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Blade On A Stick has been disambiguated


* BladeOnAStick: He carries his mighty Gungnir.
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* His first ability is ''Dart'', in which he dashes forward, damaging and slowing enemies. He will pass through all minions, but will stop when he collides with an enemy god. Additionally, the cooldown for ''Dart'' is reduced by two seconds for each enemy god hit by his other abilities. The ''Bristlebush Acorn'' increases Ratatoskr's critical hit rate, gives ''Dart'' increased damage, the ability to deal critical hits and temporarily increase Ratatoskr's lifesteal and basic attack damage after hitting an enemy god.

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* His first ability is ''Dart'', in which he dashes forward, damaging and slowing enemies. He will pass through all minions, but will stop when he collides with an enemy god. Additionally, the cooldown for ''Dart'' is reduced by two seconds for each enemy god hit by his other abilities. The ''Bristlebush Acorn'' increases Ratatoskr's critical hit rate, gives ''Dart'' increased damage, damage plus the ability to deal critical hits and temporarily increase Ratatoskr's hits. In addition, Ratatoskr gains lifesteal and basic attack damage for several seconds after hitting an enemy god.god with ''Dart''.
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* His second ability, ''Flurry'', has him spin around in a flurry of attacks, damaging and reducing physical protections. The ''Thickbark Acorn'' increases Ratatoskr's protections, grants him a second cast of ''Flurry'', and allows Ratatoskr to steal protections from enemy gods with ''Flurry'' instead of simply reducing them.

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* His second ability, ''Flurry'', has him spin around in a flurry of attacks, damaging and reducing physical protections. The ''Thickbark Acorn'' increases Ratatoskr's protections, slightly heals him whenever he hits an enemy god with an ability, grants him a second cast of ''Flurry'', and allows Ratatoskr to steal protections from enemy gods with ''Flurry'' instead of simply reducing them.turns the protection reduction into a protection steal.
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* His passive, ''Acorn of Yggdrasil'', grants him the exclusive item Magic Acorn that takes up one of his item slots. This acorn can be upgraded anywhere on the map through the item store, and each upgraded acorn has their own passive bonuses on top of general increases in power and movement speed.
* His first ability is ''Dart'', in which he dashes forward, damaging and slowing enemies. He will pass through all minions, but will stop when he collides with an enemy god. Additionally, the cooldown for ''Dart'' is reduced by two seconds for each enemy god hit by his other abilities.
* His second ability, ''Flurry'', has him spin around in a flurry of attacks, damaging and reducing physical protections.
* His third ability, ''Acorn Blast'', fires a blast of three acorns in a cone, dealing damage. Enemies are dealt more damage if they hit more than one acorn, and are stunned if hit with all three.

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* His passive, ''Acorn of Yggdrasil'', grants him the exclusive item Magic Acorn that takes up one of his item slots. This acorn can be upgraded anywhere on the map through the item store, and each upgraded acorn has their own passive bonuses on top of general increases in power and movement speed. \n Each of these acorns is connected to one of Ratatoskr's basic abilities with the exception of the ''Evergreen Acorn'', which simply increases Ratatoskr's health and provides a large health and mana heal when hitting enemy gods with abilities.
* His first ability is ''Dart'', in which he dashes forward, damaging and slowing enemies. He will pass through all minions, but will stop when he collides with an enemy god. Additionally, the cooldown for ''Dart'' is reduced by two seconds for each enemy god hit by his other abilities.
abilities. The ''Bristlebush Acorn'' increases Ratatoskr's critical hit rate, gives ''Dart'' increased damage, the ability to deal critical hits and temporarily increase Ratatoskr's lifesteal and basic attack damage after hitting an enemy god.
* His second ability, ''Flurry'', has him spin around in a flurry of attacks, damaging and reducing physical protections. \n The ''Thickbark Acorn'' increases Ratatoskr's protections, grants him a second cast of ''Flurry'', and allows Ratatoskr to steal protections from enemy gods with ''Flurry'' instead of simply reducing them.
* His third ability, ''Acorn Blast'', fires a blast of three acorns in a cone, dealing damage. Enemies are dealt more damage if they hit more than one acorn, and are stunned if hit with all three. However, every acorn after the first deals reduced damage. The ''Thistlethorn Acorn'' adds two additional acorns to ''Acorn Blast'' (but does not increase the amount of hits required to stun) and has each acorn apply a stacking debuff that increases the damage the target takes from Ratatoskr's abilities.

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* {{Gotterdammerung}}: What he is trying to bring about.
* GrievousHarmWithABody: In his ''Giant's Grasp'' ability, he can grab enemy minions or Fiery Imps to throw at his opponents.



* MythologyGag: In his directed taunts, he reminds Odin of how he will be swallowed by the “unbound wolf” Fenrir and asks Freya about the whereabouts of her brother Freyr (in Norse mythology, Freyr is destined to fight against and be killed by Surtr). One of his jokes is a direct reference to his past as the Fire Giant jungle boss.
--> ''“Do you expect some kind of special reward upon my death?”''
* {{Gotterdammerung}}: What he is trying to bring about.
* GrievousHarmWithABody: In his ''Giant's Grasp'' ability, he can grab enemy minions or Fiery Imps to throw at his opponents.

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* MythologyGag: In his directed taunts, he reminds Odin of how he will be swallowed by the “unbound wolf” "unbound wolf" Fenrir and asks Freya about the whereabouts of her brother Freyr (in Norse mythology, Freyr is destined to fight against and be killed by Surtr). One of his jokes is a direct reference to his past as the Fire Giant jungle boss.
--> ''“Do ''"Do you expect some kind of special reward upon my death?”''
* {{Gotterdammerung}}: What he is trying to bring about.
* GrievousHarmWithABody: In his ''Giant's Grasp'' ability, he can grab enemy minions or Fiery Imps to throw at his opponents.
death?"''
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The infernal guardian and ruler of Múspell, Surtr is one of the Jötunn, a race of nightmarish giants the Aesir frequently fight against. With his mighty blade, Surtr is said to inevitably come to clash with the Norse gods during their final battle, bringing ruin to the realms with his hellish might. However, the identity of Surtr has been one of frequent hardship within the world of ''Smite'', reduced to that of a nameless fire giant and frequently slain. Enraged with the abuse he faced at the hands of the divine, Surtr shed his weaker form to inflict his ultimate goal upon the gods: to bring about the age of monsters, and with it, Ragnarok.\\\

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The infernal guardian and ruler of Múspell, Surtr is one of the Jötunn, a race of nightmarish giants the Aesir frequently fight against. With his mighty blade, Surtr is said to inevitably come to clash with the Norse gods during their final battle, bringing ruin to the realms with his hellish might. However, the identity of Surtr has been one of frequent hardship within the world of ''Smite'', reduced to that of a nameless fire giant and frequently slain. Enraged with the abuse he faced at the hands of the divine, Surtr shed his weaker form to inflict his ultimate goal upon the gods: to bring about the age Age of monsters, Monsters, and with it, Ragnarok.\\\
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* His ultimate, ''Lawbringer'', makes Tyr toss his sword into the air, then perform a leaping attack at the target area, dealing damage in a wide area and slowing enemies.

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* His ultimate, ''Lawbringer'', makes Tyr toss his sword into the air, then perform a leaping attack at the target area, dealing damage in a wide area and slowing enemies.
enemies. In Assault Stance, Tyr deals more damage on impact. In Guard Stance, enemies hit are stunned.

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* OurGryphonsAreDifferent: His Griffindwarf skin changes his dragon form into a griffon.



* ReptilesAreAbhorrent: He's one of the more evil gods in Smite, actively trying to bring forth Ragnarok, and his voice lines and announcer pack make it clear he fully intends to make sure all gods perish during Ragnarok.

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* ReptilesAreAbhorrent: He's one of the more evil gods in Smite, ''Smite'', actively trying to bring forth Ragnarok, and his voice lines and announcer pack make it clear he fully intends to make sure all gods perish during Ragnarok.



* SillinessSwitch: His Plushie skin, which makes him a goofy stuffed animal, and his World Kitty skin, where he basically becomes [[MemeticMutation longcat]]. His Splyce skin can also qualify due to the ability to hear the bringer of Ragnarok talk like a competitive Smite player and mention watching anime and eating ice cream.

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* SillinessSwitch: His Plushie skin, which makes him a goofy stuffed animal, and his World Kitty skin, where he basically becomes [[MemeticMutation longcat]]. His Splyce skin can also qualify due to the ability to hear the bringer of Ragnarok talk like a competitive Smite ''Smite'' player and mention watching anime and eating ice cream.



--> "[=HiRezKelly=] is Ymir favorite!"[[note]][=HiRezKelly=] is a former [=Hi-Rez=] employee and streamer who's most used god was Ymir and became heavily associated with him.[[/note]]

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--> "[=HiRezKelly=] is Ymir favorite!"[[note]][=HiRezKelly=] is a former [=Hi-Rez=] employee and streamer who's whose most used god was Ymir and became heavily associated with him.[[/note]]



* MagicKnight: One of the few magical melee deities (alongside post-rework Ao Kuang). Freya
can temporarily turn her attack style into ranged [=AoE=] and be played like a magical Hunter, and when ''Irradiate'' is active she deals a lot of damage with her normal close-range attacks.

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* MagicKnight: One of the few magical melee deities (alongside post-rework Ao Kuang). Freya
Freya can temporarily turn her attack style into ranged [=AoE=] and be played like a magical Hunter, and when ''Irradiate'' is active she deals a lot of damage with her normal close-range attacks.



* SexyScandinavian: Freya is a Norse goddess and a beautiful, blonde, and blue-eyed MsFanservice.



* NoSell: No one in Smite can make an entire team immune to crowd-control for a short duration and severely disappoint enemies like Hel can.

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* NoSell: No one in Smite ''Smite'' can make an entire team immune to crowd-control for a short duration and severely disappoint enemies like Hel can.



* CrutchCharacter: Loki is often terrifying to new players, but to everyone else he is only annoying at worst. Loki's whole strategy relies constantly on the element of surprise which is much harder to carry out the if the enemy team is paying close attention to Loki... Which is always likely considering he is often thought of as the Smite equivalent of [[VideoGame/LeagueOfLegends Teemo]]. Even if Loki successfully makes his surprise attack he has to be sure to get away, which can be hard to outright impossible if he is surrounded by enemies. And as useful as Loki's invisibility is, It is also his only means of escape and he can still be hurt ''and'' be hit by crowd control whilst invisible. Loki is incredibly vulnerable to good AOE attacks, which quite a few gods have, and is helpless against crowd control, something that ''several'' gods in Smite have. Even after his rework, he remains this and often the only time you will see Loki in causal matches.

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* CrutchCharacter: Loki is often terrifying to new players, but to everyone else he is only annoying at worst. Loki's whole strategy relies constantly on the element of surprise which is much harder to carry out the if the enemy team is paying close attention to Loki... Which is always likely considering he is often thought of as the Smite ''Smite'' equivalent of [[VideoGame/LeagueOfLegends Teemo]]. Even if Loki successfully makes his surprise attack he has to be sure to get away, which can be hard to outright impossible if he is surrounded by enemies. And as useful as Loki's invisibility is, It is also his only means of escape and he can still be hurt ''and'' be hit by crowd control whilst invisible. Loki is incredibly vulnerable to good AOE attacks, which quite a few gods have, and is helpless against crowd control, something that ''several'' gods in Smite have. Even after his rework, he remains this and often the only time you will see Loki in causal matches.

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* AnthropomorphicFood: The Hot Diggity skin makes Odin a giant hot dog with arms and legs.



* BlackKnight: His Dread Knight skin gives Odin black armor.



* ManlyFacialHair: As expected by the Allfather, Odin boasts a magnificent beard.



* WalkingShirtlessScene: He doesn't wear much to cover his chest.



* HookHand: His Privatyr skin's left hand is replaced with a hook.

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* HookHand: His Privatyr skin's left right hand is replaced with a hook.



* TheGreatSerpent: A serpent so large he encircles the entire world. In-game, he is one of the physically biggest gods. Played even more straight by the Splyce skin, which changes his appearance from a fictional sea serpent to just a giant snake.



* MightyGlacier: He's actually one of the slowest gods, movement wise, but his abilities are actually fairly damaging for a guardian, and his innate tankiness means it will take a lot to put him down

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* MightyGlacier: He's actually one of the slowest gods, movement wise, but his abilities are actually fairly damaging for a guardian, and his innate tankiness means it will take a lot to put him downdown.



* CrystallineCreature: His Crystal Colossus skin seems to be made of purple crystal.



* EdibleBludgeon: The Belly Ache skin replaces Ymir's club with a giant ice cream cone.



* SkullForAHead: His Cryonic Demon skin doesn't have any flesh on his skull.



* ChainmailBikini: It covers a little more than standard, but still leaves her plenty exposed enough.

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* ChainmailBikini: It covers a little more than standard, but still leaves her plenty exposed enough. Her Valkyrie skin puts on a helmet, but otherwise doesn't cover more than her standard skin. Her Pixel Buster skin is decently armored for the most part, but still leaves her cleavage and belly bare.
* CleavageWindow: Her Pixel Buster skin's armor leaves a window in her cleavage open.


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* DoesNotLikeShoes: Her Lady of the Lake skin is barefoot and only covers her feet with water.


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* {{Stripperiffic}}: Her default skin is one of the least-covered goddesses in the game and shows off her cleavage, belly, and thighs.


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* ClothingDamage: In Light Stance, Hel's Solstice skin wears a dress made out of green leaves which covers her belly. In Dark Stance, the leaves have yellowed and a lot of them have fallen away, leaving her belly exposed.


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* SexyBacklessOutfit: Neither of the outfits worn by her Solstice skin covers her back one bit.


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* {{Stripperiffic}}: Both of her Order and Chaos and Shadow Speaker skins' forms wear very little clothing. Her Solstice and Inner Demon skins also have this, but only for Dark Stance.


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* BarbieDollAnatomy: While Sol is completely nude, no naughty bits are ever seen.


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* NavelWindow: Her Searing Seductress skin's outfit is open in a small area around her belly button.


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* SkullForAHead: His Marrow Eater skin doesn't have any flesh on his skull.
* TerrestrialSeaLife: The Finrawr skin turns Fenrir into a shark that has legs and walks like a wolf.
* ThroatLight: A fire is clearly visible inside his mouth.


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* PumpkinPerson: The Headless Norseman skin turns Loki's head into a pumpkin.


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* IncrediblyConspicuousDrag: His Valkyrie Bride skin has Thor put on a bridal gown without trying to shave his facial hair.


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* WolfMan: The Thunderfang skin makes him a half-human, half-wolf.


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* NoShirtLongJacket: His The Lion and Valhalla Vice skins do wear an open longcoat, but clearly nothing underneath.


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* NemeanSkinning: His Berserker skin wears a bear's pelt as a cloak.

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Direct linking.


* SharkMan: The Depths Defender turns him into a half-human, half-hammerhead shark.



* HookHand: His Privatyr skin's left hand is replaced with a hook.



* TRexpy: The Tyr-Rex skin has Tyr dress up in a ''Tyrannosaurus rex'' costume.



* CyberneticMythicalBeast: His Living Alloy skin is very clearly a mechanical sea serpent.



* DynamicEntry: It's rarely more dynamic than a giant snake crashing up from the ground. His Submerge ability and The World Serpent ultimate ''both'' apply to previous statement.

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* DynamicEntry: It's rarely more dynamic than a giant snake crashing up from the ground. His Submerge ''Submerge'' ability and The ''The World Serpent Serpent'' ultimate ''both'' apply to previous statement.



* SkullForAHead: His Nidhoggr skin doesn't have any flesh on his skull.



* SicklyGreenGlow: His Nuclear Winter skin glows green.



* FashionableAsymmetry: Her default, Valkyrie, and Ordo Aurora skins' left stocking is much longer than the right one.



* MagicKnight: One of the few magical melee deities (alongside post-rework Ao Kuang). Freya can temporarily turn her attack style into ranged [=AoE=] and be played like a magical Hunter, and when ''Irradiate'' is active she deals a lot of damage with her normal close-range attacks.
* MediumAwareness: Just like you might expect her [[GamerGirl videogame-themed Pixel Buster skin]] has this, referring to wards as "noob radar" and asking you to buy more pots when purchasing consumables.

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* MagicKnight: One of the few magical melee deities (alongside post-rework Ao Kuang). Freya Freya
can temporarily turn her attack style into ranged [=AoE=] and be played like a magical Hunter, and when ''Irradiate'' is active she deals a lot of damage with her normal close-range attacks.
* MediumAwareness: Just like you might expect her [[GamerGirl [[GamerChick videogame-themed Pixel Buster skin]] has this, referring to wards as "noob radar" and asking you to buy more pots when purchasing consumables.


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* NavelDeepNeckline: Her Lady of the Lake skin's dress features a plunging neckline down to her belly button.


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* WeaponsOfTheirTrade: Her Get Served skin is themed like a tennis player and has a tennis racket for a weapon.
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** In Light Stance, ''Stance Attunement'' increases Hel's healing by up to 20%.

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** In Light Stance, ''Stance Attunement'' increases Hel's healing reduces enemy Power by up to 20%.8%.



** Her first ability in Light Stance is ''Restoration'', which fires a projectile that deals damage to the first enemy it hits and heals Hel.

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** Her first ability in Light Stance is ''Restoration'', which fires a projectile that deals damage to damages minions it passes through and stops on the first enemy god it hits hits, friend or foe. Enemy gods take damage, while allied gods have their health and heals Hel. mana restored. After healing an ally, the projectile bounces back to Hel, healing her for the same amount.



** Her third ability in Light Stance, ''Inspire'', heals all nearby allies and increases their movement speed for several seconds.

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** Her third ability in Light Stance, ''Inspire'', heals all nearby allies allied gods and minions and increases their movement and attack speed for several seconds.
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* BareYourMidriff: The default, Valkyrie, Pixel Buster, and Ordo Aurora skins leave Freya's stomach uncovered.

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Added a trope for Surtr. Also swapped No Pronounciation Guide with Inconsistent Dub as the former is now a disambiguation..


* SuddenNameChange: Surtr's lore and kit refer to his home realm as Muspell, despite all previous instances (including Heimdallr's ultimate) using its more conventional name Muspelheim.



* InconsistentDub: The "-r" suffix in his name is a holdover of Old Norse orthography, and would normally be dropped or at least treated as silent. Doesn't stop all references, both in-game and by WordOfGod, from actively pronouncing it.



* NoPronunciationGuide: The "-r" suffix in his name is a holdover of Old Norse orthography, and would normally be dropped or at least treated as silent. Doesn't stop all references, both in-game and by WordOfGod, from actively pronouncing it.
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!!Upcoming

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!!Upcoming%%!!Upcoming

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-->'''Fafnir (when transforming into a dragon):''' I can't resist this curse any longer!
-->'''Fafnir (when reverting to dwarf form):''' No! Why can't this strength last forever?

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-->'''Fafnir (when transforming into a dragon):''' I can't resist this curse any longer!
-->'''Fafnir
longer!\\
'''Fafnir
(when reverting to dwarf form):''' No! Why can't this strength last forever?forever?
* {{Weredragon}}: He's a dwarf who gained the ability to transform into a dragon through sheer greed and a horde of cursed gold.
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* PromotedToPlayable: Surtr marks the first instance in MOBA history where a BonusBoss is turned into a fully playable and purchasable character. As a matter of fact, many of his attack animations are reused from his Fire Giant boss kit.

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* PromotedToPlayable: Surtr marks the first instance in MOBA history where a BonusBoss an OptionalBoss is turned into a fully playable and purchasable character. As a matter of fact, many of his attack animations are reused from his Fire Giant boss kit.
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* {{Götterdämmerung}}: What he is trying to bring about.

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* {{Götterdämmerung}}: {{Gotterdammerung}}: What he is trying to bring about.
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* {{Gotterdammmerung}}: What he is trying to bring about.

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* {{Gotterdammmerung}}: {{Götterdämmerung}}: What he is trying to bring about.
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* DestroyerDeity: Surtr’s very purpose is to destroy the world with his flames so that a new one may arise in its place.


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* KillTheGod: Surtr makes it very clear that he is here to slay all gods, both as part of his prophesied role and as revenge for how they have treated him.


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* {{Gotterdammmerung}}: What he is trying to bring about.
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* BraidsOfBarbarism: He has two of those in his flaming beard.


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* GrievousHarmWithABody: In his ''Giant's Grasp'' ability, he can grab enemy minions or Fiery Imps to throw at his opponents.

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* {{BFS}}: His sword is almost as tall as he is (and since he’s already a Giant, that’s saying a lot!). He can use his ''Flames Of Muspell'' ability to set it ablaze and allow it to deal magical damage.



* MookMaker: His first and ultimate abilities allow him to spawn Fiery Imps that attack his enemies, and he can use his ''Giant's Grasp'' ability to grab and throw them.



* PromotedToPlayable: Surtr marks the first instance in MOBA history where a BonusBoss is turned into a fully playable and purchasable character.

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* PromotedToPlayable: Surtr marks the first instance in MOBA history where a BonusBoss is turned into a fully playable and purchasable character. As a matter of fact, many of his attack animations are reused from his Fire Giant boss kit.

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* AscendedExtra: For years, Surtr was the Fire Giant, a jungle boss meant to be slain for the powerful buff he dropped. Now he is set to become a playable character hell-bent on taking revenge against the gods who have tortured him.

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* AscendedExtra: For years, Surtr was the Fire Giant, a jungle boss meant to be slain for the powerful buff he dropped. Now he is set to has become a playable character hell-bent on taking revenge against the gods who have tortured him.



* EvilSoundsDeep: His voice is quite booming and menacing in his teaser trailer.

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* EvilSoundsDeep: His voice is quite booming and menacing in his teaser trailer.Courtesy of Marc Graue.



* OurGiantsAreDifferent: While he is a Jötunn like Ymir, Surtr is a Fire Giant as opposed to a Frost Giant and hails from the fiery realm of Muspelheim.

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* ManlyFacialHair: His beard is made of magma!
* MythologyGag: In his directed taunts, he reminds Odin of how he will be swallowed by the “unbound wolf” Fenrir and asks Freya about the whereabouts of her brother Freyr (in Norse mythology, Freyr is destined to fight against and be killed by Surtr). One of his jokes is a direct reference to his past as the Fire Giant jungle boss.
--> ''“Do you expect some kind of special reward upon my death?”''
* OurGiantsAreDifferent: While he is a Jötunn like Ymir, Surtr is a Fire Giant as opposed to a Frost Giant and hails from the fiery realm of Muspelheim. He even has a direct taunt to Ymir.
--> ''"You may be the oldest, but that does not make you the wisest or the strongest."''



* PromotedToPlayable: Surtr marks the first instance in MOBA history where a BonusBoss is turned into a full blown playable and purchasable character.

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* PromotedToPlayable: Surtr marks the first instance in MOBA history where a BonusBoss is turned into a full blown fully playable and purchasable character.



* TheManyDeathsOfYou: This happens to Surtr in his reveal cinematic, where he repeatedly dies at the hands of various gods. Here, he is smited by Anubis, shot down by Ishtar, slashed by Amaterasu, cleaved through by Gilgamesh, and is finally targeted by a whole team of gods when he transforms.

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* TheManyDeathsOfYou: This happens to Surtr in his reveal cinematic, where he repeatedly dies at the hands of various gods. Here, he He is smited by Anubis, shot down by Ishtar, slashed by Amaterasu, cleaved through by Gilgamesh, and is finally being targeted by a whole team of gods when he transforms.
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* Surtr's ''Obsidian Flesh'' passive has him drop fragments of his flesh after losing a portion of his health. Surtr can pick up these fragments by walking over them or by hitting them with ''Emberwalk'''s ring of fire to gain a temporary Protection increase and health regen. However, enemies can also pick up the fragments to deny Surtr of their benefits.
* His first ability, ''Flames Of Muspell'' has him ignite his sword, gaining Haste for a few seconds or until landing an auto attack. Landing an attack with the blazing sword will deal fixed Magic damage, light the enemy ablaze for additional Physical damage, and summon a Fiery Imp to attack enemies. If a burning enemy dies for any reason, the ability's Magic damage is increased for the remainder of the match.

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* Surtr's passive, ''Obsidian Flesh'' passive Flesh'', has him drop fragments of his flesh after losing a portion of his health. Surtr can pick up these fragments by walking over them or by hitting them with ''Emberwalk'''s ring of fire to gain a temporary Protection increase and health regen. However, enemies can also pick up the fragments to deny Surtr of their benefits.
* His first ability, ''Flames Of Muspell'' Muspell'', has him ignite his sword, gaining Haste for a few seconds or until landing an auto attack. Landing an attack with the blazing sword will deal fixed Magic damage, light the enemy ablaze for additional Physical damage, and summon a Fiery Imp to attack enemies. If a burning enemy dies for any reason, the ability's Magic damage is increased for the remainder of the match.
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[[caption-width-right:250:"As the gods lay dead by my hand, let all know the world is at its end!"]]
-> '''Voiced by:''' Marc Graue

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[[folder:Surtr, the Fire Giant]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/skinart_surtr_default.jpg]]
The infernal guardian and ruler of Múspell, Surtr is one of the Jötunn, a race of nightmarish giants the Aesir frequently fight against. With his mighty blade, Surtr is said to inevitably come to clash with the Norse gods during their final battle, bringing ruin to the realms with his hellish might. However, the identity of Surtr has been one of frequent hardship within the world of ''Smite'', reduced to that of a nameless fire giant and frequently slain. Enraged with the abuse he faced at the hands of the divine, Surtr shed his weaker form to inflict his ultimate goal upon the gods: to bring about the age of monsters, and with it, Ragnarok.\\\

Surtr is a Warrior who unleashes his blazing might across the battlefield, making sure his enemies do not escape his infernal wrath.
* Surtr's ''Obsidian Flesh'' passive has him drop fragments of his flesh after losing a portion of his health. Surtr can pick up these fragments by walking over them or by hitting them with ''Emberwalk'''s ring of fire to gain a temporary Protection increase and health regen. However, enemies can also pick up the fragments to deny Surtr of their benefits.
* His first ability, ''Flames Of Muspell'' has him ignite his sword, gaining Haste for a few seconds or until landing an auto attack. Landing an attack with the blazing sword will deal fixed Magic damage, light the enemy ablaze for additional Physical damage, and summon a Fiery Imp to attack enemies. If a burning enemy dies for any reason, the ability's Magic damage is increased for the remainder of the match.
* His second ability, ''Giant's Grasp'', has him grab an enemy minion or a Fiery Imp (or pull out a magma rock if neither are in range) and launch it forwards, damaging and stunning enemies hit. Magma rocks will stop on the first target hit, while thrown minions and imps will pierce through enemy minions. Imps will also explode when they reach the maximum throw distance or hit an enemy god.
* His third ability, ''Emberwalk'', has Surtr send out a ring of flame around him that follows his movement for a few seconds. Enemies hit take a burst of damage and are slowed when they first touch the ring, and take continuous damage over time if they stay inside it when it's fully formed. Afterwards, the ring will contact, dealing a second burst of damage and slowing effect on the way in. Surtr also gains a movement speed increase for the duration, which is improved for each enemy hit while it's active.
* His ultimate, ''End Of Days'', has him leap into the sky after a short channel, turning into a large meteor before falling towards a targeted area to deal heavy damage and knock up enemies hit. On the way down, meteorites will break off of Surtr's meteor, dealing damage and spawning Fiery Imps.

Surtr is the first god to be released in Season 10 of ''Smite'', with the season itself serving to celebrate the game's tenth anniversary.
----
* AscendedExtra: For years, Surtr was the Fire Giant, a jungle boss meant to be slain for the powerful buff he dropped. Now he is set to become a playable character hell-bent on taking revenge against the gods who have tortured him.
* CameBackStrong: After getting killed by the gods multiple times as the Fire Giant, Surtr awakens his true form, which is significantly more powerful than his mook counterpart.
* CrownOfHorns: He trades his old [[HornyVikings horned helmet]] for one of those when he transforms in his teaser trailer.
* DynamicEntry: His ''End Of Days'' ultimate, where he jumps high into the air and hurtles back towards the ground as a flaming rock. This is a reflection of his old entrance animation as the Fire Giant jungle boss.
* EvilSoundsDeep: His voice is quite booming and menacing in his teaser trailer.
* FlamingHair: Gets this when he transforms, and it extends to his beard as well.
* MagicKnight: Unlike other Warriors, Surtr can deal Magic damage with ''Flames Of Muspell''.
* MagmaMan: Much like his old jungle boss self, Surtr has power over magma and lava. At the end of his teaser trailer, he is seen conjuring an absolutely humongous ball of volcanic liquid, much to the horror of Bellona.
* OurGiantsAreDifferent: While he is a Jötunn like Ymir, Surtr is a Fire Giant as opposed to a Frost Giant and hails from the fiery realm of Muspelheim.
* PlayingWithFire: He is the [[ExactlyWhatItSaysOnTheTin ''Fire'']] Giant, after all.
* PromotedToPlayable: Surtr marks the first instance in MOBA history where a BonusBoss is turned into a full blown playable and purchasable character.
* {{Revenge}}: Surtr has finally had enough of being the gods' quarry and is determined to bring Ragnarok upon them.
* TheBusCameBack: The Fiery Imps are the Fire Elementals, Jungle monsters that used to hang around the Fire Giant pit in Seasons 3 and 4. This is their first appearance in the game since their removal.
* TheManyDeathsOfYou: This happens to Surtr in his reveal cinematic, where he repeatedly dies at the hands of various gods. Here, he is smited by Anubis, shot down by Ishtar, slashed by Amaterasu, cleaved through by Gilgamesh, and is finally targeted by a whole team of gods when he transforms.
* WoobieDestroyerOfWorlds: After 10 whole seasons of being killed again and again for his power, Surtr has finally snapped and assumed a terrifying new form as the harbringer of Ragnarok.
[[/folder]]



[[folder:Surtr, the Fire Giant]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/skinart_surtr_default.jpg]]
The infernal guardian and ruler of Múspell, Surtr is one of the Jötunn, a race of nightmarish giants the Aesir frequently fight against. With his mighty blade, Surtr is said to inevitably come to clash with the Norse gods during their final battle, bringing ruin to the realms with his hellish might. However, the identity of Surtr has been one of frequent hardship within the world of ''Smite'', reduced to that of a nameless fire giant and frequently slain. Enraged with the abuse he faced at the hands of the divine, Surtr shed his weaker form to inflict his ultimate goal upon the gods: to bring about the age of monsters, and with it, Ragnarok.\\\

Surtr is a Warrior who unleashes his blazing might across the battlefield, making sure his enemies do not escape his infernal wrath.
* Surtr's ''Obsidian Flesh'' passive has him drop fragments of his flesh after losing a portion of his health. Surtr can pick up these fragments by walking over them or by hitting them with ''Emberwalk'''s ring of fire to gain a temporary Protection increase and health regen. However, enemies can also pick up the fragments to deny Surtr of their benefits.
* His first ability, ''Flames Of Muspell'' has him ignite his sword, gaining Haste for a few seconds or until landing an auto attack. Landing an attack with the blazing sword will deal fixed Magic damage, light the enemy ablaze for additional Physical damage, and summon a Fiery Imp to attack enemies. If a burning enemy dies for any reason, the ability's Magic damage is increased for the remainder of the match.
* His second ability, ''Giant's Grasp'', has him grab an enemy minion or a Fiery Imp (or pull out a magma rock if neither are in range) and launch it forwards, damaging and stunning enemies hit. Magma rocks will stop on the first target hit, while thrown minions and imps will pierce through enemy minions. Imps will also explode when they reach the maximum throw distance or hit an enemy god.
* His third ability, ''Emberwalk'', has Surtr send out a ring of flame around him that follows his movement for a few seconds. Enemies hit take a burst of damage and are slowed when they first touch the ring, and take continuous damage over time if they stay inside it when it's fully formed. Afterwards, the ring will contact, dealing a second burst of damage and slowing effect on the way in. Surtr also gains a movement speed increase for the duration, which is improved for each enemy hit while it's active.
* His ultimate, ''End Of Days'', has him leap into the sky after a short channel, turning into a large meteor before falling towards a targeted area to deal heavy damage and knock up enemies hit. On the way down, meteorites will break off of Surtr's meteor, dealing damage and spawning Fiery Imps.

Surtr is the first god to be released in Season 10 of ''Smite'', with the season itself serving to celebrate the game's tenth anniversary.
----
* AscendedExtra: For years, Surtr was the Fire Giant, a jungle boss meant to be slain for the powerful buff he dropped. Now he is set to become a playable character hell-bent on taking revenge against the gods who have tortured him.
* CameBackStrong: After getting killed by the gods multiple times as the Fire Giant, Surtr awakens his true form, which is significantly more powerful than his mook counterpart.
* CrownOfHorns: He trades his old [[HornyVikings horned helmet]] for one of those when he transforms in his teaser trailer.
* DynamicEntry: His ''End Of Days'' ultimate, where he jumps high into the air and hurtles back towards the ground as a flaming rock. This is a reflection of his old entrance animation as the Fire Giant jungle boss.
* EvilSoundsDeep: His voice is quite booming and menacing in his teaser trailer.
* FlamingHair: Gets this when he transforms, and it extends to his beard as well.
* MagicKnight: Unlike other Warriors, Surtr can deal Magic damage with ''Flames Of Muspell''.
* MagmaMan: Much like his old jungle boss self, Surtr has power over magma and lava. At the end of his teaser trailer, he is seen conjuring an absolutely humongous ball of volcanic liquid, much to the horror of Bellona.
* OurGiantsAreDifferent: While he is a Jötunn like Ymir, Surtr is a Fire Giant as opposed to a Frost Giant and hails from the fiery realm of Muspelheim.
* PlayingWithFire: He is the [[ExactlyWhatItSaysOnTheTin ''Fire'']] Giant, after all.
* PromotedToPlayable: Surtr marks the first instance in MOBA history where a BonusBoss is turned into a full blown playable and purchasable character.
* {{Revenge}}: Surtr has finally had enough of being the gods' quarry and is determined to bring Ragnarok upon them.
* TheBusCameBack: The Fiery Imps are the Fire Elementals, Jungle monsters that used to hang around the Fire Giant pit in Seasons 3 and 4. This is their first appearance in the game since their removal.
* TheManyDeathsOfYou: This happens to Surtr in his reveal cinematic, where he repeatedly dies at the hands of various gods. Here, he is smited by Anubis, shot down by Ishtar, slashed by Amaterasu, cleaved through by Gilgamesh, and is finally targeted by a whole team of gods when he transforms.
* WoobieDestroyerOfWorlds: After 10 whole seasons of being killed again and again for his power, Surtr has finally snapped and assumed a terrifying new form as the harbringer of Ragnarok.
[[/folder]]
Is there an issue? Send a MessageReason:
None


* His second ability, ''Giant's Grasp'', has him grab an enemy minion or a Fiery Imp (or pull out a magma rock if neither are in range) and launch it forwards, damaging and stunning enemies hit.

to:

* His second ability, ''Giant's Grasp'', has him grab an enemy minion or a Fiery Imp (or pull out a magma rock if neither are in range) and launch it forwards, damaging and stunning enemies hit. Magma rocks will stop on the first target hit, while thrown minions and imps will pierce through enemy minions. Imps will also explode when they reach the maximum throw distance or hit an enemy god.

Added: 495

Changed: 104

Removed: 294

Is there an issue? Send a MessageReason:
Surtr updates


* DynamicEntry: A clip from the 2023 Hirez Keynote Presentation shows one of Surtr's abilities (which turned out to be his ''End Of Days'' ultimate), where he jumps high into the air and hurtles back towards the ground as a flaming rock. This is a reflection of his old entrance animation as the Fire Giant jungle boss.

to:

* DynamicEntry: A clip from the 2023 Hirez Keynote Presentation shows one of Surtr's abilities (which turned out to be his His ''End Of Days'' ultimate), ultimate, where he jumps high into the air and hurtles back towards the ground as a flaming rock. This is a reflection of his old entrance animation as the Fire Giant jungle boss.



* TheManyDeathsOfYou: This happens to Surtr in his reveal cinematic, where he repeatedly dies at the hands of various gods. Here, he is smited by Anubis, shot down by Ishtar, slashed by Amaterasu, cleaved through by Gilgamesh, and is finally targeted by a whole team of gods when he transforms.


Added DiffLines:

* TheBusCameBack: The Fiery Imps are the Fire Elementals, Jungle monsters that used to hang around the Fire Giant pit in Seasons 3 and 4. This is their first appearance in the game since their removal.
* TheManyDeathsOfYou: This happens to Surtr in his reveal cinematic, where he repeatedly dies at the hands of various gods. Here, he is smited by Anubis, shot down by Ishtar, slashed by Amaterasu, cleaved through by Gilgamesh, and is finally targeted by a whole team of gods when he transforms.
Is there an issue? Send a MessageReason:
None


* Surtr's ''Obsidian Flesh'' passive has him drop fragments of his flesh after losing a portion of his health. Surtr can pick up these fragments to gain a temporary Protection increase and health regen. However, enemies can also pick up the fragments to deny Surtr of their benefits.

to:

* Surtr's ''Obsidian Flesh'' passive has him drop fragments of his flesh after losing a portion of his health. Surtr can pick up these fragments by walking over them or by hitting them with ''Emberwalk'''s ring of fire to gain a temporary Protection increase and health regen. However, enemies can also pick up the fragments to deny Surtr of their benefits.

Added: 1830

Changed: 83

Is there an issue? Send a MessageReason:
None


Surtr is a Warrior who unleashes his blazing might across the battlefield, making sure his enemies do not escape his infernal wrath.
* Surtr's ''Obsidian Flesh'' passive has him drop fragments of his flesh after losing a portion of his health. Surtr can pick up these fragments to gain a temporary Protection increase and health regen. However, enemies can also pick up the fragments to deny Surtr of their benefits.
* His first ability, ''Flames Of Muspell'' has him ignite his sword, gaining Haste for a few seconds or until landing an auto attack. Landing an attack with the blazing sword will deal fixed Magic damage, light the enemy ablaze for additional Physical damage, and summon a Fiery Imp to attack enemies. If a burning enemy dies for any reason, the ability's Magic damage is increased for the remainder of the match.
* His second ability, ''Giant's Grasp'', has him grab an enemy minion or a Fiery Imp (or pull out a magma rock if neither are in range) and launch it forwards, damaging and stunning enemies hit.
* His third ability, ''Emberwalk'', has Surtr send out a ring of flame around him that follows his movement for a few seconds. Enemies hit take a burst of damage and are slowed when they first touch the ring, and take continuous damage over time if they stay inside it when it's fully formed. Afterwards, the ring will contact, dealing a second burst of damage and slowing effect on the way in. Surtr also gains a movement speed increase for the duration, which is improved for each enemy hit while it's active.
* His ultimate, ''End Of Days'', has him leap into the sky after a short channel, turning into a large meteor before falling towards a targeted area to deal heavy damage and knock up enemies hit. On the way down, meteorites will break off of Surtr's meteor, dealing damage and spawning Fiery Imps.



* DynamicEntry: A clip from the 2023 Hirez Keynote Presentation shows one of Surtr's abilities, where he jumps high into the air and hurtles back towards the ground as a flaming rock. This is a reflection of his old entrance animation as the Fire Giant jungle boss.

to:

* DynamicEntry: A clip from the 2023 Hirez Keynote Presentation shows one of Surtr's abilities, abilities (which turned out to be his ''End Of Days'' ultimate), where he jumps high into the air and hurtles back towards the ground as a flaming rock. This is a reflection of his old entrance animation as the Fire Giant jungle boss.



* MagicKnight: Unlike other Warriors, Surtr can deal Magic damage with one of his abilities.

to:

* MagicKnight: Unlike other Warriors, Surtr can deal Magic damage with one of his abilities.''Flames Of Muspell''.
Is there an issue? Send a MessageReason:
None


[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/surtr_smite.png]]

to:

[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/surtr_smite.png]]org/pmwiki/pub/images/skinart_surtr_default.jpg]]

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