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Beeny is referred to as female within her game.


* BeeAfraid: Bees appear as enemies in both of the mainline ''Toree'' games. Beeny also encounters unfriendly bees in his game.

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* BeeAfraid: Bees appear as enemies in both of the mainline ''Toree'' games. Beeny also encounters unfriendly bees in his her game.
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* ''Beeny'' (2022)

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* ''Beeny'' ''{{VideoGame/Beeny}}'' (2022)
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** ''Super Kiwi 64'' (2022)

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** ''Super Kiwi 64'' ''VideoGame/SuperKiwi64'' (2022)
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Siactro is the mononym of Main/IndieGame developer Marcus Horn, as well as the name of the studio his games are published under. Siactro mainly publishes 3D [[Main/PlatformGame platformers]] with gameplay and aesthetic inspired by classic 3D platformers, particularly those of UsefulNotes/TheFifthGenerationOfConsoleVideoGames.



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Siactro is the mononym of Main/IndieGame IndieGame developer Marcus Horn, as well as the name of the studio his games are published under. Siactro mainly publishes 3D [[Main/PlatformGame [[PlatformGame platformers]] with gameplay and aesthetic inspired by classic 3D platformers, particularly those of UsefulNotes/TheFifthGenerationOfConsoleVideoGames.


MediaNotes/TheFifthGenerationOfConsoleVideoGames.





* {{Retraux}}: Every Siactro game draws on the low poly style of the Nintendo 64 and PS1. The only exception is ''Beeny'', whose art style pays tribute to the SNES.

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* {{Retraux}}: Every Siactro game draws on the low poly style of the Nintendo 64 and PS1.Platform/PlayStation. The only exception is ''Beeny'', whose art style pays tribute to the SNES.
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[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/siactro_7.jpg]]

Siactro is the mononym of Main/IndieGame developer Marcus Horn, as well as the name of the studio his games are published under. Siactro mainly publishes 3D [[Main/PlatformGame platformers]] with gameplay and aesthetic inspired by classic 3D platformers, particularly those of UsefulNotes/TheFifthGenerationOfConsoleVideoGames.



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!!Games and series published by Siactro

[[index]]
* ''Kiwi 64'' Series:
** ''Kiwi 64'' (2014)
** ''Super Kiwi 64'' (2022)
* ''VideoGame/Macbat64JourneyOfANiceChap'' (2015)
* ''Tasty Ramen'' (2019)
* ''Toree'' Series:
** ''VideoGame/Toree3D'' (2021)
** ''Toree 2'' (2021)
** ''Toree Genesis'' (2022)
** ''Toree Saturn'' (upcoming)
* ''Beeny'' (2022)
[[/index]]

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!!List of tropes common in Siactro's Gamess:

* BeeAfraid: Bees appear as enemies in both of the mainline ''Toree'' games. Beeny also encounters unfriendly bees in his game.
* {{Expy}}: Kiwi is one for Banjo from the ''VideoGame/BanjoKazooie'' series. The level in ''Kiwi 64'' is clearly based on the opening area of ''Banjo-Kazooie''.
* GlitchEntity: Glitchy in the ''Toree'' games is meant to be one. He will sometimes screw with the level's graphics to get in the player's way.
* GravityScrew: One of the secret codes in ''Super Kiwi 64'' will give you moon gravity.
* {{Retraux}}: Every Siactro game draws on the low poly style of the Nintendo 64 and PS1. The only exception is ''Beeny'', whose art style pays tribute to the SNES.
* SecretCharacter: Most games have a few to unlock, usually characters from other games:
** In ''Toree 3D'', collecting every star in every level unlocks [[spoiler:Macbat]], and getting an A rank in every level unlocks [[spoiler:Tasty]]. ''Toree 2'' allows you to unlock both characters in the same manner, and also lets you unlock [[spoiler:Glitchy]] as a playable character by collecting all the discs.
** Getting every time medal in ''Beeny'' unlocks [[spoiler:Toree]], who can double jump.
* SecretLevel:
** In ''Super Kiwi 64'', collecting all 48 power cell unlocks a bonus area with a 49th power cell, as well as a code panel to input all the codes you can find throughout the game. [[spoiler:One of these codes unlocks ''another'' secret area, a scaled-down version of the level from ''Kiwi 64'' along with a 50th and final power cell.]]
* SequelHook: ''Beeny'' ends with a cutscene setting up the plot of ''Super Kiwi 64''.
* SuperTitle64Advance: Nearly every game is guilty of this in some capacity.
* SurprisinglyCreepyMoment: Almost every game seems to have one, usually relegated to one or two levels.
** ''Toree 3D'' has Starry Sky, where the initially cutesy stars will don scary faces, cause the music to distort and level to go red, and chase you if you get too close.
** ''Beeny'': Level 7 drops you into a dead forest with a creepy background track, distorted corpses populating the scenery, and dismboded faces that chase you and cause instant death.
** ''Super Kiwi 64'': Stages 5 and 6 are set in a strange otherworldly location with menacing, blood-soaked faces on the doorways, glowing fetuses as the switches to unlock gate, and more of the alien corpses.

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