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* WhipItGood: Their other Heavy Weapon choice is the electrowhip, which is a melee weapon that can attack up to range one, and can add [[InstantKnots Immobilize tokens on the target.]]
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* WhipItGood: LightningLash: Their other Heavy Weapon choice is the electrowhip, which is a melee weapon that can attack up to range one, and can add [[InstantKnots Immobilize tokens on the target.]]
[[folder:DSD1 Dwarf Spider Droid]]
* ActionBomb: One of it's weapons is the self-destruct mechanism, allowing it to [[TakingYouWithMe deal damage to all surrounding enemies at low health, then remove itself from the battlefield]]
* EliteTweak: A mandatory one, since it is forced to take a Protocol Upgrade. These usually grant keywords at the cost of having to limit its AI, which can force the spider-droid into more offensive or defensive roles
* FireBreathingWeapon: One of it's hardpoint upgrades is a nose-mounted flamethrower.
[[/folder]]
* ActionBomb: One of it's weapons is the self-destruct mechanism, allowing it to [[TakingYouWithMe deal damage to all surrounding enemies at low health, then remove itself from the battlefield]]
* EliteTweak: A mandatory one, since it is forced to take a Protocol Upgrade. These usually grant keywords at the cost of having to limit its AI, which can force the spider-droid into more offensive or defensive roles
* FireBreathingWeapon: One of it's hardpoint upgrades is a nose-mounted flamethrower.
[[/folder]]
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[[folder:DSD1 Dwarf Spider Droid]]
[[/folder]]
* ActionBomb: One of it's weapons is the self-destruct mechanism, allowing it to [[TakingYouWithMe deal damage to all surrounding enemies at low health, then remove itself from the battlefield]]
* EliteTweak: A mandatory one, since it is forced to take a Program Upgrade. It can either
* FireBreathingWeapon: One of it's hardpoint upgrades is a nose-mounted flamethrower.
[[/folder]]
* ActionBomb: One of it's weapons is the self-destruct mechanism, allowing it to [[TakingYouWithMe deal damage to all surrounding enemies at low health, then remove itself from the battlefield]]
* EliteTweak: A mandatory one, since it is forced to take a Program Upgrade. It can either
* FireBreathingWeapon: One of it's hardpoint upgrades is a nose-mounted flamethrower.
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* TookALevelInBadass: Much stiffer in a fight than the standard Tactical Droid, and more keywords.
* KungfuProofMook: Built-in immunity to Pierce in Melee allows them to survive close combat with lightsaber users
* MythologyGag: They can take a missile launcher as a Heavy weapon, in reference to the episode [[Recap/StarWarsTheCloneWarsS1E10LairOfGrievous Lair of Grievous from clone wars, where they briefly use such a weapon.]]
* MythologyGag: They can take a missile launcher as a Heavy weapon, in reference to the episode [[Recap/StarWarsTheCloneWarsS1E10LairOfGrievous Lair of Grievous from clone wars, where they briefly use such a weapon.]]
* WhipItGood: Their other Heavy Weapon choice is the electrowhip, which is a melee weapon that can attack up to range one, and can add [[InstantKnots Immobilize tokens on the target.]]
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to:
* ActionBomb: One of it's weapons is the self-destruct mechanism, allowing it to [[TakingYouWithMe deal damage to all surrounding enemies at low health, then remove itself from the battlefield]]
* EliteTweak: A mandatory one, since it is forced to take a Program Upgrade. It can either
* FireBreathingWeapon: One of it's hardpoint upgrades is a nose-mounted flamethrower.
* EliteTweak: A mandatory one, since it is forced to take a Program Upgrade. It can either
* FireBreathingWeapon: One of it's hardpoint upgrades is a nose-mounted flamethrower.
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* FixedForwardFacingWeapon: Unlike the AAT, which has a turret, the [[FanNickname Snail tank]] has only fixed-mount weapons
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* TankGoodness: A more straight example than the AAT, as it travels on treads.
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[[center: [- [[Characters/StarWarsLegion Main Characters page]] | [[Characters/StarWarsLegionGalacticEmpire Galactic Empire]] | [[Characters/StarWarsLegionRebelAlliance Rebel Alliance]] | [[Characters/StarWarsLegionGalacticRepublic Galactic Republic]] | '''Separatist Alliance''' -]]]
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[[center: [- [[Characters/StarWarsLegion Main Characters page]] | [[Characters/StarWarsLegionGalacticEmpire Galactic Empire]] | [[Characters/StarWarsLegionRebelAlliance Rebel Alliance]] | [[Characters/StarWarsLegionGalacticRepublic Galactic Republic]] | '''Separatist Alliance''' -]]]
| [[Characters/StarWarsLegionMercenaryFactions Mercenary Factions]]-]]]
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[[folder: Cad Bane - Needs No Introduction]]
A Professional bounty hunter under the employ of the Separatist Alliance.
A Professional bounty hunter under the employ of the Separatist Alliance.
to:
A Professional bounty hunter under the employ
The first Sith apprentice of
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* BountyHunter: Like Boba Fett and Bossk before him, he can win victory points for taking out a specific target.
* TheDreaded: "I'm In Control" allows him to transfer his suppression tokens onto enemy units within range 1-2, also giving each victim an immobilise token. Combined with possessing "Danger Sense" as a defensive ability that benefits from hoarding suppression, gathering as much suppression as possible while approaching enemy lines, then taking the opportunity to cripple your opponent's morale is a possible strategy.
* GunsAkimbo: Comes with a pair of LL-30 blasters by default.
* NiceHat: It can be removed if you wish.
* TheTrickster: "I Make The Rules Now" allows Cad Bane to place three "Bane Tokens" anywhere on the battlefield while deploying units, each of which have three separate effects triggered by an enemy unit moving into proximity that only the person controlling him knows. The first, "Smoke and Mirrors", is a decoy that does nothing. The second, "Kablamo!", is an extremely powerful explosive. The third, "Here I Am", deploys Bane to the location of the token and gives him an order. All of these effects combined create an interesting mind game, as the opponent is left guessing which of the tokens possess what ability.
[[/folder]]
[[folder:Darth Maul - Impatient Apprentice]]
The first Sith apprentice of Darth Sidious. He can be accompanied to battle by a trio of DRK-1 Sith Probe Droids.
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* TheDreaded: "I'm In Control" allows him to transfer his suppression tokens onto enemy units within range 1-2, also giving each victim an immobilise token. Combined with possessing "Danger Sense" as a defensive ability that benefits from hoarding suppression, gathering as much suppression as possible while approaching enemy lines, then taking the opportunity to cripple your opponent's morale is a possible strategy.
* GunsAkimbo: Comes with a pair of LL-30 blasters by default.
* NiceHat: It can be removed if you wish.
* TheTrickster: "I Make The Rules Now" allows Cad Bane to place three "Bane Tokens" anywhere on the battlefield while deploying units, each of which have three separate effects triggered by an enemy unit moving into proximity that only the person controlling him knows. The first, "Smoke and Mirrors", is a decoy that does nothing. The second, "Kablamo!", is an extremely powerful explosive. The third, "Here I Am", deploys Bane to the location of the token and gives him an order. All of these effects combined create an interesting mind game, as the opponent is left guessing which of the tokens possess what ability.
[[/folder]]
[[folder:Darth Maul - Impatient Apprentice]]
The first Sith apprentice of Darth Sidious. He can be accompanied to battle by a trio of DRK-1 Sith Probe Droids.
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[[/folder]]
[[folder:NR-N99 ''Persuader''-Class Tank Droid]]
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* OutsideRide: Has the ability to ferry a squad of B-1 Droids around on its treads.
[[folder:NR-N99 ''Persuader''-Class Tank Droid]]
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* OutsideRide: Has the ability to ferry a squad of B-1 Droids around on its treads.