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* AnimalThemeNaming: All Replika models seen in the game are named after a species of bird - more specifically their German name.



* MySkullRunnethOver: The transformed Kolibris you fight in the game proper have their heads swollen to an enormous size and given that they only attack you via [[SensoryAbuse broadcasting images and text into Elsters mind]] this seems to be a side-effect of their bioresonance abilities.



* BFG: Their weapon massive and heavy laser cutter. While a tool first and foremost, it works just fine to put huge holes into whatever they are aiming at. Elster finds several discarded ones and comments that she can't possibly pick one up.

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* BFG: {{BFG}}: Their weapon massive and heavy laser cutter. While a tool first and foremost, it works just fine to put huge holes into whatever they are aiming at. Elster finds several discarded ones and comments that she can't possibly pick one up.


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* DegradedBoss: The first Mynah-class replica is treated as an unavoidable boss battle complete with her own intro but later on shows up as a regular (if rare) enemy.
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* Telepathy: They're primary function is the use of bioresonance for the sake of the efficiency and stability of other Replika. This apparently backfired, as once some of them were corrupted and broke down that mental link resulted in it rapidly spreading to other units.

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* Telepathy: {{Telepathy}}: They're primary function is the use of bioresonance for the sake of the efficiency and stability of other Replika. This apparently backfired, as once some of them were corrupted and broke down that mental link resulted in it rapidly spreading to other units.

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* ArtificialHuman: An unusual mix of this and [[Cyborg]]. They have enough organic components to have a functioning digestive system and organs that bare a degree of similarity to a humans but even those organic parts are inedible in emergencies. The rest, more the limbs then the center torso, are more mechanical than organic.

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* ArtificialHuman: An unusual mix of this and [[Cyborg]].a {{Cyborg}}. They have enough organic components to have a functioning digestive system and organs that bare a degree of similarity to a humans but even those organic parts are inedible in emergencies. The rest, more the limbs then the center torso, are more mechanical than organic.









* TheOneGuy: They are the only confirmed male Replika model and the one seen in the game is also the only such model present.



























* BFG: They're weapon is massive and heavy. Elster finds several discarded ones and comments that she can't possibly pick one up.

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* BFG: They're Their weapon is massive and heavy. heavy laser cutter. While a tool first and foremost, it works just fine to put huge holes into whatever they are aiming at. Elster finds several discarded ones and comments that she can't possibly pick one up.up.
* TheBigGuy: Not only are they taller than any other unit, they are far broader too.



* TheBigGuy: Not only are they taller than any other unit, they are far broader too.


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[[quoteright:323:https://static.tvtropes.org/pmwiki/pub/images/adler_6.png]]
[[caption-width-right:323:I Wear No Mask]]
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[[quoteright:341:https://static.tvtropes.org/pmwiki/pub/images/storch.png]]


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[[quoteright:322:https://static.tvtropes.org/pmwiki/pub/images/eule.png]]
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[[quoteright:331:https://static.tvtropes.org/pmwiki/pub/images/star_7.png]]
* LuckilyMyShieldWillProtectMe: The shield is basically their signature item. Corrupt units are hard to damage with a forward attack with conventional weapons due to them always holding it out in front of them.
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* BFG: They're weapon is massive and heavy. Elster finds several discarded ones and comments that she can't possibly pick one up.
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* BloodFromEveryOrifice: An exceptionally extreme version of this for the corrupt models. Their entire face seems to liquidate and pour out as a geyser of blood. Becomes their AchillesHeel when they have to lift their visor to let out a torrent of red they are exceptionally vulnerable to attack.


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* LaserCutter: Their primary tool for mining operations is a large laser device for carving into stone, the corrupt ones use it to attack from range.
* TheBigGuy: Not only are they taller than any other unit, they are far broader too.

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* FacialMarkings: Has three small red stars on their forehead, mimicking the ones on the national flag. Since this is a design only Falke units also have, it is presumably to indicate bioresonance powers.
* ShorterMeansSmarter: Not in the sense of intelligence, but in that they are one of only two Replika models that use bioresonance, the other being the super-rare Falke commanders.
* Telepathy: They're primary function is the use of bioresonance for the sake of the efficiency and stability of other Replika. This apparently backfired, as once some of them were corrupted and broke down that mental link resulted in it rapidly spreading to other units.




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* GentleGiant: Is the largest Replika model in the game. But they are very calm and polite, needing only a stuffed animal to keep mental instability down. The one intact one found in game is very friendly despite being basically doomed due to immobility. Naturally subverted with the corrupted versions, who are anything but gentle.
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[[quoteright:339:https://static.tvtropes.org/pmwiki/pub/images/falke.png]]
[[caption-width-right:339:Now we are one.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mynah.png]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kolibri.png]]
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* ArtificialHuman: An unusual mix of this and Cyborg. They have enough organic components to have a functioning digestive system and organs that bare a degree of similarity to a humans but even those organic parts are inedible in emergencies. The rest, more the limbs then the center torso, are more mechanical than organic.

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* ArtificialHuman: An unusual mix of this and Cyborg.[[Cyborg]]. They have enough organic components to have a functioning digestive system and organs that bare a degree of similarity to a humans but even those organic parts are inedible in emergencies. The rest, more the limbs then the center torso, are more mechanical than organic.


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* ImprobablyFemaleCast: Downplayed. All shown Replika models aside from ADLR present as female, but since Replika are an [[ArtificialHuman engineered race]] this was likely done on purpose, even if we don't know what that purpose is.
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* HolyHalo: Has a series of floating golden rings behind her head in combat with no apparent actual function.
* LargeAndInCharge: FLKR units are the highest rank Replika in the government, and also the tallest we see in game aside from the slightly taller heavy mining MNHR, and they are rendered even taller by their ability to hover off the ground.
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* FunWithAcronyms: Combine with ThemeNaming, since all Replika unit models are acronyms of their unit's role, and those acronyms are all bird names.

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* YouAreNumberSix: All Replika are identified by their model followed by a number code, like the protagonist being "LSTR-512".
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* ExpendableClone: Seemingly the mindset Replika are supposed to have about themselves. A MNHR unit even comments upon realizing her injury dooms her that it's not a problem, because she can easily be replaced. Of course many Replika don't share this mindset and show both a fear of death and sorrow at the loss of their fellow Replika.

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* MistakenIdentity: [[spoiler:Elster is looking for her in the Sierpinski station in the first half of the game but she's clearly not the Penrose officer from the prologue segment. Only in the second part Elster realises she was looking for Ariane all along. ]]

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* MistakenIdentity: [[spoiler:Elster is looking for her in the Sierpinski station in the first half of the game but she's clearly not the Penrose officer from the prologue segment. Only in the second part Elster realises realizes she was looking for Ariane all along. ]]


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Manufactured beings made to serve specific purposes for the government. They come in a variety of models, each for a specific roll.
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* ArtificialHuman: An unusual mix of this and Cyborg. They have enough organic components to have a functioning digestive system and organs that bare a degree of similarity to a humans but even those organic parts are inedible in emergencies. The rest, more the limbs then the center torso, are more mechanical than organic.
* BrainUploading: Downplayed. All Replika models have their personality copied from a Gestalt, but are not supposed to have their memories. Said memories CAN appear however.
* TheCorruption: Most of the Replika in the game have been warped into monstrous forms by the time the game starts, aside from a handful of holdouts. This effect is exclusive to them due to their inorganic components being mostly unaffected by the change and keeping them alive, while Gestalt perish before they can change.
* ServantRace: Their entire purpose. From combat to household cleaning, Replika are created for the purpose of carrying out whatever task the government needs handled.
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* TheStoic: For the most part she expresses little concern to the horrors unfolding around her - all the descriptions written from her perspective are matter-of-fact and laconic, and she doesn't talk much to other people outside of asking about Alina Seo.
** NotSoStoic: This changes in the second part of the game where she fully remembers Ariane, their relationship and what the promise she made actually means at which point a lot of her internal dialogue becomes more emotionally-charged and she shows more expressions in cutscenes.


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* SanitySlippage: Seems to be the only person aware of the [[spoiler: [[GroundhogDayLoop looping]] nature of the situation and his diary reveals it has taken a toll on his mind.]]


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[[folder:Alina Seo]]

The Gestalt that Elster is looking for on the Sierpinski station at the beginning of the game.

* TheGhost: [[spoiler: Never shows up in the game proper but is referred to in many documents as well as photos. If the Rotfront section is to believed, she was a soldier before Ariane finished her education so she might've been [[DeadAllAlong dead]]. ]]
* MistakenIdentity: [[spoiler:Elster is looking for her in the Sierpinski station in the first half of the game but she's clearly not the Penrose officer from the prologue segment. Only in the second part Elster realises she was looking for Ariane all along. ]]

[[/folder]]
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* DespairEventHorizon: From his diaries, the slow realization that the station is stuck in a [[spoiler:closed time-loop]] erodes any hope or positive feelings he once had.
* HypercompetentSidekick: Although Falke is actually in charge of Sierpinski station, Adler functions as the administrator and functionary who seems to run all the day-to-day bureaucratic minutiae.
* NightmareFace: [[spoiler: Towards the final act of the game the synthetic flesh of his android frame sloughs away and he comes to resemble a flayed person with his flesh fully exposed.]]
* YouCantFightFate: Believes that no agency can alter the existential trap that Sierpinski station has become, and chides Elster for thinking she can change anything.
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* Determinator: Nothing will stop her from continuing to seek out Ariane, not increasingly horrific mazes or strange puzzles, not warped and corrupted Replika units, not grievous injury, or reality falling apart, not even dying over and over again. Nothing.

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* Determinator: {{Catchphrase}}: ''"I made a promise."''
* {{Determinator}}:
Nothing will stop her from continuing to seek out Ariane, not increasingly horrific mazes or strange puzzles, not warped and corrupted Replika units, not grievous injury, or reality falling apart, not even dying over and over again. Nothing.''Nothing.''
* LetsGetDangerous: In the final act, Elster scavenges the [[SuitUpOfDestiny heavy combat gear]] of another dead LSTR Replika before making [[TheLastDance one last push]] to reach Ariane.
* SanitySlippage: Elster's mental state gradually degrades the deeper she dives into the depths of Leng. Seeing vivid hallucinations, engaging in SelfHarm, acquiring items that should be impossible to obtain, reliving memories that clearly are not her own, and waking up in areas with virtually no recollection of how she got there.



* MysticalWhiteHair: Ariane is potentially a [[PsychicPowers bioresonant]], and has the clear white hair, pail skin, and red eyes that denote albinism.

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Elster's missing Gestalt Officer and the sole human crew mate of the Penrose.
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* MysticalWhiteHair: Ariane is potentially a [[PsychicPowers bioresonant]], and has the clear white hair, pail skin, and red eyes that denote albinism.


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A lone Gestalt survivor who sporadically appears throughout the events of the game. Like Elster, Isa has her own enigmatic reasons for being on Leng and won't leave until its done.
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The Replika subordinate of Falke and second-in-command of the Leng digsite.
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[[folder:Ariane]]

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[[folder:Ariane]][[folder:Ariane Yeong]]
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* MysticalWhiteHair: Ariane is potentially a [[PsychicPowers bioresonant]], and has the clear white hair, pail skin, and red eyes that denote albinism.
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* TokenHuman: Is the only non-Replika NPC to show up for most of the game, not counting flashbacks.
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[[/folder]]

!Replika Models

[[folder:In General]]
[[/folder]]
[[folder:FLKR Falke]]
[[/folder]]
[[folder:ADLR Adler]]
[[/folder]]
[[folder:STAR Star]]
[[/folder]]
[[folder:STCR Storch]]
[[/folder]]
[[folder:ARAR Ara]]
[[/folder]]
[[folder:EULR Eule]]
[[/folder]]
[[folder:KLBR Kolibri]]
[[/folder]]
[[folder:MNHR Mynah]]
[[/folder]]
[[folder:LSTR Elster]]

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Characters found in ''VideoGame/Signalis''.

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Characters found in ''VideoGame/Signalis''.''Signalis''.



!Main Characters

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!Main Characters
!Characters


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[[/folder]]
[[folder:Ariane]]
[[/folder]]
[[folder:Isa Itou]]
[[/folder]]
[[folder:Adler]]
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Characters found in ''VideoGame/Signalis''.

'''Beware of unmarked spoilers!'''
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[[foldercontrol]]

!Main Characters

[[folder:LSTR-512 "Elster"]]

The player character, she is a Replika technician of a small scouting starship sent out to parts unknown to find new worlds for humanity to colonize.
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* ArtificialHuman: Is somewhere between this and RobotGirl since many of her components are either organic or organic analogues, like all Replika.
* Determinator: Nothing will stop her from continuing to seek out Ariane, not increasingly horrific mazes or strange puzzles, not warped and corrupted Replika units, not grievous injury, or reality falling apart, not even dying over and over again. Nothing.
[[/folder]]

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