History Characters / SilentHill4

5th Sep '17 10:59:58 AM KanekiKun
Is there an issue? Send a Message

Added DiffLines:

* {{Troll}}: Before his true identity revealed, he would give Henry Shabby Doll. Tricking the player into thinking that it might have some importance later in the game [[spoiler:while it give nothing but an extra Haunting if placed in the item chest]].
23rd Aug '17 5:57:28 PM M3
Is there an issue? Send a Message

Added DiffLines:

** Richard is actually a really decent guy who is quick to anger that can be quite pleasant so long as his berserk buttons aren't pressed. Unfortunately, damn near everything is a BerserkButton to the guy.
5th Jun '17 2:57:06 PM bishops
Is there an issue? Send a Message


* AmbiguousDisorder: Henry's seeming lack of emotion, extreme introversion and shyness, poor social skills, and tendency to [[FailedASpotCheck fail spot checks]] and generally lack common sense all point towards disorders such as schizophrenia or adult ADHD.

to:

* AmbiguousDisorder: Henry's seeming lack of emotion, extreme introversion and shyness, poor social skills, and tendency to [[FailedASpotCheck fail spot checks]] and generally lack of common sense all point towards disorders such as schizophrenia or adult ADHD.
5th Jun '17 2:55:35 PM bishops
Is there an issue? Send a Message

Added DiffLines:

* AmbiguousDisorder: Henry's seeming lack of emotion, extreme introversion and shyness, poor social skills, and tendency to [[FailedASpotCheck fail spot checks]] and generally lack common sense all point towards disorders such as schizophrenia or adult ADHD.


Added DiffLines:

* HiddenDepths: Compared to previous Silent Hill protagonists, who are usually characterized by tragic backstories and/or ongoing struggles, Henry is very distant and remote from even the player - though it is heavily implied that he has his own demons, as can be inferred from numerous stray comments and observations of his. [[spoiler:Luckily enough, Silent Hill doesn't have its sights on him - in fact, it sooner sends him into the Otherworld to put a stop to Walter's plot]].
11th Apr '17 7:57:14 AM MarsJenkar
Is there an issue? Send a Message


%%* ActionSurvivor

to:

%%* ActionSurvivor* ActionSurvivor: He's an ordinary guy trapped in an extraordinary situation. He still makes the best of his circumstances, and eventually stands up to a dangerous SerialKiller. If he makes the right choices, he can completely eliminate Walter's influence from this world ''and'' save the girl.



* CatchPhrase: "What the hell?!", even though he says it [[NeverLiveItDown only four times throughout the game]], or (for those keeping track at home) only one fewer time than [[SilentHill1 Harry Mason]] describes his daughter to people as "just turned seven last month, short, black hair" And, one presumes, this is only because he ran out of people to ask. Henry does, however, say it a lot more when inspecting items and environments.

to:

* CatchPhrase: "What the hell?!", even though he says it [[NeverLiveItDown only four times throughout the game]], or (for those keeping track at home) only one fewer time than [[SilentHill1 [[VideoGame/SilentHill1 Harry Mason]] describes his daughter to people as "just turned seven last month, short, black hair" And, one presumes, this is only because he ran out of people to ask. Henry does, however, say it a lot more when inspecting items and environments.


Added DiffLines:

* PropheciesAreAlwaysRight: During his time locked in room 302, he gains knowledge of the future through visions. One example is that he sees the inside of Henry's apartment. He also learns the names of the last six victims a long time before Walter Sullivan actually goes after them. As his role is the "Giver of Wisdom", this is quite appropriate.
9th Mar '17 12:07:24 AM cernex
Is there an issue? Send a Message


* FlatCharacter: Even getting the better endings, he doesn't do an ''awful'' lot of growing within his character arc, all things considered. Accusing him of this is fairly common, as a result. This rather sets him apart from most protagonists for the series, as it's like he blundered in by total accident with little to learn. [[spoiler: Which turns out to make a lot of sense: the game is about how screwed up ''Walter'' is, and, is therefore, not primarily focused on Henry's issues.]] The only possible development Henry ever gains is when [[spoiler: he gives Eileen flowers at the end of the game, or even during the escort mission where Henry goes from not giving a shit to being protective of Eileen once she gets trapped in the Otherworld herself. And the latter is completely up to the player; you can choose to be a complete jackass to Eileen and just let Walter have her at the end]].

to:

* FlatCharacter: Even getting the better endings, he doesn't do an ''awful'' lot of growing within his character arc, all things considered. Accusing him of this is fairly common, as a result. This rather sets him apart from most protagonists for the series, as it's like he blundered in by total accident with little to learn. [[spoiler: Which turns out to make a lot of sense: the game is about how screwed up ''Walter'' is, and, is therefore, not primarily focused on Henry's issues.]] The only possible development Henry ever gains is when [[spoiler: he gives Eileen flowers at the end of the game, or even during the escort mission where Henry goes from not giving a shit to being protective of Eileen once she gets trapped in the Otherworld herself. And the latter is completely up to the player; you can choose to be a complete jackass to Eileen and just let Walter have her at the end]]. Also, as stated above, going from being scared and confused at [[spoiler: Walter]] to showing genuine anger in the final boss fight.
25th Feb '17 8:51:14 PM Stellarvore
Is there an issue? Send a Message


* FauxAffablyEvil: Behaves this way to Henry. He is quite soft-spoken and calm speaking to Henry, and never holds any particular malice over him. One would almost think it's a ''privilege'' to be the last of Walter's twenty-one victims. Though this just makes the [[SerialKiller things]] [[HeManWomanHater he's]] [[WouldHurtAChild done]] all the more creepier.

to:

* FauxAffablyEvil: Behaves this way to Henry. He is quite soft-spoken and calm speaking to Henry, and never holds any particular malice over him. One would almost think it's a ''privilege'' to be the last of Walter's twenty-one victims. Though this just makes the [[SerialKiller things]] [[HeManWomanHater he's]] [[WouldHurtAChild done]] all the more creepier.
27th Jan '17 8:18:52 AM urielzet
Is there an issue? Send a Message


[[caption-width-right:300:''[-Five days ago... That's when I first had the nightmare. I haven't been able to get out of my room since then-]'']]

to:

[[caption-width-right:300:''[-Five days ago... That's when I first had the nightmare. I haven't been able to get out of my room since then-]'']]
then.-]'']]



* FlatCharacter: Even getting the better endings, he doesn't do an ''awful'' lot of growing within his character arc, all things considered. Accusing him of this is fairly common, as a result. This rather sets him apart from most protagonists for the series, as it's like he blundered in by total accident with little to learn. [[spoiler: Which turns out to make a lot of sense: the game is about how screwed up ''Walter'' is, and, is therefore, not primarily focused on Henry's issues.]] The only possible development Henry ever gains is when [[spoiler: he gives Eileen flowers at the end of the game, or even during the escort mission where Henry goes from not giving a shit to being protective of Eileen once she gets trapped in the Otherworld herself.]]

to:

* FlatCharacter: Even getting the better endings, he doesn't do an ''awful'' lot of growing within his character arc, all things considered. Accusing him of this is fairly common, as a result. This rather sets him apart from most protagonists for the series, as it's like he blundered in by total accident with little to learn. [[spoiler: Which turns out to make a lot of sense: the game is about how screwed up ''Walter'' is, and, is therefore, not primarily focused on Henry's issues.]] The only possible development Henry ever gains is when [[spoiler: he gives Eileen flowers at the end of the game, or even during the escort mission where Henry goes from not giving a shit to being protective of Eileen once she gets trapped in the Otherworld herself.]] And the latter is completely up to the player; you can choose to be a complete jackass to Eileen and just let Walter have her at the end]].



* NiceGuy: He's actually quite nice toward Eileen for example, or comforting a [[DiedInYourArmsTonight dying Cynthia]]. He also cordial enough with Richard, and tries to warn him about at least one danger in the Otherworld.

to:

* NiceGuy: He's actually quite nice toward Eileen for example, or comforting a [[DiedInYourArmsTonight dying Cynthia]]. He He's also cordial enough with Richard, and tries to warn him about at least one danger in the Otherworld.



* AntiFrustrationFeatures: [[spoiler: The amount of damage done to Eileen in the second half of the game will affect how fast she walks towards her death during the FinalBoss... But if you decide to sacrifice a Holy Candle right before said boss, you can completely heal her of all damage done to her and ensure a much easier time.]]

to:

* AntiFrustrationFeatures: [[spoiler: The amount of damage done to Eileen in the second half of the game will affect how fast she walks towards her death during the FinalBoss... But if you decide to sacrifice a Holy Candle right before said boss, you can completely heal her of all damage done to her and ensure a much easier time.]]time]].



* SamaritanSyndrome: Lying on the floor, bleeding to death, with "20121" carved into her back, Eileen's first thought is to thank the little boy and urge him to run away.
** Her soft-heartedness toward [[spoiler:Little Walter]] lands her in hot water, later.

to:

* SamaritanSyndrome: Lying on the floor, bleeding to death, with "20121" carved into her back, Eileen's first thought is to thank the little boy and urge him to run away.
**
away. Her soft-heartedness toward [[spoiler:Little Walter]] lands her in hot water, water later.



* CollectorOfTheStrange: [[spoiler: The umbilical cord of a random infant left in your apartment complex is pretty strange, yeah.]]

to:

* CollectorOfTheStrange: [[spoiler: The umbilical cord of a random infant left in your apartment complex is pretty strange, yeah.]]
yeah]].



* TheBadGuyWins: [[spoiler:He manages to kill Eileen and Henry in the "21 Sacraments" ending, completing the ritual.]]

to:

* TheBadGuyWins: [[spoiler:He manages to kill Eileen and Henry in the "21 Sacraments" ending, completing the ritual.]]ritual]].



* DualWielding: Guns, and that's when he's most annoying.



* GunsAkimbo: And that's when he's most annoying, as he can fire a seemingly endless stream of bullets once you're in his sights.



* ShroudedInMyth: Authorities are baffled at how this guy continues killing when he's [[spoiler:already dead]].

to:

* ShroudedInMyth: Authorities are baffled at how this guy continues killing when he's [[spoiler:already dead]]. As far as the normal world is concerned, their best guess is it's a copycat killer.



* AbsoluteCleavage: Has no problems showing off the goods and uses them to try and seduce Henry. [[spoiler: They also provide a good spot for Walter to carve 16/21 on her left breast.]]
* AllJustADream: What she believes her experience in the Otherworld to be. [[spoiler: Even when dying from multiple stab wounds, she still holds this belief, which Henry uses to let her die peacefully.]]

to:

* AbsoluteCleavage: Has no problems showing off the goods and uses them to try and seduce Henry. [[spoiler: They also provide a good spot for Walter to carve 16/21 on her left breast.]]
breast]].
* AllJustADream: What she believes her experience in the Otherworld to be. [[spoiler: Even when dying from multiple stab wounds, she still holds this belief, which Henry uses to let her die peacefully.]]peacefully]].



* CampingACrapper: Subverted; she runs off to the restroom after suffering a spontaneous case of nausea, but finding Cynthia's (bloody) mannequin in the stall and then later Cynthia in the subway implies Walter had found her, which induced a chase. [[spoiler: Instead, she meets her end in the subway cart.]]
* FanDisservice: Whether it's in her default outfit or her unlockable costume, [[spoiler: the sight of her nearly soaked head to toe in her own blood with "16/21" carved into her left breast is far from pleasant on the eyes.]]
* DistressedDamsel: Finds her trapped in a subway cart before being pursed by Walter. [[spoiler: By the time Henry gets to her, it's too late.]]
* HopeSpot: Her efforts to reunite with Henry and escape [[spoiler: were all for naught when the latter arrives too late to save her from Walter. It's even worse since she just found the exit before being attacked and murdered.]]

to:

* CampingACrapper: Subverted; she runs off to the restroom after suffering a spontaneous case of nausea, but finding Cynthia's (bloody) mannequin in the stall and then later Cynthia in the subway implies Walter had found her, which induced a chase. [[spoiler: Instead, she meets her end in the subway cart.]]
cart]].
* FanDisservice: Whether it's in her default outfit or her unlockable costume, [[spoiler: the sight of her nearly soaked head to toe in her own blood with "16/21" carved into her left breast is far from pleasant on the eyes.]]
eyes]].
* DistressedDamsel: Finds her trapped in a subway cart before being pursed by Walter. [[spoiler: By the time Henry gets to her, it's too late.]]
late]].
* HopeSpot: Her efforts to reunite with Henry and escape [[spoiler: were all for naught when the latter arrives too late to save her from Walter. It's even worse since she just found the exit before being attacked and murdered.]]murdered]].



* JerkJustifications: Cynthia was 29 at the time of her death, and was understandably repulsed by a strange man [[StalkerWithoutACrush who supposedly had been "eavesdropping" on she and her friends for ''10 years''.]] If anything, most people would be put off by someone who's apparently been stalking them for quite some time. On the other hand, one could say that on [[SerialKiller Walter's]] terms, Cynthia's reaction [[spoiler: pretty much sealed her fate in the near future as a case of TooDumbToLive.]]

to:

* JerkJustifications: Cynthia was 29 at the time of her death, and was understandably repulsed by a strange man [[StalkerWithoutACrush who supposedly had been "eavesdropping" on she and her friends for ''10 years''.]] If anything, most people would be put off by someone who's apparently been stalking them for quite some time. On the other hand, one could say that on [[SerialKiller Walter's]] terms, Cynthia's reaction [[spoiler: pretty much sealed her fate in the near future as a case of TooDumbToLive.]]TooDumbToLive]].



* ReallyGetsAround: Her willing to grant Henry a "special favor" implies that she's given said type of favors before. [[spoiler:The fact that one of her last words was mentioning how she never gave Henry that favor almost cements it, though she still thinks it's just a dream.]]

to:

* ReallyGetsAround: Her willing to grant Henry a "special favor" implies that she's given said type of favors before. [[spoiler:The fact that one of her last words was mentioning how she never gave Henry that favor almost cements it, though she still thinks it's just a dream.]]dream]].



* SkewedPriorities: [[spoiler: As she's dying from multiple stab wounds]], her sole gripe was not being able to give Henry "that special favor". To be fair, [[spoiler: she thought it was all a dream.]]

to:

* SkewedPriorities: [[spoiler: As she's dying from multiple stab wounds]], her sole gripe was not being able to give Henry "that special favor". To be fair, [[spoiler: she thought it was all a dream.]]dream]].



* StringyHairedGhostGirl: [[spoiler: Comes back as one.]]

to:

* StringyHairedGhostGirl: [[spoiler: Comes back as one.]]one]].



* SuperPersistentPredator: [[spoiler: Her ghost is the most persistent of the four boss ghosts (not counting Walter). If she is not pinned down, she will show up more often (starting at Building World) to harass and attack the player.]]
* TragicMonster: [[spoiler: She's revived as a ghost after her death.]]
* TheVamp: Her sexual appeal and flirtatious demeanor [[spoiler: literally crowned her to become the "Temptation" victim.]]

to:

* SuperPersistentPredator: [[spoiler: Her ghost is the most persistent of the four boss ghosts (not counting Walter). If she is not pinned down, she will show up more often (starting at Building World) to harass and attack the player.]]
player]].
* TragicMonster: [[spoiler: She's revived as a ghost after her death.]]
death]].
* TheVamp: Her sexual appeal and flirtatious demeanor [[spoiler: literally crowned her to become the "Temptation" victim.]]victim]].



* ManOnFire: [[spoiler: Jasper is ablaze even in (un?)death, because said man set himself on fire as part of the 21 Sacraments.]]

to:

* ManOnFire: [[spoiler: Jasper is ablaze even in (un?)death, because said man set himself on fire as part of the 21 Sacraments.]]Sacraments]].



* PlayingWithFire: [[spoiler: While his ghost doesn't shoot fire, he himself is immolated. As a result, it gets hard for the player to be near him to deal melee damage because of his flames. Plus, he hits harder.]]

to:

* PlayingWithFire: [[spoiler: While his ghost doesn't shoot fire, he himself is immolated. As a result, it gets hard for the player to be near him to deal melee damage because of his flames. Plus, he hits harder.]]harder]].



* ArcSymbol: His [[spoiler:Placard is reminiscent of Walter's past, on how Andrew kept watching him and a special eye out to beat him and his friends whenever he wanted. The tables were turned when Henry first meets Andrew in the Water Prison, whereas Walter was watching him in the center of the prison.]]
* FatBastard: He is overweight, and while he isn't rude to Henry whatsoever, he was very abusive to the boys at the orphanage. [[spoiler:This is played straight in-game when you have to fight him as a ghost.]]

to:

* ArcSymbol: His [[spoiler:Placard is reminiscent of Walter's past, on how Andrew kept watching him and a special eye out to beat him and his friends whenever he wanted. The tables were turned when Henry first meets Andrew in the Water Prison, whereas Walter was watching him in the center of the prison.]]
prison]].
* FatBastard: He is overweight, and while he isn't rude to Henry whatsoever, he was very abusive to the boys at the orphanage. [[spoiler:This is played straight in-game when you have to fight him as a ghost.]]ghost]].



* IronicNurseryTune: [[spoiler: Andrew sings a song that is about the 21 Sacraments.]]

to:

* IronicNurseryTune: [[spoiler: Andrew sings a song that is about the 21 Sacraments.]]Sacraments]].



* StockMonsterSymbolism: Andrew is the guard that [[spoiler:beat up Walter in his childhood. As a result, he is killed by Walter. Later, when he returns as a ghost, Henry is going to have to pin him down with the Sword of Obedience to get his key. Essentially, Henry is sticking it into the fat pig that Walter always wanted to do. Because you have to beat him down (he's the only ghost you have to defeat and pin down in order to proceed), and you're in Walter's world to do it, it's also means that you are role-playing as Walter beating him up.]]

to:

* StockMonsterSymbolism: Andrew is the guard that [[spoiler:beat up Walter in his childhood. As a result, he is killed by Walter. Later, when he returns as a ghost, Henry is going to have to pin him down with the Sword of Obedience to get his key. Essentially, Henry is sticking it into the fat pig that Walter always wanted to do. Because you have to beat him down (he's the only ghost you have to defeat and pin down in order to proceed), and you're in Walter's world to do it, it's also means that you are role-playing as Walter beating him up.]]
up]].



* ArcSymbol: Richard's [[spoiler:placard, Chaos, isn't quite fitting of a man who loved order so much until you put it together with Walter's past. Richard was the first time Young Walter had ever been scared of anything, and it was in fear of Richard that Walter stayed away from him at all costs, even when Walter went to visit his "mother". Richard introduced Chaos to Walter's little world.]]

to:

* ArcSymbol: Richard's [[spoiler:placard, Chaos, isn't quite fitting of a man who loved order so much until you put it together with Walter's past. Richard was the first time Young Walter had ever been scared of anything, and it was in fear of Richard that Walter stayed away from him at all costs, even when Walter went to visit his "mother". Richard introduced Chaos to Walter's little world.]]world]].



* CrowbarCombatant: Richard uses one [[spoiler:after being brought back as a ghost.]]
* DyingForSymbolism: [[spoiler:Richard is murdered in the electric chair, reminiscent of how criminals are put to death. Walter had this death in mind for him based off of witnessing Richard "skinning" Mike (Young Walter thought that Richard killed him by skinning him alive), and thinking that he killed him. Oddly enough, after his electrocution, his ghost does seem much younger than Braintree did when he was alive. A possible connection to Walter's past, remembering the man he feared long ago.]]
* ElectricTorture: [[spoiler:How Richard bites the dust. He dies very slowly and tries to make words out to Henry as he is being fried to a crisp.]]
* FlashStep: [[spoiler:As a victim ghost, he'll teleport right up to you to smack you around with a crowbar.]]

to:

* CrowbarCombatant: Richard uses one [[spoiler:after being brought back as a ghost.]]
ghost]].
* DyingForSymbolism: [[spoiler:Richard is murdered in the electric chair, reminiscent of how criminals are put to death. Walter had this death in mind for him based off of witnessing Richard "skinning" Mike (Young Walter thought that Richard killed him by skinning him alive), and thinking that he killed him. Oddly enough, after his electrocution, his ghost does seem much younger than Braintree did when he was alive. A possible connection to Walter's past, remembering the man he feared long ago.]]
ago]].
* ElectricTorture: [[spoiler:How Richard bites the dust. He dies very slowly and tries to make words out to Henry as he is being fried to a crisp.]]
crisp]].
* FlashStep: [[spoiler:As a victim ghost, he'll teleport right up to you to smack you around with a crowbar.]]crowbar]].



* MeaningfulName: A bit of a stretch. The brain has roots, or rather the nervous system spread throughout a body. [[spoiler:He is killed when his nervous system is stimulated with electricity.]]

to:

* MeaningfulName: A bit of a stretch. The brain has roots, or rather the nervous system spread throughout a body. [[spoiler:He is killed when his nervous system is stimulated with electricity.]]electricity]].
9th Jan '17 10:13:58 AM Scabbard
Is there an issue? Send a Message


* DistressedDamsel: [[spoiler: almost getting killed and being sucked into the Otherworld; distressing indeed.]]
* DamselOutOfDistress: Can hold her own against enemies very well, even despite her severely injured state. Especially if you let her cut loose with an ''infinite-ammo'' submachine gun! [[AwesomeButImpractical Although the recoil will eventually take its toll on her...]]

to:

* DistressedDamsel: [[spoiler: almost Almost getting killed and being sucked into the Otherworld; distressing indeed.]]
indeed]].
* DamselOutOfDistress: Can hold her own against enemies very well, even despite her severely injured state. Especially if you let her cut loose with an ''infinite-ammo'' submachine gun! [[AwesomeButImpractical Although the recoil will eventually take its toll on her...]]her..]].
11th Dec '16 3:36:49 PM Sweekun
Is there an issue? Send a Message


* CatchPhrase: "What the hell?!"
** Henry is infamous for "What the hell?", even though he says it [[NeverLiveItDown only four times throughout the game]], or (for those keeping track at home) only one fewer time than [[SilentHill1 Harry Mason]] describes his daughter to people as "just turned seven last month, short, black hair" And, one presumes, this is only because he ran out of people to ask.
** He says it a lot more when inspecting items and environments.
* DeathGlare: Henry might be known for not showing much reaction to things, but check his facial expression at the start of the final boss fight. Dude looks pissed.
* DullSurprise: What sets him apart from all other ''Franchise/SilentHill'' protagonists. You know it's bad when a random wall can, quite literally, be expressive in a greater range than he manages. Seriously. A wall.
** It gets greatly exaggerated though, because he's actually emotional, when he wants to get out of his apartment he sounds [[HeReallyCanAct genuinely shocked]].

to:

* CatchPhrase: "What the hell?!"
** Henry is infamous for "What the hell?",
hell?!", even though he says it [[NeverLiveItDown only four times throughout the game]], or (for those keeping track at home) only one fewer time than [[SilentHill1 Harry Mason]] describes his daughter to people as "just turned seven last month, short, black hair" And, one presumes, this is only because he ran out of people to ask.
** He says
ask. Henry does, however, say it a lot more when inspecting items and environments.
* DeathGlare: Henry might be known for not showing much reaction to things, but check his [[http://imgur.com/a/rfQPC facial expression expression]] at the start of the final boss fight. Dude looks pissed.
* DullSurprise: What sets him apart from all other ''Franchise/SilentHill'' protagonists. You know it's bad when a random wall can, quite literally, be expressive in a greater range than he manages. Seriously. A wall.
** It gets greatly exaggerated though, because
Whereas previous ''Silent Hill'' protagonist expressed at least ''some'' level of shock and horror at the situation they have found themselves in, Henry's reaction to nearly everything is tired, vague surprise. This is at least somewhat due to the fact that the start of the game he's actually emotional, when he wants to get out already at day five of his apartment imprisonment and is plagued by strange nightmares whenever he sounds [[HeReallyCanAct genuinely shocked]].closes his eyes, as he shows a decent range of emotion during important cutscenes.



* FlatCharacter: Even getting the better endings, he doesn't do an ''awful'' lot of growing within his character arc, all things considered. Accusing him of this is fairly common, as a result. This rather sets him apart from most protagonists for the series, as it's like he blundered in by total accident with little to learn. [[spoiler: Which turns out to make a lot of sense: the game is about how screwed up ''Walter'' is, and, is therefore, not primarily focused on Henry's issues.]]
** The only possible development Henry ever gains is when [[spoiler: he gives Eileen flowers at the end of the game, or even during the escort mission where Henry goes from not giving a shit to being protective of Eileen once she gets trapped in the Otherworld herself.]]

to:

* FlatCharacter: Even getting the better endings, he doesn't do an ''awful'' lot of growing within his character arc, all things considered. Accusing him of this is fairly common, as a result. This rather sets him apart from most protagonists for the series, as it's like he blundered in by total accident with little to learn. [[spoiler: Which turns out to make a lot of sense: the game is about how screwed up ''Walter'' is, and, is therefore, not primarily focused on Henry's issues.]]
**
]] The only possible development Henry ever gains is when [[spoiler: he gives Eileen flowers at the end of the game, or even during the escort mission where Henry goes from not giving a shit to being protective of Eileen once she gets trapped in the Otherworld herself.]]



* ParentalSubstitute: [[spoiler:Walter seems to think of her as this in a way, thus she is "The Mother Reborn". [[WildMassGuessing Fans speculate that she ends up pregnant of a reborn Walter in the "Mother" ending]].]]

to:

* ParentalSubstitute: [[spoiler:Walter seems to think of her as this in a way, thus she is "The Mother Reborn". [[WildMassGuessing Fans speculate that she ends up pregnant of a reborn Walter in the "Mother" ending]].]]



* ChekhovsGun: [[spoiler:He offhandedly mentions to Eileen while Henry's listening in that he keeps Walter's umbilical cord in his room, which for some reason he can't bring himself to get rid of]].



* ChekhovsGun: [[spoiler:He offhandedly mentions to Eileen while Henry's listening in that he keeps Walter's umbilical cord in his room, which for some reason he can't bring himself to get rid of]].

to:

* ChekhovsGun: [[spoiler:He offhandedly mentions to Eileen while Henry's listening in that he keeps Walter's CollectorOfTheStrange: [[spoiler: The umbilical cord of a random infant left in his room, which for some reason he can't bring himself to get rid of]].
your apartment complex is pretty strange, yeah.]]



* FeatherMotif: The [[spoiler: cross his corpse is strung to and his monstrously huge form]] both have black feathers attached to them.



* PoorCommunicationKills: His young and unschooled mind confused "Mother is in Room 302" with "Mother ''is'' Room 302", birthing his bizarre obsession.
** Not exactly. It's implied that [[VideoGame/SilentHill1 Dahlia Gillespie]] meant for him to think that and perform the 21 Sacraments as a backup method for summoning God.

to:

* PoorCommunicationKills: His young and unschooled mind confused "Mother is in Room 302" with "Mother ''is'' Room 302", birthing his bizarre obsession.
** Not exactly.
obsession. It's implied that [[VideoGame/SilentHill1 Dahlia Gillespie]] meant for him to think that and perform the 21 Sacraments as a backup method for summoning God.



* LetThemDieHappy: "It's okay...it's just a dream."
** This makes her [[spoiler:revival as a ghost]] more tragic.

to:

* LetThemDieHappy: Henry indulges her on believing that her current predicament was only a dream in her final moments, making [[spoiler:her revival as a ghost]] more tragic.
-->
"It's okay...it's just a dream."
** This makes her [[spoiler:revival as a ghost]] more tragic.
"



* StringyHairedGhostGirl: Comes back as one.

to:

* StringyHairedGhostGirl: [[spoiler: Comes back as one.]]



* SuperPersistentPredator: Her ghost is the most persistent of the four boss ghosts (not counting Walter). If she is not pinned down, she will show up more often (starting at Building World) to harass and attack the player.
* TragicMonster: She's revived as a ghost after her death.

to:

* SuperPersistentPredator: [[spoiler: Her ghost is the most persistent of the four boss ghosts (not counting Walter). If she is not pinned down, she will show up more often (starting at Building World) to harass and attack the player.
player.]]
* TragicMonster: [[spoiler: She's revived as a ghost after her death.]]



* ManOnFire: Jasper is ablaze even in (un?)death, because said man set himself on fire as part of the 21 Sacraments.

to:

* ManOnFire: [[spoiler: Jasper is ablaze even in (un?)death, because said man set himself on fire as part of the 21 Sacraments.]]



* PlayingWithFire: While his ghost doesn't shoot fire, he himself is immolated. As a result, it gets hard for the player to be near him to deal melee damage because of his flames. Plus, he hits harder.

to:

* PlayingWithFire: [[spoiler: While his ghost doesn't shoot fire, he himself is immolated. As a result, it gets hard for the player to be near him to deal melee damage because of his flames. Plus, he hits harder.]]



* AssholeVictim: Not to Henry, per se. However, when the player re-enters the Water Prison and you find out what he did, it's hard to really have any sympathy for his death.

to:

* AssholeVictim: Not to Henry, per se. However, when the player re-enters the Water Prison and you find out what he did, it's hard to really have any sympathy for [[spoiler: his death.death]].



* AssholeVictim: His anger management issues were well-known in the apartment complex (scaring a good number of the neighbors), and his persecution of children, including young Walter, proves his undoing.
** This is a rare trope of equal parts asshole, equal parts victim. Richard certainly wasn't an easy guy to approach or talk to and he did have a temper; but to those who didn't get on his bad side like Eileen or Frank, he was pretty civil. Hell, he was pretty casual to Henry as well.

to:

* AssholeVictim: His anger management issues were well-known in the apartment complex (scaring a good number of the neighbors), and his persecution of children, including young Walter, [[spoiler: proves his undoing.
**
undoing]]. This is a rare trope of equal parts asshole, equal parts victim. Richard certainly wasn't an easy guy to approach or talk to and he did have a temper; but to those who didn't get on his bad side like Eileen or Frank, he was pretty civil. Hell, he was pretty casual to Henry as well.



* DyingForSymbolism: [[spoiler:Richard is murdered in the electric chair, reminiscent of how criminals are put to death. Walter had this death in mind for him based off of witnessing Richard "skinning" Mike (Young Walter thought that Richard killed him by skinning him alive), and thinking that he killed him.]]
** Oddly enough, after his electrocution, his ghost does seem much younger than Braintree did when he was alive. A possible connection to Walter's past, remembering the man he feared long ago.

to:

* DyingForSymbolism: [[spoiler:Richard is murdered in the electric chair, reminiscent of how criminals are put to death. Walter had this death in mind for him based off of witnessing Richard "skinning" Mike (Young Walter thought that Richard killed him by skinning him alive), and thinking that he killed him.]]
**
Oddly enough, after his electrocution, his ghost does seem much younger than Braintree did when he was alive. A possible connection to Walter's past, remembering the man he feared long ago.]]
This list shows the last 10 events of 138. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Characters.SilentHill4