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* ''[[VideoGame/LifeIsStrange]]''. While Episodes 1 & 2 end on some form of closure, the ending of Episode 3, where Max [[spoiler: inadvertently finds herself in an alternate timeline where Chloe is paralyzed]], is just plain cruel.
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* The ending of episode I in ''VideoGame/{{Doom}}'' has the marine finding himself teleported into a dark room with a damaging floor, surrounded on all sides by enemies, and unable to escape. The episode ends just as he's down to his last health points. Episode II, of course, begins with him alive and well. [[http://www.doomworld.com/vb/post/1376566 According to]] WordOfGod, the marine killed all the enemies and escaped (how he managed to do that within the half-second or so that separated him from death is left as an exercise to the reader.)
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* A (particularly frustrating) example with {{Halo}} 2: Cortana in the clutches of the Gravemind. Miranda, Arbiter and Johnson stuck on Delta Halo. Master Chief emerging from slipspace, stowed away on an enemy ship, to find Earth's defenses about to be overwhelmed by the Covenant fleet. Roll credits with nothing more than a heroic one-liner. Only partially resolved with Halo 3 - We see Master Chief ariving on earth, but we don't see how Arbiter and co get back. How MC actually got off the enemy ship is explored in a spin-off comic series, and Cortana's fate is a plot-point for the rest of the game.

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* A (particularly frustrating) example with {{Halo}} 2: ''VideoGame/{{Halo 2}}'': Cortana in the clutches of the Gravemind. Miranda, Arbiter and Johnson stuck on Delta Halo. Master Chief emerging from slipspace, stowed away on an enemy ship, to find Earth's defenses about to be overwhelmed by the Covenant fleet. Roll credits with nothing more than a heroic one-liner. Only partially resolved with Halo 3 - We see Master Chief ariving arriving on earth, but we don't see how Arbiter and co get back. How MC actually got off the enemy ship is explored in a spin-off comic series, and Cortana's fate is a plot-point for the rest of the game.
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* In the sequel to ''VideoGame/BionicCommando'', also called Bionic Commando but for next-gen consoles, the game ends with the hero plummeting from thousands of feet into the sky, followed by a [[TheStinger Post Credit]] SequelHook consisting of a morse code exchange referring to a pair of mysterious "projects", the second part of which translates into German ([[http://www.youtube.com/watch?v=wseID0ru6Yg&feature=fvst click here for more details]]). The studio then went under.

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* In the sequel to ''VideoGame/BionicCommando'', also called Bionic Commando but for next-gen consoles, the game ends with the hero plummeting from thousands of feet into the sky, followed by a [[TheStinger Post Credit]] SequelHook consisting of a morse code exchange referring to a pair of mysterious "projects", the second part of which translates into German ([[http://www.youtube.com/watch?v=wseID0ru6Yg&feature=fvst click here for more details]]). [[CreatorKiller The studio then went under.under]].
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* ''[[VideoGame/EccoTheDolphin Ecco: The Tides of Time]]'' ends with the eponymous dolphin protagonist following the Vortex Queen into the time machine and "disappearing into time". WordOfGod said he had something in mind involving the Atlanteans, but alas, the third installment never materialized; the [={{Dreamcast}}=]/PS2 game ''Defender of the Future'' was instead a ContinuityReboot by a different developer.

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* ''[[VideoGame/EccoTheDolphin Ecco: The Tides of Time]]'' ends with the eponymous dolphin protagonist following the Vortex Queen into the time machine and "disappearing into time". WordOfGod said he had something in mind involving the Atlanteans, but alas, the third installment never materialized; the [={{Dreamcast}}=]/PS2 {{Dreamcast}}[=/=]PS2 game ''Defender of the Future'' was instead a ContinuityReboot by a different developer.
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* ''[[VideoGame/EccoTheDolphin Ecco: The Tides of Time]]'' ends with the eponymous dolphin protagonist following the Vortex Queen into the time machine and "disappearing into time". WordOfGod said he had something in mind involving the Atlanteans, but alas, the third installment never materialized; the Dreamcast/PS2 game ''Defender of the Future'' was instead a ContinuityReboot by a different developer.

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* ''[[VideoGame/EccoTheDolphin Ecco: The Tides of Time]]'' ends with the eponymous dolphin protagonist following the Vortex Queen into the time machine and "disappearing into time". WordOfGod said he had something in mind involving the Atlanteans, but alas, the third installment never materialized; the Dreamcast/PS2 [={{Dreamcast}}=]/PS2 game ''Defender of the Future'' was instead a ContinuityReboot by a different developer.
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* ''[[VideoGame/EccoTheDolphin Ecco: The Tides of Time]]'' ends with the eponymous dolphin protagonist following the Vortex Queen into the time machine and "disappearing into time". WordOfGod said he had something in mind involving the Atlanteans, but alas, the third installment never materialized; the Dreamcast/PS2 game ''Defender of the Future'' was instead a ContinuityReboot by a different developer.
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* In the PS2 Game "Haven: Call of the King," the endgame is as follows:[[spoiler: The eponymous protagonist is chained to a wall with no way out and left to die of starvation/thirst. The "Great King" who Haven spent most of the game trying to signal so he would return and save his people is dead, poisoned by the evil alien overlord Vetch--who has escaped after the final battle, presumably to go wreak further havoc on Haven's people.]] Even getting HundredPercentCompletion doesn't help: the game adds a teaser screen for the sequel, suggesting things would carry on from there without actually giving any idea of how other than saying that [[spoiler: the king was definitely, finally, totally dead]]. Then the sequel was never made due to poor sales.

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* In the PS2 Game "Haven: Call of the King," the endgame is as follows:[[spoiler: follows: [[spoiler: The eponymous protagonist is chained to a wall with no way out and left to die of starvation/thirst. The "Great King" who Haven spent most of the game trying to signal so he would return and save his people is dead, poisoned by the evil alien overlord Vetch--who has escaped after the final battle, presumably to go wreak further havoc on Haven's people.]] Even getting HundredPercentCompletion doesn't help: the game adds a teaser screen for the sequel, suggesting things would carry on from there without actually giving any idea of how other than saying that [[spoiler: the king was definitely, finally, totally dead]]. Then the sequel was never made due to poor sales.

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* At the end of ''[[VideoGame/{{Driver}} Driv3r]]'', Jericho shoots Tanner with a LastBreathBullet, then he is shown flatlining and the doctors try to defibrilate him. [[VideoGame/DriverSanFrancisco The next game]] starts with him in a coma.



* At the end of ''VideoGame/{{Driver}} 3'', Jericho shoots Tanner with a LastBreathBullet, then he is shown flatlining and the doctors try to defibrilate him. The next game will start with him in a coma.

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* ''[[SonicTheHedgehog Sonic Chronicles: The Dark Brotherhood]]'' ends with a major cliffhanger. After getting brutally smacked down by Super Sonic, Imperator Ix commands the wormhole connecting Sonic's world with the Twilight Cage to close before he disappears. The whole team rushes right on out to the Cyclone to jet and get the hell out of dodge before they find themselves trapped for all eternity. And lest you not forget how the flow of time differs in the Twilight Cage with how Ix could still be alive after four thousand years, take a moment to remember [[MadScientist who stayed behind before you crossed dimensions]] [[BigBad and what he could possibly do with all that time...]]


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* ''[[SonicTheHedgehog Sonic Chronicles: The Dark Brotherhood]]'' ends with a major cliffhanger. After getting brutally smacked down by Super Sonic, Imperator Ix commands the wormhole connecting Sonic's world with the Twilight Cage to close before he disappears. The whole team rushes right on out to the Cyclone to jet and get the hell out of dodge before they find themselves trapped for all eternity. And lest you not forget how the flow of time differs in the Twilight Cage with how Ix could still be alive after four thousand years, take a moment to remember [[MadScientist who stayed behind before you crossed dimensions]] [[BigBad and what he could possibly do with all that time...]]
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* The second AceAttorney game has this in the ''middle of the game''. At the end of episode 2, when [[spoiler:Morgan Fey]] is arrested for assisting in a murder, she is shown talking to someone; who's identity is unknown to the player, about how her time is coming and that her plan will soon come to be. This cliffhanger, who she's talking to, and what she means isn't resolved until the ''next game''.

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* The second AceAttorney ''Franchise/AceAttorney'' game has this in the ''middle of the game''. At the end of episode 2, when [[spoiler:Morgan Fey]] is arrested for assisting in a murder, she is shown talking to someone; who's identity is unknown to the player, about how her time is coming and that her plan will soon come to be. This cliffhanger, who she's talking to, and what she means isn't resolved until the ''next game''.
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* ''VideoGame/BaldursGate II'' does not belong in this category, but the Enhanced Edition's Black Pits 2 does (for the moment, since active development is still ongoing it's quite possible a Black Pits 3 adventure will come at ''some'' point) -- the story is set to look similar to a repeat of the first one (grind up the ranks of the gladiatorial arena, lead a gladiator revolt, escape to freedom)... only, towards the end [[spoiler: the BigBad is revealed to have an unknown master of his own, and then when it looks like you'll get out to freedom a side-character is revealed as the BigBad of the first Black Pits, and redirects you to an as-yet unrevealed location.]]
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* ''SyphonFilter: Logan's Shadow'' ends with Mujari dead and Teresa and Logan critcally wounded in a surprise attack by Trinidad. WordOfGod says this is [[FranchiseKiller the end of the series]].

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* ''SyphonFilter: Logan's Shadow'' ends with Mujari dead and Teresa and Logan critcally wounded in a surprise attack by Trinidad. WordOfGod says this is [[FranchiseKiller [[TorchTheFranchiseAndRun the end of the series]].
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** The second AceAttorney game has this in the ''middle of the game''. At the end of episode 2, when [[spoiler:Morgan Fey]] is arrested for assisting in a murder, she is shown talking to someone; who's identity is unknown to the player, about how her time is coming and that her plan will soon come to be. This cliffhanger, who she's talking to, and what she means isn't resolved until the ''next game''.

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** * The second AceAttorney game has this in the ''middle of the game''. At the end of episode 2, when [[spoiler:Morgan Fey]] is arrested for assisting in a murder, she is shown talking to someone; who's identity is unknown to the player, about how her time is coming and that her plan will soon come to be. This cliffhanger, who she's talking to, and what she means isn't resolved until the ''next game''.



* The ''MegaManLegends'' series features the mother of all video game cliffhangers: [[spoiler:At the end of the second game, the destruction of the Master system leaves Megaman stranded on Elysium with no way to return to Earth. The final scene shows Roll and Tron working on a rocket to get to the moon and save Megaman.]] A third game was in the works that would've resolved this plotline, but was cancelled.

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* The ''MegaManLegends'' series features the mother of all video game cliffhangers: [[spoiler:At the end of the second game, the destruction of the Master system leaves Megaman stranded on Elysium with no way to return to Earth. The final scene shows Roll and Tron working on a rocket to get to the moon and save Megaman.]] A third game was in the works that would've resolved this plotline, but was cancelled.cancelled, which caused Keiji Inafune to leave Capcom.



* ''VideoGame/{{Vanquish}}'' ends with the BigBad escaping the exploding space colony and being revealed as merely an agent for the Order of the Russian Star, and those Bogey suits you fought were just remote-controlled drones. Due to poor sales and the expiration of Platinum Games' contract with Sega, chances for a sequel are almost nil.

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* ''VideoGame/{{Vanquish}}'' ends with the BigBad escaping the exploding space colony and being revealed as merely an agent for the Order of the Russian Star, and those Bogey suits you fought were just remote-controlled drones. drones, causing the U.S. president to give up all hope and [[DrivenToSuicide commit suicide]]. Due to poor sales (thanks to being greatly ScrewedByTheNetwork), Shinji Mikami leaving Platinum Games, and the expiration of Platinum Games' Platinum's contract with Sega, chances for a sequel are almost nil.
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hottip cleanup


* ''VideoGame/WingCommander II'' ended with [[TheDragon Prince Thrakhath]] bragging to the [[MegaNeko Kilrathi]] Emperor about the utter destruction of the Confederation's 6th fleet in Deneb Sector, with the last words on the screen being "To be continued in VideoGame/WingCommander III".[[hottip:*: This is somewhat revealed at the beginning of Wing Commander III, in which the opening scene has Paladin and Maverick looking over the destruction of the ''Concordia'', with rescue and recovery for other ships going on in the background.]]

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* ''VideoGame/WingCommander II'' ended with [[TheDragon Prince Thrakhath]] bragging to the [[MegaNeko Kilrathi]] Emperor about the utter destruction of the Confederation's 6th fleet in Deneb Sector, with the last words on the screen being "To be continued in VideoGame/WingCommander III".[[hottip:*: This [[note]]This is somewhat revealed at the beginning of Wing Commander III, in which the opening scene has Paladin and Maverick looking over the destruction of the ''Concordia'', with rescue and recovery for other ships going on in the background.]][[/note]]
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Namespace


* At the end of ''{{Driver}} 3'', Jericho shoots Tanner with a LastBreathBullet, then he is shown flatlining and the doctors try to defibrilate him. The next game will start with him in a coma.

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* At the end of ''{{Driver}} ''VideoGame/{{Driver}} 3'', Jericho shoots Tanner with a LastBreathBullet, then he is shown flatlining and the doctors try to defibrilate him. The next game will start with him in a coma.



* ''SoldierOfFortune: Payback''. Since the game was a critical and commercial flop, it will probably be left unresolved.

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* ''SoldierOfFortune: ''VideoGame/SoldierOfFortune: Payback''. Since the game was a critical and commercial flop, it will probably be left unresolved.
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** The second AceAttorney game has this in the "middle of the game". At the end of episode 2, when [[Morgan Fey]] is arrested for assisting in a murder, she is shown talking to someone; who's identity is unknown to the player, about how her time is coming and that her plan will soon come to be. This cliffhanger, who she's talking to, and what she means isn't resolved until the ''next game''.

to:

** The second AceAttorney game has this in the "middle ''middle of the game". game''. At the end of episode 2, when [[Morgan [[spoiler:Morgan Fey]] is arrested for assisting in a murder, she is shown talking to someone; who's identity is unknown to the player, about how her time is coming and that her plan will soon come to be. This cliffhanger, who she's talking to, and what she means isn't resolved until the ''next game''.
Is there an issue? Send a MessageReason:
None

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** The second AceAttorney game has this in the "middle of the game". At the end of episode 2, when [[Morgan Fey]] is arrested for assisting in a murder, she is shown talking to someone; who's identity is unknown to the player, about how her time is coming and that her plan will soon come to be. This cliffhanger, who she's talking to, and what she means isn't resolved until the ''next game''.
Is there an issue? Send a MessageReason:
Killing natter.


** How's [[spoiler: ''Sonic Chronicles: Eggman's Revenge'']] for a sequel title?
*** I perfer [[spoiler: ''Sonic Chronicles: The Eggman Empire'']].
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* The ''MegaManLegends'' series features the mother of all video game cliffhangers: [[spoiler:At the end of the second game, the destruction of the Master system leaves Megaman stranded on Elysium with no way to return to Earth. The final scene shows Roll and Tron working on a rocket to get to the moon and save Megaman.]] A third game was in the works that would've resolved this plotline, but was cancelled.

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* ''PennyArcadeAdventures Episode 3'' ends with [[spoiler:Tycho being murdered by the BiggerBad, Gabe and the BigBad being hurled through a wormhole while the former repeatedly punches the latter, and Moira and Jim being banished to what looks like Hell, where Jim acquires a full body (and vocal cords). The last shot is of an inexplicably alive Tycho surveying a wasteland, but he seems...''changed''.]]
** Which leads directly into the 4th game: [[spoiler: the world has been destroyed, all that remains is Hell (of the Under and Over varieties), and according to not-quite-right-Tycho, the only thing that can be done now is killing the final windowsill god to unmake the world in the hopes that a new one will be created.]]



* ''PennyArcadeAdventures Episode 3'' ends with [[spoiler:Tycho being murdered by the BiggerBad, Gabe and the BigBad being hurled through a wormhole while the former repeatedly punches the latter, and Moira and Jim being banished to what looks like Hell, where Jim acquires a full body (and vocal cords). The last shot is of an inexplicably alive Tycho surveying a wasteland, but he seems...''changed''.]]
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* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' by Acclaim ends on a post-credits cliffhanger. [[spoiler:Adon tells the Council of Voices that she is certain that Joshua Fireseed, despite dying again following his brief resurrection by Oblivion, is still alive. Pleading for permission to try and save him, the council proclaims he was meant to die and denies her request. Adon adamantly says she will defy them and do it anyway before taking her leave. The council is then seen talking to a dark shaded female character who is told to "prepare herself" with the implication being that they have marked Adon for death and want Joshua to remain dead.]] Acclaim never resolved this ending with a direct sequel instead making one final Turok game, ''Turok: Evolution''. It wasn't a sequel but a prequel to the previous games and the comic series they spun off from. Any chance of a genuine sequel went out the window as Acclaim went bankrupt in 2004. The whole Turok universe was later rebooted in the 2009 game ''Turok'' by Touchstone Games putting the ending of Turok 3 in cliffhanger limbo.

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* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' by Acclaim ends on a post-credits cliffhanger. [[spoiler:Adon tells the Council of Voices that she is certain that Joshua Fireseed, despite dying again following his brief resurrection by Oblivion, is still alive. Pleading for permission to try and save him, the council proclaims he was meant to die and denies her request. Adon adamantly says she will defy them and do it anyway before taking her leave. The council is then seen talking to a dark shaded female character who is told to "prepare herself" with the implication being that they have marked Adon for death and want Joshua to remain dead.]] Acclaim never resolved this ending with a direct sequel instead making one final Turok game, ''Turok: Evolution''. It wasn't a sequel but a prequel to the previous games and the comic series they spun off from. Any chance of a genuine sequel went out the window as Acclaim went bankrupt in 2004. The whole Turok universe was later rebooted in the 2009 2008 game ''Turok'' by Touchstone Games putting the ending of Turok 3 in cliffhanger limbo.
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* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' by Acclaim ends on a post-credits cliffhanger. [[spoiler:Adon tells the Council of Voices that she is certain that Joshua Fireseed, despite dying again following his brief resurrection by Oblivion, is still alive. Pleading for permission to try and save him, the council proclaims he was meant to die and denies her request. Adon adamantly says she will defy them and do it anyway before taking her leave. The council is then seen talking to a dark shaded female character who is told to "prepare herself" with the implication being that they have marked Adon for death and want Joshua to remain dead.]] Acclaim never resolved this ending with a direct sequel instead making one final Turok game, ''Turok: Evolution''. It wasn't a sequel but a prequel to the previous games and the comic series they spun off from. Any chance of a genuine sequel went out the window as Acclaim went bankrupt in 2004. The whole Turok universe was later rebooted in the 2009 game Turok by Touchstone Games putting the ending of Turok 3 in cliffhanger limbo.

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* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' by Acclaim ends on a post-credits cliffhanger. [[spoiler:Adon tells the Council of Voices that she is certain that Joshua Fireseed, despite dying again following his brief resurrection by Oblivion, is still alive. Pleading for permission to try and save him, the council proclaims he was meant to die and denies her request. Adon adamantly says she will defy them and do it anyway before taking her leave. The council is then seen talking to a dark shaded female character who is told to "prepare herself" with the implication being that they have marked Adon for death and want Joshua to remain dead.]] Acclaim never resolved this ending with a direct sequel instead making one final Turok game, ''Turok: Evolution''. It wasn't a sequel but a prequel to the previous games and the comic series they spun off from. Any chance of a genuine sequel went out the window as Acclaim went bankrupt in 2004. The whole Turok universe was later rebooted in the 2009 game Turok ''Turok'' by Touchstone Games putting the ending of Turok 3 in cliffhanger limbo.
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* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' by Acclaim ends on a post-credits cliffhanger. [[spoiler:Adon tells the Council of Voices that she is certain that Joshua Fireseed, despite dying again following his brief resurrection by Oblivion, is still alive. Pleading for permission to try and save him, the council proclaims he was meant to die and denies her request. Adon adamantly says she will defy them and do it anyway before taking her leave. The council is then seen talking to a dark shaded female character who is told to "prepare herself" with the implication being that they have marked Adon for death and want Joshua to remain dead.]] Acclaim never resolved this ending with a direct sequel instead making one final Turok game, Turok: Evolution, which was a prequel to their Turok games and their parent comic series. Any chance of a genuine sequel went out the window as Acclaim went bankrupt in 2004. The storyline was later rebooted in the 2009 game Turok by Touchstone Games putting the ending of Turok 3 in cliffhanger limbo.

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* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' by Acclaim ends on a post-credits cliffhanger. [[spoiler:Adon tells the Council of Voices that she is certain that Joshua Fireseed, despite dying again following his brief resurrection by Oblivion, is still alive. Pleading for permission to try and save him, the council proclaims he was meant to die and denies her request. Adon adamantly says she will defy them and do it anyway before taking her leave. The council is then seen talking to a dark shaded female character who is told to "prepare herself" with the implication being that they have marked Adon for death and want Joshua to remain dead.]] Acclaim never resolved this ending with a direct sequel instead making one final Turok game, Turok: Evolution, which was ''Turok: Evolution''. It wasn't a sequel but a prequel to their Turok the previous games and their parent the comic series.series they spun off from. Any chance of a genuine sequel went out the window as Acclaim went bankrupt in 2004. The storyline whole Turok universe was later rebooted in the 2009 game Turok by Touchstone Games putting the ending of Turok 3 in cliffhanger limbo.
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* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' ends on a post-credits cliffhanger. [[spoiler:Adon tells the Council of Voices that she is certain that Joshua Fireseed, despite dying again following his brief resurrection by Oblivion, is still alive. Pleading for permission to try and save him, the council proclaims he was meant to die and denies her request. Adon adamantly says she will defy them and do it anyway before taking her leave. The council is then seen talking to a dark shaded female character who is told to "prepare herself" with the implication being that they have marked Adon for death and want Joshua to remain dead.]] Acclaim never resolved this ending instead making one final Turok game, Turok: Evolution, which was a prequel to their Turok games and their parent comic series, before going belly up in 2004. The storyline was rebooted in the 2009 game Turok by Touchstone Games putting the ending of Turok 3 in cliffhanger limbo.

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* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' by Acclaim ends on a post-credits cliffhanger. [[spoiler:Adon tells the Council of Voices that she is certain that Joshua Fireseed, despite dying again following his brief resurrection by Oblivion, is still alive. Pleading for permission to try and save him, the council proclaims he was meant to die and denies her request. Adon adamantly says she will defy them and do it anyway before taking her leave. The council is then seen talking to a dark shaded female character who is told to "prepare herself" with the implication being that they have marked Adon for death and want Joshua to remain dead.]] Acclaim never resolved this ending with a direct sequel instead making one final Turok game, Turok: Evolution, which was a prequel to their Turok games and their parent comic series, before going belly up series. Any chance of a genuine sequel went out the window as Acclaim went bankrupt in 2004. The storyline was later rebooted in the 2009 game Turok by Touchstone Games putting the ending of Turok 3 in cliffhanger limbo.
Is there an issue? Send a MessageReason:
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* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' ends on a post-credits cliffhanger. [[spoiler:Adon tells the Council of Voices that she is certain that Joshua Fireseed, despite dying again following his brief resurrection by Oblivion, is still alive. Pleading for permission to try and save him, the council proclaims he was meant to die and denies her request. Adon adamantly says she will defy them and do it anyway before taking her leave. The council is then seen talking to a dark shaded female character who is told to "prepare herself" with the implication being that they have marked Adon for death and want Joshua to remain dead.]] Acclaim never resolved this ending instead making one final Turok game, Turok: Evolution, which was a prequel to their Turok games and the parent comic series, before going belly up in 2004. The storyline was rebooted in the 2009 game Turok by Touchstone Games putting the ending of Turok 3 in cliffhanger limbo.

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* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' ends on a post-credits cliffhanger. [[spoiler:Adon tells the Council of Voices that she is certain that Joshua Fireseed, despite dying again following his brief resurrection by Oblivion, is still alive. Pleading for permission to try and save him, the council proclaims he was meant to die and denies her request. Adon adamantly says she will defy them and do it anyway before taking her leave. The council is then seen talking to a dark shaded female character who is told to "prepare herself" with the implication being that they have marked Adon for death and want Joshua to remain dead.]] Acclaim never resolved this ending instead making one final Turok game, Turok: Evolution, which was a prequel to their Turok games and the their parent comic series, before going belly up in 2004. The storyline was rebooted in the 2009 game Turok by Touchstone Games putting the ending of Turok 3 in cliffhanger limbo.
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* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' ends on a post-credits cliffhanger. [[spoiler:Adon tells the Council of Voices that she is certain that Joshua Fireseed, despite dying again following his brief resurrection by Oblivion, is still alive. Pleading for permission to try and save him, the council proclaims he was meant to die and denies her request. Adon adamantly says she will defy them and do it anyway before taking her leave. The council is then seen talking to a dark shaded female character who is told to "prepare herself" with the implication being that they have marked Adon for death and want Joshua to remain dead.]] Acclaim never resolved this ending instead making one final Turok game, Turok: Evolution, which was a prequel to their Turok games and the parent comic series, before going belly up in 2004. The storyline was rebooted in the 2009 game Turok by Touchstone Games putting the ending of Turok 3 in cliffhanger limbo.
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!!Resolved Cliffhangers:
* In VideoGame/GoldenSun, you have only managed to climb up one of the four [[CosmicKeystone Elemental Lighthouses]] when you reach the final Dungeon, Venus Lighthouse. If you haven't been reading a guide (or spoiled by this example) you'd assume you were halfway through the game. To be fair, the game does provide some hints, the InfinityPlusOneSword is contained inside, and the music does lend the tower a tone of TheVeryDefinitelyFinalDungeon. But once you reach the top, the game throws both the main antagonists of the story at you, you beat them, then they combine and throw the FinalBoss at you. Once you beat that, the game just ends. The missing friends are still missing, the party travels off to parts unknown, and the credits roll. Quite an impressive feat, making a very big cliffhanger that wasn't resolved for a few years when the second game came out.
** To be fair, this cliffhanger is the result of Camelot splitting what was supposed to be one game into two games, Golden Sun 1 and The Lost Age.
** Another one is at the end of The Lost Age. [[spoiler: Alex has just been granted demi-god powers, but is then pinned to a mountaintop, and sent crashing down to the Earth, however, The Wise One implies they will meet again, and the last shot of the game, is Mt. Aleph still standing...]]
** The third game Dark Dawn has its own as well. After everything looks happy and peaceful. The heroes return home and they realize that there was one thing they didn't look into to solve. Now it appears to be far more threatening then it was when they last encountered it.
* ''[[SonicTheHedgehog Sonic Chronicles: The Dark Brotherhood]]'' ends with a major cliffhanger. After getting brutally smacked down by Super Sonic, Imperator Ix commands the wormhole connecting Sonic's world with the Twilight Cage to close before he disappears. The whole team rushes right on out to the Cyclone to jet and get the hell out of dodge before they find themselves trapped for all eternity. And lest you not forget how the flow of time differs in the Twilight Cage with how Ix could still be alive after four thousand years, take a moment to remember [[MadScientist who stayed behind before you crossed dimensions]] [[BigBad and what he could possibly do with all that time...]]
** How's [[spoiler: ''Sonic Chronicles: Eggman's Revenge'']] for a sequel title?
*** I perfer [[spoiler: ''Sonic Chronicles: The Eggman Empire'']].
* A (particularly frustrating) example with {{Halo}} 2: Cortana in the clutches of the Gravemind. Miranda, Arbiter and Johnson stuck on Delta Halo. Master Chief emerging from slipspace, stowed away on an enemy ship, to find Earth's defenses about to be overwhelmed by the Covenant fleet. Roll credits with nothing more than a heroic one-liner. Only partially resolved with Halo 3 - We see Master Chief ariving on earth, but we don't see how Arbiter and co get back. How MC actually got off the enemy ship is explored in a spin-off comic series, and Cortana's fate is a plot-point for the rest of the game.
* Cliffhangers are standard for TelltaleGames, as their games come in monthly installments.
* Call of Duty: Modern Warfare 2 ends on a rather big one. The Invasion of the US is stopped and presumably the US counterstrike is about to begin. Soap and Price are wanted Fugitives, [[spoiler:Shepherd]] is dead but his plan is in motion and you still have no idea where [[spoiler: Makarov]] is.
** The Sequel shows that the war becomes over near the end of the game, and also [[spoiler: Soap dies from a later injury from a mission, and Price gets a BSOD]], and in the final mission, Price [[spoiler: kills Makarov with Punches and with the finish of Makarov being hanged.]]
* ''VideoGame/BlazBlue'' loves this:
** The [[VideoGame/BlazBlueCalamityTrigger original Arcade game]] always ends with the characters getting sent back in the past due to being in a time loop. Most worse is Ragna's, where he gets to fuse into a monster, sent back as a destructive monster in the past that gets killed.
** The console version had the crew getting out of the time loop... just in time for the supposed BigBad, Terumi, showing himself off and got away scots free for his next plan... giving Tsubaki the order to assassinate Noel and Jin (still a psycho).
** The original Arcade of [[VideoGame/BlazBlueContinuumShift the sequel]] eventually had the characters confront Terumi, beat him... then Terumi reveals that he's just warming up and he summons Noel, turned into a mindless monster bent on destroying the world, to fight you... and the game ends.
** The console version of the sequel threw A LOT of surprises: [[spoiler:Noel gets saved and Jin stops being a psycho. However, Tsubaki had a new resentment with Noel and stuck with NOL, thus not quite giving Jin and Noel a happy end for all they've been through. Then, the originally good-hearted Litchi [[FaceHeelTurn turns antagonist]] and joins NOL so she can procure the cure for Arakune which is in NOL all while having her degenerate further, and lastly... ''Terumi is not the BigBad''. The BigBad, the NOL Imperator, turns out to be Saya, ''Ragna and Jin's sister!'' Then they all head off to Ikaruga for the sequel to come. And if the supplying material is to be trusted... turns out Saya was just being a PuppetKing, Terumi still retains his BigBadDuumvirate position with Relius.]]
* VideoGame/AsurasWrath. In multiple times in the True End. [[spoiler:Deus is dead, Asura can finally reunite with Mithra... and suddenly Olga appears and threatens to kill her for Deus' death... until all of the sudden, that Golden Spider accompanying Asura most of the time kills Olga, possesses Mithra and... the end, that's it. Regardless, at the end of the game, Asura is still pissed off.]]
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!!Unresolved Cliffhangers:
* In the PS2 Game "Haven: Call of the King," the endgame is as follows:[[spoiler: The eponymous protagonist is chained to a wall with no way out and left to die of starvation/thirst. The "Great King" who Haven spent most of the game trying to signal so he would return and save his people is dead, poisoned by the evil alien overlord Vetch--who has escaped after the final battle, presumably to go wreak further havoc on Haven's people.]] Even getting HundredPercentCompletion doesn't help: the game adds a teaser screen for the sequel, suggesting things would carry on from there without actually giving any idea of how other than saying that [[spoiler: the king was definitely, finally, totally dead]]. Then the sequel was never made due to poor sales.
* ''VideoGame/WingCommander II'' ended with [[TheDragon Prince Thrakhath]] bragging to the [[MegaNeko Kilrathi]] Emperor about the utter destruction of the Confederation's 6th fleet in Deneb Sector, with the last words on the screen being "To be continued in VideoGame/WingCommander III".[[hottip:*: This is somewhat revealed at the beginning of Wing Commander III, in which the opening scene has Paladin and Maverick looking over the destruction of the ''Concordia'', with rescue and recovery for other ships going on in the background.]]
* ''DinoCrisis2'' ended with a cliffhanger, then the third game took off on a totally different tangent, RecycledInSpace, and flopped hard, [[FranchiseKiller putting the nail in the coffin]].
* At the end of ''{{Driver}} 3'', Jericho shoots Tanner with a LastBreathBullet, then he is shown flatlining and the doctors try to defibrilate him. The next game will start with him in a coma.
* In the sequel to ''VideoGame/BionicCommando'', also called Bionic Commando but for next-gen consoles, the game ends with the hero plummeting from thousands of feet into the sky, followed by a [[TheStinger Post Credit]] SequelHook consisting of a morse code exchange referring to a pair of mysterious "projects", the second part of which translates into German ([[http://www.youtube.com/watch?v=wseID0ru6Yg&feature=fvst click here for more details]]). The studio then went under.
* Because of its episodic structure, each level of ''AlanWake'' ends with a cliffhanger. [[spoiler:Yes, this includes the [[SequelHook last level]].]]
* ''SoldierOfFortune: Payback''. Since the game was a critical and commercial flop, it will probably be left unresolved.
* ''VideoGame/HalfLife2: Episode 2'' ended with [[spoiler:Eli Vance killed by Combine Advisors, and Gordon and Alyx about to depart for the Arctic to find the ''Borealis'' vessel and meet up with the Resistance members there.]] ''Episode 3'', which was slated to resolve this, is allegedly in DevelopmentHell, but as Valve seems to have a penchant for avoiding discussing it at all it's looking more and more like an unfortunate case of VaporWare.
** An early-2010 interview with Valve had them saying that they ''hadn't even started working on it yet.'' This is one of scant few bits of news (and the only one with any real info in it) regarding [=EP3=] to come from Valve since [=EP2=]'s release all the way back in ''2007''. But maybe the reason they aren't making Ep. 3 is because they are probably going to make a full-on sequel instead.
* ''SyphonFilter: Logan's Shadow'' ends with Mujari dead and Teresa and Logan critcally wounded in a surprise attack by Trinidad. WordOfGod says this is [[FranchiseKiller the end of the series]].
* ''DirgeofCerberus'', the canonical ending to the ''VideoGame/FinalFantasyVII'' series, ends with Genesis saving the BigBad Weiss, then saying "there is still much to do". Nobody knows what they had to do because SE seems to have no plans to continue making FFVII games.
* The online game ''Wasted Youth Part 1'' ends with a cliffhanger with the answer to one of the disappearances. The end of Part 1 also serves as a DownerEnding due to your character getting framed for [[spoiler:being forced to take pictures of girls sleeping without getting to explain what really happened]]. Currently, the sequel seems be in DevelopmentHell.
* ''VideoGame/DoubleSwitch'': Eddie presumably snatches the Egyptian statue and causes the vault containing treasure to be sealed again. The ending seems to be a SequelHook, but no sequel has been made.
* ''VideoGame/DarkSouls'': Both endings are like this primarily because you never find out what the end result of all your struggle amounted to for the world.
* As is standard practice for {{Episodic Game}}s, ''Videogame/IMissTheSunrise'' tends to end every episode with one, generally in the form of {{foreshadowing}} of some major event that will drive the plot in the next episode.
* ''VideoGame/{{Vanquish}}'' ends with the BigBad escaping the exploding space colony and being revealed as merely an agent for the Order of the Russian Star, and those Bogey suits you fought were just remote-controlled drones. Due to poor sales and the expiration of Platinum Games' contract with Sega, chances for a sequel are almost nil.
* Three of RareLtd.'s SabreMan games (''Underwurlde'', ''Knight Lore'' and ''Pentagram'') promised that SabreMan's adventures would continue in the next episode[[note]]''Underwurlde'' actually had three exits to three different "next episodes", the easiest to reach being ''Knight Lore''; the other was of course ''Pentagram''[[/note]], ''Mire Mare'' -- which never got made because the 8-bit games era ended first. This is one of the earliest and most notorious examples of {{Vaporware}}.
* ''VideoGame/{{Shenmue}} II''. A third game was never made because Sega didn't earn back their budget for both games (because most people ended up pirating the first due to the Dreamcast's lack of copy protection, and the sequel was an Xbox exclusive in America), and Yu Suzuki left Sega, so...
* ''PennyArcadeAdventures Episode 3'' ends with [[spoiler:Tycho being murdered by the BiggerBad, Gabe and the BigBad being hurled through a wormhole while the former repeatedly punches the latter, and Moira and Jim being banished to what looks like Hell, where Jim acquires a full body (and vocal cords). The last shot is of an inexplicably alive Tycho surveying a wasteland, but he seems...''changed''.]]
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