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* DeadpanSnarker
* MissionControl
* OnlySaneMan
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[{WMG: Che Garcia Hansson]]

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[{WMG: [[WMG: Che Garcia Hansson]]

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[{WMG: Che Garcia Hansson]]



* BunnyEarsLawyer: Obsessive, almost hilariously unresponsive to human emotion, and with an odd habit of launching into rambling, overly-verbose monologues at the drop of a hat. On the other hand, as Usher notes, he's arguably the best man for the job of headmaster in spite of - or perhaps, ''because'' of- his eccentricites. However, he's still not allowed anywhere near grieving parents.

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* BunnyEarsLawyer: Obsessive, almost hilariously unresponsive to human emotion, and with has an odd habit of launching into rambling, overly-verbose monologues at the drop of a hat. On the other hand, as Usher notes, he's arguably the best man for the job of headmaster in spite of - or perhaps, ''because'' of- his eccentricites.eccentricites: after all, it takes a cold bastard to deal with the strain of running a place like Innsmouth, and his encyclopaedic knowledge of magic comes in handy as well. However, he's still not allowed anywhere near grieving parents.




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-->'''Carter:''' The last time Mr Montag gave me a pep-talk, I had nightmares for a week.



* DefectorFromDecadence: Usher was actually born into a family loyal to the Templars; she eventually left, in part because she honestly couldn't see the point of the war between the factions, especially with so many other dangers looming on the horizon.



* NotInThisForYourRevolution: Despite teaching at an Illuminati-owned school, she has no loyalty to the organization nor any concrete membership, and certainly no belief in the "fuck or be fucked" philosophy; she specifically states that she's working there for the sake of the kids.



* BecauseYouWereNiceToMe: A variation- one of the reasons for her crush on Danny Dufresne is because he doesn't treat her like an unexploded bomb at any given moment.

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* BecauseYouWereNiceToMe: A variation- one of the reasons for her crush on Danny Dufresne is because he doesn't treat her like an unexploded bomb at any given moment.and doesn't seem troubled by her powers.

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* BraveScot: Though not exactly a fighter by profession, Usher refuses to panic or buckle under the strain even while the school is overrun by murderous ghosts and rampaging familiars- making her well-suited to working alongside Montag.
* LadyInRed



* WomanInRed

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* WomanInRed



* CharacterBlog: Manages to maintain one of these- even during the worst of the Fog.
* BecauseYouWereNiceToMe: A variation- one of the reasons for her crush on Danny Dufresne is because he doesn't treat her like an unexploded bomb at any given moment.




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* VisualPun: Her CharacterBlog's profile image is a still of MichaelCaine in ''GetCarter''.

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* TheChessmaster

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* TheChessmasterTheChessmaster: Though they control several private armies, they generally prefer to act via manipulation and subterfuge than outright warfare.



[[WMG: Lisa Hu]]

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[[WMG: Lisa Hu]]
Hui]]



* BunnyEarsLawyer: Obsessive, almost hilariously unresponsive to human emotion, and tends to launch into rambling, overly-verbose monologues at the drop of a hat. On the other hand, as Usher notes, he's arguably the best man for the job of headmaster in spite of - or perhaps, ''because'' of- his eccentricites.

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* BunnyEarsLawyer: Obsessive, almost hilariously unresponsive to human emotion, and tends to launch with an odd habit of launching into rambling, overly-verbose monologues at the drop of a hat. On the other hand, as Usher notes, he's arguably the best man for the job of headmaster in spite of - or perhaps, ''because'' of- his eccentricites. However, he's still not allowed anywhere near grieving parents.



* ContemplativeBoss: Often pictured gazing out the window.

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* ContemplativeBoss: Often pictured seen gazing out the window.



* TheProfessor



* SesquipedalianLoquaciousness




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* TooMuchInformation: Often ends up providing more information than any of his listeners required, much to Carter and Usher's horror.



The last surviving teacher at Innsmouth Academy.

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The last surviving teacher at Innsmouth Academy.
Academy, and Montag's deputy.

* OnlySaneEmployee: Her main role, especially given that most of the other sane employees are dead.
* RedHeadedHero
* WomanInRed



* PersonOfMassDestruction: The mission where you're "[[EscortMission escorting]]" her is less about protecting her, and more about protecting ''yourself'' from her indiscriminately destructive spells.

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* IJustWantToBeNormal: Understandable, considering just how much trouble her powers have caused her and her parents.
* PersonOfMassDestruction: The Already powerful enough to destroy several homes without meaning to, Carter is only getting stronger; to put things in perspective, Montag hypothesizes that misapplication of her powers could lead to ''a thermonuclear blast.'' As such, the mission where you're "[[EscortMission escorting]]" her is less about protecting her, and more about protecting ''yourself'' from her indiscriminately destructive spells.

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Decided to give up on the convoluted she/he business...


The custom-designed protagonist of the game, the Player Character led a fairly normal life; however, a chance encounter with one of the Bees changed everything. After several days of getting his/her newfound magical powers under control, the Player Character is promptly recruited by one of the three societies, being offered either a purpose in life, money and power, or a chance at true order and clarity. As a result, he/she is plunged into the very darkest depths of the Secret World...

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The custom-designed protagonist of the game, the Player Character you apparently led a fairly normal life; life prior to the start of the game; however, a chance encounter with one of the Bees changed everything. After several days of getting his/her your newfound magical powers under control, the Player Character is you find yourself promptly recruited by one of the three societies, being offered either a purpose in life, money and power, or a chance at true order and clarity. As a result, he/she is you find yourself plunged into the very darkest depths of the Secret World...



** BadassLongcoat
* BigDamnHeroes: From time to time.

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** BadassLongcoat
BadassLongcoat: Apart from the examples available from clothing stores in the game, certain decks are naturally equipped with these: the Templar Magus, Paladin, Puritan and Witchhunter; the Dragon Warlord and Pandemonist; and the Illuminati Grifter, Necromancer and Thaumaturgist.
* BigDamnHeroes: From time to time.time, you end up playing this role.
* [[GasMaskMooks Gas Mask Mook]]: Illuminati players become these as they ascend the ranks.



By far the most militaristic of the three main factions, the Templars are dedicated to fighting the evils that threaten mankind in all imaginable forms- by any means necessary. Unfortunately, this means that they're more than willing to destroy an entire city just to get at a single demon. Old-fashioned, honour-bound and conservative - at least compared to the others - the Templars naturally consider the Illuminati their enemy in every sense of the word; nonetheless, they have just as many connections in the "Real World" as the Illuminati, though they prefer to ally themselves with governments rather than corporations. Seeking new recruits among soldiers, adventurers and modern-day crusaders, the Templars invite the player to their headquarters in London to offer him/her a purpose in life and a chance to stand against the darkness. However, they also warn you to avoid becoming too fixated on chivalry; halos are fading all over town...

to:

By far the most militaristic of the three main factions, the Templars are dedicated to fighting the evils that threaten mankind in all imaginable forms- by any means necessary. Unfortunately, this means that they're more than willing to destroy an entire city just to get at a single demon. Old-fashioned, honour-bound and conservative - at least compared to the others - the Templars naturally consider the Illuminati their enemy in every sense of the word; nonetheless, they have just as many connections in the "Real World" as the Illuminati, though they prefer to ally themselves with governments rather than corporations. Seeking new recruits among soldiers, adventurers and modern-day crusaders, the Templars invite the player you to their headquarters in London to offer him/her London, offering a purpose in life and a chance to stand against the darkness. However, they also warn you to avoid becoming too fixated on chivalry; halos are fading all over town...



Focussed almost entirely on the pursuit of power, the Illuminati seek it in almost every possible aspect: physical, social, magical, scientific, political, and financial. With connections and controlling influences across the world and a very polished, corporate image, they are always looking for new ways to influence the world and attain even greater power- [[GoneHorriblyWrong sometimes to their detriment]]. Natural worshippers of individual advancement, they offer the player character a chance to harness his/her true potential and achieve true power- but not before warning you that failure will not be tolerated...

to:

Focussed almost entirely on the pursuit of power, the Illuminati seek it in almost every possible aspect: physical, social, magical, scientific, political, and financial. With connections and controlling influences across the world and a very polished, corporate image, they are always looking for new ways to influence the world and attain even greater power- [[GoneHorriblyWrong sometimes to their detriment]]. Natural worshippers of individual advancement, they offer the player your character a chance to harness his/her your true potential and achieve true great power- but not before warning you that failure will not be tolerated...



* CorruptCorporateExecutive

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* CorruptCorporateExecutiveCorruptCorporateExecutive: A lot of their leaders style themselves as this.



Probably the most enigmatic of all the factions, they are also unique in their goals; the Dragon show no plans to "rule" the world as such, but instead seek to understand the underlying system upon which Chaos operates, and to ultimately balance the world with the knowledge they have gained. To that end, they cause chaos across the world in order to test their theories and models, sometimes as destructive as a major terrorist attack, sometimes as miniscule as a butterfly flapping its wings in the wrong direction. Headed by a [[TheChosenOne perpetually-reincarnating, prophetic eight-year-old child]] and the Silent Monks who enforce his rule, the Dragon are almost omniscient thanks to the predictive models they've created through their study of Chaos Theory; however, they still need operatives in the field to ensure that everything goes according to plan- which is where the player character comes in. Offered the chance at truth and clarity only after a kidnapping and impromptu lecture from an ex-professor and a prostitute, the player joins the the Dragon with very little idea of their role- except that they are now officially an Agent of Chaos.

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Probably the most enigmatic of all the factions, they are also unique in their goals; the Dragon show no plans to "rule" the world as such, but instead seek to understand the underlying system upon which Chaos operates, and to ultimately balance the world with the knowledge they have gained. To that end, they cause chaos across the world in order to test their theories and models, sometimes as destructive as a major terrorist attack, sometimes as miniscule as a butterfly flapping its wings in the wrong direction. Headed by a [[TheChosenOne perpetually-reincarnating, prophetic eight-year-old child]] and the Silent Monks who enforce his rule, the Dragon are almost omniscient thanks to the predictive models they've created through their study of Chaos Theory; however, they still need operatives in the field to ensure that everything goes according to plan- which is where the player character comes in. Offered the chance at truth and clarity only after a kidnapping and impromptu lecture from an ex-professor and a prostitute, the player joins you join the the Dragon with very little idea of their your role- except that they you are now officially an Agent of Chaos.



* TheChessmaster

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* TheChessmasterAncientConspiracy
* AncientTradition: The monastic aspect of the Dragon, and the selection of the Child.
* TheChessmaster: Even more so than the Illuminati; as well as casually manipulating fate and chance on a truly massive scale, the Dragon also have a habit of manipulating the other factions to their own ends. One after-mission report remarks that your theft of several Illuminati artifacts is of great benefit not only because of the value of said stolen goods, but because the Illuminati will naturally blame the Templars.
* CrypticConversation: A lot of their operatives speak in this fashion; even their text messages read like this.


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[[WMG: Lisa Hu]]

[[WMG: Dr Klein]]

[[WMG: Dragan Dzoavich]]

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* BunnyEarsLawyer: Tends to launch into rambling, overly-verbose monologues at the drop of a hat, and is almost hilariously unresponsive to human emotion. On the other hand, he's a very capable administrator, a highly-experienced magician, and stoic enough not to be unnerved by the monsters trying to claw their way into his inner sanctum. Appropriately, he's an Illuminati employee.

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* BunnyEarsLawyer: Tends Obsessive, almost hilariously unresponsive to human emotion, and tends to launch into rambling, overly-verbose monologues at the drop of a hat, and is almost hilariously unresponsive to human emotion. hat. On the other hand, as Usher notes, he's a very capable administrator, a highly-experienced magician, and stoic enough not to be unnerved by arguably the monsters trying to claw their way into best man for the job of headmaster in spite of - or perhaps, ''because'' of- his inner sanctum. Appropriately, he's an Illuminati employee.eccentricites.



* MadDoctor: Implied when he remarks that some of the gorier schools of magic recall his days as a medical professional- which, [[NoodleIncident for reasons unknown]], were "curtailed."



* ChildMage: Carter's powers manifested at birth, and even now that she's recently turned sixteen, she's still one of the youngest magicians in the game.



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[[WMG: Harrison Blake and Ann Radcliffe]]

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[[WMG: Harrison Blake and Ann Radcliffe]]



[[WMG: Headmaster Hayden Montag]]

Eccentric and armed with an impressive knowledge of magic and other unsavory things, Hayden Montag has been a capable administrator of Innsmouth Academy for fifteen years, dealing with the numerous accidents that result from running one of the premier magical institutions in the western hemisphere.

* BunnyEarsLawyer

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[[WMG: Headmaster Hayden Montag]]

Eccentric Highly eccentric and armed with an impressive knowledge of magic and other unsavory less-savoury things, Hayden Montag has been a capable administrator of Innsmouth Academy for fifteen years, dealing with ably handing both the influx of new magical prodigies and the numerous accidents that result from running one of continuously plague the premier magical institutions in school. With childhood trauma having rendered him almost incapable of feeling or comprehending emotion, he runs the western hemisphere.

institute efficiently and dispassionately- remaining calm even with the hordes of monsters surrounding his barricaded office.

* BunnyEarsLawyerBadassTeacher: Implied, given that he provides first-hand knowledge of how to kill an out-of-control Familiar.
* BunnyEarsLawyer: Tends to launch into rambling, overly-verbose monologues at the drop of a hat, and is almost hilariously unresponsive to human emotion. On the other hand, he's a very capable administrator, a highly-experienced magician, and stoic enough not to be unnerved by the monsters trying to claw their way into his inner sanctum. Appropriately, he's an Illuminati employee.




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* CloudCuckooLander
* ContemplativeBoss: Often pictured gazing out the window.
* DarkAndTroubledPast: According to the lore entries, Montag's first attempts at practising magic accidentally killed his mother and eleven other people, traumatizing him for life in the process; willingly handing himself over to the police, he spent several years in juvenile detention because of it, before finally reinventing himself as the cold-hearted professional he is today.
* HatesBeingTouched: The reason he wears latex gloves and refuses handshakes.
* SarcasmBlind
* SternTeacher
* TheStoic

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[[folder: Innsmouth Academy Students and Faculty]]

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[[folder: Innsmouth Academy Students Faculty and Faculty]]Students]]
[[WMG: Headmaster Hayden Montag]]

Eccentric and armed with an impressive knowledge of magic and other unsavory things, Hayden Montag has been a capable administrator of Innsmouth Academy for fifteen years, dealing with the numerous accidents that result from running one of the premier magical institutions in the western hemisphere.

* BunnyEarsLawyer
* BreadEggsMilkSquick: Does ''this'' a lot when he's talking.

[[WMG: Annabel Usher]]

The last surviving teacher at Innsmouth Academy.



* Blood-Splattered Innocents: She's wearing a blood-splattered hoodie and still looking mildly traumatized.
* PersonOfMassDestruction: The mission where you're '[[EscortMission escorting]]' her is less about protecting her, and more about protecting ''yourself'' from her indiscriminate destructive spells.

[[WMG: Headmaster Montag]]

A very poorly socialized man with an impressive knowledge of magic and other unsavory things.
Along with his habit of wearing latex gloves and refusing handshakes out of aversion to human contact, he tends to launch into rambling, overly-verbose monologues at the drop of a hat, and is almost hilariously unresponsive to human emotion. On the other hand, he's a very capable administrator, a highly-experienced magician, and stoic enough not to be unnerved by the monsters trying to claw their way into his inner sanctum. Appropriately, he's an Illuminati employee.

* BunnyEarsLawyer
* BreadEggsMilkSquick: Does ''this'' a lot when he's talking.

[[WMG: Annabel Usher]]

The last surviving teacher at Innsmouth Academy.

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* Blood-Splattered Innocents: BloodSplatteredInnocents: She's wearing a blood-splattered hoodie and still looking mildly traumatized.
* PersonOfMassDestruction: The mission where you're '[[EscortMission escorting]]' "[[EscortMission escorting]]" her is less about protecting her, and more about protecting ''yourself'' from her indiscriminate indiscriminately destructive spells.

[[WMG: Headmaster Montag]]

A very poorly socialized man with an impressive knowledge of magic and other unsavory things.
Along with his habit of wearing latex gloves and refusing handshakes out of aversion to human contact, he tends to launch into rambling, overly-verbose monologues at the drop of a hat, and is almost hilariously unresponsive to human emotion. On the other hand, he's a very capable administrator, a highly-experienced magician, and stoic enough not to be unnerved by the monsters trying to claw their way into his inner sanctum. Appropriately, he's an Illuminati employee.

* BunnyEarsLawyer
* BreadEggsMilkSquick: Does ''this'' a lot when he's talking.

[[WMG: Annabel Usher]]

The last surviving teacher at Innsmouth Academy.


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[[WMG: Overall Tropes]]

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* ForWantOfANail: Some of their gambits are modelled on these kind of events.



** NotSoOmniscient

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** NotSoOmniscientNotSoOmniscientAfterAll

[[WMG: The Golden Child]]

[[WMG: Bong Cha]]



The Orochi Group controls a satellite company in every industry on every continent, which even the Illuminati admit is impressive. Plus, the Morninglight seem to have some kind of a grudge against them. They appear to be relatively new to 'The Secret War', as some of their actions thus far have shown, but they've also been keeping tabs on the spread of the Filth throughout Solomon Island and Egypt- for reasons that their operatives refuse to elaborate upon. Lore entries suggest that their many satellite companies are up to no good, ranging from sinister occult research to full-blown political conspiracies, and it's implied that they aren't averse to leaving both the locals and their own research teams to [[YouHaveOutlivedYourUsefulness die once their field work's over]].

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[[WMG: Overall Tropes]]

The Orochi Group controls is a new and powerful multinational coporate group, controlling a satellite company in every industry on every continent, which even continent. To the Illuminati admit is impressive. Plus, the Morninglight seem to have some kind of a grudge against them. They outside world, they appear to be relatively new to 'The perfectly legitimate and even benign in some aspects. However, the inhabitants of the Secret War', as World know better: the Orochi Group have been making forays into magical research for some of time now, with research teams armed with highly-advanced equipment and weaponry surveying areas known for supernatural territory; rumours circulate about their actions thus far shadier activites, implying the Group's involvement in vast political conspiracies and corporate takeovers. Most curiously of all, their headquarters lay at the very centre of the attack on Tokyo; perhaps because of this, their operatives have shown, but they've also been keeping tabs on the spread of the Filth throughout Solomon Island Island, Egypt, and Egypt- for reasons that their operatives Transylvania- though field representatives refuse to elaborate upon. Lore entries suggest that their many satellite companies are up to no good, ranging from sinister occult research to full-blown political conspiracies, and it's implied that they aren't averse to leaving both the locals and their own research teams to [[YouHaveOutlivedYourUsefulness die once their field work's over]].
comment.

* BlackHelicopter: Their vehicle of choice.


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* VillainWithGoodPublicity

[[WMG: Harrison Blake and Ann Radcliffe]]

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* GasMaskedMooks

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* GasMaskedMooksGasMaskMooks: Neatly combining image with practicality, Illuminati agents tend to wear gas masks along with their business-suit-like uniforms. The Player Character can get one of these uniforms later in the game, complete with the requisite mask.



The Dragon are unique in that they show no plans to 'rule' the world as such, but instead cause chaos to understand the underlying system upon which Chaos operates. Of course, they also take their cues from a [[TheChosenOne perpetually-reincarnating, prophetic eight-year-old child]]...

to:

The Dragon Probably the most enigmatic of all the factions, they are also unique in that they their goals; the Dragon show no plans to 'rule' "rule" the world as such, but instead cause chaos seek to understand the underlying system upon which Chaos operates. Of course, operates, and to ultimately balance the world with the knowledge they also take have gained. To that end, they cause chaos across the world in order to test their cues from theories and models, sometimes as destructive as a major terrorist attack, sometimes as miniscule as a butterfly flapping its wings in the wrong direction. Headed by a [[TheChosenOne perpetually-reincarnating, prophetic eight-year-old child]]...
child]] and the Silent Monks who enforce his rule, the Dragon are almost omniscient thanks to the predictive models they've created through their study of Chaos Theory; however, they still need operatives in the field to ensure that everything goes according to plan- which is where the player character comes in. Offered the chance at truth and clarity only after a kidnapping and impromptu lecture from an ex-professor and a prostitute, the player joins the the Dragon with very little idea of their role- except that they are now officially an Agent of Chaos.


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* TheOmniscient: Thanks to their predictive models.
** NotSoOmniscient

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!Overall Tropes

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!Overall Tropes
[[WMG: Overall Tropes]]




Focussed almost entirely on the pursuit of power, the Illuminati have grown from

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\n[[WMG: Overall Tropes]]

Focussed almost entirely on the pursuit of power, the Illuminati have grown from
seek it in almost every possible aspect: physical, social, magical, scientific, political, and financial. With connections and controlling influences across the world and a very polished, corporate image, they are always looking for new ways to influence the world and attain even greater power- [[GoneHorriblyWrong sometimes to their detriment]]. Natural worshippers of individual advancement, they offer the player character a chance to harness his/her true potential and achieve true power- but not before warning you that failure will not be tolerated...

* TheChessmaster



* GasMaskedMooks




to:

* SocialDarwinist: The Illuminati's motto is "Fuck or be fucked," and take a very dim view of those who refuse to pull their weight or compete in their plans for world domination.

[[WMG: The Pyramidion]]

[[WMG: Kirsten Geary]]

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By far the most militaristic of the three main factions, the Templars are dedicated to fighting the evils that threaten mankind in all imaginable forms- by any means necessary. Unfortunately, this means that they're more than willing to destroy an entire city just to get at a single demon. Old-fashioned, honour-bound and conservative - at least compared to the others - the Templars naturally consider the Illuminati their enemy in every sense of the word; nonetheless, they have just as many connections in the "Real World" as the Illuminati, though they prefer to ally themselves with governments rather than corporations. Seeking new recruits among soldiers, adventurers and modern-day crusaders, the Templars offer the player a purpose in life and a chance to stand against the darkness. However, they also warn you to avoid becoming too fixated on chivalry; halos are fading all over town...

to:

By far the most militaristic of the three main factions, the Templars are dedicated to fighting the evils that threaten mankind in all imaginable forms- by any means necessary. Unfortunately, this means that they're more than willing to destroy an entire city just to get at a single demon. Old-fashioned, honour-bound and conservative - at least compared to the others - the Templars naturally consider the Illuminati their enemy in every sense of the word; nonetheless, they have just as many connections in the "Real World" as the Illuminati, though they prefer to ally themselves with governments rather than corporations. Seeking new recruits among soldiers, adventurers and modern-day crusaders, the Templars offer invite the player to their headquarters in London to offer him/her a purpose in life and a chance to stand against the darkness. However, they also warn you to avoid becoming too fixated on chivalry; halos are fading all over town...
town...

* ChurchMilitant: Partly averted; their members aren't ''all'' deeply religious, given that they value order and tradition over religion itself. However, it's clear that the faction heads to have a certain fixation on Christian imagery and biblical quotes.
* HonourBeforeReason: Played with; they encourage a more practical frame of mind rather than blind pursuit of chivalry, though they still have points that they utterly refuse to budge on.



* ThePaladin: What most of their warriors are characterized as.



The Illuminati way is to seize control, no-matter who you have to take out to get it. On the upside, violence is a last resort; it's preferable to use blackmail, bribery, and backroom politics to achieve the Illuminati's goals.

to:

The Focussed almost entirely on the pursuit of power, the Illuminati way is to seize control, no-matter who you have to take out to get it. On the upside, violence is a last resort; it's preferable to use blackmail, bribery, and backroom politics to achieve the Illuminati's goals.
grown from

* CorruptCorporateExecutive


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* ScrewTheRulesIHaveConnections

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Need to be more informative rather than simply using text from Grey-and-Grey morality page


* Badass

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* Badass{{Badass}}




The Templar are under the impression that mankind is inevitably doomed, and can only survive under the Templar's strict code of conduct. Of course, this means that they'd burn down a whole village of innocents just to slay a single demon, but hey...

to:

\nThe Templar !Overall Tropes

By far the most militaristic of the three main factions, the Templars
are under dedicated to fighting the impression evils that threaten mankind is inevitably doomed, and can only survive under the Templar's strict code of conduct. Of course, in all imaginable forms- by any means necessary. Unfortunately, this means that they'd burn down a whole village of innocents they're more than willing to destroy an entire city just to slay get at a single demon, but hey...
demon. Old-fashioned, honour-bound and conservative - at least compared to the others - the Templars naturally consider the Illuminati their enemy in every sense of the word; nonetheless, they have just as many connections in the "Real World" as the Illuminati, though they prefer to ally themselves with governments rather than corporations. Seeking new recruits among soldiers, adventurers and modern-day crusaders, the Templars offer the player a purpose in life and a chance to stand against the darkness. However, they also warn you to avoid becoming too fixated on chivalry; halos are fading all over town...

* KnightTemplar
** TheKnightsTemplar: Despite the name, they ''aren't'' the Knight's Templar, though they did end up


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!!Richard Sonnac

!!Dame Julia Beatrix Tyburn

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The Templar are under the impression that mankind is inevitably doomed, and can only survive under the Templar's strict code of conduct. Of course, this means that they'd burn down a whole village of innocents just to slay a single demon, but hey...

* WellIntentionedExtremist




The Illuminati way is to seize control, no-matter who you have to take out to get it. On the upside, violence is a last resort; it's preferable to use blackmail, bribery, and backroom politics to achieve the Illuminati's goals.

* LaughablyEvil: They have some of the ''funniest'' comments and dialog.
* ManBehindTheMan: Their preferred location, obviously.
* OneWorldOrder
* ScrewTheRulesIHaveMoney

[[WMG: Doctor Charles Zurn]]

* MadScientist




The Dragon are unique in that they show no plans to 'rule' the world as such, but instead cause chaos to understand the underlying system upon which Chaos operates. Of course, they also take their cues from a [[TheChosenOne perpetually-reincarnating, prophetic eight-year-old child]]...

* AnarchyIsChaos
* TheChessmaster



[[folder: The Council of Venice]]

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[[folder: The Council Brotherhood of Venice]]Phoenecian Sailors]]

The Phoenecians were a former ally — of sorts — to the other three factions before getting the political shaft one too many times. They're widely regarded as pirates, thieves, and mercenaries, but even the uptight Templars admit they have their uses... for the right price.

* {{Atlantis}}
* OnlyInItForTheMoney



[[folder: The Orochi Group]]

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[[folder: The Orochi Group]]Council of Venice]]



[[folder: Morninglight]]

to:

[[folder: Morninglight]]The Orochi Group]]

The Orochi Group controls a satellite company in every industry on every continent, which even the Illuminati admit is impressive. Plus, the Morninglight seem to have some kind of a grudge against them. They appear to be relatively new to 'The Secret War', as some of their actions thus far have shown, but they've also been keeping tabs on the spread of the Filth throughout Solomon Island and Egypt- for reasons that their operatives refuse to elaborate upon. Lore entries suggest that their many satellite companies are up to no good, ranging from sinister occult research to full-blown political conspiracies, and it's implied that they aren't averse to leaving both the locals and their own research teams to [[YouHaveOutlivedYourUsefulness die once their field work's over]].

* MegaCorp


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[[folder: Morninglight]]
* ChurchOfHappyology
* {{Cult}}
* PathOfInspiration

[[WMG: Frederick Beaumont]]

[[WMG: Cassandra]]
[[/folder]]


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[[WMG: Carter]]

A young magical prodigy, she's the only surviving student at Innsmouth Academy.
*Blood-Splattered Innocents: She's wearing a blood-splattered hoodie and still looking mildly traumatized.
*PersonOfMassDestruction: The mission where you're '[[EscortMission escorting]]' her is less about protecting her, and more about protecting ''yourself'' from her indiscriminate destructive spells.

[[WMG: Headmaster Montag]]

A very poorly socialized man with an impressive knowledge of magic and other unsavory things.
Along with his habit of wearing latex gloves and refusing handshakes out of aversion to human contact, he tends to launch into rambling, overly-verbose monologues at the drop of a hat, and is almost hilariously unresponsive to human emotion. On the other hand, he's a very capable administrator, a highly-experienced magician, and stoic enough not to be unnerved by the monsters trying to claw their way into his inner sanctum. Appropriately, he's an Illuminati employee.

*BunnyEarsLawyer
*BreadEggsMilkSquick: Does ''this'' a lot when he's talking.

[[WMG: Annabel Usher]]

The last surviving teacher at Innsmouth Academy.


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* AncientTradition
* MagicalNativeAmerican


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* AncientTradition


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[[WMG: The Kingdom]]


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* BrainwashedAndCrazy
* ReligionOfEvil
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The custom-designed protagonist of the game, the Player Character led a fairly normal life; however, a chance encounter with one of the Bees changed everything. After several days of getting his/her newfound magical powers under control, the Player Character is promptly recruited by one of the three societies, being offered either a purpose in life, money and power, or a chance at true order and clarity. As a result, he/she is plunged into the very darkest depths of the Secret World...

* Badass
** BadassInANiceSuit: A popular clothing choice for Illuminati Decks.
** BadassLongcoat
* BigDamnHeroes: From time to time.



* TheCanKickedHim: His introductory trailer shows him casually obliterating a demon whilst taking a piss in a pub bathroom. He doesn't even bother to step away from the urinal!



* PowerTatoo: Mei Ling is tatooed extensively across her torso and forearms, though we can only see a few of them under her shirt. When she uses her powers, the tatoos [[PowerGlows glow]] and appear to expand along her arms and up her neck.

to:

* PowerTatoo: PowerTattoo: Mei Ling is tatooed extensively across her torso and forearms, though we can only see a few of them under her shirt. When she uses her powers, the tatoos [[PowerGlows glow]] and appear to expand along her arms and up her neck.

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* PlayingWithFire
* PowerTatoo: Mei Ling is tatooed extensively across her torso and forearms

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* PlayingWithFire
PlayingWithFire: In the form of a large fireball and a FlamingSword in her introductory trailer.
* PowerTatoo: Mei Ling is tatooed extensively across her torso and forearmsforearms, though we can only see a few of them under her shirt. When she uses her powers, the tatoos [[PowerGlows glow]] and appear to expand along her arms and up her neck.
* OopNorth: She sports just a hint of a Northern accent.
* TheSnackIsMoreInteresting: After being ambushed by a demon in her apartment, Mei Ling takes the time to finish her milkshake before blasting the demon through the back wall.

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* BreadEggsMilkSquick: In her profile, her likes are as follows: "Long walks in the park, spilling the blood of evil, fuzzy sweaters..."

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* BreadEggsMilkSquick: ArsonMurderAndJaywalking: In her profile, her likes are as follows: "Long walks in the park, dark, spilling the blood of evil, fuzzy sweaters..."



* EntropyAndChaosMagic: Alex's specialty; along with [[MundaneUtility making his cigarette sponteneously combust and controlling the trajectory of rolling coins]], he also uses it to great effect in combat- either hammering his enemies into submission bolts of energy, or distracting them with illusions and visions long enough to deliver the killing blow.

to:

* EntropyAndChaosMagic: Alex's specialty; along with [[MundaneUtility making his cigarette sponteneously combust and controlling the trajectory of rolling coins]], he also uses it to great effect in combat- either hammering his enemies into submission with bolts of energy, or distracting them with illusions and visions long enough to deliver the killing blow.


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The representative of the Dragon in promotional materials, Mei Ling has left behind her formerly ordered life and embraced the chaotic lifestyle of a Dragon operative with considerable enthusiasm; ironically, she's the only one of the trio who even look back on her life before discovering the Secret World. Capable of impressive elemental magic and equally impressive swordplay, Mei Ling is ironically one of the more unassuming members of the team, spending her downtime in her apartment and enjoying homemade milkshakes. As with the other three, little is known what happened to her following the Tokyo Incident.

* DeadpanSnarker: Not quite to the same extent as Alex, but the Tokyo Flashback shows that she's more than capable of matching Alex's sarcasm.
* KatanasAreJustBetter
* PlayingWithFire
* PowerTatoo: Mei Ling is tatooed extensively across her torso and forearms

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* LightEmUp



* DrinkOrder: The Illuminati Cocktail, which consists of two fingers of sixty-four-year-old Highland Scotch, two cubes of Antarctic ice, and a drop of counteragent.




to:

* PsychoticSmirk: Flashes one at the end of his trailer, a split second before the bathroom mirror explodes in his assailant's face.


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* EntropyAndChaosMagic: Alex's specialty; along with [[MundaneUtility making his cigarette sponteneously combust and controlling the trajectory of rolling coins]], he also uses it to great effect in combat- slinging bolts of energy, or distracting his enemies with illusions and visions long enough to deliver the killing blow.

to:

* EntropyAndChaosMagic: Alex's specialty; along with [[MundaneUtility making his cigarette sponteneously combust and controlling the trajectory of rolling coins]], he also uses it to great effect in combat- slinging either hammering his enemies into submission bolts of energy, or distracting his enemies them with illusions and visions long enough to deliver the killing blow.

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* BreadEggsMilkSquick: In her profile, her likes are as follows: "Long walks in the park, spilling the blood of evil, fuzzy sweaters..."





to:

\n* ShotgunsAreJustBetter: Seems to be her general perspective, given she ends her trailer by putting away her magical talisman and blasting the Revenant in the face with a combat shotgun.
* WhiteHairedPrettyGirl


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Representing the Illuminati in the trailers, Alex might not look the part of an Illuminati professional, but what he lacks in personal grooming he more than makes up for in his mastery of chaos magic. Like most of his fellow agents, he parties hard and fights even harder, always eager to climb a little further in ranking and achieve greater power. In the player's flashback to the Tokyo Incident, he is last seen teaming up with Rose and Mei Ling to attack the Filth, though little is known of what become of them afterwards.

* BadassLongcoat
* DeadpanSnarker
* EntropyAndChaosMagic: Alex's specialty; along with [[MundaneUtility making his cigarette sponteneously combust and controlling the trajectory of rolling coins]], he also uses it to great effect in combat- slinging bolts of energy, or distracting his enemies with illusions and visions long enough to deliver the killing blow.
* JerkAss
* TheHedonist
* OopNorth: Alex speaks with a very broad Northern accent.
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[[WMG: Rose White]]
->''Is it daunting to be a 21-year-old in a 21-century-old organization? Nope. Not at all.''

The Templar protagonist of ''The Secret World's'' trailers and promotional material, Rose is a typically dedicated Templar agent; right at home under the atmosphere of dedication and tradition, Rose's interests range from bloodline research to modifying shotgun barrels. In the game, she is last seen venturing into Filth-infested Tokyo alongside Alex and Mei Ling; it is not known what happened to her afterwards.

* CuteBruiser


[[WMG: Alex [=McCall=] ]]
->''Why are we here? Is there greater purpose? Who the hell cares?''
[[WMG: Mei Ling]]
->''Before the Dragon came knocking, my idea of chaos was a messy apartment.''
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[[folder: Beings of the Forest]]

to:

[[folder: Beings of the Forest]]Magical Creatures]]
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[[folder: The Three]]

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[[folder: The Three]]Tokyo Incident Team]]
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!!Protagonists


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[[folder: The Three]]
[[/folder]]
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!! Transylvania [=NPCs=]]

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!! Transylvania [=NPCs=]][=NPCs=]

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Removed: 56

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[[folder]]

!! Transylvania [=NPCs=]]
[[folder: Villagers]]



[[folder: Beings of the Forest]]

to:

!! Transylvania [=NPCs=]]
[[folder: Beings of the Forest]]Villagers]]



[[folder: The Draculesti]]

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[[folder: The Draculesti]]Beings of the Forest]]


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[[folder: The Draculesti]]
[[/folder]]

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Removed: 38

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!! Solomon Island [=NPCs=]
[[folder: Residents]]

to:

!! Solomon Island [=NPCs=]
Other Factions
[[folder: Residents]]The Council of Venice]]



[[folder: Innsmouth Academy Students and Faculty]]

to:

[[folder: Innsmouth Academy Students and Faculty]]The Orochi Group]]



[[folder: The Wabanaki]]

to:

[[folder: The Wabanaki]]Morninglight]]



[[folder: Visitors]]

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!! Solomon Island [=NPCs=]
[[folder: Visitors]]Residents]]



!! Egypt [=NPCs=]
[[folder: The Marya and Their Allies]]

to:

!! Egypt [=NPCs=]
[[folder: The Marya Innsmouth Academy Students and Their Allies]]Faculty]]



[[folder: The Sentinels]]

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[[folder: The Sentinels]]Wabanaki]]


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[[folder: Visitors]]
[[/folder]]

!! Egypt [=NPCs=]
[[folder: The Marya and Their Allies]]
[[/folder]]

[[folder: The Sentinels]]
[[/folder]]


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[[/folder]]

[[folder: The Cult of the Aten]]
[[folder]]

!! Transylvania [=NPCs=]]
[[folder: Villagers]]
[[/folder]]

[[folder: Beings of the Forest]]
[[/folder]]

[[folder: The Draculesti]]
[[/folder]]

[[folder: Others]]
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[[foldercontrol]]
[[folder: The Player Character]]
[[/folder]]

!! The Main Factions
[[folder: The Templars]]
[[/folder]]

[[folder: The Illuminati]]
[[/folder]]

[[folder: The Dragon]]
[[/folder]]

!! Solomon Island [=NPCs=]
[[folder: Residents]]
[[/folder]]

[[folder: Innsmouth Academy Students and Faculty]]
[[/folder]]

[[folder: The Wabanaki]]
[[/folder]]

[[folder: Visitors]]
[[/folder]]

!! Egypt [=NPCs=]
[[folder: The Marya and Their Allies]]
[[/folder]]

[[folder: The Sentinels]]
[[/folder]]

[[folder: Neutral Parties]]
[[/folder]]

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