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[-'''Lore Cards/Characters:''' [[Characters/YuGiOhAtlantean Atlantean]] | [[Characters/YuGiOhDracoslayer Dracoslayer]] | [[Characters/YuGiOhEndymion Endymion]] | [[Characters/YuGiOhSForce S-Force]] || [[Characters/YuGiOhSixSamurai Six Samurai]] | [[Characters/YuGiOhSkullServant Skull Servant]]-]\\
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[-'''Lore Cards/Characters:''' [[Characters/YuGiOhAtlantean Atlantean]] | [[Characters/YuGiOhDracoslayer Dracoslayer]] | [[Characters/YuGiOhEndymion Endymion]] | [[Characters/YuGiOhSForce S-Force]] || | [[Characters/YuGiOhSixSamurai Six Samurai]] | [[Characters/YuGiOhSkullServant Skull Servant]]-]\\
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[-'''Lore Cards/Characters:''' [[Characters/YuGiOhAtlantean Atlantean]] | [[Characters/YuGiOhDracoslayer Dracoslayer]] | [[Characters/YuGiOhEndymion Endymion]] | [[Characters/YuGiOhVisasStarfrost Visas Starfrost]] | [[Characters/YuGiOhSixSamurai Six Samurai]] | [[Characters/YuGiOhSkullServant Skull Servant]]-]\\
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[-'''Lore Cards/Characters:''' [[Characters/YuGiOhAtlantean Atlantean]] | [[Characters/YuGiOhDracoslayer Dracoslayer]] | [[Characters/YuGiOhEndymion Endymion]] | [[Characters/YuGiOhVisasStarfrost Visas Starfrost]] | [[Characters/YuGiOhSForce S-Force]] || [[Characters/YuGiOhSixSamurai Six Samurai]] | [[Characters/YuGiOhSkullServant Skull Servant]]-]\\
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[-'''Storyline Cards/Characters:''' [[Characters/YuGiOhDuelTerminal Duel Terminal]] | [[Characters/YuGiOhWorldLegacy World Legacy]] | [[Characters/YuGiOhAbyss Abyss]]-]\\
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[-'''Storyline Cards/Characters:''' [[Characters/YuGiOhDuelTerminal Duel Terminal]] | [[Characters/YuGiOhWorldLegacy World Legacy]] | [[Characters/YuGiOhAbyss Abyss]]-]\\Abyss]] | [[Characters/YuGiOhVisasStarfrost Visas Starfrost]] | [[Characters/YuGiOhDiabellstar Diabellstar]]-]\\
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* FunWithAcronyms: Most of the Spell/Trap support has the first letter of each member's name forming the R-ACE in their name ('''R'''ESCUE!, '''A'''LERT!, '''C'''ONTAIN!, '''E'''XTINGUISH!). This also plays off the real-life fire response procedure R.A.C.E., though with some substitutions.[[note]]Remove, Alarm, Confine, Evacuate
* StatusBuff: Headquarters grants each R-ACE monster 500 ATK/DEF while your opponent controls a monster.[[/note]]
* StatusBuff: Headquarters grants each R-ACE monster 500 ATK/DEF while your opponent controls a monster.[[/note]]
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* FunWithAcronyms: Most of the Spell/Trap support has the first letter of each member's name forming the R-ACE in their name ('''R'''ESCUE!, '''A'''LERT!, '''C'''ONTAIN!, '''E'''XTINGUISH!). This also plays off the real-life fire response procedure R.A.C.E., though with some substitutions.[[note]]Remove, Alarm, Confine, Evacuate
Evacuate[[/note]]
* PintSizedPowerhouse: Hydrant may have 0/0 base stats, but it's one of the lynchpins in the archetype, since it can help you search for the other R-ACE members and most of the R-ACE Spells/Traps are more potent if you control Hydrant.
* StatusBuff: Headquarters grants each R-ACE monster 500 ATK/DEF while your opponent controls a monster.[[/note]]
* PintSizedPowerhouse: Hydrant may have 0/0 base stats, but it's one of the lynchpins in the archetype, since it can help you search for the other R-ACE members and most of the R-ACE Spells/Traps are more potent if you control Hydrant.
* StatusBuff: Headquarters grants each R-ACE monster 500 ATK/DEF while your opponent controls a monster.
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[[caption-width-right:300:The star of the show, Red-Eyes Black Dragon.]]
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'''Raika''' is an archetype of Insect, Plant, and Reptile monsters introduced in ''Legacy of Destruction''. They are a Link Monster-oriented strategy that uses the ability to send cards from the hand to the Graveyard, banish cards from the Graveyard, and return banished cards to the Deck to create a resource loop capable of quickly Link Summoning other Insect, Plant and Reptile Link Monsters and access higher Link Ratings.
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%%[[caption-width-right:300:some caption text]]
'''[[https://yugipedia.com/wiki/Raika Raika]]''' is an archetype of Insect, Plant, and Reptile monsters introduced in ''Legacy of Destruction''. They are a Link Monster-oriented strategy that uses the ability to send cards from the hand to the Graveyard, banish cards from the Graveyard, and return banished cards to the Deck to create a resource loop capable of quickly Link Summoning other Insect, Plant and Reptile Link Monsters and access higher Link Ratings.
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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/300px_rescueaceturbulance_dbad_jp_op.png]]
[[caption-width-right:250:[[Anime/{{Promare}} "I'll extinguish you with my burning soul!"]]]]
[[caption-width-right:250:[[Anime/{{Promare}} "I'll extinguish you with my burning soul!"]]]]
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[[caption-width-right:250:[[Anime/{{Promare}}
[[caption-width-right:300:[[Anime/{{Promare}} "I'll extinguish you with my burning soul!"]]]]
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That's not how negates work, neither how card effects work in the graveyard (Dragoon can be targeted by anything without issue while in the gy)
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** Lord of the Red can destroy backrow or monster cards when the opponent activates a backrow card or an effect, which if paired with Red-Eyes Dark Dragoon, essentially nets you ''3'' negates.
** Red-Eyes Dark Dragoon can destroy any card effect (including spells and traps) via discarding one card from your hand when your opponent activates an effect, which if successful will gain it 1,000 ATTK points.
* BackFromTheDead: A lot of Red-Eyes cards can revive fallen Red-Eyes monsters, except for Red-Eyes Dark Dragoon since it cannot be targeted by card effects even when its in the graveyard.
** Red-Eyes Dark Dragoon can destroy any card effect (including spells and traps) via discarding one card from your hand when your opponent activates an effect, which if successful will gain it 1,000 ATTK points.
* BackFromTheDead: A lot of Red-Eyes cards can revive fallen Red-Eyes monsters, except for Red-Eyes Dark Dragoon since it cannot be targeted by card effects even when its in the graveyard.
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** Lord of the Red can destroy backrow or monster cards when the opponent activates a backrow card or an effect, which if paired with Red-Eyes Dark Dragoon, essentially nets you ''3'' negates.
effect.
** Red-Eyes Dark Dragoon can destroy any card effect (including spells and traps) via discarding one card from your hand when your opponent activates an effect, which if successful willgain give it 1,000 ATTK ATK points.
* BackFromTheDead: A lot of Red-Eyes cards can revive fallen Red-Eyesmonsters, except for Red-Eyes Dark Dragoon since it cannot be targeted by card effects even when its in the graveyard.monsters.
** Red-Eyes Dark Dragoon can destroy any card effect (including spells and traps) via discarding one card from your hand when your opponent activates an effect, which if successful will
* BackFromTheDead: A lot of Red-Eyes cards can revive fallen Red-Eyes
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** Lord of the Red can destroy backrow cards when the opponent activates a backrow card or an effect.
* BackFromTheDead: A lot of Red-Eyes cards can revive fallen Red-Eyes monsters.
* BarrierWarrior: Meteor Dragon Red-Eyes Impact protects all your other Red-Eyes monsters from being destroyed by attacks and effects. Combo it with [[ArmorOfInvincibility Dragon Shield]] and you've got an indestructible shield that renders your Red-Eyes monsters untouchable.
* BackFromTheDead: A lot of Red-Eyes cards can revive fallen Red-Eyes monsters.
* BarrierWarrior: Meteor Dragon Red-Eyes Impact protects all your other Red-Eyes monsters from being destroyed by attacks and effects. Combo it with [[ArmorOfInvincibility Dragon Shield]] and you've got an indestructible shield that renders your Red-Eyes monsters untouchable.
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** Lord of the Red can destroy backrow or monster cards when the opponent activates a backrow card or an effect.
effect, which if paired with Red-Eyes Dark Dragoon, essentially nets you ''3'' negates.
** Red-Eyes Dark Dragoon can destroy any card effect (including spells and traps) via discarding one card from your hand when your opponent activates an effect, which if successful will gain it 1,000 ATTK points.
* BackFromTheDead: A lot of Red-Eyes cards can revive fallen Red-Eyesmonsters.
monsters, except for Red-Eyes Dark Dragoon since it cannot be targeted by card effects even when its in the graveyard.
* BarrierWarrior: Meteor Dragon Red-Eyes Impact protects all your other Red-Eyes monsters from being destroyed by attacks and effects. Combo it with [[ArmorOfInvincibility Dragon Shield]] or another copy and you've got an indestructible shield that renders all of your Red-Eyes monsters untouchable.
** Red-Eyes Dark Dragoon can destroy any card effect (including spells and traps) via discarding one card from your hand when your opponent activates an effect, which if successful will gain it 1,000 ATTK points.
* BackFromTheDead: A lot of Red-Eyes cards can revive fallen Red-Eyes
* BarrierWarrior: Meteor Dragon Red-Eyes Impact protects all your other Red-Eyes monsters from being destroyed by attacks and effects. Combo it with [[ArmorOfInvincibility Dragon Shield]] or another copy and you've got an indestructible shield that renders all of your Red-Eyes monsters untouchable.
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** Red-Eyes in the anime (or a Dragon in the OCG) can merge with Claw of Hermos to create the Red-Eyes Black Dragon Sword.
** Black Metal Dragon can be equipped to any Red-Eyes monster, giving it 600 ATK.
** Black Metal Dragon can be equipped to any Red-Eyes monster, giving it 600 ATK.
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** Red-Eyes in the anime (or a Dragon in the OCG) can merge with Claw of Hermos to create the Red-Eyes Black Dragon Sword.
Sword which can be equipped to any monster of your choosing.
** Black Metal Dragon can be equipped to any Red-Eyesmonster, monster (sans Red-Eyes Dark Dragoon), giving it 600 ATK.
** Black Metal Dragon can be equipped to any Red-Eyes
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* GlassCannon: A Red-Eyes deck is very good at quickly getting big monsters on the field and racking up massive burn damage in the process. However, they lack protection from card effects and their monsters aren't that powerful, meaning it's easy to run them over with something bigger even if you don't have a card effect to wipe the board.
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* GlassCannon: A Red-Eyes deck is very good at quickly getting big monsters on the field and racking up massive burn damage in the process. However, they lack protection from card effects (especially susceptible to being banished) and their monsters aren't that powerful, meaning it's easy to run them over with something bigger even if you don't have a card effect to wipe the board.
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* UnskilledButStrong: Red-Eyes Darkness Dragon, in contrast to the other Red-Eyes monsters, lacks any effect other than gaining ATK for each Dragon in the Graveyard. However, considering how quickly they can fill the Graveyard, this easily makes it ''the'' biggest beatstick the archetype has to offer.
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* UnskilledButStrong: Red-Eyes Darkness Dragon, in contrast to the other Red-Eyes monsters, lacks any effect other than gaining ATK for each Dragon in the your Graveyard. However, considering how quickly they can fill the Graveyard, this easily makes it ''the'' biggest beatstick the archetype has to offer.
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* LightIsGood: Odd-Eyes Saber Dragon is a LIGHT monster, is primarily colored in white, is surrounded by a light aura in its artwork, and is used by the anime protagonist.
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* LightIsGood: LightIsGood:
** Odd-Eyes Saber Dragon is a LIGHT monster, is primarily colored in white, is surrounded by a light aura in its artwork, and is used by the animeprotagonist.protagonist.
** Odd-Eyes Arcray Dragon is a theoretical good version of the antagonist of ''ARC-V'', "Supreme King Z-ARC". Not only is it LIGHT attribute and shares most of its properties with "Supreme King Z-ARC", it has a name condition that always forces its name to be "Supreme King Z-ARC" (and thus is not actually treated as an "Odd-Eyes" monster).
** Odd-Eyes Saber Dragon is a LIGHT monster, is primarily colored in white, is surrounded by a light aura in its artwork, and is used by the anime
** Odd-Eyes Arcray Dragon is a theoretical good version of the antagonist of ''ARC-V'', "Supreme King Z-ARC". Not only is it LIGHT attribute and shares most of its properties with "Supreme King Z-ARC", it has a name condition that always forces its name to be "Supreme King Z-ARC" (and thus is not actually treated as an "Odd-Eyes" monster).