History Creator / SNK

12th Apr '18 1:30:23 PM Mikeyfan93
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* AmericanKirbyIsHardcore - Compare the American box art and flyers of some earlier releases to their Japanese counterparts. Check out [[http://www.hardcoregaming101.net/athena/athena.htm the artwork]] for ''Athena'' and ''Psycho Soldier'', for example.
* AudioAdaptation - SNK, mostly prior to their bankruptcy, seemed rather fond of these, to the point that they likely outnumber any other fighter-producing company in volume. Several of their more recognizable fighting series have a few drama [=CDs=] to their name, ''KOF'' in particular. Most serve to further characterize [[LoadsAndLoadsOfCharacters SNK's rather extensive rosters]] and add depth to their particular 'verses, but some, such as [[http://snk.wikia.com/wiki/Neo_Geo_DJ_Station Neo Geo DJ Station,]] opt for meta humor by employing [[BreakingTheFourthWall fourth wall breaking]], MediumAwareness, and large doses of LampshadeHanging.
* AuthorAppeal - {{SNK Boss}}es and {{Dream Match Game}}s. This company seems to ''love'' making them, ''especially'' the former.
* {{Fanservice}} - From [[http://images.wikia.com/snk/images/d/d8/Mai94.gif full]] to [[http://images.wikia.com/snk/images/0/00/King95.gif none]] and everything in between. [[http://i857.photobucket.com/albums/ab136/0-yami/5Bsmall5D5BAnimePaper5Dscans_King-o.jpg Also]] [[http://www.creativeuncut.com/gallery-05/kof11-shen-woo.html a]] [[http://images.wikia.com/snk/images/5/5e/K-XIII.jpg pioneer]] of fighting game [[MrFanservice manservice]].

to:

* AmericanKirbyIsHardcore - AmericanKirbyIsHardcore: Compare the American box art and flyers of some earlier releases to their Japanese counterparts. Check out [[http://www.hardcoregaming101.net/athena/athena.htm the artwork]] for ''Athena'' and ''Psycho Soldier'', for example.
* AudioAdaptation - AudioAdaptation: SNK, mostly prior to their bankruptcy, seemed rather fond of these, to the point that they likely outnumber any other fighter-producing company in volume. Several of their more recognizable fighting series have a few drama [=CDs=] to their name, ''KOF'' in particular. Most serve to further characterize [[LoadsAndLoadsOfCharacters SNK's rather extensive rosters]] and add depth to their particular 'verses, but some, such as [[http://snk.wikia.com/wiki/Neo_Geo_DJ_Station Neo Geo DJ Station,]] opt for meta humor by employing [[BreakingTheFourthWall fourth wall breaking]], MediumAwareness, and large doses of LampshadeHanging.
* AuthorAppeal - AuthorAppeal: {{SNK Boss}}es and {{Dream Match Game}}s. This company seems to ''love'' making them, ''especially'' the former.
* {{Fanservice}} - {{Fanservice}}: From [[http://images.wikia.com/snk/images/d/d8/Mai94.gif full]] to [[http://images.wikia.com/snk/images/0/00/King95.gif none]] and everything in between. [[http://i857.photobucket.com/albums/ab136/0-yami/5Bsmall5D5BAnimePaper5Dscans_King-o.jpg Also]] [[http://www.creativeuncut.com/gallery-05/kof11-shen-woo.html a]] [[http://images.wikia.com/snk/images/5/5e/K-XIII.jpg pioneer]] of fighting game [[MrFanservice manservice]].



* BossRush - A lot of SNK's early UsefulNotes/NeoGeo non-fighting games, particularly the [[BeatEmUp beat 'em ups]], liked to make the player fight most (sometimes all) of the previous bosses and midbosses throughout the final level. Games that did this include ''Burning Fight'', ''Cyber-Lip'', ''Robo Army'', ''Mutation Nation'', ''VideoGame/KingOfTheMonsters II'', etc. Some were more creative about it than others.

to:

* BossRush - BossRush: A lot of SNK's early UsefulNotes/NeoGeo non-fighting games, particularly the [[BeatEmUp beat 'em ups]], liked to make the player fight most (sometimes all) of the previous bosses and midbosses throughout the final level. Games that did this include ''Burning Fight'', ''Cyber-Lip'', ''Robo Army'', ''Mutation Nation'', ''VideoGame/KingOfTheMonsters II'', etc. Some were more creative about it than others.



* {{Foil}} - Usually to Creator/{{Capcom}}, but around 2015-2016, they became this to Creator/{{Konami}}. SNK was known for its shaky history, including its bankruptcy and rebirth as SNK Playmore, while Konami was a steadier company with a lot of A-games. However, around that year, Konami came under fire by fans and other developers alike due to controversial decisions and the move to the pachinko business, abandoning their A-grade video game industry. On the contrary, SNK Playmore instead abandoned their pachinko venture and made a full return to video game development to the point of returning to their old name (just SNK) and logo, and continued to improve ''The King of Fighters XIV'', [[TaintedByThePreview which suffered lackluster reception on its earlier graphics showcase]]; now, it's considered to be a major improvement compared to the initial build and could even prove a match for Capcom's fighting game juggernaut ''VideoGame/StreetFighterV''. SNK has been considered by some as "Anti-Konami" this way.

to:

* {{Foil}} - {{Foil}}: Usually to Creator/{{Capcom}}, but around 2015-2016, they became this to Creator/{{Konami}}. SNK was known for its shaky history, including its bankruptcy and rebirth as SNK Playmore, while Konami was a steadier company with a lot of A-games. However, around that year, Konami came under fire by fans and other developers alike due to controversial decisions and the move to the pachinko business, abandoning their A-grade video game industry. On the contrary, SNK Playmore instead abandoned their pachinko venture and made a full return to video game development to the point of returning to their old name (just SNK) and logo, and continued to improve ''The King of Fighters XIV'', [[TaintedByThePreview which suffered lackluster reception on its earlier graphics showcase]]; now, it's considered to be a major improvement compared to the initial build and could even prove a match for Capcom's fighting game juggernaut ''VideoGame/StreetFighterV''. SNK has been considered by some as "Anti-Konami" this way.



* GratuitousEnglish - Especially in the ''VideoGame/SamuraiShodown'' games.

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* GratuitousEnglish - GratuitousEnglish: Especially in the ''VideoGame/SamuraiShodown'' games.



** BlindIdiotTranslation - Very frequently in earlier releases, which often had a tendency of [[{{Narm}} ruining scenes]].

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** BlindIdiotTranslation - BlindIdiotTranslation: Very frequently in earlier releases, which often had a tendency of [[{{Narm}} ruining scenes]].



* NotableOriginalMusic - Overlaps with SugarWiki/AwesomeMusic to enough of an extent that [[AwesomeMusic/{{SNK}} it has its own page.]]
* NintendoHard - These guys are probably outdone only by Creator/{{Nintendo}} themselves and Creator/{{Atlus}} (and if you're willing to stretch the lines, ''maybe'' Capcom).
* RougeAnglesOfSatin - The game ''Mutation Nation'' has the BigBad saying "How dare you beat me! Hear [sic] is your graveyard."
* RuleOfSymbolism - SNK's first notable fighting game, ''VideoGame/FatalFury'', introduces the city of Southtown. The bulk of the ''VideoGame/FatalFury'' and ''VideoGame/ArtOfFighting'' series take place in Southtown, detailing and developing it, [[ShownTheirWork pretty damn believably at that]]. The final game of the original SNK, ''The King of Fighters 2000'', ends with Southtown being [[NukeEm blown up]].

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* NotableOriginalMusic - NotableOriginalMusic: Overlaps with SugarWiki/AwesomeMusic to enough of an extent that [[AwesomeMusic/{{SNK}} it has its own page.]]
* NintendoHard - NintendoHard: These guys are probably outdone only by Creator/{{Nintendo}} themselves and Creator/{{Atlus}} (and if you're willing to stretch the lines, ''maybe'' Capcom).
* RougeAnglesOfSatin - RougeAnglesOfSatin: The game ''Mutation Nation'' has the BigBad saying "How dare you beat me! Hear [sic] is your graveyard."
* RuleOfSymbolism - RuleOfSymbolism: SNK's first notable fighting game, ''VideoGame/FatalFury'', introduces the city of Southtown. The bulk of the ''VideoGame/FatalFury'' and ''VideoGame/ArtOfFighting'' series take place in Southtown, detailing and developing it, [[ShownTheirWork pretty damn believably at that]]. The final game of the original SNK, ''The King of Fighters 2000'', ends with Southtown being [[NukeEm blown up]].



* SceneryPorn - A frequent element in their 2D titles. While biased, it should be said that Kotaku's listing of [[http://kotaku.com/5977912/the-best-animated-backgrounds-of-2d-fighting-games "The Best Animated Backgrounds of 2D Fighting Games"]] exclusively featured SNK's offerings.
* SNKBoss - [[FanNickname Known amongst fighting games fans as]] "SNK Boss Syndrome." [[TropeNamers And for]] [[TropeCodifier a good reason]].

to:

* SceneryPorn - SceneryPorn: A frequent element in their 2D titles. While biased, it should be said that Kotaku's listing of [[http://kotaku.com/5977912/the-best-animated-backgrounds-of-2d-fighting-games "The Best Animated Backgrounds of 2D Fighting Games"]] exclusively featured SNK's offerings.
* SNKBoss - SNKBoss: [[FanNickname Known amongst fighting games fans as]] "SNK Boss Syndrome." [[TropeNamers And for]] [[TropeCodifier a good reason]].
21st Jan '18 9:11:38 PM FordPrefect
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''SNK'', an acronym for ''Shin Nihon Kikaku'' 『新日本企画』 (Japanese for "New Japan Project"), is one of the better known video game companies. Besides developing arcade games dating back to 1978, SNK is also responsible for the UsefulNotes/NeoGeo home console, as well as the short-lived Hyper Neo Geo 64 and portable UsefulNotes/NeoGeoPocket. The company's legal and trading name became SNK in 1986. It also possesses a unique story of collapse and rebirth: After things started to look bad in the beginning of 2000, SNK [[DarkestHour was forced to declare bankruptcy in 2001 and sold many of its rights to various companies]]. Eventually, with hard work and effort, its CEO, Eikichi Kawasaki, eventually [[PuttingTheBandBackTogether gathered up many of its former rights and employees]] and [[HesBack rebuilt SNK, now named SNK Playmore]]. Kawasaki was the company's largest shareholder until August 2015, when his shares (along with his wife's) were bought over by a Chinese video game company. In April 2016, SNK Playmore announced that they were changing their name back to SNK, and brought back their old motto as shown above. On December 1, 2016, they changed their legal name from "SNK Playmore Corporation" to "SNK Corporation" to complete the change and rang it in with [[https://www.youtube.com/watch?v=zzBt6Raq4P8 a fresh new logo splash with a familiar jingle]].

to:

''SNK'', an acronym for ''Shin Nihon Kikaku'' 『新日本企画』 (Japanese for "New Japan Project"), is one of the better known video game companies. Besides developing arcade games dating back to 1978, SNK is also responsible for the UsefulNotes/NeoGeo home console, as well as the short-lived Hyper Neo Geo 64 and portable UsefulNotes/NeoGeoPocket. The company's legal and trading name became SNK in 1986. It also possesses a unique story of collapse and rebirth: After things started to look bad in the beginning of 2000, SNK [[DarkestHour was forced to declare bankruptcy in 2001 and sold many of its rights to various companies]]. Eventually, with hard work and effort, its CEO, Eikichi Kawasaki, eventually [[PuttingTheBandBackTogether gathered up many of its former rights and employees]] and [[HesBack rebuilt SNK, now named SNK Playmore]]. Kawasaki was the company's largest shareholder until August 2015, when his shares (along with his wife's) were bought over by a Chinese video game company. In April 2016, SNK Playmore announced that they were changing their name back to SNK, and brought back their old motto as shown above. On December 1, 2016, they changed their legal name from "SNK Playmore Corporation" to "SNK Corporation" to complete the change and rang it in with [[https://www.youtube.com/watch?v=zzBt6Raq4P8 a fresh new logo splash with a familiar jingle]].
20th Jan '18 4:46:27 PM costanton11
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* NeoGeoPocket (19981999)

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* NeoGeoPocket UsefulNotes/NeoGeoPocket (19981999)
20th Jan '18 4:44:58 PM costanton11
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''SNK'', an acronym for ''Shin Nihon Kikaku'' 『新日本企画』 (Japanese for "New Japan Project"), is one of the better known video game companies. Besides developing arcade games dating back to 1978, SNK is also responsible for the UsefulNotes/NeoGeo home console, as well as the short-lived Hyper Neo Geo 64 and portable NeoGeoPocket. The company's legal and trading name became SNK in 1986. It also possesses a unique story of collapse and rebirth: After things started to look bad in the beginning of 2000, SNK [[DarkestHour was forced to declare bankruptcy in 2001 and sold many of its rights to various companies]]. Eventually, with hard work and effort, its CEO, Eikichi Kawasaki, eventually [[PuttingTheBandBackTogether gathered up many of its former rights and employees]] and [[HesBack rebuilt SNK, now named SNK Playmore]]. Kawasaki was the company's largest shareholder until August 2015, when his shares (along with his wife's) were bought over by a Chinese video game company. In April 2016, SNK Playmore announced that they were changing their name back to SNK, and brought back their old motto as shown above. On December 1, 2016, they changed their legal name from "SNK Playmore Corporation" to "SNK Corporation" to complete the change and rang it in with [[https://www.youtube.com/watch?v=zzBt6Raq4P8 a fresh new logo splash with a familiar jingle]].

to:

''SNK'', an acronym for ''Shin Nihon Kikaku'' 『新日本企画』 (Japanese for "New Japan Project"), is one of the better known video game companies. Besides developing arcade games dating back to 1978, SNK is also responsible for the UsefulNotes/NeoGeo home console, as well as the short-lived Hyper Neo Geo 64 and portable NeoGeoPocket.UsefulNotes/NeoGeoPocket. The company's legal and trading name became SNK in 1986. It also possesses a unique story of collapse and rebirth: After things started to look bad in the beginning of 2000, SNK [[DarkestHour was forced to declare bankruptcy in 2001 and sold many of its rights to various companies]]. Eventually, with hard work and effort, its CEO, Eikichi Kawasaki, eventually [[PuttingTheBandBackTogether gathered up many of its former rights and employees]] and [[HesBack rebuilt SNK, now named SNK Playmore]]. Kawasaki was the company's largest shareholder until August 2015, when his shares (along with his wife's) were bought over by a Chinese video game company. In April 2016, SNK Playmore announced that they were changing their name back to SNK, and brought back their old motto as shown above. On December 1, 2016, they changed their legal name from "SNK Playmore Corporation" to "SNK Corporation" to complete the change and rang it in with [[https://www.youtube.com/watch?v=zzBt6Raq4P8 a fresh new logo splash with a familiar jingle]].
14th Jan '17 4:54:05 PM Basara-kun
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Added DiffLines:

* ''VideoGame/AthenaAwakeningFromTheOrdinaryLife''
1st Dec '16 8:47:24 AM normal19
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''SNK'', an acronym for ''Shin Nihon Kikaku'' 『新日本企画』 (Japanese for "New Japan Project"), is one of the better known video game companies. Besides developing arcade games dating back to 1978, SNK is also responsible for the UsefulNotes/NeoGeo home console, as well as the short-lived Hyper Neo Geo 64 and portable NeoGeoPocket. The company's legal and trading name became SNK in 1986. It also possesses a unique story of collapse and rebirth: After things started to look bad in the beginning of 2000, SNK [[DarkestHour was forced to declare bankruptcy in 2001 and sold many of its rights to various companies]]. Eventually, with hard work and effort, its CEO, Eikichi Kawasaki, eventually [[PuttingTheBandBackTogether gathered up many of its former rights and employees]] and [[HesBack rebuilt SNK, now named SNK Playmore]]. Kawasaki was the company's largest shareholder until August 2015, when his shares (along with his wife's) were bought over by a Chinese video game company. In April 2016, SNK Playmore announced that they were changing their name back to SNK, and brought back their old motto as shown above. On December 1, 2016, they changed their legal name from "SNK Playmore Corporation" to "SNK Corporation" to complete the change and rang it in with [[https://www.youtube.com/watch?v=zzBt6Raq4P8 a fresh new logo splash]].

to:

''SNK'', an acronym for ''Shin Nihon Kikaku'' 『新日本企画』 (Japanese for "New Japan Project"), is one of the better known video game companies. Besides developing arcade games dating back to 1978, SNK is also responsible for the UsefulNotes/NeoGeo home console, as well as the short-lived Hyper Neo Geo 64 and portable NeoGeoPocket. The company's legal and trading name became SNK in 1986. It also possesses a unique story of collapse and rebirth: After things started to look bad in the beginning of 2000, SNK [[DarkestHour was forced to declare bankruptcy in 2001 and sold many of its rights to various companies]]. Eventually, with hard work and effort, its CEO, Eikichi Kawasaki, eventually [[PuttingTheBandBackTogether gathered up many of its former rights and employees]] and [[HesBack rebuilt SNK, now named SNK Playmore]]. Kawasaki was the company's largest shareholder until August 2015, when his shares (along with his wife's) were bought over by a Chinese video game company. In April 2016, SNK Playmore announced that they were changing their name back to SNK, and brought back their old motto as shown above. On December 1, 2016, they changed their legal name from "SNK Playmore Corporation" to "SNK Corporation" to complete the change and rang it in with [[https://www.youtube.com/watch?v=zzBt6Raq4P8 a fresh new logo splash]].splash with a familiar jingle]].
1st Dec '16 8:47:03 AM normal19
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/snk.png]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/snk.org/pmwiki/pub/images/2016_12_01_11_46_10_snk_corporation_sound_logo_waterfox.png]]
1st Dec '16 8:46:26 AM normal19
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''SNK'', an acronym for ''Shin Nihon Kikaku'' 『新日本企画』 (Japanese for "New Japan Project"), is one of the better known video game companies. Besides developing arcade games dating back to 1978, SNK is also responsible for the UsefulNotes/NeoGeo home console, as well as the short-lived Hyper Neo Geo 64 and portable NeoGeoPocket. The company's legal and trading name became SNK in 1986. It also possesses a unique story of collapse and rebirth: After things started to look bad in the beginning of 2000, SNK [[DarkestHour was forced to declare bankruptcy in 2001 and sold many of its rights to various companies]]. Eventually, with hard work and effort, its CEO, Eikichi Kawasaki, eventually [[PuttingTheBandBackTogether gathered up many of its former rights and employees]] and [[HesBack rebuilt SNK, now named SNK Playmore]]. Kawasaki was the company's largest shareholder until August 2015, when his shares (along with his wife's) were bought over by a Chinese video game company. In April 2016, SNK Playmore announced that they were changing their name back to SNK, and brought back their old motto as shown above (though until December 1, 2016 they were still registered as "SNK Playmore Corporation" for legal purposes).

to:

''SNK'', an acronym for ''Shin Nihon Kikaku'' 『新日本企画』 (Japanese for "New Japan Project"), is one of the better known video game companies. Besides developing arcade games dating back to 1978, SNK is also responsible for the UsefulNotes/NeoGeo home console, as well as the short-lived Hyper Neo Geo 64 and portable NeoGeoPocket. The company's legal and trading name became SNK in 1986. It also possesses a unique story of collapse and rebirth: After things started to look bad in the beginning of 2000, SNK [[DarkestHour was forced to declare bankruptcy in 2001 and sold many of its rights to various companies]]. Eventually, with hard work and effort, its CEO, Eikichi Kawasaki, eventually [[PuttingTheBandBackTogether gathered up many of its former rights and employees]] and [[HesBack rebuilt SNK, now named SNK Playmore]]. Kawasaki was the company's largest shareholder until August 2015, when his shares (along with his wife's) were bought over by a Chinese video game company. In April 2016, SNK Playmore announced that they were changing their name back to SNK, and brought back their old motto as shown above (though until above. On December 1, 2016 2016, they were still registered as changed their legal name from "SNK Playmore Corporation" for legal purposes).to "SNK Corporation" to complete the change and rang it in with [[https://www.youtube.com/watch?v=zzBt6Raq4P8 a fresh new logo splash]].
30th Nov '16 11:32:48 AM normal19
Is there an issue? Send a Message


''SNK'', an acronym for ''Shin Nihon Kikaku'' 『新日本企画』 (Japanese for "New Japan Project"), is one of the better known video game companies. Besides developing arcade games dating back to 1978, SNK is also responsible for the UsefulNotes/NeoGeo home console, as well as the short-lived Hyper Neo Geo 64 and portable NeoGeoPocket. The company's legal and trading name became SNK in 1986. It also possesses a unique story of collapse and rebirth: After things started to look bad in the beginning of 2000, SNK [[DarkestHour was forced to declare bankruptcy in 2001 and sold many of its rights to various companies]]. Eventually, with hard work and effort, its CEO, Eikichi Kawasaki, eventually [[PuttingTheBandBackTogether gathered up many of its former rights and employees]] and [[HesBack rebuilt SNK, now named SNK Playmore]]. Kawasaki was the company's largest shareholder until August 2015, when his shares (along with his wife's) were bought over by a Chinese video game company. In April 2016, SNK Playmore announced that they were changing their name back to SNK, and brought back their old motto as shown above (though until December 2016 they are still registered as "SNK Playmore Corporation" for legal purposes).

to:

''SNK'', an acronym for ''Shin Nihon Kikaku'' 『新日本企画』 (Japanese for "New Japan Project"), is one of the better known video game companies. Besides developing arcade games dating back to 1978, SNK is also responsible for the UsefulNotes/NeoGeo home console, as well as the short-lived Hyper Neo Geo 64 and portable NeoGeoPocket. The company's legal and trading name became SNK in 1986. It also possesses a unique story of collapse and rebirth: After things started to look bad in the beginning of 2000, SNK [[DarkestHour was forced to declare bankruptcy in 2001 and sold many of its rights to various companies]]. Eventually, with hard work and effort, its CEO, Eikichi Kawasaki, eventually [[PuttingTheBandBackTogether gathered up many of its former rights and employees]] and [[HesBack rebuilt SNK, now named SNK Playmore]]. Kawasaki was the company's largest shareholder until August 2015, when his shares (along with his wife's) were bought over by a Chinese video game company. In April 2016, SNK Playmore announced that they were changing their name back to SNK, and brought back their old motto as shown above (though until December 1, 2016 they are were still registered as "SNK Playmore Corporation" for legal purposes).
1st Nov '16 9:24:23 AM normal19
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ee37be20e261bacebbf2ba210dc7fa31.png]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ee37be20e261bacebbf2ba210dc7fa31.png]]
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