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[[caption-width-right:974:[[labelnote:Click here to see him at 100%]]https://static.tvtropes.org/pmwiki/pub/images/mob100.jpg[[/labelnote]]]]
[[caption-width-right:974:[[labelnote:Click here to see '''???''']]https://static.tvtropes.org/pmwiki/pub/images/shigeo_7.jpg[[/labelnote]]]]
[-Player: @/{{Enirboreh}}-]\\

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[[caption-width-right:974:'''''"I knew that I would be needed after all."''''' ]]
[-Player: @/{{Enirboreh}}-]\\@/{{Enirboreh}}-]\\\

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[[caption-width-right:974: ''"I don't really get it."'']]

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[[caption-width-right:974:[[labelnote:Click here to see '''???''']]https://static.tvtropes.org/pmwiki/pub/images/shigeo_7.jpg[[/labelnote]]]]
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* FullContactMagic: A good sign Mob is losing control of himself is when he stops letting the PowersDotheFighting and gets up close and personal.

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* FullContactMagic: A good sign Mob is losing control of himself is when he stops letting the PowersDotheFighting PowersDoTheFighting and gets up close and personal.

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[[quoteright:974:https://static.tvtropes.org/pmwiki/pub/images/mob_72.jpg]]
[[caption-width-right:974: ''"I don't really get it."'']]



* AfraidofTheirOwnStrength: After his first ???% explosion, Mob stopped viewing his powers as a neat trick that lost their novelty and started seeing them as outright monstrous.

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* AfraidofTheirOwnStrength: After his first ???% '''???''' explosion, Mob stopped viewing his powers as a neat trick that lost their novelty and started seeing them as outright monstrous.

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[[folder: Shigeo "Mob" Kageyama]]
[-Player: @/{{Enirboreh}}-]\\
[-Parent Franchise: ''Webcomic/MobPsycho100''-]

A 14-year-old boy with psychic powers intrinsically linked to his emotions. Extreme stress or emotional turmoil can cause his psychic powers to act haywire, or charge them to world-shattering effects. Because of this, he tries to keep his emotions under control, and he has adopted a personal philosophy of never using his powers to achieve an advantage over other people. Socially awkward and possessing an expressionless face, Mob would prefer a simpler life of honest hard work than being a demon-fighting hero, but his good-willed nature means that he often can't resist the call to help others who genuinely need it. His plain demeanour and monotonous voice often cause him to be overlooked at first by others, but his inability to prevent his tumultuous emotions from eventually leaking out and going wild usually grants him some unwanted notice once he reaches his limits.
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* AfraidofTheirOwnStrength: After his first ???% explosion, Mob stopped viewing his powers as a neat trick that lost their novelty and started seeing them as outright monstrous.
* AlternateCharacterReading: The characters in his given name, Shigeo (茂夫), can also be read as "Mobu", hence his nickname.
* AnimeHair: His hair is normally an ordinary-looking bowl cut, but it becomes wild and spiky at 100% power. Justified in that it seems to be his own power aura lifting his hair.
* AngstNuke: Thanks to his volatile powers, his emotional explosions are often very literal.
* AstralProjection: Has the ability to psychically project his soul from his body, allowing him to act like a ghost and even enter other people's bodies. This leaves his own body lifeless and vulnerable, however.
* AthleticallyChallenged: Due to relying one his psychic powers, he is very physically weak. He's working to rectify this, but it's taking a lot of time and effort to develop himself towards a level of fitness appropriate for his age.
* AxCrazy: Mob at least ''appears'' to be fairly stoic under normal circumstances. When he ''does'' go off emotionally, he is often surprisingly conscious of the people around him, reserving the force of his explosions for whoever or ''whatever'' has actually set them off. In some cases, however, he ''isn't'' in control: most prominently in regards to '''???''', who is no longer definable as the Mob we know.
* BerserkButton: Anything that threatens his happiness causes '''???''' to rear its ugly head eventually.
* BewareTheNiceOnes: He's as humble and gentle as anyone can be right up until he hits the end of his CatastrophicCountdown.
* BookDumb: Despite his phenomenal psychic powers, none of it helps Mob with his tuition or ability to understand more academic concepts.
* BrokenAce: He could easily become one of the most powerful psychics in the world if he focused on his powers, but he doesn't really enjoy using ''any'' of that power, and would happily trade it for the ability to read the room, be more book smart, or be better at talking to girls. He constantly represses his emotions out of fear of causing a catastrophe, and suffers from trauma related to that very event occurring during his youth.
* BrutalHonesty: While kind and soft-spoken, he also voices his opinions very bluntly and doesn't try to spare feelings if he has a bone to pick with someone. This gets more exaggerated when he's at 100%, especially Rage or Animosity.
* CatastrophicCountdown: When Mob experiences spikes in his emotions, it is represented by a numbered percentage going from 0% to 100% in his posts. Depending on the emotion that tips the scales, however, it's not always catastrophic.
* {{Chuunibyou}}: Inverted; he legitimately has incredible strong Psychic Powers, but he doesn't see them as a big deal, both because of his desire to improve in more mundane areas of life (like physical fitness and social interactions) and because he's internalized the philosophy that having powers doesn't automatically make him better or more special than everyone else.
* CreepyChild: While he is one of the nicest kids you'll ever meet, when his power lashes out, he turns into a horrifying force of psychic power in the body of a child. It doesn't help that even when he is genuinely enraged, he doesn't entirely lose his quiet and polite demeanor, which leads to cold and hate-filled TranquilFury far more eerie and disquieting than any screaming fit of rage would be.
* CrouchingMoronHiddenBadass: [[DownplayedTrope Downplayed]]. Mob is by no means a moron, but he isn't an excellent student and can be quite naive and unskilled when it comes to social situations despite being quite mature for his age. However, he has very strong psychic abilities that can turn the tide of a fight if they're released.
* DelicateAndSickly: He has chronic anemia and often passes out during strenuous physical activity. As his fitness improves, however, this is affecting him less and less, though his psychic powers also sometimes cause him to black out from excess stress on his body and mind.
* DullSurprise: Unless he's at 100%, his minimal facial expressions tend towards this. He tends to have limited emotional expression in everyday life, too.
* EmotionalPowers: The more stressed Mob becomes, the closer his explosion counter gets towards 100%. His powers are completely tied to his emotions, and in fact seemed to be fuelled by or even ''formed'' by his emotions at the time.
* EmotionSuppression: The original cause of how he came to be as deadpan and emotionally flat as he is, shackling his feelings after his little brother got caught in the blast zone of the first ever '''???''' emergence.
* TheEmpath: He's able to feel the emotional content of the spiritual energy he absorbs (which some opponents, such as evil spirits or other psychics, freely throw at him during their assaults). Of course, since his regular social and mood-reading skills are rather subpar, this often leads to him cluelessly commenting on their deepest insecurities mid-battle.
* EnergyAbsorption: His '''???''' persona has the ability to absorb and redirect energy to an unknown extent. Some 100% states also grant Mob limited access to his power, but otherwise he doesn't even know how to harness it willingly yet.
* ForgettableCharacter: Mob lacks presence so much that he is often overlooked even by his allies, even to the extent that they'll forget he's even there sometimes. This changes significantly while he's in a 100% state, however.
* TheFettered: Thanks to some choice words his mentor gave him when he was younger, Mob has been able to hold back on his psychic abilities responsibly and reasonably maturely. It comes around to seeing his powers as "knives"—he shouldn't be pointing them at anybody for no good reason. This also extends to his emotional repression, as if he ever truly lets himself go, he could become dangerous to everyone around him.
* FullContactMagic: A good sign Mob is losing control of himself is when he stops letting the PowersDotheFighting and gets up close and personal.
* AGodIAmNot: Mob's mentor instilled in him the philosophy that being an esper doesn't make him better than other people, and as a result Mob tends to deflect all praise that could be put towards his psychic powers. His '''???''' persona contrastingly ''hasn't'' internalised this philosophy.
* GreenThumb: Has learned to infuse his psychic energy into plantlife in order to manipulate how it grows, even to the point of weaponising plants if need be. He still respects plants as a precious form of life, however, so it's not his first instinct.
* HeroicNeutral: Since Mob doesn't perceive himself as being particularly heroic or above anyone else, he has repeatedly dismissed the CallToAdventure in his past because he'd rather work at keeping his PsychoactivePowers from running wild. Now that he's joined Team B, however, he's starting to accept that these kinds of adventures are inevitable around them, and he wants to at least try helping people if he ends up having to use his powers anyway.
* HumanoidAbomination: Under the influence of his '''???''' persona, Mob effectively becomes this with the full release of his raw psychic power. This is further cemented with the fact that '''???''' has a separate consciousness of its own that is dedicated to Mob's well-being and happiness, since it only manifests when he's knocked out while in danger or heavily injured to the point of potential death. In either case, '''???''' takes the wheel in his stead for the duration that he's indisposed, and may even lock Mob away into his own subconscious to protect him while '''???''' goes on a rampage outside of his control.
* IJustWantToBeNormal: Though he willingly uses his powers to exorcise evil spirits or help people out who need it, Mob doesn't really see the big deal in being a psychic, since he hasn't really developed any other crucial skills needed to be a well-rounded person outside of his powers. In this sense, he envies people with balanced and happy lives even if they lack any special powers of their own.
* IJustWantToHaveFriends: Aside from wanting to be normal, Mob's biggest goal in life is to be able to connect with other people.
* KubrickStare: Mob's default expression. Becomes a DeathGlare when he actually means it.
* MartialPacifist: Hates fighting other humans, and will avoid it when at all possible; but push him too far or exhaust his other options, and he will show just how dangerous his powers can be.
* MeaningfulName:
** His nickname, "Mob" (モブ), is derived from "Mob Character," a Japanese term for a background character or NPC. Shigeo has a rather plain appearance befitting of such a character and tends to have a minimal sense of presence, suppressing his emotions and trying to live like a common person despite being placed in situations where he cannot afford to be. It doubles also as an AlternateCharacterReading, as his given name Shigeo (茂夫) can be read as "Mobu."
** His surname can also be seen as meaningful. "Kageyama" literally translates to "shadow mountain," which could be a reference to how his psychic "shadow" in the spiritual world is like a mountain in scale when unsuppressed.
** The first character in Mob's given name, 茂, means 'to grow lushly' or 'to be in full leaf', which befits his ability to manipulate plants.
* MyGodWhatHaveIDone Mob and his little brother Ritsu were once mugged by high-schoolers, who knocked Mob unconscious by shoving him into a wall. When Mob woke up, all of them, including Ritsu, were heavily injured. This is what caused him to start rejecting his powers and later meet his mentor Reigen for guidance.
* NiceGuy: Very kind and forgiving. He carried Ilulu's shopping without complaint despite finding it tedious, tried to talk down a potential fight in a tavern before it even happened, and once he finally exploded, immediately broke down crying in shame over causing a scene and scaring some of his allies.
* NoSenseOfHumor: His suppressed emotions and inability to read the room often cause him to misinterpret or just ''miss'' jokes entirely.
* PersonOfMassDestruction: If Mob's psychic powers flare up, there might be some collateral battle damage, but if '''???''' shows up, it gets far, ''far'' worse.
* PowerIncontinence: While unconscious, Mob's power becomes incomprehensible, and completely out of control. Thankfully, this doesn't seem to apply when he's only asleep, instead only becoming a problem if he was under extreme stress (such as a fight or traumatic event) right before losing consciousness.
* PowerStrainBlackout: Overusing his powers can take a toll on his already weak constitution, and his emotional explosions are often followed up by fainting spells, temporary paralysis, or a compromised immune system.
* PsychicPowers: He's very proficient in telekinesis even when physically exhausted, can make powerful psychic barriers to protect himself and others, and can shape his psychic energy into a variety of techniques depending on his emotional state.
* RedEyesTakeWarning: Mob's natural eye color is a deep reddish-brown. When he hits some of his explosions, like 100% Rage or 100% Animosity, they start glowing a vibrant and menacing red.
* RepressionNeverEndsWell: As can be seen from his explosions. By extension of this, '''???''' isn't some separate eldritch entity sleeping within him, but simply the repressed feelings and base impulses he's too ashamed to acknowledge, even outside of his own awareness.
* SecretlySelfish: Like most of his emotions, Mob tends to suppress his more selfish and uncharitable impulses—so much so that said impulses have become their own entity in the form of '''???''', who considers Mob little more than a fake shell that has outlived its usefulness.
* ShrinkingViolet: Comes across as quite shy and self-conscious, even when he's in his suppressed state.
* SquishyWizard: While incredibly strong in terms of pure psychic ability, he's incredibly out of shape. If his powers are suppressed or somehow removed, he'd be much weaker than even other kids his age.
* SuperpoweredEvilSide: '''???'''. It comes out when Mob is unconscious, and is not only a separate entity from Mob, but is also far more destructive. It at least isn't actively malicious, just completely unrestrained in its power use unlike Mob.
* TrademarkFavoriteFood: His favorite food is takoyaki and his favorite drink is milk.
* TranquilFury: Even at 100% Rage or 100% Animosity, the only outward sign he's angry is a DeathGlare. That, and the way collateral damage starts to accumulate around him.
* UnconsciousObjector: Mob is able to keep fighting even when knocked out thanks to '''???''''s presence, and he's absolutely terrified of what could happen when he loses control like that. Even if Mob's physical body is obliterated, '''???''' gets unleashed ''fully'''. '''???''' has thoughts and a personality of its own, though based on an earlier form of Mob's own personality, from around the time when Mob's powers acted out violently when he and his brother were being attacked by muggers. Because of this, it has its own separate consciousness and willpower, along with full access to Mob's original wellspring of power—even being able to override ''his'' own access to it as the 'original' Shigeo.
* UsedToBeMoreSocial: He was a lot more expressive and social as a small child. Then the accident with '''???''' happened, leading him to emotionally shut down and isolate himself.
* WarriorTherapist: Mob has a habit of emotionally and philosophically dissecting his opponents as he's fighting, to various effects.
* Wouldn'tAHitAGirl: A lesson Reigen taught him, and one that he's taken to heart. He notably didn't apply it to his brief attack against the murderous Mantis Lord, but this is probably because he didn't even realise she was a girl at the time—or considered her an evil spirit exempt from this particular moral.
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[[folder:Leonardo]]
[-Player: @/{{LilyTheLitten}}-]\\
[-Parent Franchise: ''WesternAnimation/RiseOfTheTeenageMutantNinjaTurtles''-]

A formerly ordinary turtle [[AnthropomorphicShift uplifted to anthropomorphism and sapience]], Leo and his brothers lived their lives in secret from the rest of society until a fight with mysterious men in armor led to said brothers being kidnapped. Now, Leo is trying to track them down, with a magical [[DimensionalCutter portal sword]] at his side.
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* BadLiar: When he first meets the team in Sawwar, he's wearing a cloak that conceals his body and trying to pass as human. It is woefully, hilariously obvious he's hiding something.
* IWillFindYou: His brothers have been kidnapped by ''someone''; Leo's quest is to find them.

[[/folder]]
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Boobs Of Steel is a disambiguation


* BoobsOfSteel: She is easily the member of Team B most capable of mass collateral damage, and her poor shapeshifting leaves her with an outrageously disproportionate physique.
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* [[RidiculouslyHumanRobot Ridiculously Human Golem]]: Despite being a Support Golem, Eve is practically indistinguishable from any other human.
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* BadassBookworm: Jason started out as an Atlantean scholar-smith, and after finding the original Sophia III and the suit that it carried, he proceeded to carve through at least a hindered Invem before finding Eve.

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* BadassCape: Jason's cape, called the Counter Mantle, was enchanted to give Jason specific powers at specific moments. This is noted to be from his research on the Invem.



* CoolCape: Jason's cape, called the Counter Mantle, was enchanted to give Jason specific powers at specific moments. This is noted to be from his research on the Invem.
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* AnimalMotifs: Cats are this for Eve, having shinpads modelled after a cat's face, while also wearing a massive prosthetic modelled after a giant cat's paw.


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* SwissArmyWeapon: Jason's Blaster Rifle was given numerous runic enchantments that allow him to handle a number of different scenarios, which include hyper-conductive darts, explosive blasts of fire magic, homing orbs and rapid-fire blasts of concussive magic.
* TankGoodness: Gaia-Sophia is described as a self-propelled armoured battle-wagon, which would make it TABA's equivalent of a tank. However, Jason and Eve somehow lose it before meeting Team B, so they plan to at least try to track it down.
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* CoolCape: Jason's cape, called the Counter Mantle, was enchanted to give Jason specific powers at specific moments. This is noted to be from his research on the Invem.
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* PokémonSpeak: Fred only speaks by giving out a Ribbit. Eve, thankfully, can translate for him, given that Fred was created to serve in conjunction with Eve.

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* PokémonSpeak: PokemonSpeak: Fred only speaks by giving out a Ribbit. Eve, thankfully, can translate for him, given that Fred was created to serve in conjunction with Eve.
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* PokémonSpeak: Fred only speaks by giving out a Ribbit. Eve, thankfully, can translate for him, given that Fred was created to serve in conjunction with Eve.

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* PokémonSpeak: Fred only speaks by giving out a Ribbit. Eve, thankfully, can translate for him, given that Fred was created to serve in conjunction with Eve.
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[[folder:Jason Frudnick and Eve Gardner (and Fred)]]
[-Player: @/{{G2BattleConvoy}}-]\\
[-Parent Franchise: ''VideoGame/BlasterMasterZero'' series-]

A scholar-smith hailing from Atlantis, a Support Golem claiming to be from the realm of Sophia and their pet frog who encounter Team B while traveling in the direction of Sawwar. They were forced to go on foot after their battle-wagon, the Metal Attacker known as "Gaia-Sophia" went missing. Beforehand, they had fought the mysterious monsters known as the Invem, and planned to find the realm of Sophia that Eve hails from.

* BattleCouple: They fought the Invem together ever since Jason first found the original Sophia III Metal Attacker.
* CombatAndSupport: Jason, with his trusty Blaster Rifle, handles the Combat while Eve literally Supports him with her tech-rituals and intelligence.
* PokémonSpeak: Fred only speaks by giving out a Ribbit. Eve, thankfully, can translate for him, given that Fred was created to serve in conjunction with Eve.
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[-Parent Franchise: ''LightNovel/NoGameNoLife''-]

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[-Parent Franchise: ''LightNovel/NoGameNoLife''-]
''Literature/NoGameNoLife''-]
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* ReallySevenHundredYearsOld: Despite her youthful appearance, she's actually around 500 years old, though she spent most of those years sealed away.

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* ReallySevenHundredYearsOld: Despite her youthful appearance, she's Pyra is actually around 500 years old, though she spent most of those years sealed away.

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* ReallySevenHundredYearsOld: Despite her youthful appearance, she's actually around 500 years old, though she spent most of those years sealed away.
* SealedGoodInACan: After the Aegis War, Pyra is sealed away for centuries on end.

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* DarkIsNotEvil: Appears cold, and looks and sounds scary/threatening, appropriately combining with his abilities (unless his mask is knocked out). Otherwise, he's a well-intentioned and honorable knight and just wants to take back and return an important artifact from the land he lives in and protects.

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* DarkIsNotEvil: Appears cold, and looks and sounds scary/threatening, appropriately combining with his abilities (unless his mask is knocked out). Otherwise, he's a well-intentioned and honorable knight and who just wants to take back and return an important artifact from the land he lives in and protects.



* MythologyGag: As a nod to both instances where he received a voice, when he talks for the first time to explain why he came to the Beauregard Manor, it's noted by narration that his voice is unusually deep for his size and that it has an accent.

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* MythologyGag: As a nod to both instances where he received a voice, during his debut when he talks for the first time to explain explains why he came to the Beauregard Manor, it's noted by narration that his voice is unusually deep for his size and that it has an accent.


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* MyCountryTisOfTheeThatISting: Although he grew out of wanting to take over Dream Land because of its laziness a long time ago, he can't help but snarkily point out how its inhabitants depend on a good night's sleep.
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* CantLiveWithoutYou: Pyra and Nia's life forces are bound together, meaning if one is injured, the other suffers the same injury. Likewise, if one dies girl, the other dies with her.

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* CantLiveWithoutYou: Pyra and Nia's life forces are bound together, meaning if one is injured, the other suffers the same injury. Likewise, if one dies girl, girl dies, the other dies with her.
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[[folder:Nia and Pyra]]
[-Player: @/{{Ore-O}}-]\\
[- Parent Franchise: ''VideoGame/XenobladeChronicles2''-]

Pyra is a legendary Blade known as the Aegis and Nia is her Driver hailing from Gormott in the Alrestian Archipelago. The two found each other by chance when they were ambushed, but now they bound by a pact with each other. Nia would take Pyra to her home in Elysium and Pyra would protect her until the task is complete.

* CantLiveWithoutYou: Pyra and Nia's life forces are bound together, meaning if one is injured, the other suffers the same injury. Likewise, if one dies girl, the other dies with her.
* DeadpanSnarker: Nia's known for her sharp tongue and her cynical nature.
* FlamingSword: Pyra's Aegis Sword has a blade made of pure fire magic.
* LivingWeapon: As a Blade, Pyra is by nature a sentient sword given a human form.
* NiceGirl: Contrasting with [[DeadpanSnarker Nia]], Pyra is sweet and friendly.
* PlayingWithFire: Pyra wields the power of fire magic.

[[/folder]]
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* TheChosenMany: The Master Chief is one of over six dozen people chosen to become a Spartan in service to Yuen-Ensi. Other Spartans have been met by other characters throughout their service, so far Chief is the only one to receive focus as Team A's resident Spartan.

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* TheChosenMany: The Master Chief is one of over six dozen people chosen to become a Spartan in service to Yuen-Ensi. Other Spartans have been met by other characters throughout their service, but so far Chief is the only one to receive focus as Team A's resident Spartan.
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* TheChosenMany: The Master Chief is one of over six dozen people chosen to become a Spartan in service to Yuen-Ensi. Other Spartans have been met by other characters throughout their service, so far Chief is the only one to receive focus as Team A's resident Spartan.
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* {{Determinator}}: He takes ''seriously'' his goal of finding the Star Rod and taking it back to his home. Whether he finds help in the form of allies or clues, he refuses to rest until he's a step closer to his home's peace being restored.
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* AdaptationalAngstUpgrade: While the effects of rebelling against Nightmare and the emotional consequences she suffered were unmentioned in ''VideoGame/NightsIntoDreams'', and were scarcely touched in ''VideoGame/NightsJourneyOfDreams'', here (as part of the AdaptationExpansion of her backstory) the mental scars are more pronounced, starting by her perpetually pushing down the constant dread of being forced to go back to Nightmare.
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* DarkSecret: The fact that they are an Nightmaren that ''did'' destroy the dreams of many people even if it ''was'' [[ForcedIntoEvil under Wizeman's threats and abuse]]. They try to keep the fact as hidden and undiscussed as possible without lying, even shutting themselves up if they get close to blowing the secret, all due to hating the idea of being [[HatesBeingAlone abandoned by their new, significantly more supportive friends friends]] or ''worse'' - going back to serving Wizeman.

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* DarkSecret: The fact that they are an Nightmaren that ''did'' destroy the dreams of many people even if it ''was'' [[ForcedIntoEvil under Wizeman's threats and abuse]]. They try to keep the fact as hidden and undiscussed as possible without lying, even shutting themselves up if they get close to blowing the secret, all due to hating the idea of being [[HatesBeingAlone abandoned by their new, significantly more supportive friends friends]] or ''worse'' - going back to serving Wizeman.

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* BloodKnight: Meta Knight enjoys being in a fight, mainly for honing out his skills and becoming stronger, but he can redirect this instinct to focus on fighting for reasonable causes and repress its unreasonable side unless if it is exploited.

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* BloodKnight: Meta Knight enjoys being in a fight, mainly for honing out his skills and becoming stronger, but he can redirect this instinct to focus on fighting for reasonable causes and repress its unreasonable side unless if it is exploited.


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* DarkIsNotEvil: Appears cold, and looks and sounds scary/threatening, appropriately combining with his abilities (unless his mask is knocked out). Otherwise, he's a well-intentioned and honorable knight and just wants to take back and return an important artifact from the land he lives in and protects.

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