History Creator / Infocom

6th Jun '17 3:13:02 AM ArcaneAzmadi
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* UnwinnableByDesign: Infocom actually [[Infocom/UnwinnableByDesign have their own page]] and their games rarely rated ''above'' "Nasty".

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* UnwinnableByDesign: Infocom actually [[Infocom/UnwinnableByDesign have their own page]] and their games rarely rated ''above'' "Nasty"."Nasty", and were more often than not "Cruel".
6th Jun '17 3:11:59 AM ArcaneAzmadi
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* UnwinnableByDesign

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* UnwinnableByDesignUnwinnableByDesign: Infocom actually [[Infocom/UnwinnableByDesign have their own page]] and their games rarely rated ''above'' "Nasty".
20th Apr '17 12:09:02 PM Angeldeb82
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* KnockKnockJoke: One of the levels ("Act the Part") has some of these in ''Nord and Bert Couldn't Make Head or Tail of It''.
20th Mar '17 8:45:25 PM Angeldeb82
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* LiteralMinded: In ''Nord and Bert Couldn't Make Head or Tail of It'', you have to get past all the idioms by being literal-minded in two of the stages (Buy the Farm, Eat Your Words).

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* LiteralMinded: In ''Nord and Bert Couldn't Make Head or Tail of It'', you have to get past all the idioms by being literal-minded in two three of the stages (Buy the Farm, Eat Your Words).Words, and [[TheVeryDefinitelyFinalDungeon Meet the Mayor]]).


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** Combined with SchrodingersGun: In ''Ballyhoo'', your player's gender is indeterminate as you explore, but eventually you'll come across a punch-dotted ticket, with a blue dot for male and a pink one for female. Whichever dot you punch out as you put the ticket into the slot retroactively becomes the correct answer.
20th Mar '17 11:19:23 AM Angeldeb82
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Added DiffLines:

* LiteralMinded: In ''Nord and Bert Couldn't Make Head or Tail of It'', you have to get past all the idioms by being literal-minded in two of the stages (Buy the Farm, Eat Your Words).


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* {{Spoonerism}}: One of the stages has quite a lot of it in ''Nord and Bert''.
19th Mar '17 4:54:40 PM Angeldeb82
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* WorldOfPun[=/=][[WorldOfSymbolism Symbolism]]: Dear Lord, there's quite a lot in ''Nord and Bert Couldn't Make Head or Tail of It''.
7th Mar '17 1:17:22 AM PaulA
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* ''VideoGame/{{Trinity}}''



* ActionPrologue: In ''Trinity'', you start off the game in Kensington Gardens in London, which is about to be destroyed by an incoming missile ahead. You have to spend a lot of time collecting certain items and doing certain stuff before you can escape through a secret passage, after which the title screen appears and the real game begins.



* AsTheGoodBookSays: Examining the symbols on any sundial in ''Trinity'' can net you a reference to Matthew 19:28 (probably).
* BeeAfraid: In ''Trinity'', the honey you'll need for the cauldron recipe is guarded by a giant bee; if you try to put your hand on the hive to collect honey, the bee will sting you. And God help you if you put your hand on the hive a third time, because the bee WILL kill you (putting new meaning to "three strikes and you're out").



* {{Bookends}}: ''Trinity'' starts and ends in Kensington Gardens in London, where you have to do certain stuff until you find a woman about to lose her umbrella in the wind.



* FloatingInABubble: In ''Trinity''.



* HereWeGoAgain: ''Trinity''.



* PostModernism: In ''Deadline'', the player finds a novelization of the game within the game. In ''Trinity'', the player discovers a book that lists the last few commands he has typed in so far.

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* PostModernism: In ''Deadline'', the player finds a novelization of the game within the game. In ''Trinity'', the player discovers a book that lists the last few commands he has typed in so far.



* ReferenceOverdosed: ''Trinity'' has a load of references to such as ''[[Literature/AlicesAdventuresInWonderland Through the Looking-Glass]]'', ''Literature/MobyDick'', Creator/EmilyDickenson, Creator/AlexanderPope, Creator/WaltWhitman, Creator/JMBarrie, Music/TalkingHeads, etc. And it's not just through the game, but it is also included in the back of the box art (''Theatre/{{Hamlet}}'') and some of the feelies, too.



* StableTimeLoop: In ''Trinity''.
6th Mar '17 12:18:08 PM Angeldeb82
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Added DiffLines:

* BeeAfraid: In ''Trinity'', the honey you'll need for the cauldron recipe is guarded by a giant bee; if you try to put your hand on the hive to collect honey, the bee will sting you. And God help you if you put your hand on the hive a third time, because the bee WILL kill you (putting new meaning to "three strikes and you're out").
5th Mar '17 8:47:53 PM Angeldeb82
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* ReferenceOverdosed: ''Trinity'' has a load of references to such as ''[[Literature/AlicesAdventuresInWonderland Through the Looking-Glass]]'', ''Literature/MobyDick'', Creator/EmilyDickenson, Creator/AlexanderPope, Creator/WaltWhitman, Creator/JMBarrie, etc. And it's not just through the game, but it is also included in the back of the box art (''Theatre/{{Hamlet}}'') and some of the feelies, too.

to:

* ReferenceOverdosed: ''Trinity'' has a load of references to such as ''[[Literature/AlicesAdventuresInWonderland Through the Looking-Glass]]'', ''Literature/MobyDick'', Creator/EmilyDickenson, Creator/AlexanderPope, Creator/WaltWhitman, Creator/JMBarrie, Music/TalkingHeads, etc. And it's not just through the game, but it is also included in the back of the box art (''Theatre/{{Hamlet}}'') and some of the feelies, too.
5th Mar '17 8:42:48 PM Angeldeb82
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Added DiffLines:

* AsTheGoodBookSays: Examining the symbols on any sundial in ''Trinity'' can net you a reference to Matthew 19:28 (probably).


Added DiffLines:

* {{Bookends}}: ''Trinity'' starts and ends in Kensington Gardens in London, where you have to do certain stuff until you find a woman about to lose her umbrella in the wind.


Added DiffLines:

* ReferenceOverdosed: ''Trinity'' has a load of references to such as ''[[Literature/AlicesAdventuresInWonderland Through the Looking-Glass]]'', ''Literature/MobyDick'', Creator/EmilyDickenson, Creator/AlexanderPope, Creator/WaltWhitman, Creator/JMBarrie, etc. And it's not just through the game, but it is also included in the back of the box art (''Theatre/{{Hamlet}}'') and some of the feelies, too.
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http://tvtropes.org/pmwiki/article_history.php?article=Creator.Infocom