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He also wrote the game review column "[[http://www.indiepressrevolution.com/outofthebox/ Out of the Box]]." Hite has a Website/LiveJournal at http://princeofcairo.livejournal.com/ , and generates half of the podcast, [[http://www.kenandrobintalkaboutstuff.com Ken and Robin Talk About Stuff.]]

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He also wrote the game review column "[[http://www.indiepressrevolution.com/outofthebox/ "[[https://outoftheboxipr.livejournal.com/ Out of the Box]]." Hite has a Website/LiveJournal at http://princeofcairo.livejournal.com/ , and generates half of the podcast, [[http://www.kenandrobintalkaboutstuff.com Ken and Robin Talk About Stuff.]]
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* AdventurerArchaeologist: Hite clearly has a keen interest in the wilder fringes of archaeology, especially in its early, wilder days. His work sometimes features such characters, good or bad, sometimes [[Franchise/IndianaJones wearing cool hats and/or wielding bullwhips]].

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* AdventurerArchaeologist: Hite clearly has a keen interest in the wilder fringes of archaeology, and especially in its early, wilder treasure-hunting days. His work sometimes features such characters, good or bad, sometimes [[Franchise/IndianaJones wearing cool hats fedoras and/or wielding bullwhips]].
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* AdventurerArchaeologist: Hite clearly has a keen interest in the wilder fringes of archaeology, especially in its early, wilder days. His work sometimes features such characters, good or bad, sometimes [[Franchise/IndianaJones wearing cool hats and/or wielding bullwhips]].
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* CosmicHorrorStory... Well, Hite is an H.P. Lovecraft buff... Impressively, though, ''TabletopGame/TheMadnessDossier'' Manages to be cosmic horror with very few Lovecraftean features.

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* CosmicHorrorStory... Well, Hite is an H.P. Lovecraft buff... Impressively, though, ''TabletopGame/TheMadnessDossier'' Manages manages to be cosmic horror with very few Lovecraftean features.
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* CosmicHorrorStory... Well, Hite is an H.P.Lovecraft buff...

to:

* CosmicHorrorStory... Well, Hite is an H.P. Lovecraft buff...buff... Impressively, though, ''TabletopGame/TheMadnessDossier'' Manages to be cosmic horror with very few Lovecraftean features.
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Kenneth Hite (born September 15, 1965) is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''TabletopGame/TrailOfCthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[UsefulNotes/WorldWarII WWII]] setting ''Day After Ragnarok'' (for the TabletopGame/HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''TabletopGame/NightsBlackAgents'' (Gumshoe system), and the campaign setting ''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampireTheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).

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Kenneth Hite (born September 15, 1965) is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''TabletopGame/TrailOfCthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[UsefulNotes/WorldWarII WWII]] setting ''Day After Ragnarok'' (for the TabletopGame/HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and Horror'', ''GURPS TabletopGame/InfiniteWorlds'' TabletopGame/InfiniteWorlds'', and ''TabletopGame/TheMadnessDossier'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''TabletopGame/NightsBlackAgents'' (Gumshoe system), and the campaign setting ''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampireTheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).

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** In fact, he's written an entire book called [[{{Ghostapo}} ''The Nazi Occult'']], which is about... [[ExactlyWhatItSaysOnTheTin oh, you figure it out]].

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** In fact, he's written an entire book called [[{{Ghostapo}} ''The Nazi Occult'']], which is about... [[ExactlyWhatItSaysOnTheTin oh, you figure well, like it out]].says in the title...]]
** Hite was the primary editor for ''[=GURPS=] Weird War II,'' and he contributed Chapter 3 - "The Dangerous Element" - which is about incorporating magic systems in a World War II based game.

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Kenneth Hite (born September 15, 1965) is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[UsefulNotes/WorldWarII WWII]] setting ''Day After Ragnarok'' (for the TabletopGame/HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampireTheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).

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Kenneth Hite (born September 15, 1965) is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' ''TabletopGame/TrailOfCthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[UsefulNotes/WorldWarII WWII]] setting ''Day After Ragnarok'' (for the TabletopGame/HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' ''TabletopGame/NightsBlackAgents'' (Gumshoe system), and the campaign setting ''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampireTheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).



* AlternateUniverse: Hite wrote ''[=GURPS=] Alternate Earths'' and ''[=GURPS=] Alternate Earths 2'' for that game's third edition before being core writer on ''[=GURPS=] InfiniteWorlds''. Likewise, many of the worlds created in "Suppressed Transmission" would have details for dropping it into the TabletopGame/InfiniteWorlds setting.

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* AlternateUniverse: Hite wrote ''[=GURPS=] Alternate Earths'' and ''[=GURPS=] Alternate Earths 2'' for that game's third edition before being core writer on ''[=GURPS=] InfiniteWorlds''.TabletopGame/InfiniteWorlds''. Likewise, many of the worlds created in "Suppressed Transmission" would have details for dropping it into the TabletopGame/InfiniteWorlds setting.
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From 1998 to 2008, he wrote the column "Suppressed Transmission" for Steve Jackson Games' paid-access web magazine ''Pyramid''. This column, though ostensibly about RPG settings and gamemastering advice, turned out to be a wild ride through High Weirdness. It focused on four genres: [[UsefulNotes/ConspiracyTheories conspiracy]], [[RealityRetcon secret history]], {{Horror}}, and AlternateHistory. Hite generally picked a topic per column to explore through these lenses, ranging from seeming mundanities like Coca-Cola and chocolate, to mythological beasts, to historical oddities, to strange people of history, to Shakespearean meanderings, to full conspiracy theory weirdness. An early article, "Six Flags Over Roswell", showed one of his most effective frameworks: take one strange happening (here, the [[RoswellThatEndsWell supposed Roswell UFO crash]]) and ring a half-dozen variations on it into true bizzarity. One of Hite's key concepts for writing these columns (and other writing) is a technique he calls "bisociation": intentionally holding two contradictory notions in mind simultaneously (as a creativity exercise, not a pathology). Some of the "Suppressed Transmisson" columns were collected into two volumes by Steve Jackson Games, ''Suppressed Transmission: The First Broadcast'' and ''Suppressed Transmission 2'', and and are available both in as downloadable ebooks. Sadly, the rest of the columns were taken offline when Steve Jackson Games retired the ''Pyramid'' subscription site's archives to relaunch ''Pyramid'' as a monthly PDF magazine, [[KeepCirculatingTheTapes and there are no current plans to re-issue them.]]

to:

From 1998 to 2008, he wrote the column "Suppressed Transmission" for Steve Jackson Games' paid-access web magazine ''Pyramid''. This column, though ostensibly about RPG settings and gamemastering advice, turned out to be a wild ride through High Weirdness. It focused on four genres: [[UsefulNotes/ConspiracyTheories conspiracy]], [[RealityRetcon secret history]], SecretHistory, {{Horror}}, and AlternateHistory. Hite generally picked a topic per column to explore through these lenses, ranging from seeming mundanities like Coca-Cola and chocolate, to mythological beasts, to historical oddities, to strange people of history, to Shakespearean meanderings, to full conspiracy theory weirdness. An early article, "Six Flags Over Roswell", showed one of his most effective frameworks: take one strange happening (here, the [[RoswellThatEndsWell supposed Roswell UFO crash]]) and ring a half-dozen variations on it into true bizzarity. One of Hite's key concepts for writing these columns (and other writing) is a technique he calls "bisociation": intentionally holding two contradictory notions in mind simultaneously (as a creativity exercise, not a pathology). Some of the "Suppressed Transmisson" columns were collected into two volumes by Steve Jackson Games, ''Suppressed Transmission: The First Broadcast'' and ''Suppressed Transmission 2'', and and are available both in as downloadable ebooks. Sadly, the rest of the columns were taken offline when Steve Jackson Games retired the ''Pyramid'' subscription site's archives to relaunch ''Pyramid'' as a monthly PDF magazine, [[KeepCirculatingTheTapes and there are no current plans to re-issue them.]]
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** In fact, he's written an entire book called [[{{Ghostapo}} ''The Nazi Occult'']], which is about ... [[ExactlyWhatItSaysOnTheTin oh, you figure it out]].

to:

** In fact, he's written an entire book called [[{{Ghostapo}} ''The Nazi Occult'']], which is about ...about... [[ExactlyWhatItSaysOnTheTin oh, you figure it out]].
Is there an issue? Send a MessageReason:
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Kenneth Hite (born September 15, 1965) is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[UsefulNotes/WorldWarII WWII]] setting ''Day After Ragnarok'' (for the TabletopGame/HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).

to:

Kenneth Hite (born September 15, 1965) is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[UsefulNotes/WorldWarII WWII]] setting ''Day After Ragnarok'' (for the TabletopGame/HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/VampireTheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).
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* AncientAstronauts
* AncientConspiracy
* AlternateHistory

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* AncientAstronauts
AncientAstronauts are the kind of eccentric concept with which Hite enjoys playing.
* AncientConspiracy
AncientConspiracy is an idea that’s central to, well, much of the sort of stuff that Hite works on.
* AlternateHistoryAlternateHistory is a natural topic for someone with a background in academic history and a taste for the speculative.



* CosmicHorrorStory

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* CosmicHorrorStoryCosmicHorrorStory... Well, Hite is an H.P.Lovecraft buff...

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Not a trope


From 1998 to 2008, he wrote the column "Suppressed Transmission" for Steve Jackson Games' paid-access web magazine ''Pyramid''. This column, though ostensibly about RPG settings and gamemastering advice, turned out to be a wild ride through High Weirdness. It focused on four genres: [[ConspiracyTheory conspiracy]], [[RealityRetcon secret history]], {{Horror}}, and AlternateHistory. Hite generally picked a topic per column to explore through these lenses, ranging from seeming mundanities like Coca-Cola and chocolate, to mythological beasts, to historical oddities, to strange people of history, to Shakespearean meanderings, to full conspiracy theory weirdness. An early article, "Six Flags Over Roswell", showed one of his most effective frameworks: take one strange happening (here, the [[RoswellThatEndsWell supposed Roswell UFO crash]]) and ring a half-dozen variations on it into true bizzarity. One of Hite's key concepts for writing these columns (and other writing) is a technique he calls "bisociation": intentionally holding two contradictory notions in mind simultaneously (as a creativity exercise, not a pathology). Some of the "Suppressed Transmisson" columns were collected into two volumes by Steve Jackson Games, ''Suppressed Transmission: The First Broadcast'' and ''Suppressed Transmission 2'', and and are available both in as downloadable ebooks. Sadly, the rest of the columns were taken offline when Steve Jackson Games retired the ''Pyramid'' subscription site's archives to relaunch ''Pyramid'' as a monthly PDF magazine, [[KeepCirculatingTheTapes and there are no current plans to re-issue them.]]

to:

From 1998 to 2008, he wrote the column "Suppressed Transmission" for Steve Jackson Games' paid-access web magazine ''Pyramid''. This column, though ostensibly about RPG settings and gamemastering advice, turned out to be a wild ride through High Weirdness. It focused on four genres: [[ConspiracyTheory [[UsefulNotes/ConspiracyTheories conspiracy]], [[RealityRetcon secret history]], {{Horror}}, and AlternateHistory. Hite generally picked a topic per column to explore through these lenses, ranging from seeming mundanities like Coca-Cola and chocolate, to mythological beasts, to historical oddities, to strange people of history, to Shakespearean meanderings, to full conspiracy theory weirdness. An early article, "Six Flags Over Roswell", showed one of his most effective frameworks: take one strange happening (here, the [[RoswellThatEndsWell supposed Roswell UFO crash]]) and ring a half-dozen variations on it into true bizzarity. One of Hite's key concepts for writing these columns (and other writing) is a technique he calls "bisociation": intentionally holding two contradictory notions in mind simultaneously (as a creativity exercise, not a pathology). Some of the "Suppressed Transmisson" columns were collected into two volumes by Steve Jackson Games, ''Suppressed Transmission: The First Broadcast'' and ''Suppressed Transmission 2'', and and are available both in as downloadable ebooks. Sadly, the rest of the columns were taken offline when Steve Jackson Games retired the ''Pyramid'' subscription site's archives to relaunch ''Pyramid'' as a monthly PDF magazine, [[KeepCirculatingTheTapes and there are no current plans to re-issue them.]]



* ConspiracyTheory
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Kenneth Hite is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[UsefulNotes/WorldWarII WWII]] setting ''Day After Ragnarok'' (for the TabletopGame/HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).

to:

Kenneth Hite (born September 15, 1965) is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[UsefulNotes/WorldWarII WWII]] setting ''Day After Ragnarok'' (for the TabletopGame/HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).
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He also wrote the game review column "[[http://www.indiepressrevolution.com/outofthebox/ Out of the Box]]." Hite has a LiveJournal at http://princeofcairo.livejournal.com/ , and generates half of the podcast, [[http://www.kenandrobintalkaboutstuff.com Ken and Robin Talk About Stuff.]]

to:

He also wrote the game review column "[[http://www.indiepressrevolution.com/outofthebox/ Out of the Box]]." Hite has a LiveJournal Website/LiveJournal at http://princeofcairo.livejournal.com/ , and generates half of the podcast, [[http://www.kenandrobintalkaboutstuff.com Ken and Robin Talk About Stuff.]]
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He is an expert on the writings of Creator/HPLovecraft (and [[CthulhuMythos associated writers]]), and has written several books on the subject, including ''Cthulhu 101'', an introduction to the mythos, and a trio of illustrated "children's books:" ''Where the Deep Ones Are'', ''The Antarctic Express'', and ''Cliffourd the Big Red God''.

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He is an expert on the writings of Creator/HPLovecraft (and [[CthulhuMythos [[Franchise/CthulhuMythos associated writers]]), and has written several books on the subject, including ''Cthulhu 101'', an introduction to the mythos, and a trio of illustrated "children's books:" ''Where the Deep Ones Are'', ''The Antarctic Express'', and ''Cliffourd the Big Red God''.
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Kenneth Hite is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[WorldWarII WWII]] setting ''Day After Ragnarok'' (for the TabletopGame/HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).

to:

Kenneth Hite is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[WorldWarII just-post-[[UsefulNotes/WorldWarII WWII]] setting ''Day After Ragnarok'' (for the TabletopGame/HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).
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Kenneth Hite is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[WorldWarII WWII]] setting ''Day After Ragnarok'' (for the HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).

to:

Kenneth Hite is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[WorldWarII WWII]] setting ''Day After Ragnarok'' (for the HeroSystem TabletopGame/HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).

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-> This is the very model of a Kenneth Hite conspiracy,\\

to:

-> This
->''"This
is the very model of a Kenneth Hite conspiracy,\\



This is the very model of a Kenneth Hite conspiracy.
-->--'''Kenneth Hite''', "Suppressed Transmission: The Secret of My Success"

to:

This is the very model of a Kenneth Hite conspiracy.
-->--'''Kenneth
conspiracy."''
-->-- '''Kenneth
Hite''', "Suppressed Transmission: The Secret of My Success"
Is there an issue? Send a MessageReason:


* TheKnightsTemplar
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Kenneth Hite is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[WorldWarII WWII]] setting ''Day After Ragnarok'' (for the HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''The Dracula Dossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).

to:

Kenneth Hite is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[WorldWarII WWII]] setting ''Day After Ragnarok'' (for the HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''The Dracula Dossier''.''TabletopGame/TheDraculaDossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).
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Potholes are not allowed in page quotes.


-> [[PatterSong This is the very model]] of a Kenneth Hite [[ConspiracyTheory conspiracy]],\\
Mixed up between the [[Creator/DavidIcke Reptoids]] and the [[GodOfEvil Manichaean]] [[GodIsEvil heresy]],\\
It starts with lost [[{{Atlantis}} Lemuria]] and filters through the chaff a bit,\\
But soon involves a visit from a [[TheKnightsTemplar brazen head named Baphomet]];\\
The [[TheDaVinciCode Prieuré de Sion]] and the [[BrotherhoodOfFunnyHats Masons]] are pedestrian,\\
Until you add the [[ZeppelinsFromAnotherWorld Airships]] and their [[SpaceElves crews ultraterrestrian]]...\\

to:

-> [[PatterSong This is the very model]] model of a Kenneth Hite [[ConspiracyTheory conspiracy]],\\
conspiracy,\\
Mixed up between the [[Creator/DavidIcke Reptoids]] Reptoids and the [[GodOfEvil Manichaean]] [[GodIsEvil heresy]],\\
Manichaean heresy,\\
It starts with lost [[{{Atlantis}} Lemuria]] Lemuria and filters through the chaff a bit,\\
But soon involves a visit from a [[TheKnightsTemplar brazen head named Baphomet]];\\
Baphomet;\\
The [[TheDaVinciCode Prieuré de Sion]] Sion and the [[BrotherhoodOfFunnyHats Masons]] Masons are pedestrian,\\
Until you add the [[ZeppelinsFromAnotherWorld Airships]] Airships and their [[SpaceElves crews ultraterrestrian]]...ultraterrestrian...\\



...In short, from [[AdvancedAncientAcropolis El Dorado]] to the bottom of [[AtlantisIsBoring the Thera sea]],\\
This is the very model of a Kenneth Hite [[AncientConspiracy conspiracy]].

to:

...In short, from [[AdvancedAncientAcropolis El Dorado]] Dorado to the bottom of [[AtlantisIsBoring the Thera sea]],\\
sea,\\
This is the very model of a Kenneth Hite [[AncientConspiracy conspiracy]].conspiracy.
Is there an issue? Send a MessageReason:
None


Kenneth Hite is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[WorldWarII WWII]] setting ''Day After Ragnarok'' (for the HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''The Dracula Dossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).

to:

Kenneth Hite is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[WorldWarII WWII]] setting ''Day After Ragnarok'' (for the HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS InfiniteWorlds'' TabletopGame/InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''The Dracula Dossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).
Is there an issue? Send a MessageReason:
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Kenneth Hite is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[WorldWarII WWII]] setting ''Day After Ragnarok'' (for the HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS InfiniteWorlds'' (and writing or contributing to several others). He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).

to:

Kenneth Hite is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[WorldWarII WWII]] setting ''Day After Ragnarok'' (for the HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS InfiniteWorlds'' (and writing or contributing to several others). He wrote the horror/spy thriller game ''Night's Black Agents'' (''Gumshoe'' system), and the campaign setting ''The Dracula Dossier''. He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).
Is there an issue? Send a MessageReason:
None


* AprilFoolsDa: The first "Suppressed Transmission" column of April would generally be a song or poem parody.

to:

* AprilFoolsDa: AprilFoolsDay: The first "Suppressed Transmission" column of April would generally be a song or poem parody.



* ZeppelinsFromAnotherWorld: Formulated "[[Quotes.ZeppelinsFromAnotherWorld Hite's Law]]", stating that any historical change used to create an AlternateHistory will tend towards filling the skies with airships. As he points out, taking this to its logical conclusion, this suggests that TheRoaringTwenties and TheThirties ''were actually'' those of an alternate history. As other common features of alternate histories are things like widespread totalitarian ideologies and global social upheaval, well, that would explain a lot about those decades.

to:

* ZeppelinsFromAnotherWorld: Formulated "[[Quotes.ZeppelinsFromAnotherWorld Hite's Law]]", stating Law]]" states that any historical change used to create an AlternateHistory will tend towards filling the skies with airships. As he points out, taking this to its logical conclusion, this suggests that TheRoaringTwenties and TheThirties ''were actually'' those of an alternate history. As other common features of alternate histories are things like widespread totalitarian ideologies and global social upheaval, well, that would explain a lot about those decades.

Added: 160

Changed: 540

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-> [[PatterSong This is the very model]] of a Kenneth Hite [[ConspiracyTheory conspiracy]],
-> Mixed up between the [[Creator/DavidIcke Reptoids]] and the [[GodOfEvil Manichaean]] [[GodIsEvil heresy]],
-> It starts with lost [[{{Atlantis}} Lemuria]] and filters through the chaff a bit,
-> But soon involves a visit from a [[TheKnightsTemplar brazen head named Baphomet]];
-> The [[TheDaVinciCode Prieuré de Sion]] and the [[BrotherhoodOfFunnyHats Masons]] are pedestrian,
-> Until you add the [[ZeppelinsFromAnotherWorld Airships]] and their [[SpaceElves crews ultraterrestrian]]...

-> ...In short, from [[AdvancedAncientAcropolis El Dorado]] to the bottom of [[AtlantisIsBoring the Thera sea]],
-> This is the very model of a Kenneth Hite [[AncientConspiracy conspiracy]].

to:

-> [[PatterSong This is the very model]] of a Kenneth Hite [[ConspiracyTheory conspiracy]],
->
conspiracy]],\\
Mixed up between the [[Creator/DavidIcke Reptoids]] and the [[GodOfEvil Manichaean]] [[GodIsEvil heresy]],
->
heresy]],\\
It starts with lost [[{{Atlantis}} Lemuria]] and filters through the chaff a bit,
->
bit,\\
But soon involves a visit from a [[TheKnightsTemplar brazen head named Baphomet]];
->
Baphomet]];\\
The [[TheDaVinciCode Prieuré de Sion]] and the [[BrotherhoodOfFunnyHats Masons]] are pedestrian,
->
pedestrian,\\
Until you add the [[ZeppelinsFromAnotherWorld Airships]] and their [[SpaceElves crews ultraterrestrian]]...

-> ...
ultraterrestrian]]...\\
\\
...
In short, from [[AdvancedAncientAcropolis El Dorado]] to the bottom of [[AtlantisIsBoring the Thera sea]],
->
sea]],\\
This is the very model of a Kenneth Hite [[AncientConspiracy conspiracy]].



From 1998 to 2008, he wrote the column "Suppressed Transmission" for Steve Jackson Games' paid-access web magazine ''Pyramid''. This column, though ostensibly about RPG settings and gamemastering advice, turned out to be a wild ride through High Weirdness. It focused on four genres: [[ConspiracyTheory conspiracy]], [[RealityRetcon secret history]], {{Horror}}, and AlternateHistory. Hite generally picked a topic per column to explore through these lenses, ranging from seeming mundanities like Coca-Cola and chocolate, to mythological beasts, to historical oddities, to strange people of history, to Shakespearian meanderings, to full conspiracy theory weirdness. An early article, "Six Flags Over Roswell", showed one of his most effective frameworks: take one strange happening (here, the [[RoswellThatEndsWell supposed Roswell UFO crash]]) and ring a half-dozen variations on it into true bizzarity. One of Hite's key concepts for writing these columns (and other writing) is a technique he calls "bisociation": intentionally holding two contradictory notions in mind simultaneously (as a creativity exercise, not a pathology). Some of the "Suppressed Transmisson" columns were collected into two volumes by Steve Jackson Games, ''Suppressed Transmission: The First Broadcast'' and ''Suppressed Transmission 2'', and and are available both in as downloadable ebooks. Sadly, the rest of the columns were taken offline when Steve Jackson Games retired the ''Pyramid'' subscription site's archives to relaunch ''Pyramid'' as a monthly PDF magazine, [[KeepCirculatingTheTapes and there are no current plans to re-issue them.]]

to:

From 1998 to 2008, he wrote the column "Suppressed Transmission" for Steve Jackson Games' paid-access web magazine ''Pyramid''. This column, though ostensibly about RPG settings and gamemastering advice, turned out to be a wild ride through High Weirdness. It focused on four genres: [[ConspiracyTheory conspiracy]], [[RealityRetcon secret history]], {{Horror}}, and AlternateHistory. Hite generally picked a topic per column to explore through these lenses, ranging from seeming mundanities like Coca-Cola and chocolate, to mythological beasts, to historical oddities, to strange people of history, to Shakespearian Shakespearean meanderings, to full conspiracy theory weirdness. An early article, "Six Flags Over Roswell", showed one of his most effective frameworks: take one strange happening (here, the [[RoswellThatEndsWell supposed Roswell UFO crash]]) and ring a half-dozen variations on it into true bizzarity. One of Hite's key concepts for writing these columns (and other writing) is a technique he calls "bisociation": intentionally holding two contradictory notions in mind simultaneously (as a creativity exercise, not a pathology). Some of the "Suppressed Transmisson" columns were collected into two volumes by Steve Jackson Games, ''Suppressed Transmission: The First Broadcast'' and ''Suppressed Transmission 2'', and and are available both in as downloadable ebooks. Sadly, the rest of the columns were taken offline when Steve Jackson Games retired the ''Pyramid'' subscription site's archives to relaunch ''Pyramid'' as a monthly PDF magazine, [[KeepCirculatingTheTapes and there are no current plans to re-issue them.]]



* AlternateUniverse -- Hite wrote ''[=GURPS=] Alternate Earths'' and ''[=GURPS=] Alternate Earths 2'' for that game's third edition before being core writer on ''[=GURPS=] InfiniteWorlds''. Likewise, many of the worlds created in "Suppressed Transmission" would have details for dropping it into the InfiniteWorlds setting.
* AprilFoolsDay - The first "Suppressed Transmission" column of April would generally be a song or poem parody.

to:

* AlternateUniverse -- AlternateUniverse: Hite wrote ''[=GURPS=] Alternate Earths'' and ''[=GURPS=] Alternate Earths 2'' for that game's third edition before being core writer on ''[=GURPS=] InfiniteWorlds''. Likewise, many of the worlds created in "Suppressed Transmission" would have details for dropping it into the InfiniteWorlds TabletopGame/InfiniteWorlds setting.
* AprilFoolsDay - AprilFoolsDa: The first "Suppressed Transmission" column of April would generally be a song or poem parody.



* SpaceElves - As the various races of possibly space alien, possibly fae Ultraterrestrials.
* StupidJetpackHitler - One of Hite's go-to conspiracities is the supposed Nazi stronghold of Neuschwabenland, a region of Antarctica where the last remnants of the Third Reich went to build flying saucers and plot their comeback.
** {{Ghostapo}} - He's written an entire book called ''The Nazi Occult'', which is about... [[ExactlyWhatItSaysOnTheTin oh, you figure it out]].

to:

* SpaceElves - SpaceElves: As the various races of possibly space alien, possibly fae Ultraterrestrials.
* StupidJetpackHitler - StupidJetpackHitler:
**
One of Hite's go-to conspiracities is the supposed Nazi stronghold of Neuschwabenland, a region of Antarctica where the last remnants of the Third Reich went to build flying saucers and plot their comeback.
** {{Ghostapo}} - He's In fact, he's written an entire book called [[{{Ghostapo}} ''The Nazi Occult'', Occult'']], which is about...about ... [[ExactlyWhatItSaysOnTheTin oh, you figure it out]].



* ZeppelinsFromAnotherWorld - Formulated "[[Quotes.ZeppelinsFromAnotherWorld Hite's Law]]", stating that any historical change used to create an AlternateHistory will tend towards filling the skies with airships. As he points out, taking this to its logical conclusion, this suggests that TheRoaringTwenties and TheThirties ''were actually'' those of an alternate history. As other common features of alternate histories are things like widespread totalitarian ideologies and global social upheaval, well, that would explain a lot about those decades.

to:

* ZeppelinsFromAnotherWorld - ZeppelinsFromAnotherWorld: Formulated "[[Quotes.ZeppelinsFromAnotherWorld Hite's Law]]", stating that any historical change used to create an AlternateHistory will tend towards filling the skies with airships. As he points out, taking this to its logical conclusion, this suggests that TheRoaringTwenties and TheThirties ''were actually'' those of an alternate history. As other common features of alternate histories are things like widespread totalitarian ideologies and global social upheaval, well, that would explain a lot about those decades.decades.
----
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Added DiffLines:

[[quoteright:202:http://static.tvtropes.org/pmwiki/pub/images/808e565b300e72247542410c9a453711.jpg]]
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-> Mixed up between the [[DavidIcke Reptoids]] and the [[GodOfEvil Manichaean]] [[GodIsEvil heresy]],

to:

-> Mixed up between the [[DavidIcke [[Creator/DavidIcke Reptoids]] and the [[GodOfEvil Manichaean]] [[GodIsEvil heresy]],
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** {{Ghostapo}} - He's written an entire book called ''The Nazi Occult'', which is about... [[ExactlyWhatItSaysOnTheTin oh, you figure it out]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

-> [[PatterSong This is the very model]] of a Kenneth Hite [[ConspiracyTheory conspiracy]],
-> Mixed up between the [[DavidIcke Reptoids]] and the [[GodOfEvil Manichaean]] [[GodIsEvil heresy]],
-> It starts with lost [[{{Atlantis}} Lemuria]] and filters through the chaff a bit,
-> But soon involves a visit from a [[TheKnightsTemplar brazen head named Baphomet]];
-> The [[TheDaVinciCode Prieuré de Sion]] and the [[BrotherhoodOfFunnyHats Masons]] are pedestrian,
-> Until you add the [[ZeppelinsFromAnotherWorld Airships]] and their [[SpaceElves crews ultraterrestrian]]...

-> ...In short, from [[AdvancedAncientAcropolis El Dorado]] to the bottom of [[AtlantisIsBoring the Thera sea]],
-> This is the very model of a Kenneth Hite [[AncientConspiracy conspiracy]].
-->--'''Kenneth Hite''', "Suppressed Transmission: The Secret of My Success"

Kenneth Hite is an author and role-playing game designer. He has written the pulp-themed investigation RPG ''Trail of Cthulhu'' and the [[AfterTheEnd post-apocalyptic]], just-post-[[WorldWarII WWII]] setting ''Day After Ragnarok'' (for the HeroSystem and ''Savage Worlds''), as well as authoring such core TabletopGame/{{GURPS}} [[{{Sourcebook}} sourcebooks]] as the latest editions of ''GURPS Horror'' and ''GURPS InfiniteWorlds'' (and writing or contributing to several others). He has also written material for ''TabletopGame/MageTheAscension'', ''TabletopGame/VampireTheMasquerade'', ''TabletopGame/VampiretheRequiem'', ''TabletopGame/CallOfCthulhu'', ''TabletopGame/{{Deadlands}}'', and Last Unicorn Games' version of the ''Franchise/StarTrek'' RPG (for which he was also line editor).

He is an expert on the writings of Creator/HPLovecraft (and [[CthulhuMythos associated writers]]), and has written several books on the subject, including ''Cthulhu 101'', an introduction to the mythos, and a trio of illustrated "children's books:" ''Where the Deep Ones Are'', ''The Antarctic Express'', and ''Cliffourd the Big Red God''.

From 1998 to 2008, he wrote the column "Suppressed Transmission" for Steve Jackson Games' paid-access web magazine ''Pyramid''. This column, though ostensibly about RPG settings and gamemastering advice, turned out to be a wild ride through High Weirdness. It focused on four genres: [[ConspiracyTheory conspiracy]], [[RealityRetcon secret history]], {{Horror}}, and AlternateHistory. Hite generally picked a topic per column to explore through these lenses, ranging from seeming mundanities like Coca-Cola and chocolate, to mythological beasts, to historical oddities, to strange people of history, to Shakespearian meanderings, to full conspiracy theory weirdness. An early article, "Six Flags Over Roswell", showed one of his most effective frameworks: take one strange happening (here, the [[RoswellThatEndsWell supposed Roswell UFO crash]]) and ring a half-dozen variations on it into true bizzarity. One of Hite's key concepts for writing these columns (and other writing) is a technique he calls "bisociation": intentionally holding two contradictory notions in mind simultaneously (as a creativity exercise, not a pathology). Some of the "Suppressed Transmisson" columns were collected into two volumes by Steve Jackson Games, ''Suppressed Transmission: The First Broadcast'' and ''Suppressed Transmission 2'', and and are available both in as downloadable ebooks. Sadly, the rest of the columns were taken offline when Steve Jackson Games retired the ''Pyramid'' subscription site's archives to relaunch ''Pyramid'' as a monthly PDF magazine, [[KeepCirculatingTheTapes and there are no current plans to re-issue them.]]

He also wrote the game review column "[[http://www.indiepressrevolution.com/outofthebox/ Out of the Box]]." Hite has a LiveJournal at http://princeofcairo.livejournal.com/ , and generates half of the podcast, [[http://www.kenandrobintalkaboutstuff.com Ken and Robin Talk About Stuff.]]

!Tropes associated with Kenneth Hite include:

* AncientAstronauts
* AncientConspiracy
* AlternateHistory
* AlternateUniverse -- Hite wrote ''[=GURPS=] Alternate Earths'' and ''[=GURPS=] Alternate Earths 2'' for that game's third edition before being core writer on ''[=GURPS=] InfiniteWorlds''. Likewise, many of the worlds created in "Suppressed Transmission" would have details for dropping it into the InfiniteWorlds setting.
* AprilFoolsDay - The first "Suppressed Transmission" column of April would generally be a song or poem parody.
* ConspiracyTheory
* CosmicHorrorStory
* ShakespeareInFiction: Traditionally, the closest "Suppressed Transmission" to Christmas would focus on what Hite called "Occult Shakespeare" -- the secret conspiratorial and/or magical underpinnings of Shakespeare's plays.
* SpaceElves - As the various races of possibly space alien, possibly fae Ultraterrestrials.
* StupidJetpackHitler - One of Hite's go-to conspiracities is the supposed Nazi stronghold of Neuschwabenland, a region of Antarctica where the last remnants of the Third Reich went to build flying saucers and plot their comeback.
* TheKnightsTemplar
* ZeppelinsFromAnotherWorld - Formulated "[[Quotes.ZeppelinsFromAnotherWorld Hite's Law]]", stating that any historical change used to create an AlternateHistory will tend towards filling the skies with airships. As he points out, taking this to its logical conclusion, this suggests that TheRoaringTwenties and TheThirties ''were actually'' those of an alternate history. As other common features of alternate histories are things like widespread totalitarian ideologies and global social upheaval, well, that would explain a lot about those decades.

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