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Added example(s), Alphabetizing example(s)


* CharacterDevelopment: She spends the first half of the game incredibly cold and irritable to anyone who isn't ''immediately'' willing to help her find the Overseer songs, and this anger initially gets exacerbated when the Bard tags along with her. Their infectious happiness, their tendency to make friends without batting an eye, to go off on seemingly unneccessary "sidequests" ''and'' finding the songs anyway fuels feelings of self-doubt and uselessness in her. After [[spoiler:the Bard has their HeroicBSOD at the hands of Audrey]], they come to a mutual understanding over their feelings, realizing the two of them have more in common than she thought. This leads to Miriam being more receptive to doing "side quests" with the Bard, and this involvement grows with her increasing willingness to be more open about herself and her feelings, bonding with the Bard at moments like The Crater club in Mohabumi and the beginning of Act 7 [[spoiler:after their seperation for the entirety of Act 6 thanks to her taking a debilitating hit from Audrey]].



* GlowingEyesOfDoom: Before they all reveal themselves, their eyes glow. [[spoiler:When they become corrupted, their eyes still remain glowing.]]



* FisherKing: The realm of each overseer is shaped by their own mind, with each world having appropriate aesthetics to match (Orderscape takes the form of [[EternalEngine a gigantic factory]], Chaoscape evokes UnderTheSea, etc). This also applies in part to any person who enters the spirit world, as it warps around each person's mind alongside the overseer's and forms different layouts depending on that person, like platforming puzzles for the Bard [[spoiler:or ([[AmbiguousSituation implicitly]]) monsters to get in the way of Audrey]]. The shifting nature of these spaces makes it impossible for anyone to find each other except at the overseer's castle, which acts as a "center" to every Spirit-scape.



* GlowingEyesOfDoom: Before they all reveal themselves, their eyes glow. [[spoiler:When they become corrupted, their eyes still remain glowing.]]
* LayeredWorld: The Spirit world as a whole is stated to permeate the physical world, as the two are linked and [[spoiler:the destruction of the Spirit world spells doom for the entire world]]. Nexus points are places where the line between the two worlds blurs, allowing travel between the two with the appropriate song.



* {{Wingdinglish}}: What the Spirit language looks and sounds like to anyone that doesn't understand it.



* GivingUpTheGhost: PlayedWith; Hala herself doesn't do this as she's already dead, but her being bound to the Bard's body lets her do this trope using theirs instead, which causes them great discomfort and even knocks them unconsious after meeting Rulle's King in particular.
* OurGhostsAreDifferent: Her form initially looks similar to the ghosts seen in Act 1[[note]]which [[DVDCommentary the hidden dev commentary]] states was intentional as a CallBack to said ghosts and their gameplay[[/note]], but she goes silent after entering the Bard's body and doesn't speak until after delivering her message to the king of Rulle. When she reveals herself, her appearance looks more human-like, she appears behind the Bard in reflections and her voice can be overheard by others.




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* UnfinishedBusiness: [[spoiler:She died running away from Chaandesh to convince the king of Rulle to put an end to the war that's plagued the two kingdoms for generations. Her spirit remained in the Frontier Inn and haunted it for an unknown length of time until the Bard found her and took her message to bring to Rulle's king. After the Bard brings her to both him and the queen of Chaandesh, she passes on and isn't seen again.]]

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Realized that For Want Of A Nail has to do with different outcomes from parallel timelines which doesn't fit here. Took that into an expanded Small Role Big Impact entry instead.


* ForWantOfANail: As Hala speaks to Amaris in Mohabumi, [[spoiler:she reveals that she died at the hands of this abomination, which only fuelled the flames between the warring Chaandesh and Rulle as the former was led to believe that the latter kidnapped her]].



* SmallRoleBigImpact: They only get two scenes where they directly impede the Bard's progress, and they're taken care of before long. [[spoiler:However, their minor appearances paint a dark picture of whatever's happening offscreen, from their ''[[AttackOfThe50FootWhatever giant]]'' corpses at the gate of Xiatian, to the conversation with the Delphi band outside the Crater revealing how monsters similar to them started terrorizing Delphi.]]

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* SmallRoleBigImpact: They only get two scenes where they directly Despite appearing to impede the Bard's progress, and they're taken care of before long. [[spoiler:However, Bard two times in the whole game, their minor appearances presence in later scenes paint a dark picture of whatever's what's happening offscreen, from their offscreen:
** Arriving at Xiatian has several corpses of
''[[AttackOfThe50FootWhatever giant]]'' corpses monsters littering the path to the city wall, each of which have claws similar to the newborn one fought alongside the Spell Squad. Part of the city wall has a big hole torn through it, meaning the monsters would've done even more damage had Audrey not been there to fight them. This implies the monsters are not only capable of growing to incredible sizes if left unchecked, but are also much more powerful than their encounters with the Bard would suggest. [[spoiler:There's also the fact that after the spirit world section at the gate end of Xiatian, to Act 5, the conversation Bard and Miriam emerge to find the Sky Temple nearly demolished by more giant-sized monsters. They've already been killed, though unlike at Xiatian [[NothingIsScarier no-one gives any mention of what happened, who fought them or how they were defeated.]]]]
** Speaking
with the Delphi band outside the Crater revealing how in Mohabumi has them mention that monsters similar to them started terrorizing Delphi.]]appearing shortly after the Bard left the town, and their description has the Bard mention that that they've "seen those kinds of monsters". The Bard also mentions this to Miriam, saying that there's monsters in Delphi "just like here". This reinforces the fact that the witches of Chaandesh are ''not'' to blame for the monsters' creation like Rulle fears, as well as [[spoiler:how the monsters are [[AmbiguousSituation (possibly)]] appearing throughout the world wherever an Overseer was killed]].
** As Hala speaks to Amaris, [[spoiler:she reveals that she died at the hands of this abomination, which only fuelled the flames between the warring Chaandesh and Rulle as the former was led to believe that the latter kidnapped her]].
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Does Not Like Shoes has been renamed and redefined to focus on characters that explicitly or implicitly state a preference for going barefoot. Removing misuse


* DoesNotLikeShoes: She is barefoot, though it's not very noticeable.
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* CorruptedCharacterCopy: To [[Franchise/TheLegendOfZelda Link]]; both are TheHero who carry [[CoolSword a legendary sword]] to fight against the source of evil in their worlds, and who are uplifted from humble beginnings into the position of TheChosenOne. What Audrey ''lacks'' in comparison to Link, however, is that Link is a HumbleHero through and through, whereas Audrey pursues her goals for glory and admiration as she loathed being "a nobody" before becoming the hero. This makes it so that the kind of determination that would serve Link in spades as he saves the world causes Audrey to be a massive ''threat'' to the world. The reveal that her actions were meant to MercyKill the world instead of save it means little to her, pursuing her goals even in the face of ''causing'' the end of everything. Even Audrey's sword bears a close resemblance to the Master Sword: they both have outward facing hilts with yellow gems embedded in the center, albeit with the Master Sword's hilt being blue and Audrey's being a reddish-pink.
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Added some tropes to the Overseer folder

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* AmbiguousSituation: What ''is'' the purple symbol, and what does it represent? While all the symbols of the Spirit language (and by extension the [[CosmicKeystone Earthsong]]) have specific concepts and Overseers assigned to them either explicitly or through RuleOfSymbolism, the purple symbol has no Overseer associated with it, nor does it get mentioned by the game at all. The only indications it even exists is its proximity to all the other symbols, being used in the Act 7 title card, and being seen in the background of the conversation with Dream King in Act 1. The only thing that ''could be'' set in stone for it is the name of Nightmare, being the opposite to Dream on the wheel and [[spoiler:being the moniker of the fully corrupted Dream King]], and even then it has a few other widely discussed names such as "Storm" or "[[PowerOfTheVoid Void]]". [[note]][[WordOfGod Greg]] has stated [[https://wandersong.tumblr.com/post/689451572345913344/hey-i-finished-playing-this-game-recently-and in this official Tumblr post]] that the purple symbol could be interpreted as a full representation of TheEndOfTheWorldAsWeKnowIt and destruction, as a {{Foil}} to Dreams representing the power to create things that don't exist and life itself. Though he also often mentions that [[ShrugOfGod there are no strict canon interpretations of the symbol]] and that people are free to come up with whatever interpretation they want.[[/note]]


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* AnthropomorphicPersonification: Alongside each of the Overseers having their own AnimalMotifs, they're also considered to be living embodiments of the concepts they represent, such as the Queen of Winds being one for freedom and independence. At least until [[spoiler:[[TheCorruption the discord of the world]] starts taking over, which causes the Overseers to embody the ''opposite'' traits of their symbol even in the earliest stages of their corruption.]] This is [[{{Foreshadowing}} foreshadowed]] early on through the conversation between the Bard and [[spoiler:the Queen of Winds, where she is very indecisive on giving her Earthsong piece to the Bard before suddenly giving into their demands despite them being not very assertive about it. There's also afterwards when their fairy expresses their frustration at how the Queen is keeping them inside the castle more often and how she's ''supposed'' to embody freedom, mentioning that "whatever she is now isn't that anymore."]]


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* DeathOfPersonality: Played with through the later parts of the story. [[spoiler:It's mentioned that an Overseer's wellbeing is tied to the state of the world, and when they become overtaken by TheCorruption, there is no way to fix them and they have to be physically killed, as they end up becoming a monster with no semblance of what they were before. The concepts they embody, the protection they provide, their personalities, all of them decay to nothing. Giving up their piece of the Earthsong rapidly accelerates this process, and the Dream King outright refers to it as "basically another way for me to die."]]
** This starts to become subverted at [[spoiler:the climax of Act 6, where the Bard is told that the King of Hearts loved music before he turned into a beast and they may be able to be saved if the Bard sings to them. Sure enough, the fight sees them slowly revert from their corrupted form, shrinking to the size of a small dog and being pacified enough for the Bard to talk to them. [[HopeSpot It starts to look like the Overseer is able to be cured after all]] before Audrey deals the finishing blow, killing the Overseer before they had a chance to fully recover. Whether all the Overseers are capable of being cured in the same way or whether the King of Hearts was able to make a full recovery had they not been killed are both kept ambiguous.]]


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* {{Foil}}: The concepts of every symbol on the wheel are the foils to those on the opposite side, such as OrderVersusChaos and SolarAndLunar.

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Expanding upon Eya's folder


[[folder: Eya ('''UNMARKED SPOILERS''')]]
!! Eta
The goddess Eya, the one who has selected Audrey to destroy the world.

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[[folder: Eya [[folder:Eya ('''UNMARKED SPOILERS''')]]
!! Eta
Eya
->''"There have been countless universes before ours... And there will be countless after. It is sad that we are here to witness '''The End...''' But it also marks a new beginning for another universe. This is Eya's way. It is her design. Who are we to intervene with that?"''
-->--'''Bhami'''
The goddess Eya, the one true deity that created the universe by singing a magical song, and who has selected Audrey sought out a ChosenOne to destroy the world.it.



* EternalRecurrence: She is the catalyst for the cycle of creation. She creates the universe by singing her MagicMusic, the universe grows old and discordant, and she sends out her angel as TheChooserOfTheOne to find a hero willing to put the universe to an end. From there, Eya sings another song of creation to replace the old universe and the cycle repeats.



* TheGhost: She is not seen at all.
* OmnicidalManiac: She selected Audrey Redheart to slay the Overseers, which will reset the world.

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* TheGhost: She is not seen at all.
all, leaving any communication with the people of the world to the Overseers or her angel.
* MagicMusic: The source of all the magic throughout the world, even as the magic evolved beyond the need for music.
* TheMaker: The creator of the universe and everything within it, including the Earth that the Bard calls home.
* OmnicidalManiac: She selected Audrey Redheart to slay the Overseers, which will reset the world. [[DownplayedTrope Granted]], given what's implied to happen if the corrupting Overseers are ignored, this may come as more of a MercyKill if anything, and Eya's [[BlueAndOrangeMorality thoughts on the matter]] (whether or not she feels regret over killing off an entire world of people, for instance) are never mentioned.

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!Overseers

[[folder:General Tropes]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wandersongoverseers.png]]
[[caption-width-right:350:The symbols of the Overseers[[note]]Clockwise from top: Order, Sun, Dream, Wind, Chaos, Moon, Nightmare[[AmbiguousSituation (?)]], Heart[[/note]]]]
Seven beings that embody the elements of reality, and who watch over their respective regions of the Earth from the esoteric Spirit World.

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!Overseers

[[folder:General Tropes]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wandersongoverseers.png]]
[[caption-width-right:350:The symbols of
[[folder: Eya ('''UNMARKED SPOILERS''')]]
!! Eta
The goddess Eya,
the Overseers[[note]]Clockwise from top: Order, Sun, Dream, Wind, Chaos, Moon, Nightmare[[AmbiguousSituation (?)]], Heart[[/note]]]]
Seven beings that embody
one who has selected Audrey to destroy the elements of reality, and who watch over their respective regions of the Earth from the esoteric Spirit World.world.



* AnimalMotifs: All the Overseers and their fairy companions are magical animals. This includes Order, because as the Order Overseer points out, humans are a type of animal.
* BarrierMaiden: The Overseers [[DownplayedTrope downplay]] this with their respective vigil over the different regions of reality near their Nexus Points. Act 1's mayor refers to the Dream King (Langtree's Overseer) as the "spirit protector" of the town, and mentions how Ruby used to sing the Overseer song near the Tree of Slumber (Langtree's Nexus Point) "all the time". However, it's not specifically elaborated what each Overseer protects their native region ''from'' besides general grievances and minor situations like Langtree's ghost problem at the start of Act 1.
** [[spoiler:Played straight in regards to [[RuleOfSeven the seven Overseers]] as a whole. They are the pillars that keep the universe in existence, and their deaths cause discord to take over. The less of them there are, the more adverse effects are applied to reality (mindless and violent monsters begin rampaging, [[TheCorruption the remaining Overseers becoming monsters themselves]] and sometimes [[MookMaker spawning even more monsters]], and [[MergedReality the Spirit World collapsing into the material world]]) until all seven of them die, at which point is [[TheEndOfTheWorldAsWeKnowIt the end of everything.]]]]
* TheCorruption: [[spoiler:When the Overseers give up their part of the Earthsong, they start to "decay" and die, and create monsters.]]
* GlowingEyesOfDoom: Before they all reveal themselves, their eyes glow. [[spoiler:When they become corrupted, their eyes still remain glowing.]]
* FairyCompanion: All of the Overseers have one of these accompanying them, which is a tiny winged figure of the same species. [[spoiler:They exist to become the Overseers of the next universe after the old ones all die.]]
* TalkingAnimal: All the Overseers and their fairy companions take the form of magical talking animals. This technically includes the Order Overseer and fairy, because as the Order Overseer points out, humans are a type of animal.
* WeHardlyKnewYe: [[spoiler:Other than The Dream King, most of the overseers are unceremoniously killed by Audrey throughout the story]].

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* AnimalMotifs: All *GreaterScopeVillain: She is the Overseers and their fairy companions are magical animals. This includes Order, because as the Order Overseer points out, humans are a type of animal.
* BarrierMaiden: The Overseers [[DownplayedTrope downplay]] this with their respective vigil over the different regions of reality near their Nexus Points. Act 1's mayor refers to the Dream King (Langtree's Overseer) as the "spirit protector" of the town, and mentions how Ruby used to sing the Overseer song near the Tree of Slumber (Langtree's Nexus Point) "all the time". However, it's not specifically elaborated what each Overseer protects their native region ''from'' besides general grievances and minor situations like Langtree's ghost problem at the start of Act 1.
** [[spoiler:Played straight in regards to [[RuleOfSeven the seven Overseers]] as a whole. They are the pillars that keep the universe in existence, and their deaths cause discord to take over. The less of them there are, the more adverse effects are applied to reality (mindless and violent monsters begin rampaging, [[TheCorruption the remaining Overseers becoming monsters themselves]] and sometimes [[MookMaker spawning even more monsters]], and [[MergedReality the Spirit World collapsing into the material world]]) until all seven of them die, at which point is [[TheEndOfTheWorldAsWeKnowIt the end of everything.]]]]
* TheCorruption: [[spoiler:When the Overseers give up their part of the Earthsong, they start to "decay" and die, and create monsters.]]
* GlowingEyesOfDoom: Before they all reveal themselves, their eyes glow. [[spoiler:When they become corrupted, their eyes still remain glowing.]]
* FairyCompanion: All of the Overseers have
one of these accompanying them, which is a tiny winged figure of the same species. [[spoiler:They exist to become the Overseers of the next universe after the old ones all die.]]
* TalkingAnimal: All the Overseers and their fairy companions take the form of magical talking animals. This technically includes the Order Overseer and fairy, because as the Order Overseer points out, humans are a type of animal.
* WeHardlyKnewYe: [[spoiler:Other than The Dream King, most of the overseers are unceremoniously killed by
who ordered Audrey throughout to kill the story]].Overseers, but is never confronted directly or even seen.
*KarmaHoudini: Eya is never confronted at all, even after her plan to end the world fails.
*TheGhost: She is not seen at all.
*OmnicidalManiac: She selected Audrey Redheart to slay the Overseers, which will reset the world.



[[folder:Dreams]]
!!The Dream King
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/wandersongdreamking.png]]
[[caption-width-right:250:''Being awake is not my thing...'']]
The Overseer of Langtree.

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[[folder:Dreams]]
!!The Dream King
[[quoteright:250:https://static.
!Overseers

[[folder:General Tropes]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/wandersongdreamking.org/pmwiki/pub/images/wandersongoverseers.png]]
[[caption-width-right:250:''Being awake is not my thing...'']]
The Overseer
[[caption-width-right:350:The symbols of Langtree.the Overseers[[note]]Clockwise from top: Order, Sun, Dream, Wind, Chaos, Moon, Nightmare[[AmbiguousSituation (?)]], Heart[[/note]]]]
Seven beings that embody the elements of reality, and who watch over their respective regions of the Earth from the esoteric Spirit World.


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* AnimalMotifs: All the Overseers and their fairy companions are magical animals. This includes Order, because as the Order Overseer points out, humans are a type of animal.
* BarrierMaiden: The Overseers [[DownplayedTrope downplay]] this with their respective vigil over the different regions of reality near their Nexus Points. Act 1's mayor refers to the Dream King (Langtree's Overseer) as the "spirit protector" of the town, and mentions how Ruby used to sing the Overseer song near the Tree of Slumber (Langtree's Nexus Point) "all the time". However, it's not specifically elaborated what each Overseer protects their native region ''from'' besides general grievances and minor situations like Langtree's ghost problem at the start of Act 1.
** [[spoiler:Played straight in regards to [[RuleOfSeven the seven Overseers]] as a whole. They are the pillars that keep the universe in existence, and their deaths cause discord to take over. The less of them there are, the more adverse effects are applied to reality (mindless and violent monsters begin rampaging, [[TheCorruption the remaining Overseers becoming monsters themselves]] and sometimes [[MookMaker spawning even more monsters]], and [[MergedReality the Spirit World collapsing into the material world]]) until all seven of them die, at which point is [[TheEndOfTheWorldAsWeKnowIt the end of everything.]]]]
* TheCorruption: [[spoiler:When the Overseers give up their part of the Earthsong, they start to "decay" and die, and create monsters.]]
* GlowingEyesOfDoom: Before they all reveal themselves, their eyes glow. [[spoiler:When they become corrupted, their eyes still remain glowing.]]
* FairyCompanion: All of the Overseers have one of these accompanying them, which is a tiny winged figure of the same species. [[spoiler:They exist to become the Overseers of the next universe after the old ones all die.]]
* TalkingAnimal: All the Overseers and their fairy companions take the form of magical talking animals. This technically includes the Order Overseer and fairy, because as the Order Overseer points out, humans are a type of animal.
* WeHardlyKnewYe: [[spoiler:Other than The Dream King, most of the overseers are unceremoniously killed by Audrey throughout the story]].
[[/folder]]

[[folder:Dreams]]
!!The Dream King
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/wandersongdreamking.png]]
[[caption-width-right:250:''Being awake is not my thing...'']]
The Overseer of Langtree.
----

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* KnightTemplar: She claims she's killing the Overseers for the good of the world as a whole, but it is slowly revealed that she only cares about her own image to the public, and is completely willing to destroy the world and kill everyone in it if it means she gets praised by Eya.



* NotSoWellIntentionedExtremist: She claims she's killing the Overseers for the good of the world as a whole, but it is slowly revealed that she only cares about her own image to the public, and is completely willing to destroy the world and kill everyone in it if it means she gets praised by Eya.



* VileVillainSaccharineShow: The game starts out very lighthearted and has a sense of optimism throughout, but Audrey is a sinister OmnicidalManiac and KnightTemplar who is played fully seriously. Her appearance in Act 3 marks a turning point for the game from a relatively cheery tale to one not afraid to include darker themes and elements throughout.

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* VileVillainSaccharineShow: The game starts out very lighthearted and has a sense of optimism throughout, but Audrey is a sinister OmnicidalManiac and KnightTemplar who is played fully seriously. Her appearance in Act 3 marks a turning point for the game from a relatively cheery tale to one not afraid to include darker themes and elements throughout.

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TheHero, ordained by Eya herself to "rid the world of evil". Unfortunately
so for the Bard and Miriam, as she does not get along with them at all. She is a hotheaded, violent, arrogant glory-seeker who wants to kill the Overseers, believing them to be the source of corruption plaguing the world. This puts her in conflict with the Bard's pacifistic methods and cheery outlook, as well as with Miriam. Despite this, she is occasionally willing to put aside their rivalry and work with them to accomplish their mutual goals.\\

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TheHero, ordained by Eya herself to "rid the world of evil". Unfortunately
Unfortunately so for the Bard and Miriam, as she does not get along with them at all. She is a hotheaded, violent, arrogant glory-seeker who wants to kill the Overseers, believing them to be the source of corruption plaguing the world. This puts her in conflict with the Bard's pacifistic methods and cheery outlook, as well as with Miriam. Despite this, she is occasionally willing to put aside their rivalry and work with them to accomplish their mutual goals.\\
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Removed uses of the word "psychotic" to mean "violent" - it just means "experiencing psychosis".


However, underneath her image of heroism lies a truly violent, psychotic personality that gradually surfaces throughout the game. As it turns out, Audrey has been chosen to destroy the world rather than save it, and is fully committed to that goal, regardless of the innocents she kills in the process of fulfilling her sacred mission.

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However, underneath her image of heroism lies a truly violent, psychotic violent and cruel personality that gradually surfaces throughout the game. As it turns out, Audrey has been chosen to destroy the world rather than save it, and is fully committed to that goal, regardless of the innocents she kills in the process of fulfilling her sacred mission.



* EvilHero: She is the Hero chosen by the goddess Eya, but is an arrogant and psychotic {{Narcissist}} who was specifically chosen to destroy the world rather than save it.

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* EvilHero: She is the Hero chosen by the goddess Eya, but is an arrogant and psychotic violent {{Narcissist}} who was specifically chosen to destroy the world rather than save it.
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None


* WhatHappenedToTheMouse: Nothing is seen of her after she deals the killing blow to the last Overseer. None of the NPCs in the PlayableEpilogue knows where she is and one even assumes she simply went into hiding to live a simpler life. Not much else is said about her ultimate fate.

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* WhatHappenedToTheMouse: Nothing is seen of her after she deals the killing blow to the last Overseer. None of the NPCs [=NPCs=] in the PlayableEpilogue knows where she is and one even assumes she simply went into hiding to live a simpler life. Not Other than that, not much else is said or known about her ultimate fate.
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None


* WhatHappenedToTheMouse: Nothing is seen of her after she deals the killing blow to the last Overseer.

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* WhatHappenedToTheMouse: Nothing is seen of her after she deals the killing blow to the last Overseer. None of the NPCs in the PlayableEpilogue knows where she is and one even assumes she simply went into hiding to live a simpler life. Not much else is said about her ultimate fate.

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