Is there an issue? Send a MessageReason:
None
Changed line(s) 33 (click to see context) from:
* ''VideoGame/{{Chrome}}'' (European publisher) (2003)
to:
* ''VideoGame/{{Chrome}}'' ''VideoGame/Chrome2003'' (European publisher) (2003)
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/300px_gathering_of_developers.png]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
!! Games and series published by Gathering of Developers with their own pages:
to:
!! Games and series published by Gathering of Developers with their own pages:include:
Changed line(s) 7,19 (click to see context) from:
* ''VideoGame/AgeOfWonders''
* ''VideoGame/TheBlairWitchProject''
* ''VideoGame/{{Darkstone}}''
* ''VideoGame/HeavyMetalFAKK2''
* ''[[VideoGame/HiddenAndDangerous Hidden And Dangerous 2]]''
* ''[[VideoGame/JazzJackrabbit Jazz Jackrabbit 2]]''
* ''VideoGame/KissPsychoCircusTheNightmareChild''
* ''VideoGame/MafiaTheCityOfLostHeaven''
* ''VideoGame/MaxPayne''
* ''[[VideoGame/{{Myth}} Myth III: The Wolf Age]]''
* ''VideoGame/Nocturne1999''
* ''[[VideoGame/RailroadTycoon Railroad Tycoon 2 and 3]]''
* ''VideoGame/{{Rune}}''
* ''VideoGame/TheBlairWitchProject''
* ''VideoGame/{{Darkstone}}''
* ''VideoGame/HeavyMetalFAKK2''
* ''[[VideoGame/HiddenAndDangerous Hidden And Dangerous 2]]''
* ''[[VideoGame/JazzJackrabbit Jazz Jackrabbit 2]]''
* ''VideoGame/KissPsychoCircusTheNightmareChild''
* ''VideoGame/MafiaTheCityOfLostHeaven''
* ''VideoGame/MaxPayne''
* ''[[VideoGame/{{Myth}} Myth III: The Wolf Age]]''
* ''VideoGame/Nocturne1999''
* ''[[VideoGame/RailroadTycoon Railroad Tycoon 2 and 3]]''
* ''VideoGame/{{Rune}}''
to:
* ''VideoGame/AgeOfWonders''
''VideoGame/JazzJackrabbit 2'' (1998)
*''VideoGame/TheBlairWitchProject''
* ''VideoGame/{{Darkstone}}''
* ''VideoGame/HeavyMetalFAKK2''
* ''[[VideoGame/HiddenAndDangerous Hidden And Dangerous 2]]''
* ''[[VideoGame/JazzJackrabbit Jazz Jackrabbit 2]]''
* ''VideoGame/KissPsychoCircusTheNightmareChild''
* ''VideoGame/MafiaTheCityOfLostHeaven''
* ''VideoGame/MaxPayne''
* ''[[VideoGame/{{Myth}} Myth III: The Wolf Age]]''
* ''VideoGame/Nocturne1999''
* ''[[VideoGame/RailroadTycoon Railroad''VideoGame/RailroadTycoon II'' (1998)
** ''Railroad Tycoon2 and 3]]''
3'' (2003)
*''VideoGame/{{Rune}}''''VideoGame/{{Darkstone}}'' (1999)
* ''VideoGame/{{Nocturne|1999}}'' (1999)
* ''VideoGame/AgeOfWonders'' (1999)
** ''Age of Wonders II: The Wizard's Throne'' (2002)
** ''Age of Wonders: Shadow Magic'' (2003)
* ''VideoGame/KissPsychoCircusTheNightmareChild'' (2000)
* ''VideoGame/HeavyMetalFAKK2'' (2000)
* ''VideoGame/TheBlairWitchProject'' (2000)
* ''VideoGame/{{Rune}}'' (2000)
* ''VideoGame/{{Oni}}'' (2001)
*
* ''VideoGame/{{Darkstone}}''
* ''VideoGame/HeavyMetalFAKK2''
* ''[[VideoGame/HiddenAndDangerous Hidden And Dangerous 2]]''
* ''[[VideoGame/JazzJackrabbit Jazz Jackrabbit 2]]''
* ''VideoGame/KissPsychoCircusTheNightmareChild''
* ''VideoGame/MafiaTheCityOfLostHeaven''
* ''VideoGame/MaxPayne''
* ''[[VideoGame/{{Myth}} Myth III: The Wolf Age]]''
* ''VideoGame/Nocturne1999''
* ''[[VideoGame/RailroadTycoon Railroad
** ''Railroad Tycoon
*
* ''VideoGame/{{Nocturne|1999}}'' (1999)
* ''VideoGame/AgeOfWonders'' (1999)
** ''Age of Wonders II: The Wizard's Throne'' (2002)
** ''Age of Wonders: Shadow Magic'' (2003)
* ''VideoGame/KissPsychoCircusTheNightmareChild'' (2000)
* ''VideoGame/HeavyMetalFAKK2'' (2000)
* ''VideoGame/TheBlairWitchProject'' (2000)
* ''VideoGame/{{Rune}}'' (2000)
* ''VideoGame/{{Oni}}'' (2001)
Changed line(s) 21,26 (click to see context) from:
** ''VideoGame/SeriousSamTheFirstEncounter''
** ''VideoGame/SeriousSamTheSecondEncounter''
* ''VideoGame/SpaceColony''
* ''VideoGame/{{Stronghold}}''
* ''VideoGame/{{Tropico}}''
* ''VideoGame/{{Vietcong}}''
** ''VideoGame/SeriousSamTheSecondEncounter''
* ''VideoGame/SpaceColony''
* ''VideoGame/{{Stronghold}}''
* ''VideoGame/{{Tropico}}''
* ''VideoGame/{{Vietcong}}''
to:
** ''VideoGame/SeriousSamTheFirstEncounter''
''VideoGame/SeriousSamTheFirstEncounter'' (2001)
**''VideoGame/SeriousSamTheSecondEncounter''
''VideoGame/SeriousSamTheSecondEncounter'' (2002)
*''VideoGame/SpaceColony''
''VideoGame/{{Tropico}}'' (2001)
** ''Tropico 2: Pirate Cove'' (2003)
*''VideoGame/{{Stronghold}}''
''VideoGame/MaxPayne'' (2001)
*''VideoGame/{{Tropico}}''
''VideoGame/{{Stronghold}}'' (2001)
** ''Stronghold: Crusader'' (2002)
*''VideoGame/{{Vietcong}}''''VideoGame/{{Myth}} III: The Wolf Age'' (2001)
* ''VideoGame/MafiaTheCityOfLostHeaven'' (2002)
* ''VideoGame/{{Vietcong}}'' (2003)
* ''VideoGame/{{Chrome}}'' (European publisher) (2003)
* ''VideoGame/SpaceColony'' (2003)
* ''VideoGame/HiddenAndDangerous 2'' (2003)
* ''VideoGame/{{Drakengard}}'' (European publisher) (2004)
**
*
** ''Tropico 2: Pirate Cove'' (2003)
*
*
** ''Stronghold: Crusader'' (2002)
*
* ''VideoGame/MafiaTheCityOfLostHeaven'' (2002)
* ''VideoGame/{{Vietcong}}'' (2003)
* ''VideoGame/{{Chrome}}'' (European publisher) (2003)
* ''VideoGame/SpaceColony'' (2003)
* ''VideoGame/HiddenAndDangerous 2'' (2003)
* ''VideoGame/{{Drakengard}}'' (European publisher) (2004)
Changed line(s) 31,33 (click to see context) from:
* SpiritualSuccessor: Mike Wilson and co. attempted this twice:
** Gamecock Media Group: keeping the hands-off approach to creative freedom and intellectual property, founded in 2007, dissolved just a year and half later. They got to publish ''VideoGame/{{Insecticide}}'', ''VideoGame/DementiumTheWard'', and ''VideoGame/LegendaryTheBox''.
** A ''much'' more successful Creator/DevolverDigital: founded in 2009, still carrying on publishing games on developer-friendly terms, this time relying on UsefulNotes/DigitalDistribution to ease themselves on operating costs. The label even got to publish ''[[VideoGame/SeriousSam3BFE Serious]] [[VideoGame/SeriousSam4 Sam]]'' games.
** Gamecock Media Group: keeping the hands-off approach to creative freedom and intellectual property, founded in 2007, dissolved just a year and half later. They got to publish ''VideoGame/{{Insecticide}}'', ''VideoGame/DementiumTheWard'', and ''VideoGame/LegendaryTheBox''.
** A ''much'' more successful Creator/DevolverDigital: founded in 2009, still carrying on publishing games on developer-friendly terms, this time relying on UsefulNotes/DigitalDistribution to ease themselves on operating costs. The label even got to publish ''[[VideoGame/SeriousSam3BFE Serious]] [[VideoGame/SeriousSam4 Sam]]'' games.
to:
* SpiritualSuccessor: CreatorDrivenSuccessor: Mike Wilson and co. attempted this twice:
** Gamecock Media Group: keeping the hands-off approach to creative freedom and intellectual property, founded in 2007, dissolved just a year and half later. They got to publish''VideoGame/{{Insecticide}}'', ''VideoGame/DementiumTheWard'', ''VideoGame/{{Insecticide}}'', and ''VideoGame/LegendaryTheBox''.
''VideoGame/Legendary2008''.
** A ''much'' more successful Creator/DevolverDigital: founded in 2009, still carrying on publishing games on developer-friendly terms, this time relying on UsefulNotes/DigitalDistribution to ease themselves on operating costs. The label even got to publish''[[VideoGame/SeriousSam3BFE Serious]] [[VideoGame/SeriousSam4 Sam]]'' ''Serious Sam'' games.
** Gamecock Media Group: keeping the hands-off approach to creative freedom and intellectual property, founded in 2007, dissolved just a year and half later. They got to publish
** A ''much'' more successful Creator/DevolverDigital: founded in 2009, still carrying on publishing games on developer-friendly terms, this time relying on UsefulNotes/DigitalDistribution to ease themselves on operating costs. The label even got to publish
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
'''Gathering of Developers Inc.''' (also known as '''God Games''' and just '''Gathering''') was an American video game publisher based in Texas, founded in 1998 by former Creator/IdSoftware marketer Mike Wilson, alongside few others. It's mission statement included letting indie developers retain complete control over their projects, IP, marketing and other decisions.
to:
Deleted line(s) 4 (click to see context) :
Changed line(s) 7 (click to see context) from:
to:
[[index]]
Changed line(s) 28 (click to see context) from:
to:
[[/index]]
Changed line(s) 33,34 (click to see context) from:
** '''Gamecock Media Group''': keeping the hands-off approach to creative freedom and intellectual property, founded in 2007, dissolved just a year and half later. They got to publish ''VideoGame/{{Insecticide}}'', ''VideoGame/DementiumTheWard'' and - on the darkest note - ''VideoGame/LegendaryTheBox''.
** A ''much'' more successful '''Creator/DevolverDigital''': founded in 2009, still carrying on publishing games on developer-friendly terms, this time relying on UsefulNotes/DigitalDistribution to ease themselves on operating costs. The label even got to publish ''[[VideoGame/SeriousSam3BFE Serious]] [[VideoGame/SeriousSam4 Sam]]'' games.
** A ''much'' more successful '''Creator/DevolverDigital''': founded in 2009, still carrying on publishing games on developer-friendly terms, this time relying on UsefulNotes/DigitalDistribution to ease themselves on operating costs. The label even got to publish ''[[VideoGame/SeriousSam3BFE Serious]] [[VideoGame/SeriousSam4 Sam]]'' games.
to:
** '''Gamecock Gamecock Media Group''': Group: keeping the hands-off approach to creative freedom and intellectual property, founded in 2007, dissolved just a year and half later. They got to publish ''VideoGame/{{Insecticide}}'', ''VideoGame/DementiumTheWard'' ''VideoGame/DementiumTheWard'', and - on the darkest note - ''VideoGame/LegendaryTheBox''.
** A ''much'' more successful'''Creator/DevolverDigital''': Creator/DevolverDigital: founded in 2009, still carrying on publishing games on developer-friendly terms, this time relying on UsefulNotes/DigitalDistribution to ease themselves on operating costs. The label even got to publish ''[[VideoGame/SeriousSam3BFE Serious]] [[VideoGame/SeriousSam4 Sam]]'' games.games.
----
** A ''much'' more successful
----
Is there an issue? Send a MessageReason:
Changed line(s) 18 (click to see context) from:
* ''VideoGame/{{Nocturne}}''
to:
* ''VideoGame/{{Nocturne}}''''VideoGame/Nocturne1999''
Is there an issue? Send a MessageReason:
Moved few tropes onto the Trivia section
Deleted line(s) 32,34 (click to see context) :
* ExecutiveMeddling: The company's modus operandi was to avoid this. Unfortunately Take-Two's buyout ended up bungling that idea.
* HeAlsoDid: The infamous ''VideoGame/{{Daikatana}}'' ad campaign was Mike Wilson's idea. On a brighter side, he also played a part in convincing Creator/WarrenSpector to join in the Ion fold and create [[VideoGame/DeusEx a game of his dreams]] down there.
* ShortLivedBigImpact: Only being independent for two years of it's existance and only being around for 6 years, [[VideoGame/AgeOfWonders two of]] [[VideoGame/SeriousSam their franchises]] nonetheless have managed to outlive the company.
* HeAlsoDid: The infamous ''VideoGame/{{Daikatana}}'' ad campaign was Mike Wilson's idea. On a brighter side, he also played a part in convincing Creator/WarrenSpector to join in the Ion fold and create [[VideoGame/DeusEx a game of his dreams]] down there.
* ShortLivedBigImpact: Only being independent for two years of it's existance and only being around for 6 years, [[VideoGame/AgeOfWonders two of]] [[VideoGame/SeriousSam their franchises]] nonetheless have managed to outlive the company.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
'''Gathering of Developers Inc.''' (also known as '''God Games''' and just '''Gathering''') was an American video game publisher based in Texas, founded in 1998 by former Creator/IdSoftware marketer Mike Wilson, alongside few others. It's mission statement included letting indie developers retain complete control over their projects, IP, marketing and other decisions.
The company ended up getting acquired outright by Creator/TakeTwoInteractive in May 2000, and the ownership has severly bungled their principles for treatment of developers and IP ownership. Take-Two would later close down the Dallas office in August 2001 and eventually fold the entire label into Global Star Software by 2004.
----
!! Games and series published by Gathering of Developers with their own pages:
* ''VideoGame/AgeOfWonders''
* ''VideoGame/TheBlairWitchProject''
* ''VideoGame/{{Darkstone}}''
* ''VideoGame/HeavyMetalFAKK2''
* ''[[VideoGame/HiddenAndDangerous Hidden And Dangerous 2]]''
* ''[[VideoGame/JazzJackrabbit Jazz Jackrabbit 2]]''
* ''VideoGame/KissPsychoCircusTheNightmareChild''
* ''VideoGame/MafiaTheCityOfLostHeaven''
* ''VideoGame/MaxPayne''
* ''[[VideoGame/{{Myth}} Myth III: The Wolf Age]]''
* ''VideoGame/{{Nocturne}}''
* ''[[VideoGame/RailroadTycoon Railroad Tycoon 2 and 3]]''
* ''VideoGame/{{Rune}}''
* ''VideoGame/SeriousSam''[[note]]The property and [[Creator/{{Croteam}} the developer]] now owned by [[Creator/DevolverDigital Mike Wilson's current publishing company]][[/note]]:
** ''VideoGame/SeriousSamTheFirstEncounter''
** ''VideoGame/SeriousSamTheSecondEncounter''
* ''VideoGame/SpaceColony''
* ''VideoGame/{{Stronghold}}''
* ''VideoGame/{{Tropico}}''
* ''VideoGame/{{Vietcong}}''
----
!! Tropes exhibited by Gathering include:
* ExecutiveMeddling: The company's modus operandi was to avoid this. Unfortunately Take-Two's buyout ended up bungling that idea.
* HeAlsoDid: The infamous ''VideoGame/{{Daikatana}}'' ad campaign was Mike Wilson's idea. On a brighter side, he also played a part in convincing Creator/WarrenSpector to join in the Ion fold and create [[VideoGame/DeusEx a game of his dreams]] down there.
* ShortLivedBigImpact: Only being independent for two years of it's existance and only being around for 6 years, [[VideoGame/AgeOfWonders two of]] [[VideoGame/SeriousSam their franchises]] nonetheless have managed to outlive the company.
* SpiritualSuccessor: Mike Wilson and co. attempted this twice:
** '''Gamecock Media Group''': keeping the hands-off approach to creative freedom and intellectual property, founded in 2007, dissolved just a year and half later. They got to publish ''VideoGame/{{Insecticide}}'', ''VideoGame/DementiumTheWard'' and - on the darkest note - ''VideoGame/LegendaryTheBox''.
** A ''much'' more successful '''Creator/DevolverDigital''': founded in 2009, still carrying on publishing games on developer-friendly terms, this time relying on UsefulNotes/DigitalDistribution to ease themselves on operating costs. The label even got to publish ''[[VideoGame/SeriousSam3BFE Serious]] [[VideoGame/SeriousSam4 Sam]]'' games.
The company ended up getting acquired outright by Creator/TakeTwoInteractive in May 2000, and the ownership has severly bungled their principles for treatment of developers and IP ownership. Take-Two would later close down the Dallas office in August 2001 and eventually fold the entire label into Global Star Software by 2004.
----
!! Games and series published by Gathering of Developers with their own pages:
* ''VideoGame/AgeOfWonders''
* ''VideoGame/TheBlairWitchProject''
* ''VideoGame/{{Darkstone}}''
* ''VideoGame/HeavyMetalFAKK2''
* ''[[VideoGame/HiddenAndDangerous Hidden And Dangerous 2]]''
* ''[[VideoGame/JazzJackrabbit Jazz Jackrabbit 2]]''
* ''VideoGame/KissPsychoCircusTheNightmareChild''
* ''VideoGame/MafiaTheCityOfLostHeaven''
* ''VideoGame/MaxPayne''
* ''[[VideoGame/{{Myth}} Myth III: The Wolf Age]]''
* ''VideoGame/{{Nocturne}}''
* ''[[VideoGame/RailroadTycoon Railroad Tycoon 2 and 3]]''
* ''VideoGame/{{Rune}}''
* ''VideoGame/SeriousSam''[[note]]The property and [[Creator/{{Croteam}} the developer]] now owned by [[Creator/DevolverDigital Mike Wilson's current publishing company]][[/note]]:
** ''VideoGame/SeriousSamTheFirstEncounter''
** ''VideoGame/SeriousSamTheSecondEncounter''
* ''VideoGame/SpaceColony''
* ''VideoGame/{{Stronghold}}''
* ''VideoGame/{{Tropico}}''
* ''VideoGame/{{Vietcong}}''
----
!! Tropes exhibited by Gathering include:
* ExecutiveMeddling: The company's modus operandi was to avoid this. Unfortunately Take-Two's buyout ended up bungling that idea.
* HeAlsoDid: The infamous ''VideoGame/{{Daikatana}}'' ad campaign was Mike Wilson's idea. On a brighter side, he also played a part in convincing Creator/WarrenSpector to join in the Ion fold and create [[VideoGame/DeusEx a game of his dreams]] down there.
* ShortLivedBigImpact: Only being independent for two years of it's existance and only being around for 6 years, [[VideoGame/AgeOfWonders two of]] [[VideoGame/SeriousSam their franchises]] nonetheless have managed to outlive the company.
* SpiritualSuccessor: Mike Wilson and co. attempted this twice:
** '''Gamecock Media Group''': keeping the hands-off approach to creative freedom and intellectual property, founded in 2007, dissolved just a year and half later. They got to publish ''VideoGame/{{Insecticide}}'', ''VideoGame/DementiumTheWard'' and - on the darkest note - ''VideoGame/LegendaryTheBox''.
** A ''much'' more successful '''Creator/DevolverDigital''': founded in 2009, still carrying on publishing games on developer-friendly terms, this time relying on UsefulNotes/DigitalDistribution to ease themselves on operating costs. The label even got to publish ''[[VideoGame/SeriousSam3BFE Serious]] [[VideoGame/SeriousSam4 Sam]]'' games.