History Characters / SilentHill4

9th Jan '17 10:13:58 AM Scabbard
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* DistressedDamsel: [[spoiler: almost getting killed and being sucked into the Otherworld; distressing indeed.]]
* DamselOutOfDistress: Can hold her own against enemies very well, even despite her severely injured state. Especially if you let her cut loose with an ''infinite-ammo'' submachine gun! [[AwesomeButImpractical Although the recoil will eventually take its toll on her...]]

to:

* DistressedDamsel: [[spoiler: almost Almost getting killed and being sucked into the Otherworld; distressing indeed.]]
indeed]].
* DamselOutOfDistress: Can hold her own against enemies very well, even despite her severely injured state. Especially if you let her cut loose with an ''infinite-ammo'' submachine gun! [[AwesomeButImpractical Although the recoil will eventually take its toll on her...]]her..]].
11th Dec '16 3:36:49 PM Sweekun
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* CatchPhrase: "What the hell?!"
** Henry is infamous for "What the hell?", even though he says it [[NeverLiveItDown only four times throughout the game]], or (for those keeping track at home) only one fewer time than [[SilentHill1 Harry Mason]] describes his daughter to people as "just turned seven last month, short, black hair" And, one presumes, this is only because he ran out of people to ask.
** He says it a lot more when inspecting items and environments.
* DeathGlare: Henry might be known for not showing much reaction to things, but check his facial expression at the start of the final boss fight. Dude looks pissed.
* DullSurprise: What sets him apart from all other ''Franchise/SilentHill'' protagonists. You know it's bad when a random wall can, quite literally, be expressive in a greater range than he manages. Seriously. A wall.
** It gets greatly exaggerated though, because he's actually emotional, when he wants to get out of his apartment he sounds [[HeReallyCanAct genuinely shocked]].

to:

* CatchPhrase: "What the hell?!"
** Henry is infamous for "What the hell?",
hell?!", even though he says it [[NeverLiveItDown only four times throughout the game]], or (for those keeping track at home) only one fewer time than [[SilentHill1 Harry Mason]] describes his daughter to people as "just turned seven last month, short, black hair" And, one presumes, this is only because he ran out of people to ask.
** He says
ask. Henry does, however, say it a lot more when inspecting items and environments.
* DeathGlare: Henry might be known for not showing much reaction to things, but check his [[http://imgur.com/a/rfQPC facial expression expression]] at the start of the final boss fight. Dude looks pissed.
* DullSurprise: What sets him apart from all other ''Franchise/SilentHill'' protagonists. You know it's bad when a random wall can, quite literally, be expressive in a greater range than he manages. Seriously. A wall.
** It gets greatly exaggerated though, because
Whereas previous ''Silent Hill'' protagonist expressed at least ''some'' level of shock and horror at the situation they have found themselves in, Henry's reaction to nearly everything is tired, vague surprise. This is at least somewhat due to the fact that the start of the game he's actually emotional, when he wants to get out already at day five of his apartment imprisonment and is plagued by strange nightmares whenever he sounds [[HeReallyCanAct genuinely shocked]].closes his eyes, as he shows a decent range of emotion during important cutscenes.



* FlatCharacter: Even getting the better endings, he doesn't do an ''awful'' lot of growing within his character arc, all things considered. Accusing him of this is fairly common, as a result. This rather sets him apart from most protagonists for the series, as it's like he blundered in by total accident with little to learn. [[spoiler: Which turns out to make a lot of sense: the game is about how screwed up ''Walter'' is, and, is therefore, not primarily focused on Henry's issues.]]
** The only possible development Henry ever gains is when [[spoiler: he gives Eileen flowers at the end of the game, or even during the escort mission where Henry goes from not giving a shit to being protective of Eileen once she gets trapped in the Otherworld herself.]]

to:

* FlatCharacter: Even getting the better endings, he doesn't do an ''awful'' lot of growing within his character arc, all things considered. Accusing him of this is fairly common, as a result. This rather sets him apart from most protagonists for the series, as it's like he blundered in by total accident with little to learn. [[spoiler: Which turns out to make a lot of sense: the game is about how screwed up ''Walter'' is, and, is therefore, not primarily focused on Henry's issues.]]
**
]] The only possible development Henry ever gains is when [[spoiler: he gives Eileen flowers at the end of the game, or even during the escort mission where Henry goes from not giving a shit to being protective of Eileen once she gets trapped in the Otherworld herself.]]



* ParentalSubstitute: [[spoiler:Walter seems to think of her as this in a way, thus she is "The Mother Reborn". [[WildMassGuessing Fans speculate that she ends up pregnant of a reborn Walter in the "Mother" ending]].]]

to:

* ParentalSubstitute: [[spoiler:Walter seems to think of her as this in a way, thus she is "The Mother Reborn". [[WildMassGuessing Fans speculate that she ends up pregnant of a reborn Walter in the "Mother" ending]].]]



* ChekhovsGun: [[spoiler:He offhandedly mentions to Eileen while Henry's listening in that he keeps Walter's umbilical cord in his room, which for some reason he can't bring himself to get rid of]].



* ChekhovsGun: [[spoiler:He offhandedly mentions to Eileen while Henry's listening in that he keeps Walter's umbilical cord in his room, which for some reason he can't bring himself to get rid of]].

to:

* ChekhovsGun: [[spoiler:He offhandedly mentions to Eileen while Henry's listening in that he keeps Walter's CollectorOfTheStrange: [[spoiler: The umbilical cord of a random infant left in his room, which for some reason he can't bring himself to get rid of]].
your apartment complex is pretty strange, yeah.]]



* FeatherMotif: The [[spoiler: cross his corpse is strung to and his monstrously huge form]] both have black feathers attached to them.



* PoorCommunicationKills: His young and unschooled mind confused "Mother is in Room 302" with "Mother ''is'' Room 302", birthing his bizarre obsession.
** Not exactly. It's implied that [[VideoGame/SilentHill1 Dahlia Gillespie]] meant for him to think that and perform the 21 Sacraments as a backup method for summoning God.

to:

* PoorCommunicationKills: His young and unschooled mind confused "Mother is in Room 302" with "Mother ''is'' Room 302", birthing his bizarre obsession.
** Not exactly.
obsession. It's implied that [[VideoGame/SilentHill1 Dahlia Gillespie]] meant for him to think that and perform the 21 Sacraments as a backup method for summoning God.



* LetThemDieHappy: "It's okay...it's just a dream."
** This makes her [[spoiler:revival as a ghost]] more tragic.

to:

* LetThemDieHappy: Henry indulges her on believing that her current predicament was only a dream in her final moments, making [[spoiler:her revival as a ghost]] more tragic.
-->
"It's okay...it's just a dream."
** This makes her [[spoiler:revival as a ghost]] more tragic.
"



* StringyHairedGhostGirl: Comes back as one.

to:

* StringyHairedGhostGirl: [[spoiler: Comes back as one.]]



* SuperPersistentPredator: Her ghost is the most persistent of the four boss ghosts (not counting Walter). If she is not pinned down, she will show up more often (starting at Building World) to harass and attack the player.
* TragicMonster: She's revived as a ghost after her death.

to:

* SuperPersistentPredator: [[spoiler: Her ghost is the most persistent of the four boss ghosts (not counting Walter). If she is not pinned down, she will show up more often (starting at Building World) to harass and attack the player.
player.]]
* TragicMonster: [[spoiler: She's revived as a ghost after her death.]]



* ManOnFire: Jasper is ablaze even in (un?)death, because said man set himself on fire as part of the 21 Sacraments.

to:

* ManOnFire: [[spoiler: Jasper is ablaze even in (un?)death, because said man set himself on fire as part of the 21 Sacraments.]]



* PlayingWithFire: While his ghost doesn't shoot fire, he himself is immolated. As a result, it gets hard for the player to be near him to deal melee damage because of his flames. Plus, he hits harder.

to:

* PlayingWithFire: [[spoiler: While his ghost doesn't shoot fire, he himself is immolated. As a result, it gets hard for the player to be near him to deal melee damage because of his flames. Plus, he hits harder.]]



* AssholeVictim: Not to Henry, per se. However, when the player re-enters the Water Prison and you find out what he did, it's hard to really have any sympathy for his death.

to:

* AssholeVictim: Not to Henry, per se. However, when the player re-enters the Water Prison and you find out what he did, it's hard to really have any sympathy for [[spoiler: his death.death]].



* AssholeVictim: His anger management issues were well-known in the apartment complex (scaring a good number of the neighbors), and his persecution of children, including young Walter, proves his undoing.
** This is a rare trope of equal parts asshole, equal parts victim. Richard certainly wasn't an easy guy to approach or talk to and he did have a temper; but to those who didn't get on his bad side like Eileen or Frank, he was pretty civil. Hell, he was pretty casual to Henry as well.

to:

* AssholeVictim: His anger management issues were well-known in the apartment complex (scaring a good number of the neighbors), and his persecution of children, including young Walter, [[spoiler: proves his undoing.
**
undoing]]. This is a rare trope of equal parts asshole, equal parts victim. Richard certainly wasn't an easy guy to approach or talk to and he did have a temper; but to those who didn't get on his bad side like Eileen or Frank, he was pretty civil. Hell, he was pretty casual to Henry as well.



* DyingForSymbolism: [[spoiler:Richard is murdered in the electric chair, reminiscent of how criminals are put to death. Walter had this death in mind for him based off of witnessing Richard "skinning" Mike (Young Walter thought that Richard killed him by skinning him alive), and thinking that he killed him.]]
** Oddly enough, after his electrocution, his ghost does seem much younger than Braintree did when he was alive. A possible connection to Walter's past, remembering the man he feared long ago.

to:

* DyingForSymbolism: [[spoiler:Richard is murdered in the electric chair, reminiscent of how criminals are put to death. Walter had this death in mind for him based off of witnessing Richard "skinning" Mike (Young Walter thought that Richard killed him by skinning him alive), and thinking that he killed him.]]
**
Oddly enough, after his electrocution, his ghost does seem much younger than Braintree did when he was alive. A possible connection to Walter's past, remembering the man he feared long ago.]]
5th Dec '16 5:54:33 PM HappyPhantom777
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* JerkJustifications: Cynthia was 13 at the time of her death, and was understandably repulsed by a strange man [[StalkerWithoutACrush who supposedly had been "eavesdropping" on she and her friends for ''10 years''.]] If anything, most people would be put off by someone who's apparently been stalking them for quite some time. On the other hand, one could say that on [[SerialKiller Walter's]] terms, Cynthia's reaction [[spoiler: pretty much sealed her fate in the near future as a case of TooDumbToLive.]]

to:

* JerkJustifications: Cynthia was 13 29 at the time of her death, and was understandably repulsed by a strange man [[StalkerWithoutACrush who supposedly had been "eavesdropping" on she and her friends for ''10 years''.]] If anything, most people would be put off by someone who's apparently been stalking them for quite some time. On the other hand, one could say that on [[SerialKiller Walter's]] terms, Cynthia's reaction [[spoiler: pretty much sealed her fate in the near future as a case of TooDumbToLive.]]
23rd Oct '16 3:34:36 PM MarsJenkar
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* UndeadAuthor: Quite a few of the notes he writes and that Henry receives seem to include knowledge Joseph couldn't have plausibly obtained before his death. [[spoiler:Given that Joseph ended up as a spirit stuck in a past version of Room 302, this may be a literal case--he actually seems to have written some of the red notes after his demise; especially the ones addressed ''to'' Henry.]] Examples of information he shouldn't have known include the identities of [[spoiler:the last six of the 21 Sacraments, since it's strongly implied that there was a somewhat lengthy gap between his own murder and the next one (Cynthia). That goes double for Henry Townshend himself, since Joseph couldn't have been expected to know the name of the ''next'' tenant of room 302]].
22nd Oct '16 11:38:16 PM MarsJenkar
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* NiceGuy: He's actually quite nice toward Eileen for example, or comforting a [[DiedInYourArmsTonight dying Cynthia]].

to:

* NiceGuy: He's actually quite nice toward Eileen for example, or comforting a [[DiedInYourArmsTonight dying Cynthia]]. He also cordial enough with Richard, and tries to warn him about at least one danger in the Otherworld.
22nd Oct '16 11:31:38 PM MarsJenkar
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Added DiffLines:

* TheHeavy: The plot ''completely'' revolves around Walter's plans. Henry is an important character, but ''only'' because he is both a part of Walter's plans, and a threat to them.
21st Oct '16 3:12:45 PM M3
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Added DiffLines:

** Oddly enough, after his electrocution, his ghost does seem much younger than Braintree did when he was alive. A possible connection to Walter's past, remembering the man he feared long ago.
21st Oct '16 3:10:35 PM M3
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** This is a rare trope of equal parts asshole, equal parts victim. Richard certainly wasn't an easy guy to approach or talk to and he did have a temper; but to those who didn't get on his bad side like Eileen or James, he wasn't a bad sort. Hell, he was pretty casual to Henry as well.

to:

** This is a rare trope of equal parts asshole, equal parts victim. Richard certainly wasn't an easy guy to approach or talk to and he did have a temper; but to those who didn't get on his bad side like Eileen or James, Frank, he wasn't a bad sort.was pretty civil. Hell, he was pretty casual to Henry as well.
21st Oct '16 3:09:41 PM M3
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Added DiffLines:

** When the player first gets wind of him, you'll want to kill him for your freedom. By game's end, you're sorta wondering if you're doing him a favor by just putting the guy out of his misery.


Added DiffLines:

** This is a rare trope of equal parts asshole, equal parts victim. Richard certainly wasn't an easy guy to approach or talk to and he did have a temper; but to those who didn't get on his bad side like Eileen or James, he wasn't a bad sort. Hell, he was pretty casual to Henry as well.
20th Oct '16 6:19:26 PM MarsJenkar
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* UndeadAuthor: Quite a few of the notes he writes and that Henry receives seem to include knowledge Joseph couldn't have plausibly obtained before [[spoiler:his death. Given that Joseph ended up as a spirit stuck in a past version of Room 302, this may be a literal case--he actually seems to have written some of the red notes after his demise; specifically, the ones addressed ''to'' Henry]]. Examples of information he shouldn't have known include the identities of [[spoiler:the last six of the 21 Sacraments, especially Henry Townshend himself, especially since it's strongly implied that there was a somewhat lengthy gap between the 15th murder (Joseph) and the 16th (Cynthia)]].

to:

* UndeadAuthor: Quite a few of the notes he writes and that Henry receives seem to include knowledge Joseph couldn't have plausibly obtained before [[spoiler:his his death. Given [[spoiler:Given that Joseph ended up as a spirit stuck in a past version of Room 302, this may be a literal case--he actually seems to have written some of the red notes after his demise; specifically, especially the ones addressed ''to'' Henry]]. Henry.]] Examples of information he shouldn't have known include the identities of [[spoiler:the last six of the 21 Sacraments, especially Henry Townshend himself, especially since it's strongly implied that there was a somewhat lengthy gap between the 15th his own murder (Joseph) and the 16th (Cynthia)]].next one (Cynthia). That goes double for Henry Townshend himself, since Joseph couldn't have been expected to know the name of the ''next'' tenant of room 302]].
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.SilentHill4