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As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the Platform/VIC20 and the UsefulNotes/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around!'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
to:
As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the Platform/VIC20 and the UsefulNotes/{{Commodore Platform/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around!'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
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Changed line(s) 8,9 (click to see context) from:
As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the UsefulNotes/VIC20 and the UsefulNotes/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around!'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
to:
As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the UsefulNotes/VIC20 Platform/VIC20 and the UsefulNotes/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around!'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
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I moved Pinball.Fun House to Pinball.Fun House 1990 for disambiguation reasons. In addition, I changed various references to Stranger Things' release date being 2019 to 2020 (since nearly all of the machines were manufactured that year).
Changed line(s) 12,13 (click to see context) from:
Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming. He returned to the pinball industry as a Senior Game Designer for Creator/{{Stern}} at the tail end of TheNewTens, with 2019's ''Pinball/StrangerThings'' marking the first machine he designed in 22 years.
to:
Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming. He returned to the pinball industry as a Senior Game Designer for Creator/{{Stern}} at the tail end of TheNewTens, with 2019's ''Pinball/StrangerThings'' marking the first machine he designed in 22 over 20 years.
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* ''Pinball/FunHouse'' (Williams, 1990)
to:
* ''Pinball/FunHouse'' ''Pinball/{{FunHouse|1990}}'' (Williams, 1990)
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* ''Pinball/StrangerThings'' (Stern, 2019)
to:
* ''Pinball/StrangerThings'' (Stern, 2019)2020)
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disambig page, not a trope
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Oh, he also ''really'' [[EverythingsBetterWithCows likes cows.]] All those [[EasterEggs hidden cows in pinball games]] started with him; see EverythingsBetterWithCows for details.
to:
Oh, he also ''really'' [[EverythingsBetterWithCows likes cows.]] cows. All those [[EasterEggs hidden cows in pinball games]] started with him; see EverythingsBetterWithCows for details.
him.
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Changed line(s) 8,9 (click to see context) from:
As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the UsefulNotes/VIC20 and the UsefulNotes/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
to:
As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the UsefulNotes/VIC20 and the UsefulNotes/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' Around!'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
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* ''Mousin' Around'' (Bally, 1989)
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* ''Mousin' Around'' ''Pinball/MousinAround'' (Bally, 1989)
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* ''The Mandalorian'' (Stern, 2021)
to:
* ''The Mandalorian'' ''Pinball/TheMandalorian'' (Stern, 2021)
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Mandalorian was recently fully announced, so I'm adding it here.
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* ''The Mandalorian'' (Stern, 2021)
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Changed line(s) 10,11 (click to see context) from:
By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow'', which he both designed and programmed; he admits that it was a learning experience that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''[[VideoGame/HydroThunder Arctic Thunder]]''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.
to:
By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow'', which he both designed and programmed; he admits that it was a learning experience that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''[[VideoGame/HydroThunder Arctic Thunder]]''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.
''VideoGame/MortalKombatDeception''.
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* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)
to:
* ''VideoGame/MortalKombat: Deception'' ''VideoGame/MortalKombatDeception'' (Midway Games, 2004)
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->"Before working on ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as Franchise/{{Stargate|Verse}} (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[TheShangriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."
-->--Interview, 2004
-->--Interview, 2004
to:
-->--Interview, 2004
-->--From a 2004 interview
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* ''Pinball/MousinAround'' (Bally, 1989)
* ''Pinball/BadCats'' (Williams, 1989)
* ''Pinball/PoolSharks'' (Bally, 1990)
* ''Pinball/{{Funhouse}}'' (Williams, 1990)
to:
*
*
*
*
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* ''Pinball/StrangerThings'' (Stern, 2019)
to:
* ''Pinball/StrangerThings'' (Stern, 2019)2019)
[[/index]]
----
[[/index]]
----
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Changed line(s) 12,13 (click to see context) from:
Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming. He returned to the pinball industry as a Senior Game Designer for Creator/{{Stern}} at the tail end of TheNewTens, with 2019's ''Pinball/StrangerThings'' marking the first game he designed in 21 years.
to:
Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming. He returned to the pinball industry as a Senior Game Designer for Creator/{{Stern}} at the tail end of TheNewTens, with 2019's ''Pinball/StrangerThings'' marking the first game machine he designed in 21 22 years.
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Changed line(s) 10,13 (click to see context) from:
By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow,'' which he both designed and programmed; he admits that it was a learning experience, that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''[[VideoGame/HydroThunder Arctic Thunder]]''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.
Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming.
Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming.
to:
By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow,'' ''Pinball/TheShadow'', which he both designed and programmed; he admits that it was a learning experience, experience that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''[[VideoGame/HydroThunder Arctic Thunder]]''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.
Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casinogaming.
gaming. He returned to the pinball industry as a Senior Game Designer for Creator/{{Stern}} at the tail end of TheNewTens, with 2019's ''Pinball/StrangerThings'' marking the first game he designed in 21 years.
Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino
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Recently, it was announced at the Texas Pinball Festival that Brian will be returning to pinball as a Senior Game Designer for Stern Pinball, with his first title in 21 years being slated for a 2019 release
to:
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* Untitled Pinball Project (Stern, 2019)
to:
* Untitled Pinball Project ''Pinball/StrangerThings'' (Stern, 2019)
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->"Before working on ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as [[StargateVerse Stargate]] (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[TheShangriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."
to:
->"Before working on ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as [[StargateVerse Stargate]] Franchise/{{Stargate|Verse}} (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[TheShangriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."
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Recently, it was announced at the Texas Pinball Festival that Brian will be returning to pinball as a Senior Game Designer for Stern Pinball, with his first title in 21 years being slated for a 2019 release
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* ''VideoGame/{{Stranglehold}}'' (Midway Games, 2007)
to:
* ''VideoGame/{{Stranglehold}}'' (Midway Games, 2007)2007)
* Untitled Pinball Project (Stern, 2019)
* Untitled Pinball Project (Stern, 2019)
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Brian Eddy is a longtime designer of UsefulNotes/{{Arcade Game}}s, {{Pinball}}s, and VideoGames.
to:
Brian P. Eddy is a longtime designer of UsefulNotes/{{Arcade Game}}s, {{Pinball}}s, and VideoGames.
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* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)
to:
* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)2004)
* ''VideoGame/{{Stranglehold}}'' (Midway Games, 2007)
* ''VideoGame/{{Stranglehold}}'' (Midway Games, 2007)
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Changed line(s) 6,7 (click to see context) from:
Brian Eddy is a longtime designer of {{Arcade Game}}s, {{Pinball}}s, and VideoGames.
to:
Brian Eddy is a longtime designer of {{Arcade UsefulNotes/{{Arcade Game}}s, {{Pinball}}s, and VideoGames.
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namespace fix in link
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As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the UsefulNotes/VIC20 and the {{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
to:
As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the UsefulNotes/VIC20 and the {{Commodore UsefulNotes/{{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
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Oh, he also ''really'' [[EverythingsBetterWithCows likes cows.]] All those [[EasterEggs hidden cows in pinball games]] started with him; see EverythingsBetterWithCows for details.
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* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)
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* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)
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As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the {{VIC-20}} and the {{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
to:
As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the {{VIC-20}} UsefulNotes/VIC20 and the {{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
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Shamgri La is now The Shangri La. Bad examples are being removed, and \"fake\" examples being reported.
Changed line(s) 3 (click to see context) from:
->"Before working on ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as [[StargateVerse Stargate]] (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[ShamgriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."
to:
->"Before working on ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as [[StargateVerse Stargate]] (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[ShamgriLa [[TheShangriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."
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Changed line(s) 17,19 (click to see context) from:
* ''Pinball/MousinAround''
* ''Pinball/BadCats''
* ''Pinball/PoolSharks'' (Williams, 1990)
* ''Pinball/BadCats''
* ''Pinball/PoolSharks'' (Williams, 1990)
to:
* ''Pinball/MousinAround''
''Pinball/MousinAround'' (Bally, 1989)
*''Pinball/BadCats''
''Pinball/BadCats'' (Williams, 1989)
* ''Pinball/PoolSharks''(Williams, (Bally, 1990)
*
* ''Pinball/PoolSharks''
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* ''Pinball/BlackRose'' (Williams, 1992)
to:
* ''Pinball/BlackRose'' (Williams, (Bally, 1992)
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* ''Pinball/TheShadow'' (Williams, 1994)
* ''Pinball/AttackFromMars'' (Williams, 1995)
* ''Pinball/AttackFromMars'' (Williams, 1995)
to:
* ''Pinball/TheShadow'' (Williams, (Bally, 1994)
* ''Pinball/AttackFromMars''(Williams, (Bally, 1995)
* ''Pinball/AttackFromMars''
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* ''Pinball/SpiderManStern'' (Stern Pinball, 2007)
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->"Before working on Psi-Ops I spent 17 years working in the covert U.S. government Psi-Ops program officially know as [[StargateVerse Stargate]] (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[ShamgriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."
to:
->"Before working on Psi-Ops ''[[VideoGame/PsiOpsTheMindgateConspiracy Psi-Ops]]'' I spent 17 years working in the covert U.S. government Psi-Ops program officially know as [[StargateVerse Stargate]] (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[ShamgriLa Tibetan temple learning the ways of the Lama Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games]]."
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None
Changed line(s) 3 (click to see context) from:
->"Before working on Psi-Ops I spent 17 years working in the covert U.S. government Psi-Ops program officially know as Stargate (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a Tibetan temple learning the ways of the Lama Priests. It was there that I learned the story of Reiki and how to harness my Universal Life Force Energy. I then I spent 22 years working as a head fry cook at Burger Barn honing my life skills. Or maybe I just love to play games."
to:
->"Before working on Psi-Ops I spent 17 years working in the covert U.S. government Psi-Ops program officially know as Stargate [[StargateVerse Stargate]] (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a [[ShamgriLa Tibetan temple learning the ways of the Lama Priests. Priests]]. It was there that I learned the story of Reiki and how to harness my [[LifeEnergy Universal Life Force Energy. Energy]]. I then I spent 22 years working as a [[BurgerFool head fry cook at Burger Barn Barn]] honing my life skills. Or maybe [[MostGamersAreMale I just love to play games.games]]."
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Changed line(s) 18 (click to see context) from:
* ''Pinball/Bad Cats''
to:
* ''Pinball/Bad Cats''''Pinball/BadCats''
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Changed line(s) 10,11 (click to see context) from:
By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow,'' which he both designed and programmed; he admits that it was a learning experience, that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''VideoGame/ArcticThunder''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.
to:
By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow,'' which he both designed and programmed; he admits that it was a learning experience, that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''VideoGame/ArcticThunder''.''[[VideoGame/HydroThunder Arctic Thunder]]''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.
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* ''VideoGame/ArcticThunder'' (Midway Games, 2001)
to:
* ''VideoGame/ArcticThunder'' ''[[VideoGame/HydroThunder Arctic Thunder]]'' (Midway Games, 2001)
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* ''Pinball/SpiderManStern'' (Stern Pinball, 2007)
to:
* ''Pinball/SpiderManStern'' (Stern Pinball, 2007)
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Added DiffLines:
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/brian-eddy_4608.jpg]]
->"Before working on Psi-Ops I spent 17 years working in the covert U.S. government Psi-Ops program officially know as Stargate (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a Tibetan temple learning the ways of the Lama Priests. It was there that I learned the story of Reiki and how to harness my Universal Life Force Energy. I then I spent 22 years working as a head fry cook at Burger Barn honing my life skills. Or maybe I just love to play games."
-->--Interview, 2004
Brian Eddy is a longtime designer of {{Arcade Game}}s, {{Pinball}}s, and VideoGames.
As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the {{VIC-20}} and the {{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow,'' which he both designed and programmed; he admits that it was a learning experience, that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''VideoGame/ArcticThunder''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.
Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming.
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!!Games that Brian Eddy has worked on include:
* ''Pinball/MousinAround''
* ''Pinball/Bad Cats''
* ''Pinball/PoolSharks'' (Williams, 1990)
* ''Pinball/{{Funhouse}}'' (Williams, 1990)
* ''Pinball/TheMachineBrideOfPinbot'' (Williams, 1991)
* ''Pinball/BlackRose'' (Williams, 1992)
* ''Pinball/IndianaJonesThePinballAdventure'' (Williams, 1993)
* ''Pinball/TheShadow'' (Williams, 1994)
* ''Pinball/AttackFromMars'' (Williams, 1995)
* ''Pinball/MedievalMadness'' (Williams, 1997)
* ''VideoGame/ArcticThunder'' (Midway Games, 2001)
* ''VideoGame/PsiOpsTheMindgateConspiracy'' (Midway Games, 2004)
* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)
* ''Pinball/SpiderManStern'' (Stern Pinball, 2007)
->"Before working on Psi-Ops I spent 17 years working in the covert U.S. government Psi-Ops program officially know as Stargate (it's unclassified now so you can look it up). I was a remote viewing (RV) specialist and served in all the major wars and events of the last century. I was able to pinpoint enemy installations from thousands of miles away. After that I spent 12 years in a Tibetan temple learning the ways of the Lama Priests. It was there that I learned the story of Reiki and how to harness my Universal Life Force Energy. I then I spent 22 years working as a head fry cook at Burger Barn honing my life skills. Or maybe I just love to play games."
-->--Interview, 2004
Brian Eddy is a longtime designer of {{Arcade Game}}s, {{Pinball}}s, and VideoGames.
As a child of TheSeventies, Brian grew up as a fan of both VideoGames and {{Pinball}}. He developed his early programming skills by writing his first games in assembly language on the {{VIC-20}} and the {{Commodore 64}}. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Creator/WilliamsElectronics at the age of 21. He started as an effects programmer on ''Mousin' Around'' and ''Bad Cats,'' then moved up to become a lead programmer for ''Pool Sharks, Pinball/TheMachineBrideOfPinbot, Pinball/BlackRose,'' and ''Pinball/IndianaJonesThePinballAdventure''.
By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was ''Pinball/TheShadow,'' which he both designed and programmed; he admits that it was a learning experience, that taught him about the need to include and exclude game elements for balance. He followed that up with ''Pinball/AttackFromMars, Pinball/MedievalMadness,'' and ''VideoGame/ArcticThunder''. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on ''VideoGame/PsiOpsTheMindgateConspiracy'' and ''VideoGame/MortalKombat: Deception''.
Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming.
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!!Games that Brian Eddy has worked on include:
* ''Pinball/MousinAround''
* ''Pinball/Bad Cats''
* ''Pinball/PoolSharks'' (Williams, 1990)
* ''Pinball/{{Funhouse}}'' (Williams, 1990)
* ''Pinball/TheMachineBrideOfPinbot'' (Williams, 1991)
* ''Pinball/BlackRose'' (Williams, 1992)
* ''Pinball/IndianaJonesThePinballAdventure'' (Williams, 1993)
* ''Pinball/TheShadow'' (Williams, 1994)
* ''Pinball/AttackFromMars'' (Williams, 1995)
* ''Pinball/MedievalMadness'' (Williams, 1997)
* ''VideoGame/ArcticThunder'' (Midway Games, 2001)
* ''VideoGame/PsiOpsTheMindgateConspiracy'' (Midway Games, 2004)
* ''VideoGame/MortalKombat: Deception'' (Midway Games, 2004)
* ''Pinball/SpiderManStern'' (Stern Pinball, 2007)