History CowardlyLion / VideoGames

11th Aug '16 10:37:47 PM UmbrellasWereAwesome
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* The Grunts from ''Franchise/{{Halo}}''. They are tiny, weak, and treated like cannon fodder by tyrants who are larger and stronger and far more numerous than the human supersoldiers. On top of that, they breathe methane instead of oxygen; this means they are constantly fighting in poisonous environments and relying on breathers that can be ripped out of their mouths. The methane tanks they are forced to carry on their backs for survival are also extremely prone to explode when shot, thus they are also carrying their own death on their backs. These guys have every reason to be terrified, and yet many of them attempt suicidal attacks of bravery to great effect.
** From that same series, the Marines of the UNSC. It has been frequently stated that were it not for [[OneManArmy John 117]], humanity likely would have been already overrun and destroyed. Their enemies are far more advanced in terms of firepower and raw physical strength, as even a single low-ranking Elite can tear through a whole squad on its own. They frequently make comments that make it clear they know how outmatched they are and that in all likelihood, they will die horrible deaths at the end of a plasma rifle. Yet, they do their best to fight effectively against these powerful foes. The only time they are seen to crack up is when facing the monster that is [[ZombieApocalypse The Flood]].

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* ''Franchise/{{Halo}}'':
**
The Grunts from ''Franchise/{{Halo}}''.Grunts. They are tiny, weak, and treated like cannon fodder by tyrants who are larger and stronger and far more numerous than the human supersoldiers. On top of that, they breathe methane instead of oxygen; this means they are constantly fighting in poisonous environments and relying on breathers that can be ripped out of their mouths.mouths/nostrils. The methane tanks they are forced to carry on their backs for survival are also extremely prone to explode when shot, thus they are also carrying their own death on their backs. These guys have every reason to be terrified, and yet many of them attempt suicidal attacks of bravery to great effect.
** From that same series, Also, the Marines and Army Troopers of the UNSC. It has been frequently stated that were it not for [[OneManArmy John 117]], John-117]] and the other Spartans, humanity likely would have been already overrun and destroyed. Their enemies The Covenant are far more advanced in terms of firepower and raw physical strength, strength than the UNSC, as even a single low-ranking Elite can tear through a whole Marine squad on its own. They Human soldiers frequently make comments that make it clear they know how outmatched they are and that in all likelihood, they will die horrible deaths at the end of a plasma rifle. Yet, they do their best to fight effectively against these powerful foes. The only time they are seen to crack up is when facing the monster that is [[ZombieApocalypse The Flood]].
24th Jun '16 3:08:41 PM Lopiny
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* ''VideoGame/StarControl'' has the Spathi, who are hilariously scared of just about everything. However, when the "Evil Ones" began multiplying on their homeworld, they went from "Bronze Age" to "space-faring species" in under a century. Their ships are extremely tough and have homing weapons. Basically, if they have nowhere to run, they fight back '''hard'''. One character describes them as "a clam, armed with a Howitzer".

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* ''VideoGame/StarControl'' has the Spathi, who are hilariously scared of just about everything. However, when the "Evil Ones" began multiplying on their homeworld, they went from "Bronze Age" to "space-faring species" in under a century. Their ships are [[LightningBruiser extremely tough and tough, have backwards-firing homing weapons.weapons, and are virtually impossible to catch]]. Basically, if they have nowhere to run, they fight back '''hard'''. One character describes them as "a cowardly clam, armed with a Howitzer".
4th Jan '16 5:45:39 AM SeptimusHeap
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* Daichi in ''DevilSurvivor2'' is always scared of the next demon attack and complains that the others are much more calm than him, but he'll always volunteer to fight and will drive a truck right onto a killer divine being to save his comrades.

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* Daichi in ''DevilSurvivor2'' ''VideoGame/DevilSurvivor2'' is always scared of the next demon attack and complains that the others are much more calm than him, but he'll always volunteer to fight and will drive a truck right onto a killer divine being to save his comrades.
8th Oct '15 9:44:01 AM Jacob175
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** Even in fan games, this is one of Luigi's traits. During a BonusBoss with the Headless Horseman in ''VideoGame/RakenzarnTales'', after Kyuu's TakingTheBullet moment, he responds with a lighting attack that outright cripples the boss and makes the fight far easier.



* Dirk the Daring of ''DragonsLair'' usually attempts to put on a brave face when battling the disturbing and creepy creatures he has to face when saving Princess Daphne, but it's obvious that he's a freaking nervous wreck the entire time.

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* Dirk the Daring of ''DragonsLair'' ''VideoGame/DragonsLair'' usually attempts to put on a brave face when battling the disturbing and creepy creatures he has to face when saving Princess Daphne, but it's obvious that he's a freaking nervous wreck the entire time.



* Satoshi Mochida of ''CorpseParty'' ''hates'' scary stories. But once he finds himself ''in'' one, he actually handles himself pretty well.

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* Satoshi Mochida of ''CorpseParty'' ''VisualNovel/CorpseParty'' ''hates'' scary stories. But once he finds himself ''in'' one, he actually handles himself pretty well.
24th Aug '15 8:04:01 AM LunaEtte
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* The Centaur in ''VideoGame/GloryOfHeracles II''. When you meet him, he's being picked on by a bunch of kids, and joins you after you prove your bravery to him. One of his battle quotes is even crying out that he's scared.

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* The Centaur in ''VideoGame/GloryOfHeracles II''. When you meet him, he's being picked on by a bunch of kids, and joins you after you prove your bravery to him.because he thinks tagging along will help him become brave. One of his battle quotes is even crying out that he's scared.
24th Aug '15 8:02:26 AM LunaEtte
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Added DiffLines:

* The Centaur in ''VideoGame/GloryOfHeracles II''. When you meet him, he's being picked on by a bunch of kids, and joins you after you prove your bravery to him. One of his battle quotes is even crying out that he's scared.
21st Aug '15 9:53:47 AM rjd1922
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* Khalid in BaldursGate. He's the easily unnerved HenpeckedHusband of Jaheira, who is usually the first to have a morale failure and run in a battle (even though he has some of the highest HP) and can hardly form a [[PorkyPigPronunciation sentence without stammering]]. One of his trademark phrases being ''"If at first I don't succeed the wife won't let me forget..."'' , but level him up enough and he makes for a pretty decent tank. And you ''don't'' want to have to deal with him while he's [[BrainwashedAndCrazy Dire Charmed]].

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* Khalid in BaldursGate.''VideoGame/BaldursGate''. He's the easily unnerved HenpeckedHusband of Jaheira, who is usually the first to have a morale failure and run in a battle (even though he has some of the highest HP) and can hardly form a [[PorkyPigPronunciation sentence without stammering]]. One of his trademark phrases being ''"If at first I don't succeed the wife won't let me forget..."'' , but level him up enough and he makes for a pretty decent tank. And you ''don't'' want to have to deal with him while he's [[BrainwashedAndCrazy Dire Charmed]].



* Luigi in ''Videogame/SuperMarioBros'', though this is better exemplified in the spin-off games ''VideoGame/LuigisMansion'' and [[VideoGame/LuigisMansionDarkMoon its sequel]]; he's clearly terrified half the time in both games due to his fear of [[WhyDidItHaveToBeSnakes ghosts]], but manages to save his brother [[TheHero Mario]] in the first game and the ''entire time-space continuum'' in the second.
** Koops in the second ''VideoGame/PaperMario'' game, but got better after defeating the Koopa-munching Hooktail.

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* Luigi in ''Videogame/SuperMarioBros'', ''Franchise/SuperMarioBros'', though this is better exemplified in the spin-off games ''VideoGame/LuigisMansion'' ''[[VideoGame/LuigisMansion Luigi's Mansion]]'' and [[VideoGame/LuigisMansionDarkMoon its sequel]]; he's clearly terrified half the time in both games due to his fear of [[WhyDidItHaveToBeSnakes ghosts]], but manages to save his brother [[TheHero Mario]] in the first game and the ''entire time-space continuum'' in the second.
** Koops in the second ''VideoGame/PaperMario'' game, ''VideoGame/PaperMarioTheThousandYearDoor'', but he got better after defeating the Koopa-munching Hooktail.
27th May '15 5:16:19 PM ShinyTsukkomi
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* Sparx from TheLegendOfSpyro fits this trope nicely. He often voices his displeasure with the dangers they must constantly face, but he always sticks with [[AllLovingHero Spyro.]] When he is a victim of ShooOutTheClowns at the end of the series, he legitimately fights it, even though he knows he has no chance of surviving.

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* Sparx from TheLegendOfSpyro ''VideoGame/TheLegendOfSpyro'' fits this trope nicely. He often voices his displeasure with the dangers they must constantly face, but he always sticks with [[AllLovingHero Spyro.]] When he is a victim of ShooOutTheClowns at the end of the series, he legitimately fights it, even though he knows he has no chance of surviving.
16th May '15 6:07:02 PM nombretomado
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* The Grunts from ''{{Halo}}''. They are tiny, weak, and treated like cannon fodder by tyrants who are larger and stronger and far more numerous than the human supersoldiers. On top of that, they breathe methane instead of oxygen; this means they are constantly fighting in poisonous environments and relying on breathers that can be ripped out of their mouths. The methane tanks they are forced to carry on their backs for survival are also extremely prone to explode when shot, thus they are also carrying their own death on their backs. These guys have every reason to be terrified, and yet many of them attempt suicidal attacks of bravery to great effect.

to:

* The Grunts from ''{{Halo}}''.''Franchise/{{Halo}}''. They are tiny, weak, and treated like cannon fodder by tyrants who are larger and stronger and far more numerous than the human supersoldiers. On top of that, they breathe methane instead of oxygen; this means they are constantly fighting in poisonous environments and relying on breathers that can be ripped out of their mouths. The methane tanks they are forced to carry on their backs for survival are also extremely prone to explode when shot, thus they are also carrying their own death on their backs. These guys have every reason to be terrified, and yet many of them attempt suicidal attacks of bravery to great effect.
12th Feb '15 5:01:21 PM Medictf2
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** Koops in the second ''VideoGame/PaperMario'' game.

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** Koops in the second ''VideoGame/PaperMario'' game.game, but got better after defeating the Koopa-munching Hooktail.



* ''VideoGame/TheMaw'', a game on the XboxLiveArcade. The title character is a blob who can eat just about anything and keeps getting bigger until it eats the entire planet, but it has a tendency to flee screaming from enemies that posture in a frightening manner.
* Captain Linebeck in ''VideoGame/TheLegendOfZeldaPhantomHourglass''.

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* ''VideoGame/TheMaw'', a game on the XboxLiveArcade. The title character is a blob who can eat just about anything and keeps getting bigger until it eats the entire planet, but it has a tendency to flee screaming from from bigger enemies that posture in a frightening manner.
* Captain Linebeck in ''VideoGame/TheLegendOfZeldaPhantomHourglass''.''VideoGame/TheLegendOfZeldaPhantomHourglass'', until he becomes possessed by Bellum and fused with a Phantom.
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