied from [[http://www.firaxis.com/company/bios.php?bioid=56 his official company bio]])

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!!Tropes Sid Meier's works tend to display as a whole include:

* IdiosyncraticDifficultyLevels
* InCaseYouForgotWhoWroteIt
* ShownTheirWork

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