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** Even after she becomes a ruthless raider, she still hold her father with high regards, in her own twisted sense of way. Deconstructed, however, because this trope is NOT a good thing when your father is [[AbusiveParent Larry]].

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** Even after she becomes a ruthless raider, she still hold holds her father with high regards, in her own twisted sense of way. Deconstructed, however, because this trope is NOT a good thing when your father is [[AbusiveParent Larry]].

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* EvenEvilHasLovedOnes: Even after she becomes a ruthless raider, she still hold her father with high regards, in her own twisted sense of way. Deconstructed, however, because this trope is NOT a good thing when your father is [[AbusiveParent Larry]].[[spoiler: And certain dialogue options hint at Lilly still regarding Clementine as family, somewhere deep, ''deep'' inside of her, past her insanity and ruthlessness.]]

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* EvenEvilHasLovedOnes: EvenEvilHasLovedOnes:
**
Even after she becomes a ruthless raider, she still hold her father with high regards, in her own twisted sense of way. Deconstructed, however, because this trope is NOT a good thing when your father is [[AbusiveParent Larry]].Larry]].
**
[[spoiler: And certain dialogue options hint at Lilly She also still regarding regards Clementine as family, somewhere deep, ''deep'' inside of her, past even hesitating to kill her insanity and ruthlessness.when she has to chance to. Depending on the players choices, this could end up being a fatal mistake for Lily, since Clementine can tell Aj to kill Lily in the final episode.]]

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* BewareTheNiceOnes: [[spoiler:He reasonably raises hell against Lee at the end of Episode 3 if you decide to save him instead of Christa because she's still in pregnancy with a unborn child. Fortunately, Christa turns up to be okay, Omid calms down afterwards.]]

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\n* BewareTheNiceOnes: [[spoiler:He reasonably raises hell against Lee at the end of Episode 3 if you decide to save him instead of Christa because she's still in pregnancy with a unborn child.Christa. Fortunately, Christa turns up to be okay, Omid calms down afterwards.]]



* GleefulAndGrumpyPairing: Even though he can be a bit crunchy at times--which is understandable considering they live in a zombie apocalyptic world--he is generally a cheerful person who tries to lift everyone else's spirits when things seem hopeless. His girlfriend Christa, meanwhile, is rather aloof and grumpy--sometimes even toward Omid when she's had enough of him not taking their situation seriously.



* MenAreTheExpendableGender: [[spoiler: He seems to believe this, as he will get angry at Lee for saving him over Christa, telling him that he should have saved her because she's a woman, despite him needing the help more due to his busted leg]].



* PluckyComicRelief: In Episode 5, though Christa finds it rather jarring.

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* PluckyComicRelief: In Episode 5, though Christa finds it rather jarring.jarring and yells at him about it.



* TinyGuyHugeGirl: He's noticably shorter than his girlfriend Christa, as well as most of the other survivors, with the exception of the children.

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* TinyGuyHugeGirl: He's noticably shorter than his girlfriend Christa, as well as most of the other survivors, with the exception of the children. Lee can even poke fun at him about it to lighten the mood.

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* TookALevelInJerkass: After [[spoiler: Omid's death she goes back to being cold and distant. She still cares for Clementine though despite her attitude.]]

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* TookALevelInJerkass: After [[spoiler: Omid's death she goes back to being cold and distant. She still cares for Clementine though despite her attitude.attitude, and even refuses to give Clementine up to the bandits to give her a chance to escape.]]



* WhatHappenedToTheMouse: [[spoiler:After Lee, Omid and she reach the street of the hotel where Clem is being held. They try to cross the buildings via a sign. Regardless of who goes first, the sign breaks and separates the group. Lee, having no other way across safely, decides to take his chances and make his way through the zombie infested street, telling the two to wait for him and Clementine at the train.. We never see the two again after this, unless the two people in TheStinger are them. But they're too far in the distance to make out. And [=TellTale=] [[ShrugOfGod prefers to keep it ambiguous.]] We finally have confirmation of her survival, now that Season 2 officially involves her in some fashion.]] [[spoiler: After the time skip in the second season, her stomach is back to normal...but her baby is nowhere to be found. Shortly after this reveal, she's surrounded by scavengers while searching for firewood. Clem is forced to run when the scavengers take notice of her and we hear Christa struggling with them but her fate afterward is unknown.]]

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* WhatHappenedToTheMouse: [[spoiler:After Lee, Omid and she reach the street of the hotel where Clem is being held. They try to cross the buildings via a sign. Regardless of who goes first, the sign breaks and separates the group. Lee, having no other way across safely, decides to take his chances and make his way through the zombie infested street, telling the two to wait for him and Clementine at the train.. We never see the two again after this, unless the two people in TheStinger are them. But they're too far in the distance to make out. And [=TellTale=] [[ShrugOfGod prefers to keep it ambiguous.]] We finally have confirmation of her survival, now that Season 2 officially involves her in some fashion.]] [[spoiler: After the time skip in the second season, her stomach is back to normal...but her baby is nowhere to be found. Shortly after this reveal, she's surrounded by scavengers while searching for firewood. Clem is forced to run when the scavengers take notice of her and we hear Christa struggling with them but her fate afterward is unknown.]]unknown, with Word of God once again refusing to clarify what became of her.]]
* WouldHurtAChild: [[spoiler: Fatally shoots a teenage girl in the stomach in retaliation for her accidentally killing Omid. Justified, given that even if killing Omid was an accident, she was still holding Clementine at gunpoint]].
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* BigBrotherInstinct: Somewhat. Though he isn't particularly protective or competent at caring for Clementine, it's stated by Clem herself that he is nice to her and they have a friendly relationship. His affection toward her may be related to the fact that he had a little sister of his own that he never got to say goodbye to.
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* JerkassHasAPoint: [[spoiler: Also, she turns out to be ''right'' about the supplies being stolen. She's also right about Ben being the thief if Doug is alive, although if Carley is alive she makes off-base accusations about Carley instead. She is also right in not wanting to take part in the theft of the RV by the end of Episode 2, since the RV theft caused the events of Clementine's kidnapping in Episode 4 and led to the death of Lee and(potentially) Ben.]]

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* JerkassHasAPoint: [[spoiler: Also, she turns out to be ''right'' about the supplies being stolen. She's also right about Ben being the thief if Doug is alive, although if Carley is alive she makes off-base accusations about Carley instead. She is also right in not wanting to take part in the theft of the RV by the end of Episode 2, since the RV theft caused the events of Clementine's kidnapping in Episode 4 and led to the death of Lee and(potentially) and (potentially) Ben.]]
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* PurpleIsPowerful: Asides from her dialogue text being purple, she dons a purple vest in Episode 3 and a purple jacket in Episode 3. She's also one of the most badass characters in the series.

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* PurpleIsPowerful: Asides from her dialogue text being purple, she dons a purple vest in Episode 3 2 and a purple jacket in Episode 3. She's also one of the most badass characters in the series.
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* FatalFlaw: His inability to control his temper towards nearly everyone causes him to have a heart attack in the first episode, and in the second episode, [[spoiler: He got his head crushed by a salt lick.]]

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* FatalFlaw: His inability to control his temper towards nearly everyone causes him to have a heart attack in the first episode, and in the second episode, [[spoiler: He he got his head crushed by a salt lick.]]
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Losing one's mind isn't ditzy and Pet the Dog doesn't apply to heroic characters


* PetTheDog: See FriendToAllChildren.



* TheDitz: She must not be very bright if her plan when surrounded by mindless walkers is to continuously yell at them to "go away". One has to wonder how she has survived for this long.
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* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, everyone in the Macon Group hates Larry because he's always so negative (even Lilly has a hard time defending his actions), with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer [[note]] although Lee can say that racism might have something to do with it, which Larry doesn't bother to confirm or deny[[/note]], meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak; he's testing everyone's patience, undermining morale with his constant yelling and insults (to a point where Kenny was genuinely considering leaving the Motor Inn with his family for safety), and he's often the instigator of infighting within the Macon Group because he's that aggravating to be around. [[spoiler: When Larry has a heart attack in ''Starved for Help", Kenny can ironically use the same "better safe than sorry" justification for killing Larry as he did when he thought Duck was bitten, rather than allowing Lily to revive him. This shows that Larry's behavior had deeper consequences than just being unpleasant to be around and it shows that his behavior wasn't excusable under any circumstances. In a life-or-death situation, being nice and thinking of other people could have actually saved his life.]]

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* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, everyone in the Macon Group hates Larry because he's always so negative (even Lilly has a hard time defending his actions), with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer [[note]] although Lee can say that racism might have something to do with it, which Larry doesn't bother to confirm or deny[[/note]], meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak; he's testing everyone's patience, undermining morale with his constant yelling and insults (to a point where Kenny was genuinely considering leaving the Motor Inn with his family for safety), and he's often the instigator of infighting within the Macon Group because he's that aggravating to be around. [[spoiler: When Larry has a heart attack in ''Starved for Help", Kenny can ironically use the same "better safe than sorry" justification for killing Larry as he did when he thought Duck was bitten, rather than allowing Lily to revive him. This shows that Larry's behavior had deeper consequences than just being unpleasant to be around and it shows that his behavior wasn't excusable under any circumstances. In a life-or-death situation, being circumstances, especially since everyone is now going through the same thing he is. Had Larry made an effort to be nice and thinking or even think of other people could people, Kenny might have actually saved his life.had second thoughts about killing him for the greater good.]]
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* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, everyone in the Macon Group hates Larry because he's always so angry and demanding (even Lilly has a hard time defending his actions), with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer (although Lee can say that racism might have something to do with it, which Larry doesn't bother to confirm or deny). Meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak, he's testing everyone's patience, undermining morale with his constant yelling and insults (to a point where Kenny was genuinely considering leaving the Motor Inn with his family for safety), and he's often the instigator of infighting within the Macon Group because he's that aggravating to be around. [[spoiler: When Larry has a heart attack in ''Starved for Help", Kenny can ironically use the same "better safe than sorry" reasoning for killing Larry instead of allowing Lily to revive him. This shows that Larry's behavior had deeper consequences than just being unpleasant to be around and it shows that his behavior wasn't excusable under any circumstances. In a life-or-death situation, being nice and thinking of other people could have actually saved his life.]]

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* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, everyone in the Macon Group hates Larry because he's always so angry and demanding negative (even Lilly has a hard time defending his actions), with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer (although [[note]] although Lee can say that racism might have something to do with it, which Larry doesn't bother to confirm or deny). Meanwhile, deny[[/note]], meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak, outbreak; he's testing everyone's patience, undermining morale with his constant yelling and insults (to a point where Kenny was genuinely considering leaving the Motor Inn with his family for safety), and he's often the instigator of infighting within the Macon Group because he's that aggravating to be around. [[spoiler: When Larry has a heart attack in ''Starved for Help", Kenny can ironically use the same "better safe than sorry" reasoning justification for killing Larry instead of as he did when he thought Duck was bitten, rather than allowing Lily to revive him. This shows that Larry's behavior had deeper consequences than just being unpleasant to be around and it shows that his behavior wasn't excusable under any circumstances. In a life-or-death situation, being nice and thinking of other people could have actually saved his life.]]

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* DadTheVeteran: Deconstructed. Lilly outright states that all the tragedy he's experienced in his life has made him a bitter, angry old man. Being a veteran is a likely contributor.
* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, Larry is hated by everyone in the Macon Group but Lilly because he's always so angry and demanding, with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer (although he can say that racism might have something to do with it, which Larry doesn't bother to deny). Meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak, he's testing everyone's patience, undermining morale with his constant yelling and insults, and he's often the instigator of infighting within the Macon Group because he's that aggravating to be around. [[spoiler: When Larry has a heart attack in ''Starved for Help", Kenny can ironically use the same "better safe than sorry" reasoning for killing Larry instead of allowing Lily to revive him. This shows that Larry's behavior had deeper consequences than just being unpleasant to be around and it shows that his behavior wasn't excusable under any circumstances. In a life-or-death situation, being nice and thinking of other people could have actually saved his life.]]

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* DadTheVeteran: Deconstructed. Lilly outright states that all the tragedy tragedies he's experienced in his life has have made him a bitter, angry old man. Being a veteran is a likely contributor.
* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, Larry is hated by everyone in the Macon Group but Lilly hates Larry because he's always so angry and demanding, demanding (even Lilly has a hard time defending his actions), with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer (although he Lee can say that racism might have something to do with it, which Larry doesn't bother to confirm or deny). Meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak, he's testing everyone's patience, undermining morale with his constant yelling and insults, insults (to a point where Kenny was genuinely considering leaving the Motor Inn with his family for safety), and he's often the instigator of infighting within the Macon Group because he's that aggravating to be around. [[spoiler: When Larry has a heart attack in ''Starved for Help", Kenny can ironically use the same "better safe than sorry" reasoning for killing Larry instead of allowing Lily to revive him. This shows that Larry's behavior had deeper consequences than just being unpleasant to be around and it shows that his behavior wasn't excusable under any circumstances. In a life-or-death situation, being nice and thinking of other people could have actually saved his life.]]

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* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, Larry is hated by everyone in the Macon Group but Lilly because he's always so angry and demanding, with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer (although he can say that racism might have something to do with it, which Larry doesn't bother to deny). Meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak, he's testing everyone's patience and he's often the instigator of infighting within the Macon Group because he's that aggravating to be around. [[spoiler: When Larry has a heart attack in ''Starved for Help", Kenny can ironically use the same "better safe than sorry" reasoning for killing Larry instead of allowing Lily to revive him. This shows that Larry's behavior had deeper consequences than just being unpleasant to be around and it shows that his behavior wasn't excusable under any circumstances. In a life-or-death situation, being nice and thinking of other people could have actually saved his life.]]

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* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, Larry is hated by everyone in the Macon Group but Lilly because he's always so angry and demanding, with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer (although he can say that racism might have something to do with it, which Larry doesn't bother to deny). Meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak, he's testing everyone's patience patience, undermining morale with his constant yelling and insults, and he's often the instigator of infighting within the Macon Group because he's that aggravating to be around. [[spoiler: When Larry has a heart attack in ''Starved for Help", Kenny can ironically use the same "better safe than sorry" reasoning for killing Larry instead of allowing Lily to revive him. This shows that Larry's behavior had deeper consequences than just being unpleasant to be around and it shows that his behavior wasn't excusable under any circumstances. In a life-or-death situation, being nice and thinking of other people could have actually saved his life.]]

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* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, Larry is hated by everyone in the Macon Group but Lilly because he's always so angry and demanding, with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer (although he can say that racism might have something to do with it, which Larry doesn't bother to deny). Meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak, he's testing everyone's patience and he's often the instigator of infighting within the Macon Group because he's that aggravating to be around.

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* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, Larry is hated by everyone in the Macon Group but Lilly because he's always so angry and demanding, with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer (although he can say that racism might have something to do with it, which Larry doesn't bother to deny). Meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak, he's testing everyone's patience and he's often the instigator of infighting within the Macon Group because he's that aggravating to be around. [[spoiler: When Larry has a heart attack in ''Starved for Help", Kenny can ironically use the same "better safe than sorry" reasoning for killing Larry instead of allowing Lily to revive him. This shows that Larry's behavior had deeper consequences than just being unpleasant to be around and it shows that his behavior wasn't excusable under any circumstances. In a life-or-death situation, being nice and thinking of other people could have actually saved his life.]]
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* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, Larry is hated by everyone in the Macon Group but Lilly because he's always so angry and demanding, with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer (although he can say that racism might have something to do with it, which Larry doesn't bother to deny). Meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak, he's testing everyone's patience and he's often the instigator of in-fighting within the Macon Group because he's that aggravating to be around.

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* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, Larry is hated by everyone in the Macon Group but Lilly because he's always so angry and demanding, with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer (although he can say that racism might have something to do with it, which Larry doesn't bother to deny). Meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak, he's testing everyone's patience and he's often the instigator of in-fighting infighting within the Macon Group because he's that aggravating to be around.
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* DeconstructedCharacterArchetype: Of the GrumpyOldMan. Larry is the oldest of the original Macon group and is shown to be bitter, cantankerous, and overall resentful towards everyone. Unlike most depictions where grumpy old characters have at least one or two positive traits that show some hidden depths or make those characters somewhat likable to someone, Larry is hated by everyone in the Macon Group but Lilly because he's always so angry and demanding, with Kenny and Lee hating him more than others. It's made clear that Lee is at his wit's end with Larry because the latter is more hostile to him than anyone else on the account of being a convicted murderer (although he can say that racism might have something to do with it, which Larry doesn't bother to deny). Meanwhile, Kenny hates Larry because the latter tried to have Duck killed under the suspicion of being bitten by one of the walkers. Not helping matters is the fact that Larry is very open about the fact that he doesn't care what other people think of him, which might have been somewhat admirable in the pre-outbreak days but during the outbreak, he's testing everyone's patience and he's often the instigator of in-fighting within the Macon Group because he's that aggravating to be around.

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Removing ymmv trope


** JerkassWoobie: In the end, she's simply another victim of the outbreak. Losing her daughter to the bandits sent her over the edge.
** JerkassHasAPoint: [[spoiler: Not about stealing Clementine or all men being rapist monsters, obviously, but guess what -- she's ''not'' with the bandits, she ''didn't'' shoot Mark, and Danny and the rest of the St. Johns ''are'' monsters, just as she says!]]

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** JerkassWoobie: In the end, she's simply another victim of the outbreak. Losing her daughter to the bandits sent her over the edge.
**
* JerkassHasAPoint: [[spoiler: Not about stealing Clementine or all men being rapist monsters, obviously, but guess what -- she's ''not'' with the bandits, she ''didn't'' shoot Mark, and Danny and the rest of the St. Johns ''are'' monsters, just as she says!]]
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Glenn is a likable and resourceful former pizza-delivery boy who is always willing to help. After failing to reconnect with his estranged family, Glenn is on the road back to Atlanta where he hopes to find his brother and where fate will lead him to meet up with a Kentucky Sherriff's Deputy looking for his family.

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Glenn is a likable and resourceful former pizza-delivery boy who is always willing to help. After [[ProdigalFamily failing to reconnect with his estranged family, family]], Glenn is on the road back to Atlanta where he hopes to find his brother and where fate will lead him to meet up with a Kentucky Sherriff's Deputy looking for his family.
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* ControlFreak: Expect Lilly to pitch a fit whenever people don't do as she orders.



* PsychopathicWomanchild: As Carley and James point out, she's just a scared little girl with dadyd issues and can easily throws a tantrum whenever her needs are not met.

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* PsychopathicWomanchild: As Carley and James point out, she's just a scared little girl with dadyd daddy issues and can easily throws a tantrum whenever her needs are not met.

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* AbusiveDad: We see bits of this, verbally, during Larry's vicious tirades in-game, but a WordOfGod interview all but confirms that he was this toward Lilly. Eventually confirmed in Season 4. Lilly says that he would [[DisproportionateRetribution blow up at her over the smallest things, and when she kept forgetting to turn the lights off as a child, he let the power to their house get cut to prove a point.]]

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* AbusiveDad: We see bits of this, verbally, during Larry's vicious tirades in-game, but a WordOfGod interview all but confirms that he was this toward Lilly. If Lee asks Lilly if Larry treats her the same way he treats everyone, Lilly dodges the question. Eventually confirmed in Season 4. Lilly says that he would [[DisproportionateRetribution blow up at her over the smallest things, and when she kept forgetting to turn the lights off as a child, he let the power to their house get cut to prove a point.]]



** When Lee asks him and Lilly if they think coming to the St. John's Dairy was a good idea after learning about the bandits, Larry quickly points out that it's too late to be asking that question.



-->'''Mark:''' I think he's the one putting us in danger. The way Lilly worries about his health, I wouldn't be surprised if she's been skimming rations for him. And I know [[BlatantLies Lilly thinks he's getting weaker]], but the guy's all muscle! He's a walking pile driver.

to:

-->'''Mark:''' I think he's ''he's'' the one putting us in danger. The way Lilly worries about his health, I wouldn't be surprised if she's been skimming rations for him. And I know [[BlatantLies Lilly thinks he's getting weaker]], but the guy's all muscle! muscle. He's a walking pile driver.

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Removed: 98

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* {{Jerkass}}: While it's understandable considering his camp had just gotten raided and barely got away alive, he comes across as rude and ungrateful to the rest of the group. He's also quite condescending to Ben.

to:

* {{Jerkass}}: While it's understandable considering his camp had just gotten raided and barely got away alive, he comes across as rude and ungrateful to the rest of the Macon group. He's also quite condescending to Ben.



* MyParentsAreXIKnowWhatImDoing: "Ben, shut up! My dad was Special Forces, I know what I'm doing"!

Added: 98

Changed: 29

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* DidNotThinkThisThrough: [[IJustShotMarvinInTheFace Even if it hadn't gotten him shot,]] taking Mark's gun wouldn't have helped matters in the slightest, as there were too many walkers and there was no way to free Mr. Parker by shooting the trap or the chain.

to:

* DidNotThinkThisThrough: DidntThinkThisThrough: [[IJustShotMarvinInTheFace Even if it hadn't gotten him shot,]] taking Mark's gun wouldn't have helped matters in the slightest, as there were too many walkers and there was no way to free Mr. Parker by shooting the trap or the chain.



* {{Jerkass}}: While it's understandable considering his camp had just gotten raided, he comes across as rude and ungrateful to the rest of the group. He's also quite condescending to Ben.

to:

* {{Jerkass}}: While it's understandable considering his camp had just gotten raided, raided and barely got away alive, he comes across as rude and ungrateful to the rest of the group. He's also quite condescending to Ben.


Added DiffLines:

* MyParentsAreXIKnowWhatImDoing: "Ben, shut up! My dad was Special Forces, I know what I'm doing"!

Added: 748

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Foils need to meet and interact.


* {{Foil}}:
** To Ben. Both are treated as TheLoad and TheFriendNobodyLikes by the group, with Ben being the new target for the players' ire [[spoiler:after Larry dies]]. However, while Ben is disliked because of his clumsiness and well-intentioned, but frequent mistakes, Larry burdens the group with his heart problems and short temper that make it difficult for others to bond with him. Their personalities are also polar opposites, where Ben is meek and cowardly, while Larry is loud and crotchety.
** To Omid. Both are characters that are an opposite to the women they're paired up, though unlike Omid where he tries to cheer Christa, Larry is the oppisite as Lilly tries to calm him down from his bad temper. Their deathes also cause traumatic events for both girls they're paired with and Clementine later on. Omid's death causes Christa to be depressed, which then sprials into both her and Clem to split up. Larry's death causes Lilly to be a complete nervous breakdown that leads her into killing Carley/Doug to leave the group later on, which also causes her to be the leader of the Delta group, which causes a lot of problems for Clem later on. Also Larry's parenting onto Lilly as a child causes her to be like how she is.

to:

* {{Foil}}:
**
{{Foil}}: To Ben. Both are treated as TheLoad and TheFriendNobodyLikes by the group, with Ben being the new target for the players' ire [[spoiler:after Larry dies]]. However, while Ben is disliked because of his clumsiness and well-intentioned, but frequent mistakes, Larry burdens the group with his heart problems and short temper that make it difficult for others to bond with him. Their personalities are also polar opposites, where Ben is meek and cowardly, while Larry is loud and crotchety.
** To Omid. Both are characters that are an opposite to the women they're paired up, though unlike Omid where he tries to cheer Christa, Larry is the oppisite as Lilly tries to calm him down from his bad temper. Their deathes also cause traumatic events for both girls they're paired with and Clementine later on. Omid's death causes Christa to be depressed, which then sprials into both her and Clem to split up. Larry's death causes Lilly to be a complete nervous breakdown that leads her into killing Carley/Doug to leave the group later on, which also causes her to be the leader of the Delta group, which causes a lot of problems for Clem later on. Also Larry's parenting onto Lilly as a child causes her to be like how she is.
crotchety.


Added DiffLines:

* MirrorCharacter: To Omid. Both are characters that are an opposite to the women they're paired up, though unlike Omid where he tries to cheer Christa, Larry is the oppisite as Lilly tries to calm him down from his bad temper. Their deathes also cause traumatic events for both girls they're paired with and Clementine later on. Omid's death causes Christa to be depressed, which then sprials into both her and Clem to split up. Larry's death causes Lilly to be a complete nervous breakdown that leads her into killing Carley/Doug to leave the group later on, which also causes her to be the leader of the Delta group, which causes a lot of problems for Clem later on. Also Larry's parenting onto Lilly as a child causes her to be like how she is.

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None


!Macon Survivors



%%zce* DrivenToSuicide: [[spoiler:In Episode 3.]]

to:

%%zce* * DrivenToSuicide: [[spoiler:In Episode 3.3, grief over her son's gradual turn into a walker and her husband's SanitySlippage leads her to use a gun for the first time... on herself.]]



%%zce* HappilyMarried: To Kenny.

to:

%%zce* * HappilyMarried: To Kenny.Kenny, at least in Episode 1. Even after everything they go through, Katjaa tells him that she loves him very much before heading off to [[spoiler:put Duck down]].



%%zce* TheLostLenore: [[spoiler: For Kenny.]]

to:

%%zce* * TheLostLenore: [[spoiler: For Kenny.]]Kenny falls completely into depression after his death, to the point of attempting a ReplacementGoldfish in Sarita in Season 2]].



!!Macon Survivors

[[folder: Carley]]
!!'''Carley'''
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/carley_twdvg_5920.jpg]]
!!!'''Voiced by: Nicole Vigil'''

-->''"[[RunningGag The batteries are]] [[HopelessWithTech probably in backwards]]."''

A regional news reporter from Atlanta, Carley is a quick-thinker. She knows she's attractive but she won't take crap from anyone. Having spent time as a correspondent in various warzones, she feels that she can take care of herself and isn't afraid to use firepower as a solution to the problems that face her.

to:

!!Macon Survivors

!!Lilly's Family

[[folder: Carley]]
!!'''Carley'''
Lilly]]
!!'''Lilly'''
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/carley_twdvg_5920.org/pmwiki/pub/images/lily_twdvg_2737.jpg]]
[[caption-width-right:310:[[labelnote: Click here for her appearance in Season 4]]https://static.tvtropes.org/pmwiki/pub/images/lilly_twd_s4_6.png]][[/labelnote]]
!!!'''Voiced by: Nicole Vigil'''

-->''"[[RunningGag The batteries are]] [[HopelessWithTech probably in backwards]]."''

A regional news reporter from Atlanta, Carley
Nikki Rapp'''

-->''"[[TheChainsOfCommanding You think it's easy for me? Everyone's starting to hate me because I'M the one who rations the food, but NOBODY else wants to!]]"''

Stationed at Robins Air Force Base, Lilly
is a quick-thinker. [[MilitaryBrat the daughter of an Army man]]. She knows she's attractive is used to dealing with pushy military men and immediately takes charge in tough situations. While [[{{Determinator}} incredibly strong-willed]], [[ExtremeDoormat she will always submit to her father Larry]], a grizzled old man with a history of heart problems. She was presumed deceased in Season One after abandoning or being abandoned by the group, but she won't take crap from anyone. Having spent time returns 8 years later in the Final Season as a correspondent in various warzones, she feels that she can take care high ranking member of herself and isn't afraid to use firepower as a solution to the problems that face her.group of raiders harassing a group of kids staying at an abandoned school.



* ActionGirl: She's a remarkable shot, and actively downs numerous Walkers throughout the game.
* ActionGirlfriend: [[spoiler:The developers stated that the romance between her and Lee would have been further explored if it weren't for her death.]]
* AlwaysSaveTheGirl:
** [[spoiler:An overwhelming majority of players have chosen to save her over Doug according to the statistics Telltale has gathered. The player's motivation is personal, and Lee never comments on it.]]
** [[spoiler: Comparing to saving Doug, this decision is more beneficial in Episode 3, as Carley will take out the walkers on the left side of the RV while Lee defends the right side. If you save Doug, he will assist Lee by telling him which side of the RV the walkers are coming from. However, Lee must take them out from '''both sides''' alone as Doug has no competency in combat.]]
* AndNowForSomeoneCompletelyDifferent: A very small variant; for at least a few seconds or a minute at most, you play as Carley in Episode 3, shooting the zombies getting into the motor inn during the bandit attack. The controls are still the same.
* AssistCharacter: In a way. In a subverted fashion, you do play as her for a short time. See AndNowForSomeoneCompletelyDifferent above.
* BattleCouple: [[spoiler: If Carley is alive]] in Episode 3, she will help Lee eliminate the walkers seeping into the motor inn during the bandit attack. Note that they weren't really a couple, but this was the around the time the ShipTeasing had kicked in.
* BigDamnHeroes: She rescues Lee, Clementine, and Kenny's family from a horde of zombies when they arrive in Macon.
* TheBigGirl: Not a straight-cut example, but she does fit most of the criteria: very loyal to Lee (who is TheLancer to Kenny/Lilly's TheHero), and the most proficient of the survivors in combat.
** Ironically, she is one of the shorter characters of the cast. Just...don't point that out to her.
* BigSisterInstinct: Though they're not related, she is protective towards Ben and stands up for him [[spoiler:when he's accused of stealing the missing supplies. This backfires horribly when Carley is killed by Lilly for protecting Ben; she's not around to discover later that he really ''was'' the culprit.]]
* BoomHeadshot: The woman scores headshots like it's nothing. [[spoiler:If she is alive in Episode 3, this is how she goes out courtesy of Lilly.]]
* BrutalHonesty: She is definitely not afraid to speak what's on her mind. [[spoiler:Unfortunately, doing this to Lilly in Episode 3 gets her rewarded with a bullet to the head.]]
* CartwrightCurse: [[spoiler:Either she or her first crush Doug gets devoured by walkers before they can admit their mutual feelings. If she is saved she then develops feelings for Lee, but is soon shot in the head by a paranoid Lilly.]]
* TheConfidant: She becomes this to Lee by Episode 2 if he decides to trust her.
* DevouredByTheHorde: [[spoiler:If Doug is chosen to be saved at the end of episode 1]].
* {{Expy}}: Of [[VideoGame/DeadRising2 Rebecca Chang]] to an extent. Both women are pistol-wielding reporters who even wear the same outfit: a white buttoned shirt and black skirt with matching footwear, [[spoiler: and even die from single bullet wounds to the head.]]
* GoodIsNotNice: Carley visibly did not want to be bothered with Irene, despite showing sympathy for the poor girl. [[spoiler: The sympathy factor appeared to have gone out of the window when Irene tried to wrestle Carley for the gun. Although said wrestling doesn't happen if Lee makes Carley give Irene the gun, Carley is still noticeably very reluctant about it so good still isn't nice.]]
* GoodScarsEvilScars: Has a small scar just above her right cheek.
* GuysSmashGirlsShoot: Her pistol to Lee's fire axe.
* HopelessWithTech: And by tech, we mean she failed to put '''batteries in a radio'''. '''''[[EpicFail Twice]]'''''.
* ImprobableAimingSkills: She has pretty [[BoomHeadshot good aim]] for a reporter. Possibly justified, since she's covered wars, you know.
* NotSoStoic: Her disposition is usually calm, but in an angered state, she tries to defuse the argument in the pharmacy, but to no avail. Also, if Lee questions her about being fine after she hears her station's final protocol while stating the possibilities of her colleagues dying, she flips out and yells at Lee at leave her alone.
* OnceDoneNeverForgotten: Her failure to properly put batteries into a radio. When she gives Lee some batteries at the end of episode two, Lee asks her if she should be handling them, and she notes that he is never going to let her forget that.
* PrecisionFStrike: During the argument in the pharmacy:
--> '''Carley:''' Everyone, '''CHILL THE FUCK OUT!'''
* PurpleIsPowerful: Asides from her dialogue text being purple, she dons a purple vest in Episode 3 and a purple jacket in Episode 3. She's also one of the most badass characters in the series.
* SacrificialLion: [[spoiler:Potentially.]]
* SecretKeeper: She is aware of Lee's criminal past and keeps it to herself.
* SelfDeprecation: Carley is not above making fun of herself for being HopelessWithTech. Played a bit seriously when she calls her a disaster after Lee comments of her ability to remain a cool head.
* ShipTease: By Episode 3 Carley has definitely developed feelings for [[spoiler:Lee. Sadly, the romance never gets the chance to go anywhere thanks to Lilly's itchy trigger finger. A conversation between Lee and Katjaa following Carley's death gives the player the opportunity to address the romantic fondness that Lee had for Carley]].
* StarCrossedLovers: The game isn't subtle about her attraction to Doug. Unfortunately...
** In the beginning of Episode 3 she begins to flirt pretty obviously with [[spoiler: Lee. Unfortunately for her, this trope kicks in again.]]
* SurprisinglySuddenDeath: [[spoiler:Lilly executing her comes out of nowhere in Episode 3.]]
* SurvivorsGuilt: [[spoiler:She suffers badly from this if she is saved instead of Doug, and is unable to get much sleep because of nightmares about it.]]
* TechnicalPacifist: She's not afraid to use firepower to defuse hectic situations, but in general is not one for drama.
* TemptingFate: Carley is aware of Lee's past. [[spoiler:This can be an argument both for and against saving her over Doug.]]
* YouWouldntLikeMeWhenImAngry: Her outburst during the pharmacy fight earned her a [[http://24.media.tumblr.com/034a5c53d6ca0007d9691ac528c2494a/tumblr_mmtgt00T491qcfo9oo2_250.png frightened look]] from Glenn.
[[/folder]]

[[folder: Doug]]
!!'''Doug'''
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/doug_twdvg_4062.png]]
!!!'''Voiced by: Sam Joan'''

-->''[[DeadpanSnarker "It's a universal remote, but it's not that universal."]]''

Doug is a likable, unthreatening IT guy. He is incredibly resourceful and painfully logical, in a way that only IT guys can be. When he gets mad he is more likely to do something passive-aggressive than to get in anyone’s face.
----
* AssistCharacter: [[spoiler:In a way, though unlike in Carley's case, this trope is straight. You don't play as him and he simply looks out for Lee during the bandit attack in Episode 3. See MenAreTheExpendableGender below.]]
* BigEater: Only shown if he's saved in Episode 1. During Episode 2, when Brenda St. John offers the basket of biscuits, it cuts away from him for just a couple of seconds. The next time he's in the shot, he's chewing and crumbs fly out of his mouth when he says, "Sorry." He then returns to the motel along with Ben, but eats half the biscuits on the way.
* TheCameo: Doug briefly appears as a delivery man in [[VideoGame/PokerNight2 the second Poker Night at the Inventory game]].
** Also, depending on [[spoiler:whether you saved him or Carley in Episode 1, his corpse can be seen on the road during Russell's story in 400 Days.]]
%% DeadpanSnarker
* DevouredByTheHorde: [[spoiler:If Carley is chosen to be saved at the end of episode one]].
* DoesntLikeGuns: He feels useless becuase he doesn't deal with them well.
* GadgeteerGenius: He sets the universal remote to turn on [=TVs=] across the street, builds a system of alarms at the motel, and apparently used to own robots.
* HeroicBystander: He saved Carley when he saw she was about to get attacked and helped her escape to the drug store.
* HeroicSacrifice: [[spoiler:Assuming he was saved in Episode 1, during the showdown with Lilly in Episode 3, he will take the bullet she meant for Ben.]]
* MenAreTheExpendableGender:
** [[spoiler:An overwhelming majority of players have chosen to save Carley over Doug in Episode 1 - then again it's doubtful most people decided to save Carley because she's a woman, so much as because she has a gun. His lack of screentime and early bonding with Lee in comparison to Carley doesn't help, either.]]
** [[spoiler: In fact, the largest strike against saving Doug is that a battle against the bandits and walkers in chapter 3 is ''much'' easier if you saved Carley than if you saved Doug. Why? Because there's a section where bandits and walkers are coming up on both sides of the RV. If Carley is alive, she'll shoot everyone on the left side of the RV, so the player only has to deal with the enemies on the right. If Doug is alive, he hides in the RV during this segment because he isn't great at combat, so the player has a much more difficult battle to fight since the player has to shoot everyone on the left ''and'' on the right.]]
* NiceGuy: Awkward though he is, Doug is well-meaning, tries to help whenever he can, and is generally the most agreeable of the group members. [[spoiler:He's so nice, in fact, that his reaction to seeing Lilly about to shoot Ben is to pull Ben out of the way at the cost of his own life.]]
* NonActionGuy: Until [[spoiler: Episode 3, when he hesitantly makes an effort to fight during the bandit attack, managing to take out one of the bandits.]]
* PluckyComicRelief: His scenes and character moments always has a small element of comedy to them, [[ButtMonkey often the kind that happens at his own expense]].
* TheSmartGuy: Worked as an IT technician before the outbreak, and his aptitude with technology makes him a valuable asset to the group. In Episode 2, he manages to cobble together a working alarm system for the motor inn out of four bells, string, and some wooden boards that lets the survivors know which direction a zombie or person is approching from.
* SmartPeopleBuildRobots: He mentions in Episode 1 that he misses his robots.
* SacrificialLion: [[spoiler:Potentially.]]
* StarCrossedLovers: The game isn't subtle about his attraction to Carley, or hers to him. Unfortunately...
* StockScream: [[spoiler:If you choose to safe Carley instead of him, then as he dies the player can briefly hear a Wilhelm Scream.]]
* SurvivorsGuilt: [[spoiler:If he's saved instead of Carley.]]
* TakingTheBullet: [[spoiler:He dies in Episode 3 in this way, taking a bullet from Lilly meant for Ben]].
* WeHardlyKnewYe: [[spoiler:If you chose to save Carley over him in the first episode then he ends up being pretty easily forgotten by both the player and the characters, as no one had much of a chance to know who he was. In fact, the only character who will mention him in conversation after his death is Carley, who feels guilty for being saved in his place and is implied to have had feelings for him.]]
[[/folder]]

[[folder: Lilly]]
!!'''Lilly'''
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/lily_twdvg_2737.jpg]]
[[caption-width-right:310:[[labelnote: Click here for her appearance in Season 4]]https://static.tvtropes.org/pmwiki/pub/images/lilly_twd_s4_6.png]][[/labelnote]]
!!!'''Voiced by: Nikki Rapp'''

-->''"[[TheChainsOfCommanding You think it's easy for me? Everyone's starting to hate me because I'M the one who rations the food, but NOBODY else wants to!]]"''

Stationed at Robins Air Force Base, Lilly is [[MilitaryBrat the daughter of an Army man]]. She is used to dealing with pushy military men and immediately takes charge in tough situations. While [[{{Determinator}} incredibly strong-willed]], [[ExtremeDoormat she will always submit to her father Larry]], a grizzled old man with a history of heart problems. She was presumed deceased in Season One after abandoning or being abandoned by the group, but returns 8 years later in the Final Season as a high ranking member of a group of raiders harassing a group of kids staying at an abandoned school.
----



%%* JerkWithAHeartOfGold: In the first two episodes of Season 1, she is shown to care about Clementine, and is more pleasant towards Lee if he supports her instead of Kenny. She also states that she tries to see things from Kenny's perspective as a father and husband, and therefore tries to make decisions that benefit Katjaa and Duck.

to:

%%* * JerkWithAHeartOfGold: In the first two episodes of Season 1, she is she's abrasive but she's still shown to care about Clementine, and is more pleasant towards Lee if he supports her instead of Kenny. She also states that she tries to see things from Kenny's perspective as a father and husband, and therefore tries to make decisions that benefit Katjaa and Duck. Unfortunately, she falls more into {{Jerkass}} territory after her father's death, and by Season 4, there's no trace of her "Heart of Gold", becoming the leader of a deranged group of raiders.



[[folder: Glenn]]
!!'''Glenn'''
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/glenn_twdvg_8698.png]]
!!!'''Voiced by: Nick Herman'''

-->''"[[ImprovisedWeapon That]] could scramble a brain pretty good."''

Glenn is a likable and resourceful former pizza-delivery boy who is always willing to help. After failing to reconnect with his estranged family, Glenn is on the road back to Atlanta where he hopes to find his brother and where fate will lead him to meet up with a Kentucky Sherriff's Deputy looking for his family.

See the [[Characters/TheWalkingDeadComicAtlantaCampSurvivors comic series character page]] for more info on him.

to:

!!Others

[[folder: Glenn]]
!!'''Glenn'''
Carley]]
!!'''Carley'''
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/glenn_twdvg_8698.png]]
org/pmwiki/pub/images/carley_twdvg_5920.jpg]]
!!!'''Voiced by: Nick Herman'''

-->''"[[ImprovisedWeapon That]] could scramble a brain pretty good.
Nicole Vigil'''

-->''"[[RunningGag The batteries are]] [[HopelessWithTech probably in backwards]].
"''

Glenn A regional news reporter from Atlanta, Carley is a likable quick-thinker. She knows she's attractive but she won't take crap from anyone. Having spent time as a correspondent in various warzones, she feels that she can take care of herself and resourceful former pizza-delivery boy who is always willing isn't afraid to help. After failing use firepower as a solution to reconnect with his estranged family, Glenn is on the road back to Atlanta where he hopes to find his brother and where fate will lead him to meet up with a Kentucky Sherriff's Deputy looking for his family.

See the [[Characters/TheWalkingDeadComicAtlantaCampSurvivors comic series character page]] for more info on him.
problems that face her.



* BadassInDistress: After facing the zombies, he got stuck, but was saved by Lee and Carley
* ButNowIMustGo: He leaves for Atlanta at the end of Episode 1 to try and find his family. Which in turn leads to his role in the comics.
* TheCameo: As of the retcon with Lilly, Glenn, Hershel, Shawn, Michonne, Pete, Siddiq, and Jesus are the only characters from the comics to appear in the game.
* DeadpanSnarker: Most of his dialogue is sarcasm.
* DoomedHometown: Like Lee, he is from Macon.
* GuestStarPartyMember: Leaves at the end of Episode 1 despite surviving the events of the story.
* NiceGuy: Treats everyone with respect.
* SavedByCanon: Being a major character in the comics, you can be sure that he won't die during the game.
* TheSneakyGuy: He's very good at scouting and searching areas.
* VomitDiscretionShot: If [[spoiler:Irene steals the gun and shoots herself in the head]].
* WhatTheHellHero: Gives you one either way you handle the Irene situation. If you allow her to kill herself, Glenn asks how you could allow her to give up and do that to herself, and if she forcibly takes the gun from you, Glenn asks why you didn't just let her kill herself.

to:

* BadassInDistress: After facing ActionGirl: She's a remarkable shot, and actively downs numerous Walkers throughout the zombies, game.
* ActionGirlfriend: [[spoiler:The developers stated that the romance between her and Lee would have been further explored if it weren't for her death.]]
* AlwaysSaveTheGirl:
** [[spoiler:An overwhelming majority of players have chosen to save her over Doug according to the statistics Telltale has gathered. The player's motivation is personal, and Lee never comments on it.]]
** [[spoiler: Comparing to saving Doug, this decision is more beneficial in Episode 3, as Carley will take out the walkers on the left side of the RV while Lee defends the right side. If you save Doug,
he got stuck, will assist Lee by telling him which side of the RV the walkers are coming from. However, Lee must take them out from '''both sides''' alone as Doug has no competency in combat.]]
* AndNowForSomeoneCompletelyDifferent: A very small variant; for at least a few seconds or a minute at most, you play as Carley in Episode 3, shooting the zombies getting into the motor inn during the bandit attack. The controls are still the same.
* AssistCharacter: In a way. In a subverted fashion, you do play as her for a short time. See AndNowForSomeoneCompletelyDifferent above.
* BattleCouple: [[spoiler: If Carley is alive]] in Episode 3, she will help Lee eliminate the walkers seeping into the motor inn during the bandit attack. Note that they weren't really a couple,
but this was the around the time the ShipTeasing had kicked in.
* BigDamnHeroes: She rescues Lee, Clementine, and Kenny's family from a horde of zombies when they arrive in Macon.
* TheBigGirl: Not a straight-cut example, but she does fit most of the criteria: very loyal to Lee (who is TheLancer to Kenny/Lilly's TheHero), and the most proficient of the survivors in combat.
** Ironically, she is one of the shorter characters of the cast. Just...don't point that out to her.
* BigSisterInstinct: Though they're not related, she is protective towards Ben and stands up for him [[spoiler:when he's accused of stealing the missing supplies. This backfires horribly when Carley is killed by Lilly for protecting Ben; she's not around to discover later that he really ''was'' the culprit.]]
* BoomHeadshot: The woman scores headshots like it's nothing. [[spoiler:If she is alive in Episode 3, this is how she goes out courtesy of Lilly.]]
* BrutalHonesty: She is definitely not afraid to speak what's on her mind. [[spoiler:Unfortunately, doing this to Lilly in Episode 3 gets her rewarded with a bullet to the head.]]
* CartwrightCurse: [[spoiler:Either she or her first crush Doug gets devoured by walkers before they can admit their mutual feelings. If she is
saved she then develops feelings for Lee, but is soon shot in the head by a paranoid Lilly.]]
* TheConfidant: She becomes this to
Lee and Carley
by Episode 2 if he decides to trust her.
* ButNowIMustGo: He leaves for Atlanta DevouredByTheHorde: [[spoiler:If Doug is chosen to be saved at the end of Episode 1 episode 1]].
* {{Expy}}: Of [[VideoGame/DeadRising2 Rebecca Chang]]
to try an extent. Both women are pistol-wielding reporters who even wear the same outfit: a white buttoned shirt and find his family. Which black skirt with matching footwear, [[spoiler: and even die from single bullet wounds to the head.]]
* GoodIsNotNice: Carley visibly did not want to be bothered with Irene, despite showing sympathy for the poor girl. [[spoiler: The sympathy factor appeared to have gone out of the window when Irene tried to wrestle Carley for the gun. Although said wrestling doesn't happen if Lee makes Carley give Irene the gun, Carley is still noticeably very reluctant about it so good still isn't nice.]]
* GoodScarsEvilScars: Has a small scar just above her right cheek.
* GuysSmashGirlsShoot: Her pistol to Lee's fire axe.
* HopelessWithTech: And by tech, we mean she failed to put '''batteries
in turn leads a radio'''. '''''[[EpicFail Twice]]'''''.
* ImprobableAimingSkills: She has pretty [[BoomHeadshot good aim]] for a reporter. Possibly justified, since she's covered wars, you know.
* NotSoStoic: Her disposition is usually calm, but in an angered state, she tries
to his role defuse the argument in the comics.
* TheCameo: As of
pharmacy, but to no avail. Also, if Lee questions her about being fine after she hears her station's final protocol while stating the retcon with Lilly, Glenn, Hershel, Shawn, Michonne, Pete, Siddiq, possibilities of her colleagues dying, she flips out and Jesus are the only characters from the comics yells at Lee at leave her alone.
* OnceDoneNeverForgotten: Her failure
to appear in the game.
* DeadpanSnarker: Most of his dialogue is sarcasm.
* DoomedHometown: Like Lee, he is from Macon.
* GuestStarPartyMember: Leaves
properly put batteries into a radio. When she gives Lee some batteries at the end of episode two, Lee asks her if she should be handling them, and she notes that he is never going to let her forget that.
* PrecisionFStrike: During the argument in the pharmacy:
--> '''Carley:''' Everyone, '''CHILL THE FUCK OUT!'''
* PurpleIsPowerful: Asides from her dialogue text being purple, she dons a purple vest in
Episode 1 despite surviving the events 3 and a purple jacket in Episode 3. She's also one of the story.
* NiceGuy: Treats everyone with respect.
* SavedByCanon: Being a major character
most badass characters in the comics, you series.
* SacrificialLion: [[spoiler:Potentially.]]
* SecretKeeper: She is aware of Lee's criminal past and keeps it to herself.
* SelfDeprecation: Carley is not above making fun of herself for being HopelessWithTech. Played a bit seriously when she calls her a disaster after Lee comments of her ability to remain a cool head.
* ShipTease: By Episode 3 Carley has definitely developed feelings for [[spoiler:Lee. Sadly, the romance never gets the chance to go anywhere thanks to Lilly's itchy trigger finger. A conversation between Lee and Katjaa following Carley's death gives the player the opportunity to address the romantic fondness that Lee had for Carley]].
* StarCrossedLovers: The game isn't subtle about her attraction to Doug. Unfortunately...
** In the beginning of Episode 3 she begins to flirt pretty obviously with [[spoiler: Lee. Unfortunately for her, this trope kicks in again.]]
* SurprisinglySuddenDeath: [[spoiler:Lilly executing her comes out of nowhere in Episode 3.]]
* SurvivorsGuilt: [[spoiler:She suffers badly from this if she is saved instead of Doug, and is unable to get much sleep because of nightmares about it.]]
* TechnicalPacifist: She's not afraid to use firepower to defuse hectic situations, but in general is not one for drama.
* TemptingFate: Carley is aware of Lee's past. [[spoiler:This
can be sure that he won't die an argument both for and against saving her over Doug.]]
* YouWouldntLikeMeWhenImAngry: Her outburst
during the game.
* TheSneakyGuy: He's very good at scouting and searching areas.
* VomitDiscretionShot: If [[spoiler:Irene steals the gun and shoots herself in the head]].
* WhatTheHellHero: Gives you one either way you handle the Irene situation. If you allow
pharmacy fight earned her to kill herself, Glenn asks how you could allow her to give up and do that to herself, and if she forcibly takes the gun a [[http://24.media.tumblr.com/034a5c53d6ca0007d9691ac528c2494a/tumblr_mmtgt00T491qcfo9oo2_250.png frightened look]] from you, Glenn asks why you didn't just let her kill herself.Glenn.



[[folder: Irene]]
!!'''Irene'''
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/irene_twdvg_6051.png]]
!!!'''Voiced by: Brett Pels'''

Irene is a survivor trapped in a motel room that Glenn finds.

to:

[[folder: Irene]]
!!'''Irene'''
Doug]]
!!'''Doug'''
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/irene_twdvg_6051.org/pmwiki/pub/images/doug_twdvg_4062.png]]
!!!'''Voiced by: Brett Pels'''

Irene
Sam Joan'''

-->''[[DeadpanSnarker "It's a universal remote, but it's not that universal."]]''

Doug
is a survivor trapped likable, unthreatening IT guy. He is incredibly resourceful and painfully logical, in a motel room way that Glenn finds. only IT guys can be. When he gets mad he is more likely to do something passive-aggressive than to get in anyone’s face.



* BoomHeadshot: [[spoiler: As she kills herself.]]
* DamselInDistress: {{Lampshaded}} by Carley.
* DrivenToSuicide: [[spoiler:She asks for Carley's gun to kill herself before she dies and comes back. If Lee doesn't let her have it, she will take it by force and kill herself anyway]].
* NervousWreck: {{Justified}} considering the situation, but still an example. She only calms down if Lee allows her to [[spoiler: kill herself with Carley's gun.]]
* RedShirt: We know nothing about her other than the fact that she's an infected victim. So this makes her an obvious casualty.
* ZombieInfectee: She was bitten by a zombie and locked herself in a hotel room.

to:

* BoomHeadshot: [[spoiler: As she kills herself.AssistCharacter: [[spoiler:In a way, though unlike in Carley's case, this trope is straight. You don't play as him and he simply looks out for Lee during the bandit attack in Episode 3. See MenAreTheExpendableGender below.]]
* DamselInDistress: {{Lampshaded}} by Carley.
* DrivenToSuicide: [[spoiler:She asks
BigEater: Only shown if he's saved in Episode 1. During Episode 2, when Brenda St. John offers the basket of biscuits, it cuts away from him for Carley's gun to kill herself before she dies just a couple of seconds. The next time he's in the shot, he's chewing and comes back. If Lee doesn't let her have it, she will take it by force and kill herself anyway]].
* NervousWreck: {{Justified}} considering
crumbs fly out of his mouth when he says, "Sorry." He then returns to the situation, but still an example. She only calms down if Lee allows her to [[spoiler: kill herself motel along with Carley's gun.Ben, but eats half the biscuits on the way.
* TheCameo: Doug briefly appears as a delivery man in [[VideoGame/PokerNight2 the second Poker Night at the Inventory game]].
** Also, depending on [[spoiler:whether you saved him or Carley in Episode 1, his corpse can be seen on the road during Russell's story in 400 Days.
]]
%% DeadpanSnarker
* RedShirt: We know nothing DevouredByTheHorde: [[spoiler:If Carley is chosen to be saved at the end of episode one]].
* DoesntLikeGuns: He feels useless becuase he doesn't deal with them well.
* GadgeteerGenius: He sets the universal remote to turn on [=TVs=] across the street, builds a system of alarms at the motel, and apparently used to own robots.
* HeroicBystander: He saved Carley when he saw she was
about to get attacked and helped her other than escape to the fact that drug store.
* HeroicSacrifice: [[spoiler:Assuming he was saved in Episode 1, during the showdown with Lilly in Episode 3, he will take the bullet she meant for Ben.]]
* MenAreTheExpendableGender:
** [[spoiler:An overwhelming majority of players have chosen to save Carley over Doug in Episode 1 - then again it's doubtful most people decided to save Carley because
she's an infected victim. So a woman, so much as because she has a gun. His lack of screentime and early bonding with Lee in comparison to Carley doesn't help, either.]]
** [[spoiler: In fact, the largest strike against saving Doug is that a battle against the bandits and walkers in chapter 3 is ''much'' easier if you saved Carley than if you saved Doug. Why? Because there's a section where bandits and walkers are coming up on both sides of the RV. If Carley is alive, she'll shoot everyone on the left side of the RV, so the player only has to deal with the enemies on the right. If Doug is alive, he hides in the RV during
this segment because he isn't great at combat, so the player has a much more difficult battle to fight since the player has to shoot everyone on the left ''and'' on the right.]]
* NiceGuy: Awkward though he is, Doug is well-meaning, tries to help whenever he can, and is generally the most agreeable of the group members. [[spoiler:He's so nice, in fact, that his reaction to seeing Lilly about to shoot Ben is to pull Ben out of the way at the cost of his own life.]]
* NonActionGuy: Until [[spoiler: Episode 3, when he hesitantly
makes her an obvious casualty.
effort to fight during the bandit attack, managing to take out one of the bandits.]]
* ZombieInfectee: She was bitten by PluckyComicRelief: His scenes and character moments always has a small element of comedy to them, [[ButtMonkey often the kind that happens at his own expense]].
* TheSmartGuy: Worked as an IT technician before the outbreak, and his aptitude with technology makes him a valuable asset to the group. In Episode 2, he manages to cobble together a working alarm system for the motor inn out of four bells, string, and some wooden boards that lets the survivors know which direction
a zombie or person is approching from.
* SmartPeopleBuildRobots: He mentions in Episode 1 that he misses his robots.
* SacrificialLion: [[spoiler:Potentially.]]
* StarCrossedLovers: The game isn't subtle about his attraction to Carley, or hers to him. Unfortunately...
* StockScream: [[spoiler:If you choose to safe Carley instead of him, then as he dies the player can briefly hear a Wilhelm Scream.]]
* SurvivorsGuilt: [[spoiler:If he's saved instead of Carley.]]
* TakingTheBullet: [[spoiler:He dies in Episode 3 in this way, taking a bullet from Lilly meant for Ben]].
* WeHardlyKnewYe: [[spoiler:If you chose to save Carley over him in the first episode then he ends up being pretty easily forgotten by both the player
and locked herself the characters, as no one had much of a chance to know who he was. In fact, the only character who will mention him in a hotel room.conversation after his death is Carley, who feels guilty for being saved in his place and is implied to have had feelings for him.]]



[[folder: Glenn]]
!!'''Glenn'''
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/glenn_twdvg_8698.png]]
!!!'''Voiced by: Nick Herman'''

-->''"[[ImprovisedWeapon That]] could scramble a brain pretty good."''

Glenn is a likable and resourceful former pizza-delivery boy who is always willing to help. After failing to reconnect with his estranged family, Glenn is on the road back to Atlanta where he hopes to find his brother and where fate will lead him to meet up with a Kentucky Sherriff's Deputy looking for his family.

See the [[Characters/TheWalkingDeadComicAtlantaCampSurvivors comic series character page]] for more info on him.
----
* BadassInDistress: After facing the zombies, he got stuck, but was saved by Lee and Carley
* ButNowIMustGo: He leaves for Atlanta at the end of Episode 1 to try and find his family. Which in turn leads to his role in the comics.
* TheCameo: As of the retcon with Lilly, Glenn, Hershel, Shawn, Michonne, Pete, Siddiq, and Jesus are the only characters from the comics to appear in the game.
* DeadpanSnarker: Most of his dialogue is sarcasm.
* DoomedHometown: Like Lee, he is from Macon.
* GuestStarPartyMember: Leaves at the end of Episode 1 despite surviving the events of the story.
* NiceGuy: Treats everyone with respect.
* SavedByCanon: Being a major character in the comics, you can be sure that he won't die during the game.
* TheSneakyGuy: He's very good at scouting and searching areas.
* VomitDiscretionShot: If [[spoiler:Irene steals the gun and shoots herself in the head]].
* WhatTheHellHero: Gives you one either way you handle the Irene situation. If you allow her to kill herself, Glenn asks how you could allow her to give up and do that to herself, and if she forcibly takes the gun from you, Glenn asks why you didn't just let her kill herself.
[[/folder]]

[[folder: Irene]]
!!'''Irene'''
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/irene_twdvg_6051.png]]
!!!'''Voiced by: Brett Pels'''

Irene is a survivor trapped in a motel room that Glenn finds.
----
* BoomHeadshot: [[spoiler: As she kills herself.]]
* DamselInDistress: {{Lampshaded}} by Carley.
* DrivenToSuicide: [[spoiler:She asks for Carley's gun to kill herself before she dies and comes back. If Lee doesn't let her have it, she will take it by force and kill herself anyway]].
* NervousWreck: {{Justified}} considering the situation, but still an example. She only calms down if Lee allows her to [[spoiler: kill herself with Carley's gun.]]
* RedShirt: We know nothing about her other than the fact that she's an infected victim. So this makes her an obvious casualty.
* ZombieInfectee: She was bitten by a zombie and locked herself in a hotel room.
[[/folder]]



!!Stone Mountain High School Survivors

to:

!!Stone !Stone Mountain High School Survivors






!!Hershel's Farm Survivors

to:

!!Hershel's !Hershel's Farm Survivors



!!St. John Family

to:

!!St.!St. John Family



!!Train Line Survivors

to:

!!Train !Train Line Survivors



!!Savannah Survivors

to:

!!Savannah !Savannah Survivors



!!Cancer Support Group



!!Other Survivors

to:

!!Other !Other Survivors



!!Notable Walkers

to:

!!Notable !Notable Walkers
Is there an issue? Send a MessageReason:
None


* {{Hypocrite}}: Her arguments that Kenny isn't strong enough to MercyKill Duck, while valid, fall flat five minutes later when she [[spoiler:kills herself out of grief instead, [[NiceJobBreakingItHero ensuring the last thing her son sees is her dead mother's corpse.]]]]

to:

* {{Hypocrite}}: Her arguments that Kenny isn't strong enough to MercyKill Duck, while valid, fall flat five minutes later when she [[spoiler:kills herself out of grief instead, [[NiceJobBreakingItHero ensuring the last thing her son sees is her his dead mother's corpse.]]]]

Removed: 100

Is there an issue? Send a MessageReason:
Misuse/aversion


* TeensAreShort: Averted, Ben is the tallest person in the first season, and is as gangly as can be.

Added: 1209

Changed: 333

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None


* DeconstructedCharacterArchetype: He's one for TheLoad. Although he does gradually [[spoiler: make things worse for the group, even indirectly causing the deaths of Carley/Doug, Duck, Katjaa, and Brie, he doesn't mean for any of it to happen and is racked with extreme guilt over it all. By the end of episode 4, he's become very suicidal and an active DeathSeeker]].

to:

* DeconstructedCharacterArchetype: DeconstructedCharacterArchetype:
**
He's one for TheLoad. Although he does gradually [[spoiler: make things worse for the group, even indirectly causing the deaths of Carley/Doug, Duck, Katjaa, and Brie, he doesn't mean for any of it to happen and is racked with extreme guilt over it all. By the end of episode 4, he's become very suicidal and an active DeathSeeker]].DeathSeeker]].
** He's also a deconstruction of TheMillstone. [[spoiler: Ben makes a lot of bad decisions to the detriment of his group and he's fully aware of it, causing him to lose confidence in himself and develop self-esteem issues. However, it's easy to forget that Ben is just a kid in high school; he's too old to have resilience and trust of authority to protect him (like Clementine and Duck), but too young to have developed self-sufficiency or determination (like Lee and the others in their thirties and forties). He's old enough to comprehend the full horror of the apocalypse and be terrified of it, but not old enough to have a decade or so of adult life experience to strengthen his character and resolve. By the end of episode 4, he tries to convince Lee to drop him from the top of the bell tower to save himself, actively seeing himself as a burden to everyone else.]]

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