History Characters / TheLegendOfZeldaSpiritTracks

21st Jul '16 2:51:56 PM Ferot_Dreadnaught
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* DangerouslyGenreSavvy: Shows several instances of it. First he skips the elaborate plans and splits Zelda's soul from her body at the beginning of the game, and then, later on [[spoiler:[[FlawExploitation he uses Zelda's fear of mice against her]] in a boss battle.]]



* DangerouslyGenreSavvy: Zigzagged. It destroys the torches in the room after the second phase of the fight. It also has AI that's programmed to attack where it thinks the player will be. ...But it also continues to alternate what attacks it's using.
19th Jul '16 11:03:56 PM Luigifan
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%%* TheDragon: To Malladus.

to:

%%* * TheDragon: To Malladus.



A woman of the Lokomo tribe, who is in charge of protecting the Tower of Spirits. She has powers similar to a Sage's, and is often referred to as one by Zelda (along with the other Lokomo Guardians), but she doesn't seem to agree with this term. Anjean apparently used to be Tetra's (The Princess Zelda of ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'') best female friend after they met in New Hyrule, which explains them wearing their hair in a similar fashion.

to:

A woman of the Lokomo tribe, who is in charge of protecting the Tower of Spirits. She has powers similar to a Sage's, and is often referred to as one by Zelda (along with the other Lokomo Guardians), but she doesn't seem to agree with this term. Anjean apparently used to be Tetra's (The (the Princess Zelda of ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'') best female friend after they met in New Hyrule, which explains them wearing their hair in a similar fashion.



* FourLeggedInsect: A rare, non-anthropomorphic example.
* MadeofIron: The only area the player can attack is its exposed torso.

to:

* FourLeggedInsect: A rare, rare non-anthropomorphic example.
* MadeofIron: MadeOfIron: The only area the player can attack is its exposed torso.



The second boss of the game, it's a keese-like creature that's capable of shooting regular fire or [[KillItwithIce icy]] [[MakesJustAsMuchSenseInContext fire]].

to:

The second boss of the game, it's a keese-like creature that's capable of shooting regular fire or [[KillItwithIce [[KillItWithIce icy]] [[MakesJustAsMuchSenseInContext fire]].



* DangerouslyGenreSavvy: Zigzagged. It destroys the torches in the room after the second phase of the fight. It also has AI that's programmed to attack where it thinks the player will be. ... But it also continues to alternate what attacks it's using.

to:

* DangerouslyGenreSavvy: Zigzagged. It destroys the torches in the room after the second phase of the fight. It also has AI that's programmed to attack where it thinks the player will be. ... But it also continues to alternate what attacks it's using.



* KillItwithFire: One of its attacks involves shooting fire. Unfortunately, [[TacticalSuicideBoss that's also how the player stuns it.]]
* KillItwithIce: One of its attacks involves shooting ice. Unfortunately, [[TacticalSuicideBoss that's also how the player stuns it.]]

to:

* KillItwithFire: KillItWithFire: One of its attacks involves shooting fire. Unfortunately, [[TacticalSuicideBoss that's also how the player stuns it.]]
* KillItwithIce: KillItWithIce: One of its attacks involves shooting ice. Unfortunately, [[TacticalSuicideBoss that's also how the player stuns it.]]



* MadeofIron: It's able to take multiple sword slashes while inflated without popping, and in order to stun the boss, it's required to be hit multiple times with the [[WeaksauceWeakness opposite element]].

to:

* MadeofIron: MadeOfIron: It's able to take multiple sword slashes while inflated without popping, and in order to stun the boss, it's required to be hit multiple times with the [[WeaksauceWeakness opposite element]].



* TrampolineTummy: While not actually used like a trampoline, if the player throws the Boomerang at Fraaz while it's inflated (especially when it's almost about to fire its attack) Fraaz noticably wobbles from the impact of the Boomerang hitting him.

to:

* TrampolineTummy: While not actually used like a trampoline, if the player throws the Boomerang at Fraaz while it's inflated (especially when it's almost about to fire its attack) attack), Fraaz noticably wobbles from the impact of the Boomerang hitting him.



* AchillesHeel: Its gigantic eye, as well as the glowing portions scattered around its body

to:

* AchillesHeel: Its gigantic eye, as well as the glowing portions scattered around its bodybody.



* BallisticBone: Surprisingly averted, it fires [[DishingOutDirt rock boulders]] instead. Not that those are any more helpful.

to:

* BallisticBone: Surprisingly averted, averted; it fires [[DishingOutDirt rock boulders]] instead. Not that those are any more helpful.
8th Jul '16 3:36:09 AM Morgenthaler
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* TheObiWan: Link's older mentor who gets sidelined by injury early in the game.

to:

* TheObiWan: RelegatedMentor: Link's older mentor who gets sidelined by injury early in the game.
10th Jun '16 8:40:40 AM acrobox
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* ActionGirl: She starts as a garden-variety DamselInDistress (with a {{Lampshade h|anging}}ung on it for good measure), then gradually becomes this more and more as she possesses [[AnimatedArmor phantoms]]. [[spoiler:In the final battle, she takes up a bow and fights with Link.]]

to:

* ActionGirl: She starts as a garden-variety DamselInDistress (with a {{Lampshade h|anging}}ung on it for good measure), then gradually becomes this more and more as she possesses [[AnimatedArmor phantoms]]. [[spoiler:In the final battle, she takes up a bow and fights with Link.]]



* CharacterDevelopment: She starts as a garden-variety DamselInDistress (with a {{Lampshade h|anging}}ung on it for good measure), then gradually gets into the action as she possesses [[AnimatedArmor phantoms]]. [[spoiler:In the final battle, she takes up a bow and fights with Link.]]



* {{Badass}}: Look at his pose and bandana and you'll see why he's vicious.
15th May '16 1:23:39 PM BountyBeast
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Added DiffLines:

* TacticalSuicideBoss: It could either hide its tentacles so Link couldn't throw its barbs at it, or it could hide its face so Link couldn't attack its eye. It does neither.
13th May '16 9:05:45 AM BountyBeast
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Added DiffLines:

* {{Leitmotif}}: [[https://www.youtube.com/watch?v=CMD8dd0xPHk A haunting oboe melody]] is heard during his cutscenes.
15th Mar '16 8:36:24 PM Kytseo
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* SomethingElseAlsoRises: When Zelda hugs him, his hat sticks upward.

to:

* SomethingElseAlsoRises: When Zelda hugs him, [[https://www.youtube.com/watch?v=plrFeFoTMRU his hat sticks upward.upward]].
15th Mar '16 8:36:24 PM Kytseo
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15th Mar '16 8:35:26 PM Kytseo
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Added DiffLines:

* SomethingElseAlsoRises: When Zelda hugs him, his hat sticks upward.
15th Mar '16 8:34:32 PM Kytseo
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* SomethingElseRises: When Zelda hugs him, his hat starts to stick up.
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.TheLegendOfZeldaSpiritTracks