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Bishonen is term only now.


* {{Bishonen}}: He's a LongHairedPrettyBoy (putting his long hair in a ponytail) and clean shaven when compared to his brother Susano, who kept a goatee.
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Spacing


This page is for the Japanese Pantheon deities that are playable in Smite. [[https://www.smitegame.com/gods The entirety of any God's lore can be found on the official Smite website]]

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This page is for the Japanese Pantheon deities that are playable in Smite. [[https://www.smitegame.com/gods The entirety of any God's lore can be found on the official Smite website]]
website.]]
\\\




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----
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Hiding the Upcoming section as it is currently empty. Hiding lets us easily readd it when an Upcoming god comes up.


!!Upcoming


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!!Upcoming

%%!!Upcoming

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* GameplayAndStorySegregation: Despite what is said below in LoopholeAbuse, Kuzenbo has no problem fighting [[HalfHumanHybrid demigods]], [[GodInHumanForm avatars]], [[DeityOfHumanOrigin men turned gods]] or outright humans such as Arthur and Mulan

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* GameplayAndStorySegregation: Despite what is said below in LoopholeAbuse, Kuzenbo has no problem fighting [[HalfHumanHybrid demigods]], [[GodInHumanForm avatars]], [[DeityOfHumanOrigin men turned gods]] or outright humans such as Arthur and MulanMulan.
* GuestFighter: Has a crossover skin turning him into Slash from the ''Franchise/TeenageMutantNinjaTurtles'' franchise.
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Dual Tonfas is no longer a trope


* DualTonfas: His weapons, Shingetsu and Mangetsu, though it's also made of sharp steel, drawing parallels to other MOBA heroes that have wielded this kind of weapon, like [[VideoGame/{{Dota 2}} Anti-Mage]] and [[VideoGame/HeroesOfTheStorm Illidan Stormrage]].
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Dewicked trope


* DualTonfas: His WeaponOfChoice, Shingetsu and Mangetsu, though it's also made of sharp steel, drawing parallels to other MOBA heroes that have wielded this kind of weapon, like [[VideoGame/{{Dota 2}} Anti-Mage]] and [[VideoGame/HeroesOfTheStorm Illidan Stormrage]].

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* DualTonfas: His WeaponOfChoice, weapons, Shingetsu and Mangetsu, though it's also made of sharp steel, drawing parallels to other MOBA heroes that have wielded this kind of weapon, like [[VideoGame/{{Dota 2}} Anti-Mage]] and [[VideoGame/HeroesOfTheStorm Illidan Stormrage]].
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None

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* BigFun: As a tanuki, he's naturally fairly plump, and he's a happy-go-lucky prankster.
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Turtle Power is no longer a trope


* TurtlePower: He's basically a turtle man with a crown and a sumo ''mawashi''.

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Kappa are some of the most famous {{Youkai}} in Japan, turtle-like men who lurked below the surface of waters and waiting until mortals test the waters. While mistaken for playful and mischievous creatures due to their appearance and juvenile sense of humor, they were actually ruthless in hunting down their prey, drowning them in water and doing [[NightmareFuel nightmarish]] [[AssShove things]] to the bottom part of their prey's body until they die.

And amongst them are their king, Kuzenbo, he's bigger, stronger, smarter than them and also just as infantile. He led nine thousands of his brethrens to terrorize Japan and even the army were mostly no match to them thanks to them getting stronger as the bowl-shaped indentations atop their head were filled by water. However, Kappa have a weakness, they possess a sense of honor that they had to bow when someone bowed to, where they would spill the water from their head, weakening them. And Kuzenbo was no exception.

There were only two times that he was defeated, and on his second defeat by [[UsefulNotes/SengokuPeriod General Kato Kiyomasa]], Kuzenbo was forced to make a vow to never sow strife between man and beast, and ever since, he has honored that deal. However, Kuzenbo managed to participate in a battleground between Gods, [[LoopholeAbuse because Gods were not included in that vow]], so it's a fair game to attack Gods.

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Kappa are some of the most famous {{Youkai}} in Japan, turtle-like men who lurked below the surface of waters and waiting until mortals test the waters. While mistaken for playful and mischievous creatures due to their appearance and juvenile sense of humor, they were actually ruthless in hunting down their prey, drowning them in water and doing [[NightmareFuel nightmarish]] [[AssShove things]] to the bottom part of their prey's body until they die. \n\n\\\

And amongst them are their king, Kuzenbo, he's bigger, stronger, smarter than them and also just as infantile. He led nine thousands of his brethrens to terrorize Japan and even the army were mostly no match to them thanks to them getting stronger as the bowl-shaped indentations atop their head were filled by water. However, Kappa have a weakness, they possess a sense of honor that they had to bow when someone bowed to, where they would spill the water from their head, weakening them. And Kuzenbo was no exception.

exception.\\\

There were only two times that he was defeated, and on his second defeat by [[UsefulNotes/SengokuPeriod General Kato Kiyomasa]], Kuzenbo was forced to make a vow to never sow strife between man and beast, and ever since, he has honored that deal. However, Kuzenbo managed to participate in a battleground between Gods, [[LoopholeAbuse because Gods were not included in that vow]], so it's a fair game to attack Gods.
Gods.\\\



Raijin is the terrifying, demon-faced Thunder God of Japan. Using his drums, he sends out storms and chaotic thunder while vying for the power of the skies in a friendly competition with his brother, the Wind God Fujin, despite mortals thinking that it was the cause of dramatic storms and tidal waves.

Despite his terrifying looks, Raijin is actually a generous one to his Faithful, if one prayed to him, he would clear the detritus with lightning to make rice fields more fertile. In addition, his demonic face made parents warn their children that during storms, he was out there to devour children's bellies. An amusing tale, but untrue, as far as Raijin was concerned.

As the battle between Gods reached the Land of the Rising Sun, Raijin has heard many Thunder-based deities fighting each other. He saw this as a chance to prove that his thunder is the most fearsome of all thunder and joined the battle.

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Raijin is the terrifying, demon-faced Thunder God of Japan. Using his drums, he sends out storms and chaotic thunder while vying for the power of the skies in a friendly competition with his brother, the Wind God Fujin, despite mortals thinking that it was the cause of dramatic storms and tidal waves.

waves.\\\

Despite his terrifying looks, Raijin is actually a generous one to his Faithful, if one prayed to him, he would clear the detritus with lightning to make rice fields more fertile. In addition, his demonic face made parents warn their children that during storms, he was out there to devour children's bellies. An amusing tale, but untrue, as far as Raijin was concerned.

concerned.\\\

As the battle between Gods reached the Land of the Rising Sun, Raijin has heard many Thunder-based deities fighting each other. He saw this as a chance to prove that his thunder is the most fearsome of all thunder and joined the battle.
battle.\\\



Susano is the Storm God of Japan and brother of Amaterasu. Unlike his sister, he's wild and rebellious, like a storm, he's tempestuous in nature, has a very sharp tongue and liked to destroy things. Their father, Izanagi, saw this as a sign that he's not meant to rule, and decreed that Susano should live in the Underworld. This darkened his mood further and as a result, Susano vandalized and destroyed Amaterasu's belongings, sending her to hiding. Once she got out of hiding, the Gods agreed further that Susano should be kicked from the Heaven.

With just his personal sword Totsuka-no-Tsurugi, Susano came to regret his actions as it enveloped the land in darkness despite being tempestuous was his nature, and being told to live in the underworld for that would sour his mood.

Thankfully for him, a chance to redeem himself presented itself. During his journey, Susano encountered an elderly couple, weeping for the fate of their daughter Kushinada-hime, as she was to be the last of the offering towards the demonic eight-headed serpent [[{{Orochi}} Yamata-no-Orochi]]. To show that storm also heralds life, proving that his father was wrong and that he's a better being now, Susano hatched a plan to slay Orochi by baiting them with aromatic sake for each heads, and when they were drunk, he trapped them in gates and beheaded all its heads. When he cut down the tail, he discovered a marvelous sword, the Kusanagi-no-Tsurugi.

As a symbol of atonement, Susano handed down the Kusanagi-no-Tsurugi to Amaterasu. He still wandered throughout the lands and even the battlefield between Gods, but he wasn't only fighting against his outer enemies. He also fought against himself to keep his destructive power in check and aiming them towards evil and protecting the innocents.

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Susano is the Storm God of Japan and brother of Amaterasu. Unlike his sister, he's wild and rebellious, like a storm, he's tempestuous in nature, has a very sharp tongue and liked to destroy things. Their father, Izanagi, saw this as a sign that he's not meant to rule, and decreed that Susano should live in the Underworld. This darkened his mood further and as a result, Susano vandalized and destroyed Amaterasu's belongings, sending her to hiding. Once she got out of hiding, the Gods agreed further that Susano should be kicked from the Heaven.

Heaven.\\\

With just his personal sword Totsuka-no-Tsurugi, Susano came to regret his actions as it enveloped the land in darkness despite being tempestuous was his nature, and being told to live in the underworld for that would sour his mood.

mood.\\\

Thankfully for him, a chance to redeem himself presented itself. During his journey, Susano encountered an elderly couple, weeping for the fate of their daughter Kushinada-hime, as she was to be the last of the offering towards the demonic eight-headed serpent [[{{Orochi}} Yamata-no-Orochi]]. To show that storm also heralds life, proving that his father was wrong and that he's a better being now, Susano hatched a plan to slay Orochi by baiting them with aromatic sake for each heads, and when they were drunk, he trapped them in gates and beheaded all its heads. When he cut down the tail, he discovered a marvelous sword, the Kusanagi-no-Tsurugi.

Kusanagi-no-Tsurugi.\\\

As a symbol of atonement, Susano handed down the Kusanagi-no-Tsurugi to Amaterasu. He still wandered throughout the lands and even the battlefield between Gods, but he wasn't only fighting against his outer enemies. He also fought against himself to keep his destructive power in check and aiming them towards evil and protecting the innocents.
innocents.\\\



The God of the Moon, and the opposite of his sister Amaterasu, even moreso than his brother Susano; Tsukuyomi is cold, pragmatic and perhaps cruel, but only because he believed that strength and pragmatism are needed to rule and that one must not show weakness. Previously on speaking terms with Amaterasu, Tsukuyomi was invited for a meal with her, but he was served with a meal made in such a disgusting manner to him by the Goddess Uke Mochi. Out of disgust and his principles of not showing weakness, Tsukuyomi swiftly murdered Uke Mochi, and for that, he was cast out by Amaterasu where he would rule over the night while she ruled the day, but they would never be together again.

At first, Tsukuyomi silently bore the insult, but an opportunity came when Cthulhu the Great Dreamer spread his influence towards the Japanese Pantheon which shook even Amaterasu. But this was seen as a chance for Tsukuyomi to finally spread his influence, that his cold, harsh pragmatism is what the people required, he would be the true leader that Japan needed in times of chaos.

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The God of the Moon, and the opposite of his sister Amaterasu, even moreso than his brother Susano; Tsukuyomi is cold, pragmatic and perhaps cruel, but only because he believed that strength and pragmatism are needed to rule and that one must not show weakness. Previously on speaking terms with Amaterasu, Tsukuyomi was invited for a meal with her, but he was served with a meal made in such a disgusting manner to him by the Goddess Uke Mochi. Out of disgust and his principles of not showing weakness, Tsukuyomi swiftly murdered Uke Mochi, and for that, he was cast out by Amaterasu where he would rule over the night while she ruled the day, but they would never be together again.

again.\\\

At first, Tsukuyomi silently bore the insult, but an opportunity came when Cthulhu the Great Dreamer spread his influence towards the Japanese Pantheon which shook even Amaterasu. But this was seen as a chance for Tsukuyomi to finally spread his influence, that his cold, harsh pragmatism is what the people required, he would be the true leader that Japan needed in times of chaos.
chaos.\\\



A legendary {{Tanuki}}, said to be one of the "three famous tanuki" of Japanese folklore. As a Hunter, Danzaburo aims to spread some joy in his own tricky way.

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A legendary {{Tanuki}}, said to be one of the "three famous tanuki" of Japanese folklore. As \\\

Danzaburou is
a Hunter, Danzaburo Hunter god who aims to spread some joy in his own tricky way.



When her husband was slain, Empress Jingu, pregnant with her son Ojin, led a campaign against the slayers of her husband. To keep her unborn son safe, Jingu tied bandages around her belly and held him at her belly for 3 years until the war was over. She prayed that her son would be born strong and become a God. When he was born, eight banners descended from heaven, and eventually Ojin would become deified into the WarGod Hachiman.

As a War God, Hachiman taught the values that his mother stood by: Temperate but fearless. Deadly but not ruthless. Respectful to enemies and allies alike. War cannot be stopped, but he can teach how war should be carried, that war is more about just winning the victory, but how that victory is won, that warriors can be honorable, treat enemies with respect and retain their humanity, instead of being brutal, merciless, violent, inhuman being.

And even amongst the war amongst Gods, Hachiman stood by his code and ready to teach the art of war through the battlefield.

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When her husband was slain, Empress Jingu, pregnant with her son Ojin, led a campaign against the slayers of her husband. To keep her unborn son safe, Jingu tied bandages around her belly and held him at her belly for 3 years until the war was over. She prayed that her son would be born strong and become a God. When he was born, eight banners descended from heaven, and eventually Ojin would become deified into the WarGod Hachiman.

Hachiman.\\\

As a War God, Hachiman taught the values that his mother stood by: Temperate but fearless. Deadly but not ruthless. Respectful to enemies and allies alike. War cannot be stopped, but he can teach how war should be carried, that war is more about just winning the victory, but how that victory is won, that warriors can be honorable, treat enemies with respect and retain their humanity, instead of being brutal, merciless, violent, inhuman being.

being.\\\

And even amongst the war amongst Gods, Hachiman stood by his code and ready to teach the art of war through the battlefield.
battlefield.\\\



Izanami was one of the creation deities of Japan alongside her husband Izanagi. They birthed many deities, but when birthing the Fire God Hi-no-Kagutsuchi, Izanami succumbed to her wounds and died, with Izanagi staying by her side until death and afterwards, killed Kagutsuchi out of grief.

Shortly after, Izanagi ventured to Yomi, the realm of darkness and death. He met Izanami hidden amongst the shadows and asked that she return to him. However, since she already ate a fruit that grew in Yomi, she couldn't leave. However, Izanagi insisted and swore that he wouldn't leave her in such place. Izanami agreed to negotiate with the Gods of Yomi for this, but warned Izanagi that the realm of the dead was not meant for the living to see.

Izanagi couldn't hold his curiosity and lit a torch... and was frightened to see what has become of Izanami: a rotting, decayed corpse ridden with maggots. In fear and disgust, Izanagi broke the vow and ran away. Izanami gave chase, but eventually was too late to reach the surface when Izanagi rolled a boulder to seal her within Yomi. Heartbroken and betrayed, Izanami was consumed with anger and swore that for this broken vow, she would kill 1000 men every day, though to counter this, Izanagi swore to give life to 1500 men every day.

Izanami fulfilled that vow from time to time by dragging men into Yomi, but as the war between Gods erupt, the boulder sealing her was crushed. Izanami escaped Yomi, and she felt that killing 1000 men wouldn't be enough, she would expand her kill-list with other Gods alike in her vengeance against the living and immortals.

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Izanami was one of the creation deities of Japan alongside her husband Izanagi. They birthed many deities, but when birthing the Fire God Hi-no-Kagutsuchi, Izanami succumbed to her wounds and died, with Izanagi staying by her side until death and afterwards, killed Kagutsuchi out of grief.

grief.\\\

Shortly after, Izanagi ventured to Yomi, the realm of darkness and death. He met Izanami hidden amongst the shadows and asked that she return to him. However, since she already ate a fruit that grew in Yomi, she couldn't leave. However, Izanagi insisted and swore that he wouldn't leave her in such place. Izanami agreed to negotiate with the Gods of Yomi for this, but warned Izanagi that the realm of the dead was not meant for the living to see.

see.\\\

Izanagi couldn't hold his curiosity and lit a torch... and was frightened to see what has become of Izanami: a rotting, decayed corpse ridden with maggots. In fear and disgust, Izanagi broke the vow and ran away. Izanami gave chase, but eventually was too late to reach the surface when Izanagi rolled a boulder to seal her within Yomi. Heartbroken and betrayed, Izanami was consumed with anger and swore that for this broken vow, she would kill 1000 men every day, though to counter this, Izanagi swore to give life to 1500 men every day.

day.\\\

Izanami fulfilled that vow from time to time by dragging men into Yomi, but as the war between Gods erupt, the boulder sealing her was crushed. Izanami escaped Yomi, and she felt that killing 1000 men wouldn't be enough, she would expand her kill-list with other Gods alike in her vengeance against the living and immortals.
immortals.\\\
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->'''Vigilante Skin Voiced by:''' Nicolas Roye

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->'''Vigilante Skin Voiced by:''' Nicolas RoyeCreator/NicolasRoye



->'''Silver Bullet Skin Voiced by:''' Ryan Colt Levy

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->'''Silver Bullet Skin Voiced by:''' Ryan Colt Levy
Creator/RyanColtLevy



->'''Cyber Samurai Skin Voiced by:''' Brad Venable

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->'''Cyber Samurai Skin Voiced by:''' Brad VenableCreator/BradVenable
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Up To Eleven is a defunct trope


* BambooTechnology: His main weapon is effectively a makeshift rifle made out of a bamboo tube. His ultimate takes it UpToEleven with a ''bamboo rocket''. He also transforms into the rocket which blasts him off back to base for his recall animation.

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* BambooTechnology: His main weapon is effectively a makeshift rifle made out of a bamboo tube. His ultimate takes it UpToEleven with has a ''bamboo rocket''. He also transforms into the rocket which blasts him off back to base for his recall animation.



* FanDisservice: Izanami’s beauty and shapely figure, combined with her decaying body and unnatural movements, is very likely meant to invoke this. Her terrifying [[CreepyDoll Dreadful Doll]] skin takes this UpToEleven.

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* FanDisservice: Izanami’s beauty and shapely figure, combined with her decaying body and unnatural movements, is very likely meant to invoke this. Her terrifying [[CreepyDoll Dreadful Doll]] skin takes this UpToEleven.up to eleven.
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->'''Baroness Skin Voiced by:''' Laila Berzins

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->'''Baroness Skin Voiced by:''' Laila BerzinsCreator/LailaBerzins
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* GuestFighter: The Creator/{{Nickelodeon}} crossover gives him a skin of Rocko from ''WesternAnimation/RockosModernLife''. With this skin, every day can be a most dangerous day... for your enemies.
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[[caption-width-right:250:[[https://hydra-media.cursecdn.com/smite.gamepedia.com/e/e7/Kuzenbo_Intro_1.ogg "I led nine thousand brothers and sisters across the sea of China, and these 5 clowns are going to stop me?"]]]]

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[[caption-width-right:250:[[https://hydra-media.cursecdn.com/smite.gamepedia.com/e/e7/Kuzenbo_Intro_1.ogg "I led nine thousand brothers and sisters across the sea of China, and these 5 five clowns are going to stop me?"]]]]
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[[caption-width-right:250:[[https://hydra-media.cursecdn.com/smite.gamepedia.com/e/e7/Kuzenbo_Intro_1.ogg "I led 9000 brothers and sisters across the sea of China, and these 5 clowns are going to stop me?"]]]]

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[[caption-width-right:250:[[https://hydra-media.cursecdn.com/smite.gamepedia.com/e/e7/Kuzenbo_Intro_1.ogg "I led 9000 nine thousand brothers and sisters across the sea of China, and these 5 clowns are going to stop me?"]]]]
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The deities and mythological characters of Japan which are playable in ''Smite''. The Myth/JapaneseMythology page deals with and can provide beneficent information about their real world counterparts, also see UsefulNotes/{{Shinto}}.

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The deities and mythological characters of Japan which are playable in ''Smite''.''SMITE''. The Myth/JapaneseMythology page deals with and can provide beneficent information about their real world counterparts, also see UsefulNotes/{{Shinto}}.
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Added DiffLines:

* PunctuatedPounding: Some skins utilize this for her Ultimate, emphasizing each swing:
--> ''Blake Belladonna'': I'm. not. ALONE! / I'll. End. This!
--> ''Divine Beats'': I! Challenge! YOU!
--> ''Sunny Chibi'': Let's. Go. TEAM! / In it! To! Win it!

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* MagicKnight: Amaterasu is a Warrior, but most of her skills seem magical in nature instead of physical prowess, including a buff aura, placing magical debuffs on her target, a mirror blast, a magic-enhanced dash that silences her enemies, and a triple SwordBeam.

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* MagicKnight: Amaterasu is a Warrior, but most of her skills seem magical in nature instead of being based on physical prowess, including a buff aura, placing magical debuffs on her target, a mirror blast, a magic-enhanced dash that silences her enemies, and a triple SwordBeam.



* MythologyGag: All three of Japan's Imperial Treasures are a part of her design: she wields the Kusanagi sword, uses the Yata mirror for her ''Heavenly Reflection'' ability and wears the Yasakani jewel as a necklace. In addition, her pose in the [[https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/2d40a2a6-1c8d-47bc-947a-e23cef83c2ed/d9orscs-62fc2366-4a9b-4828-b087-a0024b4bc8e5.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzJkNDBhMmE2LTFjOGQtNDdiYy05NDdhLWUyM2NlZjgzYzJlZFwvZDlvcnNjcy02MmZjMjM2Ni00YTliLTQ4MjgtYjA4Ny1hMDAyNGI0YmM4ZTUuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.O0s9KIMyuG1OQ3fKItG5Y3HcwvnxZQReLLevPFhPJXc card art]] for her Shining Heaven skin is directly based on one of her [[https://upload.wikimedia.org/wikipedia/commons/thumb/d/d1/Amaterasu_cave_crop.jpg/800px-Amaterasu_cave_crop.jpg most iconic portraits in Japanese art.]]



* ShoutOut: Her Shining Heaven skin, most blatantly with her appearance and splash art resembling [[https://commons.wikimedia.org/wiki/File:Amaterasu_cave_edit2.jpg this famous painting "Origin of Iwato Kagura Dance"]] by Utagawa Kunisada. More subtly, her sword was changed to resemble [[https://www.thairath.co.th/media/4DQpjUtzLUwmJZZSDaNY5FFTDqfLZIhLE0KtTNfjOd3N.jpg this artistic impression]] (on the left) of the actual Kusanagi sword. [[note]]The actual sword, along with all of the Imperial Regalia of Japan, are kept away from public access, leaving little other methods for others to hope to draw from the sword's true appearance[[/note]]

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* ShoutOut: Her Shining Heaven skin, most blatantly with her appearance and splash art resembling [[https://commons.wikimedia.org/wiki/File:Amaterasu_cave_edit2.jpg this famous painting "Origin of Iwato Kagura Dance"]] by Utagawa Kunisada. More subtly, her sword was changed to resemble [[https://www.thairath.co.th/media/4DQpjUtzLUwmJZZSDaNY5FFTDqfLZIhLE0KtTNfjOd3N.jpg this artistic impression]] (on the left) of the actual Kusanagi sword. [[note]]The actual sword, along with all of the Imperial Regalia of Japan, are kept away from public access, leaving little few other methods for others to hope to draw drawing from the sword's true appearance[[/note]]



* TheSmurfettePrinciple: Of all the [[TopGod Top Gods]] featured in the game, she is the only female one.



* CoolSword: The Ten-Span Sword, a large serrated katana imbued with wind and lightning.

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* CoolSword: The Totsuka-no-Tsurugi or Ten-Span Sword, a large serrated katana imbued with wind and lightning.



* ShockAndAwe:

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* ShockAndAwe: Of course, given that he is a god of storms.



* SmugSuper: He's ''extremely'' confident on his sheer power, get him to low HP and he encourages his enemies to keep that up, then he'll show his true power, whereas if he dies, he claims that he's just getting warmed up. Well, considering he's an Assassin and has a big potential to kill a lot, he may have a point.

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* SmugSuper: He's ''extremely'' confident on in his sheer power, get him to low HP and he encourages his enemies to keep that up, then he'll show his true power, whereas if he dies, he claims that he's just getting warmed up. Well, considering he's an Assassin and has a big potential to kill a lot, he may have a point.

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* ActionGirl: This version of Amaterasu is a lady Samurai who isn't afraid to enter the fray. According to her lore profile, this is a result of her CharacterDevelopment -- she has resolved to be a brave warrior for her people after coming back out of her cave.



* CoolSword: The Kusanagi, an ornate katana with light and fire capabilities.

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* CoolSword: The Kusanagi, an ornate katana with light and fire capabilities. In her Shining Heaven skin, it is depicted as a more historically-accurate straight sword.



* {{Foil}}: To the only female Warrior before her, Bellona. Aside from sharing the same class, they contrast each other: Bellona is a forgotten goddess, and is tomboyish, rather battle-hungry, self-sufficient, and prefers a rough-and-tumble AttackAttackAttack style. Meanwhile, Amaterasu is one of the most recognizable faces of the Shinto deities, and is feminine, benevolent, and buffs others in many ways, while still fighting on her own [[LadyOfWar with grace]].

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* {{Foil}}: To the only female Warrior before her, Bellona. Aside from sharing the same class, they contrast each other: Bellona is a forgotten goddess, and is tomboyish, rather battle-hungry, self-sufficient, and prefers a rough-and-tumble AttackAttackAttack style. Meanwhile, Amaterasu is one of the most recognizable faces of the Shinto deities, pantheon, and is feminine, benevolent, and buffs others in many ways, while still fighting on her own [[LadyOfWar with grace]].



* GradualRegeneration: In ''Benevolence'' stance, her health regeneration is greatly increased for a few seconds, up to a cap.

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* GradualRegeneration: In her ''Benevolence'' stance, her health regeneration is greatly increased for a few seconds, up to a cap.


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* MythologyGag: All three of Japan's Imperial Treasures are a part of her design: she wields the Kusanagi sword, uses the Yata mirror for her ''Heavenly Reflection'' ability and wears the Yasakani jewel as a necklace. In addition, her pose in the [[https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/2d40a2a6-1c8d-47bc-947a-e23cef83c2ed/d9orscs-62fc2366-4a9b-4828-b087-a0024b4bc8e5.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzJkNDBhMmE2LTFjOGQtNDdiYy05NDdhLWUyM2NlZjgzYzJlZFwvZDlvcnNjcy02MmZjMjM2Ni00YTliLTQ4MjgtYjA4Ny1hMDAyNGI0YmM4ZTUuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.O0s9KIMyuG1OQ3fKItG5Y3HcwvnxZQReLLevPFhPJXc card art]] for her Shining Heaven skin is directly based on one of her [[https://upload.wikimedia.org/wikipedia/commons/thumb/d/d1/Amaterasu_cave_crop.jpg/800px-Amaterasu_cave_crop.jpg most iconic portraits in Japanese art.]]
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* InterchangeableAsianCultures: Defied, they are distinctly separate from the Chinese pantheon.
* ProudWarriorRaceGuy: Almost averted, the Japanese kami represent various forces of nature rather than being just super powered warriors. While some characters do resemble samurais and ninjas, they don't act the part.

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* InterchangeableAsianCultures: Defied, they are distinctly separate from the ingame Chinese pantheon.
* ProudWarriorRaceGuy: Almost averted, the Japanese kami represent various forces of nature rather than being just super powered warriors. While some characters do resemble samurais and ninjas, they don't act play the part.archetype part straight.

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* BeamSpam: During ''Piercing Moonlight,'' Tsukuyomi fires four beams of moonlight in quick succession.



* CastingAShadow: Shingetsu, the tonfa that he channels the power of the new moon through, is cloaked in purple shadowy energy, and the shuriken he summons with ''Dark Moon Shuriken'' is similarly shadowy.



* ComicallyMissingThePoint: One of his jokes has him describe how his Shingetsu and Mangetsu weapons are empowered to enact his justice. He doesn't understand how such a thing could be too edgy; otherwise they would be unable to cut enemies.



* FullContactMagic: Hurls beams of moonlight and shadow at his foes through his empowered tonfa.



* HighlyVisibleNinja: Tsukuyomi is definitely meant to evoke one considering he uses a bunch of StockNinjaWeaponry and has no actual pretense of stealth or camouflage what so ever in his gameplay's abilities.
* {{Jerkass}}: Unlike Susano, Tsukuyomi never had any redemption quest, so being cast out by Amaterasu never really changed his cruel attitude for the better.
** One of his jokes describe how his Shingetsu and Mangetsu weapons are empowered to enact his justice. He doesn't understand how such a thing could be too edgy, otherwise they would be unable to cut enemies.

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* HighlyVisibleNinja: Tsukuyomi is definitely meant to evoke one one, considering he uses a bunch of StockNinjaWeaponry and has no actual pretense of stealth or camouflage what so ever in his gameplay's abilities.
* {{Jerkass}}: {{Jerkass}}: Unlike Susano, Tsukuyomi never had any redemption quest, so being cast out by Amaterasu never really changed his cruel cruel, proud and cold attitude for the better.
** One of his jokes describe how his Shingetsu and Mangetsu weapons are empowered to enact his justice. He doesn't understand how such a thing could be too edgy, otherwise they would be unable to cut enemies.
better.



* {{Lunacy}}: As the god of the moon, he channels the powers of the full and new moon, respectively, into his tonfa. He can throw shadowy shurikens, turn starlight into caltrops, and fire beams of moonlight at his enemies with it.



* MysticalWhiteHair: He's a god of the moon with lunar powers, and his hair is pure white to show for it.



* NotSoStoic:
** Tsukuyomi's almost always composed and serious, but his "Woohoo" exclamation has him yell out in excitement, only to catch himself, clear his throat, and give a more serious response.
** When he escapes a battle on low health, Tsukuyomi will remind himself in a terse, low tone to remain composed, and not allow anyone to see his weakness.



* SmokeOut: What he appears to do when he "dies", disappearing while leaving a NinjaLog behind.

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* SmokeOut: What he appears to do when he "dies", "dies," disappearing while leaving a NinjaLog behind.



* SwordBeam: After casting ''Dark Moon Shuriken'' or ''Silver Moon Caltrops'', his next attack with Shingetsu and Mangetsu respectively will become ranged via tossing out a respectively purple or silver SwordBeam.

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* SwordBeam: After casting ''Dark Moon Shuriken'' or ''Silver Moon Caltrops'', his next attack with Shingetsu and Mangetsu respectively will become ranged via tossing out a respectively purple or silver moonlight SwordBeam.
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* GradualRegenertaion: In ''Benevolence'' stance, her health regeneration is greatly increased for a few seconds, up to a cap.

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* GradualRegenertaion: GradualRegeneration: In ''Benevolence'' stance, her health regeneration is greatly increased for a few seconds, up to a cap.

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* AntiMagic: [[DownplayedTrope Downplayed]], but she briefly silences enemies in her path shortly before she dashes forward with ''Glorious Charge,'' preventing them from casting their spells.



* DamageIncreasingDebuff: One of her abilities is a debuff that affects enemies around her.

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* DamageIncreasingDebuff: One of her abilities Her passive is a debuff that affects increases the damage taken by enemies she strikes with her basic attacks, as well as enemies in a radius around her.them.



* ElementalBarrier: After casting ''Heavenly Reflection,'' Amaterasu is surrounded by a ovular barrier of light that reduces the damage she takes for the duration of the charge.



* GradualRegenertaion: In ''Benevolence'' stance, her health regeneration is greatly increased for a few seconds, up to a cap.



* LadyOfWar: Graceful in battle as a female Warrior.

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* LadyOfWar: Graceful Graceful, regal, stalwart and benevolent in battle as a female Warrior.



* MagicKnight: A non-Magic-based example. Amaterasu is a Warrior, but most of her skills seem magical in nature instead of physical prowess, including a buff aura, placing magical debuffs on her target, a mirror blast, a magic-enhanced dash that silences her enemies, and a triple SwordBeam.
* MagicMirror: She has the Mirror of Yata floating alongside her.

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* MagicKnight: A non-Magic-based example. Amaterasu is a Warrior, but most of her skills seem magical in nature instead of physical prowess, including a buff aura, placing magical debuffs on her target, a mirror blast, a magic-enhanced dash that silences her enemies, and a triple SwordBeam.
* MagicMirror: She has the Mirror of Yata floating alongside her.her, and charges it with solar energy during ''Heavenly Reflection,'' after which it fires a beam of light in the direction Amaterasu is facing.


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* PowerFloats: Amaterasu, TopGod of her pantheon and goddess of the sun, always floats slightly above the ground instead of walking.
* PowerGlows: She's an AnthropomorphicPersonification of the sun with sun-themed powers, and she glows with sunlight when casting ''Heavenly Reflection,'' signifying she's mitigating damage and is about to unleash a sword beam in front of her. She glows brightly while channeling ''Dazzling Offensive'', which deals damage, slows and stuns enemies hit by two and all three strikes, respectively.
* ThePowerOfTheSun: She's a sun goddess, and uses sunlight in order to shield herself, weaken and silence enemies, and fire beams of light from her blade and mirror.


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* StatusBuff: Her ''Divine Presence'' aura buffs herself and allied gods within a radius around her. ''Benevolence'' increases movement speed, while ''Valor'' increases power.


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* VideogameDashing: ''Glorious Charge'' has Amaterasu propel herself forward after a brief channel time, silencing enemy gods in her path.
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* GameplayAndStorySegregation: Despite what is said below in LoopholeAbuse, Kuzenbo has no problem fighting [[HalfHumanHybrid demigods]], [[GodInHumanForm avatars]], [[DeityOfHumanOrigin men turned gods]] or outright humans such as Arthur and Mulan
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* FunnyAnimal: He's a magical raccoon dog, who walks on two legs, wears clothes, drinks sake and otherwise acts like a human.

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* BadassAdorable: He's a small, fluffy raccoon dog, with an upbeat attitude, and as a Hunter, he deals some of the highest damage in the game when he's built.
-->'''Danzaburou:''' Do not underestimate me, I can be frightenly fast, deadly and uh, uh.. o-, other scary things!



--->'''Danzaburou''': "Ore wa Danzaburou, kakatte koi! (I am Danzaburou, bring it on!) What? Are your subtitles not turned on?"
* BilingualBonus: He peppers a lot more GratuitousJapanese in his quotes and much like Mulan, he is voiced by a native voice actor. Most of his Japanese quotes make sense depending on the context.
* DynamicEntry: He can choose to go with his ''Uproarious Rocket'' to really pop in and ruin someone's day. He can also do this just to make a quick escape or dodge [[NoSell since he's completely immune to damage and crowd-control while with the rocket.]]
* {{Expy}}: Takes quite a couple cues from ComicBook/RocketRaccoon, as a raccoon (dog) with a (bamboo) gun and a penchant for money. He even has a (bamboo) rocket!
** Said penchant for money may remind people of [[VideoGame/AnimalCrossing another money-loving anthropomorphic tanuki]].
* FatalFireworks: His main weapon and ''Uproarious Rocket''.

to:

--->'''Danzaburou''': "Ore -->'''Danzaburou''': Ore wa Danzaburou, kakatte koi! (I am Danzaburou, bring it on!) What? Are your subtitles not turned on?"
on?
* BilingualBonus: He peppers a lot more of GratuitousJapanese in his quotes quotes, and much like Mulan, he is voiced by a native voice actor. Most of his Japanese quotes make sense depending on the context.
* ConfusionFu: He's quite the trickster in lore. Downplayed in game; he creates several identical leaves after disguising himself as one with ''Tanuki Trickery'', he can either fire a rocket or ''become'' the rocket in ''Uproarious Rocket,'' and ''Fool's Gold'' creates three bombs disguised as money bags.
* DynamicEntry: He can choose to go with transform into his ''Uproarious Rocket'' to really pop in and ruin someone's day. He can also do this just to make a quick escape or dodge [[NoSell since he's completely immune to damage and crowd-control while with the rocket.]]
* {{Expy}}: {{Expy}}:
**
Takes quite a couple cues from ComicBook/RocketRaccoon, as a raccoon (dog) with a (bamboo) gun and a penchant for money. He even has a (bamboo) rocket!
** Said His penchant for money may remind people of [[VideoGame/AnimalCrossing another money-loving anthropomorphic tanuki]].
* FatalFireworks: His main weapon and ''Uproarious Rocket''.Rocket'' explodes in a shower of fireworks after it detonates on an enemy god.



* GroinAttack: Acts like he’s gotten one in his death animation, a reference to how Tanukis have massive testicles in Japanese lore.
* HealingPotion: His sake as part of his ''Alluring Spirits'' ability.

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* GroinAttack: Acts like he’s gotten one in his death animation, a reference to how Tanukis tanukis have massive testicles in Japanese lore.
* HealingPotion: His Taking a swig of sake as part of his ''Alluring Spirits'' ability.ability heals him.


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* StuffBlowingUp: His first ability, ''Fool's Gold,'' where he rolls out explosives disguised as bags of money.


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* VoluntaryShapeshifting: His innate power as a tanuki. In game, he transforms into a leaf when leaving the field created by ''Tanuki Trickery,'' and he can transform into the rocket he conjures with ''Uproarious Rocket''. In his victory animation, he transforms into a stone tanuki statue.

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* ActionMom: The mother of countless gods such as Raijin, and she even counts Amaterasu and Susano as her children even if she didn't give birth to them. Not that she's at all pleased; killing the latter two would probably count as RevengeByProxy against Izanagi.

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* ActionMom: The mother of countless gods such as Raijin, and she even counts Amaterasu and Susano (and likely Tsukuyomi by extension) as her children even if she didn't give birth to them. Not that she's at all pleased; killing the latter two would probably count as RevengeByProxy against Izanagi.


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* CriticalStatusBuff: As the name of her passive, ''Death Draws Nigh'', suggests, this is what it does, boosting Izanami's physical penetration by 4% for every 15% of her health missing, stacking up to a maximum of five times.


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* DeathByChildbirth: She died after suffering severe burns while giving birth to the fire god, Kagutsuchi. Her subsequent dsescent into Yomi was what caused her to become a goddess of death.

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Amaterasu is a Warrior goddess focused heavily on applying buffs and debuffs with continuous auras. Her passive, ''Illuminating Strike'', causes any enemy god she hits with three basic attacks in a short period to be affected by an aura that causes them and other nearby enemies to take 10% more damage from all sources. Her first ability, ''Divine Presence'', heals her over time when used and toggles between an aura of Valor, which provides power to nearby allies and herself, and Benevolence, which provides bonus movement speed instead. The aura remains indefinitely until toggled. Her second ability, ''Heavenly Reflection'', causes her to charge her mirror for up to five seconds. During this time, she takes less damage. After the charge is over, or when it's cancelled, she fires the charge straight ahead, damaging all enemies hit. The damage dealt by ''Heavenly Reflection'' increases based on how many times she inflicted or received damage during the charge-up. Her third ability, ''Glorious Charge'', has Amaterasu shine light off her sword, briefly silencing enemies in front of her before dashing forward, dealing damage and stopping at the first enemy god hit. Her ultimate, ''Dazzling Offensive'', has her unleash a three-hit combo strike in a cone in front of her, with each strike having increased effectiveness if the prior one hit. The first hit simply deals damage, if that connects the second hit deals increased damage and slows, and if that connects the final hit deals even more damage and stuns.\\\

to:

Amaterasu is a Warrior goddess focused heavily on applying buffs and debuffs with continuous auras. auras.

*
Her passive, ''Illuminating Strike'', causes any enemy god she hits with three basic attacks in a short period to be affected by an aura that causes them and other nearby enemies to take 10% more damage from all sources. sources.
*
Her first ability, ''Divine Presence'', heals her over time when used and toggles between an aura of Valor, which provides power to nearby allies and herself, and Benevolence, which provides bonus movement speed instead. The aura remains indefinitely until toggled. toggled.
*
Her second ability, ''Heavenly Reflection'', causes her to charge her mirror for up to five seconds. During this time, she takes less damage. After the charge is over, or when it's cancelled, she fires the charge straight ahead, damaging all enemies hit. The damage dealt by ''Heavenly Reflection'' increases based on how many times she inflicted or received damage during the charge-up. charge-up.
*
Her third ability, ''Glorious Charge'', has Amaterasu shine light off her sword, briefly silencing enemies in front of her before dashing forward, dealing damage and stopping at the first enemy god hit. hit.
*
Her ultimate, ''Dazzling Offensive'', has her unleash a three-hit combo strike in a cone in front of her, with each strike having increased effectiveness if the prior one hit. The first hit simply deals damage, if that connects the second hit deals increased damage and slows, and if that connects the final hit deals even more damage and stuns.\\\\\\



Kuzenbo is a Guardian god who heavily emphasizes displacement, moving his enemies around to better control them. His passive, ''Water Bowl'', grants him a stack of damage mitigation for every 2% of his maximum health in damage he takes, stacking up to ten times. Stacks last for ten seconds and are replenished each time he gains another, but he will instantly lose half of them if he's displaced by crowd control (knocked up, knocked back, pulled, etc.). His first ability, ''[=NeNe=] Kappa'', has him toss the aforementioned kappa forward. The [=NeNe=] Kappa can ricochet off walls up to twice and will pass through minions, dealing damage. Once the [=NeNe=] Kappa reaches the end of his trajectory or hits an enemy god it will emerge, attacking its closest target for a brief period. His second ability, ''Shell Spikes'', shields him with extended spikes that reflects a percentage of the damage he takes back at his opponents. Additionally, taking damage while this ability is active reduces the cooldown of ''[=NeNe=] Kappa''. His third ability, ''Sumo Slam'', has him charge forward, passing and damaging minions and grabbing and pushing the first enemy god he hits. Kuzenbo can further damage a god he is pushing by colliding either with other enemy gods or with a wall. His ultimate, ''Watery Grave'', makes him retreat in his shell as he spins around, generating vicious waves. He moves faster and freely in all directions while the ultimate is active, and enemies that are hit take damage and are knocked back. Enemies can also be hit multiple times by ''Watery Grave'', though the amount of damage it does is cut in half after the first hit.

to:

Kuzenbo is a Guardian god who heavily emphasizes displacement, moving his enemies around to better control them. them.

*
His passive, ''Water Bowl'', grants him a stack of damage mitigation for every 2% of his maximum health in damage he takes, stacking up to ten times. Stacks last for ten seconds and are replenished each time he gains another, but he will instantly lose half of them if he's displaced by crowd control (knocked up, knocked back, pulled, etc.). ).
*
His first ability, ''[=NeNe=] Kappa'', has him toss the aforementioned kappa forward. The [=NeNe=] Kappa can ricochet off walls up to twice and will pass through minions, dealing damage. Once the [=NeNe=] Kappa reaches the end of his trajectory or hits an enemy god it will emerge, attacking its closest target for a brief period. period.
*
His second ability, ''Shell Spikes'', shields him with extended spikes that reflects a percentage of the damage he takes back at his opponents. Additionally, taking damage while this ability is active reduces the cooldown of ''[=NeNe=] Kappa''. Kappa''.
*
His third ability, ''Sumo Slam'', has him charge forward, passing and damaging minions and grabbing and pushing the first enemy god he hits. Kuzenbo can further damage a god he is pushing by colliding either with other enemy gods or with a wall. wall.
*
His ultimate, ''Watery Grave'', makes him retreat in his shell as he spins around, generating vicious waves. He moves faster and freely in all directions while the ultimate is active, and enemies that are hit take damage and are knocked back. Enemies can also be hit multiple times by ''Watery Grave'', though the amount of damage it does is cut in half after the first hit.



Raijin is a Mage god that's highly disruptive to the enemy team, and relies on timing his ability usage properly to use them to their full effect. His passive, ''Charged Tempo'', grants a stack for every ability he casts. At five stacks, all of his abilities, including the one he just cast, have their cooldowns reduced by two seconds. Additionally, his basic attacks have a slightly larger width than normal. His first ability, ''Percussive Storm'', has Raijin pound his drums, sending out four peals of thunder that grow in width as they travel, damaging all enemies hit but stopping at the first enemy god hit. His second ability, ''{{Raiju}}'', has him mark a target enemy by sending his ally, Raiju, who hides in the enemy's navel. Marked enemies are slowed and revealed to Raijin's team for the duration. The next time Raijin damages the target, Raiju claws his way out of the foe, doubling the slow and damaging them. Raiju also damages and slows up to five nearby enemies as he escapes. His third ability, ''Thunder Crash'', has him send a lightning bolt at a target location from the sky, damaging and mesmerizing enemies. Raijin himself then follows up, leaping into the air and landing where the bolt stuck, damaging for even more. His ultimate ability, ''Taiko Drums'', has him hover above the battlefield, beating his drums to summon massive peals of thunder. Raijin can choose one of three beats for each peal fired: one that deals full damage, one that deals less damage but taunts, and one that deals less damage but fears. Raijin moves 20% slower for the duration, which ends after four peals have been fired or after a period of time.

to:

Raijin is a Mage god that's highly disruptive to the enemy team, and relies on timing his ability usage properly to use them to their full effect.

*
His passive, ''Charged Tempo'', grants a stack for every ability he casts. At five stacks, all of his abilities, including the one he just cast, have their cooldowns reduced by two seconds. Additionally, his basic attacks have a slightly larger width than normal. normal.
*
His first ability, ''Percussive Storm'', has Raijin pound his drums, sending out four peals of thunder that grow in width as they travel, damaging all enemies hit but stopping at the first enemy god hit. hit.
*
His second ability, ''{{Raiju}}'', has him mark a target enemy by sending his ally, Raiju, who hides in the enemy's navel. Marked enemies are slowed and revealed to Raijin's team for the duration. The next time Raijin damages the target, Raiju claws his way out of the foe, doubling the slow and damaging them. Raiju also damages and slows up to five nearby enemies as he escapes.
*
His third ability, ''Thunder Crash'', has him send a lightning bolt at a target location from the sky, damaging and mesmerizing enemies. Raijin himself then follows up, leaping into the air and landing where the bolt stuck, damaging for even more. more.
*
His ultimate ability, ''Taiko Drums'', has him hover above the battlefield, beating his drums to summon massive peals of thunder. Raijin can choose one of three beats for each peal fired: one that deals full damage, one that deals less damage but taunts, and one that deals less damage but fears. Raijin moves 20% slower for the duration, which ends after four peals have been fired or after a period of time.



Susano is an Assassin god that boasts both a good amount of mobility and plenty of offensive options. His passive, ''Gathering Storm'', grants him a stack every time he damages at least one enemy god with an ability. Stacks last up to five seconds, and at four stacks the next ability that hits an enemy god deals bonus damage. His first ability, ''Storm Kata'', has three effects, each cast following up from the previous one within three seconds. The first cast damages enemies in a cone in front of him, the second cast damages enemies in a circle around him, and the third cast has him dash forward. Also, during the three-second window he can switch to basic attacks and back to this ability without cancelling it fully. His second ability, ''Wind Siphon'', causes a cone of wind to blow in front of Susano, dealing damage. Enemies that are in the center of the attack are pulled towards him. His third ability, ''Jet Stream'', sends out a gust of air which forms a whirlwind, persisting for three seconds. He may activate this ability again to teleport to the whirlwind while it's active. Additionally, if the initial gust hits an enemy, the whirlwind sticks to them, and activating the ability again teleports Susano to them, reducing the cooldown of the ability to eight seconds. His ultimate, ''Typhoon'', conjures up a hurricane at his location that pulls enemies inward towards the center of it as it grows to up to twice its size. He may reactivate this ability while the hurricane is present to send it flying in the direction he is facing, knocking up all enemies in its path.

to:

Susano is an Assassin god that boasts both a good amount of mobility and plenty of offensive options. options.
*
His passive, ''Gathering Storm'', grants him a stack every time he damages at least one enemy god with an ability. Stacks last up to five seconds, and at four stacks the next ability that hits an enemy god deals bonus damage. damage.
*
His first ability, ''Storm Kata'', has three effects, each cast following up from the previous one within three seconds. The first cast damages enemies in a cone in front of him, the second cast damages enemies in a circle around him, and the third cast has him dash forward. Also, during the three-second window he can switch to basic attacks and back to this ability without cancelling it fully. fully.
*
His second ability, ''Wind Siphon'', causes a cone of wind to blow in front of Susano, dealing damage. Enemies that are in the center of the attack are pulled towards him. him.
*
His third ability, ''Jet Stream'', sends out a gust of air which forms a whirlwind, persisting for three seconds. He may activate this ability again to teleport to the whirlwind while it's active. Additionally, if the initial gust hits an enemy, the whirlwind sticks to them, and activating the ability again teleports Susano to them, reducing the cooldown of the ability to eight seconds. seconds.
*
His ultimate, ''Typhoon'', conjures up a hurricane at his location that pulls enemies inward towards the center of it as it grows to up to twice its size. He may reactivate this ability while the hurricane is present to send it flying in the direction he is facing, knocking up all enemies in its path.



Tsukuyomi is an Assassin god that makes up for his lack of mobility with an assortment of high-damaging weapons in his toolbelt. His passive consists of ''Shingetsu & Mangetsu'', his twin bladed tonfa. Tsukuyomi alters between them when basic attacking, and each blade briefly empowers itself when it damages an enemy. Shingetsu when empowered has a 50% cleave and grants extra mana, while Mangetsu when empowered deal bonus damage and grants extra health. His first ability throws the ''Dark Moon Shuriken'', dealing damage to enemies hit. It also sticks when it hits an enemy god, allowing Tsukuyomi to pick it up to reduce its cooldown. After using this ability, his next basic attack with Shingetsu becomes a ranged blast that steals movement speed when hit. For his second ability, Tsukuyomi combines his blades into the ''Kusarigama''. He swings it to both sides, damaging and disarming those hit, before finishing with a strike in front, dealing damage and stunning. While channeling this ability, Tsukuyomi briefly moves faster and is immune to knockbacks. His third ability throws the ''Silver Moon Caltrops'' in a crescent shape before him. The caltrops damage and slow enemies hit, and continue to damage and slow those that walk in its AOE. After using this ability, his next basic attack with Mangetsu becomes a ranged blast that deals true damage. For his ultimate, ''Piercing Moonlight'', Tsukuyomi channels the full moon's power, gaining crowd control immunity and damage reduction. He fires four beams of moonlight, damaging enemies hit and marking up to three enemy gods per beam. When finished, Tsukuyomi dashes to all marked enemies in the order they were marked, dealing even more damage.

to:

Tsukuyomi is an Assassin god that makes up for his lack of mobility with an assortment of high-damaging weapons in his toolbelt. toolbelt.

*
His passive consists of ''Shingetsu & Mangetsu'', his twin bladed tonfa. Tsukuyomi alters between them when basic attacking, and each blade briefly empowers itself when it damages an enemy. Shingetsu when empowered has a 50% cleave and grants extra mana, while Mangetsu when empowered deal bonus damage and grants extra health. health.
*
His first ability throws the ''Dark Moon Shuriken'', dealing damage to enemies hit. It also sticks when it hits an enemy god, allowing Tsukuyomi to pick it up to reduce its cooldown. After using this ability, his next basic attack with Shingetsu becomes a ranged blast that steals movement speed when hit. hit.
*
For his second ability, Tsukuyomi combines his blades into the ''Kusarigama''. He swings it to both sides, damaging and disarming those hit, before finishing with a strike in front, dealing damage and stunning. While channeling this ability, Tsukuyomi briefly moves faster and is immune to knockbacks. knockbacks.
*
His third ability throws the ''Silver Moon Caltrops'' in a crescent shape before him. The caltrops damage and slow enemies hit, and continue to damage and slow those that walk in its AOE. After using this ability, his next basic attack with Mangetsu becomes a ranged blast that deals true damage. damage.
*
For his ultimate, ''Piercing Moonlight'', Tsukuyomi channels the full moon's power, gaining crowd control immunity and damage reduction. He fires four beams of moonlight, damaging enemies hit and marking up to three enemy gods per beam. When finished, Tsukuyomi dashes to all marked enemies in the order they were marked, dealing even more damage.



A legendary {{Tanuki}}, said to be one of the "three famous tanuki" of Japanese folklore. As a Hunter, Danzaburo aims to spread some joy in his own tricky way. ''Dubious Savings'' is the tanuki's passive ability, which sees him invest a percentage of any non-passive gold gains into one of his four money pouches. When a pouch is filled, Danzaburo gets some bonus gold along with an increase to his power. His first ability ''Fool's Gold'' launches out 3 bags of money that ricochet off of walls, piercing minions and stopping at the first enemy god they hit. If a moneybag hits a god, it drops a coin that Danzaburou or his allies can pick up to give Danzaburo a small amount of extra gold (he's not the type to share). His second ability is ''Alluring Spirits'', which will have Danzaburo take a quick swig of sake to heal himself before chucking it forward, damaging enemy gods and leaving a slowing field that taunts enemy gods that stay in it too long. ''Tanuki Trickery'', his third ability, creates a field of plants around him, giving him Haste, slow immunity, and auto-attack damage resistance. If he leaves the field before it expires, he disguises himself as a leaf and creates a circle of leaves that mimic his movement to act as decoys. The disguise breaks if the tanuki attacks or is attacked. His ultimate ''Uproarious Rocket'' creates a rocket that locks on to a nearby enemy god and chases them down, damaging and stunning the target hit. While preparing, Danzaburo can choose to board the rocket to control it manually.

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A legendary {{Tanuki}}, said to be one of the "three famous tanuki" of Japanese folklore. As a Hunter, Danzaburo aims to spread some joy in his own tricky way. way.

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''Dubious Savings'' is the tanuki's passive ability, which sees him invest a percentage of any non-passive gold gains into one of his four money pouches. When a pouch is filled, Danzaburo gets some bonus gold along with an increase to his power. power.
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His first ability ''Fool's Gold'' launches out 3 bags of money that ricochet off of walls, piercing minions and stopping at the first enemy god they hit. If a moneybag hits a god, it drops a coin that Danzaburou or his allies can pick up to give Danzaburo a small amount of extra gold (he's not the type to share). share).
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His second ability is ''Alluring Spirits'', which will have Danzaburo take a quick swig of sake to heal himself before chucking it forward, damaging enemy gods and leaving a slowing field that taunts enemy gods that stay in it too long. long.
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''Tanuki Trickery'', his third ability, creates a field of plants around him, giving him Haste, slow immunity, and auto-attack damage resistance. If he leaves the field before it expires, he disguises himself as a leaf and creates a circle of leaves that mimic his movement to act as decoys. The disguise breaks if the tanuki attacks or is attacked. attacked.
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His ultimate ''Uproarious Rocket'' creates a rocket that locks on to a nearby enemy god and chases them down, damaging and stunning the target hit. While preparing, Danzaburo can choose to board the rocket to control it manually.



Hachiman is a Hunter god whose abilities all aid him in barraging opponents with attacks from far away. His passive, ''Master of Arms'', grants him a stack of [=MP5=] each time he hits with a basic attack, stacking up to eight times. His first ability, ''Eagle Eye'', grants him a set of dragon arrows that he fires instead of his basic attacks. Each dragon arrow travels further and deals additional damage, though he deals even more damage if he hits within his normal range. His second ability, ''Heavenly Banner'', summons a banner that deals damage and boosts the attack speed of any allied god nearby. Hachiman's attack speed is also increased while the banner is on the field, though it increases even more if he is within the banner's aura. His third ability, ''Iaijutsu'', is a short dash that passes through enemies, followed by a circular strike with his blade. Both the dash and the circular attack deal damage, and any enemy hit by both is briefly stunned. His ultimate, ''Mounted Archery'', has him mount and charge forward on a horse. He can aim separately from his horse's direction, and remains mounted until he fires a shot or after a brief period. His aiming range consists of a wide and long cone, and any enemy god within this range when he fires is automatically targeted and hit.

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Hachiman is a Hunter god whose abilities all aid him in barraging opponents with attacks from far away. away.
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His passive, ''Master of Arms'', grants him a stack of [=MP5=] each time he hits with a basic attack, stacking up to eight times. times.
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His first ability, ''Eagle Eye'', grants him a set of dragon arrows that he fires instead of his basic attacks. Each dragon arrow travels further and deals additional damage, though he deals even more damage if he hits within his normal range. range.
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His second ability, ''Heavenly Banner'', summons a banner that deals damage and boosts the attack speed of any allied god nearby. Hachiman's attack speed is also increased while the banner is on the field, though it increases even more if he is within the banner's aura. aura.
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His third ability, ''Iaijutsu'', is a short dash that passes through enemies, followed by a circular strike with his blade. Both the dash and the circular attack deal damage, and any enemy hit by both is briefly stunned. stunned.
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His ultimate, ''Mounted Archery'', has him mount and charge forward on a horse. He can aim separately from his horse's direction, and remains mounted until he fires a shot or after a brief period. His aiming range consists of a wide and long cone, and any enemy god within this range when he fires is automatically targeted and hit.



Izanami is a Hunter goddess capable of quickly bursting down targets with high damage. Her passive, ''Death Draws Nigh'', grants her 4% physical penetration for every 15% of her health missing, stacking up to five times. Additionally, her basic attacks are unique in that they work like a boomerang: a single hit will deal less damage than normal, but the projectile will return back to her, dealing full damage overall if it hits twice. Her first ability, ''Sickle Storm'', is a short buff that heavily increases her basic attack speed and damage. However, her basic attacks cannot return back to her during this duration. Her second ability, ''Spectral Projection'', sends forth a demonic ghost in a line, damaging and slowing all enemies hit. If an enemy god is killed while affected by this ability, then the slow is permanently increased, stacking up to two times. Her third ability, ''Fade Away'', lets her descend and travel some distance away underground. When she emerges she goes into steal, which can be broken by taking any damage or using any attack. Her ultimate, ''Dark Portal'', is a simple AOE blast that, after a delay, damages and silences all enemies in the area.

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Izanami is a Hunter goddess capable of quickly bursting down targets with high damage. damage.
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Her passive, ''Death Draws Nigh'', grants her 4% physical penetration for every 15% of her health missing, stacking up to five times. Additionally, her basic attacks are unique in that they work like a boomerang: a single hit will deal less damage than normal, but the projectile will return back to her, dealing full damage overall if it hits twice. twice.
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Her first ability, ''Sickle Storm'', is a short buff that heavily increases her basic attack speed and damage. However, her basic attacks cannot return back to her during this duration. duration.
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Her second ability, ''Spectral Projection'', sends forth a demonic ghost in a line, damaging and slowing all enemies hit. If an enemy god is killed while affected by this ability, then the slow is permanently increased, stacking up to two times. times.
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Her third ability, ''Fade Away'', lets her descend and travel some distance away underground. When she emerges she goes into steal, which can be broken by taking any damage or using any attack. attack.
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Her ultimate, ''Dark Portal'', is a simple AOE blast that, after a delay, damages and silences all enemies in the area.
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* {{Xenafication}}: Amaterasu is usually depicted as a magic-oriented goddess, draped in robes. Here, however, she's instead taking on the battle more directly, wearing feudal Japanese armor atop of her robe, and using the Kusanagi to hack and slash in addition of applying debuffs. [[AvertedTrope Averted]] with her Shining Heaven skin, which gives her much more formal robes. Still has the sword, though.

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* {{Xenafication}}: Amaterasu is usually depicted as a magic-oriented goddess, goddess draped in robes. Here, however, she's instead taking on to the battle more directly, wearing feudal Japanese armor atop of over her robe, robes and using the Kusanagi to hack and slash in addition of to applying debuffs. [[AvertedTrope Averted]] with her Shining Heaven skin, which gives her much more formal robes. Still has the sword, though.
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--->'''Danzaburou''': "Ore wa Danzaburou, kakatte koi! (I am Danzaburou, Bring it on!) What? Are your subtitles not turned on?"

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--->'''Danzaburou''': "Ore wa Danzaburou, kakatte koi! (I am Danzaburou, Bring bring it on!) What? Are your subtitles not turned on?"

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