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* PragmaticVillainy: They, like the Dawnguard, give quests to kill vampires. Unlike the Dawnguard, they're not doing it for ideological reasons, but because the other vampires are being sloppy and could get them exposed. That, and they don't want to share their food supply.
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The Team Cleanup: removing examples that need more context / don't fit the trope / FMB holdovers
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* TheTeam: The main members of the Dawnguard form this dynamic, should you choose to side with them.
** Isran as TheLeader, the guy who reforms the Dawnguard in the first place.
** Gunmar, a former associate of Isran's whose relative friendliness balances out Isran's abrasive personality, serves as TheLancer.
** Sorine, the resident GadgeteerGenius and one of the more CrazyPrepared of the bunch, is the [[TheSmartGuy Smart Girl.]]
** The Dragonborn themselves serves as TheBigGuy; being Skyrim's resident OneManArmy, they do most of the heavy lifting.
** Florentius, the quirky expert on Restoration magic who may or may not be getting valuable information for the group from Arkay, serves as TheFace.
** Serana, after she turns DefectorFromDecadence and joins up, serves as a SixthRanger. She is initially not trusted due to being a vampire, but after she demonstrates her dedication to stopping Harkon, even Isran warms up to her and she stays with the Dawnguard even after the main plot is finished.
** Isran as TheLeader, the guy who reforms the Dawnguard in the first place.
** Gunmar, a former associate of Isran's whose relative friendliness balances out Isran's abrasive personality, serves as TheLancer.
** Sorine, the resident GadgeteerGenius and one of the more CrazyPrepared of the bunch, is the [[TheSmartGuy Smart Girl.]]
** The Dragonborn themselves serves as TheBigGuy; being Skyrim's resident OneManArmy, they do most of the heavy lifting.
** Florentius, the quirky expert on Restoration magic who may or may not be getting valuable information for the group from Arkay, serves as TheFace.
** Serana, after she turns DefectorFromDecadence and joins up, serves as a SixthRanger. She is initially not trusted due to being a vampire, but after she demonstrates her dedication to stopping Harkon, even Isran warms up to her and she stays with the Dawnguard even after the main plot is finished.
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Can be explained as simply Gameplay And Story Segregation.
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* AllForNothing: [[spoiler: Despite his wish of [[SuicideByCop being slain by the Dragonborn]] to go to [[WarriorHeaven Sovngarde]], he doesn't seem to realise Sovngarde is a ''Nordic'' afterlife, while he is a ''Redguard''. Sure enough, should you (somehow) not have done the main questline by that point and actually reach Sovengarde, he doesn't appear at all, making his entire death pointless.]]
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* OnlyKnownByTheirNickname: Heck, even "Ebony Warrior" isn't much of a moniker; it's just how your character identifies him thanks to his equipment.
** Also seems to be an AppropriatedAppellation, as one of his battle cries is "I am the Ebony Warrior!"
** Also seems to be an AppropriatedAppellation, as one of his battle cries is "I am the Ebony Warrior!"
to:
* OnlyKnownByTheirNickname: Heck, even "Ebony Warrior" isn't much of a moniker; it's just how your character identifies him thanks to his equipment.
** Alsoequipment. It also seems to be an AppropriatedAppellation, as one of his battle cries is "I am the Ebony Warrior!"
** Also
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* AllForNothing: [[spoiler: Despite his wish of [[SuicideByCop being slain by the Dragonborn]] to go to [[WarriorHeaven Sovengarde]], he doesn't seem to realise Sovengarde is a ''Nordic'' afterlife, while he is a ''Redguard''. Sure enough, should you (somehow) not have done the main questline by that point and actually reach Sovengarde, he doesn't appear at all, making his entire death pointless.]]
to:
* AllForNothing: [[spoiler: Despite his wish of [[SuicideByCop being slain by the Dragonborn]] to go to [[WarriorHeaven Sovengarde]], Sovngarde]], he doesn't seem to realise Sovengarde Sovngarde is a ''Nordic'' afterlife, while he is a ''Redguard''. Sure enough, should you (somehow) not have done the main questline by that point and actually reach Sovengarde, he doesn't appear at all, making his entire death pointless.]]
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* LightningBruiser: He is one of the tallest characters in the game, being 1.25x bigger than the player. He is also really fast and can kill you in just a few swings of his sword if you aren't properly geared up.
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* AllForNothing: [[spoiler: Despite his wish of [[SuicideByCop being slain by the Dragonborn]] to go to [[WarriorHeaven Sovengarde]], he doesn't seem to realise Sovengarde is a ''Nordic'' afterlife, while he is a ''Redguard''. Sure enough, should you (somehow) not have done the main questline by that point and actually reach Sovengarde, he doesn't appear at all, making his entire death pointless.]]
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* NinjaPirateZombieRobot: He isn't just an almost extinct Ancient Snow Elf, he's [[spoiler: an ''Ancient Snow Elf Vampire'']]. The chances of another of his kind running around are extremly low if not altright nonexistent.
to:
* NinjaPirateZombieRobot: He isn't just an almost extinct Ancient Snow Elf, he's [[spoiler: an [[spoiler:an ''Ancient Snow Elf Vampire'']]. The chances of another of his kind running around are extremly low if not altright nonexistent.
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* DevourTheDragon: [[spoiler: During the final battle, Miraak will kill and absorb the soul of his former mount Sahrotaar to gain power.]]
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* DevourTheDragon: [[spoiler: During [[spoiler:During the final battle, Miraak will kill and absorb the soul of his former mount Sahrotaar to gain power.]]
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* IronicDeath: [[spoiler: If you sacrifice him to Boethiah, it certainly serves as poetic justice to him sacrificing others to Ahzidal]].
to:
* IronicDeath: [[spoiler: If [[spoiler:If you sacrifice him to Boethiah, it certainly serves as poetic justice to him sacrificing others to Ahzidal]].
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* NinjaPirateZombieRobot: He isn't just an almost extinct Ancient Snow Elf, he's [[an ''Ancient Snow Elf Vampire'']]. The chances of another of his kind running around are extremly low if not altright nonexistent.
to:
* NinjaPirateZombieRobot: He isn't just an almost extinct Ancient Snow Elf, he's [[an [[spoiler: an ''Ancient Snow Elf Vampire'']]. The chances of another of his kind running around are extremly low if not altright nonexistent.
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*NinjaPirateZombieRobot: He isn't just an almost extinct Ancient Snow Elf, he's [[an ''Ancient Snow Elf Vampire'']]. The chances of another of his kind running around are extremly low if not altright nonexistent.
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I mulled over whether or not Miraak qualifies, and I think he does. The game never once shies away from presenting him as the top dog, story wise compared to every other villain the player faces.
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* WorldsStrongestMan: At the height of his power, Miraak was a being of unimaginable strength. In addition to being the first of the Dragonborn and possessing many shouts, he was also a powerful sorcerer and that's one of the primary ways he fights in his final confrontation with the Last Dragonborn. Not many legends mention him, but the ones who do speak of him as more of a mythical powerhouse than a man. In his last stand, he killed a great number of dragons and fought with [[TokenGoodTeammate Vahlok]] in a devastating battle that may or may not have ''created Solstheim''. Even after being [[TrappedInAnotherWorld whisked away to Apocrypha]], he continued to gain knowledge and power through shouts known only to Hermaeus Mora. The possibility of [[TheDreaded Miraak]] returning to Nirn is presented as just as serious and dark a possibility as Alduin devouring it because he's just that strong.
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Wrong indentation and has nothing to does with the trope.
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** [[spoiler:Played straight, however, if one decides to side with the vampires, as one side mission involves raiding the castle where he will be killed.]]
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* TheExtremistWasRight: It's like this trope was made for him.
* GoodIsNotNice: The other tropes have probably told you that.
* GoodIsNotNice: The other tropes have probably told you that.
to:
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* PetTheDog: One of his sole positive qualities is that he gives the Dragonborn one free pass for having retrieved Serana; if they turn down his gift of becoming a vampire Harkon merely banishes them from the castle, but informs them they will not be so lucky the next time.
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Trope was cut/disambiguated due to cleanup
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* ArcherArchetype: He is very good at archery, stealth and light armor.
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* ArcherArchetype: She has Archery and Light Armor as tagged skills. She also has the Critical Shot perk to do critical hits at 10% of the time with a bow.
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* FurAgainstFang: [[ImpliedTrope Implied]]. He has nothing but disdain for you if you show up to his castle as a werewolf, and he has a werewolf pelt on display in his quarters, presumably as a trophy.
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Drop the Hammer is now a disambiguation
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* DropTheHammer: Wields a two-handed warhammer.
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* DropTheHammer: CarryABigStick: Wields a two-handed warhammer.
* CarryABigStick: Her default weapon is a two-handed warhammer.
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* DropTheHammer: Her default weapon is a two-handed warhammer.
* CarryABigStick: He holds the Champion's Cudgel, a very powerful enchanted warhammer which randomly inflicts fire, frost or shock damage each time it strikes. It's also the only guaranteed drop with that enchantment (which is otherwise very rare), and can be disenchanted to learn it.
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* DropTheHammer: He holds the Champion's Cudgel, a very powerful enchanted warhammer which randomly inflicts fire, frost or shock damage each time it strikes. It's also the only guaranteed drop with that enchantment (which is otherwise very rare), and can be disenchanted to learn it.
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* StupidEvil: His whole plan is this. Blotting out the sun will kill all plants, which will eventually kill all animals, including sentient races. Even if it doesn't, the mortal races would likely declare all-out war on vampirekind.
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* ConditionedToAcceptHorror: She's a genuinely good person, but it never occurs to her to leave her murderous vampire cult of a family because it's all she's ever known. Valerica even mentions that this goes all the way back to when she became a vampire. She willingly participated in the ritual because it never occurred to her that it was wrong. This goes a long way towards making her a viable companion to the Dragonborn no matter where the Dragonborn's own moral compass lands.
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Trope was cut/disambiguated due to cleanup
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* GutturalGrowler: As part of the ContinuityNod, Jeff Baker is brought back to provide his original Dunmer voice from ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''.
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* LastStand: Judging by the amount of dragon skeletons and corpses in his temple, he went out in one hell of a blaze of glory when Vahlok came to take him down.
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* MasterArcher: He's one of a handful of followers that can reach the cap in Archery. Along with Aela the Huntress and the Dark Brotherhood Initiates, he also can reach the cap in Stealth, as well.
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misuse
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* MythologyGag: Skritch can be equipped with a backpack, making it closely resemble a Pack Rat from ''Morrowind'' or a Mournhold Packrat from ''Online''.
to:
* MythologyGag: ContinuityNod: Skritch can be equipped with a backpack, making it closely resemble a Pack Rat from ''Morrowind'' or a Mournhold Packrat from ''Online''.
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Just For Pun is a disambiguation
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* BullyingADragon: Messing with the the family of someone who's essentially a PhysicalGod? Not the brightest of ideas. Bonus points because said badass is technically a [[JustForPun Dragon in spirit]].
to:
* BullyingADragon: Messing with the the family of someone who's essentially a PhysicalGod? Not the brightest of ideas. Bonus points because said badass is technically a [[JustForPun Dragon in spirit]].spirit.
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A goblin hunter from Cyrodiil and an apparent champion of Hircine who has been sentenced to death for discovering the truth about his tribe's new leader, the supposed Blue God, posing as an aspect of Malacath through the use of blue dye. The Dragonborn is able to free them and take them on as a follower, he wields the legendary Spear of Bitter Mercy.
to:
A goblin hunter from Cyrodiil and an apparent champion of Hircine who has been sentenced to death for discovering the truth about his tribe's new leader, the supposed Blue God, posing as an aspect of Malacath through the use of blue dye. The Dragonborn is able to free them and take them on as a follower, he follower. He wields the legendary Spear of Bitter Mercy.
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* LostInTranslation: Asking to trade items with him results in him gifting the player with a skull.
to:
* EarNotch: His ear is missing a piece of flesh.
* LostInTranslation: Asking to trade items with him results in himgifting giving the player with a skull.skull. Whether this gesture is meant as a gift, a threat, or a simple misunderstanding is left up to the player's interpretation.
* LostInTranslation: Asking to trade items with him results in him
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* TheUnintelligible: Not a word of his dialogue can be understood by the player.
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* TheUnintelligible: Not a word of his dialogue can be understood by the player.player, usually not even being subtitled.
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[[folder:Thoron]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sr_npc_thoron_1_5.jpg]]
A Breton mage whose meddling between the barriers between Nirn and the Shivering Isles threatened to plunge Skyrim into madness. He became obsessed with Mania, a region in the Shivering Isles the realm of the Daedric Prince of Madness Sheogorath, after discovering an artifact from the realm. He then tries to bring over more artifacts using magic and began hiring bandits to seek them out, so he could use them to find a way to get to the Realm. Eventually, he obtained the Sword of Jyggalag, giving him the power he needed. His madness comes to a head when he begins using magic to try to bring Mania to him, causing the Shivering Isles to bleed into the sewers of Solitude.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sr_npc_thoron_1_5.jpg]]
A Breton mage whose meddling between the barriers between Nirn and the Shivering Isles threatened to plunge Skyrim into madness. He became obsessed with Mania, a region in the Shivering Isles the realm of the Daedric Prince of Madness Sheogorath, after discovering an artifact from the realm. He then tries to bring over more artifacts using magic and began hiring bandits to seek them out, so he could use them to find a way to get to the Realm. Eventually, he obtained the Sword of Jyggalag, giving him the power he needed. His madness comes to a head when he begins using magic to try to bring Mania to him, causing the Shivering Isles to bleed into the sewers of Solitude.
to:
[[quoteright:350:https://static.
[[quoteright:800:https://static.tvtropes.
A Breton mage whose meddling between the barriers between Nirn
[[caption-width-right:800: Manic and Demented Elytra Nymphs]]
A pair of friendly juvenile Elytra from both sides of the Shivering Isles
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* ApocalypticLog: How the player learns how he became the way he was. His journals describe how his obsession came about and his descent into madness.
* BigBad: Of the Saints and Seducers questline, as he is the one behind the titular bandit clans.
* DrivenToMadness: His obsession with the realm of the Mad God naturally leads to this. His journals become more and more nonsensical as they progress.
* FlunkyBoss: He teleports around and summons Golden Saints and Dark Seducers to assist him during the fight.
* NakedPeopleAreFunny: He wears nothing except his helmet and a loincloth, a consequence of him wearing the "Ring of Disrobing", a joke item originally from Oblivion's Shivering Isles DLC, which unequips any armor.
* UnwittingInstigatorOfDoom: He ultimately only wanted to be able to live in Mania, but his actions could have spelled disaster for the two realms if he had succeeded.
* BigBad: Of the Saints and Seducers questline, as he is the one behind the titular bandit clans.
* DrivenToMadness: His obsession with the realm of the Mad God naturally leads to this. His journals become more and more nonsensical as they progress.
* FlunkyBoss: He teleports around and summons Golden Saints and Dark Seducers to assist him during the fight.
* NakedPeopleAreFunny: He wears nothing except his helmet and a loincloth, a consequence of him wearing the "Ring of Disrobing", a joke item originally from Oblivion's Shivering Isles DLC, which unequips any armor.
* UnwittingInstigatorOfDoom: He ultimately only wanted to be able to live in Mania, but his actions could have spelled disaster for the two realms if he had succeeded.
to:
* ApocalypticLog: How StatusBuff:
** The Manic Elytra Nymph provides the "Elytra's Uplifting Aura" buff, which temporarily gives targets extra health and stamina and prevents them from fleeing.
** The Demented Elytra Nymph, on the other hand, provides the "Elytra's Fierce Aura" buff, which temporarily improves its targets' archery, one-handed and two-handed skills.
* SupportPartyMember: While they don't directly aid in combat, the Elytra Nymphs support the playerlearns how he became by producing Mystic Venom to poison their weapons with, as well as providing [[StatusBuff Status Buffs]] to the way he was. His journals describe how his obsession came about player and his descent into madness.
their followers.
*BigBad: Of TokenHeroicOrc: While other Elytra Nymphs can be encountered later on in the Saints and Seducers questline, as he is the one behind the titular bandit clans.
* DrivenToMadness: His obsession with the realm of the Mad God naturally leads to this. His journals become more and more nonsensical asthey progress.
* FlunkyBoss: He teleports around and summons Golden Saints and Dark Seducers to assist him during the fight.
* NakedPeopleAreFunny: He wears nothing except his helmet and a loincloth, a consequence of him wearing the "Ring of Disrobing", a joke item originally from Oblivion's Shivering Isles DLC, which unequips any armor.
* UnwittingInstigatorOfDoom: He ultimately only wanted to be able to live in Mania, but his actions could have spelled disaster for the two realms if he had succeeded.are all hostile.
** The Manic Elytra Nymph provides the "Elytra's Uplifting Aura" buff, which temporarily gives targets extra health and stamina and prevents them from fleeing.
** The Demented Elytra Nymph, on the other hand, provides the "Elytra's Fierce Aura" buff, which temporarily improves its targets' archery, one-handed and two-handed skills.
* SupportPartyMember: While they don't directly aid in combat, the Elytra Nymphs support the player
*
* DrivenToMadness: His obsession with the realm of the Mad God naturally leads to this. His journals become more and more nonsensical as
* FlunkyBoss: He teleports around and summons Golden Saints and Dark Seducers to assist him during the fight.
* NakedPeopleAreFunny: He wears nothing except his helmet and a loincloth, a consequence of him wearing the "Ring of Disrobing", a joke item originally from Oblivion's Shivering Isles DLC, which unequips any armor.
* UnwittingInstigatorOfDoom: He ultimately only wanted to be able to live in Mania, but his actions could have spelled disaster for the two realms if he had succeeded.
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[[folder:Rulnik Wind-Strider]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sr_npc_rulnik_wind_strider.jpg]]
A Nord sorcerer who has fallen deathly ill with ataxia on his journey from Markarth. The Dragonborn can find his journal in the Dead Man's Drink in Falkreath which notes his encounter with an old woman and a mysterious altar.
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sr_npc_rulnik_wind_strider.jpg]]
A Nord sorcerer who has fallen deathly ill with ataxia on his journey from Markarth. The Dragonborn can find his journal in the Dead Man's Drink in Falkreath which notes his encounter with an old woman and a mysterious altar.
to:
[[quoteright:300:https://static.
[[quoteright:350:https://static.tvtropes.
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* ApocalypticLog: How the player learns how he became the way he was. His journals describe how his obsession came about and his descent into madness.
* BigBad: Of the Saints and Seducers questline, as he is the one behind the titular bandit clans.
* DrivenToMadness: His obsession with the realm of the Mad God naturally leads to this. His journals become more and more nonsensical as they progress.
* FlunkyBoss: He teleports around and summons Golden Saints and Dark Seducers to assist him during the fight.
* NakedPeopleAreFunny: He wears nothing except his helmet and a loincloth, a consequence of him wearing the "Ring of Disrobing", a joke item originally from Oblivion's Shivering Isles DLC, which unequips any armor.
* UnwittingInstigatorOfDoom: He ultimately only wanted to be able to live in Mania, but his actions could have spelled disaster for the two realms if he had succeeded.
[[/folder]]
[[folder:Rulnik Wind-Strider]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sr_npc_rulnik_wind_strider.jpg]]
A Nord sorcerer who has fallen deathly ill with ataxia on his journey from Markarth. The Dragonborn can find his journal in the Dead Man's Drink in Falkreath which notes his encounter with an old woman and a mysterious altar.
----
* BigBad: Of the Saints and Seducers questline, as he is the one behind the titular bandit clans.
* DrivenToMadness: His obsession with the realm of the Mad God naturally leads to this. His journals become more and more nonsensical as they progress.
* FlunkyBoss: He teleports around and summons Golden Saints and Dark Seducers to assist him during the fight.
* NakedPeopleAreFunny: He wears nothing except his helmet and a loincloth, a consequence of him wearing the "Ring of Disrobing", a joke item originally from Oblivion's Shivering Isles DLC, which unequips any armor.
* UnwittingInstigatorOfDoom: He ultimately only wanted to be able to live in Mania, but his actions could have spelled disaster for the two realms if he had succeeded.
[[/folder]]
[[folder:Rulnik Wind-Strider]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sr_npc_rulnik_wind_strider.jpg]]
A Nord sorcerer who has fallen deathly ill with ataxia on his journey from Markarth. The Dragonborn can find his journal in the Dead Man's Drink in Falkreath which notes his encounter with an old woman and a mysterious altar.
----
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*TrapMaster: Arachnia can lay special web traps that can ensnare any enemies that walk over them.
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* TokenHeroicOrc: Unlike most Frostbite Spiders (besides Lis], Arachnia is very friendly and can even follow orders.
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* TokenHeroicOrc: Unlike most Frostbite Spiders (besides Lis], Lis), Arachnia is very friendly and can even follow orders.
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* TokenHeroicOrc: Unlike most Frostbite Spiders, Arachnia is very friendly and can even follow orders.
to:
* TokenHeroicOrc: Unlike most Frostbite Spiders, Spiders (besides Lis], Arachnia is very friendly and can even follow orders.
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Ghosts of thr Tribunal introducers several
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* TokenHuman: He's only humanoid follower introduced in the Creation Club.
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This was originally going to be put under Ascended Meme, but the article being referenced here wasn't really a meme at any point.
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* ShoutOut: This Mudcrab's existence is a reference to [[https://www.imperial-library.info/sites/default/files/til_armoredcrab.png a satirical article]] by [[Magazine/PCGamer PC Gamer]] poking fun at ''Oblivion's'' horse armor DLC.
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A Dumner menchant and his Silt Strider, they can be found just west of Tel Mithryn camped next to a river.
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[[folder:Gogh]]
[[quoteright:899:https://static.tvtropes.org/pmwiki/pub/images/900px_sr_creature_gogh_4.jpg]]
A goblin hunter from Cyrodiil and an apparent champion of Hircine who has been sentenced to death for discovering the truth about his tribe's new leader, the supposed Blue God, posing as an aspect of Malacath through the use of blue dye. The Dragonborn is able to free them and take them on as a follower, he wields the legendary Spear of Bitter Mercy.
[[quoteright:899:https://static.tvtropes.org/pmwiki/pub/images/900px_sr_creature_gogh_4.jpg]]
A goblin hunter from Cyrodiil and an apparent champion of Hircine who has been sentenced to death for discovering the truth about his tribe's new leader, the supposed Blue God, posing as an aspect of Malacath through the use of blue dye. The Dragonborn is able to free them and take them on as a follower, he wields the legendary Spear of Bitter Mercy.
to:
[[quoteright:899:https://static.
[[quoteright:500:https://static.tvtropes.
A
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* CoolMask: His default outfit possess a unique animal skull mask.
* LostInTranslation: Asking to trade items with him results in him gifting the player with a skull.
* NonHumanSidekick: He's a goblin who can become a companion to the Dragonborn.
* SummonMagic: He is able to summon a Storm Atronach with his spear.
* TheUnintelligible: Not a word of his dialogue can be understood by the player.
* TokenHeroicOrc: The only goblin follower in the whole series, discounting the Rieklings.
* LostInTranslation: Asking to trade items with him results in him gifting the player with a skull.
* NonHumanSidekick: He's a goblin who can become a companion to the Dragonborn.
* SummonMagic: He is able to summon a Storm Atronach with his spear.
* TheUnintelligible: Not a word of his dialogue can be understood by the player.
* TokenHeroicOrc: The only goblin follower in the whole series, discounting the Rieklings.
to:
* CoolMask: His default outfit possess a unique animal skull mask.
* LostInTranslation: Asking to trade items with him resultsNothingIsFunnier: What was this Mudcrab doing in him gifting the player with a skull.
* NonHumanSidekick: He's a goblin who can become a companion to the Dragonborn.
* SummonMagic: HeDwarven ruin? Why is able to summon a Storm Atronach with his spear.
* TheUnintelligible: Not a word of his dialogue can be understood by the player.
* TokenHeroicOrc: The only goblin followerit clad in the whole series, discounting the Rieklings.
Dwarven armor? Nobody knows, but it's a rather funny sight.
* LostInTranslation: Asking to trade items with him results
* NonHumanSidekick: He's a goblin who can become a companion to the Dragonborn.
* SummonMagic: He
* TheUnintelligible: Not a word of his dialogue can be understood by the player.
* TokenHeroicOrc: The only goblin follower
Changed line(s) 1483,1485 (click to see context) from:
[[folder:Thoron]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sr_npc_thoron_1_5.jpg]]
A Breton mage whose meddling between the barriers between Nirn and the Shivering Isles threatened to plunge Skyrim into madness. He became obsessed with Mania, a region in the Shivering Isles the realm of the Daedric Prince of Madness Sheogorath, after discovering an artifact from the realm. He then tries to bring over more artifacts using magic and began hiring bandits to seek them out, so he could use them to find a way to get to the Realm. Eventually, he obtained the Sword of Jyggalag, giving him the power he needed. His madness comes to a head when he begins using magic to try to bring Mania to him, causing the Shivering Isles to bleed into the sewers of Solitude.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sr_npc_thoron_1_5.jpg]]
A Breton mage whose meddling between the barriers between Nirn and the Shivering Isles threatened to plunge Skyrim into madness. He became obsessed with Mania, a region in the Shivering Isles the realm of the Daedric Prince of Madness Sheogorath, after discovering an artifact from the realm. He then tries to bring over more artifacts using magic and began hiring bandits to seek them out, so he could use them to find a way to get to the Realm. Eventually, he obtained the Sword of Jyggalag, giving him the power he needed. His madness comes to a head when he begins using magic to try to bring Mania to him, causing the Shivering Isles to bleed into the sewers of Solitude.
to:
[[quoteright:350:https://static.
[[quoteright:462:https://static.tvtropes.
A
* AmazingTechnicolorWildlife: Arachnia is a very unusual shade of blue.
* TokenHeroicOrc: Unlike most Frostbite Spiders, Arachnia is very friendly and can even follow orders.
[[/folder]]
[[folder:Skritch]]
[[quoteright:901:https://static.tvtropes.org/pmwiki/pub/images/sr_creature_skritch.jpg]]
A Skeever that a pickpocket in the Ratway somehow managed to tame and train to find food. The Dragonborn can free it from its cage and have it tag along.
----
* AmazingTechnicolorWildlife: Downplayed, Skritch has a somewhat purplish tint to its fur.
* MythologyGag: Skritch can be equipped with a backpack, making it closely resemble a Pack Rat from ''Morrowind'' or a Mournhold Packrat from ''Online''.
* TokenHeroicOrc: While children the player adopts could already bring home a pet Skeever, Skritch is the only one who can join the player as a follower.
[[/folder]]
[[folder:Sweet Roll]]
[[quoteright:706:https://static.tvtropes.org/pmwiki/pub/images/sr_creature_sweet_roll.jpg]]
An unusually friendly fox who an ill-fated thief earned the trust of by feeding her a sweet roll. The Dragonborn can do the same, earning her as a follower.
----
* TrademarkFavoriteFood: Take a guess.
[[/folder]]
[[folder:Bone Wolf]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sr_creature_bone_wolf.jpg]]
An undead wolf who a necromancer intends to bind to his will. Once the necromancer is defeated, the Dragonborn can tame them and make them a follower.
----
* AttackAnimal: Averted. The Bone Wolf does not fight for the player directly, but it does provide a StatusBuff.
* BodyHorror: As the name suggests, the Bone Wolf is far into a state of decay, being composed of little more than bone and rotting flesh.
* StatusBuff: While accompanying the player, the Bone Wolf gives the "Bone Wolf's Revenge" buff, which gives a 25% increase in damage against the undead.
* TokenHeroicOrc: All other Bone Wolves encountered in the wild are hostile and cannot be bound to the player's will.
[[/folder]]
[[folder:Gogh]]
[[quoteright:899:https://static.tvtropes.org/pmwiki/pub/images/900px_sr_creature_gogh_4.jpg]]
A goblin hunter from Cyrodiil and an apparent champion of Hircine who has been sentenced to death for discovering the truth about his tribe's new leader, the supposed Blue God, posing as an aspect of Malacath through the use of blue dye. The Dragonborn is able to free them and take them on as a follower, he wields the legendary Spear of Bitter Mercy.
----
* CoolMask: His default outfit possess a unique animal skull mask.
* LostInTranslation: Asking to trade items with him results in him gifting the player with a skull.
* NonHumanSidekick: He's a goblin who can become a companion to the Dragonborn.
* SummonMagic: He is able to summon a Storm Atronach with his spear.
* TheUnintelligible: Not a word of his dialogue can be understood by the player.
* TokenHeroicOrc: The only goblin follower in the whole series, discounting the Rieklings.
[[/folder]]
[[folder:Thoron]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sr_npc_thoron_1_5.jpg]]
A Breton mage whose meddling between the barriers between Nirn and the Shivering Isles threatened to plunge Skyrim into madness. He became obsessed with Mania, a region in the Shivering Isles the realm of the Daedric Prince of Madness Sheogorath, after discovering an artifact from the realm. He then tries to bring over more artifacts using magic and began hiring bandits to seek them out, so he could use them to find a way to get to the Realm. Eventually, he obtained the Sword of Jyggalag, giving him the power he needed. His madness comes to a head when he begins using magic to try to bring Mania to him, causing the Shivering Isles to bleed into the sewers of Solitude.
----
* TokenHeroicOrc: Unlike most Frostbite Spiders, Arachnia is very friendly and can even follow orders.
[[/folder]]
[[folder:Skritch]]
[[quoteright:901:https://static.tvtropes.org/pmwiki/pub/images/sr_creature_skritch.jpg]]
A Skeever that a pickpocket in the Ratway somehow managed to tame and train to find food. The Dragonborn can free it from its cage and have it tag along.
----
* AmazingTechnicolorWildlife: Downplayed, Skritch has a somewhat purplish tint to its fur.
* MythologyGag: Skritch can be equipped with a backpack, making it closely resemble a Pack Rat from ''Morrowind'' or a Mournhold Packrat from ''Online''.
* TokenHeroicOrc: While children the player adopts could already bring home a pet Skeever, Skritch is the only one who can join the player as a follower.
[[/folder]]
[[folder:Sweet Roll]]
[[quoteright:706:https://static.tvtropes.org/pmwiki/pub/images/sr_creature_sweet_roll.jpg]]
An unusually friendly fox who an ill-fated thief earned the trust of by feeding her a sweet roll. The Dragonborn can do the same, earning her as a follower.
----
* TrademarkFavoriteFood: Take a guess.
[[/folder]]
[[folder:Bone Wolf]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sr_creature_bone_wolf.jpg]]
An undead wolf who a necromancer intends to bind to his will. Once the necromancer is defeated, the Dragonborn can tame them and make them a follower.
----
* AttackAnimal: Averted. The Bone Wolf does not fight for the player directly, but it does provide a StatusBuff.
* BodyHorror: As the name suggests, the Bone Wolf is far into a state of decay, being composed of little more than bone and rotting flesh.
* StatusBuff: While accompanying the player, the Bone Wolf gives the "Bone Wolf's Revenge" buff, which gives a 25% increase in damage against the undead.
* TokenHeroicOrc: All other Bone Wolves encountered in the wild are hostile and cannot be bound to the player's will.
[[/folder]]
[[folder:Gogh]]
[[quoteright:899:https://static.tvtropes.org/pmwiki/pub/images/900px_sr_creature_gogh_4.jpg]]
A goblin hunter from Cyrodiil and an apparent champion of Hircine who has been sentenced to death for discovering the truth about his tribe's new leader, the supposed Blue God, posing as an aspect of Malacath through the use of blue dye. The Dragonborn is able to free them and take them on as a follower, he wields the legendary Spear of Bitter Mercy.
----
* CoolMask: His default outfit possess a unique animal skull mask.
* LostInTranslation: Asking to trade items with him results in him gifting the player with a skull.
* NonHumanSidekick: He's a goblin who can become a companion to the Dragonborn.
* SummonMagic: He is able to summon a Storm Atronach with his spear.
* TheUnintelligible: Not a word of his dialogue can be understood by the player.
* TokenHeroicOrc: The only goblin follower in the whole series, discounting the Rieklings.
[[/folder]]
[[folder:Thoron]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sr_npc_thoron_1_5.jpg]]
A Breton mage whose meddling between the barriers between Nirn and the Shivering Isles threatened to plunge Skyrim into madness. He became obsessed with Mania, a region in the Shivering Isles the realm of the Daedric Prince of Madness Sheogorath, after discovering an artifact from the realm. He then tries to bring over more artifacts using magic and began hiring bandits to seek them out, so he could use them to find a way to get to the Realm. Eventually, he obtained the Sword of Jyggalag, giving him the power he needed. His madness comes to a head when he begins using magic to try to bring Mania to him, causing the Shivering Isles to bleed into the sewers of Solitude.
----
Changed line(s) 1493 (click to see context) from:
* UnwittingInstigatorOfDoom: He ultimately only wanted to be able to live in Maina, but his actions could have spelled disaster for the two realms if he had succeeded.
to:
* UnwittingInstigatorOfDoom: He ultimately only wanted to be able to live in Maina, Mania, but his actions could have spelled disaster for the two realms if he had succeeded.succeeded.
[[/folder]]
[[folder:Rulnik Wind-Strider]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sr_npc_rulnik_wind_strider.jpg]]
A Nord sorcerer who has fallen deathly ill with ataxia on his journey from Markarth. The Dragonborn can find his journal in the Dead Man's Drink in Falkreath which notes his encounter with an old woman and a mysterious altar.
----
* FindTheCure: After choosing the altar's bowl of Nothing, the player is prompted by the Temple of Kynareth with curing Rulnik of his ataxia. In order for his illness to be cured, the player has to venture to the island of Giant's Tooth and acquire exceedingly rare Ironwood Fruit to make a soup that will cure him.
* PermanentlyMissableContent: Only by choosing the path of Nothing are you allowed to meet him.
* TokenHuman: He's only humanoid follower introduced in the Creation Club.
[[/folder]]
[[folder:Rulnik Wind-Strider]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sr_npc_rulnik_wind_strider.jpg]]
A Nord sorcerer who has fallen deathly ill with ataxia on his journey from Markarth. The Dragonborn can find his journal in the Dead Man's Drink in Falkreath which notes his encounter with an old woman and a mysterious altar.
----
* FindTheCure: After choosing the altar's bowl of Nothing, the player is prompted by the Temple of Kynareth with curing Rulnik of his ataxia. In order for his illness to be cured, the player has to venture to the island of Giant's Tooth and acquire exceedingly rare Ironwood Fruit to make a soup that will cure him.
* PermanentlyMissableContent: Only by choosing the path of Nothing are you allowed to meet him.
* TokenHuman: He's only humanoid follower introduced in the Creation Club.
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Added DiffLines:
* BigBad: Of the Saints and Seducers questline, as he is the one behind the titular bandit clans.