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As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the Platform/VIC20 and the UsefulNotes/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around!'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.

to:

As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the Platform/VIC20 and the UsefulNotes/{{Commodore Platform/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around!'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
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As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the UsefulNotes/VIC20 and the UsefulNotes/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around!'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.

to:

As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the UsefulNotes/VIC20 Platform/VIC20 and the UsefulNotes/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around!'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
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I moved Pinball.Fun House to Pinball.Fun House 1990 for disambiguation reasons. In addition, I changed various references to Stranger Things' release date being 2019 to 2020 (since nearly all of the machines were manufactured that year).


Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming. He returned to the pinball industry as a Senior Game Designer for Creator/{{Stern}} at the tail end of TheNewTens, with 2019's ''Pinball/StrangerThings'' marking the first machine he designed in 22 years.

to:

Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming. He returned to the pinball industry as a Senior Game Designer for Creator/{{Stern}} at the tail end of TheNewTens, with 2019's ''Pinball/StrangerThings'' marking the first machine he designed in 22 over 20 years.







* ''Pinball/FunHouse'' (Williams, 1990)

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* ''Pinball/FunHouse'' ''Pinball/{{FunHouse|1990}}'' (Williams, 1990)



* ''Pinball/StrangerThings'' (Stern, 2019)

to:

* ''Pinball/StrangerThings'' (Stern, 2019)2020)
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disambig page, not a trope


Oh, he also ''really'' [[EverythingsBetterWithCows likes cows.]] All those [[EasterEggs hidden cows in pinball games]] started with him; see EverythingsBetterWithCows for details.


to:

Oh, he also ''really'' [[EverythingsBetterWithCows likes cows.]] cows. All those [[EasterEggs hidden cows in pinball games]] started with him; see EverythingsBetterWithCows for details.

him.

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As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the UsefulNotes/VIC20 and the UsefulNotes/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.

to:

As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the UsefulNotes/VIC20 and the UsefulNotes/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' Around!'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.



* ''Mousin' Around'' (Bally, 1989)

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* ''Mousin' Around'' ''Pinball/MousinAround'' (Bally, 1989)
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* ''The Mandalorian'' (Stern, 2021)

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* ''The Mandalorian'' ''Pinball/TheMandalorian'' (Stern, 2021)
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Mandalorian was recently fully announced, so I'm adding it here.

Added DiffLines:

* ''The Mandalorian'' (Stern, 2021)
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By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow'', which he both designed and programmed; he admits that it was a learning experience that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''[[VideoGame/HydroThunder Arctic Thunder]]''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.

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By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow'', which he both designed and programmed; he admits that it was a learning experience that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''[[VideoGame/HydroThunder Arctic Thunder]]''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.
''VideoGame/MortalKombatDeception''.



* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)

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* ''VideoGame/MortalKombat: Deception'' ''VideoGame/MortalKombatDeception'' (Midway Games, 2004)

Added: 14

Changed: 67

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->"Before working on ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as Franchise/{{Stargate|Verse}} (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[TheShangriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."
-->--Interview, 2004

to:

->"Before ->''"Before working on ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as Franchise/{{Stargate|Verse}} (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[TheShangriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."
-->--Interview, 2004
"''
-->--From a 2004 interview




* ''Pinball/MousinAround'' (Bally, 1989)
* ''Pinball/BadCats'' (Williams, 1989)
* ''Pinball/PoolSharks'' (Bally, 1990)
* ''Pinball/{{Funhouse}}'' (Williams, 1990)

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\n[[index]]
* ''Pinball/MousinAround'' ''Mousin' Around'' (Bally, 1989)
* ''Pinball/BadCats'' ''Bad Cats'' (Williams, 1989)
* ''Pinball/PoolSharks'' ''Pool Sharks'' (Bally, 1990)
* ''Pinball/{{Funhouse}}'' ''Pinball/FunHouse'' (Williams, 1990)



* ''Pinball/StrangerThings'' (Stern, 2019)

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* ''Pinball/StrangerThings'' (Stern, 2019)2019)
[[/index]]
----
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Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming. He returned to the pinball industry as a Senior Game Designer for Creator/{{Stern}} at the tail end of TheNewTens, with 2019's ''Pinball/StrangerThings'' marking the first game he designed in 21 years.

to:

Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming. He returned to the pinball industry as a Senior Game Designer for Creator/{{Stern}} at the tail end of TheNewTens, with 2019's ''Pinball/StrangerThings'' marking the first game machine he designed in 21 22 years.
Is there an issue? Send a MessageReason:
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By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow,'' which he both designed and programmed; he admits that it was a learning experience, that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''[[VideoGame/HydroThunder Arctic Thunder]]''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.

Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming.

to:

By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow,'' ''Pinball/TheShadow'', which he both designed and programmed; he admits that it was a learning experience, experience that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''[[VideoGame/HydroThunder Arctic Thunder]]''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.

Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming.
gaming. He returned to the pinball industry as a Senior Game Designer for Creator/{{Stern}} at the tail end of TheNewTens, with 2019's ''Pinball/StrangerThings'' marking the first game he designed in 21 years.



Recently, it was announced at the Texas Pinball Festival that Brian will be returning to pinball as a Senior Game Designer for Stern Pinball, with his first title in 21 years being slated for a 2019 release

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Recently, it was announced at the Texas Pinball Festival that Brian will be returning to pinball as a Senior Game Designer for Stern Pinball, with his first title in 21 years being slated for a 2019 release
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* Untitled Pinball Project (Stern, 2019)

to:

* Untitled Pinball Project ''Pinball/StrangerThings'' (Stern, 2019)
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->"Before working on ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as [[StargateVerse Stargate]] (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[TheShangriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."

to:

->"Before working on ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as [[StargateVerse Stargate]] Franchise/{{Stargate|Verse}} (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[TheShangriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."


Recently, it was announced at the Texas Pinball Festival that Brian will be returning to pinball as a Senior Game Designer for Stern Pinball, with his first title in 21 years being slated for a 2019 release



* ''VideoGame/{{Stranglehold}}'' (Midway Games, 2007)

to:

* ''VideoGame/{{Stranglehold}}'' (Midway Games, 2007)2007)
* Untitled Pinball Project (Stern, 2019)
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Brian Eddy is a longtime designer of UsefulNotes/{{Arcade Game}}s, {{Pinball}}s, and VideoGames.

to:

Brian P. Eddy is a longtime designer of UsefulNotes/{{Arcade Game}}s, {{Pinball}}s, and VideoGames.
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* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)

to:

* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)2004)
* ''VideoGame/{{Stranglehold}}'' (Midway Games, 2007)
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Brian Eddy is a longtime designer of {{Arcade Game}}s, {{Pinball}}s, and VideoGames.

to:

Brian Eddy is a longtime designer of {{Arcade UsefulNotes/{{Arcade Game}}s, {{Pinball}}s, and VideoGames.
Is there an issue? Send a MessageReason:
namespace fix in link


As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the UsefulNotes/VIC20 and the {{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.

to:

As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the UsefulNotes/VIC20 and the {{Commodore UsefulNotes/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
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Oh, he also ''really'' [[EverythingsBetterWithCows likes cows.]] All those [[EasterEggs hidden cows in pinball games]] started with him; see EverythingsBetterWithCows for details.



* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)

to:

* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)
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As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the {{VIC-20}} and the {{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.

to:

As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the {{VIC-20}} UsefulNotes/VIC20 and the {{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
Is there an issue? Send a MessageReason:
Shamgri La is now The Shangri La. Bad examples are being removed, and \"fake\" examples being reported.


->"Before working on ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as [[StargateVerse Stargate]] (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[ShamgriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."

to:

->"Before working on ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as [[StargateVerse Stargate]] (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[ShamgriLa [[TheShangriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."

Changed: 67

Removed: 50

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* ''Pinball/MousinAround''
* ''Pinball/BadCats''
* ''Pinball/PoolSharks'' (Williams, 1990)

to:

* ''Pinball/MousinAround''
''Pinball/MousinAround'' (Bally, 1989)
* ''Pinball/BadCats''
''Pinball/BadCats'' (Williams, 1989)
* ''Pinball/PoolSharks'' (Williams, (Bally, 1990)



* ''Pinball/BlackRose'' (Williams, 1992)

to:

* ''Pinball/BlackRose'' (Williams, (Bally, 1992)



* ''Pinball/TheShadow'' (Williams, 1994)
* ''Pinball/AttackFromMars'' (Williams, 1995)

to:

* ''Pinball/TheShadow'' (Williams, (Bally, 1994)
* ''Pinball/AttackFromMars'' (Williams, (Bally, 1995)



* ''Pinball/SpiderManStern'' (Stern Pinball, 2007)
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None


->"Before working on Psi-Ops I spent 17 years working in the covert U.S. government Psi-Ops program officially know as [[StargateVerse Stargate]] (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[ShamgriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."

to:

->"Before working on Psi-Ops ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as [[StargateVerse Stargate]] (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[ShamgriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."
Is there an issue? Send a MessageReason:
None


->"Before working on Psi-Ops I spent 17 years working in the covert U.S. government Psi-Ops program officially know as Stargate (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a Tibetan temple learning the ways of the Lama Priests. It was there that I learned the story of Reiki and how to harness my Universal Life Force Energy. I then I spent 22 years working as a head fry cook at Burger Barn honing my life skills. Or maybe I just love to play games."

to:

->"Before working on Psi-Ops I spent 17 years working in the covert U.S. government Psi-Ops program officially know as Stargate [[StargateVerse Stargate]] (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[ShamgriLa Tibetan temple learning the ways of the Lama Priests. Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy. Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games.games]]."
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* ''Pinball/Bad Cats''

to:

* ''Pinball/Bad Cats''''Pinball/BadCats''
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By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow,'' which he both designed and programmed; he admits that it was a learning experience, that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''VideoGame/ArcticThunder''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.

to:

By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow,'' which he both designed and programmed; he admits that it was a learning experience, that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''VideoGame/ArcticThunder''.''[[VideoGame/HydroThunder Arctic Thunder]]''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.



* ''VideoGame/ArcticThunder'' (Midway Games, 2001)

to:

* ''VideoGame/ArcticThunder'' ''[[VideoGame/HydroThunder Arctic Thunder]]'' (Midway Games, 2001)



* ''Pinball/SpiderManStern'' (Stern Pinball, 2007)

to:

* ''Pinball/SpiderManStern'' (Stern Pinball, 2007)
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Added DiffLines:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/brian-eddy_4608.jpg]]

->"Before working on Psi-Ops I spent 17 years working in the covert U.S. government Psi-Ops program officially know as Stargate (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a Tibetan temple learning the ways of the Lama Priests. It was there that I learned the story of Reiki and how to harness my Universal Life Force Energy. I then I spent 22 years working as a head fry cook at Burger Barn honing my life skills. Or maybe I just love to play games."
-->--Interview, 2004

Brian Eddy is a longtime designer of {{Arcade Game}}s, {{Pinball}}s, and VideoGames.

As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the {{VIC-20}} and the {{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.

By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow,'' which he both designed and programmed; he admits that it was a learning experience, that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''VideoGame/ArcticThunder''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.

Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming.

----
!!Games that Brian Eddy has worked on include:

* ''Pinball/MousinAround''
* ''Pinball/Bad Cats''
* ''Pinball/PoolSharks'' (Williams, 1990)
* ''Pinball/{{Funhouse}}'' (Williams, 1990)
* ''Pinball/TheMachineBrideOfPinbot'' (Williams, 1991)
* ''Pinball/BlackRose'' (Williams, 1992)
* ''Pinball/IndianaJonesThePinballAdventure'' (Williams, 1993)
* ''Pinball/TheShadow'' (Williams, 1994)
* ''Pinball/AttackFromMars'' (Williams, 1995)
* ''Pinball/MedievalMadness'' (Williams, 1997)
* ''VideoGame/ArcticThunder'' (Midway Games, 2001)
* ''VideoGame/PsiOpsTheMindgateConspiracy'' (Midway Games, 2004)
* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)
* ''Pinball/SpiderManStern'' (Stern Pinball, 2007)

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