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[[Characters/TheOuterWorldsTheCrew The Crew]] | Factions (Corporations: [[Characters/TheOuterWorldsCorporationsTheBoard The Board]], [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]], [[Characters/TheOuterWorldsCorporationsMSI MSI]]), [[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], [[Characters/TheOuterWorldsIconoclasts Iconoclasts]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], [[Characters/TheOuterWorldsDeserters Deserters]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | '''Other Characters''']]-]]]

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[[Characters/TheOuterWorldsTheCrew The Crew]] | Factions (Corporations: [[Characters/TheOuterWorldsCorporationsTheBoard The Board]], [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]], [[Characters/TheOuterWorldsCPBoarstFactory C&P Boarst Factory]], [[Characters/TheOuterWorldsCorporationsMSI MSI]]), [[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], [[Characters/TheOuterWorldsIconoclasts Iconoclasts]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], [[Characters/TheOuterWorldsDeserters Deserters]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | '''Other Characters''']]-]]]
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* PlotArmor: He spends the entire game in a room that you can't enter, talking to you from behind a sheet of bulletproof glass, which prevents you from just murdering him whenever you want. Furthermore, the automated navigation of ships in the setting allows him to scramble attempts to simply track you or your ship to his asteroid hideout, preventing you from simply handing him over to the Board even if you've already been to his base.

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* PlotArmor: Phineas is the sole exception to the game otherwise allowing you to kill everyone you meet, as you need him as your quest-giver for over half the game. He spends the entire game in a room that you can't enter, talking to you from behind a sheet of bulletproof glass, which prevents you from just murdering him whenever you want. Furthermore, the automated navigation of ships in the setting allows him to scramble attempts to simply track you or your ship to his asteroid hideout, preventing you from simply handing him over to the Board even if you've already been to his base.
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* KnowledgeBroker: He makes his living selling information to willing buyers.

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[[folder: The Mather Family]]

A seemingly wholesome family living outside of Stellar Bay.

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[[folder: The Mather Family]]

A seemingly wholesome family
Hiram Blythe]]

An information broker
living outside of Stellar Bay.on Monarch. Phineas needs to get in contact with him to locate more dimethyl sulfoxide.




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* DeadpanSnarker: Can even engage in SnarkToSnarkCombat with the Unplanned Variable.
* NonActionGuy: When Marauders show up at his relay station, he barricades himself in the communications room and waits for rescue.
* SelfAppliedNickname: Keeps trying (and failing) to get people to call him "the Broker".
* TheStrategist: He was actually the one who came up with the plan for Monarch Stellar Industries to take control of Terra-1.
* WeUsedToBeFriends: Used to work for MSI with Sanjar and Graham.
[[/folder]]

[[folder: The Mather Family]]

A seemingly wholesome family living outside of Stellar Bay.
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* TheFarmerAndTheViper: Even though Dr. Welles frees the Unplanned Variable, the player can turn around and betray him by claiming the bounty the Board has placed on his head.

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* TheFarmerAndTheViper: Even though Dr. Welles frees the Unplanned Variable, the player can turn around and betray him by claiming the bounty helping the Board has placed on capture him. However, he doesn't mind the idea of you getting into their good graces and will even encourage you to plant a tracking signal (albeit a corrupted one) in his head.lab on the basis that they'll find him eventually and it will curry favor with Akande.
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* PlotArmor: He spends the entire game in a room that you can't enter, talking to you from behind a sheet of bulletproof glass, which prevents you from just murdering him whenever you want. Furthermore, the automated navigation of ships in the setting allows him to scramble attempts to simply track you or your ship to his asteroid hideout.

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* PlotArmor: He spends the entire game in a room that you can't enter, talking to you from behind a sheet of bulletproof glass, which prevents you from just murdering him whenever you want. Furthermore, the automated navigation of ships in the setting allows him to scramble attempts to simply track you or your ship to his asteroid hideout.hideout, preventing you from simply handing him over to the Board even if you've already been to his base.

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Story Driven Invulnerability is actually just a specific subtrope for when a boss can't be damaged until it reaches its arena. Plot Armor's quite a bit broader.


* PlotArmor: He spends the entire game in a room that you can't enter, talking to you from behind a sheet of bulletproof glass, which prevents you from just murdering him whenever you want. Furthermore, the automated navigation of ships in the setting allows him to scramble attempts to simply track you or your ship to his asteroid hideout.



* StoryDrivenInvulnerability: A variation; He spends the entire game in a room made of bulletproof glass that you can't enter which prevents you from just murdering him whenever you want.
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* ProperlyParanoid: He will not come out of his room since he doesn't trust you to not murder him. Considering that it's a very real possibility (and he'll even cite your actions in Edgewater if applicable) he's not wrong.

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* ProperlyParanoid: He will not come out of his room since he doesn't trust you to not murder him. Considering that it's a very real possibility (and he'll even cite your actions in Edgewater if applicable) he's not wrong. A NoteToSelf visible only from his side explicitly notes that the Unplanned Variable could have been made unstable by the long-term freezing and potentially traumatic unthawing, and that he intends to take appropriate precautions.

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* ProperlyParanoid: He hides in a sealed room made of bulletproof glass for most of the game, noting that even though he saved you he still doesn't trust you to not potentially screw him over. Considering that is very much a possibility he has a point.

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* ProperlyParanoid: He hides in a sealed will not come out of his room made of bulletproof glass for most of the game, noting that even though since he saved you he still doesn't trust you to not potentially screw him over. murder him. Considering that is it's a very much a real possibility he has a point.(and he'll even cite your actions in Edgewater if applicable) he's not wrong.



* StoryDrivenInvulnerability: A variation; He spends the entire game in an room made of bulletproof glass that you can't enter which prevents you from just murdering him whenever you want.

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* StoryDrivenInvulnerability: A variation; He spends the entire game in an a room made of bulletproof glass that you can't enter which prevents you from just murdering him whenever you want.

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* BigGood: He is the central mission giver of the game if you're planning to oppose the Board.



* StoryDrivenInvulnerability: A variation; He spends the entire game in an room made of bulletproof glass that you can't enter which prevents you from just murdering him whenever you want.



* BigOlUnibrow: All of them have big bushy unibrows.



* CannibalTribe: [[spoiler: A family of happy friendly humans in the wilderness? Must be cannibals.]]

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* CannibalTribe: CannibalClan: [[spoiler: A family of happy friendly humans in the wilderness? Must be cannibals.]]
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[[Characters/TheOuterWorldsTheCrew The Crew]] | Factions (Corporations: [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]], [[Characters/TheOuterWorldsCorporationsMSI MSI]]), [[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], [[Characters/TheOuterWorldsIconoclasts Iconoclasts]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], [[Characters/TheOuterWorldsDeserters Deserters]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | '''Other Characters''']]-]]]

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[[Characters/TheOuterWorldsTheCrew The Crew]] | Factions (Corporations: [[Characters/TheOuterWorldsCorporationsTheBoard The Board]], [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]], [[Characters/TheOuterWorldsCorporationsMSI MSI]]), [[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], [[Characters/TheOuterWorldsIconoclasts Iconoclasts]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], [[Characters/TheOuterWorldsDeserters Deserters]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | '''Other Characters''']]-]]]
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Un-breaking broken link to the Crew page. Please don't break it again.


'''The Crew''' | Factions (Corporations: [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]]. [[Characters/TheOuterWorldsCorporationsMSI MSI]]),[[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], [[Characters/TheOuterWorldsIconoclasts Iconoclasts]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], [[Characters/TheOuterWorldsDeserters Deserters]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | [[Characters/TheOuterWorldsOtherCharacters Other Characters]]]]-]]]

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'''The Crew''' [[Characters/TheOuterWorldsTheCrew The Crew]] | Factions (Corporations: [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]]. Choice]], [[Characters/TheOuterWorldsCorporationsMSI MSI]]),[[Characters/TheOuterWorldsCorporationsSubLight MSI]]), [[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], [[Characters/TheOuterWorldsIconoclasts Iconoclasts]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], [[Characters/TheOuterWorldsDeserters Deserters]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | [[Characters/TheOuterWorldsOtherCharacters Other Characters]]]]-]]]
'''Other Characters''']]-]]]

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!!Dr. Phineas Welles

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!!Dr. Phineas Vernon Welles


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* ProperlyParanoid: He hides in a sealed room made of bulletproof glass for most of the game, noting that even though he saved you he still doesn't trust you to not potentially screw him over. Considering that is very much a possibility he has a point.
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** [[spoiler: If you side with the Board, Phineas will bitterly place the blame on himself for having revived you. However, if you treat him with compassion, he will also apologise and ask you to forgive him for involving you without ever giving you a choice.]]

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* FailureHero: If you side with the Board. [[spoiler: All his human test-subjects die in agony, apart from a single person who then turns around and betrays him. His attempts to take down Akande (and you, if you don't manage to talk him down) will also be for nothing, ending in his death. The ''Hope'' colonists are then jettisoned like trash. Everything he spent his life working towards ends in failure.]]
--> '''Phineas: ''' [[spoiler: Yes, I failed. There - I've said it. I'm a failure. I failed the colony. I failed myself. I failed you.]]



* SadClown: Phineas is often inappropriately upbeat, and has a love of puns (which the player can either find amusing or shoot down). However, he's [[spoiler:deeply traumatised by having killed a number of the Hope's colonists with his experiments. Siding with the Board will reveal his pain in greater detail if you have the right dialogue skills, and also give him the added guilt of having those sacrifices be for nothing. He'll also put the blame of the player's actions entirely on himself for having unthawed them.]]

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* SadClown: Phineas is often inappropriately upbeat, and has a love of puns (which the player can either find amusing or shoot down). However, he's [[spoiler:deeply traumatised by having killed a number of the Hope's ''Hope'''s colonists with his experiments. Siding with the Board will reveal his pain in greater detail if you have the right dialogue skills, and also give him the added guilt of having those sacrifices be for nothing. He'll also put the blame of the player's actions entirely on himself for having unthawed them.]]
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* SadClown: Phineas is often inappropriately upbeat, and has a love of puns (which the player can either find amusing or shoot down). However, he's [[spoiler:deeply traumatised by having killed a number of the Hope's colonists with his experiments. Siding with the Board will reveal his pain in greater detail if you have the right dialogue skills, and also give him the added guilt of having those sacrifices be for nothing. He'll also put the blame of the player's actions entirely on himself for having unthawed them.]]
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* TheyLookJustLikeEveryoneElse! : Subverted as their normality actually makes them abnormal on Monarch.

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* TheyLookJustLikeEveryoneElse! : TheyLookJustLikeEveryoneElse: Subverted as their normality actually makes them abnormal on Monarch.

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* AxCrazy: All of these tropes should give you an idea of their habits.



* {{Expy}}: [[spoiler: To the ''Film/TexasChainsawMassacre''. Possibly also to ''VideoGame/Fallout 3'''s Andale.]]

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* {{Expy}}: [[spoiler: To the ''Film/TexasChainsawMassacre''. Possibly also to ''VideoGame/Fallout 3'''s ''VideoGame/Fallout3'''s Andale.]]


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* MinorCrimeRevealsMajorPlot: They get caught because their drug dealer started missing his shifts. [[spoiler: Subverted as it was because they killed and ate him.]]
* StepfordSuburbia: Their house is one of the nicest on Monarch and they are some of the kindest people. It is actually unsettling.
* TheyLookJustLikeEveryoneElse! : Subverted as their normality actually makes them abnormal on Monarch.
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! Monarch

[[folder: The Mather Family]]

A seemingly wholesome family living outside of Stellar Bay.
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* AmbiguousDisorder: The daughter apparently has a learning disability due to her childlike mannerisms.
* CannibalLarder: [[spoiler: There's one upstairs in their house.]]
* CannibalTribe: [[spoiler: A family of happy friendly humans in the wilderness? Must be cannibals.]]
* {{Expy}}: [[spoiler: To the ''Film/TexasChainsawMassacre''. Possibly also to ''VideoGame/Fallout 3'''s Andale.]]
* ImAHumanitarian: [[spoiler: They're cannibals.]]
* TooDumbToLive: [[spoiler: They ambush what is, in all likelihood, a trio of heavily armed mercs.]]
[[/folder]]
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[[Characters/TheOuterWorldsTheCrew The Crew]] | Factions: [[Characters/TheOuterWorldsCorporationsTheBoard The Board]], [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]], [[Characters/TheOuterWorldsCorporationsMSI MSI]], [[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], [[Characters/TheOuterWorldsDeserters Deserters]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | '''Other Characters''']]-]]]

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[[Characters/TheOuterWorldsTheCrew The Crew]] '''The Crew''' | Factions: [[Characters/TheOuterWorldsCorporationsTheBoard The Board]], Factions (Corporations: [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]], Choice]]. [[Characters/TheOuterWorldsCorporationsMSI MSI]], [[Characters/TheOuterWorldsCorporationsSubLight MSI]]),[[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], [[Characters/TheOuterWorldsIconoclasts Iconoclasts]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], [[Characters/TheOuterWorldsDeserters Deserters]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | '''Other Characters''']]-]]][[Characters/TheOuterWorldsOtherCharacters Other Characters]]]]-]]]
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* DespairEventHorizon: If you turn him over to the Board, [[spoiler: Phineas will start a prison riot and hold Adjutant Akande hostage. Suggesting the board could still spare him has Phineas respond that he has no intention of surviving, and that it's time he "paid the price for (his) failures". Depending on certain dialogue routes, he will either go down in one last fight, or commit suicide.]]
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* FinalBoss: Should you side with the board, Phineas will be your final opponent.
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* HiddenDepths: While Phineas isn't keen on leaving his isolated lab these days, he apparently had a lot more of a social life back in the day. Gladys can comment he was "quite the dancer back in his prime".

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* HiddenDepths: While Phineas isn't keen on leaving his isolated lab these days, lab, he apparently had a lot more of a social life back in the day. Gladys can comment he was "quite the dancer back in his prime".
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* HiddenDepths: While Phineas isn't keen on leaving his isolated lab these days, he apparently had a lot more of a social life back in the day. Gladys can comment he was "quite the dancer back in his prime".
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* IdiotHero: Despite his supposed skill as a spacer, Hawthorne was too dumb not to stand directly under where your pod was supposed to come down. However, later dialogue with ADA implies his judgement was severely stunted by a recent head injury.

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* IdiotHero: Despite his supposed skill as a spacer, Hawthorne was too dumb not to stand directly under where your pod was supposed to come down. However, later dialogue with ADA implies his judgement was severely stunted impaired by a recent head injury.



** Is friends with his maybe sentient starship ADA.
** Is friends with a Board bureaucrat devoted to finding Phineas Welles AND Phineas Welles. Both of these friendships appear to be genuine.

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** Is friends with his maybe sentient maybe-sentient starship ADA.
** Is friends with both a Board bureaucrat devoted to finding Phineas Welles AND ''and'' Phineas Welles.Welles himself. Both of these friendships appear to be genuine.
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[[Characters/TheOuterWorldsTheCrew The Crew]] | Factions (Corporations: '''The Board''', [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]], [[Characters/TheOuterWorldsCorporationsMSI MSI]], [[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], [[Characters/TheOuterWorldsDeserters Deserters]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | [[Characters/TheOuterWorldsOtherCharacters Other Characters]]]]-]]]

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[[Characters/TheOuterWorldsTheCrew The Crew]] | Factions (Corporations: '''The Board''', Factions: [[Characters/TheOuterWorldsCorporationsTheBoard The Board]], [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]], [[Characters/TheOuterWorldsCorporationsMSI MSI]], [[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], [[Characters/TheOuterWorldsDeserters Deserters]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | [[Characters/TheOuterWorldsOtherCharacters Other Characters]]]]-]]]'''Other Characters''']]-]]]
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[[Characters/TheOuterWorldsTheCrew The Crew]] | Factions (Corporations: [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]]. [[Characters/TheOuterWorldsCorporationsMSI MSI]]), Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], [[Characters/TheOuterWorldsDeserters Deserters]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | '''Other Characters''']]-]]]

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[[Characters/TheOuterWorldsTheCrew The Crew]] | Factions (Corporations: '''The Board''', [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]]. Choice]], [[Characters/TheOuterWorldsCorporationsMSI MSI]]), MSI]], [[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], [[Characters/TheOuterWorldsDeserters Deserters]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | '''Other Characters''']]-]]][[Characters/TheOuterWorldsOtherCharacters Other Characters]]]]-]]]

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* CerberusRetcon: Not so much a retcon but a reveal that his horribly funny death was due to a head injury.


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* UndignifiedDeath: Sadly suffers one that is only later revealed to be tragic rather than funny.
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* TheAce: Described as such but was a BrokenAce by the time of his death.


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* CerberusRetcon: Not so much a retcon but a reveal that his horribly funny death was due to a head injury.


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* NiceGuy: Apparently was a decent person who didn't deserve what happened to him.


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* TakeUpMySword: You can take up his name, ship, and cause to glorious heights.

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