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* AdaptationalVillainy: Mister Ogg, the reality-warping denizen of Dimension Z and a one-shot character from the original show. Whereas before he was simply content to play annoying pranks and eat porcelain, in the comic he returns with a very personal grudge against the Turtles for their constant and repeated jokes on the Fourth Wall, which he claims is something only he and other reality-warping imps are allowed to do. After an initial attempt to take them to KangarooCourt over the matter ends with him getting tricked back to Dimension Z, Ogg returns and uses his powers to summon the Turtles' counterparts from other universes to make them all fight each other for his own amusement.

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* AdaptationalVillainy: Mister Ogg, the reality-warping denizen of Dimension Z and a one-shot character from the original show. Whereas before he was simply content to play annoying pranks and eat porcelain, in the comic he returns with a very personal grudge against the Turtles for their constant and repeated jokes on the Fourth Wall, which he claims is something only he and other reality-warping imps are allowed to do. After an initial attempt to take them to KangarooCourt over the matter ends with him getting tricked back to Dimension Z, Ogg returns and uses his powers to summon the Turtles' counterparts from other universes to make them so that they can all fight each other for his own amusement.


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** TCRI, the infamous laboratory seen in multiple TMNT continuities, is incorporated into the comic's setting. Its experiments are often a source of problems for the Turtles, such as accidentally giving Casey Jones electricity powers or repairing Chrome Dome and having him run for Mayor of New York City.
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* AdaptationalVillainy: Mister Ogg, the reality-warping denizen of Dimension Z and a one-shot character from the original show. Whereas before he was simply content to play annoying pranks and eat porcelain, in the comic he returns with a very personal grudge against the Turtles for their constant and repeated jokes on the Fourth Wall, which he claims is something only he and other reality-warping imps are allowed to do. After an initial attempt to take them to KangarooCourt over the matter ends with him getting tricked back to Dimension Z, Ogg returns and uses his powers to summon the Turtles' counterparts from other universes to make them all fight each other for his own amusement.

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* FantasticVoyagePlot: "Big Trouble in Master Splinter" issue is about microscopic Mousers being injected into Splinter's bloodstream, so the Turtles must shrink down and enter Splinter to fight them off.



* FantasticVoyagePlot: "Big Trouble in Master Splinter" issue is about microscopic Mousers being injected into Splinter's bloodstream, so the Turtles must shrink down and enter Splinter to fight them off.

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* IntraFranchiseCrossover: June 2024 will see a six-way crossover with the 1987 Turtles and five of their other major incarnations; [[ComicBook/TeenageMutantNinjaTurtlesMirage the Mirage comics]], [[WesternAnimation/TeenageMutantNinjaTurtles2003 the 2003 cartoon]], [[WesternAnimation/TeenageMutantNinjaTurtles2012 the 2012 cartoon]], [[ComicBook/TeenageMutantNinjaTurtlesIDW the IDW comic]] and ''WesternAnimation/RiseOfTheTeenageMutantNinjaTurtles''.
** And before that, in issue 11 Shredder uses a magic sword to summon a surprise weapon from the future: [[spoiler: the upgraded Technodrome from the''Turtles Forever'' TV movie.]]

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* IntraFranchiseCrossover: IntraFranchiseCrossover:
** In issue 11 Shredder uses a magic sword to summon a surprise weapon from the future: [[spoiler: the upgraded Technodrome from the ''Turtles Forever'' TV movie.]]
**
June 2024 will see a six-way crossover with the 1987 Turtles and five of their other major incarnations; [[ComicBook/TeenageMutantNinjaTurtlesMirage the Mirage comics]], [[WesternAnimation/TeenageMutantNinjaTurtles2003 the 2003 cartoon]], [[WesternAnimation/TeenageMutantNinjaTurtles2012 the 2012 cartoon]], [[ComicBook/TeenageMutantNinjaTurtlesIDW the IDW comic]] and ''WesternAnimation/RiseOfTheTeenageMutantNinjaTurtles''.
** And before that, in issue 11 Shredder uses a magic sword to summon a surprise weapon from the future: [[spoiler: the upgraded Technodrome from the''Turtles Forever'' TV movie.]]
''WesternAnimation/RiseOfTheTeenageMutantNinjaTurtles''.

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** And before that, in issue 11 Shredder uses a magic sword to summon a surprise weapon from the future: [[spoiler: the upgraded Technodrome from the''Turtles Forever'' TV movie.]]



* TheBusCameBack: The ongoing isn't afraid to bring back characters that, by the Red Sky era, have been phased out from the series, including Slash, the Punk Frogs, Leatherhead, Baxter Stockman, Creepy Eddie, and Chrome Dome.

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* TheBusCameBack: The ongoing isn't afraid to bring back characters that, by the Red Sky era, have been phased out from the series, including Slash, the Punk Frogs, Leatherhead, Baxter Stockman, Creepy Eddie, Mister Ogg, Ace Duck, and Chrome Dome.
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* IntraFranchiseCrossover: June 2024 will see a five-way crossover with the 1987 Turtles and four of their other major incarnations; [[ComicBook/TeenageMutantNinjaTurtlesMirage the Mirage comics]], [[WesternAnimation/TeenageMutantNinjaTurtles2003 the 2003 cartoon]], [[WesternAnimation/TeenageMutantNinjaTurtles2012 the 2012 cartoon]], and ''WesternAnimation/RiseOfTheTeenageMutantNinjaTurtles''.

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* IntraFranchiseCrossover: June 2024 will see a five-way six-way crossover with the 1987 Turtles and four five of their other major incarnations; [[ComicBook/TeenageMutantNinjaTurtlesMirage the Mirage comics]], [[WesternAnimation/TeenageMutantNinjaTurtles2003 the 2003 cartoon]], [[WesternAnimation/TeenageMutantNinjaTurtles2012 the 2012 cartoon]], [[ComicBook/TeenageMutantNinjaTurtlesIDW the IDW comic]] and ''WesternAnimation/RiseOfTheTeenageMutantNinjaTurtles''.
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* IntraFranchiseCrossover: June 2024 will see a five-way crossover with the 1987 Turtles and four of their other major incarnations; [[ComicBook/TeenageMutantNinjaTurtlesMirage the Mirage comics]], [[WesternAnimation/TeenageMutantNinjaTurtles2003 the 2003 cartoon]], [[WesternAnimation/TeenageMutantNinjaTurtles2012 the 2012 cartoon]], and ''WesternAnimation/RiseOfTheTeenageMutantNinjaTurtles''.
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* AdaptationalModesty: Diana wears a one piece outfit here as opposed to the FurBikini she wore in the cartoon.
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* VariantCover: Some comics have two covers, one in the exact style of the original cartoon, and one in a completely different style.
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** The ongoing comic seems to be set between seasons 7 and 8 (Shredder and Krang are stranded on Earth away from the Technodrome), and so far none of its ongoing plots conflict with the show's canon.


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* TheBusCameBack: The ongoing isn't afraid to bring back characters that, by the Red Sky era, have been phased out from the series, including Slash, the Punk Frogs, Leatherhead, Baxter Stockman, Creepy Eddie, and Chrome Dome.
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The success of the line has varied: the ''GI Joe'' comic ended when IDW lost the license, ''Dungeons and Dragons'' has to date received two minis and a few specials, while ''Ninja Turtles'' was successful enough to get a regular ongoing series and two specials.
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The result is not only the exact art styles (more or less, as there are alternate covers with alternate art styles) and characters of the old versions of these cartoons, but the same style of kid-oriented storytelling.

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The result is not only the exact art styles (more or less, as there are alternate covers with alternate art styles) and characters of the old versions of these cartoons, but the same style of kid-oriented cartoony storytelling.
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The result is not only the exact art styles (more or less, as there are alternate covers with alternate art styles) and characters of the old versions of these cartoons, but the same style of kid-oriented storytelling.
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[[quoteright:801:https://static.tvtropes.org/pmwiki/pub/images/sat_morn_adv.jpg]]
[[caption-width-right:801:Hey 2023! Remember 1987?]]
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* WinToExit: In "VR in Deep Trouble", lightning strikes whilst the turtles are trying out Donatello's new virtual reality game and fries the emergency kill switch, leaving the them trapped until they can beat it.

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* WinToExit: In The "VR in Deep Trouble", lightning strikes whilst Trouble" issue has the turtles are trying out Donatello's new Turtles trapped in a virtual reality game and designed by Donatello after lightning fries the emergency kill switch, leaving so they have to capture the flag guarded by their RoguesGallery in order to leave before the game crashes. Ultimately, [[spoiler: Michelangelo wins the game by figuring out that he didn't ''need'' to fight the villains, so he outmaneuvers them trapped until they can beat it.
and grabs the flag.]]
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* AsideGlance: In "Big Trouble in Master Splinter", Donatello, Raphael and April discuss ways to eliminate the Mousers inside Splinter's body (the former wants to [[FantasticVoyagePlot shrink himself and his brothers]], the latter two suggest using a laser beam), with Donatello having been inspired by a Termite Man issue he read. April insists that no good ideas are inspired by a superhero from the '60s. Then the three awkwardly stare at the reader.[[note]]The original ''[[ComicBook/TeenageMutantNinjaTurtlesMirage Teenage Mutant Ninja Turtles]]'' comic was mostly inspired by ''ComicBook/{{Daredevil}}'', a '60s superhero.[[/note]]
* ContinuityCavalcade: "VR in Deep Trouble" has the Turtles confront an impressive number of their RoguesGallery from the first seven seasons of the [[WesternAnimation/TeenageMutantNinjaTurtles1987 '87 show]], while they're trapped in a VR simulation game. This ranges from established mainstays like Shredder, Krang, Baxter Stockman, Bebop and Rocksteady, to minor recurring villains like Tempestra, Groundchuck and Dirtbag, to obscure one-shots like Smash, Alpha-One and Turtle Terminator.


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* LooseCanon: The series is made entirely of episodic standalone adventures that can more or less take place at some random points of the [[WesternAnimation/TeenageMutantNinjaTurtles1987 '87 cartoon]], given that its continuity is pretty loose anyway. Issue #1 is the easiest one to determine when, [[ContinuityCavalcade since villains from all the pre-Red Sky seasons are referenced there]], but that's the extent of it.


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* SelfDeprecation: "Big Trouble in Master Splinter" has Donatello suggests to April O'Neil about [[FantasticVoyagePlot shrinking himself and the other Turtles to fight Mousers that are inside Splinter's body]], an idea inspired by a Termite Man comic book. April then goes on to say that no [[Franchise/TeenageMutantNinjaTurtles good ideas]] are inspired by [[ComicBook/{{Daredevil}} a superhero from the '60s]].


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!!Tropes in the ''Dungeons & Dragons'' series include:
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* ResetButtonEnding: Shipwreck gets his hands on the lamp and wishes to undo everything that Cobra Commander wished for, erasing most of the events of the series.
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* SeekerWhiteBloodCells: Splinter's white blood cells in "Big Trouble in Master Splinter" take the form of albino anthro rats that chase down the turtles even after they have dealt with the threat.
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* FantasticVoyagePlot: One of the issues is about microscopic Mousers being injected into Splinter's bloodstream, so the Turtles must shrink down and enter Splinter to fight them off.

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* FantasticVoyagePlot: One of the issues "Big Trouble in Master Splinter" issue is about microscopic Mousers being injected into Splinter's bloodstream, so the Turtles must shrink down and enter Splinter to fight them off.

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!This series contains examples of:

* FantasticVoyagePlot: One of the ''Teenage Mutant Ninja Turtles'' issues is about microscopic Mousers being injected into Splinter's bloodstream, so the Turtles must shrink down and enter Splinter to fight them off.
* GenieInABottle: In the GI Joe series, Cobra Commander gets his hand on Aladdin's lamp and starts wishing up an army to defeat the Joes.

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!This !!This series contains examples of:

!!Tropes in the ''GI Joe'' series include:
* FantasticVoyagePlot: One of GenieInABottle: Cobra Commander gets his hand on Aladdin's lamp and starts wishing up an army to defeat the Joes.

!!Tropes in
the ''Teenage Mutant Ninja Turtles'' series include:
* FantasticVoyagePlot: One of the
issues is about microscopic Mousers being injected into Splinter's bloodstream, so the Turtles must shrink down and enter Splinter to fight them off.
* GenieInABottle: WinToExit: In "VR in Deep Trouble", lightning strikes whilst the GI Joe series, Cobra Commander gets his hand on Aladdin's lamp turtles are trying out Donatello's new virtual reality game and starts wishing up an army to defeat fries the Joes.emergency kill switch, leaving the them trapped until they can beat it.
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* GenieInABottle: In the GI Joe series, Cobra Commander gets his hand on Aladdin's lamp and starts wishing up an army to defeat the Joes.
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There's also a GI Joe one


An imprint by IDW Comics, based on two 1980s cartoons - ''WesternAnimation/TeenageMutantNinjaTurtles1987'' and ''WesternAnimation/DungeonsAndDragons1983''.

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An imprint by IDW Comics, based on two 1980s cartoons - ''WesternAnimation/GIJoeARealAmericanHero'', ''WesternAnimation/TeenageMutantNinjaTurtles1987'' and ''WesternAnimation/DungeonsAndDragons1983''.

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Remember when action-adventure cartoons were shown on Saturday mornings, rather than being able to select them at will like we can in the age of streaming? After having made comics such as ''ComicBook/GhostbustersIDWComics'' in 2008, which is also themed after 80s nostalgia, IDW is aiming at even more nostalgia for the 1980s.

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Remember when action-adventure cartoons were shown on Saturday mornings, rather than being able to select them at will like we can in the age of streaming? After having made comics such as ''ComicBook/GhostbustersIDWComics'' in 2008, which is also themed after 80s nostalgia, in the 2020s, IDW is aiming aimed at even more nostalgia for the 1980s. 1980s.
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!This series contains examples of:

* FantasticVoyagePlot: One of the ''Teenage Mutant Ninja Turtles'' issues is about microscopic Mousers being injected into Splinter's bloodstream, so the Turtles must shrink down and enter Splinter to fight them off.
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Added DiffLines:

An imprint by IDW Comics, based on two 1980s cartoons - ''WesternAnimation/TeenageMutantNinjaTurtles1987'' and ''WesternAnimation/DungeonsAndDragons1983''.

Remember when action-adventure cartoons were shown on Saturday mornings, rather than being able to select them at will like we can in the age of streaming? After having made comics such as ''ComicBook/GhostbustersIDWComics'' in 2008, which is also themed after 80s nostalgia, IDW is aiming at even more nostalgia for the 1980s.
----

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