History Creator / BioWare

6th Dec '16 3:23:40 AM Hanz
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* GoingThroughTheMotions: Canned animations are fairly common within cutscenes, especially during dialog scenes.

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* GoingThroughTheMotions: Canned Bioware is known for reusing animations are fairly in all of their games, so it's common within cutscenes, especially during dialog scenes.to see characters in different series do the same gestures, such as pointing aggressively at you or folding their arms while slumping back.
30th Nov '16 5:43:31 PM LentilSandEater
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** ''[[VideoGame/StarWarsTheOldRepublic The Old Republic]]'' has this trope coming back into play now, with similar flashpoints as ''VideoGame/DragonAgeII'' had, namely some people complaining that it lacks a same-sex romance option, and others railing against the ''possibility'' of such an option in their MMO. Apparently it ''will'' be an option, but in a post-release patch.

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** ''[[VideoGame/StarWarsTheOldRepublic The Old Republic]]'' has this trope coming back into play now, with similar flashpoints as ''VideoGame/DragonAgeII'' had, namely some people complaining that it lacks a same-sex romance option, and others railing against the ''possibility'' of such an option in their MMO. Apparently it ''will'' be an option, Starting from the Makeb arc, bisexual love interests are introduced but in a post-release patch.nothing serious until the ''Knights of the Fallen Empire'' expansion. Also during this expansion there are people can hit on irregardless of gender.
30th Nov '16 5:35:49 PM LentilSandEater
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** {{Lampshade|Hanging}}d by ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', which was developed by Creator/ObsidianEntertainment. Choosing what in a Bioware game would be the "dark side" option gets you yelled at by Kreia for being a [[StupidEvil thuggish twat]] who is [[ChaoticStupid making things worse for no reason]], and provides fodder for a ''brutal'' ReasonYouSuckSpeech. And Kreia is a [[spoiler: Lord of the Sith]], for pete's sake.

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** {{Lampshade|Hanging}}d Becomes a DeconstructedTrope by ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', which was developed by Creator/ObsidianEntertainment. Choosing what in a Bioware game would be the "dark side" option gets you yelled at by Kreia for being a [[StupidEvil thuggish twat]] who is [[ChaoticStupid making things worse for no reason]], and provides fodder for a ''brutal'' ReasonYouSuckSpeech. And Kreia is a [[spoiler: Lord of the Sith]], for pete's sake.
7th Nov '16 7:53:22 AM JamesPicard
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Added DiffLines:

*** ''VideoGame/DragonAgeOrigins'' had even more, with its entire party and story layout following many of the same beats as KOTOR, though it frequently shook things up as well.
18th Oct '16 5:04:33 PM dlchen145
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* {{Badass}}: Seriously, name one character from the games who doesn't fit into any badass subtrope. ''VideoGame/MassEffect2'' is an excellent example, since your mission is to recruit a BadassCrew.
* BadassGay: There's a ''reason'' [=BioWare=] has an LGBTFanbase, and it comes in the form of usually having at least one {{Badass}} bisexual or gay character in their games. ''VideoGame/DragonAgeInquisition'' even included a {{Badass}} transgender character.

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* {{Badass}}: Seriously, name one character from the games who doesn't fit into any badass subtrope. ''VideoGame/MassEffect2'' is an excellent example, since your mission is to recruit a BadassCrew.
* BadassGay: There's a ''reason'' [=BioWare=] has an LGBTFanbase, and it comes in the form of usually having at least one {{Badass}} badass bisexual or gay character in their games. ''VideoGame/DragonAgeInquisition'' even included a {{Badass}} badass transgender character.
8th Oct '16 10:37:21 PM frogpatrol
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* {{Railroading}}: There's usually a point around the end of the second/beginning of the third act of a Bioware game where you have to make a major choice, usually picking between NPC factions or a particular SadisticChoice that dictates the rest of the plot (The Sith or the Jedi in ''[[VideoGame/KnightsOfTheOldRepublic KOTOR]]'', the Mages or the Templars in ''[[VideoGame/DragonAgeII Dragon Age II]]'', etc.). The player may attempt to find a [[TakeAThirdOption reasonable compromise]], but these are either [[IgnoredEpiphany ignored]] or [[HandWave handwaved]] by the characters in the game, as a wink at the player that this would probably be a workable solution if you were dealing with rational actors.

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* {{Railroading}}: There's usually a point around the end of the second/beginning of the third act of a Bioware game where you have to make a major choice, usually picking between NPC factions or a particular SadisticChoice that dictates the rest of the plot (The (the Sith or the Jedi in ''[[VideoGame/KnightsOfTheOldRepublic KOTOR]]'', the Mages or the Templars in ''[[VideoGame/DragonAgeII Dragon Age II]]'', etc.). The player may attempt to find a [[TakeAThirdOption reasonable compromise]], but these are either [[IgnoredEpiphany ignored]] or [[HandWave handwaved]] by the characters in the game, as a wink at the player that this would probably be a workable solution if you were dealing with rational actors.
8th Oct '16 10:33:21 PM frogpatrol
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* DarkerAndEdgier: Their later work tends towards this. Despite sharing somewhat similar design styles, uniformly excellent writing and a signature character style, ''VideoGame/KnightsOfTheOldRepublic'' and ''Franchise/MassEffect'' might have been made by different companies. If one takes the Dark Side path through ''KOTOR'', there's a definite trend. The difference being that ''KOTOR'' leaves the option to the player.

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* DarkerAndEdgier: Their later work tends towards this. Despite sharing somewhat similar design styles, uniformly excellent writing and a signature character style, ''VideoGame/KnightsOfTheOldRepublic'' and ''Franchise/MassEffect'' might have been made by different companies. If one takes the Dark Side path through ''KOTOR'', there's a definite trend. The trend, the difference being that ''KOTOR'' leaves the option to the player.



* DeadpanSnarker: Seems to be the prime tenet of [=BioWare=] games--at most two or three companions will won't sway towards snarkiness.

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* DeadpanSnarker: Seems to be the prime tenet of [=BioWare=] games--at most games. At most, two or three companions will won't sway tend towards snarkiness.



* DidYouJustFlipOffCthulhu / DidYouJustPunchOutCthulhu - You will be doing this ''frequently.'' Gods, wanna-be gods, {{Eldritch Abomination}}s, {{Humanoid Abomination}}s, Sith ghosts, Darkspawn, Old Gods, Reavers... yes, even if you're playing a regular {{Muggle}} Smuggler, you're going to be busting more supernatural terrors than [[{{Franchise/Ghostbusters}} Peter Venkman]].

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* DidYouJustFlipOffCthulhu / DidYouJustPunchOutCthulhu - You will be doing this ''frequently.'' '. Gods, wanna-be gods, {{Eldritch Abomination}}s, {{Humanoid Abomination}}s, Sith ghosts, Darkspawn, Old Gods, Reavers... yes, even if you're playing a regular {{Muggle}} Smuggler, you're going to be busting more supernatural terrors than [[{{Franchise/Ghostbusters}} Peter Venkman]].
8th Oct '16 10:04:06 PM frogpatrol
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'''[=BioWare=]''' is a Canadian video game developer based in Edmonton, Alberta. They are known for developing {{Western RPG}}s. Formed in 1995 by three doctors,[[note]][[ArtifactTitle hence the name "BioWare"]]; their first products were patient simulation software[[/note]] they originally did mostly {{licensed game}}s but they've been creating their own universes since 2005.

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'''[=BioWare=]''' is a Canadian video game developer based in Edmonton, Alberta. They are known for developing {{Western RPG}}s. Formed in 1995 by three doctors,[[note]][[ArtifactTitle doctors, [[ArtifactTitle hence the name "BioWare"]]; "BioWare"]]: their first products were patient simulation software[[/note]] software) they originally did mostly initially produced {{licensed game}}s but they've been creating their own universes since 2005.
11th Jul '16 4:16:24 PM Mercy
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* HideYourGays: Can be charted pretty well from being played straight to being completely averted. ''Knights of the Old Republic'' had it vetoed by Creator/LucasArts, ''VideoGame/MassEffect1'' had gay romances scripted but removed at the last moment, the options becoming available in VideoGame/JadeEmpire, ''VideoGame/DragonAgeII'' finally gave equal amounts of options, regardless of gender (outside of one character), and ''VideoGame/MassEffect3'' is their first game to feature romance options that exclusive to the same gender. This trope is coming into play with ''[[VideoGame/StarWarsTheOldRepublic The Old Republic]]'' now, with similar flashpoints as ''VideoGame/DragonAgeII'' had -- namely, people complaining that it lacks a same-sex romance option, and those railing against the ''possibility'' of such an option in their MMO. Apparently it ''will'' be an option, but in a post-release patch.

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* HideYourGays: Can be charted Proceeds pretty well from being played straight straight, to being completely averted. ''Knights of the Old Republic'' averted.
** ''VideoGame/KnightsOfTheOldRepublic''
had it vetoed by Creator/LucasArts, Creator/LucasArts.
** ''VideoGame/JadeEmpire'' included gay romance options for male and female player-characters, but hides any same-sex ''kissing'' behind a FadeToBlack, unless you apply a patch to the PC version of the game.
**
''VideoGame/MassEffect1'' had gay romances scripted but removed at the last moment, the options becoming available in VideoGame/JadeEmpire, moment.
**
''VideoGame/DragonAgeII'' finally gave equal amounts of options, regardless of gender (outside of one character), and character).
**
''VideoGame/MassEffect3'' is their first game to feature romance options that exclusive to the same gender. This trope is coming into play with gender.
**
''[[VideoGame/StarWarsTheOldRepublic The Old Republic]]'' has this trope coming back into play now, with similar flashpoints as ''VideoGame/DragonAgeII'' had -- namely, had, namely some people complaining that it lacks a same-sex romance option, and those others railing against the ''possibility'' of such an option in their MMO. Apparently it ''will'' be an option, but in a post-release patch.
9th Jul '16 5:27:56 PM nombretomado
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* BadassGay: There's a ''reason'' BioWare has an LGBTFanbase, and it comes in the form of usually having at least one {{Badass}} bisexual or gay character in their games. ''VideoGame/DragonAgeInquisition'' even included a {{Badass}} transgender character.

to:

* BadassGay: There's a ''reason'' BioWare [=BioWare=] has an LGBTFanbase, and it comes in the form of usually having at least one {{Badass}} bisexual or gay character in their games. ''VideoGame/DragonAgeInquisition'' even included a {{Badass}} transgender character.



** True to BioWare's commitment to inclusivity, there's also male examples found throughout their games:

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** True to BioWare's [=BioWare=]'s commitment to inclusivity, there's also male examples found throughout their games:



* FeministFantasy: BioWare has repeatedly shown a commitment to portraying women in a very positive way in their video games. {{Fanservice}} still exists in some of the female characters, but they're still ''characters'' rather than objects, and there's also plenty of [[MrFanservice sexy male characters]] for anybody who bats for that team. ''Franchise/MassEffect'' and ''Franchise/DragonAge'' are probably the best examples. Both have female fighters everywhere, militaries with GenderIsNoObject policies, women with incredible amounts of political and economical power (''Dragon Age'' actually has a FantasyCounterpartCulture version of the Catholic Church that is run [[PersecutionFlip exclusively by women]]), and a roughly equal ratio of female to male characters in the PC's squad.

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* FeministFantasy: BioWare [=BioWare=] has repeatedly shown a commitment to portraying women in a very positive way in their video games. {{Fanservice}} still exists in some of the female characters, but they're still ''characters'' rather than objects, and there's also plenty of [[MrFanservice sexy male characters]] for anybody who bats for that team. ''Franchise/MassEffect'' and ''Franchise/DragonAge'' are probably the best examples. Both have female fighters everywhere, militaries with GenderIsNoObject policies, women with incredible amounts of political and economical power (''Dragon Age'' actually has a FantasyCounterpartCulture version of the Catholic Church that is run [[PersecutionFlip exclusively by women]]), and a roughly equal ratio of female to male characters in the PC's squad.
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