History Creator / HumongousEntertainment

10th Dec '17 10:14:45 PM MrEightThreeOne
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* IAmNotShazam: Apparently in the early years, the company was sometimes mistakenly called "Junior Adventures" due to it being a prominent logo on the first set of game boxes without the company's real name being front-and-center; "Junior Adventures" was actually the name of the ''product lineup'' rather than the company. While the lineup name was retained beginning in 1996, for a brief period of time it was given a TenMinuteRetirement in 1994 with the lineup name (and its rocket logo) completely pushed away. When the name was used again in 1996, a much lesser deal was made of it.

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* IAmNotShazam: [[invoked]] Apparently in the early years, the company was sometimes mistakenly called "Junior Adventures" due to it being a prominent logo on the first set of game boxes without the company's real name being front-and-center; "Junior Adventures" was actually the name of the ''product lineup'' rather than the company.company, but it was a genuine problem when vendors would try to look up a company called "Junior Adventures" to order games and would find nothing. While the lineup name was retained beginning in 1996, for a brief period of time it was given a TenMinuteRetirement in 1994 with the lineup name (and its rocket logo) completely pushed away. When the name was used again in 1996, a much lesser deal was made of it.
10th Dec '17 10:13:53 PM MrEightThreeOne
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Added DiffLines:

* IAmNotShazam: Apparently in the early years, the company was sometimes mistakenly called "Junior Adventures" due to it being a prominent logo on the first set of game boxes without the company's real name being front-and-center; "Junior Adventures" was actually the name of the ''product lineup'' rather than the company. While the lineup name was retained beginning in 1996, for a brief period of time it was given a TenMinuteRetirement in 1994 with the lineup name (and its rocket logo) completely pushed away. When the name was used again in 1996, a much lesser deal was made of it.
10th Dec '17 10:08:30 PM MrEightThreeOne
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* KleptomaniacHero: Partially averted. Usually the characters will give an excuse for taking anything not nailed down by saying something like "This doesn't belong here, so I'd better find the place it should go." At the base of it, though, the heroes are still snatching anything that looks important.

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* KleptomaniacHero: Partially averted. Usually the characters will give an excuse for taking anything not nailed down by saying something like "This doesn't belong here, so I'd better find the place it should go." At the base of it, though, the heroes are still snatching anything that looks important. Lampshaded by some of the original dev team, who will often use "borrow" jokingly as a nicer-sounding substitute for "stealing."
24th May '17 11:24:51 AM legoking831
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* VanityPlate: Went through several iterations throughout the years, but the most well-known example is the drum roll crash followed by cartoonish gibberish with a still image of the company's logo on screen, followed by the Vanity Plate of whatever product line it was a part of (Junior Adventures, Junior Sports, Junior Arcades...).
4th Feb '17 3:51:05 PM Sammettik
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* DuelingDubs: Russia had at least 6 different companies translating the games into Russian, three being bootleggers (Fargus Multimedia, 7Wolf, and Vector) and three being official (Akella, Russobit, and Boolat). Fargus Multimedia actually managed to dub more games than the three official dubbers did COMBINED.



* PopUpVideoGames

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* %%* PopUpVideoGames



* TechnologyMarchesOn: Quite a few examples.
** On the old section for demo downloads on the site, it once said "Warning: These files are '''HUGE!''' (5 to 24 MB)"
** When the games were first released, 640 x 480 was considered high resolution and the games fell under GeniusProgramming. In hindsight, that doesn't say much due to how far they pushed the SCUMM engine to its limits.
* {{Vaporware}}:
** ''Bobo and Fletcher Go Deep Into The Congo'', ''[[http://www.spektakle.com/portfolio/he_conjure/he_conjure.html Conjure!]]'' and ''[[http://scottbrothers.carbonmade.com/projects/2777262#12 Future Dog: Dog]] [[http://scottbrothers.carbonmade.com/projects/2777262#11 of the Future]]''.
** From Humongous's sub-division Cavedog Entertainment, ''Amen: The Awakening'', ''Butter'' (WorkingTitle), ''Elysium'', ''Glider Wars'', and ''Good & Evil''.



* WikiRule: [[http://humongous.wikia.com/wiki/Humongous_Entertainment_Wiki It has its own wiki, although it's currently a work-in-progress.]]

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* WikiRule: [[http://humongous.wikia.com/wiki/Humongous_Entertainment_Wiki It has its own wiki, although it's currently a work-in-progress.]]
14th Jan '17 10:14:45 AM nombretomado
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'''Humongous Entertainment''' (now '''Humongous Inc.''') is a company for children's computer games, which is now owned by Tommo Inc. after Creator/{{Atari}} went bankrupt. Their five biggest franchises were ''VideoGame/PuttPutt'', ''VideoGame/FreddiFish'', ''VideoGame/PajamaSam'', ''VideoGame/SPYFox'', and ''VideoGame/BackyardSports'', although they had plenty of other small franchises such as ''VideoGame/FattyBear'', ''VideoGame/BuzzyTheKnowledgeBug'', and ''VideoGame/BigThinkers'' Humongous was founded by Creator/RonGilbert of LucasArts fame and Shelley Day, beginning with ''VideoGame/PuttPutt Joins the Parade''. They became one of the most successful companies for children’s games, especially when their big hit, the ''VideoGame/BackyardSports'', came out, and actually became [[CashCowFranchise the only reason Humongous made a profit]]. They also made ''VideoGame/MoonBaseCommander'' and many ''WesternAnimation/BluesClues''' {{Licensed Game}}s, and their sub-division Cavedog Entertainment made a few non-children's computer games including ''VideoGame/TotalAnnihilation'' and its follow-up ''VideoGame/TotalAnnihilationKingdoms''.

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'''Humongous Entertainment''' (now '''Humongous Inc.''') is a company for children's computer games, which is now owned by Tommo Inc. after Creator/{{Atari}} went bankrupt. Their five biggest franchises were ''VideoGame/PuttPutt'', ''VideoGame/FreddiFish'', ''VideoGame/PajamaSam'', ''VideoGame/SPYFox'', and ''VideoGame/BackyardSports'', although they had plenty of other small franchises such as ''VideoGame/FattyBear'', ''VideoGame/BuzzyTheKnowledgeBug'', and ''VideoGame/BigThinkers'' Humongous was founded by Creator/RonGilbert of LucasArts Creator/LucasArts fame and Shelley Day, beginning with ''VideoGame/PuttPutt Joins the Parade''. They became one of the most successful companies for children’s games, especially when their big hit, the ''VideoGame/BackyardSports'', came out, and actually became [[CashCowFranchise the only reason Humongous made a profit]]. They also made ''VideoGame/MoonBaseCommander'' and many ''WesternAnimation/BluesClues''' {{Licensed Game}}s, and their sub-division Cavedog Entertainment made a few non-children's computer games including ''VideoGame/TotalAnnihilation'' and its follow-up ''VideoGame/TotalAnnihilationKingdoms''.
13th Sep '16 8:22:45 PM Mikeyfan93
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'''Humongous Entertainment''' (now '''Humongous Inc.''') is a company for children's computer games, which is now owned by Tommo Inc. after Creator/{{Atari}} went bankrupt. Their five biggest franchises were ''VideoGame/PuttPutt'', ''VideoGame/FreddiFish'', ''VideoGame/PajamaSam'', ''VideoGame/SPYFox'', and ''VideoGame/BackyardSports'', although they had plenty of other small franchises such as ''VideoGame/FattyBear'', ''VideoGame/BuzzyTheKnowledgeBug'', and ''VideoGame/BigThinkers'' Humongous was founded by Creator/RonGilbert of LucasArts fame and Shelley Day, beginning with ''VideoGame/PuttPutt Joins the Parade''. They became one of the most successful companies for children’s games, especially when their big hit, the ''VideoGame/BackyardSports'', came out, and actually became [[CashCowFranchise the only reason Humongous made a profit]]. They also made ''VideoGame/MoonBaseCommander'' and many ''WesternAnimation/BluesClues''' {{Licensed Game}}s, and their sub-division Creator/CavedogEntertainment made a few non-children's computer games including ''VideoGame/TotalAnnihilation'' and its follow-up ''VideoGame/TotalAnnihilationKingdoms''.

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'''Humongous Entertainment''' (now '''Humongous Inc.''') is a company for children's computer games, which is now owned by Tommo Inc. after Creator/{{Atari}} went bankrupt. Their five biggest franchises were ''VideoGame/PuttPutt'', ''VideoGame/FreddiFish'', ''VideoGame/PajamaSam'', ''VideoGame/SPYFox'', and ''VideoGame/BackyardSports'', although they had plenty of other small franchises such as ''VideoGame/FattyBear'', ''VideoGame/BuzzyTheKnowledgeBug'', and ''VideoGame/BigThinkers'' Humongous was founded by Creator/RonGilbert of LucasArts fame and Shelley Day, beginning with ''VideoGame/PuttPutt Joins the Parade''. They became one of the most successful companies for children’s games, especially when their big hit, the ''VideoGame/BackyardSports'', came out, and actually became [[CashCowFranchise the only reason Humongous made a profit]]. They also made ''VideoGame/MoonBaseCommander'' and many ''WesternAnimation/BluesClues''' {{Licensed Game}}s, and their sub-division Creator/CavedogEntertainment Cavedog Entertainment made a few non-children's computer games including ''VideoGame/TotalAnnihilation'' and its follow-up ''VideoGame/TotalAnnihilationKingdoms''.
15th Jul '16 8:23:59 PM cartoonfan945
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Added DiffLines:

** ''VideoGame/BluesBirthdayAdventure''
12th Apr '16 2:27:59 PM AlexChurchill
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Many of them are now available on Android as well.
5th Sep '15 3:39:14 PM Koolkev
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* ReplayValue: A well done example. With the adeventure games, every playthrough changes the puzzle solutions and even the characters involved in some cases.

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* ReplayValue: A well done example. With the adeventure adventure games, every playthrough changes the puzzle solutions and even the characters involved in some cases.
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