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* BodyHorror: [[spoiler: In the final act of the game he becomes mutated and deformed like all the other replikas, resembling a charred and flayed corpse with his missing eye scabbed over. Amazingly, he seems to have no difficulty keeping his wits and continuing to criticize Elster.]]



* ForeverWar: [[spoiler:He's become aware of the time loop in process and expresses no small amount of frustration that, no matter how many Elsters he puts down to stop her efforts to find Ariane, another one just keeps showing up. He's killed enough Elsters by shoving them into an elevator shaft that, by the time of the game, the corpses are piled high enough to break the fall of the playable Elster.]]

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* ForeverWar: [[spoiler:He's become [[spoiler:Adler is aware of the time loop in process and claims to have experienced it "countless times". He expresses no small amount of frustration that, no matter how many Elsters he puts down to stop her efforts to find Ariane, another one just keeps showing up. He's killed enough Elsters by shoving them into an elevator shaft that, by the time of the game, the corpses are piled high enough to break the fall of the playable Elster.]]



* NightmareFace: [[spoiler: In the final act of the game he becomes mutated and deformed like all the other replikas, resembling a charred corpse with his missing eye scabbed over. Amazingly, he seems to have no difficulty keeping his wits and continuing to criticize Elster.]]



* PastLifeMemories: In his diary he claims to occasionally experience the memories of his gestalt neural donor during his dreams, a symptom of persona degredation. Like the others, his donor was a veteran of the Venetian war, and the memory described was of him playing a guessing card game with another soldier, a woman with white hair. [[spoiler:It later progresses to [[RippleEffectProofMemory memories of past time loops and encounters with Elster]], causing Adler great distress.]]
* RippleEffectProofMemory: [[spoiler:He begins having dreams and deja vu of events that occured in previous time loops, and realizes that his diary entries are all dated to the exact same day. He doesn't take it well.]]

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* PastLifeMemories: In his diary he claims to occasionally experience the memories of his gestalt neural donor during his dreams, a symptom of persona degredation.degradation. Like the others, his donor was a veteran of the Venetian war, and the memory described was of him playing a guessing card game with another soldier, a woman with white hair. [[spoiler:It later soon progresses to [[RippleEffectProofMemory memories of past time loops and encounters with Elster]], causing Adler great distress.]]
* RippleEffectProofMemory: [[spoiler:He begins [[spoiler:As the facility started to collapse, Adler began having dreams and deja vu of events that occured in previous time loops, and realizes realized that his diary entries are all dated to the exact same day. He By the time the player gets involved, Adler casually mentions having experienced the loop "countless times before"; enough to recognize the subtle differences and worsening decay each time, and liken it to the world being "taken apart and put back together, by someone who doesn't take understand how it well.works".]]



* YouCantFightFate: Believes that no agency can alter the existential trap that Sierpinski station has become, and chides Elster for thinking she can change anything.

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* YouCantFightFate: Believes WeakWilled: Technical docs for the ADLR model state that no agency can alter the existential trap that Sierpinski station has become, and chides Elster for thinking she can change anything.Adlers are highly receptive to [[PsychicPowers bioresonance]], which enables Falke commanders to easily keep them in line.
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* PassedOverPromotion: The known issues document for [=STARs=] warns against letting this happen. Starling cadres develop internal social hierarchies, and promoting a Starling of a lower standing to officer can cause friction in the group.

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* PassedOverPromotion: The known issues document for [=STARs=] warns against letting this happen. Starling cadres develop internal social hierarchies, and promoting a Starling of a lower standing to officer (or conversely, ''not'' promoting a particularly decorated veteran) can cause friction in the group.

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* RevivingEnemy: Thanks to the regenerating tumors in their bodies, corrupted replikas can spontaneously reanimate even hours after death. In-game, this means dead enemies have a small chance of getting back up whenever you return to a visited room and pass near them, which can make enemies on frequently-tread paths a hassle. Fortunately, FireKeepsItDead, and thermite flares can be used to selectively dispose of corpses to make pathways safer.
* RoarBeforeBeating: When they detect Elster, corrupt replikas will let out a high-pitched shriek that alerts every other enemy in the room.



* ServantRace: Their entire purpose. From combat to household cleaning, Replika are created for the purpose of carrying out whatever task the government needs handled. In a bit of a twist on the trope, Replika are shown to have greater status and authority than the actual humans, as well as having nicer accomodations in the Leng mining complex. It's implied this is due to the oppressive government finding them easier to control and direct than the Gestalt, and thus giving them the greater autonomy that they will, in theory, not use.

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* ServantRace: Their entire purpose. From combat to household cleaning, Replika are created for the purpose of carrying out whatever task the government needs handled. In a bit of a twist on the trope, Replika are shown to have greater status and authority than the actual humans, as well as having nicer accomodations accommodations in the Leng mining complex. It's implied this is due to the oppressive government finding them easier to control and direct than the Gestalt, and thus giving them the greater autonomy that they will, in theory, not use.



* RevivingEnemy: Thanks to the regenerating tumors in their bodies, corrupted replika can spontaneously reanimate even hours after death. In-game, this means dead enemies have a small chance of getting back up whenever you return to a visited room and pass near them, which can make enemies on frequently-tread paths a hassle. Fortunately, FireKeepsItDead, and thermite flares can be used to selectively dispose of corpses to make pathways safer.
* RoarBeforeBeating: When they detect Elster, corrupt replikas will let out a high-pitched shriek that alerts every other enemy in the room.

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* RoarBeforeBeating: When they detect Elster, corrupt replikas will let out a high-pitched shriek that alerts every other enemy in the room.



* AmbushingEnemy: Thought the room was [[EmptyRoomUntilTheTrap safe]], or that you could just sneak past some Eules staring at the wall? Guess again! Aras lie in wait until you get too close, then suddenly crawl out of an innocuous section of floor and sound the alarm. Expect to then stumble into a bunch more Aras as you try to get distance from the first one.

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* AmbushingEnemy: Thought the room was [[EmptyRoomUntilTheTrap safe]], or that you could just sneak past some Eules staring at the wall? Guess again! Aras lie in wait until you get too close, then suddenly crawl out of an innocuous section of floor and sound the alarm. floor. Expect to then stumble into a bunch more Aras as you try to get distance from the first one.one.
* AntiFrustrationFeatures: Since their floor tiles are impossible to detect without advance knowledge, Aras are the only enemy type that doesn't [[RoarBeforeBeating scream]] to alert other enemies when they detect Elster, to avoid ruining the player's stealth through no fault of their own. So long as you don't panic and start sprinting/shooting, you can continue quietly navigating a room even while Aras are shuffling after you.
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* {{Tengu}}: In the game's files, the corrupted Storch with its enormous, malformed beak is named after the Japanese youkai.
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* FaceDeathWithDignity: In the "Promise" Ending, [[spoiler: she's remarkably dignified: bidding Elster to finally [[DeadlyEuphuism fulfill her promise]], [[GoOutWithASmile smiles]] and uses the last of her strength to console the sobbing Replika.]]
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* DeadAllAlong: [[spoiler:Elster died aboard the Penrose, and her corpse can be found later in the game. Who the playable Elster is remains ambiguous, either another LSTR model whose memories are being overwritten by Ariane's bioresonance projecting her Elster onto her, or an outright construct created from that bioresonance and the warping of reality that is unfolding.]]


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* BeCarefulWhatYouWishFor: Logs found on the Penrose state that Ariane was happy to take part in the program. It let her leave her abusive surroundings on Rotfront and escape into the stars where she had the freedom to be herself. But later dated logs state that she developed an increasingly worse case of CabinFever [[spoiler:even before she was told she was going to die out there and started to suffer from radiation sickness.]]


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* HoistByHisOwnPetard: [[spoiler:LSTR units are supposed to be left alone and not befriended. Ariane was so disdainful of the oppressive Nation government that she never bothered to even read the instructions telling her so, instead not just befriending but falling in love with Elster. This left Elster too attached to her to perform a MercyKill on her, something that the Nation's instructions recommend and, presumably, Elster would have had no problem doing if Ariane remained distant.]]
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* FacialMarkings: She has a triangular pattern of three red diamonds on her forehead, rendered black on her in-game model. Based on other characters like Kolibri, this seems to be how the Nation marks out bioresonant individuals. [[spoiler:Falke's corrupted form has the same diamonds marked into her fleshless metal skull, implying that they're actually part of some physical mechanism that allows replikas to wield bioresonant powers.]]

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* DeathByDespair: [[spoiler:After searching Rotfront from top to bottom and failing to find her sister, Isa's will to live seems to give out, and she collapses into a puddle of rotten ooze before Elster's eyes.]]

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* DeathByDespair: [[spoiler:After searching Rotfront the decaying facility from top to bottom and failing to find her sister, Isa's will to live seems to give out, and she collapses into a puddle of rotten ooze before Elster's eyes.]]



* IJustShotMarvinInTheFace: She uses a stolen rifle to help Elster fight a corrupted Replika, but isn't prepared for the recoil and accidentally knocks herself out.

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* {{Expy}}: Of [[VideoGame/SilentHill2 Angela Orosco]], repeatedly coming across Elster as she pursues her own agenda while armed with nothing but a kitchen knife. [[spoiler:Like Angela, she makes it to the very end of the game, but gives into her despair and succumbs to the corruption of Leng.]]
* IJustShotMarvinInTheFace: She uses a stolen Adler's rifle to help Elster fight a corrupted Replika, the Chimera, but isn't prepared for the recoil and accidentally knocks herself out.



* LivingMemory: [[spoiler:As with DeadAllAlong, the Isa encountered is reconstructed from Ariane's own memories.]]

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* LivingMemory: [[spoiler:As with DeadAllAlong, the Isa encountered is implied to be reconstructed from Ariane's own memories.]]



* NiceGirl: Despite the situation she is incredibly polite to Elster, wishing that she finds who she’s looking for.
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* GentleGiant: Is the largest Replika model in the game. But they are very calm and polite, needing only a stuffed animal to keep mental instability down. The one sane Mynah encountered, named Beo, is very friendly if [[ExpendableClone somewhat bleak]] in outlook. Unfortunately, corrupted Mynahs are just as psychotic as the other infected.

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* GentleGiant: Is the largest Replika model in the game. But they are very calm and polite, needing only a stuffed animal to keep mental instability down. The one sane Mynah encountered, named Beo, is very friendly if [[ExpendableClone somewhat bleak]] in outlook. Unfortunately, corrupted Mynahs are just as psychotic as the other infected.



* UnskilledButStrong: Mynah are not meant for combat and have no training for it. They don't suffer too much though, as it's implied in notes that the only difference between a MNHR Unit and it's combat counterpart is what head is attached to the massive body, so they at least have the raw strength of those units if not the experience.
* TinyHeadedBehemoth: While it looks like she is wearing PowerArmor, all that bulk is in fact her actual body. She just has a regular Replika head bolted on what would otherwise be the inside of the helmet, in order to make social interaction easier.

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* UnskilledButStrong: Mynah are not meant for combat and have no training for it. They don't suffer too much though, as it's implied in notes that the only main difference between a MNHR Unit and it's combat counterpart is what head is attached to the massive body, so they at least have the raw strength of those units if not the experience.
body.
* TinyHeadedBehemoth: While it looks like she is wearing PowerArmor, all that bulk is in fact her actual body. She just has a regular Replika replika head bolted on into what would otherwise be the inside of the helmet, in order to make social interaction easier.

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* InsideAWall: They tend to build maintenance paths only they can reach, and retreat into them if they have a mental breakdown. According to documents, [[NoodleIncident it is not recommended to try and retrieve them]]. The corrupted version use these to ambush Elster from hidden floor plates.

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* DidYouThinkICantFeel: Aras are described as quiet and unemotive, and documents uncharitably liken them to "simpletons". However, the same document warns that Aras will privately judge anyone who treats them poorly and share those feelings with their cadre, potentially alienating a [[TheEngineer vital]] workforce. It's noted that Aras get along best with Eules, who are [[NiceGirl patient and empathetic enough]] to understand their subtle body language and emotional cues.
* TheEngineer: They serve the Nation as repair workers, maintaining everything from hard machinery to electrical systems, while [[InsideAWall honeycombing facilities with hidden tunnels only they know the layout of]]. The one friendly Ara the player meets is nice enough to quickly give Elster's flashlight a patch-job, after it shorts out upon entering her home beneath the floor.
* InsideAWall: They tend to build maintenance paths only they can reach, and retreat into them if they have a mental breakdown. According to documents, [[NoodleIncident it is not recommended to try and retrieve them]]. The corrupted version use these to ambush Elster act as an AmbushingEnemy, crawling out from hidden beneath floor plates.panels when they sense prey.

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* YouAreNumberSix: All Replika are identified by their model followed by a number code, like the protagonist being "LSTR-512".

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* YouAreNumberSix: All Replika are identified by their model followed by a number code, like the protagonist being "LSTR-512". Some replikas mentioned in notes go as far as to adopt their numbers as a personal nickname, including a Storch called Sieben (Seven) and an Ara called Elf (Eleven).


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* TheNicknamer: Eules organize themselves into cliques of roughly ten units and give each-other [[ThemeNaming themed nicknames]]. In the hospital wing, you can read a note from "Juni" (June) to "Mai" (May) regarding an autopsy performed by "November".

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* DemonicHeadShake: Kolibri stand in place and rapidly wobble their oversized heads like something out of ''Film/JacobsLadder''.

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* DemonicHeadShake: Kolibri stand sit in place and rapidly wobble their oversized heads like something out of ''Film/JacobsLadder''.



* MySkullRunnethOver: The mutated Kolibris have their heads swollen to an enormous size, presumably due to their PsychicPowers.
* OneHitPointWonder: Kolibri have so little health that they die in a single hit from any weapon. The trick is finding them amidst the SensoryAbuse and DoppelgangerSpin.

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* MySkullRunnethOver: MyBrainIsBig: The mutated Kolibris have their heads swollen to an enormous size, presumably due to their PsychicPowers.
* OneHitPointWonder: Kolibri have so little health that they die in a single hit from any weapon. The trick is finding them amidst the SensoryAbuse and DoppelgangerSpin.
PsychicPowers.


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* TroubledFetalPosition: Corrupted Kolibri sit on the floor like this while doing a DemonicHeadShake, while the last normal Kolibri is found hiding in the library this way.

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* ArtificialHuman: An unusual mix of this and a {{Cyborg}}. They have enough organic components to have a functioning digestive system and organs that bear a degree of similarity to a humans but even those organic parts are inedible in emergencies. The rest, more the limbs than the center torso, are more mechanical than organic.

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* ArtificialHuman: An unusual mix of this and a {{Cyborg}}. They have enough organic components to have a functioning digestive system and organs that bear a degree of similarity to a humans humans, but even those organic parts are inedible in emergencies. The rest, more the limbs than the center torso, are more mechanical than organic.



* {{Unperson}}: [[spoiler:Classified documents state that this is the fate of the gestalt neural donors every replika model is based on -- to preserve the image of replika as an "incorruptible ideal" (and likely to lessen the risk of persona degredation from stumbling on evidence of their old lives), the neural donor's identity and history are scrubbed from all state records once they've been cryogenically preserved.]]



* OurZombiesAreDifferent: For all intents and purposes, the plague-maddened replikas of Sierpinski are cyborg zombies, roaming around mindlessly until they find someone uninfected to attack. Notes indicate that things in the facility started getting ''really'' bad when it was discovered that the tumors of infected replikas were causing them to spontaneously reanimate hours after death with psychotic aggression -- up to that point, the standard procedure had been to decommission the infected to contain the spread. The added need to [[PrecautionaryCorpseDisposal burn the bodies to keep them down]] quickly overwhelmed the local morgue. [[spoiler:Adler comes to believe that it was never a conventional disease causing this, but a [[MysticalPlague "sickness of reality"]] caused by the GroundhogDayLoop.]]

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* OurZombiesAreDifferent: For all intents and purposes, the plague-maddened replikas of Sierpinski are cyborg zombies, roaming around mindlessly until they find someone uninfected to attack. Notes indicate that things in the facility started getting ''really'' bad when it was discovered that the tumors of infected replikas were causing them to spontaneously reanimate hours after death with psychotic aggression -- up to that point, the standard procedure had been to decommission the infected to contain the spread. The added need to [[PrecautionaryCorpseDisposal burn the bodies to keep them down]] quickly overwhelmed the local morgue. [[spoiler:Adler comes to believe that it was never a conventional disease or radiation causing this, but a [[MysticalPlague "sickness of reality"]] caused by the GroundhogDayLoop.]]



* {{BFG}}: Their weapon is a massive and heavy laser cutter. While a tool first and foremost, it works just fine to put huge holes into whatever they are aiming at. Elster finds several discarded ones and comments that she can't possibly pick one up. The one uncorrupted one you meet tells Elster that even if she ''could'' lift it, it requires much more energy than Elster's power source could provide.
* TheBigGuy: Not only are they taller than any other unit, they are far broader too.
* BloodFromEveryOrifice: An exceptionally extreme version of this for the corrupt models. Their entire face seems to liquidate and pour out as a geyser of blood. Becomes their AchillesHeel when they have to lift their visor to let out a torrent of red.
* DegradedBoss: The first Mynah-class replica is treated as an unavoidable boss battle, complete with her own intro, but later on shows up as a regular (if rare) enemy.

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* {{BFG}}: Their weapon is a massive and heavy laser cutter. While a tool first and foremost, it works just fine to put huge holes into whatever they are aiming at. Elster finds several discarded ones and comments that she can't possibly pick one up. The one uncorrupted one you meet Beo tells Elster that even if she ''could'' lift it, it requires much more energy than Elster's power source could provide.
* TheBigGuy: Not only are they taller than any other unit, they are far broader too.
too, and their armor protects them from extreme hazards like radiation and the vaccum of space. They're so robust that there's a militarized variant model, the Schnapper, that is implied to be mostly unchanged from the baseline Mynah.
* BloodFromEveryOrifice: An exceptionally extreme version of this for the corrupt models. Their entire face seems to liquidate and pour out as a geyser of blood. Becomes their AchillesHeel when they have to regularly lift their visor to let out a torrent of red.
* DegradedBoss: The first Mynah-class replica is treated as an unavoidable boss battle, complete with her own intro, but later on shows up as a regular (if rare) rarely used) enemy.



* GentleGiant: Is the largest Replika model in the game. But they are very calm and polite, needing only a stuffed animal to keep mental instability down. The one intact one found in game is very friendly despite being basically doomed due to immobility. Unfortunately, corrupted Mynahs are just as psychotic as the other infected.

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* GentleGiant: Is the largest Replika model in the game. But they are very calm and polite, needing only a stuffed animal to keep mental instability down. The one intact one found in game sane Mynah encountered, named Beo, is very friendly despite being basically doomed due to immobility. if [[ExpendableClone somewhat bleak]] in outlook. Unfortunately, corrupted Mynahs are just as psychotic as the other infected.infected.
* KindheartedCatLover: The Mynah personality is described as being very kind and motherly, with a love of stuffed animals. Technical documents warn about using plushies themed on cats, however, as they're known to awaken the latent memories of the Mynah neural donor.



* TinyHeadedBehemoth: While it looks like she is wearing PowerArmor, all that bulk is in fact her actual body. She just has a regular Replika head bolted on what would otherwise be the inside of the helmet.

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* TinyHeadedBehemoth: While it looks like she is wearing PowerArmor, all that bulk is in fact her actual body. She just has a regular Replika head bolted on what would otherwise be the inside of the helmet.helmet, in order to make social interaction easier.

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* HatOfAuthority: The ShieldBearingMook variant wears a small military sidecap atop their [[SackheadSlasher burlap bag]], implying that they might have been officers in the cadre before they turned.

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* HatOfAuthority: The ShieldBearingMook variant variant, noted in documentation to be an officer, wears a small military sidecap atop their [[SackheadSlasher burlap bag]], implying that they might have been officers in the cadre before they turned.shroud]].



* PassedOverPromotion: The known issues document for [=STARs=] warns against letting this happen. Starling cadres develop internal social hierarchies, and promoting a Starling of a lower standing to officer can cause friction in the group.



* ShieldBearingMook: Transparent riot shields seem to be a standard part of the Starling kit. Corrupt units that still carry them are resistant to frontal attacks, though certain high-power weapons will penetrate through the shield.

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* ShieldBearingMook: Transparent riot shields seem are said in technical documentation to be a standard part of the belong to Starling kit. Corrupt units that officers. Corrupted Starling officers still carry them and are resistant to frontal attacks, though certain high-power weapons will penetrate through the shield.
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** KNCR "Kranich". Their function and acronym is unknown, but the one mentioned is the immediate superior of a Kolibri "blockwart" monitoring an urban area for ThoughtCrime and imperial spies, indicating that they're part of the Nation's SecretPolice.

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** KNCR "Kranich". Their function and acronym is unknown, but the one mentioned is the immediate superior of in e-mail correspondance with a Kolibri "blockwart" monitoring an urban area for ThoughtCrime and imperial spies, indicating implying that they're part of the Nation's bureaucracy or SecretPolice.
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* MeaningfulName: In the game files, the creature is named Chimera, after the ClassicalChimera made from the body parts of multiple different animals. The kanji flashing on screen as BossSubtitles, and the name of its battle music, is "Nue". In Japanese folklore, a {{Nue}} is a creature very similar to the Classical chimera. In Chinese, meanwhile, "nue" refers to a type of pheasant (the component characters literally translating as "fabulous night bird"), fitting the AnimalThemeNaming of the replikas.

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* MeaningfulName: In the game files, the creature is named Chimera, after the ClassicalChimera made from the body parts of multiple different animals. The kanji flashing on screen as BossSubtitles, and the name of its battle music, is "Nue". In Japanese folklore, a {{Nue}} is a creature very similar to the Classical chimera. In Chinese, meanwhile, "nue" refers The name [[https://en.wikipedia.org/wiki/Nue nue]] also originally referred to a type of pheasant bird (the component characters literally translating as "fabulous night bird"), fitting the AnimalThemeNaming of the replikas.
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* BeakAttack: Mutant Storches have had their heads overtaken by gigantic beak-like protrusions made from the same metal as their legs. Being {{Armless Biped}}s, they attack Elster by furiously pecking at her.

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* BeakAttack: Mutant Storches have had their heads overtaken by gigantic beak-like protrusions made from the same metal as their legs. Being {{Armless Biped}}s, they attack Elster by furiously pecking at her.swinging their beaks around like clubs.
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* MeaningfulName: The kanji flashing on screen as BossSubtitles, and the name of its battle music, is "Nue". In Japanese folklore, a {{Nue}} is a creature composed of body parts from multiple different animals, analogous to the ClassicalChimera. In Chinese, meanwhile, "nue" refers to a type of pheasant (the component characters literally translating as "fabulous night bird"), fitting the AnimalThemeNaming of the replikas.

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* MeaningfulName: In the game files, the creature is named Chimera, after the ClassicalChimera made from the body parts of multiple different animals. The kanji flashing on screen as BossSubtitles, and the name of its battle music, is "Nue". In Japanese folklore, a {{Nue}} is a creature composed of body parts from multiple different animals, analogous very similar to the ClassicalChimera.Classical chimera. In Chinese, meanwhile, "nue" refers to a type of pheasant (the component characters literally translating as "fabulous night bird"), fitting the AnimalThemeNaming of the replikas.
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* MeaningfulName: The kanji flashing on screen as BossSubtitles, and the name of its battle music, is "Nue". In Japanese folklore, a {{Nue}} is a creature composed of body parts from multiple different animals, analogous to the ClassicalChimera. In Chinese, meanwhile, "nue" refers to a type of pheasant (the component characters literally translating as "fabulous night bird"), fitting the avian ThemeNaming of the replikas.

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* MeaningfulName: The kanji flashing on screen as BossSubtitles, and the name of its battle music, is "Nue". In Japanese folklore, a {{Nue}} is a creature composed of body parts from multiple different animals, analogous to the ClassicalChimera. In Chinese, meanwhile, "nue" refers to a type of pheasant (the component characters literally translating as "fabulous night bird"), fitting the avian ThemeNaming AnimalThemeNaming of the replikas.
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* TimeLimitBoss: Inverted. The boss is nigh-impossible for Elster to kill, but the distraction allows Isolde Itou to load up Adler's rifle and shoot the thing dead herself. Damaging the Chimera reduces the time Isa spends fumbling with the rifle's ammo.
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[[/folder]]

!Other

[[folder:Chimera/Nue]]
A monster encountered deep in the mines beneath S-23 Sierpinski.
----
* BodyOfBodies: Like something straight from ''Silent Hill'', the Chimera is a blob of melded flesh inside a box frame, with two pairs of Storch legs and four pairs of arms sticking out of the mass.
* DamageSpongeBoss: With a whopping 900 hit points on the standard difficulty, the Chimera is effectively impossible to kill outright without cheating. The player has no choice but to fend it off until Isolde loads up Adler's high-caliber rifle and blows it away.
* MeaningfulName: The kanji flashing on screen as BossSubtitles, and the name of its battle music, is "Nue". In Japanese folklore, a {{Nue}} is a creature composed of body parts from multiple different animals, analogous to the ClassicalChimera. In Chinese, meanwhile, "nue" refers to a type of pheasant (the component characters literally translating as "fabulous night bird"), fitting the avian ThemeNaming of the replikas.

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* AIIsACrapshoot: Zigzagged. This is a known problem for Replika, that they will develop psychological deviances that cause them to act out in unpredictable and dangerous ways. It's common enough that each model has assigned behaviors and [[SecurityBlanket items]] meant to curb this descent into instability, and protocols in place to decommission the rogue Replika should the instabilities become pronouced. However, it's strongly hinted that these "deviances" are in truth the Replika simply developing a personality of their own. The Nation demonizes this process because it makes the Replika no longer an obedient worker drone, and thus a liability to the totalitarian regime.

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* AIIsACrapshoot: Zigzagged. This is a known problem for Replika, that they will develop psychological deviances that cause them to act out in unpredictable and sometimes dangerous ways. It's common enough that each model has assigned behaviors and [[SecurityBlanket items]] meant to curb this descent into instability, and with protocols in place to decommission the rogue Replika should the instabilities become pronouced. However, it's strongly hinted that [[spoiler:However, according to classified documents, these "deviances" are in truth the Replika simply developing a personality of their own. The Nation demonizes this process because it makes the Replika no longer an obedient worker drone, and thus a liability to the totalitarian regime.]]



* BodyHorror: The symptoms of the MysticalPlague include internal hemmoraging, skin peeling off and rampant tumor growth. Ordinary gestalt/humans die from this pretty quickly. Replika, held together by their robotic parts, go on to become hideously disfigured and utterly deranged from the pain. Their metal exoskeletons are said to be cracked apart by the growing tumors underneath, and some of them develop more extreme mutations.

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* BodyHorror: The symptoms of the MysticalPlague mysterious disease ravaging Sierpinski include internal hemmoraging, skin peeling off and rampant tumor growth. Ordinary gestalt/humans die from this pretty quickly. Replika, held together by their robotic parts, go on to become hideously disfigured and utterly deranged from the pain. Their metal exoskeletons are said to be cracked apart by the growing tumors underneath, and some of them develop more extreme mutations.



* BrainUploading: Downplayed. All Replika models have their personality copied from a Gestalt, but are not supposed to have their memories. Said memories CAN appear however.
* TheCorruption: Most of the Replika in the game have been warped into monstrous forms by the time the game starts, aside from a handful of holdouts. This effect is exclusive to them due to their inorganic components being mostly unaffected by the change and keeping them alive, while Gestalt perish before they can change.
* ElectronicEyes: All Replikas have a tiny red light inside their pupils, emphasizing their artificial nature.

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* BrainUploading: Downplayed. All Replika models have their personality copied from a Gestalt, but are not supposed to have their memories. Said memories CAN appear however.
* TheCorruption: Most of the Replika in the game have been warped into monstrous forms by the time the game starts, aside from a handful of holdouts. This effect is exclusive to them due to their inorganic components being mostly unaffected by the change
however, and keeping them alive, while Gestalt perish before they can change.
are considered a symptom of [[AIIsACrapshoot persona degredation]].
* ElectronicEyes: All Replikas have a tiny red and blue light inside their pupils, emphasizing their artificial nature.



* FireKeepsItDead: Infected units decomissioned to contain the plague were discovered to be [[RevivingEnemy reanimating]] and becoming psychotic, even hours after death, thanks to the regenerating tumors in their bodies. With the morgue incinerator overwhelmed by the number of bodies needing to be disposed of safely, the medical staff repurposed thermite to burn infected bodies on the spot, as it could melt through replika exoskeletons to destroy the organic components inside. Elster can acquire one-use thermite flares that instantly down most enemies and scorch their bodies, preventing future reanimation.

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* FireKeepsItDead: Infected units decomissioned to contain the plague were discovered to be [[RevivingEnemy reanimating]] and [[OurZombiesAreDifferent becoming psychotic, psychotic]], even hours after death, thanks to the regenerating tumors in their bodies. With the morgue incinerator overwhelmed by the number of bodies needing to be disposed of safely, the medical staff repurposed thermite to burn infected bodies on the spot, as it could melt through replika exoskeletons to destroy the organic components inside. Elster can acquire one-use thermite charges and flares that instantly down most enemies and scorch their bodies, preventing future reanimation.



* SealTheBreach: The standard way to repair damage to them is to apply repair gel which expands like foam to seal breaches.

to:

* SealTheBreach: The standard way to repair damage to them is to apply repair gel gel, which expands like foam causes their oxidant fluid to seal breaches.congeal into a thick mass that seals up the damage.



* OurZombiesAreDifferent: For all intents and purposes, the plague-maddened replikas of Sierpinski are cyborg zombies, roaming around mindlessly until they find someone uninfected to attack. Notes indicate that things in the facility started getting ''really'' bad when it was discovered that the tumors of infected replikas were causing them to spontaneously reanimate hours after death with psychotic aggression -- up to that point, the standard procedure had been to decommission the infected to contain the spread. The added need to [[PrecautionaryCorpseDisposal burn the bodies to keep them down]] quickly overwhelmed the local morgue. [[spoiler:Adler comes to believe that it was never a conventional disease causing this, but a [[MysticalPlague "sickness of reality"]] caused by the GroundhogDayLoop.]]



* AloofLeaderAffableSubordinate: The known issues document for Storch controllers recommend pairing them up with an experienced Starling officer who can teach them patience and curb [[{{Sadist}} their worst impulses]].



* AIIsACrapshoot: Moreso than other replika, Storches innately have a HairTriggerTemper and [[{{Sadist}} sociopathic tendencies]] that need to be trained out of them in development and constantly kept an eye on.
* AloofLeaderAffableSubordinate: The known issues document for Storch controllers recommends pairing them up with an experienced Starling officer who can teach them patience and curb [[{{Sadist}} their worst impulses]].



* KickTheDog: Implied to be [[{{Sadist}} very prone]] to doing this. Notes indicate that one Storch unit grew fed up with the Eules playing one song in their dorms on an endless loop and snuck in to destroy the player with a knife. Considering music is one of the primary ways Eule prevent persona degradation, it's likely that this spread the corruption faster and made a bad situation worse.



* NiceJobBreakingItHero: Notes indicate that one Storch unit grew fed up with the Eule playing one song in their dorms on an endless loop and eventually destroyed the player with a knife. Considering music is one of the primary ways Eule prevent persona degradation, it's likely that this spread the corruption faster and made a bad situation worse.
* {{Sadist}}: They can become cruel and violent if their HairTriggerTemper is not curbed early on. This is implied to be inherited from their neural donor.

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* NiceJobBreakingItHero: Notes indicate that one Storch unit grew fed up with the Eule playing one song in their dorms on an endless loop and eventually destroyed the player with a knife. Considering music is one of the primary ways Eule prevent persona degradation, it's likely that this spread the corruption faster and made a bad situation worse.
* {{Sadist}}: They have sociopathic tendencies and can become cruel and violent if their HairTriggerTemper is not curbed early on.isn't trained out of them. This is implied to be inherited from their neural donor.
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* GasMaskMooks: The Eules in [[spoiler:Rotfront]] hide their disfigurements with gas masks.

to:

* GasMaskMooks: The Eules in [[spoiler:Rotfront]] hide their disfigurements with gas masks.masks, [[spoiler:reminiscent of the bullies from Ariane's school]].
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* AllergicToRoutine: Ironically for a bureaucrat, Adler gets bored extremely easily. Unlike other replika models that have clearly defined [[SecurityBlanket fetish objects]], the ADLR technical docs state that Adlers need constant enrichment with new trinkets to be fascinated by in their spare time. One diary entry mentions that he attempted to cook something "adventurous" just to break up the monotony of his diet.

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* DespairEventHorizon: From his diaries, the slow realization that the station is stuck in a [[spoiler:closed time-loop]] erodes any hope or positive feelings he once had.

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* DespairEventHorizon: From his diaries, the loss of his commander and the slow realization that the station is stuck [[spoiler:stuck in a [[spoiler:closed closed time-loop]] erodes erode any hope or positive feelings he once had.



* GoMadFromTheRevelation: His mental state was already starting to suffer as the situation in Sierpinski quickly declines, but he goes over the edge when [[spoiler:he finds out the facility is trapped in a time loop]].

to:

* GoMadFromTheRevelation: His mental state was already starting to suffer as the situation in Sierpinski quickly declines, but he goes over the edge when [[spoiler:he finds out realizes the facility is trapped in a time loop]]. loop]].
* TheHeavy: While not at all responsible for the state of Sierpinski, he's the closest thing the game has to a chief antagonist, working against Elster and Isolde in the belief that they shouldn't be meddling. Unlike the zombified replikas infesting the station, Adler can at least ''talk'' when he tries to murder them.



* NightmareFace: [[spoiler: Towards the final act of the game the synthetic flesh of his android frame sloughs away and he comes to resemble a flayed person with his flesh fully exposed.]]
* NotSoHarmlessVillain: He's a non-combat model who has hardly covered himself in glory, his disastrous command having helped the situation collapse to the degree it has, and it is all but impossible for him to be a threat in direct combat. He's also the closest thing the game has to a main villain [[spoiler: and has killed Elster more times than any other threat, likely put together]].

to:

* NightmareFace: [[spoiler: Towards In the final act of the game he becomes mutated and deformed like all the synthetic flesh of his android frame sloughs away and he comes to resemble other replikas, resembling a flayed person charred corpse with his flesh fully exposed.missing eye scabbed over. Amazingly, he seems to have no difficulty keeping his wits and continuing to criticize Elster.]]
* NotSoHarmlessVillain: He's a non-combat model who has hardly covered himself in glory, his disastrous command having helped the situation collapse to the degree it has, and it is all but impossible for him to be a threat in direct combat. He's also [[TheHeavy the closest thing the game has to a main villain [[spoiler: and villain]] [[spoiler:and has killed Elster more times than any other threat, likely put together]].



* PastLifeMemories: In his diary he claims to occasionally experience the memories of his gestalt neural donor during his dreams, a symptom of persona degredation. Like the others, his donor was a veteran of the Venetian war, and the memory described was of him playing a guessing card game with another soldier. [[spoiler:It later progresses to [[RippleEffectProofMemory memories of past time loops and encounters with Elster]], causing Adler great distress.]]

to:

* PastLifeMemories: In his diary he claims to occasionally experience the memories of his gestalt neural donor during his dreams, a symptom of persona degredation. Like the others, his donor was a veteran of the Venetian war, and the memory described was of him playing a guessing card game with another soldier.soldier, a woman with white hair. [[spoiler:It later progresses to [[RippleEffectProofMemory memories of past time loops and encounters with Elster]], causing Adler great distress.]]
* RippleEffectProofMemory: [[spoiler:He begins having dreams and deja vu of events that occured in previous time loops, and realizes that his diary entries are all dated to the exact same day. He doesn't take it well.
]]



* TheUnfought: He is never confronted outside of cutscenes. He only lands blows on Elster by catching her off guard when she does not know to beware of him, or later [[spoiler: when he has a hidden knife behind his back.]] Justified, as he is in no way built or trained for combat, and any actual fight with him would be painfully easy [[spoiler: compared to the showdown with Commander Falke that immediately preceded it.]]

to:

* TheUnfought: He is never confronted outside of cutscenes. He only lands blows on Elster by catching her off guard when she does not know to beware of him, or later [[spoiler: when [[spoiler:when he has a hidden knife behind his back.]] back]]. Justified, as he is in no way built or trained for combat, and any actual fight with him would be painfully easy [[spoiler: compared [[spoiler:compared to the showdown with Commander Falke that immediately preceded it.]]

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* NatureLovingRobot: It is recommended by official documents to allow Aras to keep plants to tend on their own time.

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* NatureLovingRobot: It is recommended by official documents to allow Aras to keep plants to tend on their own time. The living Ara you can meet has pots of bamboo shoots growing under an ultraviolet lamp.
* SleptThroughTheApocalypse: The SoleSurvivor of Sierpinski's Ara cadre. After [[spoiler:discovering classified documents detailing the true nature of persona degredation]], she ditched her job and retreated into a hidey-hole to read and look after her bamboo shoots, seemingly oblivious to the downfall of the facility above her head.
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* FlunkyBoss: [[folder:She summons Aras with each stage transition, though they're likely to be blown away by Falke's bioresonance attacks while they pursue the player.]]

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* FlunkyBoss: [[folder:She [[spoiler:She summons Aras with each stage transition, though they're likely to be blown away by Falke's bioresonance attacks while they pursue the player.]]

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* AnArmAndALeg: [[spoiler: Tears her own forearm off trying to open the bulkhead doors of the Penrose at the end of Chapter 2.]]

to:

* AnArmAndALeg: [[spoiler: Tears [[spoiler:Tears her own forearm off trying to open the bulkhead doors of the Penrose at the end of Chapter 2.2. After the fake ending, she [[AppendageAssimilation acquires a replacement limb]] from a dead LSTR inside.]]



* BadassBookworm: LSTR Replikas like Elster are designed to be hard-as-nails commandos who boast both the technical knowledge and fighting capabilities that allow them to persevere as survivalists where others would despair. This enables Elster to go toe-to-toe with numerous corrupted Replikas while solving complex puzzles to proceed with her mission to find Ariane.
* BecauseYouWereNiceToMe: This is the main reason why Elster fell in love with Ariane. Even though it was against the Nation of Eusan's official regulations, Ariane regularly treated her with kindness while eagerly sharing her passions with her. It's also the reason why Elster is perfectly willing to [[YouAreWorthHell endure the horrors of Leng]] just to be reunited with her.

to:

* BadassBookworm: LSTR Replikas like Elster are designed to be hard-as-nails commandos who boast both the technical knowledge and fighting capabilities that allow them to persevere as survivalists where others would despair. This enables Elster to go toe-to-toe with numerous corrupted Replikas while solving complex puzzles to proceed with her mission to find Ariane.
mission.
* BecauseYouWereNiceToMe: This is the main reason why Elster [[spoiler:Elster fell in love with Ariane. Ariane]]. Even though it was against the Nation of Eusan's official regulations, Ariane [[spoiler:Ariane regularly treated her with kindness while eagerly sharing her passions with her. her]]. It's also the reason why Elster is perfectly willing to [[YouAreWorthHell endure the horrors of Leng]] just to be reunited with her.fulfill a promise she made.



* {{Determinator}}: Nothing will stop her from continuing to seek out Ariane, not increasingly horrific mazes or strange puzzles, not warped and corrupted Replika units, not grievous injury, or reality falling apart, not even dying over and over again. ''Nothing.'' [[spoiler: It's also arguably a [[DeconstructedTrope deconstructed example]], as Adler believes that Elster's repeatedly trying to find Ariane is what is causing reality to fall apart in the first place]].
* TheEngineer: Of both the "Combat Engineer" and "Chief Engineer" variety.

to:

* {{Determinator}}: Nothing will stop her from continuing to seek out Ariane, fulfilling ThePromise, not increasingly horrific mazes or strange puzzles, not warped and corrupted Replika units, not grievous injury, or reality falling apart, not even dying over and over again. ''Nothing.'' [[spoiler: It's also arguably a [[DeconstructedTrope deconstructed example]], as Adler believes that Elster's repeatedly trying to find Ariane is what is causing reality to fall apart in the first place]].
* TheEngineer: Of both the "Combat Engineer" and "Chief Engineer" variety. LSTR cosmonauts are designed to be rugged, adaptable survivalists, capable of repairing machinery and fighting with a wide variety of firearms.



* FailureKnight: [[spoiler:The real Elster broke her promise to Ariane, balking at having to give her a MercyKill when her radiation poisoning became too severe. Instead, Elster tried to keep the ''Penrose'' functional for as long as possible while Ariane remained in cryostasis, until she eventually succumbed to the radiation herself. This is why the Elster we play is so driven to reach Ariane and keep the promise, even as reality comes apart at the seams.]]



* LetsGetDangerous: In the final act, Elster scavenges the [[SuitUpOfDestiny heavy combat gear]] of another dead LSTR Replika before making [[TheLastDance one last push]] to reach Ariane.
* LipstickLesbian: She’s shown to be in love with Ariane and would do anything to be reunited with her.

to:

* LetsGetDangerous: In the final act, Elster scavenges the [[SuitUpOfDestiny heavy combat gear]] of another dead LSTR Replika before making [[TheLastDance one last push]] to reach Ariane.
* LipstickLesbian: She’s shown to be in love with Ariane and would do anything to be reunited with her.
fulfill the promise.



* ThePromise: What drives her. She made a promise, as she repeatedly states, and ''[[{{Determinator}} nothing]]'' is going to stop her from carrying it out. [[spoiler:The promise was to give Ariane Yeong a MercyKill when her radiation sickness became too severe: a promise Elster had [[FailureKnight failed to keep]], hesitating until she died of radiation sickness as well. The horrors of Leng are her chance to set things right, though whether she follows through depends on the ending -- in the Leave ending, Elster can decide that she ''still'' can't go through with it, to her own shame.]]



* SleepingWithTheBoss: She's in a romantic relationship with her commanding officer Ariane Yeong. Unlike most examples of this trope, their love for one another isn't portrayed as inappropriate beyond in-universe manuals produced by a [[TheDictatorship dystopian regime.]] Instead, it is framed more as a [[LoveHurts tragic love]] that serves as the impetus behind every single one of Elster's actions.

to:

* SleepingWithTheBoss: She's [[spoiler:She's in a romantic relationship with her commanding officer Ariane Yeong. Unlike most examples of this trope, their love for one another isn't portrayed as inappropriate beyond in-universe manuals produced by a [[TheDictatorship dystopian regime.]] Instead, it is framed more as a [[LoveHurts tragic love]] that serves as the impetus behind every single one of Elster's actions.]]



** NotSoStoic: This changes in the second part of the game where she fully remembers Ariane, their relationship and what the promise she made actually means at which point a lot of her internal dialogue becomes more emotionally-charged and she shows more expressions in cutscenes.

to:

** NotSoStoic: This changes in the second part of the game where [[spoiler:where she fully remembers Ariane, their relationship and what the promise she made actually means means, at which point a lot of her internal dialogue becomes more emotionally-charged and she shows more expressions in cutscenes.]]



* TomatoInTheMirror: [[spoiler:The original LSTR-0512 died on the Penrose, failing to fulfill her promise. The Elster played for most of the game is either another Elster model manufactured using LSTR-0512's brain scan as a template (as implied by the Replika Overview document, but this raises questions) or a construct dreamed into being by Ariane (which raises even more), either way in a setting where reality is malleable, Elster has not even let death stop her from fulfilling her promise to her lover.]]

to:

* TomatoInTheMirror: [[spoiler:The original LSTR-0512 died of radiation sickness on the Penrose, failing to fulfill her promise. The Elster played for most of the game is either another Elster model manufactured using LSTR-0512's brain scan as a template (as implied by the Replika Overview document, but this raises questions) or a construct dreamed into being by Ariane (which raises even more), either way in a setting where reality is malleable, Elster has not even let death stop her from fulfilling her promise to her lover.]]



* {{Robosexual}}: She's a human woman who started a romantic relationship with her subordinate [[RobotSoldier Elster]]. This also doubles as a ForbiddenLove as the LSTR manual given to Ariane explicitly states that Gestalt Officers are '''not''' allowed to befriend their Replika (let alone ''sleep'' with them) and are generally not supposed to interact with them any more than necessary. But considering how Ariane is a BlitheSpirit with a passion for media blacklisted by the state who pilots a ship ''far'' away from the state's prying eyes, Ariane couldn't care less. Especially since she didn't even bother ''opening'' the manual out of its sealed envelope in the first place.

to:

* {{Robosexual}}: She's [[spoiler:She's a human woman who started a romantic relationship with her subordinate [[RobotSoldier Elster]]. This also doubles as a ForbiddenLove as the LSTR manual given to Ariane explicitly states that Gestalt Officers are '''not''' allowed to befriend their Replika (let alone ''sleep'' with them) and are generally not supposed to interact with them any more than necessary. But considering how Ariane is a BlitheSpirit with a passion for media blacklisted by the state who pilots a ship ''far'' away from the state's prying eyes, Ariane couldn't care less. Especially since she didn't even bother ''opening'' the manual out of its sealed envelope in the first place.]]



* WalkingSpoiler: [[spoiler:Knowing the truth of Ariane's existence is half of the plot, with the other half being Elster's part in fulfilling the promise of a MercyKill.]]

to:

* WalkingSpoiler: [[spoiler:Knowing Knowing the truth of Ariane's existence is half of the plot, with the other half being Elster's part in fulfilling [[spoiler:fulfilling the promise of a MercyKill.]]



* DeathByDespair: [[spoiler:After searching Rotfront from top to bottom and failing to find her sister, Isa's will to live seems to give out, and she collapses into a puddle of rotten ooze before Elster's eyes.]]



* MutilationConga: She gets progressively more injured throughout the story. At the beginning she only has a few cuts, but by the end she's covered in fresh wounds and blood-soaked bandages, especially on her face.

to:

* MutilationConga: She gets progressively more injured throughout the story. At the beginning she only has a few cuts, but by the end she's covered in fresh wounds and blood-soaked bandages, especially on her face. [[spoiler:She eventually breaks down from what appears to be an extremely rapid onset of the MysticalPlague, decaying into a puddle of gore in front of Elster.]]



* AmbiguousSituation: [[spoiler:There are a lot of questions about her relationship with Ariane as the game seems to constantly play parallells between the two. There are some hints that Arian's and Falke's bioresonant powers are resonating with each other with Falke becoming a receiver for her powers and dreams which then bleeds into Leng, but there are no concrete statements on what is actually going on between the two]].
* ConvenientComa: Is in one by the time the game starts and remains in that state up until the final confrontation with her at its end.
* FakeMemories: Gained Elster's memories as a result of entering the strange red wasteland and coming into contact with Ariane, the Artifact, or something else. By the time she confronts Elster she believes the memories are her own.
* FinalBoss: Corrupted Falke is the last major threat keeping Elster from reaching Ariane in most of the endings, except for the Artifact one, which lets the player bypass her.
* HolyHalo: Has a series of floating golden rings behind her head in combat with no apparent actual function.

to:

* AmbiguousSituation: [[spoiler:There are a lot of questions about her relationship with Ariane as the game seems to constantly play parallells parallels between the two. There are some hints that Arian's and Falke's bioresonant their psychic powers are resonating interacting with each other other, with Falke becoming a receiver and signal-booster for her powers and dreams Ariane's bioresonance which then bleeds into Leng, but there are no concrete statements on what is actually going on between the two]].
* ConvenientComa: Is in one by the time the game starts and remains in that state up [[spoiler:up until the final confrontation with her at its end.
end]].
* EyelessFace: [[spoiler:Her corrupted form appears to have a bare metallic skull with no eye sockets and ScaryTeeth.]]
* FakeMemories: Gained Was forcibly overwritten with Elster's memories as a result of entering the strange red wasteland gate discovered below Sierpenski, and coming into contact with Ariane, the Artifact, or something else. she calls the "red eye". By the time she confronts Elster she believes herself comes into the memories are her own.
picture, [[DeathOfPersonality there is very little left of whoever Falke used to be]].
* FinalBoss: Corrupted [[spoiler:Corrupted Falke is the last major threat keeping Elster from reaching Ariane in most of the endings, except for the Artifact one, which lets the player bypass her.
her.]]
* FlunkyBoss: [[folder:She summons Aras with each stage transition, though they're likely to be blown away by Falke's bioresonance attacks while they pursue the player.]]
* GoldColoredSuperiority: The most advanced replika model is a psychic super-soldier and military commander, denoted by a golden laurel wreathe, chest armor decoration and HolyHalo.
* GracefulLoser: [[spoiler:When Elster defeats her and inflicts a mortal wound, Falke simply places a hand on her shoulder and tells her "Now, we are one," before collapsing. In her eyes, it didn't matter ''which'' of them died, so long as only one Elster was left standing.]]
* HoistByHisOwnPetard: [[spoiler:Shooting Falke with your guns will only stun her; the only way to deal damage is to pick up one of her discarded bioresonant spears and interact with the stunned Commander to [[ImpaledWithExtremePrejudice stab her through the face]].]]
* HolyHalo: Has a series of floating golden rings behind her head in combat head, with no apparent actual function.



* IJustWantToBeYou: The culmination of Elster's memories with Ariane gradually overwriting her own. Falke goes from struggling to understand who is the white-haired woman in her visions, to longing to be together with her just like Elster, to outright seeking to KillAndReplace Elster on the belief that it will somehow [[SplitPersonalityMerge complete them both]].
* ImpaledWithExtremePrejudice: Six times, and through the face no less.
* KillingYourAlternateSelf: Her apparent motivation behind attacking Elster when she wakes up. Claiming they are both incomplete and need to become one. How much of this is the truth and how much is the delusion of her corrupted mind is open to interpretation.

to:

* IJustWantToBeYou: The culmination of Elster's memories with Ariane [[DeathOfPersonality gradually overwriting her own. own]]. Falke goes from struggling to understand who is the white-haired woman in her visions, to longing to be together with her just like Elster, to [[spoiler:to outright seeking to KillAndReplace Elster on the belief that it will somehow [[SplitPersonalityMerge complete them both]].
both]]]].
* ImpaledWithExtremePrejudice: Six [[spoiler:Six times, and through the face no less.
less.]]
* KillingYourAlternateSelf: Her [[spoiler:Her apparent motivation behind attacking Elster when she wakes up. Claiming they are both incomplete and need to become one. How much of this is the truth and how much is the a delusion of her corrupted mind is open to interpretation.]]



* PatientZero: Falke was the first Replika to become sick after returning from the red desert, and others followed not long after her. Though with the MysticalPlague nature of the sickness it's hard to be sure if she spread that sickness or was merely it's first target.
* RobotReligion: Falke is universally worshiped by all Repikas as both their supreme leader and the closet thing they have to a PhysicalGod due to her powerful [[PsychicPowers bioresonant abilities]] and her uncanny resemblance to both of Eusan's tyrannical leaders: [[TheGeneralissimo The Great Revolutionary]] and her [[OverlordJr Daughter]]. Which makes one of the SensoryAbuse [[UnreadablyFastText messages]] she bombards Elster's HUD with just before facing her all the more significant.
--> '''THIS GOD WON'T FORGIVE YOU'''

to:

* PatientZero: Falke was the first Replika to become sick after returning from the red desert, gate, and others followed not long after her. Though with the MysticalPlague nature of the sickness it's hard to be sure if she spread that sickness or was merely it's first target.
* RobotReligion: Falke is universally worshiped by all Repikas as both their supreme leader and the closet thing they have to a PhysicalGod due to her powerful [[PsychicPowers bioresonant abilities]] and her uncanny resemblance to both of Eusan's tyrannical leaders: [[TheGeneralissimo The Great Revolutionary]] and her [[OverlordJr Daughter]]. Which [[spoiler:Which makes one of the SensoryAbuse [[UnreadablyFastText messages]] she bombards Elster's HUD with just before facing UnreadablyFastText during her BossSubtitles all the more significant.
--> '''THIS
significant.]]
-->[[spoiler:'''THIS
GOD WON'T FORGIVE YOU'''YOU''']]
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* DemonicHeadShake: Kolibri stand in place and rapidly wobble their oversized heads like something out of ''Film/JacobsLadder''.

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