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The regiments of the Imperial Guard hailing from the Death World of Krieg.
----
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* TheGhost: Is only mentioned once in a letter being addressed to him by one of his subordinates in Episode 19. He later gets mentioned by the other Imperials in episode 43.
* GreaterScopeVillain: For Seasons 2 and 3. He is ultimately responsible for orchestrating the Axum occupation (and the subsequent Second Battle of Axum) and appears to be the highest-ranking general within Xek-Tek's Imperial Guard with his (later revealed to be self-proclaimed) rank of Warmaster. However, he has yet to appear in the story himself and is only mentioned in a letter.

to:

* TheGhost: Is only mentioned once twice throughout the series. The first time was in a letter being VoiceoverLetter addressed to him by one of his subordinates in at the end of Episode 19. He later The second time he gets mentioned by the other Imperials is in episode 43.
Episode 43 when [[spoiler:Samael exposes Macharion's entire UriahGambit to Lazarus, Commissar Leerose, and Leahandra Ordane.]]
* GreaterScopeVillain: For Seasons 2 and 3. He is ultimately the highest-ranking general within Xek-Tek's Imperial Guard and the majority of the Imperials occupying Axum answer to him. He is responsible for orchestrating the Axum occupation (and the subsequent Second Battle of Axum) and appears to be the highest-ranking general within Xek-Tek's Imperial Guard with his (later revealed to be self-proclaimed) rank of Warmaster. Axum). However, he has yet to appear in the story himself and is only mentioned in a letter.by the other Imperials.



* TheStarscream: Heavily implied though not outright stated. [[spoiler:Macharion is clearly acting behind his superiors' backs, has promoted himself to Warmaster (which only the High Lords of Terra actually have the power to do), wants the Imperial Guard to be more loyal towards him instead of the Imperium as a whole, attempts to eliminate regiments which he can't subvert or came from outside the Xek-Tek Sector (thus outside his sphere of influence), and the Inquisitor Lord who works for him is plotting to undermine and usurp the Skywatch's authority over the Xek-Tek refugees.]]

to:

* TheStarscream: Heavily implied though not outright stated. [[spoiler:Macharion is clearly acting behind his superiors' backs, has promoted himself to Warmaster (which only the High Lords of Terra actually have the power to do), wants the Imperial Guard to be more loyal towards him instead of the Imperium as a whole, attempts to eliminate regiments which he can't subvert or came originated from outside the Xek-Tek Sector (thus outside his sphere of influence), and the Inquisitor Lord who works for him is plotting to undermine and usurp the Skywatch's authority over the Xek-Tek refugees.]]

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!!Regiments of the Imperial Guard
!!!Colambian Patriots
[[folder:In General]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0631.jpg]]
%%[[caption-width-right:1000:some caption text]]
The regiments of the Imperial Guard hailing from the Hive World of Colambia.

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!!Regiments of the Imperial Guard
!!Axum Occupation
!!!Colambian Patriots
[[folder:In General]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0631.jpg]]
%%[[caption-width-right:1000:some caption text]]
The regiments
503[[superscript:rd]] Assault Regiment
[[folder:Lazarus]]
!!Major (formerly Sergeant) Lazarus
of the Imperial Guard hailing from Colambian 503[[superscript:rd]] Assault Regiment
At first merely a Sergeant of
the Hive World Colambian Patriots serving in defense of Colambia.the Basilica of Salvation on New Cadia/Axum, Lazarus is promoted to Major by the Sister Palatine Rajulia after his predecessor cannot be found and given command of the 503[[superscript:rd]] Assault Regiment and tasked with destroying the Republic artillery.



* AllThereInTheManual: This [[https://www.reddit.com/r/40kLore/comments/ltpoz6/lore_image_for_my_hb_regiment_the_colambian/?utm_source=share&utm_medium=web2x&context=3 Reddit post]] by the author contains a lot of supplementary material about the lore behind Colambia and its people.
* ArchEnemy: The Colambians hold a particular hatred for the Orks, as they launch frequent raids on their world. When they gather in large enough numbers to launch an attack, the entire Colambian population gets ready for war, joining either the Planetary Defense Force (the Patriots) or a local militia (the Conscripts) and go on "Ork Season." This has led to their favoritism of unconventional tactics, see CombatPragmatism below.
* CombatPragmatism: In response to the large numbers and chaotic nature of the Orks who attack their homeworld on a regular basis, the Colambian Patriots have adopted a number of tactics and strategies focussing on asymmetric and unconventional warfare. This made it very difficult for the Imperium to bring them into compliance and has delivered great results fighting the Clones on Axum, as the strategy for destroying the 327[[superscript:th]]'s artillery batteries was devised by a Colambian Major, and the key maneuver of that strategy was executed by his regiment.
* DeathWorld: Played with. Ordinarily, the Hive World of Colambia is a paradise, lacking the overpopulation and excessive pollution of their counterparts within the wider Imperium and teeming with flora and fauna. But this is only because of the environmental control systems within each hive that maintain the atmospheric conditions for this life to flourish, as Colambia is a ''little'' too close to its Sun for life to exist normally. And in order to maintain that system, the hives shut down the artificial atmosphere when certain conditions are met, with everything outside the Hives being burnt to a crisp. Then, as the systems reactivate and begin terraforming the planet back to its beautiful state, a series of environmental disasters start up and begin killing all of the surviving Hivers who haven't made their way into the cities' survival bunker, with each one only able to hold a million people. The whole process takes about forty years and leaves only a few hundred thousand survivors in total each time.
* EliteMooks: These guys are basically the Xek-Tek Sector's equivalent of the Cadian Shock Troopers, being a regiment of renown and considered ''the'' premiere fighting force of Xek-Tek.
* {{Expy}}: Obviously based on [[VideoGame/BioShockInfinite Columbia]].
* GunNut: Unlike the majority of the Imperial Guard, who primarily make use of lasguns, the Patriots favor the autogun as their standard-issue weapon. This also extends to their whole culture, as the people of Colambia have one gun-manufacturing machine ''in every home!''
* KineticWeaponsAreJustBetter: One of the Colambians' unique quirks is the fact that they strongly favor old-fashioned ballistic weapons over lasguns and other Imperial energy weapons.
* OnlyOneName: Implied. The Colambians are the only regiment whose soldiers are all addressed using only a single name whereas nearly every other regiment has at least one character with a first and last name.
* UnitedSpaceOfAmerica: The planet Colambia consists of fifty hive cities, and their inhabitants are a highly martial people with an independent streak that tends to grind the gears of their allies in the Imperium at times. Sound familiar?
[[/folder]]

[[folder:Lazarus]]
!!Major (formerly Sergeant) Lazarus of the Colambian 503[[superscript:rd]] Assault Regiment
At first merely a Sergeant of the Colambian Patriots serving in defense of the Basilica of Salvation on New Cadia/Axum, Lazarus is promoted to Major by the Sister Palatine Rajulia after his predecessor cannot be found and given command of the 503[[superscript:rd]] Assault Regiment and tasked with destroying the Republic artillery.
----



!!!Vastellen Irregulars
[[folder:In General]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0674.png]]
%%[[caption-width-right:1000:some caption text]]

Regiments of the Imperial Guard largely made up of hastily trained young men and women conscripted from frigid wastelands.

to:

!!!Vastellen Irregulars
[[folder:In General]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0674.png]]
%%[[caption-width-right:1000:some caption text]]

Regiments of the
!!!174[[superscript:th]] Vastellen Imperial Guard largely made up Irregulars Infantry Division
[[folder:Kallak Norn]]
!!Sergeant Kallak Norn
A veteran sergeant in the 174[[superscript:th]] Vastellen Imperial Irregulars Infantry Division. His squad was stationed on Axum/New Cadia during the Second Battle
of hastily trained young men and women conscripted from frigid wastelands.Axum. He is the superior officer of Farnus.



* AllThereInTheManual: Quite a bit of their lore comes from this [[https://www.youtube.com/channel/UCc9TTu3qaBoexK9SxJ1C_4g/community?lb=UgkxqzuEdUWUbaCao8qh2Qp7HJA30QFbKqOf YouTube community post]] by the author.
* ArmchairMilitary: It's not uncommon for Vastellen Command to lock itself up in rear positions and send vague general orders to the veterans in the guard.
* BandOfBrothers: The rank-and-file are said to care for each other because their leaders often do not.
* CannonFodder: Their high recruitment numbers, mediocre training, and spotty combat record causes many commanders to use them as mainline cannon fodder.
* {{Conscription}}: Most Vastellen recruits are effectively sold to the military to help their families, conscripted to fulfill the Imperial Tithe, or sentenced to military service in place of hard labor.
* {{Expy}}: They're basically the Valhallan Ice Warriors if they were less competent. They come from icy wastelands, train in WinterWarfare, and are used in human wave attacks.
* FantasyCounterpartCulture: WordOfGod is that the Vastellens are based on roused and recruited militias from cold countries with brutal histories like Russia.
* InSeriesNickname: Their fellow Guardsmen from other regiments nickname them "Vasties".
* MasterOfNone: The author describes them as "Generalist Guardsmen" who do not seem to be terribly good at too much. This is because they largely exist to pay the Imperial Tithe and are given just enough basic training to pass as Imperial Guardsmen.
* UnfriendlyFire: The animosity between the Vastellen officers and their soldiers is so great that any commissioned officers who do try to command from the field tend to die disturbingly quickly.
* WeHaveReserves: The Vastellen Command doesn't care about their troops and often treat them as CannonFodder, fostering a great deal of resentment from the rank-and-file.
* WinterWarfare: Downplayed. They are better trained in fighting in wintertime conditions compared to your typical Guard regiment, but that's only because their recruits come from frigid icy wastelands and thus are better used to it.
[[/folder]]

[[folder:Kallak Norn]]
!!Sergeant Kallak Norn
A veteran sergeant in the 174[[superscript:th]] Vastellen Imperial Irregulars Infantry Division. His squad was stationed on Axum/New Cadia during the Second Battle of Axum. He is the superior officer of Farnus.
----



!!!Death Korps of Krieg
[[folder:In General]]
* InterserviceRivalry: WordOfGod is that the Kriegers do not get along with the Karkosan Untouchables. The Kriegers distrust the Karkosans because they notice how they copy their own tactics and take this to mean that the Karkosans have some hidden sin that they are trying to atone for. The Karkosans dislike the Kriegers due to being aware of Krieg's history of insurrection and hating the idea of any regiment doing what they do better.
* MartyrdomCulture: Whilst the entire Imperium embraces stoicism and sacrifice as virtues, the denizens of Krieg take it to the extreme, to the point they are ''literally'' raised from birth with the belief that they must seek death in battle at the earliest opportunity to atone for the sins of their ancestors. To put things in perspective; in normal regiments, the Commissar's job is to brutally stamp out any signs of fear in their soldiers. In a Death Korps regiment, the Commissar's job is to ''hold the Kriegers back'' so they don't [[SenselessSacrifice get themselves killed in a pointless suicide charge]].
* SenselessSacrifice: The Death Korps of Krieg are so eager to give their lives in atonement that they will literally leap at the opportunity to do so, even when it would serve the greater Imperial plan much better for them to hold the line, find a softer target, or retreat. Imperial commanders often have to work ''around'' the suicidal eagerness of the Death Korps, so their deaths don't end up making the battle ''harder'' for the non-Krieg regiments they leave behind.
* YouAreNumberSix: Their soldiers seem to be named after numbers like 1313 and 1315.
[[/folder]]

[[folder:1313]]
!!1313
[[quoteright:285:https://static.tvtropes.org/pmwiki/pub/images/img_0619.png]]
%%[[caption-width-right:595:some caption text]]
A soldier of the Death Korps of Kreig whose regiment was part of the garrison left behind on Axum/New Cadia after the Imperials conquered the planet. He is also the focus of the special episode "Lucky #1313".

to:

!!!Death Korps of Krieg
[[folder:In General]]
* InterserviceRivalry: WordOfGod is that
!!!Cadian Shock Troopers
[[folder:Javik Sternn]]
!!Captain Javik Sternn
A captain in
the Kriegers do not get along with the Karkosan Untouchables. The Kriegers distrust the Karkosans because they notice how they copy their own tactics and take this to mean that the Karkosans have some hidden sin that they are trying to atone for. The Karkosans dislike the Kriegers due to being aware of Krieg's history of insurrection and hating the idea of any regiment doing what they do better.
* MartyrdomCulture: Whilst the entire Imperium embraces stoicism and sacrifice as virtues, the denizens of Krieg take it to the extreme, to the point they are ''literally'' raised from birth with the belief that they must seek death in battle at the earliest opportunity to atone for the sins of their ancestors. To put things in perspective; in normal regiments, the Commissar's job is to brutally stamp out any signs of fear in their soldiers. In a Death Korps regiment, the Commissar's job is to ''hold the Kriegers back'' so they don't [[SenselessSacrifice get themselves killed in a pointless suicide charge]].
* SenselessSacrifice: The Death Korps of Krieg are so eager to give their lives in atonement that they will literally leap at the opportunity to do so, even when it would serve the greater Imperial plan much better for them to hold the line, find a softer target, or retreat. Imperial commanders often have to work ''around'' the suicidal eagerness of the Death Korps, so their deaths don't end up making the battle ''harder'' for the non-Krieg regiments they leave behind.
* YouAreNumberSix: Their soldiers seem to be named after numbers like 1313 and 1315.
[[/folder]]

[[folder:1313]]
!!1313
[[quoteright:285:https://static.tvtropes.org/pmwiki/pub/images/img_0619.png]]
%%[[caption-width-right:595:some caption text]]
A soldier of the Death Korps of Kreig whose
Cadian Shock Troopers. His regiment was part of the garrison left behind on Axum/New Cadia after the Imperials conquered the planet. He is also the focus of the special episode "Lucky #1313".among those assigned to occupy Axum by Lord General Macharion.



* AnArmAndALeg: 1313's left arm is shot to pieces by Clone blaster fire, and then amputated by a Tech-Priest. Due to battlefield conditions and his low rank, he has yet to receive a prosthetic.
* BreakoutCharacter: 1313 was originally not in the main series and only appeared in some specials, which basically function as side stories or deleted scenes. He was so well-received by audiences that both he and the Cadians he befriended would debut in the main series proper in the later episodes of Season 2.
* ChildSoldier: Unsurprisingly for a soldier of the Death Korps of Krieg, 1313 is only fifteen years old and already being deployed into battle.
* EyeScream: His eye gets fried in his skull and removed by the Medicae of the Cadian squad he has been attached to.
* FaceHeelTurn: A very unusual variant. [[spoiler:When Commissar-Captain Shadrick verbally issues General Order 99 as retaliation against Cadian Captain Sternn for blocking access to a virus bomb, 1313 and all Kriegers in the room obey the order to arrest Sternn at gunpoint. This isn't because the Kriegers want to obey the order but because they have been ''mentally conditioned to obey orders of commissars.'' Unless Shadrick is removed from command as a commissar, 1313 will have ''no choice'' but to obey him.]]
* FireForgedFriends: He develops this with a squad of Cadians after fighting alongside them, to the point where he prioritizes protecting them and getting the wounded of the squad to safety over killing as many enemies as possible before dying a glorious death.
* HandicappedBadass: Spends most of the Battle of Axum fighting with only a single arm and eye, both of which are lost early in the battle. This doesn't stop him from killing clone troopers left and right.
* HeelFaceTurn: This is the resolution of the aforementioned FaceHeelTurn. [[spoiler:Just after Shadrick issues General Order 99 and prepares to kill Captain Sternn, Ameliana tries to talk sense into 1313, making the kid think for himself. 1313 also hears 1521 ask to voice his personal opinion and then be denied by Shadrick. When Shadrick insults Cadia as a whole, claiming that the planet didn't have enough faith and thus its people deserve to be entirely wiped out, 1313 breaks out of his conditioning, states his verbal removal of Shadrick as Commissar under military law regarding mental health, and then shoots Shadrick in the chest.]]
* InSeriesNickname: The Cadians refer to him as "the plank".
* IntergenerationalFriendship: With the Cadian corporal Ameliana, who is a full-grown adult woman.
* IronicName: 1313, a soldier of the Death Korps of Krieg, fighting as an Imperial Guardsman against the Galactic Republic, happens to share the name with an underworld level of Coruscant, the Republic capital world.
* NotSoAboveItAll: In spite of being a fanatical soldier of the Death Korps of Krieg, trained from birth to fight and die as penance for the sins of his ancestors, 1313 is still a fifteen-year-old boy who can't help but feel at ease when sharing a meal with his new squad around the fire, and having a LuminescentBlush when the pretty Cadian Sniper Ameliana gets close to him in order to help adjust his mask so that he can eat his rations with one hand. He also averts the HolierThanThou tendencies of his Krieger kinsmen.
* ShovelStrike: Like any good Krieger, he's equipped with an entrenching tool which doubles as a melee weapon should he find himself disarmed or unable to use his more conventional weapons. He first finds the shovel in Episode 20 while fighting in a trench and uses it to hack apart a clone trooper.
* TeethClenchedTeamwork: Surprisingly for a Krieger, 1313 averts this trope, getting along with the Cadians he joins quite well, apparently devoid of the HolierThanThou tendencies of his people. As he views it, Krieg had sinned and thus its people must dedicate themselves to eternal atonement on the battlefield, while Cadia and other worlds had not and thus their soldiers need not be held to such high standards of service.
[[/folder]]

!!!Cadian Shock Troopers
[[folder:Javik Sternn]]
!!Captain Javik Sternn
A captain in the Cadian Shock Troopers. His regiment was among those assigned to occupy Axum by Lord General Macharion.
----



!!!Fraylan Faithful
[[folder:In General]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0672.png]]
%%[[caption-width-right:1000:]]

The regiments of the Imperial Guard hailing from Fraylah.

to:

!!!Fraylan Faithful
[[folder:In General]]
[[quoteright:1000:https://static.
!!!Other Imperial Guardsmen
[[folder:1313]]
!!1313
[[quoteright:285:https://static.
tvtropes.org/pmwiki/pub/images/img_0672.org/pmwiki/pub/images/img_0619.png]]
%%[[caption-width-right:1000:]]

The regiments
%%[[caption-width-right:595:some caption text]]
A soldier
of the Imperial Guard hailing from Fraylah.Death Korps of Kreig whose regiment was part of the garrison left behind on Axum/New Cadia after the Imperials conquered the planet. He is also the focus of the special episode "Lucky #1313".



* AllThereInTheManual: Most of what is known about them comes from [[https://www.youtube.com/channel/UCc9TTu3qaBoexK9SxJ1C_4g/community?lb=UgkxVquq9CxOCzuCzHoIkMFd_oS83jVExGPv this community post]] by the author.
* AlliterativeName: The '''F'''raylan '''F'''aithful.
* ChurchMilitant: They are an entire regiment made up of brainwashed religious fanatics. They were founded thousands of years ago by the High Clergy of Fraylah as a faithful fighting force meant to replace the local Sororitas order. According to [=YouTube=] community posts by the author, the Fraylan Faithful refer to their infantry regiments as "infantry crusaders" and their regiment's majors also double as [[BadassPreacher actual preachers]].
* {{Cult}}: The entire regiment is depicted as being eerily reminiscent of a cult. One of their rituals involves dancing and chanting discordantly while painting visages of the Emperor and the Aquila onto the ground with ashes smeared from their toes.
* {{Expy}}: They are the Imperial Guard's version of the Frateris Militia, only more drugged up and with a less amicable relationship with the Sisters of Battle.
* FanaticalFire: Invoked. The Fraylan Faithful are a regiment infamous for being religious fanatics even by the standards of the Imperium and the combat drug that they use to send their soldiers into a [[TheBerserker berserker state]] is called Fraylan Fire and is extracted from their homeworld's fiery volcanoes.
* HufflepuffHouse: They are one of the homebrew Imperial Guard regiments fighting at the Second Battle of Axum and there is a lot of supplemental information about the Fraylan Faithful by the author. However, in the story itself, the Fraylan Faithful play a ''very'' minor role and aren't featured anywhere near as prominently as the Colambians and Vastellens.
* NoodleIncident: The event which caused the High Clergy of Fraylah to have a falling out with the Adepta Sororitas is never explained.
* PsychoSerum: The Guardsmen in this regiment use a combat stimulant called Fraylan fire to induce a [[TheBerserker berserker state]]. The drug is made using a naturally occurring substance produced by the polluted volcanoes of Fraylah and is extremely toxic -- shortening a human's lifespan to just under 40 years.
* TheSpartanWay: Their training is said to resemble life in a death camp and is designed to hollow out the minds and souls of any who enter, and insert in their place a crazed belief in the Imperial Cult. This training has a high casualty rate and produces soldiers who, while barely more competent than a trained militia, are incorruptible and utterly obedient.
* WeHaveReserves: Considering that they field eight times the number of guardsmen required for their tithe, it should come as no surprise that the Fraylan Faithful are treated as expendable by their commanders. Their whole strategy is to basically ZergRush the enemy with overwhelming numbers and win through sheer attrition.
* ZergRush: The soldiers in this regiment are poorly trained and fight like a berserker mob. These regiments also field eight times their required tithe and their preferred tactic is to make use of their overwhelming numbers on the battlefield.

to:

* AllThereInTheManual: Most of what AnArmAndALeg: 1313's left arm is known about them comes from [[https://www.youtube.com/channel/UCc9TTu3qaBoexK9SxJ1C_4g/community?lb=UgkxVquq9CxOCzuCzHoIkMFd_oS83jVExGPv this community post]] shot to pieces by the author.
* AlliterativeName: The '''F'''raylan '''F'''aithful.
* ChurchMilitant: They are an entire regiment made up of brainwashed religious fanatics. They were founded thousands of years ago by the High Clergy of Fraylah as a faithful fighting force meant to replace the local Sororitas order. According to [=YouTube=] community posts by the author, the Fraylan Faithful refer to their infantry regiments as "infantry crusaders"
Clone blaster fire, and their regiment's majors also double as [[BadassPreacher actual preachers]].
* {{Cult}}: The entire regiment is depicted as being eerily reminiscent of
then amputated by a cult. One of their rituals involves dancing Tech-Priest. Due to battlefield conditions and chanting discordantly while painting visages of the Emperor and the Aquila onto the ground with ashes smeared from their toes.
* {{Expy}}: They are the Imperial Guard's version of the Frateris Militia, only more drugged up and with a less amicable relationship with the Sisters of Battle.
* FanaticalFire: Invoked. The Fraylan Faithful are a regiment infamous for being religious fanatics even by the standards of the Imperium and the combat drug that they use
his low rank, he has yet to send their soldiers into receive a [[TheBerserker berserker state]] is called Fraylan Fire and is extracted from their homeworld's fiery volcanoes.prosthetic.
* HufflepuffHouse: They are one BreakoutCharacter: 1313 was originally not in the main series and only appeared in some specials, which basically function as side stories or deleted scenes. He was so well-received by audiences that both he and the Cadians he befriended would debut in the main series proper in the later episodes of Season 2.
* ChildSoldier: Unsurprisingly for a soldier
of the homebrew Imperial Guard regiments Death Korps of Krieg, 1313 is only fifteen years old and already being deployed into battle.
* EyeScream: His eye gets fried in his skull and removed by the Medicae of the Cadian squad he has been attached to.
* FaceHeelTurn: A very unusual variant. [[spoiler:When Commissar-Captain Shadrick verbally issues General Order 99 as retaliation against Cadian Captain Sternn for blocking access to a virus bomb, 1313 and all Kriegers in the room obey the order to arrest Sternn at gunpoint. This isn't because the Kriegers want to obey the order but because they have been ''mentally conditioned to obey orders of commissars.'' Unless Shadrick is removed from command as a commissar, 1313 will have ''no choice'' but to obey him.]]
* FireForgedFriends: He develops this with a squad of Cadians after
fighting at alongside them, to the Second point where he prioritizes protecting them and getting the wounded of the squad to safety over killing as many enemies as possible before dying a glorious death.
* HandicappedBadass: Spends most of the
Battle of Axum fighting with only a single arm and there is a lot eye, both of supplemental information about the Fraylan Faithful by the author. However, which are lost early in the story itself, battle. This doesn't stop him from killing clone troopers left and right.
* HeelFaceTurn: This is
the Fraylan Faithful play a ''very'' minor role resolution of the aforementioned FaceHeelTurn. [[spoiler:Just after Shadrick issues General Order 99 and aren't featured anywhere near as prominently as prepares to kill Captain Sternn, Ameliana tries to talk sense into 1313, making the Colambians kid think for himself. 1313 also hears 1521 ask to voice his personal opinion and Vastellens.
then be denied by Shadrick. When Shadrick insults Cadia as a whole, claiming that the planet didn't have enough faith and thus its people deserve to be entirely wiped out, 1313 breaks out of his conditioning, states his verbal removal of Shadrick as Commissar under military law regarding mental health, and then shoots Shadrick in the chest.]]
* NoodleIncident: InSeriesNickname: The event Cadians refer to him as "the plank".
* IntergenerationalFriendship: With the Cadian corporal Ameliana, who is a full-grown adult woman.
* IronicName: 1313, a soldier of the Death Korps of Krieg, fighting as an Imperial Guardsman against the Galactic Republic, happens to share the name with an underworld level of Coruscant, the Republic capital world.
* NotSoAboveItAll: In spite of being a fanatical soldier of the Death Korps of Krieg, trained from birth to fight and die as penance for the sins of his ancestors, 1313 is still a fifteen-year-old boy who can't help but feel at ease when sharing a meal with his new squad around the fire, and having a LuminescentBlush when the pretty Cadian Sniper Ameliana gets close to him in order to help adjust his mask so that he can eat his rations with one hand. He also averts the HolierThanThou tendencies of his Krieger kinsmen.
* ShovelStrike: Like any good Krieger, he's equipped with an entrenching tool
which caused doubles as a melee weapon should he find himself disarmed or unable to use his more conventional weapons. He first finds the High Clergy of Fraylah shovel in Episode 20 while fighting in a trench and uses it to have hack apart a falling out clone trooper.
* TeethClenchedTeamwork: Surprisingly for a Krieger, 1313 averts this trope, getting along
with the Adepta Sororitas is never explained.
* PsychoSerum: The Guardsmen in this regiment use a combat stimulant called Fraylan fire to induce a [[TheBerserker berserker state]]. The drug is made using a naturally occurring substance produced by
Cadians he joins quite well, apparently devoid of the polluted volcanoes HolierThanThou tendencies of Fraylah his people. As he views it, Krieg had sinned and is extremely toxic -- shortening a human's lifespan thus its people must dedicate themselves to just under 40 years.
* TheSpartanWay: Their training is said to resemble life in a death camp
eternal atonement on the battlefield, while Cadia and is designed to hollow out the minds other worlds had not and souls of any who enter, and insert in thus their place a crazed belief in the Imperial Cult. This training has a high casualty rate and produces soldiers who, while barely more competent than a trained militia, are incorruptible and utterly obedient.
* WeHaveReserves: Considering that they field eight times the number
need not be held to such high standards of guardsmen required for their tithe, it should come as no surprise that the Fraylan Faithful are treated as expendable by their commanders. Their whole strategy is to basically ZergRush the enemy with overwhelming numbers and win through sheer attrition.
* ZergRush: The soldiers in this regiment are poorly trained and fight like a berserker mob. These regiments also field eight times their required tithe and their preferred tactic is to make use of their overwhelming numbers on the battlefield.
service.



[[folder:Taanak]]
!!Preacher Major Taanak
A major in the Fraylan Faithful who was part of the Axum occupation force.

to:

[[folder:Taanak]]
!!Preacher Major Taanak
[[folder:Gaksian Krell]]
!!Saint Gaksian Krell
A major Primaris Psyker attached to Battlegroup Alpha under the command of Commissar Terrandor. After he sacrifices himself to save Commissar Leerose's battlegroup from a Jedi ambush early in the Fraylan Faithful who was part Second Battle of Axum, his peers in the Axum occupation force. Imperial Guard posthumously declare him a Saint.



* AllThereInTheManual: His existence is only mentioned in one of the author's [=YouTube=] community posts.
* BadassPreacher: He's a "Preacher Major" as in a preacher who also doubles as a [[MajorlyAwesome major]] in the [[BadassArmy Imperial Guard]].
* TheGhost: Is mentioned in one of the author's community posts, but never makes an appearance in the series itself.
* RhymesOnADime: He does this throughout the quote attributed to him.
-->'''Taanak:''' Yet in darkness can we still win? Fear not the vision of your mind. You do not see destinies spin!

to:

* AllThereInTheManual: DeathInTheLimelight: His existence is only mentioned in one of the author's [=YouTube=] community posts.
* BadassPreacher: He's a "Preacher Major" as in a preacher who also doubles as a [[MajorlyAwesome major]]
sole POV segment in the [[BadassArmy entire story ends with him performing a HeroicSacrifice.
* DeliriousMisidentification: As he lays dying from overusing his Warp abilities, Gaksian is picked up by a figure he can barely make out. As he slowly regains his vision, he initially mistakes his rescuer, an Ogryn named Runk, for the
Imperial Guard]].war hero Sly Marbo.
* HeroicSacrifice: He sacrifices himself by using his PsychicPowers to hold up the numerous falling Azure Spires which Quinlan's Jedi strike force attempted to collapse on Battlegroup Alpha early in the Battle of Axum. He dies from overusing his powers, but holds up the falling towers long enough for some of his fellow soldiers to escape including Panic and Terrandor.

* TheGhost: InSeriesNickname: Is mentioned called "Gak" by his friend Panic.
* InspirationalMartyr: His HeroicSacrifice winds up inspiring his fellow Imperials, who posthumously declare him a Saint with "For Saint Gaksian!" becoming a common BattleCry.
* MilitaryMage: He's a Primaris Psyker, an UnskilledButStrong Sanctioned Psyker that serves
in one the Imperial Guard and uses the destructive power of the author's community posts, but never makes an appearance in Warp to unleash destruction upon the series itself.
* RhymesOnADime: He does this throughout
enemies of the quote attributed to him.
-->'''Taanak:''' Yet in darkness can we still win? Fear not the vision of your mind. You do not see destinies spin!
Imperium.
* PsychicPowers: Being a powerful psyker, he naturally has psychic powers such as telepathy and telekinesis.



!!!Other Regiments
[[folder:Karkosan Untouchables]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0671.jpeg]]
%%[[caption-width-right:1000:some caption text]]
The regiments of the Imperial Guard hailing from Karkosa, a Mining World that got turned into a Death World after being swallowed up by a Warp storm. They are elite shocktroopers whose ranks consists of self-hating mutated humans that hide their mutations under their armor.

to:

!!!Other Regiments
[[folder:Karkosan Untouchables]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0671.jpeg]]
%%[[caption-width-right:1000:some caption text]]
The regiments
[[folder:Panic]]
A field medic on Commissar Terrandor's command squad and a friend
of the Imperial Guard hailing from Karkosa, a Mining World that got turned into a Death World after being swallowed up by a Warp storm. They are elite shocktroopers whose ranks consists of self-hating mutated humans that hide their mutations under their armor.Gaksian's who served in Battlegroup Alpha.



* TwentyFourHourArmor: According to the episode 23 after talk, the Untouchables almost never take off their armor because they are ashamed of the fact that they are mutants and the armor keeps this hidden from the other guardsmen. They even have ways of washing themselves and using the bathroom while inside their armor.
* AbnormalAmmo: Some of them are armed with Volkus Pattern Magma Guns, a weapon nearly unique to the Xek-Tek Sector that fires gouts of magma.
* AllThereInTheManual: Most of the information about their regiment and homeworld comes from the author's after talk for Episode 23.
* BloodKnight: The Karkosans of the 666[[superscript:th]] that appear at the end of Episode 23 are initially shown to be disappointed when it seems that none of the Axum rebels survived the nuclear rocket fired at them by the Obsidian Guard. That disappointment turns into elation when they see that the rebels killed by the Obsidian Guard were only the first wave with a second wave of Axumites now charging forwards to engage the Karkosans.
* BoomerangBigot: The majority of the Untouchables are mutants, yet they act extremely persecutory towards other mutants and will go out of their way to kill or abuse any mutants they encounter while on duty.
* DeathWorld: There's a reason their regimental homeworld is nicknamed "Cursed Karkosa". Most of the planet's atmosphere has been stripped off, making it unbreathable outside the cities. Karkosa used to be a desert planet, but got swallowed up by a Warp Storm that hardened all the sand into Warp glass, creating a harsh, jagged landscape filled with all sorts of nasty Warp-corrupted fauna.
* DoomTroops: The Untouchables all wear armored hazmat suits with blank visors that hide their face. This combined with the fact that none of them ever speak onscreen gives them an inhuman vibe. These guardsmen are also consistently treated as intimidating and efficient with none of the SympatheticPOV that the guardsmen like Lazarus and Kallak receive.
* EliteMooks: They are shown to be better equipped and more skilled than your typical guardsmen. The author describes them as being one of the Xek-Tek Sector's most elite Guard regiments, being highly-trained crack troops who HadToBeSharp due to their [[TheSpartanWay grueling training which was deliberately designed to get as many recruits killed as possible]].
* {{Expy}}: The author says in the episode 23 after-talk that the Karkosans are very much inspired by the Sardaukar from ''Franchise/{{Dune}}''.
* FacelessGoons: They all wear blank faceplates as part of their standard environment suits.
* HazmatSuit: They all wear dull red colored environment suits made of a rubber-like material called Plasmite.
* HeadsUpDisplay: Each soldier in this regiment has a basic heads-up display in their helmet which shows their orders and objectives. It also displays tactical maps and keeps count of how much ammo is in their guns.
* InterserviceRivalry: WordOfGod is that the Karkosans do not get along with the Death Korps of Krieg. The Karkosans dislike the Kriegers due to being aware of Krieg's history of insurrection and hating the idea of any regiment doing what they do better. The Kriegers distrust the Karkosans because they notice how they copy their own tactics and take this to mean that the Karkosans have some hidden sin that they are trying to atone for.
* {{Mutants}}: Most of the Karkosan Untouchables are mutated humans from their regimental homeworld. Given the Imperium's FantasticRacism towards mutants, the Karkosans have been raised to hate themselves for their mutations, which they view as a curse. In their mind, joining the Imperial Guard is their way of "atoning" for the offense of having being born as a mutant.
* NumberOfTheBeast: The specific regiment fighting on Axum is called the '''666[[superscript:th]]''' Karkosan Untouchables Prejudicial Invasion and Occupation Force.
* ObviouslyEvil: They are silent and faceless DoomTroops with a [[RedAndBlackAndEvilAllOver red-and-black color scheme]] who come from a planet that looks like {{Mordor}}. The regiment fighting on Axum even calls itself the [[NumberOfTheBeast 666]][[superscript:th]] [[NamesToRunAwayFromReallyFast Prejudicial Invasion and Occupation Force]].
* RedAndBlackAndEvilAllOver: The author describes the Untouchables as evil in his episode 23 aftertalk, being utterly without mercy, compassion, or humanity. Their uniforms worn by the Untouchables resemble red environment suits with black faceplates.
* RedEyesTakeWarning: In Episode 37, we get a brief glimpse of what a Karkosan looks like under their TwentyFourHourArmor when an Axumite rebel [[BrokenFaceplate breaks one Untouchable's visor]] during a GunStruggle. The Untouchable in question has "reddened, monster's eyes" which are presumably a product of their mutations.
* SilentAntagonist: Part of what makes them so unsettling is the fact that none of them ever make a sound while fighting with the exception of one or two grunts when they are killed.
* SingleBiomePlanet: Prior to getting swallowed up by a Warp storm, Karkosa was a desert world rich in various kinds of minerals that when alloyed with adamantium would create specialty kinds of adamantium. Unfortunately, these same minerals were also highly mutagenic, resulting in a prolific propensity towards birth deformities amongst the Karkosans.
* TheSpartanWay: The training regimen they go through is not just absolutely grueling but also cruel--the program was designed by a bigoted commissar with the express purpose of killing as many of the mutant recruits as possible. This has the side effect of ensuring that those few who do survive the training are the best of the best and don't fear death.
* VikingFuneral: In Episode 36, some of the surviving Untouchables are seen gathering up the corpses of their slain comrades for burning and prayer.
* YouAreWhatYouHate: The Karkosan Untouchables are mutant Imperial Guardsmen who, according to the author, hate other mutants more than most Imperials. This is due to their brutal training which involves creating an immense amount of self-loathing, but upon becoming an Untouchable they believe they are then separate from other mutants, though they still hate themselves and wish to die.

to:

* TwentyFourHourArmor: According ADayInTheLimelight: He serves as a POV character in Episode 12.
* TheMedic: His job is
to the episode 23 after talk, the Untouchables almost never take off their armor because they are ashamed of the fact serve as a field medic for Terrandor's command squad.
* IronicName: While treating Tahr Whyler for his battlefield wounds, Tahr notes
that they are mutants and the armor keeps this hidden from the other guardsmen. They even have ways of washing themselves and using the bathroom while inside their armor.
Panic (despite his name) is actually rather calm when doing his work.
* AbnormalAmmo: Some of them are armed with Volkus Pattern Magma Guns, a weapon nearly unique to the Xek-Tek Sector that fires gouts of magma.
* AllThereInTheManual:
SatelliteCharacter: Most of the information about their regiment his characterization is based around his connection and homeworld comes from the author's after talk for Episode 23.
* BloodKnight: The Karkosans of the 666[[superscript:th]] that appear at the end of Episode 23 are initially shown to be disappointed when it seems that none of the Axum rebels survived the nuclear rocket fired at them by the Obsidian Guard. That disappointment turns into elation when they see that the rebels killed by the Obsidian Guard were only the first wave
relationship with a second wave of Axumites now charging forwards to engage the Karkosans.
* BoomerangBigot: The majority of the Untouchables are mutants, yet they act extremely persecutory towards other mutants and will go out of their way to kill or abuse any mutants they encounter while on duty.
* DeathWorld: There's a reason their regimental homeworld is nicknamed "Cursed Karkosa". Most of the planet's atmosphere has been stripped off, making it unbreathable outside the cities. Karkosa used to be a desert planet, but got swallowed up by a Warp Storm that hardened all the sand into Warp glass, creating a harsh, jagged landscape filled with all sorts of nasty Warp-corrupted fauna.
* DoomTroops: The Untouchables all wear armored hazmat suits with blank visors that hide their face. This combined with the fact that none of them ever speak onscreen gives them an inhuman vibe. These guardsmen are also consistently treated as intimidating and efficient with none of the SympatheticPOV that the guardsmen like Lazarus and Kallak receive.
* EliteMooks: They are shown to be better equipped and more skilled than your typical guardsmen. The author describes them as being one of the Xek-Tek Sector's most elite Guard regiments, being highly-trained crack troops who HadToBeSharp due to their [[TheSpartanWay grueling training which was deliberately designed to get as many recruits killed as possible]].
* {{Expy}}: The author says in the episode 23 after-talk that the Karkosans are very much inspired by the Sardaukar from ''Franchise/{{Dune}}''.
* FacelessGoons: They all wear blank faceplates as part of their standard environment suits.
* HazmatSuit: They all wear dull red colored environment suits made of a rubber-like material called Plasmite.
* HeadsUpDisplay: Each soldier in this regiment has a basic heads-up display in their helmet which shows their orders and objectives. It also displays tactical maps and keeps count of how much ammo is in their guns.
* InterserviceRivalry: WordOfGod is that the Karkosans do not get along with the Death Korps of Krieg. The Karkosans dislike the Kriegers due to being aware of Krieg's history of insurrection and hating the idea of any regiment doing what they do better. The Kriegers distrust the Karkosans because they notice how they copy their own tactics and take this to mean that the Karkosans have some hidden sin that they are trying to atone for.
* {{Mutants}}: Most of the Karkosan Untouchables are mutated humans from their regimental homeworld. Given the Imperium's FantasticRacism towards mutants, the Karkosans have been raised to hate themselves for their mutations, which they view as a curse. In their mind, joining the Imperial Guard is their way of "atoning" for the offense of having being born as a mutant.
* NumberOfTheBeast: The specific regiment fighting on Axum is called the '''666[[superscript:th]]''' Karkosan Untouchables Prejudicial Invasion and Occupation Force.
* ObviouslyEvil: They are silent and faceless DoomTroops with a [[RedAndBlackAndEvilAllOver red-and-black color scheme]] who come from a planet that looks like {{Mordor}}. The regiment fighting on Axum even calls itself the [[NumberOfTheBeast 666]][[superscript:th]] [[NamesToRunAwayFromReallyFast Prejudicial Invasion and Occupation Force]].
* RedAndBlackAndEvilAllOver: The author describes the Untouchables as evil in his episode 23 aftertalk, being utterly without mercy, compassion, or humanity. Their uniforms worn by the Untouchables resemble red environment suits with black faceplates.
* RedEyesTakeWarning: In Episode 37, we get a brief glimpse of what a Karkosan looks like under their TwentyFourHourArmor when an Axumite rebel [[BrokenFaceplate breaks one Untouchable's visor]] during a GunStruggle. The Untouchable in question has "reddened, monster's eyes" which are presumably a product of their mutations.
* SilentAntagonist: Part of what makes them so unsettling is the fact that none of them ever make a sound while fighting with the exception of one or two grunts when they are killed.
* SingleBiomePlanet: Prior to getting swallowed up by a Warp storm, Karkosa was a desert world rich in various kinds of minerals that when alloyed with adamantium would create specialty kinds of adamantium. Unfortunately, these same minerals were also highly mutagenic, resulting in a prolific propensity towards birth deformities amongst the Karkosans.
* TheSpartanWay: The training regimen they go through is not just absolutely grueling but also cruel--the program was designed by a bigoted commissar with the express purpose of killing as many of the mutant recruits as possible. This has the side effect of ensuring that those few who do survive the training are the best of the best and don't fear death.
* VikingFuneral: In Episode 36, some of the surviving Untouchables are seen gathering up the corpses of their slain comrades for burning and prayer.
* YouAreWhatYouHate: The Karkosan Untouchables are mutant Imperial Guardsmen who, according to the author, hate other mutants more than most Imperials. This is due to their brutal training which involves creating an immense amount of self-loathing, but upon becoming an Untouchable they believe they are then separate from other mutants, though they still hate themselves and wish to die.
Gaksian.



[[folder:Obsidian Guard]]
The Black Karminian Obsidian Guard are armored regiments of the Imperial Guard hailing from the artificial penal world of Black Karma.

to:

[[folder:Obsidian Guard]]
The Black Karminian Obsidian Guard are armored regiments
[[folder:Taanak]]
!!Preacher Major Taanak
A major in the Fraylan Faithful who was part
of the Imperial Guard hailing from the artificial penal world of Black Karma.Axum occupation force.



* AllThereInTheManual: Most of the information about their regiment and homeworld comes from the author's after talk for Episode 23.
* ColorMotif: Black. They come from a world called Black Karma, their regiment is named the Obsidian Guard, their armored vehicles are painted in dark colors, and their guardsmen wear black uniforms.
* DarkIsEvil: The author explicitly describes them as evil in his aftertalk for Episode 23 and the regiment itself has the color black as its ColorMotif.
* DeathWorld: Black Karma is outright called a death world by the narrator in Episode 23, who notes that visitors to the world often never come back and specifically uses the word "escaped" while describing those that do return.
* PenalColony: Their regimental homeworld of Black Karma is used like one by the Imperium.
* TankGoodness: They're an armored regiment that uses Leman Russ and Baneblade tanks.

to:

* AllThereInTheManual: Most His existence is only mentioned in one of the information about their regiment and homeworld comes from the author's after talk for Episode 23.
[=YouTube=] community posts.
* ColorMotif: Black. They come from BadassPreacher: He's a world called Black Karma, their regiment is named "Preacher Major" as in a preacher who also doubles as a [[MajorlyAwesome major]] in the Obsidian Guard, their armored vehicles are painted [[BadassArmy Imperial Guard]].
* TheGhost: Is mentioned
in dark colors, and their guardsmen wear black uniforms.
* DarkIsEvil: The author explicitly describes them as evil in his aftertalk for Episode 23 and
one of the regiment itself has the color black as its ColorMotif.
* DeathWorld: Black Karma is outright called a death world by the narrator in Episode 23, who notes that visitors to the world often
author's community posts, but never come back and specifically uses makes an appearance in the word "escaped" while describing those that do return.
series itself.
* PenalColony: Their regimental homeworld of Black Karma is used like one by RhymesOnADime: He does this throughout the Imperium.
* TankGoodness: They're an armored regiment that uses Leman Russ and Baneblade tanks.
quote attributed to him.
-->'''Taanak:''' Yet in darkness can we still win? Fear not the vision of your mind. You do not see destinies spin!



[[folder:Ulinian Veterans]]
The regiments of the Imperial Guard originating from Ulinia.

to:

[[folder:Ulinian Veterans]]
!!Regiments of the Imperial Guard
[[folder:Colambian Patriots]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0631.jpg]]
%%[[caption-width-right:1000:some caption text]]
The regiments of the Imperial Guard originating hailing from Ulinia.the Hive World of Colambia.



* TheCameo: They briefly appear in Episode 36 where they are among the regiments recuperating from their losses at the Basilica of Salvation right before Lazarus gives his big RousingSpeech.
* HufflepuffHouse: Their regiment is part of the Axum occupation and has a cameo in Episode 36, but aside from that very little is known about them and they serve no role in the plot.
* MookDepletion: They take heavy losses during the Battle of Axum. Prior to giving his RousingSpeech at the Basilica of Salvation, Lazarus noticed the Ulinian Veterans' commanders having to cannibalize their regiment by dissolving the most depleted squads and sending the soldiers from those squads to top off groups with greater numbers.
* {{Seppuku}}: In Episode 36, three of the Ulinian Veterans are hauled before the rest with the words "Cowards" sprayed over the fronts of their armor. Each man is handed a chainsword and stripped of the top halves of their uniforms. All three then proceed to voluntarily disembowel themselves with their chainswords, the implication being that this is how they atone for their supposed cowardice.

to:

* TheCameo: They briefly appear in Episode 36 where AllThereInTheManual: This [[https://www.reddit.com/r/40kLore/comments/ltpoz6/lore_image_for_my_hb_regiment_the_colambian/?utm_source=share&utm_medium=web2x&context=3 Reddit post]] by the author contains a lot of supplementary material about the lore behind Colambia and its people.
* ArchEnemy: The Colambians hold a particular hatred for the Orks, as
they are among the regiments recuperating from launch frequent raids on their losses at world. When they gather in large enough numbers to launch an attack, the Basilica entire Colambian population gets ready for war, joining either the Planetary Defense Force (the Patriots) or a local militia (the Conscripts) and go on "Ork Season." This has led to their favoritism of Salvation right before Lazarus gives unconventional tactics, see CombatPragmatism below.
* CombatPragmatism: In response to the large numbers and chaotic nature of the Orks who attack their homeworld on a regular basis, the Colambian Patriots have adopted a number of tactics and strategies focussing on asymmetric and unconventional warfare. This made it very difficult for the Imperium to bring them into compliance and has delivered great results fighting the Clones on Axum, as the strategy for destroying the 327[[superscript:th]]'s artillery batteries was devised by a Colambian Major, and the key maneuver of that strategy was executed by
his big RousingSpeech.regiment.
* HufflepuffHouse: Their DeathWorld: Played with. Ordinarily, the Hive World of Colambia is a paradise, lacking the overpopulation and excessive pollution of their counterparts within the wider Imperium and teeming with flora and fauna. But this is only because of the environmental control systems within each hive that maintain the atmospheric conditions for this life to flourish, as Colambia is a ''little'' too close to its Sun for life to exist normally. And in order to maintain that system, the hives shut down the artificial atmosphere when certain conditions are met, with everything outside the Hives being burnt to a crisp. Then, as the systems reactivate and begin terraforming the planet back to its beautiful state, a series of environmental disasters start up and begin killing all of the surviving Hivers who haven't made their way into the cities' survival bunker, with each one only able to hold a million people. The whole process takes about forty years and leaves only a few hundred thousand survivors in total each time.
* EliteMooks: These guys are basically the Xek-Tek Sector's equivalent of the Cadian Shock Troopers, being a
regiment is part of renown and considered ''the'' premiere fighting force of Xek-Tek.
* {{Expy}}: Obviously based on [[VideoGame/BioShockInfinite Columbia]].
* GunNut: Unlike the majority
of the Axum occupation and has a cameo in Episode 36, but aside from that very little is known about them and they serve no role in Imperial Guard, who primarily make use of lasguns, the plot.
* MookDepletion: They take heavy losses during
Patriots favor the Battle of Axum. Prior to giving his RousingSpeech at the Basilica of Salvation, Lazarus noticed the Ulinian Veterans' commanders having to cannibalize autogun as their standard-issue weapon. This also extends to their whole culture, as the people of Colambia have one gun-manufacturing machine ''in every home!''
* KineticWeaponsAreJustBetter: One of the Colambians' unique quirks is the fact that they strongly favor old-fashioned ballistic weapons over lasguns and other Imperial energy weapons.
* OnlyOneName: Implied. The Colambians are the only
regiment by dissolving the most depleted squads and sending the whose soldiers from those squads to top off groups are all addressed using only a single name whereas nearly every other regiment has at least one character with greater numbers.
a first and last name.
* {{Seppuku}}: In Episode 36, three UnitedSpaceOfAmerica: The planet Colambia consists of the Ulinian Veterans fifty hive cities, and their inhabitants are hauled before the rest a highly martial people with an independent streak that tends to grind the words "Cowards" sprayed over the fronts gears of their armor. Each man is handed a chainsword and stripped of allies in the top halves of their uniforms. All three then proceed to voluntarily disembowel themselves with their chainswords, the implication being that this is how they atone for their supposed cowardice.Imperium at times. Sound familiar?



[[folder:Reekan Death Dogs]]
An Imperial Guard regiment stationed on Axum as part of the occupation force.

to:

[[folder:Reekan Death Dogs]]
An
[[folder:Vastellen Irregulars]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0674.png]]
%%[[caption-width-right:1000:some caption text]]

Regiments of the
Imperial Guard regiment stationed on Axum as part largely made up of the occupation force.hastily trained young men and women conscripted from frigid wastelands.



* TheCameo: They are briefly seen in Episode 36 among the regiments gathered at the Basilica of Salvation when Lazarus gives his RousingSpeech.
* DeathWail: In Episode 36, they are seen howling while lighting torches for their dead.
* HowlOfSorrow: They howl like wild men while mourning their dead.
* HufflepuffHouse: Like the Ulinian Veterans, they are part of the Axum occupation and fought during the Second Battle of Axum, but don't appear in the story outside of a single cameo.

to:

* TheCameo: AllThereInTheManual: Quite a bit of their lore comes from this [[https://www.youtube.com/channel/UCc9TTu3qaBoexK9SxJ1C_4g/community?lb=UgkxqzuEdUWUbaCao8qh2Qp7HJA30QFbKqOf YouTube community post]] by the author.
* ArmchairMilitary: It's not uncommon for Vastellen Command to lock itself up in rear positions and send vague general orders to the veterans in the guard.
* BandOfBrothers: The rank-and-file are said to care for each other because their leaders often do not.
* CannonFodder: Their high recruitment numbers, mediocre training, and spotty combat record causes many commanders to use them as mainline cannon fodder.
* {{Conscription}}: Most Vastellen recruits are effectively sold to the military to help their families, conscripted to fulfill the Imperial Tithe, or sentenced to military service in place of hard labor.
* {{Expy}}: They're basically the Valhallan Ice Warriors if they were less competent.
They come from icy wastelands, train in WinterWarfare, and are briefly seen used in Episode 36 among human wave attacks.
* FantasyCounterpartCulture: WordOfGod is that
the Vastellens are based on roused and recruited militias from cold countries with brutal histories like Russia.
* InSeriesNickname: Their fellow Guardsmen from other
regiments gathered nickname them "Vasties".
* MasterOfNone: The author describes them as "Generalist Guardsmen" who do not seem to be terribly good
at the Basilica of Salvation when Lazarus gives his RousingSpeech.
* DeathWail: In Episode 36,
too much. This is because they largely exist to pay the Imperial Tithe and are seen howling while lighting torches for given just enough basic training to pass as Imperial Guardsmen.
* UnfriendlyFire: The animosity between the Vastellen officers and
their dead.
soldiers is so great that any commissioned officers who do try to command from the field tend to die disturbingly quickly.
* HowlOfSorrow: They howl like wild men while mourning WeHaveReserves: The Vastellen Command doesn't care about their dead.
* HufflepuffHouse: Like
troops and often treat them as CannonFodder, fostering a great deal of resentment from the Ulinian Veterans, they rank-and-file.
* WinterWarfare: Downplayed. They
are part of the Axum occupation better trained in fighting in wintertime conditions compared to your typical Guard regiment, but that's only because their recruits come from frigid icy wastelands and fought during the Second Battle of Axum, but don't appear in the story outside of a single cameo.thus are better used to it.



[[folder:Jorsian Shock Troops]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0673.png]]
%%[[caption-width-right:1000:some caption text]]

The regiments of the Imperial Guard originating from the Jorsia Expanse.

to:

[[folder:Jorsian Shock Troops]]
[[folder:Death Korps of Krieg]]
* InterserviceRivalry: WordOfGod is that the Kriegers do not get along with the Karkosan Untouchables. The Kriegers distrust the Karkosans because they notice how they copy their own tactics and take this to mean that the Karkosans have some hidden sin that they are trying to atone for. The Karkosans dislike the Kriegers due to being aware of Krieg's history of insurrection and hating the idea of any regiment doing what they do better.
* MartyrdomCulture: Whilst the entire Imperium embraces stoicism and sacrifice as virtues, the denizens of Krieg take it to the extreme, to the point they are ''literally'' raised from birth with the belief that they must seek death in battle at the earliest opportunity to atone for the sins of their ancestors. To put things in perspective; in normal regiments, the Commissar's job is to brutally stamp out any signs of fear in their soldiers. In a Death Korps regiment, the Commissar's job is to ''hold the Kriegers back'' so they don't [[SenselessSacrifice get themselves killed in a pointless suicide charge]].
* SenselessSacrifice: The Death Korps of Krieg are so eager to give their lives in atonement that they will literally leap at the opportunity to do so, even when it would serve the greater Imperial plan much better for them to hold the line, find a softer target, or retreat. Imperial commanders often have to work ''around'' the suicidal eagerness of the Death Korps, so their deaths don't end up making the battle ''harder'' for the non-Krieg regiments they leave behind.
* YouAreNumberSix: Their soldiers seem to be named after numbers like 1313 and 1315.
[[/folder]]

[[folder:Fraylan Faithful]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0673.org/pmwiki/pub/images/img_0672.png]]
%%[[caption-width-right:1000:some caption text]]

%%[[caption-width-right:1000:]]

The regiments of the Imperial Guard originating hailing from the Jorsia Expanse.Fraylah.



* AllThereInTheManual: Most of the information about them comes from this [[https://www.youtube.com/channel/UCc9TTu3qaBoexK9SxJ1C_4g/community?lb=Ugkxk2M6pTkAOfFtWrMUaPTruifiwP9LBo20 community post]] by the author.
* AsteroidMiners: Jorsians mine the asteroids of the Jorsian Expanse with many asteroids having mining cities that become [[GhostTown ghost towns]] once all the minerals have been extracted.
* AsteroidThicket: The asteroids in the Jorsia Expanse are located close enough together that the Imperium was able to build walkways connecting the asteroids to each other.
* BinarySuns: The Jorsia Expanse revolves around a pair of binary stars.
* CripplingOverspecialization: They are specialized in fighting within the cramped confines of their asteroid cities, making them highly effective at fighting aboard ships and space stations. However, they struggle to adapt to conditions outside these specific combat environments.
* HeavilyArmoredMook: They are all trained to wear thick, heavy metal armor that gives these soldiers a higher basic toughness than most Guardsmen regiments. Because the armor is so heavy, Jorsians strength train regularly in order to be combat effective while wearing it.
* HufflepuffHouse: The Jorsian Shock Troops are one of the regiments fighting at Axum and the author even released a [=YouTube=] community post about them, but they have zero involvement in the plot and don't even get mentioned once by any of the Imperial POV characters.
* RedshirtArmy: According to this [[https://www.youtube.com/channel/UCc9TTu3qaBoexK9SxJ1C_4g/community?lb=UgkxoCXfqgAW6fJazi9T3X02qR4Xu8QkSsac community post]] by the author, the Jorsians were among those regiments which suffered casualties of ''upwards 95%'' in the Second Battle of Axum. Considering that the Jorsians are neither mentioned nor make any appearances in the series, it's obvious that their whole purpose in the setting is to be slaughtered by the Republic's counter-invasion alongside the other no-name regiments in order to raise the stakes for the Imperial characters.

to:

* AllThereInTheManual: Most of the information what is known about them comes from this [[https://www.youtube.com/channel/UCc9TTu3qaBoexK9SxJ1C_4g/community?lb=Ugkxk2M6pTkAOfFtWrMUaPTruifiwP9LBo20 com/channel/UCc9TTu3qaBoexK9SxJ1C_4g/community?lb=UgkxVquq9CxOCzuCzHoIkMFd_oS83jVExGPv this community post]] by the author.
* AsteroidMiners: Jorsians mine AlliterativeName: The '''F'''raylan '''F'''aithful.
* ChurchMilitant: They are an entire regiment made up of brainwashed religious fanatics. They were founded thousands of years ago by
the asteroids High Clergy of Fraylah as a faithful fighting force meant to replace the local Sororitas order. According to [=YouTube=] community posts by the author, the Fraylan Faithful refer to their infantry regiments as "infantry crusaders" and their regiment's majors also double as [[BadassPreacher actual preachers]].
* {{Cult}}: The entire regiment is depicted as being eerily reminiscent of a cult. One of their rituals involves dancing and chanting discordantly while painting visages
of the Jorsian Expanse Emperor and the Aquila onto the ground with many asteroids having mining cities that become [[GhostTown ghost towns]] once all ashes smeared from their toes.
* {{Expy}}: They are
the minerals have been extracted.
Imperial Guard's version of the Frateris Militia, only more drugged up and with a less amicable relationship with the Sisters of Battle.
* AsteroidThicket: FanaticalFire: Invoked. The asteroids in Fraylan Faithful are a regiment infamous for being religious fanatics even by the Jorsia Expanse are located close enough together that standards of the Imperium was able to build walkways connecting and the asteroids to each other.
* BinarySuns: The Jorsia Expanse revolves around a pair of binary stars.
* CripplingOverspecialization: They are specialized in fighting within the cramped confines of their asteroid cities, making them highly effective at fighting aboard ships and space stations. However, they struggle to adapt to conditions outside these specific
combat environments.
* HeavilyArmoredMook: They are all trained to wear thick, heavy metal armor
drug that gives these they use to send their soldiers into a higher basic toughness than most Guardsmen regiments. Because the armor [[TheBerserker berserker state]] is so heavy, Jorsians strength train regularly in order to be combat effective while wearing it.
called Fraylan Fire and is extracted from their homeworld's fiery volcanoes.
* HufflepuffHouse: The Jorsian Shock Troops They are one of the homebrew Imperial Guard regiments fighting at Axum and the author even released a [=YouTube=] community post about them, but they have zero involvement in the plot and don't even get mentioned once by any of the Imperial POV characters.
* RedshirtArmy: According to this [[https://www.youtube.com/channel/UCc9TTu3qaBoexK9SxJ1C_4g/community?lb=UgkxoCXfqgAW6fJazi9T3X02qR4Xu8QkSsac community post]] by the author, the Jorsians were among those regiments which suffered casualties of ''upwards 95%'' in
the Second Battle of Axum. Axum and there is a lot of supplemental information about the Fraylan Faithful by the author. However, in the story itself, the Fraylan Faithful play a ''very'' minor role and aren't featured anywhere near as prominently as the Colambians and Vastellens.
* NoodleIncident: The event which caused the High Clergy of Fraylah to have a falling out with the Adepta Sororitas is never explained.
* PsychoSerum: The Guardsmen in this regiment use a combat stimulant called Fraylan fire to induce a [[TheBerserker berserker state]]. The drug is made using a naturally occurring substance produced by the polluted volcanoes of Fraylah and is extremely toxic -- shortening a human's lifespan to just under 40 years.
* TheSpartanWay: Their training is said to resemble life in a death camp and is designed to hollow out the minds and souls of any who enter, and insert in their place a crazed belief in the Imperial Cult. This training has a high casualty rate and produces soldiers who, while barely more competent than a trained militia, are incorruptible and utterly obedient.
* WeHaveReserves:
Considering that they field eight times the Jorsians are neither mentioned nor make any appearances in the series, it's obvious that number of guardsmen required for their tithe, it should come as no surprise that the Fraylan Faithful are treated as expendable by their commanders. Their whole purpose in the setting strategy is to be slaughtered by basically ZergRush the Republic's counter-invasion alongside the other no-name enemy with overwhelming numbers and win through sheer attrition.
* ZergRush: The soldiers in this regiment are poorly trained and fight like a berserker mob. These
regiments in order also field eight times their required tithe and their preferred tactic is to raise make use of their overwhelming numbers on the stakes for the Imperial characters.battlefield.



!!Others
[[folder:Gaksian Krell]]
!!Saint Gaksian Krell
A Primaris Psyker attached to Battlegroup Alpha under the command of Commissar Terrandor. After he sacrifices himself to save Commissar Leerose's battlegroup from a Jedi ambush early in the Second Battle of Axum, his peers in the Imperial Guard posthumously declare him a Saint.

to:

!!Others
[[folder:Gaksian Krell]]
!!Saint Gaksian Krell
A Primaris Psyker attached to Battlegroup Alpha under the command
[[folder:Karkosan Untouchables]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0671.jpeg]]
%%[[caption-width-right:1000:some caption text]]
The regiments
of Commissar Terrandor. After he sacrifices himself to save Commissar Leerose's battlegroup from a Jedi ambush early in the Second Battle of Axum, his peers in the Imperial Guard posthumously declare him hailing from Karkosa, a Saint.Mining World that got turned into a Death World after being swallowed up by a Warp storm. They are elite shocktroopers whose ranks consists of self-hating mutated humans that hide their mutations under their armor.



* DeathInTheLimelight: His sole POV segment in the entire story ends with him performing a HeroicSacrifice.
* DeliriousMisidentification: As he lays dying from overusing his Warp abilities, Gaksian is picked up by a figure he can barely make out. As he slowly regains his vision, he initially mistakes his rescuer, an Ogryn named Runk, for the Imperial war hero Sly Marbo.
* HeroicSacrifice: He sacrifices himself by using his PsychicPowers to hold up the numerous falling Azure Spires which Quinlan's Jedi strike force attempted to collapse on Battlegroup Alpha early in the Battle of Axum. He dies from overusing his powers, but holds up the falling towers long enough for some of his fellow soldiers to escape including Panic and Terrandor.
* InSeriesNickname: Is called "Gak" by his friend Panic.
* InspirationalMartyr: His HeroicSacrifice winds up inspiring his fellow Imperials, who posthumously declare him a Saint with "For Saint Gaksian!" becoming a common BattleCry.
* MilitaryMage: He's a Primaris Psyker, an UnskilledButStrong Sanctioned Psyker that serves in the Imperial Guard and uses the destructive power of the Warp to unleash destruction upon the enemies of the Imperium.
* PsychicPowers: Being a powerful psyker, he naturally has psychic powers such as telepathy and telekinesis.

to:

* DeathInTheLimelight: His sole POV segment in TwentyFourHourArmor: According to the entire story ends episode 23 after talk, the Untouchables almost never take off their armor because they are ashamed of the fact that they are mutants and the armor keeps this hidden from the other guardsmen. They even have ways of washing themselves and using the bathroom while inside their armor.
* AbnormalAmmo: Some of them are armed
with him performing Volkus Pattern Magma Guns, a HeroicSacrifice.
weapon nearly unique to the Xek-Tek Sector that fires gouts of magma.
* DeliriousMisidentification: As he lays dying AllThereInTheManual: Most of the information about their regiment and homeworld comes from overusing his Warp abilities, Gaksian is picked up by a figure he can barely make out. As he slowly regains his vision, he the author's after talk for Episode 23.
* BloodKnight: The Karkosans of the 666[[superscript:th]] that appear at the end of Episode 23 are
initially mistakes his rescuer, an Ogryn named Runk, for shown to be disappointed when it seems that none of the Imperial war hero Sly Marbo.
* HeroicSacrifice: He sacrifices himself by using his PsychicPowers to hold up
Axum rebels survived the numerous falling Azure Spires which Quinlan's Jedi strike force attempted to collapse on Battlegroup Alpha early in nuclear rocket fired at them by the Battle of Axum. He dies from overusing his powers, but holds up Obsidian Guard. That disappointment turns into elation when they see that the falling towers long enough for some rebels killed by the Obsidian Guard were only the first wave with a second wave of his fellow soldiers Axumites now charging forwards to escape including Panic and Terrandor.engage the Karkosans.
* InSeriesNickname: Is BoomerangBigot: The majority of the Untouchables are mutants, yet they act extremely persecutory towards other mutants and will go out of their way to kill or abuse any mutants they encounter while on duty.
* DeathWorld: There's a reason their regimental homeworld is nicknamed "Cursed Karkosa". Most of the planet's atmosphere has been stripped off, making it unbreathable outside the cities. Karkosa used to be a desert planet, but got swallowed up by a Warp Storm that hardened all the sand into Warp glass, creating a harsh, jagged landscape filled with all sorts of nasty Warp-corrupted fauna.
* DoomTroops: The Untouchables all wear armored hazmat suits with blank visors that hide their face. This combined with the fact that none of them ever speak onscreen gives them an inhuman vibe. These guardsmen are also consistently treated as intimidating and efficient with none of the SympatheticPOV that the guardsmen like Lazarus and Kallak receive.
* EliteMooks: They are shown to be better equipped and more skilled than your typical guardsmen. The author describes them as being one of the Xek-Tek Sector's most elite Guard regiments, being highly-trained crack troops who HadToBeSharp due to their [[TheSpartanWay grueling training which was deliberately designed to get as many recruits killed as possible]].
* {{Expy}}: The author says in the episode 23 after-talk that the Karkosans are very much inspired by the Sardaukar from ''Franchise/{{Dune}}''.
* FacelessGoons: They all wear blank faceplates as part of their standard environment suits.
* HazmatSuit: They all wear dull red colored environment suits made of a rubber-like material
called "Gak" by his friend Panic.
Plasmite.
* InspirationalMartyr: His HeroicSacrifice winds up inspiring his fellow Imperials, who posthumously declare him HeadsUpDisplay: Each soldier in this regiment has a Saint basic heads-up display in their helmet which shows their orders and objectives. It also displays tactical maps and keeps count of how much ammo is in their guns.
* InterserviceRivalry: WordOfGod is that the Karkosans do not get along
with "For Saint Gaksian!" becoming a common BattleCry.
* MilitaryMage: He's a Primaris Psyker, an UnskilledButStrong Sanctioned Psyker
the Death Korps of Krieg. The Karkosans dislike the Kriegers due to being aware of Krieg's history of insurrection and hating the idea of any regiment doing what they do better. The Kriegers distrust the Karkosans because they notice how they copy their own tactics and take this to mean that serves in the Karkosans have some hidden sin that they are trying to atone for.
* {{Mutants}}: Most of the Karkosan Untouchables are mutated humans from their regimental homeworld. Given the Imperium's FantasticRacism towards mutants, the Karkosans have been raised to hate themselves for their mutations, which they view as a curse. In their mind, joining
the Imperial Guard is their way of "atoning" for the offense of having being born as a mutant.
* NumberOfTheBeast: The specific regiment fighting on Axum is called the '''666[[superscript:th]]''' Karkosan Untouchables Prejudicial Invasion
and uses Occupation Force.
* ObviouslyEvil: They are silent and faceless DoomTroops with a [[RedAndBlackAndEvilAllOver red-and-black color scheme]] who come from a planet that looks like {{Mordor}}. The regiment fighting on Axum even calls itself
the destructive power [[NumberOfTheBeast 666]][[superscript:th]] [[NamesToRunAwayFromReallyFast Prejudicial Invasion and Occupation Force]].
* RedAndBlackAndEvilAllOver: The author describes the Untouchables as evil in his episode 23 aftertalk, being utterly without mercy, compassion, or humanity. Their uniforms worn by the Untouchables resemble red environment suits with black faceplates.
* RedEyesTakeWarning: In Episode 37, we get a brief glimpse of what a Karkosan looks like under their TwentyFourHourArmor when an Axumite rebel [[BrokenFaceplate breaks one Untouchable's visor]] during a GunStruggle. The Untouchable in question has "reddened, monster's eyes" which are presumably a product of their mutations.
* SilentAntagonist: Part of what makes them so unsettling is the fact that none of them ever make a sound while fighting with the exception of one or two grunts when they are killed.
* SingleBiomePlanet: Prior to getting swallowed up by a Warp storm, Karkosa was a desert world rich in various kinds of minerals that when alloyed with adamantium would create specialty kinds of adamantium. Unfortunately, these same minerals were also highly mutagenic, resulting in a prolific propensity towards birth deformities amongst the Karkosans.
* TheSpartanWay: The training regimen they go through is not just absolutely grueling but also cruel--the program was designed by a bigoted commissar with the express purpose of killing as many
of the Warp to unleash destruction upon mutant recruits as possible. This has the enemies side effect of ensuring that those few who do survive the training are the best of the Imperium.
* PsychicPowers: Being a powerful psyker, he naturally has psychic powers such as telepathy
best and telekinesis.don't fear death.
* VikingFuneral: In Episode 36, some of the surviving Untouchables are seen gathering up the corpses of their slain comrades for burning and prayer.
* YouAreWhatYouHate: The Karkosan Untouchables are mutant Imperial Guardsmen who, according to the author, hate other mutants more than most Imperials. This is due to their brutal training which involves creating an immense amount of self-loathing, but upon becoming an Untouchable they believe they are then separate from other mutants, though they still hate themselves and wish to die.



[[folder:Panic]]
A field medic on Commissar Terrandor's command squad and a friend of Gaksian's who served in Battlegroup Alpha.

to:

[[folder:Panic]]
A field medic on Commissar Terrandor's command squad and a friend
[[folder:Obsidian Guard]]
The Black Karminian Obsidian Guard are armored regiments
of Gaksian's who served in Battlegroup Alpha.the Imperial Guard hailing from the artificial penal world of Black Karma.



* ADayInTheLimelight: He serves as a POV character in Episode 12.
* TheMedic: His job is to serve as a field medic for Terrandor's command squad.
* IronicName: While treating Tahr Whyler for his battlefield wounds, Tahr notes that Panic (despite his name) is actually rather calm when doing his work.
* SatelliteCharacter: Most of his characterization is based around his connection and relationship with Gaksian.

to:

* ADayInTheLimelight: He serves AllThereInTheManual: Most of the information about their regiment and homeworld comes from the author's after talk for Episode 23.
* ColorMotif: Black. They come from a world called Black Karma, their regiment is named the Obsidian Guard, their armored vehicles are painted in dark colors, and their guardsmen wear black uniforms.
* DarkIsEvil: The author explicitly describes them
as evil in his aftertalk for Episode 23 and the regiment itself has the color black as its ColorMotif.
* DeathWorld: Black Karma is outright called
a POV character death world by the narrator in Episode 12.
* TheMedic: His job is to serve as a field medic for Terrandor's command squad.
* IronicName: While treating Tahr Whyler for his battlefield wounds, Tahr
23, who notes that Panic (despite his name) is actually rather calm when doing his work.
* SatelliteCharacter: Most of his characterization is based around his connection
visitors to the world often never come back and relationship with Gaksian.specifically uses the word "escaped" while describing those that do return.
* PenalColony: Their regimental homeworld of Black Karma is used like one by the Imperium.
* TankGoodness: They're an armored regiment that uses Leman Russ and Baneblade tanks.


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[[folder:Ulinian Veterans]]
The regiments of the Imperial Guard originating from Ulinia.
----
* TheCameo: They briefly appear in Episode 36 where they are among the regiments recuperating from their losses at the Basilica of Salvation right before Lazarus gives his big RousingSpeech.
* HufflepuffHouse: Their regiment is part of the Axum occupation and has a cameo in Episode 36, but aside from that very little is known about them and they serve no role in the plot.
* MookDepletion: They take heavy losses during the Battle of Axum. Prior to giving his RousingSpeech at the Basilica of Salvation, Lazarus noticed the Ulinian Veterans' commanders having to cannibalize their regiment by dissolving the most depleted squads and sending the soldiers from those squads to top off groups with greater numbers.
* {{Seppuku}}: In Episode 36, three of the Ulinian Veterans are hauled before the rest with the words "Cowards" sprayed over the fronts of their armor. Each man is handed a chainsword and stripped of the top halves of their uniforms. All three then proceed to voluntarily disembowel themselves with their chainswords, the implication being that this is how they atone for their supposed cowardice.
[[/folder]]

[[folder:Reekan Death Dogs]]
An Imperial Guard regiment stationed on Axum as part of the occupation force.
----
* TheCameo: They are briefly seen in Episode 36 among the regiments gathered at the Basilica of Salvation when Lazarus gives his RousingSpeech.
* DeathWail: In Episode 36, they are seen howling while lighting torches for their dead.
* HowlOfSorrow: They howl like wild men while mourning their dead.
* HufflepuffHouse: Like the Ulinian Veterans, they are part of the Axum occupation and fought during the Second Battle of Axum, but don't appear in the story outside of a single cameo.
[[/folder]]

[[folder:Jorsian Shock Troops]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/img_0673.png]]
%%[[caption-width-right:1000:some caption text]]

The regiments of the Imperial Guard originating from the Jorsia Expanse.
----
* AllThereInTheManual: Most of the information about them comes from this [[https://www.youtube.com/channel/UCc9TTu3qaBoexK9SxJ1C_4g/community?lb=Ugkxk2M6pTkAOfFtWrMUaPTruifiwP9LBo20 community post]] by the author.
* AsteroidMiners: Jorsians mine the asteroids of the Jorsian Expanse with many asteroids having mining cities that become [[GhostTown ghost towns]] once all the minerals have been extracted.
* AsteroidThicket: The asteroids in the Jorsia Expanse are located close enough together that the Imperium was able to build walkways connecting the asteroids to each other.
* BinarySuns: The Jorsia Expanse revolves around a pair of binary stars.
* CripplingOverspecialization: They are specialized in fighting within the cramped confines of their asteroid cities, making them highly effective at fighting aboard ships and space stations. However, they struggle to adapt to conditions outside these specific combat environments.
* HeavilyArmoredMook: They are all trained to wear thick, heavy metal armor that gives these soldiers a higher basic toughness than most Guardsmen regiments. Because the armor is so heavy, Jorsians strength train regularly in order to be combat effective while wearing it.
* HufflepuffHouse: The Jorsian Shock Troops are one of the regiments fighting at Axum and the author even released a [=YouTube=] community post about them, but they have zero involvement in the plot and don't even get mentioned once by any of the Imperial POV characters.
* RedshirtArmy: According to this [[https://www.youtube.com/channel/UCc9TTu3qaBoexK9SxJ1C_4g/community?lb=UgkxoCXfqgAW6fJazi9T3X02qR4Xu8QkSsac community post]] by the author, the Jorsians were among those regiments which suffered casualties of ''upwards 95%'' in the Second Battle of Axum. Considering that the Jorsians are neither mentioned nor make any appearances in the series, it's obvious that their whole purpose in the setting is to be slaughtered by the Republic's counter-invasion alongside the other no-name regiments in order to raise the stakes for the Imperial characters.
[[/folder]]
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* RecognitionFailure: In the special episode "They Come From A World Called War", Lazarus fails to recognize the famous and renowned Death Korps of Krieg until the commissar attached to them literally spells it out to him that their regimental homeworld is called Krieg.
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* SelfOffense: In Episode 14, he and his squad have holed up inside a Chimera that Farnus is attempting to activate while they are under attack by clone troopers. When the back door of the Chimera suddenly opens by itself and a red-robed figure enters, Rejjon panics and shoots wildly at the figure with his laspistol. This gets him kicked unconscious by Janus, who recognizes that the robed figure is actually a friendly servo-skull and not an enemy.
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* CowardlyLion: [[spoiler:Despite being a stuttering nervous wreck, he manages to rescue an injured and unconcerned Galla from the greater maintenance bay and carry her body across an active war zone all the way back to the Basilica of Salvation, saving Galla's life and ensuring that she receives the proper medical treatment.]]

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* CowardlyLion: [[spoiler:Despite being a stuttering nervous wreck, he manages to rescue an injured and unconcerned unconscious Galla from the greater maintenance bay and carry her body across an active war zone all the way back to the Basilica of Salvation, saving Galla's life and ensuring that she receives the proper medical treatment.]]
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* OhCrap: When he realizes that the Sister of Battle he gave orders to is a Legatine Novitiate--only two or three steps below a Sororitas Cannoness. Thankfully for Lazarus, she was too impressed by his success and courage in the face of overwhelming odds to punish him for such a breach of protocol and was pushing for him and his soldiers to receive the food, rest, and medical care they deserved.
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* UngratefulBastard: When Ahsoka rescues him and Nerva from being trapped inside a wrecked Imperial Knight in Episode 40, he's initially grateful. However, he turns on her the instant he realizes she's not human and doesn't hesitate to try killing her despite Ahsoka's attempts to defuse the situation.

to:

* UngratefulBastard: When Ahsoka rescues him and Nerva from being trapped inside a wrecked Imperial Knight in Episode 40, he's initially grateful. However, he turns on her the instant he realizes she's not human and doesn't hesitate to try killing her despite Ahsoka's attempts to defuse the situation. Ahsoka ''was'' partially responsible for causing the situation which led to Farnus and Nerva being trapped in the ''Faithful Flame'' in the first place when she and Echo crash-landed Trench's flagship right on top of the Imperial Knight, but Farnus had no way of knowing this.
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* OneShotCharacter: He only appears in Episode 20 for a joke about T'au music and is never seen again.

Added: 85

Removed: 69

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* FantasticSlur: He refers to the T'au as "blue skins" in Episode 23.


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* OhMyGods: He is prone to swearing using Horus's name as a substitute for the Devil.
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* CharacterDevelopment: It's subtle, but Lazarus gradually [[GrewASpine grows a spine]] when it comes to dealing with his superiors over the course of the Second Battle of Axum. Initially, he's very passive and submissive when it comes to dealing with higher-ranked individuals like Rajulia or Shadrick. [[spoiler:By Episode 43, he's actively arguing with Space Marine company captains and vowing to kill a freaking Lord General for setting Lazarus and his men up in a UriahGambit.]]

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* CharacterDevelopment: It's subtle, but Lazarus gradually [[GrewASpine grows a spine]] when it comes to dealing with his superiors over the course of the Second Battle of Axum. Initially, he's very passive and submissive when it comes to dealing interacting with higher-ranked individuals like Rajulia or Shadrick.Shadrick, basically just going along with whatever they say even when it's seemingly at his own expense. [[spoiler:By Episode 43, he's actively arguing with Space Marine company captains and vowing to kill a freaking Lord General for setting Lazarus and his men up in a UriahGambit.]]
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* CharacterDevelopment: It's subtle, but Lazarus gradually [[GrewASpine grows a spine]] when it comes to dealing with his superiors over the course of the Second Battle of Axum. Initially, he's very passive and submissive when it comes to dealing with higher-ranked individuals like Rajulia or Shadrick. [[spoiler:By Episode 43, he's actively arguing with Space Marine company captains and vowing to kill a freaking Lord General for setting Lazarus and his men up in a UriahGambit.]]
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* OneShotCharacter: He only appears in a single episode and never appears again.

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A Primaris Psyker attached to Battlegroup Alpha under the command of Commissar Terrandor.

to:

!!Saint Gaksian Krell
A Primaris Psyker attached to Battlegroup Alpha under the command of Commissar Terrandor. After he sacrifices himself to save Commissar Leerose's battlegroup from a Jedi ambush early in the Second Battle of Axum, his peers in the Imperial Guard posthumously declare him a Saint.
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* MathematiciansAnswer: When Ameliana asks him in Episode 40 Part 3 if he is really as calm and stoic as he looks or if he was trained to be that way, 1313 simply says "Yes" with a blank expression on his face.

Added: 656

Removed: 648

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* InconsistentSpelling: When he first appears in episode 12, his name is spelled as "Terandor", but the subtitles for episodes 29 and 35 have his name instead spelled as "Terrandor".



* SpellMyNameWithAnS: When he first appears in episode 12, his name is spelled as "Terandor", but the subtitles for episodes 29 and 35 have his name instead spelled as "Terrandor".



* InconsistentSpelling: The subtitles for Episode 22 spell his name as "Alouicious Cynder" but the subtitles for Episode 42 Part 4 have it spelled as "Alluocious Sinder".



* SpellMyNameWithAnS: The subtitles for Episode 22 spell his name as "Alouicious Cynder" but the subtitles for Episode 42 Part 4 have it spelled as "Alluocious Sinder".



* InconsistentSpelling: The subtitles can't seem to decide how to spell his name. His name is spelled as "Rejjon" in Episode 11, "Rejen" in Episode 14, and "Regen" in Episode 23.



* SpellMyNameWithAnS: The subtitles can't seem to decide how to spell his name. His name is spelled as "Rejjon" in Episode 11, "Rejen" in Episode 14, and "Regen" in Episode 23.



* InconsistentSpelling: The subtitles for the series can't seem to decide whether his name is spelled as "Sternn" or "Sturnn".



* SpellMyNameWithAnS: The subtitles for the series can't seem to decide whether his name is spelled as "Sternn" or "Sturnn".
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* SniperRifle: He wields a nearly six-foot long anti-material rifle that is equipped with a powerful scope and fires explosive rounds at a very long range.
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* ItRunsInTheFamily: He comes from a long line of snipers who honed their marksmanship skills to the point of obsession.

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* ItRunsInTheFamily: He comes from a long line of snipers who honed their marksmanship skills to the point of obsession. Joseph's son Eziekel is also training to become a marksman like his father and has a pastime of repeatedly assembling and disassembling his rifle.
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* ItRunsInTheFamily: He comes from a long line of snipers who honed their marksmanship skills to the point of obsession.
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A deeply-religious Colambian sniper part of Force Lazarus during their assault on the Republic's artillery in Episode 20.

to:

A deeply-religious Colambian sniper Imperial Guard sharpshooter from the Colombian Patriots regiment. He appears as part of Force Lazarus during their assault on the Republic's artillery in Episode 20.
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* IgnoredEpiphany: In Episode 41 Part 1, he briefly realizes that the clone troopers aren't just mindless biological drones when he sees how the clones inside a Republic medical tent interact with each other and finds the way they joke around and socialize to be not so different from how the Imperial Guard's rank-and-file behave when off duty. He dismisses this realization upon finding that the clones all speak with the same voice due to finding that too unsettling and he quickly goes back to viewing all the clones as merciless monsters.
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* MoralMyopia: As the Battle of Axum drags on, Farnus comes to see the clone troopers as monstrous enemies for killing most of his squad, ignoring that his squad was part of a hostile occupying force that invaded a foreign world and committed mass genocide on the populace while the Clones were fighting to liberate said planet.

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* MoralMyopia: As the Battle of Axum drags on, Farnus comes to see the clone troopers as monstrous enemies for killing most of his squad, squad. Of course, he's ignoring the fact that his squad was part of a hostile occupying force that invaded a foreign world and committed mass genocide on the populace innocent populace, while the Clones were fighting to liberate said planet.
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* MoralMyopia: As the Battle of Axum drags on, Farnus comes to see the clone troopers as monstrous enemies for killing most of his squad, ignoring that his squad was part of a hostile occupying force that invaded a foreign world and committed mass genocide on the populace while the Clones were fighting to liberate said planet.
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* RedShirt: Like his superior, Flecken is already a dead corpse in the first and only scene he appears in, which is very early on in the Second Battle of Axum.
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* RedShirt: The only scene he appears in is as a dead corpse alongside the rest of the officers in his command bunker at the start of the Second Battle of Axum, courtesy of Shaak Ti.

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* AscendedExtra: She's a very minor and forgettable character in Season 2. In the latter half of Season 3, she becomes one of the major Imperial POV characters.



* ChekhovsGunman: She's a very minor and forgettable character in Season 2. In the latter half of Season 3, she becomes one of the major Imperial POV characters.



* MisplacedRetribution: Farnus's FantasticRacism comes from several deeply traumatic events in his past, primarily from fighting the Orks and witnessing the carnage they unleash onto Imperial worlds. The most traumatic event was when he had to MercyKill some of the humans that were abducted, tortured, and turned into living furniture by Drukhari slavers. While being questioned by Ahsoka after being captured on the battlefield, Farnus specifically cites these incidents as justification for the Imperium's genocidal actions on Axum, claiming that it's no less than what aliens like her deserve. The obvious glaring issue with this is that neither Ahsoka nor any of the aliens living on Axum had anything to do with those atrocities, which were committed by the Orks and Dark Eldar, two species that don't even live in the same galaxy as the ''Star Wars'' aliens.

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* MisplacedRetribution: Farnus's [[spoiler:Farnus's FantasticRacism comes from several deeply traumatic events in his past, primarily from fighting the Orks and witnessing the carnage they unleash onto Imperial worlds. The most traumatic event was when he had to MercyKill some of the humans that were abducted, tortured, and turned into living furniture by Drukhari slavers. While being questioned by Ahsoka after being captured on the battlefield, Farnus specifically cites these incidents as justification for the Imperium's genocidal actions on Axum, claiming that it's no less than what aliens like her deserve. The obvious glaring issue with this is that neither Ahsoka nor any of the aliens living on Axum had anything to do with those atrocities, which were committed by the Orks and Dark Eldar, two species that don't even live in the same galaxy as the ''Star Wars'' aliens.]]



* ShellShockedVeteran: Played with since he actually hasn't seen that much combat, being a fairly new recruit to the Imperial Guard. That being said, his encounters with the Orks and Dark Eldar during what few engagements he took part in have left him mentally scarred and fearful of aliens.

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* ShellShockedVeteran: Played with since he actually hasn't seen that much combat, being a fairly new recruit to the Imperial Guard. That [[spoiler:That being said, his encounters with the Orks and Dark Eldar during what few engagements he took part in have left him mentally scarred and fearful of aliens.]]



* TragicBigot: He carries an all-consuming hatred for aliens because he has personally witnessed the aftermath of the atrocities carried out by the Orks, Dark Eldar, and Rak'Gol (three malevolent and hostile alien races) upon innocent human worlds in the ''40K'' universe and wants to make sure that no human ever has to suffer like that again.

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* TragicBigot: He [[spoiler:He carries an all-consuming hatred for aliens because he has personally witnessed the aftermath of the atrocities carried out by the Orks, Dark Eldar, and Rak'Gol (three malevolent and hostile alien races) upon innocent human worlds in the ''40K'' universe and wants to make sure that no human ever has to suffer like that again.]]
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* WeHardlyKnewYe: Is killed one episode after her debut.

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* WeHardlyKnewYe: Is She's a throwaway villain who is killed one episode after her debut.
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-->'''Lazarus''': [[spoiler:Commissar, wait! Please, this has risen far out of han- ''[shot in chest with bolter]'']]

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-->'''Lazarus''': [[spoiler:Commissar, wait! Please, this has risen far out of han- ''[shot in chest with bolter]'']]the chest]'']]

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A young female commissar attached to the Death Korps of Krieg regiment stationed on Axum.

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A young female commissar attached to the Death Korps of Krieg regiment stationed on Axum. She personally leads the Death Riders against the 327[[superscript:th]] Star Corps and is killed in combat by Commander 65 during the Battle of the Bloody Bridges.


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* VillainOfTheWeek: She serves as the one-shot villain for the "Soldiers of the Storm" special in Season 2 and is killed at the end of the episode by Commander 65. This is {{downplayed|trope}} since Indricta did previously appear in the "They Come From A World Called War" special, albeit in a non-antagonistic role since that special was told from an Imperial-centric POV.
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!!!Tempestus Scions/Stormtroopers

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!!!Tempestus Scions/StormtroopersScions / Stormtroopers

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