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Making the layout of the images and quotes a bit prettier.


-->''The Corruption is a cancer caused by the sins of those living in the worlds of Terraria. The vile actions and thoughts present in all beings feed the growth of the Corruption as it spreads relentlessly across each world. The Corruption knows nothing else but to consume everything it touches, leaving behind terrible creatures of hate that exist for the sole reason to cause pain in punishment for the unearned pleasure experienced by living things. After the Corruption restores balance to life, it destroys it with the goal of turning the world into a desolate abyss void of life.''



->''The Corruption is a cancer caused by the sins of those living in the worlds of Terraria. The vile actions and thoughts present in all beings feed the growth of the Corruption as it spreads relentlessly across each world. The Corruption knows nothing else but to consume everything it touches, leaving behind terrible creatures of hate that exist for the sole reason to cause pain in punishment for the unearned pleasure experienced by living things. After the Corruption restores balance to life, it destroys it with the goal of turning the world into a desolate abyss void of life.''\\
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-->''The Crimson is a single emergent living being connected directly to each world, sharing a hive mind, and solely focused on restoring balance at all costs. Thousands of worlds before the one on which you stand now have been absorbed by this being. Many misguided people have made the horrific mistake of raising the Crimson to the level of a deity – conducting human sacrifices to it to placate the monstrosity or seek its favor. The Crimson gladly consumes these bodies, becoming one with them and producing terrifying beings, who lose the ability to feel and blindly follow the hive mind.''



->''The Crimson is a single emergent living being connected directly to each world, sharing a hive mind, and solely focused on restoring balance at all costs. Thousands of worlds before the one on which you stand now have been absorbed by this being. Many misguided people have made the horrific mistake of raising the Crimson to the level of a deity – conducting human sacrifices to it to placate the monstrosity or seek its favor. The Crimson gladly consumes these bodies, becoming one with them and producing terrifying beings, who lose the ability to feel and blindly follow the hive mind.''\\
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-->''The Hallow, on the other hand, is of an entirely different nature. Within each world is a Guardian who serves as the worlds[sic] master and core. Once this creature is destroyed the world will release the Ancient Spirits of Light and Dark to expedite the process of finding a new Guardian. It is here when the Hallow is created and functions as an overcompensation of purity, taken to the absolute extreme. The Hallow cures threats that would attempt to violate the critical balance of life, killing anything in its path as though it were treating an infection – whether friend, foe, or neutral party. Ultimately, the Hallow serves to push back against the never-ceasing encroachment of control.''



Once hardmode is activated, the hallow will start spreading as a bright, colorful environment with pearlstone, teal-colored grass, and rainbow-colored trees. This is also a straight example of LightIsNotGood, meaning that the inhabitants aren't merciful, such as violent pixies that deal heavy amounts of damage, along with a chance to slow you or silence you (unable to cast spells). Pixies drop dust when killed. Unicorns also roam around the hallow, and will charge you at high speed. They drop unicorn horns for the purpose of holy arrows and such. At night, there are also gastropods that can slow the player on contact, fire lasers at you from as far as off-screen, and drop gel upon death, like slimes do. Hallowed deserts contain a light equivalent of the dark mummies that drop light shards. Underground, there's the aforementioned illuminant slime as well as an illuminant bat. Chaos elementals that TeleportSpam to attack and avoid the player are also found here. Contrasting the underground corruption, there are enchanted swords that also attack the player and curse them.

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->''The Hallow, on the other hand, is of an entirely different nature. Within each world is a Guardian who serves as the worlds[sic] master and core. Once this creature is destroyed the world will release the Ancient Spirits of Light and Dark to expedite the process of finding a new Guardian. It is here when the Hallow is created and functions as an overcompensation of purity, taken to the absolute extreme. The Hallow cures threats that would attempt to violate the critical balance of life, killing anything in its path as though it were treating an infection – whether friend, foe, or neutral party. Ultimately, the Hallow serves to push back against the never-ceasing encroachment of control.''\\
\\

Once hardmode is activated, the hallow Hallow will start spreading as a bright, colorful environment with pearlstone, teal-colored grass, and rainbow-colored trees. This is also a straight example of LightIsNotGood, meaning that the inhabitants aren't merciful, such as violent pixies that deal heavy amounts of damage, along with a chance to slow you or silence you (unable to cast spells). Pixies drop dust when killed. Unicorns also roam around the hallow, and will charge you at high speed. They drop unicorn horns for the purpose of holy arrows and such. At night, there are also gastropods that can slow the player on contact, fire lasers at you from as far as off-screen, and drop gel upon death, like slimes do. Hallowed deserts contain a light equivalent of the dark mummies that drop light shards. Underground, there's the aforementioned illuminant slime as well as an illuminant bat.bats. Chaos elementals that TeleportSpam to attack and avoid the player are also found here. Contrasting the underground corruption, there are enchanted swords that also attack the player and curse them.
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Trope was cut/disambiguated due to cleanup


* FlyingWeapon: [[DropTheHammer The Cursed Hammer]]; a flying cursed hammer, of course.

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* FlyingWeapon: [[DropTheHammer The Cursed Hammer]]; Hammer; a flying cursed hammer, of course.

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* FlyingWeapon: [[{{BFS}} The Enchanted Sword]]. Unrelated to the equipable sword of the same name (in fact it looks like a glowing Excalibur). It's also the Hallowed version of the Crimson Axe and Cursed Hammer.


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* FlyingWeapon: [[{{BFS}} The Enchanted Sword]]. Unrelated to the equipable sword of the same name (in fact it looks like a glowing Excalibur). It's also the Hallowed version of the Crimson Axe and Cursed Hammer.

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* EldritchAbomination: In the lore it’s revealed to be a sentient extraterrestrial entity that exists on (and has entirely consumed) multiple planets at once and possesses a HiveMind that follows a [[BlueAndOrangeMorality bizarre train of thought]], as it sees itself as restoring balance.



* {{Expy}}: The Crimera to the Eater of Souls, Crimslime to Corrupted Slime, the Ichor Sticker to the Corruptor and the Crimson Axe to the Cursed Hammer.



* EldritchAbomination: In the lore it’s revealed to be a sentient extraterrestrial entity that exists on (and has entirely consumed) multiple planets at once and possesses a HiveMind that follows a [[BlueAndOrangeMorality bizarre train of thought]], as it sees itself as restoring balance.



* {{Foil}}: To the Corruption: while both are eldritch (and possibly, truly extraterrestrial) AlienKudzu anomalies, the Crimson more represents visceral horror than the inherent evil of its counterpart and is even more sci-fi in nature. Furthermore, while the Corruption wants to wipe all life out, the Crimson wants to assimilate life into itself.

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* {{Foil}}: To {{Expy}}: The Crimera to the Corruption: while both are eldritch (and possibly, truly extraterrestrial) AlienKudzu anomalies, Eater of Souls, Crimslime to Corrupted Slime, the Ichor Sticker to the Corruptor and the Crimson more represents visceral horror than Axe to the inherent evil of its counterpart and is even more sci-fi in nature. Furthermore, while the Corruption wants to wipe all life out, the Crimson wants to assimilate life into itself.Cursed Hammer.



* {{Foil}}: To the Corruption: while both are eldritch (and possibly, truly extraterrestrial) AlienKudzu anomalies, the Crimson more represents visceral horror than the inherent evil of its counterpart and is even more sci-fi in nature. Furthermore, while the Corruption wants to wipe all life out, the Crimson wants to assimilate life into itself.



* HiveMind: In the lore, anybody who is assimilated by the Crimson becomes a part of one.



* HiveMind: In the lore, anybody who is assimilated by the Crimson becomes a part of one.



* ThemeNaming: Many of the Crimson creatures and related items begin with "Crim".


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* ThemeNaming: Many of the Crimson creatures and related items begin with "Crim".
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* PureIsNotGood: the lore page describes it as "purity, taken to its utmost extreme". In game, it is nearly as deadly and contagious as the evil biomes, and can ruin a player's day just as thoroughly.

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* PureIsNotGood: the The lore page describes it as "purity, taken to its utmost extreme". In game, it is nearly as deadly and contagious as the evil biomes, and can ruin a player's day just as thoroughly.
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Why are people like this

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[[foldercontrol]]
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An Axe To Grind is no longer a trope


* FlyingWeapon: [[AnAxeToGrind The Crimson Axe]]. A counterpart of the Cursed Hammer.

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* FlyingWeapon: [[AnAxeToGrind The Crimson Axe]].Axe. A counterpart of the Cursed Hammer.
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''VideoGame/{{Terraria}}'s'' world is split into numerous biomes. However, each world will always feature an "evil" biome, the Corruption or Crimson, either of which is capable of spreading and has monsters of its own. Once you enter Hardmode, a second spreading biome, the Hallow, appears.
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[[folder:The Corruption]]
-->''The Corruption is a cancer caused by the sins of those living in the worlds of Terraria. The vile actions and thoughts present in all beings feed the growth of the Corruption as it spreads relentlessly across each world. The Corruption knows nothing else but to consume everything it touches, leaving behind terrible creatures of hate that exist for the sole reason to cause pain in punishment for the unearned pleasure experienced by living things. After the Corruption restores balance to life, it destroys it with the goal of turning the world into a desolate abyss void of life.''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/corruption.png]]
[[caption-width-right:350:Making the world evil...]]
Once you start exploring the Corruption, there are various sickly looking enemies starting with the Eater of Souls: Small, flying enemies that swarm the player, along with [[{{GiantMook}} Big Eaters]] and [[{{MiniMook}} Little Eaters]], all three of which drop rotten chunks. There is also the Devourer [[{{SandWorm}} Worm]] that burrows through the ground, also dropping rotten chunks, along with worm teeth, used for unholy arrows. Then the king mook of the environment is the Eater of Worlds (see above in bosses). Bunnies and goldfish turn into corrupted versions of themselves during a blood moon. Once in hardmode, the aforementioned [[{{AsteroidsMonster}} Corrupt Slime and its slimelings]] spawn, along with the [[{{AirborneMook}} Slimer]]. Then there is the Corruptor, a flying enemy like the Eater of Souls but it can shoot vile spit that has a chance to weaken the player. If the Corruption spreads to a desert, dark mummies will spawn, which drop dark shards by chance. Deeper down underground, World Feeders start to spawn, looking like the [=EoW=] mentioned above, that drop cursed flames when killed. Cursed hammers also roam the caves, and charge their target, having a chance to curse the player (unable to use items). Finally, there's the Clinger that acts like a plant enemy such as the man-eater, but it can spew cursed fireballs, flames that cannot be put out, even by water, meaning they also drop cursed flames when killed.
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* AirborneMook: Eaters of Souls, Corruptors, and Slimers. Cursed Hammers also appear to fly through the ground.
* AlienKudzu: Although not confirmed, there all too many subtle hints that the Corruption at first may have been of extraterrestrial origin (i.e: the connection to meteors and the Shadow Orbs that are meant to be destroyed in order for them to appear, the Band of Starpower that can be released from said Shadow Orbs, etc).
* TheCorruption: [[ExactlyWhatItSaysOnTheTin Quite obviously]]. It spreads and corrupts the land, and its spread gets far faster in Hardmode.
* {{Cyclops}}: Many entities from the Corruption have a single eye, which seems to be a running theme with them.
* DarkIsEvil: It turns the landscape bleak and foreboding and turns the very rock black.
* EldritchLocation: This place compared to the land around it is unnatural. Weird, rotting monstrosities spawn out of deep chasms in the ground and it assimilates the land around it. All of that can tell you that all is not well in that land.
* EliteMook: Corruptors, considering that they can appear much more often than other Hardmode corrupted creatures and have that little bonus of spreading the corruption with their vile spit. Past 1.2 though, the corruption spreading bit has been taken out but they have a decent ranged attack and enough health to shrug off some attacks.
* EvilTaintedPlace: An evil, spreading biome that corrupts the land and turns critters into twisted, stronger versions of themselves.
* {{Foil}}: A rather obvious one to the Crimson: while both are eldritch (and possibly, truly extraterrestrial) AlienKudzu anomalies, the Corruption more represents inherent evil than the visceral horror of its counterpart and is somewhat more fantasy-like in nature, which becomes more apparent in Hardmode. Furthermore, while the Corruption wants to wipe all life out, the Crimson wants to assimilate life into itself.
* FlyingWeapon: [[DropTheHammer The Cursed Hammer]]; a flying cursed hammer, of course.
* GiantMook: Big Eaters, which are slightly stronger than the regular Eaters. World Feeders are this to Devourers.
* {{Hellfire}}: Clingers spit out cursed flames that cannot be put out by water.
* MiniMook: Little Eaters, which are slightly weaker than the regular Eaters.
* MadeOfEvil: Is explicitly said to be created by the sins of those living in the worlds of Terraria.
* OmnicidalManiac: Its true goal after restoring the balance of life is to then wipe it out and leave a lightless, lifeless world behind.
* PurpleIsTheNewBlack: While the Corruption's running theme is darkness and evil, its overall color scheme is purple. Ebonstone, for instance, carries a dark purple hue.
* ShoutOut: Possibly one to Literature/TheColourOutOfSpace.
* StatusInflictionAttack: Corrupt Slimes and Dark Mummies inflict Darkness, Clingers inflict Cursed Inferno (water cannot put it out), Corruptors inflict Weakness (reduced stats) and Cursed Hammers inflict Cursed (cannot use any weapons or consumables).
* WoundThatWillNotHeal: The Corruption zones that generate naturally in the world will have deep pits in the planet that lead into large tunnels, as if the planet itself has been scarred by its presence here.
* UnholyGround: An evil land filled with various eldritch monsters that spreads to the lands around it, ayup. It's so unholy that [=NPCs=] cannot live on it.
[[/folder]]

[[folder:The Crimson]]
-->''The Crimson is a single emergent living being connected directly to each world, sharing a hive mind, and solely focused on restoring balance at all costs. Thousands of worlds before the one on which you stand now have been absorbed by this being. Many misguided people have made the horrific mistake of raising the Crimson to the level of a deity – conducting human sacrifices to it to placate the monstrosity or seek its favor. The Crimson gladly consumes these bodies, becoming one with them and producing terrifying beings, who lose the ability to feel and blindly follow the hive mind.''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/crimson_4.png]]
[[caption-width-right:350:Making the world bloody...]]
The Crimson biome appears as an alternative to the regular Corruption, a land of rotting flesh and bodily fluids. Their lands instead resemble neuron pathways rather than the "impact craters" style of their counterparts. Their normal mode enemies include the Crimera, a floating cockroach-like expy of the Eater of Souls, Face Monsters which are basically faster and tougher zombies, Blood Crawler which are giant spiders which crawl long the walls to get you, and Blood Feeders which are monstrous fish. Hardmode enemies include the Crimslime, the Floaty Gross, the Herpling, and the Ichor Sticker.
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* TheAssimilator: In the lore, it’s revealed that anybody who is sacrificed to the Crimson is consumed and transformed into one of its monstrous slaves.
* AirborneMook: Crimeras are the Crimson's equivalent of the Eaters of Souls and fly in a similar manner to them. Ichor Stickers and Crimson Axes are also capable of flight.
* AlienBlood: Ichor, the elemental counterpart to the Corruption's Cursed Flames, is consistently portrayed as both the Greek mythology (blood of gods and / or immortals, deadly to mortals) and the bodily fluid (i.e: pus) versions of its namesake.
* AlienKudzu: Possibly, just like the Corruption (if the connection to Cthulhu with the Brain of Cthulhu and by extension, the Moon Lord, was any indication).
* AnimalisticAbomination: Blood Crawler and Blood Jellies.
* ArtisticLicenseBiology: The Blood Crawler drops vertebrae despite being based on an invertebrate. Could be a way to show the eldritch nature of the Crimson that goes against nature itself, and the lore states that they might have been once human before being assimilated.
* TheCorruption: Similar to the Corruption, it spreads and corrupts the land, and its spread gets far faster in Hardmode.
* BeatStillMyHeart: The Crimson Hearts in the underground crimson areas are giant disembodied hearts.
* BigCreepyCrawlies: Blood Crawlers are basically huge ticks.
* BloodyHorror: The main theme of the Crimson is flesh and blood everywhere. Even the grass and trees are bloody. Fittingly enough, the world creation for a Crimson world is "Making the world bloody".
* BloodyMurder: The Ichor Sticker shoots ichor at you, described as the blood of gods.
* BodyHorror: Face Monsters. Floaty Gross as well, if it's [[{{Buffy Speak}} name]] is any indication; considering that it rather looks like a [[Franchise/{{Pokemon}} Gardevoir]] made out of bodily fluids, one could say it's pretty spot-on...
* BossRoom: Each Crimson chasm leads down to a huge, spacious room, with multiple passageways leading from it to a Crimson Heart. This spacious room is a very useful place to retreat after smashing three Crimson Hearts and causing the Brain of Cthulhu to appear, since the huge amount of space will help with the fight.
* CameBackWrong: The Floaty Gross is classified as an Undead enemy, and it has come back alright, and very ''[[HumanoidAbomination very]]'' [[BodyHorror wrong.]]
* EldritchLocation: Like the Corruption. It's an otherworldly, unnatural place that turns the earth itself into flesh as it assimilates it, and spawns murderous, disgusting, BodyHorror-riddled [[EldritchAbomination Eldritch Abominations.]]
* {{Expy}}: The Crimera to the Eater of Souls, Crimslime to Corrupted Slime, the Ichor Sticker to the Corruptor and the Crimson Axe to the Cursed Hammer.
* EvilIsVisceral: An evil place with a flesh, blood and gore theme.
* EldritchAbomination: In the lore it’s revealed to be a sentient extraterrestrial entity that exists on (and has entirely consumed) multiple planets at once and possesses a HiveMind that follows a [[BlueAndOrangeMorality bizarre train of thought]], as it sees itself as restoring balance.
* EvilTaintedPlace: An alternative to the usual purple one.
* ExactlyWhatItSaysOnTheTin: The Floaty Gross, as its Bestiary entry describes, is "floaty and gross".
* {{Foil}}: To the Corruption: while both are eldritch (and possibly, truly extraterrestrial) AlienKudzu anomalies, the Crimson more represents visceral horror than the inherent evil of its counterpart and is even more sci-fi in nature. Furthermore, while the Corruption wants to wipe all life out, the Crimson wants to assimilate life into itself.
* FlyingSeafoodSpecial: The Ichor Sticker is basically a flying squid.
* FlyingWeapon: [[AnAxeToGrind The Crimson Axe]]. A counterpart of the Cursed Hammer.
* GeniusLoci: With the lore, it’s revealed that it’s not only just alive, but a sentient, thinking entity as well, meaning anywhere it corrupts is automatically converted into one of these.
* HumanoidAbomination: Face Monsters and to a lesser degree Floaty Grosses.
* HiveMind: In the lore, anybody who is assimilated by the Crimson becomes a part of one.
* KnightTemplar: The Corruption is an extraterrestrial HiveMind that believes itself to be restoring balance to life... by assimilating all life it touches and turning them into visceral horrors.
* LovecraftianSuperpower: The Ichor Stickers wear this on their sleeve.
* MeatMoss: The ground and trees are covered with this in a Crimson biome, and Crimstone might be considered this as well.
* NightmareFace: There's a pretty good reason why the Face Monster is named that way.
* NoSell: Forget using Sunflowers to stop Pre-Hardmode Crimson, it will uproot them and take over the grass instead.
* OrderVersusChaos: Represents the Order to the Hallow's Chaos. It consumes living beings and forces them to follow the will of a single hive mind.
* ProphetEyes: Any Crimson creatures with visible eyes have them glazed over with a reddish tint.
* RedAndBlackAndEvilAllOver: The combination of black necrotic flesh and blood-covered tissue give it this look. Additionally, Crimtane bars and equipment are colored red and black.
* ThemeNaming: Many of the Crimson creatures and related items begin with "Crim".
* ShoutOut: How the trees in the background of Forests afflicted with Crimson are covered in intestines and overall the entire biome's red gore theme (and possible connection to an extraterrestrial lifeform) brings to mind the Red Weed from Literature/WarOfTheWorlds.
* StatusInflictionAttack: Ichor Stickers inflict Ichor ([[DamageIncreasingDebuff lowers defense considerably]]), while the Floaty Gross inflicts Weakness.
* VillainTeamUp: It formed an alliance with the Brain of Cthulhu; It provides the Brain with a place to rest, and the Brain defends the Crimson's hearts and helps it spread.
* WasOnceAMan: The lore states that several of the monsters were humans sacrificed to the Crimson, assimilated and transformed into horrors. This might explain why the Blood Crawler drops a vertebrae.
* WombLevel: It's definitely this. The entire biome has a "flesh" theme, and moreso underground where it and the cave systems leading to it resemble being inside of some giant, red abomination.
[[/folder]]

[[folder:The Hallow]]
-->''The Hallow, on the other hand, is of an entirely different nature. Within each world is a Guardian who serves as the worlds[sic] master and core. Once this creature is destroyed the world will release the Ancient Spirits of Light and Dark to expedite the process of finding a new Guardian. It is here when the Hallow is created and functions as an overcompensation of purity, taken to the absolute extreme. The Hallow cures threats that would attempt to violate the critical balance of life, killing anything in its path as though it were treating an infection – whether friend, foe, or neutral party. Ultimately, the Hallow serves to push back against the never-ceasing encroachment of control.''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hallow.png]]
[[caption-width-right:350:"We are living in a fairy tale."]]
Once hardmode is activated, the hallow will start spreading as a bright, colorful environment with pearlstone, teal-colored grass, and rainbow-colored trees. This is also a straight example of LightIsNotGood, meaning that the inhabitants aren't merciful, such as violent pixies that deal heavy amounts of damage, along with a chance to slow you or silence you (unable to cast spells). Pixies drop dust when killed. Unicorns also roam around the hallow, and will charge you at high speed. They drop unicorn horns for the purpose of holy arrows and such. At night, there are also gastropods that can slow the player on contact, fire lasers at you from as far as off-screen, and drop gel upon death, like slimes do. Hallowed deserts contain a light equivalent of the dark mummies that drop light shards. Underground, there's the aforementioned illuminant slime as well as an illuminant bat. Chaos elementals that TeleportSpam to attack and avoid the player are also found here. Contrasting the underground corruption, there are enchanted swords that also attack the player and curse them.
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* BlobMonster: Gastropods, despite resembling jellyfish-snail hybrids, are actually slimes, as they drop gel and also become harmless when Royal Gel is equipped.
* CrapsaccharineWorld: Bright, cheerful and healthy for the environment...and filled with vicious fairytale creatures.
* TheFairFolk: Pixies are hostile towards the player, unlike [[FairyCompanion normal fairies]].
* FlyingWeapon: [[{{BFS}} The Enchanted Sword]]. Unrelated to the equipable sword of the same name (in fact it looks like a glowing Excalibur). It's also the Hallowed version of the Crimson Axe and Cursed Hammer.
* FlyingSeafoodSpecial: Gastropods, if you consider them jellyfish.
* HeavenlyBlue: Hallowed grass becomes blue, and the Hallow in general is stated as having been overcome by the spirits of light. Additionally, there's also the Holy Water, a thrown weapon that spreads hallow upon impact. The Clentaminator solution for the Hallow is light blue. Underground the Hallow is instead more associated with pink, as that is the color of their torches, most of the Underground Hallow enemies, Hallowed ice, the backgrounds, and the Souls of Light.
* HolyIsNotSafe: Unless you enjoy getting gored repeatedly by unicorns and poked to death by hostile pixies, do ''not'' tread lightly on the Hallow.
* IncorruptiblePurePureness: The only biome in the game safe from being corrupted on its own. It can still be corrupted manually via the Clentaminator.
* KnightTemplar: The 8th Anniversary lore describes the Hallow as order and purity [[PureIsNotGood taken to the extreme]], as it will indiscriminately destroy anything in its way to purify the world.
* LesserOfTwoEvils: Commonly interpreted as this, since unlike the Crimson/Corruption it does not render areas uninhabitable, never attempts to invade the jungle, and prevents them from spreading. Certain [=NPCs=] still believe it is bad -- the Dryad considers a completely pure world to be better than a world with Hallow, but no Corruption/Crimson, and the Witch Doctor believes it is evil outright.
* LightIsNotGood: Played painfully straight - despite the rainbows, pastel colors and flora-friendly atmosphere the biome is filled with creatures just as dangerous as the ones dwelling within the Corruption and Crimson. However, the Hallow does not force [=NPCs=] to move out unlike the Corruption and Crimson.
* LightningBruiser: Unicorns. Chaos Elementals, considering that they can take about as much in damage, move as fast as the player and also TeleportSpam to close the distance even faster.
* OrderVersusChaos: Represents the Chaos to the Crimson's Order. It's mentioned in the lore that it pushes back against the never-ceasing encroachment of control, attacking friend, foe, and neutral party alike.
* PureIsNotGood: the lore page describes it as "purity, taken to its utmost extreme". In game, it is nearly as deadly and contagious as the evil biomes, and can ruin a player's day just as thoroughly.
* StatusInflictionAttack: Pixies inflict slowness (along with the gastropod) and silence, enchanted swords inflict cursed, light mummies inflict confusion.
* TeleportSpam: Chaos Elementals teleport near the player and dash around. They have a small chance of dropping a Rod of Discord, which allows the user to teleport.
* {{Unicorn}}: One of the enemy types found in the Hallow. They're very deadly and fast, and can drop their horns.

[[/folder]]

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