Follow TV Tropes

Following

History Characters / YuGiOhCardGameAToE

Go To

OR

Is there an issue? Send a MessageReason:
None


* NotCompletelyUseless: While the entire archetype is gimmicky and suffers massively from CripplingOverspecialization, certain cards of the archetype can be pretty useful depending on the format. For example, following the banlist that nuked the Monarch-Darcopal format in the OCG, [[http://yugioh.wikia.com/wiki/Ally_of_Justice_Quarantine Ally of Justice Quarantine]] saw a boost in play to combat the Blue-Eyes decks that soon took over the meta.

to:

* NotCompletelyUseless: While the entire archetype is gimmicky and suffers massively from CripplingOverspecialization, certain cards of the archetype can be pretty useful depending on the format. For example, following the banlist that nuked the Monarch-Darcopal Monarch-Dracopal format in the OCG, [[http://yugioh.wikia.com/wiki/Ally_of_Justice_Quarantine Ally of Justice Quarantine]] saw a boost in play to combat the Blue-Eyes decks that soon took over the meta.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NotCompletelyUseless: While the entire archetype is gimmicky and suffers massively from CripplingOverspecialization, certain cards of the archetype can be pretty useful depending on the format. For example, following the banlist that nuked the Monarch-Darcopal format in the OCG, [[http://yugioh.wikia.com/wiki/Ally_of_Justice_Quarantine Ally of Justice Quarantine]] saw a boost in play to combat the Blue-Eyes decks that soon took over the meta.

Added: 815

Changed: 128

Is there an issue? Send a MessageReason:
None


* PunnyName: While Achilleshield is a portmanteau, it can also be read as AchillesHeel

to:

* PunnyName: While Achilleshield is a portmanteau, it can also be read as AchillesHeelAchillesHeel.



* SchmuckBait: Go ahead, use Mystical Space Typhoon on that face-down. We dare you.



* ZergRush: Blackwing Decks are focused on swarming. Because of that, they have an aggressive playing style. Also, because of their Swarming capabilities, they are good for using Synchro Summon (Note that their trump cards are Synchro Monsters). Their support cards rely on their swarm abilities such as "Delta Crow - Anti Reverse" which can be activated from the hand when you control exactly 3 "lackwing monsters. Some of them take an advantage from Blackwings swarming abilities and support it such as Black Whirlwind. With the overwhelming amount of near forced synergy and powerful support cards, Blackwings are one of the easiest archetype to play. This along with its overall power and relatively low cost nature makes Blackwings one of the most powerful archetypes in the meta-game.

to:

* ZergRush: Blackwing Decks are focused on swarming. Because of that, they have an aggressive playing style. Also, because of their Swarming capabilities, they are good for using Synchro Summon (Note that their trump cards are Synchro Monsters). Their support cards rely on their swarm abilities such as "Delta Crow - Anti Reverse" which can be activated from the hand when you control exactly 3 "lackwing "Blackwing" monsters. Some of them take an advantage from Blackwings swarming abilities and support it such as Black Whirlwind. With the overwhelming amount of near forced synergy and powerful support cards, Blackwings are one of the easiest archetype to play. This along with its overall power and relatively low cost nature makes Blackwings one of the most powerful archetypes in the meta-game.



** Blue-Eyes Shining Dragon can negate any spell card that targets it.

to:

** Blue-Eyes Shining Dragon can negate any spell Spell card that targets it.



** Neo Blue-Eyes Ultimate Dragon can banish itself from the Graveyard to negate any card effect that targets a Blue-Eyes monster.
* ArmorPiercingAttack: Taken UpToEleven with Blue-Eyes Chaos MAX Dragon, which deals ''double'' piercing damage and has 4000 ATK to begin with. If this thing hits a defense-position monster, it will ''hurt''. If said monster has 0 DEF, [[OneHitKill game over]].



* LightIsGood: Benevolent, but highly aggressive and destructive. Not to mention, it has very bad breath.

to:

* LightIsGood: Benevolent, but [[GoodIsNotSoft highly aggressive and destructive.destructive]]. Not to mention, it has very bad breath.



* {{Miko}}: Priestress with Eyes of Blue, as indicated by the card's japanese name.

to:

* {{Miko}}: Priestress Priestess with Eyes of Blue, as indicated by the card's japanese name.



* MysteriousWaif: Maiden with Eyes of Blue. Absolutely weak in combat, but can summon the Blue-Eyes White Dragon

to:

* MysteriousWaif: Maiden with Eyes of Blue. Absolutely weak in combat, but can [[SummonBiggerFish summon the Blue-Eyes White DragonDragon]] to do the fighting for her.
* MysticalWhiteHair: All of the "with Eyes of Blue" Spellcasters.



** ''Blue-Eyes Ultimate Dragon'', of all things, takes one in the form of Neo Blue-Eyes Ultimate Dragon.



* UnskilledButStrong:Blue-Eyes Chaos MAX Dragon, Blue-Eyes' ritual counterpart, is a 4000 point beatstick with 0 defense, that is impervious to card effects ( it can neither be targeted nor destroyed by them) and inflicts double piercing battle damage battling defense position monsters.

to:

* UnskilledButStrong:Blue-Eyes UnskilledButStrong: Blue-Eyes Chaos MAX Dragon, Blue-Eyes' ritual counterpart, is a 4000 point beatstick with 0 defense, that is impervious to card effects ( it which can neither be targeted nor destroyed by them) card effects and inflicts double piercing battle damage battling defense position monsters.monsters.
** The archetype in general focuses on filling the field with beatsticks and overwhelming the opponent with sheer attack power, rather than hindering them with card effects.



* EquipableAlly: The three Buster Destruction Sword cards have the ability to equip themselves to a Buster Blader monster.

to:

* EquipableAlly: EquippableAlly: The three Buster Destruction Sword cards have the ability to equip themselves to a Buster Blader monster.

Added: 2326

Changed: 202

Is there an issue? Send a MessageReason:
None


[[folder:Cyber Girls]]
The '''[[http://yugioh.wikia.com/wiki/Cyber_Girl Cyber Girls]]''' are a series of female EARTH Warrior based on sports stars. They lack power but have varied effects. Their leader is Cyber Blader, who gains various effects as the opponent summons more monsters. They are used by Asuka Tenjoin/[[DubNameChange Alexis Rhodes]] in ''GX''.

The anime also includes the anime-exclusive '''Cyber Angels''', a trio of Ritual Monsters.

to:

[[folder:Cyber Girls]]
Girls / Cyber Angels]]
The '''[[http://yugioh.wikia.com/wiki/Cyber_Girl Cyber Girls]]''' are a series of female EARTH and LIGHT Warrior based on sports stars. They lack power but have varied effects. Their leader is Cyber Blader, who gains various effects as the opponent summons more monsters. They are used by Asuka Tenjoin/[[DubNameChange Alexis Rhodes]] in ''GX''.

The anime also includes Also included among the anime-exclusive '''Cyber Angels''', group are the '''[[http://yugioh.wikia.com/wiki/Cyber_Angel Cyber Angels]]''', a trio of Ritual Monsters.



!!!Tropes associated with the Cyber Girls:
* AntiMagic: Cyber Prima's effect.

to:

!!!Tropes associated with the Cyber Girls:
Girls and Cyber:
* AntiMagic: AntiMagic:
**
Cyber Prima's effect.effect destroys all face-up Spell cards on the field is she is summoned by Tribute Summon.
** Cyber Blader's effect causes any of the oppponent's card effects to be negated if they control exactly three monsters.
* ArmorPiercingAttack: Cyber Angel - Dakini gives this ability to any Ritual monster, including herself, while she's on the field.



* DanceBattler

to:

* DanceBattlerDanceBattler: All of the Cyber Girls plus Blade Skater.



* MultiArmedAndDangerous: Dakini has four arms and is the strongest of the Cyber Angel trio.
* {{Nerf}}:
** A minor one. Cyber Blader was a level 6 monster in the anime, which allowed her to be equipped with the Equip Spell card Ritual Weapon. However, her counterpart in the card game is level 7 and as such, cannot use Ritual Weapon.
** Cyber Angel - Benten and Cyber Angel - Idaten had their effects slightly changed compared to their anime selves: the damage Benten inflicts is now based on the destroyed monster's original DEF while Idaten can only add Ritual Spell cards to the hand instead of any Spell Card. On the other hand, they both gained an additional effect.
** Inverted with Cyber Angel - Dakini who not only gained a new effect like the other two but had both of her original ones buffed: her first effect forces the opponent to send a monster to the graveyard instead of destroying it, meaning it can bypass effects that protects against destruction while her ability to inflict piercing damage has been extended to all of her controller's Ritual Monsters.
** Also inverted with the archetype's Ritual spell, Machine Angel Ritual. In addition to allowing the total levels of the tributed monsters to exceed the levels of the Ritual Monster, it can now be banished to protect a LIGHT monster from destruction.



* StatusBuff:
** Etoile Cyber increases her ATK by 500 if she attacks directly.
** Cyber Blader's ATK is doubled as long as the opponent controls a monster.
** Should Cyber Angel - Idaten be tributed, all Ritual Monsters on her controller's field will receive an additional 1000 ATK and DEF.
* Power Nullifier: As long as the opponent controls exactly three monsters, Cyber Blader will negate the effect of all their Spell and Trap cards as well as those of their effect monsters.
* ThemeNaming:
** Each Cyber Girl, and Blade Skater, has a name related to sport.
** The names of the Cyber Angels come from various figures or beings related to Buddhism.



* AmazonBrigade: As the name imply, there is no male member of this archetype.

to:

* AmazonBrigade: As the name "Magician Girl" imply, there is no male member of this archetype.

Added: 109

Changed: 411

Removed: 156

Is there an issue? Send a MessageReason:
None


* AwesomeButImpractical: Blue-Eyes Ultimate Dragon. Laboriously sacrificing 3 monsters with 3000 ATK points to get 1 with just 1500 more is not the best deal. Three individual Blue-Eyes work far better as beat sticks.

to:

* AwesomeButImpractical: Blue-Eyes Ultimate Dragon. Laboriously sacrificing 3 monsters with 3000 ATK points to get 1 with just 1500 more and no effect is not the best deal. Three individual Blue-Eyes work far better as beat sticks.



* PromotionalPowerlessPieceOfGarbage: The Blue-Eyes Shining Dragon who can only be summoned by sacrificing Blue-Eyes Ultimate Dragon, who in turn can only be summoned by fusing three Blue-Eyes White Dragons. The kicker? At the time it came out, you couldn't even summon it, since BEUD didn't come out until almost a year and a half later. After that it did turn out to be marginally useful but that does not excuse the time when it was useless.

to:

* PromotionalPowerlessPieceOfGarbage: The Blue-Eyes Shining Dragon who can only be summoned by sacrificing Blue-Eyes Ultimate Dragon, who in turn can only be summoned by fusing three Blue-Eyes White Dragons. Dragon. The kicker? At the time it came out, out in the TCG, you couldn't even summon it, since BEUD didn't come out remained OCG-exclusive until almost a year and a half later. After that it did turn out to be marginally useful but that does not excuse the time when it was useless.



* StoneWall: Azure-Eyes Silver Dragon has better defense then it's Blue-Eyes counterpart and it (including all your other dragons you have at the time) is essentially invincible in terms of card effects for the next two turns after you summon it. Its ATK, meanwhile, sits at 2500, the 4th lowest among Level 9 Synchro Monsters.

to:

* StoneWall: Azure-Eyes Silver Dragon has better defense then it's than Blue-Eyes counterpart White Dragon and it (including all your other dragons you have at the time) is essentially invincible in terms of card effects for the next two turns after you summon it. Its ATK, meanwhile, sits at 2500, the 4th lowest among Level 9 Synchro Monsters.



* EvilCounterpart: As a whole, they are this to regular Synchro Monsters. It doesn't help that they were used by antagonists.

to:

* EvilCounterpart: EvilCounterpart:
**
As a whole, they are this to regular Synchro Monsters. It doesn't help that they were used by antagonists.



* DarkIsNotEvil: According to [[AllThereInTheManual the Master Guides]], they're actually pretty decent guys. This also means they were hit with AdaptationalVillainy in the anime.
** Let [[KnightInShiningArmor Zure, Knight of the Dark World]]'s FlavorText speak for itself:

to:

* DarkIsNotEvil: According to [[AllThereInTheManual the Master Guides]], they're actually pretty decent guys. This also means they were hit with AdaptationalVillainy in the anime.
**
anime. Let [[KnightInShiningArmor Zure, Knight of the Dark World]]'s FlavorText speak for itself:



* ObviouslyEvil: Possibly. Depends on what version you believe.



* {{Nerf}}: The Level 4 Dragon Rulers got banned in the September 2013 TCG banlist, and the Level 7 Dragon Rulers are limited. And the series is still a strong contender.

to:

* {{Nerf}}: The Level 4 Dragon Rulers got banned in the September 2013 TCG banlist, and the Level 7 Dragon Rulers are limited. And the series is was still a strong contender.contender until the Level 7 Dragon Rulers got forbidden.



* InstantWinCondition: Summoning Horakthy brings the player an instant win.

to:

* InstantWinCondition: Summoning Horakthy Horakhty brings the player an instant win.



* ThePhoenix: Ra's Phoenix Mode, also known as God Phoenix.

to:

* ThePhoenix: Ra's Phoenix Mode, also known as God Eternal Phoenix.

Added: 288

Changed: 26

Is there an issue? Send a MessageReason:
None


** Blue-Eyes and Red-Eyes decks both rely on summoning their main monster to the field quickly, and in multiple copies when possible. However, at that point the Red-Eyes and its cards rely on inflicting large amounts of burn damage, while Blue-Eyes inflicts large amounts of battle damage by making multiple attacks. Also a point of note -- Blue-Eyes' stronger forms are Fusion and Synchro monsters, while Red-Eyes' stronger forms are Fusion monsters with one Xyz monster.[[note]]Blue-Eyes ''does'' have a Xyz counterpart, Legendary Dragon of White, but it's not part of the Blue-Eyes archetype and is just based on it in design.[[/note]]

to:

** Blue-Eyes and Red-Eyes decks both rely on summoning their main monster to the field quickly, and in multiple copies when possible. However, at that point the Red-Eyes and its cards rely on inflicting large amounts of burn damage, while Blue-Eyes inflicts large amounts of battle damage by making multiple attacks. Also a point of note -- Blue-Eyes' stronger forms are Fusion and Fusion, Synchro monsters, monsters and a Ritual monster, while Red-Eyes' stronger forms are Fusion monsters with one Xyz monster.[[note]]Blue-Eyes ''does'' have a Xyz counterpart, Legendary Dragon of White, but it's not part of the Blue-Eyes archetype and is just based on it in design.[[/note]]


Added DiffLines:

* UnskilledButStrong:Blue-Eyes Chaos MAX Dragon, Blue-Eyes' ritual counterpart, is a 4000 point beatstick with 0 defense, that is impervious to card effects ( it can neither be targeted nor destroyed by them) and inflicts double piercing battle damage battling defense position monsters.

Added: 200

Changed: 1

Is there an issue? Send a MessageReason:
None


* StoneWall: Azure-Eyes Silver Dragon has better defense then it's Blue-Eyes counterpart and it (including all your other dragons you have at the time) is essentially invincible in terms of card effects for the next two turns after you summon it. Its ATK, meanwhile, sits at 2500, the 4th lowest among Leevel 9 Synchro Monsters.

to:

* StoneWall: Azure-Eyes Silver Dragon has better defense then it's Blue-Eyes counterpart and it (including all your other dragons you have at the time) is essentially invincible in terms of card effects for the next two turns after you summon it. Its ATK, meanwhile, sits at 2500, the 4th lowest among Leevel Level 9 Synchro Monsters.Monsters.
* SuperPoweredEvilSide: The Ritual monster "Blue-Eyes Chaos MAX Dragon." The Blue-Eyes forsakes all defense for overwhelming power, and unlike other Blue-Eyes incarnations, this one is a DARK monster.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SuperMode: The entire archetype is pretty much comprised of this for their respective base Xyz Monsters.
Is there an issue? Send a MessageReason:
None


* MakingASplash: All Aquaactress monsters have the WATER attribute.

to:

* MakingASplash: All Aquaactress monsters have the are WATER attribute.Aqua-Type monsters.
Is there an issue? Send a MessageReason:
None


In the anime, following Dark Synchro Monsters were used by following Duelists: ''Frozen Fitzgerald'' by Dick Pitt/[[DubNameChange Grady]], ''Dark Diviner'' by Tetsu Ushio/[[DubNameChange Trudge]], ''One-Hundred-Eyed Dragon'' by Kyosuke Kiryu/[[DubNameChange Kallin Kessler]], ''Zeman the Ape King'' by Demack/[[DubNameChange Devack]], ''Dark Flattop'' by Bommer/[[DubNameChange Greiger]], ''Underground Arachnid'' by Rudger/[[DubNameChange Roman]] Goodwin, and ''Moon Dragon Quilla'' by Rex Goodwin.

to:

In the anime, following Dark Synchro Monsters were used by following Duelists: ''Frozen Fitzgerald'' by Dick Pitt/[[DubNameChange Grady]], ''Dark Diviner'' by Tetsu Ushio/[[DubNameChange Trudge]], ''One-Hundred-Eyed ''Hundred-Eyes Dragon'' by Kyosuke Kiryu/[[DubNameChange Kallin Kessler]], ''Zeman the Ape King'' by Demack/[[DubNameChange Devack]], ''Dark Flattop'' by Bommer/[[DubNameChange Greiger]], ''Underground Arachnid'' by Rudger/[[DubNameChange Roman]] Goodwin, and ''Moon Dragon Quilla'' by Rex Goodwin.
Is there an issue? Send a MessageReason:
None


* MakingASplash: Their Xyz monsters have the WATER attribute and so do the traps when they are summoned as monsters.

to:

* MakingASplash: Their The Xyz Monsters are WATER monsters have the WATER attribute and so do the traps Traps when they are summoned as monsters.



* MakingaSplash: Choco Magician Girl is a WATER monster.

to:

* MakingaSplash: MakingASplash: Choco Magician Girl is a WATER monster.
Is there an issue? Send a MessageReason:
None


** DubNameChange:

to:

** * DubNameChange:

Added: 210

Changed: 178

Is there an issue? Send a MessageReason:
None


The '''[[http://yugioh.wikia.com/wiki/Dark_Magician_(series) Dark Magician]]''', called '''Black Magician''' in the OCG, is arguably the most famous Yu-Gi-Oh! monster of all time as Yugi's signature monster. He and his related cards are DARK Spellcasters that use stage tricks as support cards to aid their mediocre attack. He has numerous family members, including the Magician of Black Chaos/Dark Magician of Chaos, Dark Magician Girl, and Ebon Illusion Magician.

to:

The '''[[http://yugioh.wikia.com/wiki/Dark_Magician_(series) Dark Magician]]''', called '''Black Magician''' in the OCG, is arguably the most famous Yu-Gi-Oh! monster of all time as Yugi's signature monster. He and his related cards are DARK Spellcasters that use stage tricks as support cards to aid their mediocre attack. He has numerous family members, including the Magician of Black Chaos/Dark Magician of Chaos, Dark Magician Girl, and Ebon Illusion Magician.
Magician. Originally, he was [[http://yugioh.wikia.com/wiki/Mahad_the_Protector_Priest Mahad the Protector Priest]], one of Atem's six High Priests and the wielder of the Millennium Ring.


Added DiffLines:

* BackFromTheDead: If Mahad the Protector Priest is destroyed by battle or card effects, he comes back as Dark Magician. This is a reference that Mahad became the Pharaoh's Dark Magician in the anime and manga.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeButImpractical: Blue-Eyes Ultimate Dragon. Laboriously sacrificing 3 monsters with 3000 ATK points to get 1 with just 1500 more is not the best deal. Three individual Blue-Eyes work far better as beat sticks.

Added: 1469

Changed: 24

Is there an issue? Send a MessageReason:
None


* AmazonBrigade: As the name imply, there is no male member of this archetype.



* BlowYouAway: Kiwi Magician Girl is a WIND monster.



* CastingAShadow: All of them are DARK monsters.

to:

* CastingAShadow: All of them the Dark Magician monsters are DARK monsters.



* DiscardAndDraw:
** Choco's effect lets her controller discard a Spellcaster-Type monster to draw a card.
** Lemon's effect can add any Spellcaster-Type monster to the hand at the cost of tributing a Magician Girl.
* DishingOutDirt: Berry Magician Girl is an EARTH monster.



* ElementalPowers: There is a Magician Girl for each Attribute.



* LightEmUp: Lemon Magician Girl is a LIGHT monster.



* MakingaSplash: Choco Magician Girl is a WATER monster.



** This link is also referenced with Dark Magician of Illusions's alternate way of Xyz Summoning with "Magi Magi ☆ Magician Gal".

to:

** This link is also referenced with Dark Magician of Illusions's alternate way of Xyz Summoning with "Magi Magi Magi ☆ Magician Gal".Gal.



* PlayingWithFire: Apple Magician Girl is a FIRE monster.



* StatusAilment: Apple's first effect as well as Lemon and Choco's second effects all halve the ATK of the attacking monster, making it easier for the monster they summoned to survive the attack.
* StatusBuff:
** Dark Magician Girl gains 300 ATK for each Dark Magician and Magician of Black Chaos in either player's graveyard.
** Kiwi can be discarded to increase the ATK and DEF of all Magician Girl monsters by 300 for each of them with a different name on the field or in the graveyard.
** Dark Paladin gains 500 ATK for each Dragon-Type monster on the field and in either player's graveyard.



** Magi Magi ☆ Magician Gal is an Xyz Monster upgrade of "Dark Magician Girl" and a possible female counterpart to "Sorcerer of Dark Magic". They can both be summoned with 2 level 6 Spellcaster-Type monsters. She was made Rank 6 as a reference to "Dark Magician Girl" being Level 6. This also allows "Dark Magician Girl" to be used as Xyz Material for this card.

to:

** Magi Magi ☆ Magician Gal is an Xyz Monster upgrade of "Dark Dark Magician Girl" Girl and a possible female counterpart to "Sorcerer of Dark Magic". They can both be summoned with 2 level Level 6 Spellcaster-Type monsters. She was made Rank 6 as a reference to "Dark Dark Magician Girl" Girl being Level 6. This also allows "Dark Dark Magician Girl" Girl to be used as Xyz Material for this card.


Added DiffLines:

* WeakButSkilled: Only a selective of them few are very powerful in battle, while the others are either mediocre or weak. However, most of them have quite useful effects to balance their weakness and their presence alone is often enough for combos.

Added: 1059

Changed: 208

Removed: 525

Is there an issue? Send a MessageReason:
None


%%* ElementalPowers

to:

%%* ElementalPowers* ElementalPowers:
** AnIcePerson: Neo Aqua Madoor.
** LightEmUp: Lightray Madoor.
** MakingASplash: The basic Aqua Madoor and Neo Aqua Madoor.



* {{Bowdlerise}}: Armed Wing's gunblade's color was edited and resembles now a watergun... Also, the crotch/groin area is edited to avoid resemblance to male genitalia.

to:

* {{Bowdlerise}}: Armed Wing's gunblade's color was edited and resembles now a watergun... water gun. Also, [[FreudWasRight the crotch/groin area is edited to avoid resemblance to male genitalia.genitalia]].



* AmbiguousGender: Whether Blue-Eyes is female or not.

to:

* AmbiguousGender: Whether Being the Ka of Kisara, it's debatable whether Blue-Eyes is female or not.



* {{Nerf}}: As of January 2015, Chaos Emperor Dragon has received a serious rewrite that severely limits its potency: first, it has been made a Nomi (cannot be properly special summoned outside its effect), its nuke effect cannot be activated on the same turn as other card effects, and only cards that are sent to the opponents graveyard count towards the total effect damage. [[BroughtDownToBadass However, it's still a rather good card, being a 3000-ATK beater that's very easy to Summon and capable of nuking the field]].



** {{Nerf}}: As of January 2015, Chaos Emperor Dragon has received a serious rewrite that severely limits its potency: first, it has been made a Nomi (cannot be properly special summoned outside its effect), its nuke effect cannot be activated on the same turn as other card effects, and only cards that are sent to the opponents graveyard count towards the total effect damage.
** BroughtDownToBadass: However, it's still a rather good card, being a 3000-ATK beater that's very easy to Summon and capable of nuking the field.



* WeaksauceWeakness: Cards like Macrocosmos or Dimensional Fissure are very effective against the Chaos cards, since every monster will be banished instead send to the graveyard.

to:

* WeaksauceWeakness: Cards like Macrocosmos Macro Cosmos or Dimensional Fissure are very effective against the Chaos cards, since every monster will be banished instead send to the graveyard.



* OneHitKill: Dedicated decks based on Number 33: Chronomaly Machu Mech can pull this off. The crux of the strategy is reducing the ATK of an opponent's monster to 0, then using Number 33's effect on that monster before attacking to deal massive damage.



* ArchEnemy: The two archetypes are this to each other, reinforced by the artwork and effect of [[http://yugioh.wikia.com/wiki/Draco_Face-Off Draco Face-Off]].



* DarkIsEvil[=/=]DarkIsNotEvil: A complicated case, since the Evil HERO monsters are both evil and heroes.

to:

* DarkIsEvil[=/=]DarkIsNotEvil: A complicated case, since the Evil HERO monsters are both evil and heroes. The former most definitely applies in the anime, where the Evil [=HEROes=] are the signature cards of [[ArcVillain Haou/The Supreme King]].

Added: 1002

Changed: 705

Removed: 715

Is there an issue? Send a MessageReason:
None


* WeakButSkilled: Points wise, they're relatively weak, but they come with devastating effects and support cards to make up for it.

to:

* WeakButSkilled: Points wise, WeakButSkilled: Stat-wise, they're relatively weak, but they come with devastating effects and support cards to make up for it.



** AnIcePerson: BES Crystal Core.



** AnIcePerson: BES Crystal Core.



* BlowYouAway: D/D/D Gale King Alexander is a WIND monster.



* CastingAShadow: The majority of the D/D and D/D/D monsters are DARK monsters.



* ElementalPowers:
** BlowYouAway: D/D/D Gale King Alexander.
** CastingAShadow: The majority of the D/D and D/D/D monsters.
** MakingASplash: D/D/D Wave King Caesar.
** PlayingWithFire: D/D/D Blaze King Temujin.



* MakingASplash: D/D/D Wave King Caesar is a WATER monster.



* PlayingWithFire: D/D/D Blaze King Temujin is a FIRE monster.



* PowerTrio: Temujin, Alexander, and Caesar, as shown in the anime. In the real life card game, it's still completely possible to summon all three of them in one turn due to the effects of the former two.

to:

* PowerTrio: Temujin, Alexander, and Caesar, as shown in the anime. In the real life card game, it's still completely possible to summon all three of them in one turn due to the effects of the former two. They are also the only non-DARK monsters of this archetype so far.



In addition to their own unique ability, all of them share two powerful effects that prevents them from being targeted for attacks and lets them attack directly. However, they have the drawback of requiring a face-up field spell, otherwise they are destroyed. Furthermore, there can only be one Earthbound Immortal on the field.

''Arc V'' expanded the Earthbound archtype with Earthbound Servants, who can use both Fusion and Synchro.

to:

In addition to their own unique ability, all of them share two powerful effects that prevents them from being targeted for attacks and lets them attack directly. However, they have the drawback of requiring a face-up field spell, Field Spell, otherwise they are destroyed. Furthermore, there can only be one Earthbound Immortal on the field.

''Arc V'' ''ARC-V'' expanded the Earthbound archtype with Earthbound Servants, who can use both Fusion and Synchro.



!!!Tropes associated with the Earthbound Immortals:

to:

!!!Tropes associated with the Earthbound Immortals:Immortals and Servants:



** Wiraqocha Rasca. It has 100 ATK and DEF and its effect is that when it's normal summoned, you can return up to three cards you control to your deck to have your opponent discard that many random cards from their hand and increase Wiraqocha's ATK by 1000 for each card discarded this way. Powerful, but it requires the player to have enough cards for both the tribute summoning and the effect and only works when Wiraqocha is normal summoned, so you can't use if you special summon Wiraqocha.

to:

** Wiraqocha Rasca. It has 100 ATK and DEF and its effect is that when it's normal summoned, Normal Summoned, you can return up to three cards you control to your deck to have your opponent discard that many random cards from their hand and increase Wiraqocha's Wiraqocha Rasca's ATK by 1000 for each card discarded this way. Powerful, but it requires the player to have enough cards for both the tribute summoning Tribute Summoning and the effect and only works when Wiraqocha Rasca is normal summoned, Normal Summoned, so you can't use if you special summon Wiraqocha.Special Summon Wiraqocha Rasca.



* {{Nerf}}: All of the Earthbound Immortal were unable to be affected by spells or traps in the anime. This is not true in the card game.
** Wiraqocha Rasca got hit by this hard. Its anime version had the abilty to reduce the opponent's life point to one. Obviously, this was too strong for the card game, so its effect got changed to one that lets you return cards you control to the deck to have your opponent discard that many card and increase Wiraqocha's ATK.
* LogicalWeakness: Since they are reliant on the presence of a field spell, the easiest way to destroy an Immortal is to get rid of the field spell.

to:

* {{Nerf}}: All of the Earthbound Immortal were unable to be affected by spells or traps in the anime. This is not true in the card game.
** Wiraqocha Rasca got hit by this hard. Its anime version had the abilty to reduce the opponent's life point to one. Obviously, this was too strong for the card game, so its effect got changed to one that lets you return cards you control to the deck to have your opponent discard that many card and increase Wiraqocha's ATK.
* LogicalWeakness: Since they are reliant on the presence of a field spell, Field Spell, the easiest way to destroy an Immortal is to get rid of the field spell.Field Spell.



* {{Nerf}}: All of the Earthbound Immortal were unable to be affected by Spells or Traps in the anime. This is not true in real life.
** Wiraqocha Rasca got hit by this hard. Its anime version had the abilty to reduce the opponent's Life Points to 1. Obviously, this was too strong for the card game, so its effect got changed to one that lets you return cards you control to the deck to have your opponent discard that many card and increase Wiraqocha Rasca's ATK.
* OurGiantsAreBigger: Ccupac Apu is the giant of the Immortals. However, he is not particularly bigger than the others.



* WeakButSkilled: Wiraqocha is the weakest of the Immortals in terms of ATK and DEF. Fortunately, its effect lets him increase its ATK by up to 3000.

to:

* WeakButSkilled: Wiraqocha Rasca is the weakest of the Immortals in terms of ATK and DEF. Fortunately, its effect lets him increase its ATK by up to 3000.



* OvershadowedByAwesome: The Fusion Elemental HERO monsters from the anime are overshadowed by the Fusion Elemental HERO monsters from the manga and the Masked HERO monsters (who are also from the manga). This is because the manga Elemental HERO monsters generally tend to have far better effects and more lax fusion material requirements than their anime counterparts. For example, most anime Elemental HERO Fusion Monsters require specific HERO monsters to fusion with. Meanwhile, most manga HERO monsters just require one Elemental HERO and one monster of a specific attribute to summon, which makes them far more reliable than their anime counterparts.

to:

* OvershadowedByAwesome: The Fusion Elemental HERO monsters from the anime are overshadowed by the Fusion Elemental HERO monsters from the manga and the Masked HERO monsters (who are also from the manga). This is because the manga Elemental HERO monsters generally tend to have far better effects and more lax fusion material Fusion Material requirements than their anime counterparts. For example, most anime Elemental HERO Fusion Monsters require specific HERO monsters to fusion fuse with. Meanwhile, most manga Elemental HERO monsters Fusion Monsters just require one Elemental HERO and one monster of a specific attribute Attribute to summon, Fusion Summon them, which makes them far more reliable than their anime counterparts.



* StoneWall: Clayman and Mudballman are not strong, but very high DEF.

to:

* StoneWall: Clayman and Mudballman are not strong, but have very high DEF.



* UnskilledButStrong: Mudballman virtually has no effect whatsoever among the Fusion Elemental HERO monsters, but has 3000 DEF.



The '''[[http://yugioh.wikia.com/wiki/Entity Entity]]''' series are cards based on the Franchise/CthulhuMythos. There are six monsters, two each Fusion, Synchro, and Xyz, and a couple pf support Spells for them. They have effects that rely on synergy between the three card types. The ace card of the archtype is Outer Entity Azathoth, who can obliterate the opponent's field under the right circumstances.

to:

The '''[[http://yugioh.wikia.com/wiki/Entity Entity]]''' series are cards based on the Franchise/CthulhuMythos. There are six monsters, two each Fusion, Synchro, and Xyz, and a couple pf of support Spells for them. They have effects that rely on synergy between the three card types. The Elder Entities are Fusion Monsters, the Old Entities are Synchro Monsters, and the Outer Entities are Xyz Monsters. The ace card of the archtype is Outer Entity Azathoth, who can obliterate the opponent's field under the right circumstances.
circumstances.






* BlowYouAway: Old Entity Hastorr is Wind-attribute.

to:

* BlowYouAway: Old Entity Hastorr is Wind-attribute.a WIND monster.



* CastingAShadow: Outer Entity Azathoth is Dark-attribute.
* DishingOutDirt: Outer Entity Nyarla is Earth-attribute.
* EldritchAbomination: ''Duh'', they're blatantly based on the works of HP Lovecraft. Their card art is some of the most bizarre and unsettling in the game. Special mention to, appropriately enough, Azathoth, who is just a roiling mass of darkness with mouths and arms emerging.

to:

* CastingAShadow: Outer Entity Azathoth is Dark-attribute.
a DARK monster.
* DishingOutDirt: Outer Entity Nyarla is Earth-attribute.
an EARTH monster.
* EldritchAbomination: ''Duh'', they're blatantly based on the works of HP Lovecraft. Their card art is artworks are some of the most bizarre and unsettling in the game. Special mention to, appropriately enough, Azathoth, who is just a roiling mass of darkness with mouths and arms emerging.



* LightEmUp: Elder Entity N'tss is Light-attribute.
* MakingASplash: Elder Entity Norden is Water-attribute.

to:

* LightEmUp: Elder Entity N'tss is Light-attribute.
a LIGHT monster.
* MakingASplash: Elder Entity Norden is Water-attribute.a WATER monster.



* PlayingWithFire: Old Entity Chthugha is Fire-attribute.

to:

* PlayingWithFire: Old Entity Chthugha is Fire-attribute.a FIRE monster.



* SuperpoweredEvilSide: What they embody as the {{evil counterpart}}s of the Elemental-Heroes. The Evil-Hero monsters in general don't have as many fusion possibilities as the Elemental Heroes, in addition to having less flexibility in how to actually summon them, with Dark Fusion and Dark Calling being the only ways to do so. In exchange they have ''much'' more powerful effects compared to their Elemental counterparts, such as Inferno Wing dealing damage equal to the destroyed monster's ATK or DEF (whichever is higher) in addition to piercing damage, Infernal Sniper being unable to be destroyed by spell cards and inflicting 1000 points of damage just for being in defense position, Lightning Golem being able to straight up destroy one monster on the field once per turn without the need to discard a card, and Wild Cyclone being able to prevent the activation of spell and trap cards while it attacks and even destroy the ones that are face down whenever it inflicts damage.

to:

* SuperpoweredEvilSide: What they embody as the {{evil counterpart}}s of the Elemental-Heroes. Elemental HERO monsters. The Evil-Hero Evil HERO monsters in general don't have as many fusion possibilities as the Elemental Heroes, HERO monsters, in addition to having less flexibility in how to actually summon them, with Dark Fusion and Dark Calling being the only ways to do so. In exchange they have ''much'' more powerful effects compared to their Elemental counterparts, such as Inferno Wing dealing damage equal to the destroyed monster's ATK or DEF (whichever is higher) in addition to piercing damage, Piercing Damage, Infernal Sniper being unable to be destroyed by spell cards Spell Cards and inflicting 1000 points of damage just for being in defense position, Defense Position, Lightning Golem being able to straight up destroy one monster on the field once per turn without the need to discard a card, and Wild Cyclone being able to prevent the activation of spell Spell and trap Trap cards while it attacks and even destroy the ones that are face down whenever it he inflicts damage.
Is there an issue? Send a MessageReason:
None


* EadibleThemeNaming: The flavor Magician Girls are named after five different flavors. [[OddNameOut Choco Magician Girl]] stands out, since she is not named after a fruit like the rest.

to:

* EadibleThemeNaming: EdibleThemeNaming: The flavor Magician Girls are named after five different flavors. [[OddNameOut Choco Magician Girl]] stands out, since she is not named after a fruit like the rest.

Added: 335

Changed: 478

Is there an issue? Send a MessageReason:
None


Chronos/[[DubNameChange Crowler]] used an Ancient Gear deck in ''GX'', while Yugi Muto used Gadgets cards against his alter ego. Obelisk Force in ''Arc-V'' also use Ancient Gear cards. For information specifically pertaining to the anime's depiction of the cards, see Characters/YuGiOhAnimeAndMangaCards

to:

Chronos/[[DubNameChange Crowler]] used an Ancient Gear deck in ''GX'', while Yugi Muto used Gadgets cards against his alter ego. Obelisk Force and other Academia characters in ''Arc-V'' ''ARC-V'' also use Ancient Gear cards. For information specifically pertaining to the anime's depiction of the cards, see Characters/YuGiOhAnimeAndMangaCards



'''[[http://yugioh.wikia.com/wiki/Aquaactress Aquaactress]]''' is an archetype of Aqua-type monsters, supported by the '''[[http://yugioh.wikia.com/wiki/Aquarium Aquarium]]''' Continuous Spell Cards. They are used by Ayu in the ''[[Anime/YuGiOhArcV Arc-V]]'' anime.

to:

'''[[http://yugioh.wikia.com/wiki/Aquaactress Aquaactress]]''' is an archetype of Aqua-type monsters, supported by the '''[[http://yugioh.wikia.com/wiki/Aquarium Aquarium]]''' Continuous Spell Cards. They are used by Ayu in the ''[[Anime/YuGiOhArcV Arc-V]]'' ARC-V]]'' anime.



The '''[[http://yugioh.wikia.com/wiki/Bee_Force Bee Force]]''' are an archetype of Insect type monsters based on Bees. Like the Blackwings, they relay on fast Swarm and Syncro techinques to overwhelm the opponent, however they relay more on using ATK/DEF decreasing effects. They are used by Shinji Weber in the Arc-V anime.

to:

The '''[[http://yugioh.wikia.com/wiki/Bee_Force Bee Force]]''' are an archetype of Insect type Insect-type monsters based on Bees. Like the Blackwings, they relay rely on fast Swarm and Syncro Synchro techinques to overwhelm the opponent, however they relay more on using ATK/DEF decreasing effects. They are used by Shinji Weber in the Arc-V ARC-V anime.



* {{Expy}}: Of Blackwings, right down to having the same naming structure (X of the Y) and even the same initals in the OCG, though they're rendered as B·F to prevent confusion with them. They also have slimiar stratagies, Fast swarming to syncro, though Bee Force focuses more on the graveyard to this end. This is probably meant to represent Shinji's friendship with Crow in Arc-V.

to:

* {{Expy}}: Of Blackwings, right down to having the same naming structure (X of the Y) and even the same initals in the OCG, though they're rendered as B·F to prevent confusion with them. They also have slimiar stratagies, Fast fast swarming to syncro, Synchro Summon, though Bee Force focuses more on the graveyard to this end. This is probably meant to represent Shinji's friendship with Crow in Arc-V.ARC-V.



'''[[http://yugioh.wikia.com/wiki/Blackwing Blackwing]]''' monsters, known as '''Blackfeather''' in the OCG, are a series of DARK Winged-Beasts, notably used by Crow Hogan in ''5Ds'' and ''Arc-V''. They rely on swarming the field to summon Synchro monsters.

to:

'''[[http://yugioh.wikia.com/wiki/Blackwing Blackwing]]''' monsters, known as '''Blackfeather''' in the OCG, are a series of DARK Winged-Beasts, notably used by Crow Hogan in ''5Ds'' ''5D's'' and ''Arc-V''. ''ARC-V''. They rely on swarming the field to summon Synchro monsters.Monsters. ''ARC-V'' introduces a sub-archetype called '''[[http://yugioh.wikia.com/wiki/Assault_Blackwing Assault Blackwing]]''' ('''Assault Blackfeather''' in the OCG), a group of non-Tuner Blackwing monsters that can be treated as Tuners.



* ArmorPiercingAttack: Bora the Spear and Armed Wing can inflict Piercing Damage. Additionally, when Armed Wing attacks a monster in Defense Position, his ATK are increased by 500 points.

to:

* ArmorPiercingAttack: Bora the Spear and Spear, Armed Wing and Kusanagi the Gathering Storm can inflict Piercing Damage. Additionally, when Armed Wing attacks a monster in Defense Position, his ATK are increased by 500 points.



* DarkIsNotEvil: Blackwings are not evil. In the anime, the are not only used by one of the Signers, they also heroic figures for children.
* FragileSpeedster[=/=]GlassCannon: The Blackwing's main strategy resolves around swarming the field and easily bringing Synchro monsters. However, the player will have their hand burned out of cards, also their Synchro monsters are the only truly powerful monsters of the archetype in raw power (the strongest non-synchro only has ''2200'' ATK whereas the Synchro monsters reach up to 2800).

to:

* DarkIsNotEvil: Blackwings are not evil. In the anime, the they are not only used by one of the Signers, they also heroic figures for children.
* FragileSpeedster[=/=]GlassCannon: The Blackwing's main strategy resolves around swarming the field and easily bringing Synchro monsters. However, the player will have their hand burned out of cards, also their Synchro monsters are the only truly powerful monsters of the archetype in raw power (the strongest non-synchro only has ''2200'' ATK whereas the Synchro monsters reach up to 2800).3000[[note]]Though, both, Kusanagi and Onimaru, can gain a massive amount of ATK during the turn they are Synchro Summoned[[/note]]).



* KatanasAreJustBetter: Silverwind the Ascendence has a katana and is the strongest Blackwing monster. It is also one of three Blackwings with a destruction effect, but Silverwind can destroy even two monsters at once.

to:

* KatanasAreJustBetter: Silverwind the Ascendence has a katana and is the strongest Blackwing monster. It is also one of three non-Assault Blackwings with a destruction effect, but Silverwind can destroy even two monsters at once.once.
** Most of the stronger Assault Blackwings carry them.


Added DiffLines:

* CaptainErsatz: Ultimaya Tzolkin is literally an evil version of the Crimson Dragon with identical appearance.


Added DiffLines:

* OneWingedAngel: While Ultimaya Tzokin already is this to the Ultimate God's initial form, Phantasmal Lord Ultimitl Bishbaalkin is the evolution to the true form itself.

Added: 726

Changed: 927

Is there an issue? Send a MessageReason:
None


The '''[[http://yugioh.wikia.com/wiki/Dark_Synchro_Monster Dark Synchro monsters]]''' were a sub-type of Synchro Monsters introduced in the ''5Ds'' anime. In opposition to normal Synchro monsters, they had a dark grey card frame as well as negative Levels aligned on the left of the card and could be summoned by substracting the levels of non-Tuner monsters from the Level of the Dark Tuner monster.

They were released in the card game as normal Synchro Monsters with most of them requiring specific materials that referenced the monsters used to summon them in the anime.

to:

The '''[[http://yugioh.wikia.com/wiki/Dark_Synchro_Monster Dark Synchro monsters]]''' Monsters]]''' were a sub-type of Synchro Monsters introduced in the ''5Ds'' ''5D's'' anime. In opposition to normal Synchro monsters, they had a dark grey card frame as well as negative (or 0) Levels aligned on the left of the card and could be summoned by substracting the levels of non-Tuner monsters from the Level of the Dark Tuner monster.

monster. With the anime and manga being over, there were only nine Dark Synchro Monsters.

In the anime, following Dark Synchro Monsters were used by following Duelists: ''Frozen Fitzgerald'' by Dick Pitt/[[DubNameChange Grady]], ''Dark Diviner'' by Tetsu Ushio/[[DubNameChange Trudge]], ''One-Hundred-Eyed Dragon'' by Kyosuke Kiryu/[[DubNameChange Kallin Kessler]], ''Zeman the Ape King'' by Demack/[[DubNameChange Devack]], ''Dark Flattop'' by Bommer/[[DubNameChange Greiger]], ''Underground Arachnid'' by Rudger/[[DubNameChange Roman]] Goodwin, and ''Moon Dragon Quilla'' by Rex Goodwin.

In the manga, Ultimaya Tzolkin and Phantasmal Lord Ultimitl Bishbaalkin are used by Rex Goodwin.

They were released in the card game as normal Synchro Monsters Monsters, with most of them requiring specific materials that referenced the monsters used to summon them in the anime.



** Ultimaya Tzolkin is this to the Crimson Dragon, even though they don't exist in the same continuity.
* GodOfEvil: Ultimaya Tzolkin and its evolution: Phantasmal Lord Ultimitl Bishbaalkin.



* NighInvulnerable: Dark Diviner cannot be destroyed by battle and Bishbalkin is immuned to destruction by card effects.
* StoneWall: Dark Flattop. It has 3000 DEF but 0 ATK.

to:

* PhysicalGod: Ultimaya Tzolkin and its evolution: Phantasmal Lord Ultimitl Bishbaalkin.
* NighInvulnerable: Dark Diviner cannot be destroyed by battle and Bishbalkin Ultimitl Bishbaalkin is immuned to destruction by card effects.
* SealedEvilInACan: In a humanoid form, Ultimaya Tzolkin was sealed and put into a deep sleep until it awakens and is then summoned by Goodwin, turning into its true form that looks exactly like the Crimson Dragon.
* StoneWall: Dark Flattop. It has 3000 DEF DEF, but 0 ATK.

Added: 3088

Changed: 1539

Is there an issue? Send a MessageReason:
None


** Skypalace Gangaridai became [=CXyz=] Skypalace Babylon. Interstingly, in the anime, Skypalace Gangaridai is used by Tobio Habara/[[DubNameChange Mayday Walker]], then his wife Umimi/[[DubNameChange Brooke]] ranks it up to its [=CXyz=] version.

to:

** Skypalace Gangaridai became [=CXyz=] Skypalace Babylon. Interstingly, Interestingly, in the anime, Skypalace Gangaridai is used by Tobio Habara/[[DubNameChange Mayday Walker]], then his wife Umimi/[[DubNameChange Brooke]] ranks it up to its [=CXyz=] version.



* EvilLaugh: Some of them have a menacing laugh in the anime.

to:

* EvilLaugh: Some of them have a menacing laugh in the anime.anime, most notably Kali Yuga.



[[folder:Dark Magicians]]

to:

[[folder:Dark Magicians]]Magician / Magician Girl]]



The Dark Magician archetype is (indirectly or directly) supported by the '''[[http://yugioh.wikia.com/wiki/Magician_Girl Magician Girl]]''' archetype, a group of six girls led by Dark Magician Girl.



!!!Tropes associated with the Dark Magician monsters:

to:

!!!Tropes associated with the Dark Magician monsters:monsters and the Magician Girls:



* BadassNormal: Not as badass as Blue-Eyes or Summoned Skull in the old days, but some of his support cards use advantage of him being a Normal Monster.



* CombinationAttack: The Spell card "Dark Burning Magic Attack" destroys all cards on the opponent's side of the field if you have both Dark Magician and Dark Magician Girl.

to:

* CastingAShadow: All of them are DARK monsters.
* CombinationAttack: The Spell card Card "Dark Burning Magic Attack" destroys all cards on the opponent's side of the field if you have both Dark Magician and Dark Magician Girl.



* EvilTwin: The alternate art version of Dark Magician's card, which resembles the sinister-looking crimson-robed version used by Pandora/Arcana in the anime, is most often perceived this way.
* {{Foil}}: To the Blue-Eyes White Dragon in terms of playstyle. Blue-Eyes decks generally consists of monsters that can get the Blue-Eyes and its variants onto the field, at which point their high ATK and cards that let them attack multiple times devastate the opponent's monsters through battle. Dark Magician decks rely on Spell and Trap cards to get the Dark Magician and its variants into play, and then protect it while using other support cards to destroy the opponent's cards through their effects. The Blue-Eyes has Level 1 Tuners it can combine with to Synchro Summon stronger versions of itself; Dark Magician has the Dark Magician Girl that it can combine with to use stronger support Spells and Traps.
* LuckBasedMission: Dark Sage is one of the very few cards in the game that (literally) requires pure luck to summon. In other words, Dark Sage must first be Special Summoned (from your hand or Deck) by Tributing 1 "Dark Magician" immediately after applying the effect of "Time Wizard" in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand.

to:

* DragonRider:
** Amulet Dragon is just Dark Magician riding Timaeus.
** Dark Magician Girl the Dragon Knight is Dark Magician Girl in a knight armor riding Timaeus.
** DubNameChange:
** Black Magician --> Dark Magician.
** Black Magician Girl --> Dark Magician Girl.
* EadibleThemeNaming: The flavor Magician Girls are named after five different flavors. [[OddNameOut Choco Magician Girl]] stands out, since she is not named after a fruit like the rest.
* EvilTwin: The alternate art version of Dark Magician's card, which resembles the sinister-looking crimson-robed version used by Pandora/Arcana in the anime, is most often perceived this way.
way.
* {{Foil}}: To the Blue-Eyes White Dragon in terms of playstyle. Blue-Eyes decks generally consists of monsters that can get the Blue-Eyes and its variants onto the field, at which point their high ATK and cards that let them attack multiple times devastate the opponent's monsters through battle. Dark Magician decks rely on Spell and Trap cards to get the Dark Magician and its his variants into play, and then protect it him while using other support cards to destroy destroy/banish the opponent's cards through their effects. The Blue-Eyes has Level 1 Tuners it can combine with to Synchro Summon stronger versions of itself; Dark Magician has the Dark Magician Girl that it he can combine with to use stronger support Spells and Traps.
Traps and he has Xyz versions of himself.
* FunWithAcronyms: The first letters in the names of the flavor Magician Girls in the order of their Levels spell "Black", a reference to the Japanese name of Dark Magician Girl: "Black Magician Girl", a Level 6 Monster.
** Level 1: '''B'''erry Magician Girl.
** Level 2: '''L'''emon Magician Girl.
** Level 3: '''A'''pple Magician Girl.
** Level 4: '''C'''hoco Magician Girl.
** Level 5: '''K'''iwi Magician Girl.
* FusionDance:
** Dark Magician + Flame Swordsman = Dark Flare Knight.
** Dark Magician + Buster Blader = Dark Paladin.
** Dark Magician + The Eye of Timaeus = Amulet Dragon.
** Dark Magician Girl + The Eye of Timaeus = Dark Magician Girl the Dragon Knight.
* LuckBasedMission: Dark Sage is one of the very few cards in the game that (literally) requires pure luck to summon. In other words, Dark Sage must first be Special Summoned (from your hand or Deck) by Tributing 1 "Dark Magician" Dark Magician immediately after applying the effect of "Time Wizard" Time Wizard in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand.



** Dark Magician Knight Must be Special Summoned with "Knight's Title" and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; destroy that target.

to:

** Dark Magician Knight Must must be Special Summoned with "Knight's Title" Knight's Title and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; destroy that target.



** Dark Flare Knight is also an example for the same reasons, but this time as a fusion of the Dark Magician & Flame Swordsman.

to:

** Dark Flare Knight is also an example for the same reasons, but this time as a fusion of the Dark Magician & and Flame Swordsman.Swordsman.
** Dark Magician Girl the Dragon Knight is Dark Magician in a knight armor riding Timaeus.



** This link is also referenced with "Dark Magician of Illusions"'s alternate way of Xyz Summoning with "Magi Magi ☆ Magician Gal".

to:

** This link is also referenced with "Dark Dark Magician of Illusions"'s Illusions's alternate way of Xyz Summoning with "Magi Magi ☆ Magician Gal".



* MythologyGag: The artwork for Dark Magic Attack is based on the final scene of the battle between the Thief King Bakura and Mahado shortly after he fuses his soul with his spirit Ka (Vol. 31 in Japanese, Millennium World Vol. 2 in the U.S.)

to:

* MythologyGag: The artwork for Dark Magic Attack is based on the final scene of the battle between the Thief King Bakura and Mahado Mahad shortly after he fuses his soul with his spirit Ka (Vol. 31 in Japanese, Millennium World Vol. 2 in the U.S.)).



* OlderAndWiser: Dark Sage is the aged version of "Dark Magician"; due to the magic of "Time Wizard", he is now over 1000 years old.
* TheRival: To Blue-Eyes White Dragon. Unfortunately, the Dark Magician is not that much successful.

to:

* OlderAndWiser: Dark Sage is the aged version of "Dark Magician"; Dark Magician; due to the magic of "Time Wizard", Time Wizard, he is now over 1000 years old.
* TheRival: To Blue-Eyes White Dragon. Unfortunately, the Dark Magician is not that much successful.successful.
* SixthRanger: While they support the archetype, Skilled Dark Magician and Dark Magician of Chaos are '''not''' Dark Magician monsters, but they are members of the Magician archetype.



** Dark Eradicator Warlock is an improved version of Dark Magician, and probably the intermedial age between Dark Magician and "Dark Sage. His control over the dark arts is so strong, he can harm his foes with any kind of spell.

to:

** Dark Eradicator Warlock is an improved version of Dark Magician, and probably the intermedial age between Dark Magician and "Dark Dark Sage. His control over the dark arts is so strong, he can harm his foes with any kind of spell.



** "Ebon Illusion Magician" is a Xyz Monster counterpart of "Dark Magician".
* YinYangBomb: Dedication Through Light and Darkness suggests that in order to become the "Dark Magician of Chaos", the "Dark Magician" must first learn to use LIGHT magic in addition to his regular DARK magic, effectively giving him the power of Chaos.

to:

** "Ebon Ebon Illusion Magician" Magician is a Xyz Monster counterpart of "Dark Magician".
Dark Magician.
* YinYangBomb: Dedication Through Light and Darkness suggests that in order to become the "Dark Dark Magician of Chaos", Chaos, the "Dark Magician" Dark Magician must first learn to use LIGHT magic in addition to his regular DARK magic, effectively giving him the power of Chaos.
Is there an issue? Send a MessageReason:
None


* UselessUsefulSpell: The base Charmers only have 500 ATK and 1500 DEF, and their effect to take control of an opponent's monster only lasts as long as they're on the field. Thus they have trouble getting mileage out of their powers, because the same attack that Flips them up to trigger their effect will probably destroy them too...until the release of the card "[[http://yugioh.wikia.com/wiki/Unpossessed Unpossessed]]".
** To elaborate, the Continuous Trap Card really helps out for both the base Charmers and Familiar-Possessed forms (by special summoning either of them in face-down defense position or attack position from the deck upon one or more of your monsters get destroyed by battle or card effect while "Unpossessed" is face-up). It helps set up the base Charmers to use their flip effects without being too worried about them getting destroyed by battle before they go off and "Familiar-Possessed" forms getting an 800 ATK buff (during damage calculation only) whenever anyone of them attacks (especially if you used their special summoning effect to special summon them with the ability to deal piercing battle damage). Sure, it can search out other [[http://yugioh.wikia.com/wiki/Special:Ask?offset=0&limit=50&q=%5B%5BClass+1%3A%3AOfficial%5D%5D+%5B%5BType%3A%3ASpellcaster%5D%5D+%5B%5BDEF%3A%3A1500%5D%5D+%5B%5BConcept%3AMain+Deck+monsters%5D%5D+%5B%5BSummoning%3A%3ACan+always+be+Special+Summoned%5D%5D&p=format%3Dbroadtable&po=%3FJapanese+name%0A%3FAttribute%0A%3FATK%0A%3FCard+type%0A%3FMonster+type%0A Spellcaster-Type monsters with 1500 DEF]] (as long as the Spellcaster you're searching out has a different Attribute from at least one of your monsters' original attribute that got destroyed, ether by battle or card effect) but it's nice to see that the Charmers have gotten an actual support card, so far.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AmbiguousGender: Whether Blue-Eyes is female or not.

Added: 1606

Changed: 532

Is there an issue? Send a MessageReason:
None


'''[[http://yugioh.wikia.com/wiki/Buster_Blader_(archetype) Buster Blader]]''' was the name of one of Yugi's monsters that was first used during the Battle City Tournament. an archetype of cards comprised of the eponymous monster and its alternate forms, most of which can be used as a counter to Dragon decks due to their ability to power up for each Dragon monster the opponent has on the field or in the graveyard. They are supported by the '''[[http://yugioh.wikia.com/wiki/Destruction_Sword Destruction Sword]]''' cards

to:

'''[[http://yugioh.wikia.com/wiki/Buster_Blader_(archetype) Buster Blader]]''' was the name of one of Yugi's monsters that was first used during the Battle City Tournament. an An archetype of cards comprised of the eponymous monster and its alternate forms, most of which can be used as a counter to Dragon decks due to their ability to power up for each Dragon monster the opponent has on the field or in the graveyard. They are supported by the '''[[http://yugioh.wikia.com/wiki/Destruction_Sword Destruction Sword]]''' cards
cards.



!!!Tropes associated with the Buster Blader and Destroyer Sword cards:

to:

!!!Tropes associated with the Buster Blader and Destroyer Sword cards:the Destruction Swords:



* AntiMagic: D/D/D Duo-Dawn King Kali Yuga can destroy all Spell and Trap Cards on the field during either player's turn.

to:

* AntiMagic: AntiMagic:
**
D/D/D Duo-Dawn King Kali Yuga can destroy all Spell and Trap Cards on the field during either player's turn.turn.
** D/D/D Cruel Dragon King Beowulf can destroy all Spell And Trap Cards in each player's Spell & Trap Zones during your Standby Phase.
* ArmorPiercingAttack: Beowulf's Continuous Effect allows every D/D monster you control to inflict Piercing Damage.



* AnAxeToGrind: D/D Proud Ogre wields a battle axe.



* {{BFS}}: Wielded by Temujin, Alexander, Caesar, Kaiser, Siegfried and Leonidas.



* CoolChair: Abyss Ragnarok and Kali Yuga sit on thrones, and they even attack while sitting on their throne. The anime features Caesar Ragnarok sitting on a throne when he is summoned, but it breaks when the summon is complete.

to:

* CoolChair: Abyss Ragnarok and Kali Yuga sit on thrones, and they even attack while sitting on their throne.thrones. The anime features Caesar Ragnarok sitting on a throne when he is summoned, but it breaks when the summon is complete.



* DarkIsNotEvil: Despite the archetype being very sinister, they are this trope, thanks to Reiji.

to:

* DarkIsNotEvil: Despite the archetype being very sinister, they are this trope, thanks to SupportingLeader Reiji.



* EvilLaugh: Some of them in the anime.

to:

* EvilLaugh: Some of them have a menacing laugh in the anime.



** TheLastOfTheseIsNotLikeTheOthers: Unlike Blue-Eyes' other expies, Hell Armageddon is a fiend, not a dragon.

to:

** TheLastOfTheseIsNotLikeTheOthers: Unlike Blue-Eyes' other expies, Hell Armageddon is a fiend, Fiend, not a dragon.Dragon. It also seemingly loses its role as a signature card.



* FusionDance: Temujin, d'Arc, and Caesar Ragnarok are all Fusion Monsters, but the latter is also a literal fusion of Wave King Caesar and Oblivion King Abyss Ragnarok, as evidenced by the name. The Fusion Materials are not very specific. Temujin and d'arc require only two D/D monsters, while Caesar Ragnarok requires two D/D/D monsters.
* HellHound: D/D Cerberus.

to:

* FusionDance: Temujin, d'Arc, Beowulf and Caesar Ragnarok are all Fusion Monsters, but the latter is also a literal fusion of Wave King Caesar and Oblivion King Abyss Ragnarok, as evidenced by the name. The Fusion Materials are not very specific. Temujin and d'arc d'Arc require only two D/D monsters, while Beowulf requires one D/D/D monster and one D/D monster, and Caesar Ragnarok requires two D/D/D monsters.
* HellHound: D/D Cerberus.Cerberus and D/D Orthros.



* MechanicalMonster: Hell Armageddon and Chaos Apocalypse. The D/D Savants count as well.
* MythologyGag: Cruel Dragon King Beowulf may be a mockery of the franchise's trend to give rival characters Dragon-Type ace cards with 3000 ATK, which was broken by Reiji Akaba. Beowulf is called a "Dragon King" but is not a Dragon-Type monster (and does not even look like one), has 3000 ATK but is not Reiji's ace monster, and is named after someone who mutually killed a dragon (and was killed by one).



* OneSteveLimit: The archetype's name is similar to the D.D. series of cards.

to:

* OneSteveLimit: The archetype's name is similar to the D.D. series of cards. This is even referenced on the artwork of D/D Recruit.



* TheSouthpaw: Cursed King Siegfried is wielding his sword with his left hand, as shown on the artwork and in the anime.



** NamedAfterSomebodyFamous: The D/D/D monsters are named after famous conquerors, rulers, and other military figures, such as Alexander the Great, Genghis Khan, and Joan of Arc. The two D/D Magical Astronomer are named after Kepler and Galileo Galilei.

to:

** NamedAfterSomebodyFamous: The D/D/D monsters are named after famous conquerors, rulers, and other military figures, such as Alexander the Great, Genghis Khan, and Joan of Arc. The two D/D Magical Astronomer Savants are named after Kepler and Galileo Galilei.historical scientists.



* WolfMan: Cruel Dragon King Beowulf is one.



** WhipItGood: Meanae, because she's a FemmeFatale

to:

** WhipItGood: Meanae, because she's a FemmeFataleFemmeFatale.



The '''[[http://yugioh.wikia.com/wiki/Dark_Synchro_Monster Dark Synchro monsters]]''' were a sub-type of Synchro Monsters introduced in the ''5Ds'' anime. In opposition to normal Synchro monsters, they had a dark grey card frame as well as negative levels aligned on the left of the card and could be summoned by substracting the levels of non-tuner monsters from the level of the Dark Tuner monster.

They were released in the card game as normal synchro monsters with most of them requiring specific materials that referenced the monsters used to summon them in the anime.

to:

The '''[[http://yugioh.wikia.com/wiki/Dark_Synchro_Monster Dark Synchro monsters]]''' were a sub-type of Synchro Monsters introduced in the ''5Ds'' anime. In opposition to normal Synchro monsters, they had a dark grey card frame as well as negative levels Levels aligned on the left of the card and could be summoned by substracting the levels of non-tuner non-Tuner monsters from the level Level of the Dark Tuner monster.

They were released in the card game as normal synchro monsters Synchro Monsters with most of them requiring specific materials that referenced the monsters used to summon them in the anime.



* AndThenJohnWasAZombie: While technically not a Zombie-type monster, Exodia Necross invokes this trope for Exodia.

to:

* AndThenJohnWasAZombie: While technically not a Zombie-type monster, Zombie-Type Monster, Exodia Necross invokes this trope for Exodia.



* DishingOutDirt: Exodd, the Master of The Guard is an EARTH Rock-Type Monster.



* MegatonPunch: Exodia Necross' Exodia Crush.

to:

* MegatonPunch: Exodia Necross' Necross's Exodia Crush.



** Emphasized with Summoned Lord Exodia, immune to all card effects and a whopping 5000 attack if all five pieces are in the graveyard.
* SealedEvilInACan: Exodia is a sealed monster which is so powerful that it's divided into five pieces.

to:

** Emphasized with Summoned Lord Exodia, immune to all card effects and a whopping 5000 attack ATK if all five pieces are in the graveyard.
* SealedEvilInACan: SealedEvilInACan:
**
Exodia is a sealed monster which is so powerful that it's divided into five pieces.pieces.
** Exxod is Exodia sealed in stone.


Added DiffLines:

* StoneWall: Exxod, Master of The Guard has 0 ATK, but 4000 DEF. That is a nod to the fact that the original five pieces of Exodia do not have offensive feasiblities on their own and, if need be, would otherwise be used to defend the player's Life Points.
Is there an issue? Send a MessageReason:
Aquarium and Dark Contracts aren't characters, but it's still worth to mention them inside the monster folders.


[[folder:Aquaactress / Aquarium]]
'''[[http://yugioh.wikia.com/wiki/Aquaactress Aquaactress]]''' is an archetype of Aqua-type monsters, supported by the '''[[http://yugioh.wikia.com/wiki/Aquarium Aquarium]]''' continuous spell cards. They are used by Ayu in the ''[[Anime/YuGiOhArcV Arc-V]]'' anime.

to:

[[folder:Aquaactress / Aquarium]]
[[folder:Aquaactress]]
'''[[http://yugioh.wikia.com/wiki/Aquaactress Aquaactress]]''' is an archetype of Aqua-type monsters, supported by the '''[[http://yugioh.wikia.com/wiki/Aquarium Aquarium]]''' continuous spell cards.Continuous Spell Cards. They are used by Ayu in the ''[[Anime/YuGiOhArcV Arc-V]]'' anime.



[[folder:D/D / D/D/D / Dark Contract]]

to:

[[folder:D/D / D/D/D / Dark Contract]]D/D/D]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DifficultButAwesome: D/D/D decks are very powerful and can easily generate massive advantages and such, but a common comment about them by most players is that they're incredibly difficult to get a hold of because of just ''how many options'' the deck has, and as such, is really hard to keep track of everything. Indeed, D/D/D decks can be played in many ways, from pure beatdown to control to everywhere in between. It has a very high learning curve because of it, but once you master it, it's truly a powerhouse to behold.
Is there an issue? Send a MessageReason:
None


** Blue-Eyes and Red-Eyes decks both rely on summoning their main monster to the field quickly, and in multiple copies when possible. However, at that point the Red-Eyes and its cards rely on inflicting large amounts of burn damage, while Blue-Eyes inflicts battle damage. Also a point of note -- Blue-Eyes' stronger forms are Synchro monsters, while Red-Eyes' stronger forms are Fusion monsters with one Xyz monster.[[note]]Blue-Eyes ''does'' have a Xyz counterpart, Legendary Dragon of White, but it's not part of the Blue-Eyes archetype and is just based on it in design.[[/note]]

to:

** Blue-Eyes and Red-Eyes decks both rely on summoning their main monster to the field quickly, and in multiple copies when possible. However, at that point the Red-Eyes and its cards rely on inflicting large amounts of burn damage, while Blue-Eyes inflicts large amounts of battle damage. damage by making multiple attacks. Also a point of note -- Blue-Eyes' stronger forms are Fusion and Synchro monsters, while Red-Eyes' stronger forms are Fusion monsters with one Xyz monster.[[note]]Blue-Eyes ''does'' have a Xyz counterpart, Legendary Dragon of White, but it's not part of the Blue-Eyes archetype and is just based on it in design.[[/note]]



** Blue-Eyes White Dragon + Blue-Eyes White Dragon + Blue-Eyes White Dragon = Blue-Eyes Ultimate Dragon.

to:

** Blue-Eyes White Dragon + Blue-Eyes White Dragon + Blue-Eyes White Dragon = Blue-Eyes Ultimate Dragon or Neo Blue-Eyes Ultimate Dragon.
Is there an issue? Send a MessageReason:
Similarly, this doesn't count anymore either, since the Blue-Eyes support and such makes the deck rather easy to use and learn, IMO.


* DifficultButAwesome: By itself? An overhyped, hopelessly-outdated, expensive clay pigeon. With Kaibaman, Maiden with Eyes of Blue, White Stone of Legend, some Normal Monster support, some Dragon support... it's the centerpiece to a surprisingly fast and powerful Deck.
Is there an issue? Send a MessageReason:
Really, Blue-Eyes doesn't count as this trope anymore. As of deleting it, it is currently the second biggest meta-deck in the OCG post banlist nuke. Even if it's an level 8 normal monster, the support to get it out on the field quickly makes it hardly impractical anymore, especially with other decks like PSY-Frames whose main monsters are high level normal monsters.


* CCGImportanceDissonance: The famous Blue-Eyes White Dragon is a 3000 ATK monster that requires two Tributes (monsters removed from the field) and has no effect; in the manga, it was powerful enough that Seto Kaiba resorted to extortion and theft to collect every last one of them, but in the TCG that ensued, it's merely an expensive target. In ''Manga/YuGiOhR'', this very point is [[LampshadeHanging brought-up-slash-paraphrased]] by Willa Mette, who claims the Blue-Eyes to merely be a decoration. Even after the archetype received new support which made it respectably effective (see LightningBruiser below), the Blue-Eyes White Dragon in and on itself remains an outdated clay pigeon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Foil}}: To both the Dark Magician and the Red-Eyes. Their rivalries in the anime and manga notwithstanding, their playstyles are both very similar, but also very different.
** Blue-Eyes decks generally consists of monsters that can get the Blue-Eyes and its variants onto the field, at which point their high ATK and cards that let them attack multiple times devastate the opponent's monsters through battle. Dark Magician decks rely on Spell and Trap cards to get the Dark Magician and its variants into play, and then protect it while using other support cards to destroy the opponent's cards through their effects. The Blue-Eyes has Level 1 Tuners it can combine with to Synchro Summon stronger versions of itself; Dark Magician has the Dark Magician Girl that it can combine with to use stronger support Spells and Traps.
** Blue-Eyes and Red-Eyes decks both rely on summoning their main monster to the field quickly, and in multiple copies when possible. However, at that point the Red-Eyes and its cards rely on inflicting large amounts of burn damage, while Blue-Eyes inflicts battle damage. Also a point of note -- Blue-Eyes' stronger forms are Synchro monsters, while Red-Eyes' stronger forms are Fusion monsters with one Xyz monster.[[note]]Blue-Eyes ''does'' have a Xyz counterpart, Legendary Dragon of White, but it's not part of the Blue-Eyes archetype and is just based on it in design.[[/note]]


Added DiffLines:

* {{Foil}}: To the Blue-Eyes White Dragon in terms of playstyle. Blue-Eyes decks generally consists of monsters that can get the Blue-Eyes and its variants onto the field, at which point their high ATK and cards that let them attack multiple times devastate the opponent's monsters through battle. Dark Magician decks rely on Spell and Trap cards to get the Dark Magician and its variants into play, and then protect it while using other support cards to destroy the opponent's cards through their effects. The Blue-Eyes has Level 1 Tuners it can combine with to Synchro Summon stronger versions of itself; Dark Magician has the Dark Magician Girl that it can combine with to use stronger support Spells and Traps.

Top