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** Just as Count Draynor is one to CountDracula, Ruantun is likely one to Renfield with the reveal of being Count Drainer's assistant, which is revealed in the quest ''Desert Treasure''.

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** Just as Count Draynor is one to CountDracula, Count {{Dracula}}, Ruantun is likely one to Renfield with the reveal of being Count Drainer's assistant, which is revealed in the quest ''Desert Treasure''.

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* NoSenseOfDirection: He's always getting lost. Most notably his trip to "Falador" as mentioned in the ''Ernest the Chicken'' quest and "Daemonheim" as mentioned in the ''Distractions and Diversions Court Cases''.

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* NoSenseOfDirection: He's always getting lost. Most notably his trip to "Falador" Falador as mentioned in the ''Ernest the Chicken'' quest and "Daemonheim" as mentioned in the ''Distractions and Diversions Court Cases''.



A goblin that can be found right outside of "Draynor Manor", near "Death's Office". Despite being a goblin he's shown himself to be rather intelligent. He's also attracted to the witch Wendy, but fears getting rejected by her, well aware of how most people find goblins ugly.

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A goblin that can be found right outside of "Draynor Manor", Draynor Manor, near "Death's Office".Death's Office. Despite being a goblin he's shown himself to be rather intelligent. He's also attracted to the witch Wendy, but fears getting rejected by her, well aware of how most people find goblins ugly.



A village that exists between "Falador" and "Lumbridge". It's unknown when the village formed, but is all but guaranteed to have gained it's name from "Draynor Manor" [[note]]Incidentally this means that the village is also named after Count Draynor Drakan, someone the villagers would not want to be associated with.[[/note]], which is located just North of it. The village is known for its great farm land. Several problems exist in the village though, it used to be terrorized by the vampyre named Count Draynor Drakan up until he was slayed by the player in the quest ''Vampyre Slayer'', it's home to The Skulls; a violent gang, and a recent bank robbery.

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A village that exists between "Falador" Falador and "Lumbridge". Lumbridge. It's unknown when the village formed, but is all but guaranteed to have gained it's name from "Draynor Manor" Draynor Manor [[note]]Incidentally this means that the village is also named after Count Draynor Drakan, someone the villagers would not want to be associated with.[[/note]], which is located just North of it. The village is known for its great farm land. Several problems exist in the village though, it used to be terrorized by the vampyre named Count Draynor Drakan up until he was slayed by the player in the quest ''Vampyre Slayer'', "Vampyre Slayer", it's home to The Skulls; a violent gang, and a recent bank robbery.



A resident witch in "Draynor Village", who appears to make a living by crafting and selling dyes. She appears to be a well liked and active member of the village's society. One thing she does for the village is try to protect its citizens from Count Draynor. She also has a apprentice named Jimmy The Chisel.

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A resident witch in "Draynor Village", Draynor Village, who appears to make a living by crafting and selling dyes. She appears to be a well liked and active member of the village's society. One thing she does for the village is try to protect its citizens from Count Draynor. She also has a apprentice named Jimmy The Chisel.



* HairOfGoldHeartOfGold: She's a friendly blond witch, who shows concern for people and tries to protect the people of "Draynor Village" from a vampyre.

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* HairOfGoldHeartOfGold: She's a friendly blond witch, who shows concern for people and tries to protect the people of "Draynor Village" Draynor Village from a vampyre.



A merchant that sells toys in "Draynor Village". He first appeared as a [[AprilFoolsDay April Fools' Day joke]]. Since then he also gained other functions in the game such as being used to redeem item codes and most famously being a sort of bank for most holiday and commemorative event items.

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A merchant that sells toys in "Draynor Village".Draynor Village. He first appeared as a [[AprilFoolsDay April Fools' Day joke]]. Since then he also gained other functions in the game such as being used to redeem item codes and most famously being a sort of bank for most holiday and commemorative event items.



More commonly known as the Wise Old Man, Dionysius is a retired adventurer who resides in "Draynor Village". He was born in "Varrock" and became a devoted follower of Saradomin, he was even offered the opportunity to study on the Island "Entrana" with it's priests. Instead of excepting the offer though he instead chose to travel the land instead. To this day the influence he's made in "Gielinor" through his adventures can still be seen today and is still pretty well known in the land.

Despite his fame and success Dionysius grew to become bitter, believing that he was not properly rewards for his deeds. These feeling likely worsened after his ex-girlfriend Zenevivia stole his player-owned house, forcing him to move to "Draynor Village". It was here that he chose to rob the "Draynor Village" bank, an event which lead him to gaining his famous blue partyhat. Despite committing this crime he has not be apprehend or is even currently being pursued.

Despite everything though he is still considered a hero to many throughout "Gielinor" and is happy to help the player in many ways, such as in quests and cleaning out their bank of useless items. Players are also able trade artifacts with him or preform tasks for him.

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More commonly known as the Wise Old Man, Dionysius is a retired adventurer who resides in "Draynor Village". Draynor Village. He was born in "Varrock" Varrock and became a devoted follower of Saradomin, he was even offered the opportunity to study on the Island "Entrana" Entrana with it's priests. Instead of excepting the offer though he instead chose to travel the land instead. To this day the influence he's made in "Gielinor" Gielinor through his adventures can still be seen today and is still pretty well known in the land.

Despite his fame and success Dionysius grew to become bitter, believing that he was not properly rewards for his deeds. These feeling likely worsened after his ex-girlfriend Zenevivia stole his player-owned house, forcing him to move to "Draynor Village". Draynor Village. It was here that he chose to rob the "Draynor Village" Draynor Village bank, an event which lead him to gaining his famous blue partyhat. Despite committing this crime he has not be apprehend or is even currently being pursued.

Despite everything though he is still considered a hero to many throughout "Gielinor" Gielinor and is happy to help the player in many ways, such as in quests and cleaning out their bank of useless items. Players are also able trade artifacts with him or preform tasks for him.



* ScrewTheRulesIHaveSupernaturalPowers: Abuses his powers to murder innocents and break into the "Draynor Village" bank simply because he feels he is entitled to a greater reward. It's also hinted that his next target is the Wizards' Tower to the south, [[spoiler:which he and his girlfriend Zenevivia promptly go and attack after they are reunited. It fails miserably.]]

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* ScrewTheRulesIHaveSupernaturalPowers: Abuses his powers to murder innocents and break into the "Draynor Village" Draynor Village bank simply because he feels he is entitled to a greater reward. It's also hinted that his next target is the Wizards' Tower to the south, [[spoiler:which he and his girlfriend Zenevivia promptly go and attack after they are reunited. It fails miserably.]]



A traveling witch, she first seen with her caravan south of "Falador" during the 2008 Halloween event, before moving to west of the "Legends' Guild" and finally a little north of "Draynor Village". She also apparently makes really good goulash, which is magical in nature. She owns two skeletal oxen named Babe and Norman, and has an apprentice named Wendy.

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A traveling witch, she first seen with her caravan south of "Falador" Falador during the 2008 Halloween event, before moving to west of the "Legends' Guild" Legends' Guild and finally a little north of "Draynor Village".Draynor Village. She also apparently makes really good goulash, which is magical in nature. She owns two skeletal oxen named Babe and Norman, and has an apprentice named Wendy.



A devout follower of Saradomin who moved to "Draynor Village" with his wife Maris. He is justifiably terrified of the vampyre Count Draynor and as such refuses to leave his house. Eventually he manages to convince the player into slaying the vampyre.

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A devout follower of Saradomin who moved to "Draynor Village" Draynor Village with his wife Maris. He is justifiably terrified of the vampyre Count Draynor and as such refuses to leave his house. Eventually he manages to convince the player into slaying the vampyre.



* InformedPoverty: Possibly [[JustifiedTrope Justified]], Morgan claims that both his wife and him just moved to "Draynor Village" and are suffering some bad luck so they can't afford to move out because of the vampyre. It's also DownplayedTrope because they clearly can still afford basic living expenses.

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* InformedPoverty: Possibly [[JustifiedTrope Justified]], Morgan claims that both his wife and him just moved to "Draynor Village" Draynor Village and are suffering some bad luck so they can't afford to move out because of the vampyre. It's also DownplayedTrope because they clearly can still afford basic living expenses.



* QuestGiver: Of the quest ''Vampyre Slayer''.
* StartingANewLife: Him and wife just moved to "Draynor Village" and they regret it until the end of the quest ''Vampyre Slayer''.

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* QuestGiver: Of the quest ''Vampyre Slayer''.
"Vampyre Slayer".
* StartingANewLife: Him and wife just moved to "Draynor Village" Draynor Village and they regret it until the end of the quest ''Vampyre Slayer''."Vampyre Slayer".



* AccidentalHero: In ''Recipe For Disaster'' he unknowingly saves Duke Horacio from the Culinoromancer by abducting him for one of his games.

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* AccidentalHero: In ''Recipe "Recipe For Disaster'' Disaster" he unknowingly saves Duke Horacio from the Culinoromancer by abducting him for one of his games.



[[folder:Ned]]
A retired sailor who works as a rope maker in Draynor Village.
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* DareToBeBadass: He's fully aware that sailing to Crandor is practically a death sentence. But for the chance to be at the helm of a ship on the seas again, he accepts to captain the ''Lady Lumbridge'' to the lair of Elvarg.
* FatherNeptune: Ned is still an experienced sailor, despite now being in retirement as few crews want to take him on due to his age. He's also the only sailor willing to set sail for Crandor during "Dragon Slayer".
[[/folder]]



A mysterious individual who lives in the sewers of "Draynor Village".

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A mysterious individual who lives in the sewers of "Draynor Village".Draynor Village.



* [[spoiler:AffablyEvil]]: [[spoiler:[[AmbiguouslyEvil How evil he is is currently up to debate]], but for a vampyre that presumably has fed off of other races he's surprisingly friendly and is even willing to let the player use his anvil when asked.]]

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* [[spoiler:AffablyEvil]]: AffablyEvil: [[spoiler:[[AmbiguouslyEvil How evil he is is currently up to debate]], but for a vampyre that presumably has fed off of other races he's surprisingly friendly and is even willing to let the player use his anvil when asked.]]



* [[spoiler:[[FriendlyNeighborhoodVampire Friendly Neighborhood Vampyre]]]]: [[spoiler:[[DownplayedTrope Downplayed]], as a servant[[note]]Ex-servant if the player completed the quest ''Vampyre Slayer''.[[/note]] of Count Draynor he probably had to do some pretty bad things, but apparently when left to his own devices he doesn't really do much and is even a little friendly when spoken to.]]
* MysteriousPast: Not much is known about Ruantun[[spoiler:, but a dedicated player can discover in "Morytania" that not only that he's a vampyre but that he's also a servant[[note]]Ex-servant if the player completed the quest ''Vampyre Slayer''.[[/note]] of Count Draynor]].
* NotQuiteHuman: Those that meet him can easily tell that he's not human with his odd skin color and slit pupils. [[spoiler:Dedicated players can find out in "Morytania" that he's actually a [[OurVampiresAreDifferent vampyre]].]]
* [[spoiler:[[OurVampiresAreDifferent Our Vampyres are Different]]]]: [[spoiler:[[ZigZaggingTrope Zig-Zagged]], InUniverse Ruantun is probably no different than any other vampyre in the setting, however outside of it though he stands out as one of the few vampyres that haven't received a graphic update since ''[[VideoGame/RuneScape RuneScape 2]]''. It's possible though that this was intentionally done to not make his true nature obvious.]]

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* [[spoiler:[[FriendlyNeighborhoodVampire [[FriendlyNeighborhoodVampire Friendly Neighborhood Vampyre]]]]: Vampyre]]: [[spoiler:[[DownplayedTrope Downplayed]], as a servant[[note]]Ex-servant if the player completed the quest ''Vampyre Slayer''.[[/note]] of Count Draynor he probably had to do some pretty bad things, but apparently when left to his own devices he doesn't really do much and is even a little friendly when spoken to.]]
* MysteriousPast: Not much is known about Ruantun[[spoiler:, but a dedicated player can discover in "Morytania" Morytania that not only that he's a vampyre but that he's also a servant[[note]]Ex-servant if the player completed the quest ''Vampyre Slayer''.[[/note]] of Count Draynor]].
* NotQuiteHuman: Those that meet him can easily tell that he's not human with his odd skin color and slit pupils. [[spoiler:Dedicated players can find out in "Morytania" Morytania that he's actually a [[OurVampiresAreDifferent vampyre]].]]
* [[spoiler:[[OurVampiresAreDifferent [[OurVampiresAreDifferent Our Vampyres are Different]]]]: Different]]: [[spoiler:[[ZigZaggingTrope Zig-Zagged]], InUniverse Ruantun is probably no different than any other vampyre in the setting, however outside of it though he stands out as one of the few vampyres that haven't received a graphic update since ''[[VideoGame/RuneScape RuneScape 2]]''. It's possible though that this was intentionally done to not make his true nature obvious.]]



* [[spoiler:ToServeMan]]: [[spoiler:As a vampyre he undoubtedly drank the blood of people and indeed may still be drinking human blood.]]

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* [[spoiler:ToServeMan]]: ToServeMan: [[spoiler:As a vampyre he undoubtedly drank the blood of people and indeed may still be drinking human blood.]]



Wendy's pet cat, which she turned purple. He was first seen as part of Maggie's caravan south of "Falador" during the 2008 Halloween event, before moving to west of the "Legends' Guild" and finally a little north of "Draynor Village". 'Fraidy cat from the ''[[AlternateUniverse Dimension O]][[AlternateTimeline f Disaster]]'' quest may in fact be his AlternateSelf in that reality based off of the information provided by his examine text.

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Wendy's pet cat, which she turned purple. He was first seen as part of Maggie's caravan south of "Falador" Falador during the 2008 Halloween event, before moving to west of the "Legends' Guild" Legends' Guild and finally a little north of "Draynor Village".Draynor Village. 'Fraidy cat from the ''[[AlternateUniverse Dimension O]][[AlternateTimeline f Disaster]]'' quest may in fact be his AlternateSelf in that reality based off of the information provided by his examine text.



Maggie's apprentice, she first seen with her caravan south of "Falador" during the 2008 Halloween event, before moving to west of the "Legends' Guild" and finally a little north of "Draynor Village". At some point she discovered how to turn cats purple and is willing to do it to the player's cat like she did to her own cat Trogs.

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Maggie's apprentice, she first seen with her caravan south of "Falador" Falador during the 2008 Halloween event, before moving to west of the "Legends' Guild" Legends' Guild and finally a little north of "Draynor Village".Draynor Village. At some point she discovered how to turn cats purple and is willing to do it to the player's cat like she did to her own cat Trogs.



Originally called the ''Ghost Town'' in ''[[VideoGame/RuneScape RuneScape Classic]]'', "Edgeville" is a town that exists at the edge of the ''Wilderness'', hence the name. It's a very popular stop for players going into the "Wilderness" or entering "Varrock's Grand Exchange".

Lore wise "Edgeville" historically was known as the town "Paddewwa" and later simply the "Ghost Town"[[note]]Likely a ShoutOut to ''[[VideoGame/RuneScape RuneScape Classic]]''.[[/note]]. In the year of 161 of the Fifth Age a great conflict happened called the ''Edgeville Incident''; back when it was still called the "Ghost Town", the conflicted started when the wizard criminal Solus Dellagar turned on his Zamorakian allies and attacking the "Ghost Town's" few citizens before he was apprehended. It's also relatively new territory in the "Kingdom of Misthalin" having been incorporated in it sometime in the year of 169 of the Fifth Age by King Roald[[note]]It's currently unknown who owned the territory prior, if it's reclaimed territory or if anyone owned it to begin with. This likely mean that it was either purchased from the "Kingdom of Asgarnia", territory claimed from the "Wilderness" or simply a rebuilt settlement.[[/note]] and was given it's current name. Within the same year it was later attacked by three dragonkin and was only rebuilt in the sixth year of the Sixth Age by the World Guardian.

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Originally called the ''Ghost Town'' in ''[[VideoGame/RuneScape RuneScape Classic]]'', "Edgeville" Edgeville is a town that exists at the edge of the ''Wilderness'', Wilderness, hence the name. It's a very popular stop for players going into the "Wilderness" or entering "Varrock's Grand Exchange".

Lore wise "Edgeville" Edgeville historically was known as the town "Paddewwa" and later simply the "Ghost Town"[[note]]Likely a ShoutOut to ''[[VideoGame/RuneScape RuneScape Classic]]''.[[/note]]. In the year of 161 of the Fifth Age a great conflict happened called the ''Edgeville Incident''; back when it was still called the "Ghost Town", the conflicted started when the wizard criminal Solus Dellagar turned on his Zamorakian allies and attacking the "Ghost Town's" few citizens before he was apprehended. It's also relatively new territory in the "Kingdom Kingdom of Misthalin" Misthalin having been incorporated in it sometime in the year of 169 of the Fifth Age by King Roald[[note]]It's currently unknown who owned the territory prior, if it's reclaimed territory or if anyone owned it to begin with. This likely mean that it was either purchased from the "Kingdom Kingdom of Asgarnia", Asgarnia, territory claimed from the "Wilderness" Wilderness or simply a rebuilt settlement.[[/note]] and was given it's current name. Within the same year it was later attacked by three dragonkin and was only rebuilt in the sixth year of the Sixth Age by the World Guardian.



* [[spoiler:DanceOff]]: [[spoiler:Has one with the player in the quest ''Heartstealer'', with the promise of rewarding the player with a drink token if they win. Thankfully she only did this for fun and gives the player the token at the end.]]

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* [[spoiler:DanceOff]]: DanceOff: [[spoiler:Has one with the player in the quest ''Heartstealer'', with the promise of rewarding the player with a drink token if they win. Thankfully she only did this for fun and gives the player the token at the end.]]



Having grown up as an orphan in "Varrock" with no one to care for her a young Caelyn Kadaan was forced to resort to theft in order to survive. Despite this she often used the extra money she gained for [[JustLikeRobinHood philanthropic purposes, giving to others what she couldn't while growing up]]. Overtime though she moved towards far more profitable heists. Her first big heist was stealing the contents with a vault owned by the varrockian nobles of the Despaard family. Interestingly she was caught in the act by the families eldest, Annette Despaard.

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Having grown up as an orphan in "Varrock" Varrock with no one to care for her a young Caelyn Kadaan was forced to resort to theft in order to survive. Despite this she often used the extra money she gained for [[JustLikeRobinHood philanthropic purposes, giving to others what she couldn't while growing up]]. Overtime though she moved towards far more profitable heists. Her first big heist was stealing the contents with a vault owned by the varrockian nobles of the Despaard family. Interestingly she was caught in the act by the families eldest, Annette Despaard.



One of the God Emissaries of "Gielinor", with himself being the emissary of the god Zamorak. His goal is to convert the people to his religion and spread the word of Zamorak. Players that join him will receive a Banner Of Zamorak, the ''Book Of The Gods'', the title '''[Player Name] Of Zamorak''' and various tasks.

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One of the God Emissaries of "Gielinor", Gielinor, with himself being the emissary of the god Zamorak. His goal is to convert the people to his religion and spread the word of Zamorak. Players that join him will receive a Banner Of Zamorak, the ''Book Of The Gods'', the title '''[Player Name] Of Zamorak''' and various tasks.



A site of strategic importance to the "Kingdom of Misthalin" in protecting the land from both the denizens of the "Wilderness" and the forces of Zamorak. Several individuals have already been sent by King Roald to try to build and manage a fort in the "Grieving Vale", with no success. But, during the quest ''New Foundations'' the player themselves gets sent to try and builds "Fort Forinthry", which is named after the "Wilderness", which used to be named "Forinthry" before its destruction by Zamorak.

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A site of strategic importance to the "Kingdom Kingdom of Misthalin" Misthalin in protecting the land from both the denizens of the "Wilderness" Wilderness and the forces of Zamorak. Several individuals have already been sent by King Roald to try to build and manage a fort in the "Grieving Vale", with no success. But, during the quest ''New Foundations'' the player themselves gets sent to try and builds "Fort Forinthry", Fort Forinthry, which is named after the "Wilderness", Wilderness, which used to be named "Forinthry" before its destruction by Zamorak.



* GeoEffects: "Fort Forinthry's" very nature as a [[ShapedLikeItself fort]] implies that it grants this towards it's inhabitants, especially for those that can fight.
* MysteryFiction: The ''Murder On The Border'' quest is one and it naturally takes place at "Fort Forinthry", with many of the character at the present.
* StandYourGround: More or less the entire purpose of the fort. With "Misthalin" being vulnerable and unable to currently fight another war, the fort is the kingdom's only way to defend itself and well stand its ground.

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* GeoEffects: "Fort Forinthry's" Fort Forinthry's very nature as a [[ShapedLikeItself fort]] implies that it grants this towards it's inhabitants, especially for those that can fight.
* MysteryFiction: The ''Murder On The Border'' quest is one and it naturally takes place at "Fort Forinthry", Fort Forinthry, with many of the character at the present.
* StandYourGround: More or less the entire purpose of the fort. With "Misthalin" Misthalin being vulnerable and unable to currently fight another war, the fort is the kingdom's only way to defend itself and well stand its ground.



The player's butler and steward at "Fort Forinthry". They were hired by the player during the quest ''New Foundations'', do to a recommendation to the player by Bill. During the quest ''Murder On The Border'' they help their sister Bianca get the job of kitchen manager and assists the player in solving the murder of Duke Hoarse, and later Simon. Players who speak to Aster can have their royal title changed[[note]]Duke, Duchess, or Dux.[[/note]] and/or spend their rested experience.

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The player's butler and steward at "Fort Forinthry".Fort Forinthry. They were hired by the player during the quest ''New Foundations'', do to a recommendation to the player by Bill. During the quest ''Murder On The Border'' they help their sister Bianca get the job of kitchen manager and assists the player in solving the murder of Duke Hoarse, and later Simon. Players who speak to Aster can have their royal title changed[[note]]Duke, Duchess, or Dux.[[/note]] and/or spend their rested experience.



* EasyExp: Players can spend their "Rested Experience" for bonus experience in the skill of their choice. "Rested Experience" is gained by simply being logged out of the game and having a Town Hall built in "Fort Forinthry".

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* EasyExp: Players can spend their "Rested Experience" for bonus experience in the skill of their choice. "Rested Experience" is gained by simply being logged out of the game and having a Town Hall built in "Fort Forinthry".Fort Forinthry.



Formerly the owner of the "Lumber Yard" before the "Bank Of Varrock" took it away from him, were it was eventually torn down for the construction of "Fort Forinthry" and to improve "King's Road". After his loss of the "Lumber Yard" he was then hired twice as an architect to help build "Fort Forinthry". The first time he was hired the group he was with failed to even setup the fort for unspecified reasons. The second time thought; after being saved by the player and convinced to help, was much more successful as seen in the ''Fort Forinthry Quest Series''.

At "Fort Forinthry" he helps the player by providing guidance on the construction and upgrading of the buildings of the fort. He allows the player to make use of his sawmill and stonecutter for their construction supplies. He also appears in the ''Distractions and Diversions Court Case Sawmill Man V. The People''; which takes place before Bill lost the "Lumber Yard", were his old employee Will brought him to court.

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Formerly the owner of the "Lumber Yard" Lumber Yard before the "Bank Bank Of Varrock" Varrock took it away from him, were it was eventually torn down for the construction of "Fort Forinthry" Fort Forinthry and to improve "King's Road". King's Road. After his loss of the "Lumber Yard" Lumber Yard he was then hired twice as an architect to help build "Fort Forinthry".Fort Forinthry. The first time he was hired the group he was with failed to even setup the fort for unspecified reasons. The second time thought; after being saved by the player and convinced to help, was much more successful as seen in the ''Fort Forinthry Quest Series''.

At "Fort Forinthry" Fort Forinthry he helps the player by providing guidance on the construction and upgrading of the buildings of the fort. He allows the player to make use of his sawmill and stonecutter for their construction supplies. He also appears in the ''Distractions and Diversions Court Case Sawmill Man V. The People''; which takes place before Bill lost the "Lumber Yard", were Lumber Yard, where his old employee Will brought him to court.



* SpikesOfDoom: He helps the player build these around "Fort Forinthry's" walls facing the "Wilderness", with what's left over from his old sawmill.
* TrueCraftsman: Has shades of this as the architect of "Fort Forinthry" and even back when he was simply known as the Sawmill Operator for the "Lumber Yard".

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* SpikesOfDoom: He helps the player build these around "Fort Forinthry's" Fort Forinthry's walls facing the "Wilderness", Wilderness, with what's left over from his old sawmill.
* TrueCraftsman: Has shades of this as the architect of "Fort Forinthry" Fort Forinthry and even back when he was simply known as the Sawmill Operator for the "Lumber Yard".Lumber Yard.



The beloved pet spaniel of Duke Hoarse. Duke Hoarse brought her with him to the banquet at "Fort Forinthry" during the quest ''Murder On The Border''. [[spoiler:During the quest ''Murder On The Border'' she helps the player solve the murder of Duke Hoarse once they make use of the Amulet Of Spanielspeak.]] At the end of the quest ''Murder On The Border'' she can be found with Rodney in the kitchen at "Fort Forinthry".

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The beloved pet spaniel of Duke Hoarse. Duke Hoarse brought her with him to the banquet at "Fort Forinthry" Fort Forinthry during the quest ''Murder On The Border''. [[spoiler:During the quest ''Murder On The Border'' she helps the player solve the murder of Duke Hoarse once they make use of the Amulet Of Spanielspeak.]] At the end of the quest ''Murder On The Border'' she can be found with Rodney in the kitchen at "Fort Forinthry".Fort Forinthry.



* TeamPet: Becomes this for the residents at "Fort Forinthry" after the quest ''Murder On The Border''.

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* TeamPet: Becomes this for the residents at "Fort Forinthry" Fort Forinthry after the quest ''Murder On The Border''.



During the events of the quest ''Unwelcome Guests'' The Raptor becomes a permanent resident in "Fort Forinthry"; however, because he can be found in multiple other locations as well all information on him can be found [[Characters/RuneScape here]].

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During the events of the quest ''Unwelcome Guests'' The Raptor becomes a permanent resident in "Fort Forinthry"; Fort Forinthry; however, because he can be found in multiple other locations as well all information on him can be found [[Characters/RuneScape here]].

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One of the senior wizards of the "Wizards' Tower" and Ariane's former mentor. It's known that even after Ariane was banished from the tower he remained as one of her supporters. [[spoiler:This is because he's also secretly a member of the Sacred Tradition Of The Staff Of Fire; making him a red wizard, and was planning on turning his former student into a magical bomb to destroy the current "Wizards' Tower" to avenge the former red wizards who were banished after the destruction of the first tower. Thankfully though his plan was stopped by the player in the quest ''Rune Memories''.]]

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One of the senior wizards of the "Wizards' Tower" Wizards' Tower and Ariane's former mentor. It's known that even after Ariane was banished from the tower he remained as one of her supporters. [[spoiler:This is because he's also secretly a member of the Sacred Tradition Of The of the Staff Of of Fire; making him a red wizard, and was planning on turning his former student into a magical bomb to destroy the current "Wizards' Tower" Wizards' Tower to avenge the former red wizards who were banished after the destruction of the first tower. Thankfully though his plan was stopped by the player in the quest ''Rune Memories''.]]



* CoolTeacher: [[ImpliedTrope Implied]] to have more or less been this towards Ariane. [[spoiler:Unfortunately he's later on revealed to be a EvilTeacher that's manipulating into helping him try to destroy the "Wizards' Tower".]]
* [[spoiler:EvilTeacher]]: [[spoiler:See CoolTeacher above.]]
* [[spoiler:FictionalDocument]]: [[spoiler:He's written a [[https://runescape.wiki/w/Diary_(Rune_Memories) diary]], which tells the player of his plot to destroy the "Wizards' Tower". It can be found in the ruins of the first tower.]]
* [[spoiler:{{Irony}}]]: [[spoiler:The soul fragments of wizards from the Red Order; including Kelavan The Red the founder of Sacred Tradition Of The Staff Of Fire, want nothing to do with Ellaron's plans and assist the player in stopping him.]]
* [[spoiler:MasterApprenticeChain]]: [[spoiler:Was apparently part of one called the Sacred Tradition Of The Staff Of Fire.]]
* MentorArchetype: Was the mentor of Ariane and was according to Ariane he was a good one since she held him in high regard. [[spoiler:It's also implied that even though he was revealed to have been a EvilTeacher who was ultimately trying to manipulate Ariane into helping him destroy the "Wizards' Tower" many of his lessons and teachings still hold weight and have helped Ariane in becoming who she is today.]]
* [[spoiler:WalkingSpoiler]]: [[spoiler:Thanks to the reveal that he's actually the villain of the quests ''Rune Mysteries'' and ''Rune Memories''.]]
* [[spoiler:WhyAmITicking]]: [[spoiler:At the end of the quest ''Rune Memories'' his plan to turn his former student Ariane into a magical bomb by using the soul fragments of the wizards that were inside the old "Wizards' Tower" before it's destruction is turned against him, with himself becoming the bomb. Thankfully before he could blow up the soul fragments teleport him to "The Abyss" where he can safely detonate foiling his plan.]]

to:

* CoolTeacher: [[ImpliedTrope Implied]] to have more or less been this towards Ariane. [[spoiler:Unfortunately he's later on revealed to be a EvilTeacher that's manipulating her into helping him try to destroy the "Wizards' Tower".Wizards' Tower.]]
* [[spoiler:EvilTeacher]]: [[spoiler:See CoolTeacher above.]]
* [[spoiler:FictionalDocument]]:
FictionalDocument: [[spoiler:He's written a [[https://runescape.wiki/w/Diary_(Rune_Memories) diary]], which tells the player of his plot to destroy the "Wizards' Tower".Wizards' Tower. It can be found in the ruins of the first tower.]]
* [[spoiler:{{Irony}}]]: {{Irony}}: [[spoiler:The soul fragments of wizards from the Red Order; Order - including Kelavan The Red the Red, the founder of Sacred Tradition Of The of the Staff Of Fire, of Fire - want nothing to do with Ellaron's plans and assist the player in stopping him.]]
* [[spoiler:MasterApprenticeChain]]: MasterApprenticeChain: [[spoiler:Was apparently part of one called the Sacred Tradition Of The of the Staff Of of Fire.]]
* MentorArchetype: Was the mentor of Ariane and was according to Ariane he was a good one since she held him in high regard. [[spoiler:It's also implied that even though he was revealed to have been a EvilTeacher who was ultimately trying to manipulate Ariane into helping him destroy the "Wizards' Tower" Wizards' Tower, many of his lessons and teachings still hold weight and have helped Ariane in becoming who she is today.]]
* [[spoiler:WalkingSpoiler]]: [[spoiler:Thanks to the reveal that he's WalkingSpoiler: [[spoiler:Wizard Ellaron is actually the villain heir to the Sacred Tradition of the quests ''Rune Mysteries'' Staff of Fire, an order of Zamorakian red wizards founded by Kelavan the Red after his order was blamed for the destruction of the first tower. [[EvilTeacher The entire purpose of him teaching Ariane is to turn her into a magical bomb]] by tricking her into delving into the ruins of the old tower, resulting in her being infused with the soul fragments of the wizards that were present in the destruction of the old tower that would render her unstable and ''Rune Memories''.lead to the destruction of the new tower as vengeance for the death of Zanmaron the Red and the subsequent prominence of the Blue Order.]]
* [[spoiler:WhyAmITicking]]: WhyAmITicking: [[spoiler:At the end of the quest ''Rune Memories'' his plan to turn his former student Ariane into a magical bomb by using the soul fragments of the wizards that were inside the old "Wizards' Tower" Wizards' Tower before it's destruction is turned against him, with himself becoming the bomb. Thankfully Thankfully, before he could blow up the soul fragments teleport him to "The Abyss" the Abyss, where he can safely detonate without harming anyone, foiling his plan.]]
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Gross overuse and misuse of quotation marks. Having them around every location name and every instance of them just makes it look sarcastic.


The "Kingdom of Misthalin" is one of the great kingdoms of "Gielinor" and is one of if not the most powerful of the human nations. It's also, quite possibly the oldest human nation having existed since the late Fourth Age. Its capital city is "Varrock" and is currently ruled by King Roald Remanis III. Arguably [[LostWorld "Anachronia"]] is also a territory under the control of "Misthalin" despite not being apart of the proper kingdom. Other locations are also stated to exist such as "Lumford", but are at least currently inaccessible due to the SpaceCompression in the game. Despite Roald's kingship there are at least a few unaligned political factions that live within "Misthalin" complete with their own territory, most notably the barbarians of the "Barbarian Village".

to:

The "Kingdom Kingdom of Misthalin" Misthalin is one of the great kingdoms of "Gielinor" Gielinor and is one of if not the most powerful of the human nations. It's also, quite possibly the oldest human nation having existed since the late Fourth Age. Its capital city is "Varrock" Varrock and is currently ruled by King Roald Remanis III. Arguably Arguably, [[LostWorld "Anachronia"]] Anachronia]] is also a territory under the control of "Misthalin" Misthalin despite not being apart of the proper kingdom. Other locations are also stated to exist such as "Lumford", Lumford, but are at least currently inaccessible due to the SpaceCompression in the game. Despite Roald's kingship there are at least a few unaligned political factions that live within "Misthalin" Misthalin complete with their own territory, most notably the barbarians of the "Barbarian Village".
Barbarian Village.



Just East of "Varrock" exists the "Archaeology Campus". The campus plays a crucial role in the Archaeology Skill, with it being part of its tutorial. It also possesses the "Mysterious Monolith" [[note]]Also known as "The Codex", a "Elder Artefact".[[/note]] and the screening station. This territory contains the Archaeology Guild, the Dig Site and the Exam Centre.

to:

Just East east of "Varrock" Varrock exists the "Archaeology Campus".Archaeology Campus. The campus plays a crucial role in the Archaeology Skill, with it being part of its tutorial. It also possesses the "Mysterious Monolith" Mysterious Monolith [[note]]Also known as "The Codex", a "Elder Artefact".The Codex, an Elder Artefact.[[/note]] and the screening station. This territory contains the Archaeology Guild, the Dig Site and the Exam Centre.



An expert on the Third Age and since the disappearance of the Guildmaster Anthony B. Robinson the acting Guildmaster of the "Archaeology Guild". As the acting Guildmaster she helped to train new recruits; including the "World Guardian". She plays a small role in the quest ''Heartstealer'', were she is unwittingly used as part of a distraction for the player and Caelyn Kadaan. Lottie is also a member of the Silhouette [[note]]A secret Zarosian organization.[[/note]][[spoiler:, at least until she went rogue due to the danger of Zaros's plans]].

to:

An expert on the Third Age and since the disappearance of the Guildmaster Anthony B. Robinson the acting Guildmaster of the "Archaeology Guild". Archaeology Guild. As the acting Guildmaster she helped to train new recruits; including the "World Guardian".World Guardian. She plays a small role in the quest ''Heartstealer'', were she is unwittingly used as part of a distraction for the player and Caelyn Kadaan. Lottie is also a member of the Silhouette [[note]]A secret Zarosian organization.[[/note]][[spoiler:, at least until she went rogue due to the danger of Zaros's plans]].



Also known as "Barbarians Tribes", the village is to the West of Varrock and to the South of "Edgeville". It owes its origins to an invasion [[note]]Though due to how the clan leaders gained support by using their people's anti-magic beliefs it's sometimes referred to as a crusade.[[/note]] that took place during years 42-62 of the Fifth Age in which numerous Fremennik clan leaders tried to conquer the mainland. The invasion eventually ended when both their numbers and supplies began to get low. Gunnar; the leader of the invasion force, then established the settlement with the intention of rebuilding the army, but with the "Wizards' Tower" burning down in year 70 they apparently lost their reason to continue. Nearly a 100 years later the descendants of the invaders now live peacefully with their neighbors despite the resurface of magical practices.

to:

Also known as "Barbarians Tribes", the village is to the West of Varrock and to the South south of "Edgeville".Edgeville. It owes its origins to an invasion [[note]]Though due to how the clan leaders gained support by using their people's anti-magic beliefs it's sometimes referred to as a crusade.[[/note]] that took place during years 42-62 of the Fifth Age in which numerous Fremennik clan leaders tried to conquer the mainland. The invasion eventually ended when both their numbers and supplies began to get low. Gunnar; the leader of the invasion force, then established the settlement with the intention of rebuilding the army, but with the "Wizards' Tower" burning down in year 70 they apparently lost their reason to continue. Nearly a 100 years later the descendants of the invaders now live peacefully with their neighbors despite the resurface of magical practices.



The descendants of Gunnar's army and an offshoot of "Fremennik". Most of them when spoken to respond to players with hostility and try to get the player to fight them.

to:

The descendants of Gunnar's army and an offshoot offshoots of "Fremennik".the Fremennik. Most of them when spoken to respond to players with hostility and try to get the player to fight them.



The chieftain of the "Barbarian Village", grandson of Gunnar and father of Gudrun. He plays a major role in the quest ''Gunnar's Ground''. In the quest he has to be convinced that the village is a settlement and not a war camp, as well as allowing his daughter to court an outerlander (Dororan).

to:

The chieftain of the "Barbarian Village", Barbarian Village, grandson of Gunnar and father of Gudrun. He plays a major role in the quest ''Gunnar's Ground''. In the quest he has to be convinced that the village is a settlement and not a war camp, as well as allowing his daughter to court an outerlander (Dororan).



The leader of an invasion force from the "Fremennik Province". Under his leadership much of "Asgarnia", "Kandarin" and "Misthalin" were destroyed. Eventually though his forces dwindled and he built a war camp so he can rebuild his forces and eventually launch another attack. However, do to various events he never launched another attack and his war camp eventually became the "Barbarian Village" known today. He is the grandfather of the village's current chieftain, Gunthor and is the great grandfather of Gudrun.

to:

The leader of an invasion force from the "Fremennik Province". Fremennik Province. Under his leadership leadership, much of "Asgarnia", "Kandarin" Asgarnia, Kandarin and "Misthalin" Misthalin were destroyed. Eventually though Eventually, his forces dwindled and he built a war camp so he can rebuild his forces and eventually launch another attack. However, do due to various events he never launched another attack and his war camp eventually became the "Barbarian Village" Barbarian Village known today. He is the grandfather of the village's current chieftain, Gunthor and is the great grandfather of Gudrun.



* TheDreaded: [[ImpliedTrope Implied]], it's noted that when his army was at it's weakest no one still wanted to go after him and his army and pretty much just let him make his war camp outside of "Varrock".
* PosthumousCharacter: He died long ago, but his actions continue to influence the people of "Gielinor", most notably in the quest ''Gunnar's Ground''.

to:

* TheDreaded: [[ImpliedTrope Implied]], it's noted that when his army was at it's weakest no one still wanted to go after him and his army and pretty much just let him make his war camp outside of "Varrock".
Varrock.
* PosthumousCharacter: He died long ago, but his actions continue to influence the people of "Gielinor", Gielinor, most notably in the quest ''Gunnar's Ground''.



A Barbarian explorer and the brother of Litara. He went down in the ''Stronghold Of Security'' after hearing from a miner; who previously fell in, speak of treasure, he hasn't been seen since. [[spoiler:It's subtlety implies that he's the "dead explorer" that can be found upon first entering the ''Stronghold Of Security''.]]

to:

A Barbarian explorer and the brother of Litara. He went down in the ''Stronghold Of Security'' after hearing from a miner; who previously fell in, speak of treasure, he hasn't been seen since. [[spoiler:It's subtlety implies that he's the "dead explorer" dead explorer that can be found upon first entering the ''Stronghold Of Security''.]]



* [[spoiler:FictionalDocument]]: [[spoiler:If he's the "dead explorer" first found when entering the ''Stronghold Of Security'', then he's the author of the "[[https://runescape.wiki/w/Stronghold_notes Stronghold Notes]]", which can be found by searching his corpse.]]
* [[spoiler:PosthumousCharacter]]: [[spoiler:If he's the "dead explorer" first found when entering the ''Stronghold Of Security'', he's this by default.]]
* [[spoiler:ShoutOut]]: [[spoiler:If he's the "dead explorer" first found when entering the ''Stronghold Of Security'', he's one to [[Franchise/TheLegendOfZelda Link]] wearing what appears to be his hat. His examine text also might be a reference to his game ''VideoGame/TheLegendOfZeldaALinkToThePast''.]]

to:

* [[spoiler:FictionalDocument]]: [[spoiler:If he's the "dead explorer" dead explorer first found when entering the ''Stronghold Of Security'', then he's the author of the "[[https://runescape.wiki/w/Stronghold_notes Stronghold Notes]]", which can be found by searching his corpse.]]
* [[spoiler:PosthumousCharacter]]: [[spoiler:If he's the "dead explorer" dead explorer first found when entering the ''Stronghold Of Security'', he's this by default.]]
* [[spoiler:ShoutOut]]: [[spoiler:If he's the "dead explorer" dead explorer first found when entering the ''Stronghold Of Security'', he's one to [[Franchise/TheLegendOfZelda Link]] wearing what appears to be his hat. His examine text also might be a reference to his game ''VideoGame/TheLegendOfZeldaALinkToThePast''.]]



A haunted mansion owned by Count Draynor just north of "Draynor Village". It was found by Count Draynor sometime around the Third Age. Though arguably a part of "Draynor Village" it's massive size, distance from the village and the fact it may actually predate the village leads it to being treated as a separate territory.

to:

A haunted mansion owned by Count Draynor just north of "Draynor Village".Draynor Village. It was found by Count Draynor sometime around the Third Age. Though arguably a part of "Draynor Village" Draynor Village it's massive size, distance from the village and the fact it may actually predate the village leads it to being treated as a separate territory.



* HauntedHouse: All the characters can be found on or near the "Draynor Manor" property.

to:

* HauntedHouse: All the characters can be found on or near the "Draynor Manor" Draynor Manor property.



Animated chairs that exist within "Draynor Manor", not much is know about them.

to:

Animated chairs that exist within "Draynor Manor", Draynor Manor, not much is know about them.



The fiancée of Veronica. Ernest and his fiancée were making their way to "Falador" to get married, but got lost before they could get there. Finding themselves outside "Draynor Manor" Ernest went in to ask for directions. Upon entering he met Professor Oddenstein who [[ForcedTransformation turned him into a chicken]] with his new invention the pouletmorph machine. Thankfully though he turned back at the conclusion of the ''Ernest the Chicken'' quest. Later on he files a case against Professor Oddenstein for turning him into a chicken, which can be seen in the ''Distractions and Diversions Court Cases''.

to:

The fiancée of Veronica. Ernest and his fiancée were making their way to "Falador" Falador to get married, but got lost before they could get there. Finding themselves outside "Draynor Manor" Draynor Manor Ernest went in to ask for directions. Upon entering he met Professor Oddenstein who [[ForcedTransformation turned him into a chicken]] with his new invention the pouletmorph machine. Thankfully though he turned back at the conclusion of the ''Ernest the Chicken'' quest. Later on he files a case against Professor Oddenstein for turning him into a chicken, which can be seen in the ''Distractions and Diversions Court Cases''.



A witch that lives in "Draynor Manor" and the owner of Maemi. She apparently used to shove children into ovens, but has since went to anger management class. She also knows how to make magnets, which are required in the ''Animal Magnetism'' quest.

to:

A witch that lives in "Draynor Manor" Draynor Manor and the owner of Maemi. She apparently used to shove children into ovens, but has since went to anger management class. She also knows how to make magnets, which are required in the ''Animal Magnetism'' quest.



A unusual type of undead found around "Draynor Manor". They cannot be cutdown or harmed with regular hatchets like regular trees, instead a Blessed Hatchet and a level 18 in the Slayer skill is needed[[note]]Though cutting one down would still grant some Woodcutting experience.[[/note]]. They play a role in the ''Animal Magnetism'' quest, were their twigs are used to help make [[https://runescape.wiki/w/Ava%27s_attractor Ava's Attractor]]. They may be the result of the magical properties in their soil, but since this information came from a witch in a removed quest [[note]]The ''[[https://runescape.wiki/w/Black_Knights%27_Fortress_(quest) Black Knights' Fortress]]'' [[https://runescape.wiki/w/Black_Knights%27_Fortress_(quest) quest]].[[/note]] the canonicalness of the information is now in doubt.

to:

A unusual type of undead found around "Draynor Manor".Draynor Manor. They cannot be cutdown or harmed with regular hatchets like regular trees, instead a Blessed Hatchet and a level 18 in the Slayer skill is needed[[note]]Though cutting one down would still grant some Woodcutting experience.[[/note]]. They play a role in the ''Animal Magnetism'' quest, were their twigs are used to help make [[https://runescape.wiki/w/Ava%27s_attractor Ava's Attractor]]. They may be the result of the magical properties in their soil, but since this information came from a witch in a removed quest [[note]]The ''[[https://runescape.wiki/w/Black_Knights%27_Fortress_(quest) Black Knights' Fortress]]'' [[https://runescape.wiki/w/Black_Knights%27_Fortress_(quest) quest]].[[/note]] the canonicalness of the information is now in doubt.
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** The name Nemo is possibly one to the TitleCharacter in ''WesternAnimation/FindingNemo'', Captain Nemo from ''Literature/TwentyThousandLeaguesUnderTheSea'' or possibly both.

to:

** The name Nemo is possibly one to the TitleCharacter in Nemo of ''WesternAnimation/FindingNemo'', Captain Nemo from ''Literature/TwentyThousandLeaguesUnderTheSea'' or possibly both.
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* {{Expy}}: She appears to be one of TitleCharacter of ''WesternAnimation/CarmenSandiego''.

to:

* {{Expy}}: She appears to be one of TitleCharacter of to ''WesternAnimation/CarmenSandiego''.
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A unusual type of undead found around "Draynor Manor". They cannot be cutdown or harmed with regular hatchets like regular trees, instead a Blessed Hatchet and a level 18 in the Slayer skill is needed[[note]]Though cutting one down would still grant some Woodcutting experience.[[/note]]. They play a role in the ''Animal Magnetism'' quest, were they're twigs are used to help make [[https://runescape.wiki/w/Ava%27s_attractor Ava's Attractor]]. They may be the result of the magical properties in their soil, but since this information came from a witch in a removed quest [[note]]The ''[[https://runescape.wiki/w/Black_Knights%27_Fortress_(quest) Black Knights' Fortress]]'' [[https://runescape.wiki/w/Black_Knights%27_Fortress_(quest) quest]].[[/note]] the canonicalness of the information is now in doubt.

to:

A unusual type of undead found around "Draynor Manor". They cannot be cutdown or harmed with regular hatchets like regular trees, instead a Blessed Hatchet and a level 18 in the Slayer skill is needed[[note]]Though cutting one down would still grant some Woodcutting experience.[[/note]]. They play a role in the ''Animal Magnetism'' quest, were they're their twigs are used to help make [[https://runescape.wiki/w/Ava%27s_attractor Ava's Attractor]]. They may be the result of the magical properties in their soil, but since this information came from a witch in a removed quest [[note]]The ''[[https://runescape.wiki/w/Black_Knights%27_Fortress_(quest) Black Knights' Fortress]]'' [[https://runescape.wiki/w/Black_Knights%27_Fortress_(quest) quest]].[[/note]] the canonicalness of the information is now in doubt.
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None

Added DiffLines:

[[WMG:[[center: [- ''VideoGame/RuneScape'' [[Characters/RuneScape Character Index]]\\
[- [[Characters/RuneScapeGods Gods]] | [[Characters/RuneScapeBosses Bosses]] | [[Characters/RuneScapeDragonkin Dragonkin]] | [[Characters/RuneScapeMahjarrat Mahjarrat]] | [[Characters/RuneScapePets Pets]] | '''Misthalin''' ([[Characters/RuneScapeLumbridge Lumbridge]] | [[Characters/RuneScapeVarrock Varrock]]) -]]] ]] -]

[[quoteright:193:https://static.tvtropes.org/pmwiki/pub/images/misthalin_standard.png]]
[[caption-width-right:193:Misthalin Standard]]
[[caption-width-right:329:[[labelnote:Territory]][[quoteleft:236:https://static.tvtropes.org/pmwiki/pub/images/edrftgyhuj.png]][[/labelnote]]]]

The "Kingdom of Misthalin" is one of the great kingdoms of "Gielinor" and is one of if not the most powerful of the human nations. It's also, quite possibly the oldest human nation having existed since the late Fourth Age. Its capital city is "Varrock" and is currently ruled by King Roald Remanis III. Arguably [[LostWorld "Anachronia"]] is also a territory under the control of "Misthalin" despite not being apart of the proper kingdom. Other locations are also stated to exist such as "Lumford", but are at least currently inaccessible due to the SpaceCompression in the game. Despite Roald's kingship there are at least a few unaligned political factions that live within "Misthalin" complete with their own territory, most notably the barbarians of the "Barbarian Village".

'''Naturally, there will be spoilers here, some of which ''may be unmarked''. Proceed only with utmost caution. Administrivia/YouHaveBeenWarned.'''
----
[[foldercontrol]]

!Subpages
[[index]]
* [[Characters/RuneScapeLumbridge Lumbridge]]
* [[Characters/RuneScapeVarrock Varrock]]
[[/index]]

!Archaeology Campus
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/archaeology_campus.png]]

Just East of "Varrock" exists the "Archaeology Campus". The campus plays a crucial role in the Archaeology Skill, with it being part of its tutorial. It also possesses the "Mysterious Monolith" [[note]]Also known as "The Codex", a "Elder Artefact".[[/note]] and the screening station. This territory contains the Archaeology Guild, the Dig Site and the Exam Centre.
----

[[folder:In General]]
* AdventurerArchaeologist: [[DownplayedTrope Downplayed]], since for the most part the archaeologists actually do proper archaeology, but it does turn up every now and again. This is mostly seen in the fact that they destroy various artifacts in the pursuit of restoring another such as the archaeology materials, many of which would be seen as artifacts themselves in the real world.
* {{Scienceville}}: As the name would suggest all if not most people at the Archaeology Campus are archaeologists and teachers of archaeology.
[[/folder]]

[[folder:Anthony (Tony) B. Robinson]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/guildmaster_tony.png]]
[[caption-width-right:350:The Guildmaster for the Archaeology Guild.]]

The guildmaster of the "Archaeology Guild" and an archaeologist at the Varrock Dig Site. He was last seen disappearing into the "Mysterious Monolith" and his current status is unknown. After his disappearance the player gains access to Tony's office.
----
* AdventurerOutfit: Of the AdventurerArchaeologist variety.
* GogglesDoSomethingUnusual: His eyepiece is likely used as a magnifying glass.
* WhatHappenedToTheMouse: No one knows what quite happened to him after he got sucked into the "Mysterious Monolith", as such it's left ambiguous whether he's dead or simply teleported somewhere else.
[[/folder]]

[[folder:Doug Deeping]]
[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/doug_deeping.png]]
[[caption-width-right:340:This person is working on the site.]]

One of the archaeologists working at the Dig site. He plays a minor role in ''The Dig Site'' quest and is featured as a clue in a Clue Scroll in the ''Treasure Trails'' ''Distractions and Diversions''.
----
* GiveMeBackMyWallet: Players can't pickpocket him and when they try they are always caught.
* {{Pun}}: His name is one.
[[/folder]]

[[folder:Lottie Reiniger]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/acting_guildmaster_reiniger.png]]
[[caption-width-right:350:She's an expert on the Third Age.]]

An expert on the Third Age and since the disappearance of the Guildmaster Anthony B. Robinson the acting Guildmaster of the "Archaeology Guild". As the acting Guildmaster she helped to train new recruits; including the "World Guardian". She plays a small role in the quest ''Heartstealer'', were she is unwittingly used as part of a distraction for the player and Caelyn Kadaan. Lottie is also a member of the Silhouette [[note]]A secret Zarosian organization.[[/note]][[spoiler:, at least until she went rogue due to the danger of Zaros's plans]].
----
* BrainyBrunette: She has dark hair and is a expert on the Third Age of Gielinor and is a archaeologist.
* TheOrder: She was part of one called the Silhouette, which exists to enact the will of Zaros.
* PimpedOutDress: During the quest ''Heartstealer'' she wears the [[https://runescape.wiki/w/King_and_Queen_of_Hearts_Pack "Queen of Hearts outfit"]].
* TattooAsCharacterType: She has a tattoo on her right arm that's been linked to "The Inquisition", a group which confiscated powerful items.
[[/folder]]

!Barbarian Village [[spoiler:(Gunnarsgrunn)]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/barbarian_village.png]]

Also known as "Barbarians Tribes", the village is to the West of Varrock and to the South of "Edgeville". It owes its origins to an invasion [[note]]Though due to how the clan leaders gained support by using their people's anti-magic beliefs it's sometimes referred to as a crusade.[[/note]] that took place during years 42-62 of the Fifth Age in which numerous Fremennik clan leaders tried to conquer the mainland. The invasion eventually ended when both their numbers and supplies began to get low. Gunnar; the leader of the invasion force, then established the settlement with the intention of rebuilding the army, but with the "Wizards' Tower" burning down in year 70 they apparently lost their reason to continue. Nearly a 100 years later the descendants of the invaders now live peacefully with their neighbors despite the resurface of magical practices.

Despite existing within the Kingdom of Misthalin it is not under it's jurisdiction.
----

[[folder:In General/Barbarians]]
[[quoteright:264:https://static.tvtropes.org/pmwiki/pub/images/barbarian_standard.png]]
[[caption-width-right:264:Barbarian Standard]]

The descendants of Gunnar's army and an offshoot of "Fremennik". Most of them when spoken to respond to players with hostility and try to get the player to fight them.
----
* BarbarianTribe: It's a village of barbarians.
* BattleCry: When in battle they sometimes shout "FOR GUNNAR!"
* CarpetOfVirility: Several of the men are shown to have hairy chests.
* DoesNotLikeMagic: Much like most of the Fremennik they dislike magic.
* HornsOfBarbarism: Commonly seen on many of the men.
* LoinCloth: Several of them are shown wearing them, most notably the women.
* ManlyFacialHair: Most of the barbarian men have this. Might actually be BeardOfBarbarism, but the graphics for many aren't capable of showing this.
* ProudWarriorRaceGuy: With the exception of Gudrun and Litara all of them are pretty quick and eager to turn to violence.
[[/folder]]

[[folder:Chieftain Gunthor]]
[[quoteright:338:https://static.tvtropes.org/pmwiki/pub/images/chieftain_gunthor.png]]
[[caption-width-right:338:A heavily built barbarian with an air of power and authority.]]

The chieftain of the "Barbarian Village", grandson of Gunnar and father of Gudrun. He plays a major role in the quest ''Gunnar's Ground''. In the quest he has to be convinced that the village is a settlement and not a war camp, as well as allowing his daughter to court an outerlander (Dororan).
----
* AffluentAscetic: [[ImpliedTrope Implied]], [[spoiler:at the end of the quest ''Gunnar's Ground'' both Dororan and Gudrun move into a house at the edge of Varrock which was given to them by Gunthor. Gudrun believes that her father bought it for them, which if true would suggest that he's quite wealthy.]]
* DecompositeCharacter: Of the now removed Character [[https://runescape.wiki/w/Gunthor_the_Brave_(historical) Gunthor The Brave]], both of which share the same name and are the barbarian chieftains. The other character made from this trope is Haakon The Champion.
* FashionableAsymmetry: Wears a single shoulder pad on his left shoulder.
* HeadHat: He wears the head of some animal, probably a bear.
[[/folder]]

[[folder:Dororan]]
After the events of ''Gunnar's Ground'' Dororan moves to Varrock and as such can be found [[Characters/RuneScapeVarrock here]].
[[/folder]]

[[folder:Gudrun Gunthorsdottir]]
After the events of ''Gunnar's Ground'' Gudrun moves to Varrock and as such can be found [[Characters/RuneScapeVarrock here]].
[[/folder]]

[[folder:Gunnar]]
The leader of an invasion force from the "Fremennik Province". Under his leadership much of "Asgarnia", "Kandarin" and "Misthalin" were destroyed. Eventually though his forces dwindled and he built a war camp so he can rebuild his forces and eventually launch another attack. However, do to various events he never launched another attack and his war camp eventually became the "Barbarian Village" known today. He is the grandfather of the village's current chieftain, Gunthor and is the great grandfather of Gudrun.
----
* TheDreaded: [[ImpliedTrope Implied]], it's noted that when his army was at it's weakest no one still wanted to go after him and his army and pretty much just let him make his war camp outside of "Varrock".
* PosthumousCharacter: He died long ago, but his actions continue to influence the people of "Gielinor", most notably in the quest ''Gunnar's Ground''.
* TheWarlord: As the leader of an entire invasion force he was this.
[[/folder]]

[[folder:Haakon The Champion]]
[[quoteright:274:https://static.tvtropes.org/pmwiki/pub/images/haakon_the_champion.png]]
[[caption-width-right:274:A mighty warrior, Haakon is powerfully concerned for his tribe.]]

The advisor to Chieftain Gunthor and the strongest barbarian in the village. He also plays a small role in the ''VideoGame/RuneScape novels'', were he served as a bodyguard to the visiting wizard Castimir and saved his villages priestess Arisha from some assassins.
----
* BaldOfAuthority: [[DownplayedTrope Downplayed]], since he's not TheLeader. He is; however, the advisor to the leader and as such very likely has some authority in the village.
* CoolSword: He wields a two handed sword with jagged edges.
* DecompositeCharacter: Of the now removed Character [[https://runescape.wiki/w/Gunthor_the_Brave_(historical) Gunthor The Brave]], both of which are the [[OptionalBoss bosses]] of the "Barbarian Village", share similar examine text and being larger then normal humans. The other character made from this trope is Chieftain Gunthor.
* OptionalBoss: Players have the option of fighting him.
[[/folder]]

[[folder:Litara]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/litara.png]]
[[caption-width-right:350:Litara, a barbarian explorer.]]

A barbarian woman and explorer. She introduces players to the ''Stronghold Of Security'' as she waits for her brother to return from it.
----
* TheCameo: She appeared as a playable unit in the ''Saradomin Strikes'' campaign on ''Armies of Gielinor'' in the since shutdown ''Website/FunOrb''.
* HairOfGoldHeartOfGold: Along with Gudrun she's easily one of the friendliest of the barbarians and she's very concerned about her missing brother.
* InnocentBlueEyes: It's hard to tell, but her chathead appears to have blue eyes, which goes well with her HairOfGoldHeartOfGold trope.
* PaletteSwap: [[DownplayedTrope Downplayed]], since there are some minor differences, but Litara heavily resembles many of the other women in the village.
* ThePiratesWhoDontDoAnything: She's referred to as an explorer in her examine text, she never does any exploring. The closest she does is help players get to the ''Stronghold Of Security'' to explore.
[[/folder]]

[[folder:Litara's Brother]]
[[caption-width-right:329:[[labelnote:Probably Litara's Brother]][[quoteleft:236:https://static.tvtropes.org/pmwiki/pub/images/dead_explorer.png]][[/labelnote]]]]

A Barbarian explorer and the brother of Litara. He went down in the ''Stronghold Of Security'' after hearing from a miner; who previously fell in, speak of treasure, he hasn't been seen since. [[spoiler:It's subtlety implies that he's the "dead explorer" that can be found upon first entering the ''Stronghold Of Security''.]]
----
* [[spoiler:FictionalDocument]]: [[spoiler:If he's the "dead explorer" first found when entering the ''Stronghold Of Security'', then he's the author of the "[[https://runescape.wiki/w/Stronghold_notes Stronghold Notes]]", which can be found by searching his corpse.]]
* [[spoiler:PosthumousCharacter]]: [[spoiler:If he's the "dead explorer" first found when entering the ''Stronghold Of Security'', he's this by default.]]
* [[spoiler:ShoutOut]]: [[spoiler:If he's the "dead explorer" first found when entering the ''Stronghold Of Security'', he's one to [[Franchise/TheLegendOfZelda Link]] wearing what appears to be his hat. His examine text also might be a reference to his game ''VideoGame/TheLegendOfZeldaALinkToThePast''.]]
[[/folder]]

!Draynor Manor
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/draynor_manor.png]]

A haunted mansion owned by Count Draynor just north of "Draynor Village". It was found by Count Draynor sometime around the Third Age. Though arguably a part of "Draynor Village" it's massive size, distance from the village and the fact it may actually predate the village leads it to being treated as a separate territory.
----

[[folder:In General]]
* HauntedHouse: All the characters can be found on or near the "Draynor Manor" property.
* MonsterMash: Many of the characters there are monsters or are at least based off of characters affiliated with monsters, like the [[MadScientist Mad Scientists]].
[[/folder]]

[[folder:Animated Chairs]]
[[quoteright:304:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_03_15_at_82026_pm.png]]

Animated chairs that exist within "Draynor Manor", not much is know about them.
----
* AnimateInanimateObject: They're chairs that can move, typically to follow players around.
* DontLookAtMe: They stop moving when the player they're following turns to look at it.
* StalkerWithoutACrush: Since they're chairs we can safely assume that they have no romantic or sexual desire for the players they're following.
[[/folder]]

[[folder:Ava]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ava_7.png]]
[[caption-width-right:350:She's watching you.]]

A scientist and the assistant to Professor Oddenstein, following the completion of the ''Ernest The Chicken'' quest. Upon meeting her players will the option to help her improve upon her home; in particular her bed which she apparently can't get any sleep on, agreeing to this starts the ''Animal Magnetism'' quest. Upon completing her quest she rewards the player with either her [[https://runescape.wiki/w/Ava%27s_attractor Attractor]] or [[https://runescape.wiki/w/Ava%27s_accumulator Accumulator]] depending on the players Ranged level. She also will begin to run a shop called Ava's Odds And Ends after her quest. She also plays a small role in the quests ''Do No Evil'' and ''Once Upon A Time An Gielinor: Flashback''. She also sometimes appears in ''Distractions and Diversions Court Cases''.
----
* BunnyEarsLawyer: [[DownplayedTrope Downplayed]], Ava's a scientist who invents things all the while wearing bunny slippers. Of course it should also be noted that she seems to do all of her own personal work in the privacy of her own bedroom.
* ColorCodedEyes: [[InvertedTrope Inverted]], Ava's chathead appears to show her with green eyes; a color closely affiliated with life and health, yet much of her research seems to involve the undead.
* GadgeteerGenius: She invented her [[https://runescape.wiki/w/Ava%27s_attractor Attractor]][[note]]Though players with a Ranged level of 50 can instead get the upgraded version called [[https://runescape.wiki/w/Ava%27s_accumulator Ava's Accumulator]] instead.[[/note]] as a reward for the player after completing the quest ''Animal Magnetism''. Players can also upgrade or replace a lost Attractor with level 50 Ranged with [[https://runescape.wiki/w/Ava%27s_accumulator Ava's Accumulator]] and again with [[https://runescape.wiki/w/Ava%27s_alerter Ava's Alerter]] with a partial completion of the quest ''Do No Evil''.
* JerkWithAHeartOfGold: She's very quick to belittle or even insult the player, but is also happy to help them.
* LabcoatOfScienceAndMedicine: Is openly acknowledged as a scientist and inventor.
* MadScientist: [[DownplayedTrope Downplayed]], since despite the fact that she's a scientist and preforms some questionable experiments, but appears to be quite sane and even shows signs of EveryoneHasStandards in regards to her boss Professor Oddenstein with the whole [[ForcedTransformation Ernest scandal]].
* MessyHair: As opposed to her character model, Ava's chathead shows her with what appears to be this. This could be to help portray her as a MadScientist, show that she's not getting enough sleep or both.
* NiceGirl: [[DiscussedTrope Discussed]] and [[DefiedTrope defied]], all in one conversation.
-->Player: "What's a nice girl like you doing in a place like this?"
-->Ava: "I'm not a nice girl, I'm a respectable scientist [[ForScience researching the interactions]] between [[OurGhostsAreDifferent ghosts]] and the forces of pure science. I took over the position of assistant to the Professor upstairs, although, to be honest, his methods are somewhat eccentric. Did you hear about that [[ForcedTransformation Ernest scandal]]?"
* QuestGiver: She gives the player the job that's the ''Animal Magnetism'' quest.
* SleepDeprivation: Though not the worst example of this trope, prior to completing the quest ''Animal Magnetism'' Ava's dialogue suggests that she's not get enough sleep due to having a bad bed. Refusing to help her also has her mention using Professor Oddenstein's patented sleeping aid, which she claims [[TapOnTheHead bruises her head]].
* SlidingScaleOfUndeadRegeneration: She states that she can restore the undead chickens used in [[https://runescape.wiki/w/Ava%27s_device her devices]] back to health/unhealth.
-->Player: "I need another arrow-attracting device, please."
-->Ava: "Well, luckily for you, they have a habit of returning to me when people lose them, so I have some spares. They are homing chickens, it seems. I'll need 999 gp, however, for the expenses involved in restoring the poor creature to health, or unhealth, or whatever."
* TapOnTheHead: [[ImpliedTrope Implied]], but it could just be sarcasm about Professor Oddenstein's patented sleeping aid.
->"Very well, I suppose I'll just have to resort to the Professor's patented sleeping aid in order to get some rest. It does so bruise my head, though."
* YoureInsane: She'll question if the player is this if they try to give her a non-chicken related item on her during the quest ''Animal Magnetism''.
->"I'm not sure what you are trying to do; are you sure you aren't slightly deranged?"
[[/folder]]

[[folder:Count Draynor Drakan]]
For information on Count Draynor go to [[Characters/RuneScapeBosses here]]
[[/folder]]

[[folder:Ernest]]
[[quoteright:197:https://static.tvtropes.org/pmwiki/pub/images/chicken_ernest.png]]
[[caption-width-right:197:A strange chicken.]]
[[caption-width-right:329:[[labelnote:After ''Ernest the Chicken'' quest.]][[quoteleft:236:https://static.tvtropes.org/pmwiki/pub/images/ernest_2.png]][[/labelnote]]]]

The fiancée of Veronica. Ernest and his fiancée were making their way to "Falador" to get married, but got lost before they could get there. Finding themselves outside "Draynor Manor" Ernest went in to ask for directions. Upon entering he met Professor Oddenstein who [[ForcedTransformation turned him into a chicken]] with his new invention the pouletmorph machine. Thankfully though he turned back at the conclusion of the ''Ernest the Chicken'' quest. Later on he files a case against Professor Oddenstein for turning him into a chicken, which can be seen in the ''Distractions and Diversions Court Cases''.
----
* ForcedTransformation: He was turned into a chicken by Professor Oddenstein with his new invention the pouletmorph machine.
* FoolishHusbandResponsibleWife: [[DownplayedTrope Downplayed]], since he has yet to marry Veronica. However, they're quickly shaping up to becoming this trope with all the trouble Ernest gets into.
* NoSenseOfDirection: He's always getting lost. Most notably his trip to "Falador" as mentioned in the ''Ernest the Chicken'' quest and "Daemonheim" as mentioned in the ''Distractions and Diversions Court Cases''.
* QuittingToGetMarried: Veronica mentions in the ''Distractions and Diversions Court Cases'' that he used to be an adventurer, but is now settling down due to their up coming marriage.
[[/folder]]

[[folder:Helda]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/witch_44.png]]
[[caption-width-right:350:A witch. The hat's a dead giveaway.]]

A witch that lives in "Draynor Manor" and the owner of Maemi. She apparently used to shove children into ovens, but has since went to anger management class. She also knows how to make magnets, which are required in the ''Animal Magnetism'' quest.
----
* AllWitchesHaveCats: She owns the cat Maemi.
* EvilWearsBlack: [[DownplayedTrope Downplayed]], since though she wears black she's supposedly not evil anymore after taking some anger management classes.
* GreenAndMean: [[DownplayedTrope Downplayed]], since though she's green she's supposedly not evil anymore after taking some anger management classes.
* WickedWitch: [[DownplayedTrope Downplayed]], since despite looking like [[Film/TheWizardOfOz The Wicked Witch Of The West]] she's not really wicked anymore after taking some anger management classes.
* WitchClassic: She's a witch, complete with [[AllWitchesHaveCats cat]] and stereotypical attire.
[[/folder]]

[[folder:Maemi]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pet_cat_black_pet.png]]
[[caption-width-right:350:A witch's black cat.]]

Helda's pet cat.
----
* AllWitchesHaveCats: She's the pet cat of Helda, though she sees Helda as her pet.
* {{Familiar}}: She's pretty much this to Helda.
* RacialFaceBlindness: Admits to having a hard time telling humans apart.
* SapientPet: Like all cats, Maemi is fully sapient, you just don't find out until you get an amulet of catspeak.
* StockAnimalDiet: Milk can be given to her.
* YouAllLookFamiliar: Has the standard black cat model.
[[/folder]]

[[folder:Professor Oddenstein]]
[[quoteright:307:https://static.tvtropes.org/pmwiki/pub/images/professor_oddenstein.png]]
[[caption-width-right:307:A mad scientist if I ever saw one!]]

The resident MadScientist of the manor. He's usually up on the top floor of the manor where he works on his inventions. Some of his inventions are the [[ForcedTransformation pouletmorph machine]], TimeMachine, various security systems and a portal/teleportation machine. He plays a major role in the ''Ernest the Chicken'' quest, being the very reason why Ernest was turned into a chicken through the use of his [[ForcedTransformation pouletmorph machine]] and helping the player turn him back by fixing his machine. Later on a case was filed against him by Ernest for turning him into a chicken, which can be seen in the ''Distractions And Diversion Court Cases''.

He also has a younger brother called Doctor Oddenstein and an assistant named Ava.
----
* AbsentMindedProfessor: He seems to be a little out of touch with the world. A great example would be in the ''Ernest the Chicken'' quest where he doesn't seem to understand why Veronica wouldn't want to marry Ernest as a chicken.
-->Professor Oddenstein: "Who's Veronica?"
-->Player: "Ernest's fiancée. She probably doesn't want to marry a chicken."
-->Professor Oddenstein: "Oh, I dunno. She could have free eggs for breakfast every morning."
* EinsteinHair: Has some wild hair, in fact his entire head appears to have been modeled after UsefulNotes/AlbertEinstein.
* LabcoatOfScienceAndMedicine: His examine text openly calls him a MadScientist and he is an inventor.
* MadScientist: His examine text openly calls him one and is generally seen as unstable by other characters, such as his assistant Ava.
* MakerOfMonsters: [[DiscussedTrope Discussed]], he mentions that he once made a machine that can generate monsters.
* StrongFamilyResemblance: Has a younger brother who looks just like him.
* TimeMachine: [[DiscussedTrope Discussed]], the Professor mentions having made one at some point.
* TheTransmogrifier: His invention the pouletmorph machine can turn people into chickens and back again. according to the witch Aggie he also once had a machine that turned people into flying fish.
[[/folder]]

[[folder:Undead Trees]]
[[quoteright:192:https://static.tvtropes.org/pmwiki/pub/images/edfgh_4.png]]
[[caption-width-right:192:Its bark is worse than its swipe.]]

A unusual type of undead found around "Draynor Manor". They cannot be cutdown or harmed with regular hatchets like regular trees, instead a Blessed Hatchet and a level 18 in the Slayer skill is needed[[note]]Though cutting one down would still grant some Woodcutting experience.[[/note]]. They play a role in the ''Animal Magnetism'' quest, were they're twigs are used to help make [[https://runescape.wiki/w/Ava%27s_attractor Ava's Attractor]]. They may be the result of the magical properties in their soil, but since this information came from a witch in a removed quest [[note]]The ''[[https://runescape.wiki/w/Black_Knights%27_Fortress_(quest) Black Knights' Fortress]]'' [[https://runescape.wiki/w/Black_Knights%27_Fortress_(quest) quest]].[[/note]] the canonicalness of the information is now in doubt.
----
* NonHumanUndead: As the name states they're undead trees.
* UndeadAbomination: As stated they are undead trees, but unlike their living counterparts they can attack people, which suggests that there's more to them.
** The fact players need a unique weapon; a Blessed Hatchet, to cut them down makes this even more apparent.
* WhenTreesAttack: They attack any nearby players.
[[/folder]]

[[folder:Victor]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/victor_goblin.png]]
[[caption-width-right:350:Often seen wandering around Death's office.]]

A goblin that can be found right outside of "Draynor Manor", near "Death's Office". Despite being a goblin he's shown himself to be rather intelligent. He's also attracted to the witch Wendy, but fears getting rejected by her, well aware of how most people find goblins ugly.
----
* TheGrotesque: Fully acknowledges that goblins are seen as ugly by humans and believes that ruins his chances with the witch Wendy.
* IAmAMonster: [[DiscussedTrope Discussed]] and [[DownplayedTrope Downplayed]], Victor's discussion with the player shows that he knows that most people see goblins as monsters and the fact bothers him since he believes that it hurts his chances with Wendy, however e doesn't appear to suffer any self-loathing.
* NiceGuy: Outside of the Dorgeshuun he's easily one of the friendliest goblins in the game, having polite and friendly conversations with the player.
[[/folder]]

!Draynor Village
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/newdraynor.png]]

A village that exists between "Falador" and "Lumbridge". It's unknown when the village formed, but is all but guaranteed to have gained it's name from "Draynor Manor" [[note]]Incidentally this means that the village is also named after Count Draynor Drakan, someone the villagers would not want to be associated with.[[/note]], which is located just North of it. The village is known for its great farm land. Several problems exist in the village though, it used to be terrorized by the vampyre named Count Draynor Drakan up until he was slayed by the player in the quest ''Vampyre Slayer'', it's home to The Skulls; a violent gang, and a recent bank robbery.
----

[[folder:In General]]
* BankRobbery: A major bank robbery happened recently and many characters are either investigating it or talking about it.
* {{Halloweentown}}: Has a history of becoming this around October.
[[/folder]]

[[folder:Aggie]]
[[quoteright:258:https://static.tvtropes.org/pmwiki/pub/images/aggie_9.png]]
[[caption-width-right:258:A witch.]]

A resident witch in "Draynor Village", who appears to make a living by crafting and selling dyes. She appears to be a well liked and active member of the village's society. One thing she does for the village is try to protect its citizens from Count Draynor. She also has a apprentice named Jimmy The Chisel.
----
* CuteWitch / HotWitch: [[DiscussedTrope Discussed]], in the first issue of ''Postbag From The Hedge'', Aggie claims that she looks good for a witch.
* EyeOfNewt: Apparently took one of [[PunnyName Newton's]][[note]]The skilling pet for the Magic skill.[[/note]] eyes and used it to make a Super attack potion.
* FlyingBroomstick: [[SubvertedTrope Subverted]], though she clearly has a magic broom as seen in the ''Rebuilding Edgeville'' miniquest, it does not appear to be used as a form of transportation by Aggie..
* HairOfGoldHeartOfGold: She's a friendly blond witch, who shows concern for people and tries to protect the people of "Draynor Village" from a vampyre.
* KickingAssInAllHerFinery: [[ZigZaggingTrope Zig-Zagged]], we never actually see her in a fight, but it's been [[ImpliedTrope implied]] that she's faced Count Draynor numerous times in the past in an effort to protect the people of the village. She's also capable of warding off Evil Bob as mentioned in the first issue of ''Postbag From The Hedge''.
* MagicCauldron: Has a cauldron fill with a potion she refuses to identify and can be seen casting a spell at it when players purchase some of her dyes.
* RobeAndWizardHat: Wears some green robes and a green witch's hat.
* TheTransmogrifier: She openly admits that she has turned people into frogs in the past and in the ''Rebuilding Edgeville'' miniquest she'll temporarily turn the player into a pig if she catches them trying to steal her magic broom.
[[/folder]]

[[folder:Diango]]
[[quoteright:282:https://static.tvtropes.org/pmwiki/pub/images/diango.png]]
[[caption-width-right:282:A toy-seller who looks after people's toys for them.]]

A merchant that sells toys in "Draynor Village". He first appeared as a [[AprilFoolsDay April Fools' Day joke]]. Since then he also gained other functions in the game such as being used to redeem item codes and most famously being a sort of bank for most holiday and commemorative event items.
----
* AprilFoolsDay: First appeared in game on April 1st 2004 for a joke and has been used for other April Fools' Day jokes since then.
** In his first appearance he was stated to sell horses, which were heavily requested. Those that went to him would later find out that he was actually selling toy horseys.
** In 2005 dragon plates[[note]]Implied to be Dragon Platebodies, which were requested.[[/note]] were stated to have been released in the game. Instead not only were they spinning plates with a picture of a dragon on them, they were also actually released several days later in Diango's store.
** In 2008 Diango started selling Dragon Kites[[note]]Implied to be Dragon Kiteshields, which were requested.[[/note]], they turned out to actually be kites with a picture of a dragon on them.
** In 2012 green p-hats were stated to be lying around in "Falador", "Lumbridge" and "Varrock", these hat were implied to be Green Partyhats. In actuality though they turned out to be actual peas attached to a string that are meant to be worn on ones head. After April Fools' Day they could found in Diango's store.
* BubbleGun: The Bubble Makers he sells are more or less this.
* {{Cowboy}}: Currently [[SubvertedTrope subverted]], but when he first appeared he looked like one to go with the [[AprilFoolsDay April Fools' Day joke]] of him selling horses. He still apparently talks like one though, as seen when he greets the player.
->"Howdy there, partner."
* HolidayMode: Along with AprilFoolsDay he has also played a role in a few Christmas and Halloween events.
* JokeItem: All of the AprilFoolsDay items and a few of the commemorative items he sells are this.
[[/folder]]

[[folder:Dionysius]]
[[quoteright:286:https://static.tvtropes.org/pmwiki/pub/images/wise_old_man.png]]
[[caption-width-right:286:A venerable and rich sage.]]

More commonly known as the Wise Old Man, Dionysius is a retired adventurer who resides in "Draynor Village". He was born in "Varrock" and became a devoted follower of Saradomin, he was even offered the opportunity to study on the Island "Entrana" with it's priests. Instead of excepting the offer though he instead chose to travel the land instead. To this day the influence he's made in "Gielinor" through his adventures can still be seen today and is still pretty well known in the land.

Despite his fame and success Dionysius grew to become bitter, believing that he was not properly rewards for his deeds. These feeling likely worsened after his ex-girlfriend Zenevivia stole his player-owned house, forcing him to move to "Draynor Village". It was here that he chose to rob the "Draynor Village" bank, an event which lead him to gaining his famous blue partyhat. Despite committing this crime he has not be apprehend or is even currently being pursued.

Despite everything though he is still considered a hero to many throughout "Gielinor" and is happy to help the player in many ways, such as in quests and cleaning out their bank of useless items. Players are also able trade artifacts with him or preform tasks for him.
----
* AffectionateNickname: Zenevivia, Xenia, and Elsie address him as "Dissy".
* BankRobbery: His most infamous caper in which he attacked and robbed Draynor Bank, and the same incident where he got his blue party hat.
* BattleCouple: With Zenevivia.
* CameraAbuse: When he robs the bank, he smashes the camera to end the cutscene.
* {{Crossover}}: His ''Old School'' look is a skin for Merlin in the game ''VideoGame/{{Smite}}''.
* DudeWheresMyReward: Feels that the people of Gielinor owe him compensation after heroic acts in the past.
* TheFundamentalist: [[DownplayedTrope Downplayed]], He's a strict follower of Saradomin, but at worst only seems to bully followers of other religions, in particular Zamorakians.
* KidHero: He started adventuring at the age of 15.
* KnowWhenToFoldEm: His attempt to rob the Wizards' Tower alongside Zenevivia goes well at first... until Traiborn somehow summons a Thingummywut, which overwhelms the pair with a barrage of Earth Surges. With no hope of fighting back against said monstrosity, they quickly teleport out of harm's way.
* RetiredBadass: Used to be a hero, but now resides in a cluttered house full of stolen treasures in Draynor Village.
* ScrewTheRulesIHaveSupernaturalPowers: Abuses his powers to murder innocents and break into the "Draynor Village" bank simply because he feels he is entitled to a greater reward. It's also hinted that his next target is the Wizards' Tower to the south, [[spoiler:which he and his girlfriend Zenevivia promptly go and attack after they are reunited. It fails miserably.]]
* UnscrupulousHero: Despite being a good guy, he has no qualms about using his power to break the law for his own gain.
* WalkingTheEarth: In his youth, he wandered the globe in search of adventure.
[[/folder]]

[[folder:Maggie]]
[[quoteright:241:https://static.tvtropes.org/pmwiki/pub/images/maggie_34.png]]
[[caption-width-right:241:A young witch.]]

A traveling witch, she first seen with her caravan south of "Falador" during the 2008 Halloween event, before moving to west of the "Legends' Guild" and finally a little north of "Draynor Village". She also apparently makes really good goulash, which is magical in nature. She owns two skeletal oxen named Babe and Norman, and has an apprentice named Wendy.
----
* AndYourRewardIsEdible: Completing the quest ''Swept Away'' has her give the player 10 portions of goulash.
* CuteWitch: Her friendly personality, her [[VerbalTic Verbal Tic's]] and her looks make her appear as this.
* EeriePaleSkinnedBrunette: [[DownplayedTrope Downplayed]], has purple hair, but is incredibly pale, likely to go with her original Halloween theme.
* FashionableAsymmetry: Has a decorative wrap on one side of her skirt. Wears four bracelets, three on her right arm and one on her left. Appears to have an armband on her left arm and has a ring on the left side of her hat.
* HotGypsyWoman: Looks fairly attractive and appears to be a ''VideoGame/RuneScape'' equivalent to a gypsy.
* MagicCauldron: Has a cauldron and uses it to make some magical goulash in the quest ''Swept Away''.
* RobeAndWizardHat: Wears a witch's hat.
* VerbalTic: She often says the phrases "Cha" or "Don'tcha know."
[[/folder]]

[[folder:Morgan]]
[[quoteright:333:https://static.tvtropes.org/pmwiki/pub/images/morgan_20.png]]
[[caption-width-right:333:He looks scared.]]

A devout follower of Saradomin who moved to "Draynor Village" with his wife Maris. He is justifiably terrified of the vampyre Count Draynor and as such refuses to leave his house. Eventually he manages to convince the player into slaying the vampyre.
----
* InformedPoverty: Possibly [[JustifiedTrope Justified]], Morgan claims that both his wife and him just moved to "Draynor Village" and are suffering some bad luck so they can't afford to move out because of the vampyre. It's also DownplayedTrope because they clearly can still afford basic living expenses.
* MissionFromGod: [[DiscussedTrope Discussed]], Morgan believes that the player was sent to him by Saradomin to slay the vampyre Count Draynor.
* QuestGiver: Of the quest ''Vampyre Slayer''.
* StartingANewLife: Him and wife just moved to "Draynor Village" and they regret it until the end of the quest ''Vampyre Slayer''.
* [[VampiresHateGarlic Vampyres Hate Garlic]]: He was told to keep some garlic by Dr Harlow for this reason. He seems to be unaware of the connection to vampyres, only that it will help him against possible threats.
[[/folder]]

[[folder:Mysterious Old Man]]
[[quoteright:262:https://static.tvtropes.org/pmwiki/pub/images/mysterious_old_man.png]]
[[caption-width-right:262:Also odd and weird, but definitely not wise.]]

A former random event. He's a very weird old man who used to abduct people; mostly players, and force them to play his games. Now though he claims to be retired, though he apparently wants the Wise Old Man's house since that's house he grew up in and he can't fulling enjoy his retirement without it. Despite his retirement he still enjoys talking about his time as a RandomEvent his other "random" friends.
----
* AccidentalHero: In ''Recipe For Disaster'' he unknowingly saves Duke Horacio from the Culinoromancer by abducting him for one of his games.
* BirdsOfAFeather: His friendship with many of the other retired RandomEvent characters seems to be based off of this.
* InconvenientSummons: Like many of the other retired [[RandomEvent RandomEvents]] he often teleported players away for some task. [[{{Irony}} Ironically]] he can become a victim of this as seen below.
* {{Irony}}: After a long history of abducting players he [[InconvenientSummons ends up getting abducted]] by another ex RandomEvent Evil Bob, after the player asks him about his abductions.
* RandomEvent: Currently [[SubvertedTrope Subverted]], but he used to be one of the game's Random Events. Now though he simply asks about both his time as an event and other events. Listed below are some of the things he would do during an event, though typically they would start with him [[{{Teleportation}} teleporting]] in front of a player.
** Sometimes he would just teleport in front of the player and wait for the player to speak to him. Upon being spoken too he will reward the player with a random item. Though that don't speak to him get teleported to a random location by him.
** Sometimes when he would appear he would teleport players outside of a maze. Players that would make it to the center of the maze would get a prize and get sent back to where they originally were. Faster players got better prizes.
** After appear he would sometimes give players a Strange Box, which when opened gave the player a puzzle to solve. Doing anything to the box, but solve the puzzle would cause another box to appear in the player's inventory, with only the original box containing a prize.
** He would sometimes teleport players to the ''Mime'', ''Pinball'' and ''Surprise Exam!'' events. Though he appears to be the master of the ''Pinball'' event.
* {{Teleportation}}: As a RandomEvent it was shown that he had the ability to teleport and [[InconvenientSummons teleport players]] to other locations and though he no longer is a random event, it's mention and shown that he still has these abilities. Notably this can be seen in the quest ''Recipe For Disaster''.
[[/folder]]

[[folder:Ruantun]]
[[quoteright:272:https://static.tvtropes.org/pmwiki/pub/images/ruantun.png]]
[[caption-width-right:272:Luckily, I can't see much of his face.]]

A mysterious individual who lives in the sewers of "Draynor Village".
----
* [[spoiler:AffablyEvil]]: [[spoiler:[[AmbiguouslyEvil How evil he is is currently up to debate]], but for a vampyre that presumably has fed off of other races he's surprisingly friendly and is even willing to let the player use his anvil when asked.]]
* AmbiguouslyEvil: Living in the sewers and his inhuman appearance don't make him look particularly innocent and that before the player finds out that up until the quest ''Vampyre Slayer'' he served as Count Draynor's assistant. That said he doesn't seem to actually do anything evil and is surprisingly friendly to the player.
* TheBlacksmith: [[ImpliedTrope Implied]] and [[DownplayedTrope Downplayed]], it's been shown in the ''Desert Treasure'' quest that he knows how to smith since he makes a silver pot in it. That said that's the only thing seen that he makes and regular dialogue has him state that he hasn't done much smithing in a long time.
-->Player: "Can I use your anvil?"
-->Ruantun: "Of courssse you may… I have very little ussse for it nowadaysss…"
-->Player: "Uh… Thanks, I guess."
* [[spoiler:[[FriendlyNeighborhoodVampire Friendly Neighborhood Vampyre]]]]: [[spoiler:[[DownplayedTrope Downplayed]], as a servant[[note]]Ex-servant if the player completed the quest ''Vampyre Slayer''.[[/note]] of Count Draynor he probably had to do some pretty bad things, but apparently when left to his own devices he doesn't really do much and is even a little friendly when spoken to.]]
* MysteriousPast: Not much is known about Ruantun[[spoiler:, but a dedicated player can discover in "Morytania" that not only that he's a vampyre but that he's also a servant[[note]]Ex-servant if the player completed the quest ''Vampyre Slayer''.[[/note]] of Count Draynor]].
* NotQuiteHuman: Those that meet him can easily tell that he's not human with his odd skin color and slit pupils. [[spoiler:Dedicated players can find out in "Morytania" that he's actually a [[OurVampiresAreDifferent vampyre]].]]
* [[spoiler:[[OurVampiresAreDifferent Our Vampyres are Different]]]]: [[spoiler:[[ZigZaggingTrope Zig-Zagged]], InUniverse Ruantun is probably no different than any other vampyre in the setting, however outside of it though he stands out as one of the few vampyres that haven't received a graphic update since ''[[VideoGame/RuneScape RuneScape 2]]''. It's possible though that this was intentionally done to not make his true nature obvious.]]
* ShoutOut: Possibly two.
** He speaks in an exaggerated Romanian accent, which was likely started in the film ''Film/Dracula1931''.
** Just as Count Draynor is one to CountDracula, Ruantun is likely one to Renfield with the reveal of being Count Drainer's assistant, which is revealed in the quest ''Desert Treasure''.
* SssssnakeTalk: Speaks in an exaggerated Romanian accent, which might be a ShoutOut as seen above.
->"You ssshould not be down here..."
* [[spoiler:ToServeMan]]: [[spoiler:As a vampyre he undoubtedly drank the blood of people and indeed may still be drinking human blood.]]
[[/folder]]

[[folder:Trogs]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/trogs.png]]
[[caption-width-right:350:A feisty cat.]]

Wendy's pet cat, which she turned purple. He was first seen as part of Maggie's caravan south of "Falador" during the 2008 Halloween event, before moving to west of the "Legends' Guild" and finally a little north of "Draynor Village". 'Fraidy cat from the ''[[AlternateUniverse Dimension O]][[AlternateTimeline f Disaster]]'' quest may in fact be his AlternateSelf in that reality based off of the information provided by his examine text.
----
* AllWitchesHaveCats: He's the pet cat of Wendy.
* AmazingTechnicolorWildlife: A purple cat.
* CatsAreMagic: Just barely qualifies since it owes the color of it's fur to a magic potion, appropriately named the "''Magic'' unguent".
* {{Familiar}}: He's pretty much this to Wendy.
* LockedIntoStrangeness: He was just a regular cat with tortoiseshell fur, but had his fur permanently dyed purple by the witch Wendy with her magic unguent. Thankfully he admits that he grew to like the color.
-->Player: "So, how do you like being purple?"
-->Trogs: "Well, I felt rather conspicuous at first, but now I've grown to rather like the colour."
-->Player: "That's lucky."
-->Trogs: "Quite. As far as I know, Wendy doesn't know how to reverse the process."
* SapientPet: Like all cats, Trogs is fully sapient, you just don't find out until you get an amulet of catspeak.
[[/folder]]

[[folder:Turoth]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/turoth_megs_cases_all_socks_5.png]]
[[caption-width-right:350:He's one small leg short!]]

A talking turoth that first appeared as a part one of ''Meg's Cases'' during the ''Mega May'' event in 2016. The case was called ''Turoth Reports Theft of a Sock'', were it's revealed that the Turoth purchased a pack of socks from Thessalia Nitter only to have sock missing from his pack. Thankfully through the players efforts Thessalia realizes that too Turoth a pack of sock is made up of three instead of a pair like most people. Turoth is then given his third sock and the ''Turoth Reports Theft of a Sock'' case is closed.

Oddly enough though after the ''Mega May'' event ended most things affiliated with it were removed from the game; including all of ''Meg's Cases'', Turoth remained though making him a [[TheArtifact artifact]] of the entire event.
----
* ADogNamedDog: [[DownplayedTrope Downplayed]], he's only ever been identified by his species' name.
* AccessoryWearingCartoonAnimal: [[ZigZaggingTrope Zig-Zagged]], since it's not quite clear what exactly a turoth is, are they an animal or a race of sapient beings? But, as you can see he likes to wear socks, in fact they're actually a major part of his character.
* TheArtifact: Though he still exists in the game and thanks the player for their assistance in ''Turoth Reports Theft of a Sock'' of ''Meg's Cases'' in ''Mega May'', the event is over and aside from Turoth everything has been removed. This means that for a player to understand anything about the character; including why he's thanking the player, the player would have to either participated in the event, ask another player who participated or do some research online.
->"Thank you for correcting the great injustice!"
* BizarreAlienLimbs: Like all turoths he has three legs.
* CivilizedAnimal: [[ZigZaggingTrope Zig-Zagged]], since it's not quite clear what exactly a turoth is, are they an animal or a race of sapient beings? What is known is that this turoth is the only known example of a civilized turoth; [[TalkingAnimal talking]], [[AccessoryWearingCartoonAnimal wearing clothes]] and even using money, all other turoths seen seem to be nothing more than animals wandering in caves and dungeons.
* HandPuppet: The sock on his right foot/hand appears to be one since it has button eyes.
* TalkingAnimal: [[ZigZaggingTrope Zig-Zagged]], since it's not quite clear what exactly a turoth is, are they an animal or a race of sapient beings? If they are animals though, it should be noted that this one can talk.
[[/folder]]

[[folder:Wendy]]
[[quoteright:269:https://static.tvtropes.org/pmwiki/pub/images/wendy_03.png]]
[[caption-width-right:269:A young witch.]]

Maggie's apprentice, she first seen with her caravan south of "Falador" during the 2008 Halloween event, before moving to west of the "Legends' Guild" and finally a little north of "Draynor Village". At some point she discovered how to turn cats purple and is willing to do it to the player's cat like she did to her own cat Trogs.
----
* FashionableAsymmetry: Though not to the extent of Maggie, Wendy wears an uneven skirt, a belt that doesn't face forward and a ornament; possibly a buckle, on the right side of her hat.
* HotGypsyWoman: Is fully acknowledged as an attractive woman and appears to be a ''VideoGame/RuneScape'' equivalent to a gypsy.
* HotWitch: Well Victor; the goblin just North of her, seems to think so.
* MagicCauldron: [[DownplayedTrope Downplayed]], since the cauldron appears to belong to Maggie, but presumably has access to it since she's Maggie's apprentice.
* RobeAndWizardHat: Wears a witch's hat.
[[/folder]]

!Edgeville
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/edgeville.png]]

Originally called the ''Ghost Town'' in ''[[VideoGame/RuneScape RuneScape Classic]]'', "Edgeville" is a town that exists at the edge of the ''Wilderness'', hence the name. It's a very popular stop for players going into the "Wilderness" or entering "Varrock's Grand Exchange".

Lore wise "Edgeville" historically was known as the town "Paddewwa" and later simply the "Ghost Town"[[note]]Likely a ShoutOut to ''[[VideoGame/RuneScape RuneScape Classic]]''.[[/note]]. In the year of 161 of the Fifth Age a great conflict happened called the ''Edgeville Incident''; back when it was still called the "Ghost Town", the conflicted started when the wizard criminal Solus Dellagar turned on his Zamorakian allies and attacking the "Ghost Town's" few citizens before he was apprehended. It's also relatively new territory in the "Kingdom of Misthalin" having been incorporated in it sometime in the year of 169 of the Fifth Age by King Roald[[note]]It's currently unknown who owned the territory prior, if it's reclaimed territory or if anyone owned it to begin with. This likely mean that it was either purchased from the "Kingdom of Asgarnia", territory claimed from the "Wilderness" or simply a rebuilt settlement.[[/note]] and was given it's current name. Within the same year it was later attacked by three dragonkin and was only rebuilt in the sixth year of the Sixth Age by the World Guardian.
----

[[folder:Annette Kadaan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/annette_kadaan_5.png]]
[[caption-width-right:350:She has an air of nobility about her, despite her profession.]]
[[caption-width-right:329:[[labelnote:How she appears at the gala in the ''Heartstealer'' quest.]][[quoteleft:236:https://static.tvtropes.org/pmwiki/pub/images/masked_woman.png]][[/labelnote]]]]

The eldest daughter of the Despaard family of Varrockian nobles. Annette had a very strained relationship with her family, one that finally broke when her mother tried pressuring her into marrying a [[TheBore Lord Clutterbuck]]. Thankfully one day she discovered the master thief Caelyn Kadaan attempting to steal from her family's vault and hit it off. Annette Despaard then chose to go with Caelyn on her adventures and even renounced her nobility. Sometime later the two eventually married.
----
* BlueBlood: Used to be a part of the noble family Despaard.
* BodyguardCrush: Probably more then a crush at this point since she's her own wife's bodyguard.
* [[spoiler:DanceOff]]: [[spoiler:Has one with the player in the quest ''Heartstealer'', with the promise of rewarding the player with a drink token if they win. Thankfully she only did this for fun and gives the player the token at the end.]]
* {{Gayngster}}: She's a lesbian who assists a master thief.
* LadyOfAdventure: Left her noble family to go on adventures with Caelyn Kadaan, but is still noted for having an air of nobility about her as stated in her examine text.
* ProperLady: [[DownplayedTrope Downplayed]], since she likely was this to some extent before meeting Caelyn Kadaan and shedding her nobility. Even after this she still shows some traits of this such as being smart, loyal and strong.
* SilkHidingSteel: [[DownplayedTrope Downplayed]], as former nobility she was at the very least played the role of a ProperLady at some point, but became a surprisingly capable bodyguard shortly after leaving.
* SmokeOut: Makes and uses smoke bombs.
[[/folder]]

[[folder:Caelyn Kadaan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/800px_caelyn_kadaan.png]]
[[caption-width-right:350:The mysterious, the daring, world-renowned master thief: Caelyn Kadaan!]]
[[caption-width-right:329:[[labelnote:How she appears at the gala in the ''Heartstealer'' quest.]][[quoteleft:236:https://static.tvtropes.org/pmwiki/pub/images/caelyn_kadaan_masquerade_2.png]][[/labelnote]]]]

Having grown up as an orphan in "Varrock" with no one to care for her a young Caelyn Kadaan was forced to resort to theft in order to survive. Despite this she often used the extra money she gained for [[JustLikeRobinHood philanthropic purposes, giving to others what she couldn't while growing up]]. Overtime though she moved towards far more profitable heists. Her first big heist was stealing the contents with a vault owned by the varrockian nobles of the Despaard family. Interestingly she was caught in the act by the families eldest, Annette Despaard.

To Caelyn's surprise though Annette did not call her families' guards and instead chose to simply talk with her. The two quickly bonded and at the end Annette chose to runaway with Caelyn. The two became partners in crime and eventually even married each other.
----
* CharacterTic: Flipping a coin and catching it appear to be one for her.
* {{Expy}}: She appears to be one of TitleCharacter of ''WesternAnimation/CarmenSandiego''.
** Is a master thief.
** Wears clothes similar to the style of Carmen, though black instead of red and no coat.
*** Though she does wear a dated version of Carmen's IconicOutfit in the quest ''Heartstealer'', with only difference being a masquerade mask.
** Pulling off numerous impossible thefts.
* {{Gayngster}}: She's a lesbian and a master thief.
* JustLikeRobinHood: She donates a portion of her earning to the less fortunate.
* ShoutOut:
** As stated above she wears a dated version of [[WesternAnimation/CarmenSandiego Carmen Sandiego's]] IconicOutfit in the quest ''Heartstealer''.
** A conversation between her and Curator Haig Halen is one to ''Franchise/PiratesOfTheCaribbean''.
-->Curator Haig Halen: "Ah, you must be Caelyn Kadaan."
-->Caelyn Kadaan: "You've heard of me?"
-->Curator Haig Halen: "I've heard that you are loud, arrogant, and surprisingly incompetent for a criminal of such notoriety."
-->Caelyn Kadaan: "… [[Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl But you have heard of me.]]"
* SmokeOut: Makes and uses smoke bombs.
[[/folder]]

[[folder:David Bartholomew Karloff]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/evil_dave_shadow_of_the_storm.png]]
[[caption-width-right:350:He seems to like wearing black.]]

More commonly known as Evil Dave, he is a Zamorakian who is bizarrely obsessed with evilness. He lives in his mother's basement.
----
* BadIsGoodAndGoodIsBad: He's very gung-ho about his evil-ness and shows it by speaking this way.
* BasementDweller: He still lives in his mom's basement.
* BeCarefulWhatYouWishFor: When he ends up in the Adventurer's body, he hopes to impress Zamorak by involving himself in Zamorak's ancient dispute with Saradomin. It didn't occur to him just how serious the situation might get, and he runs away in horror when it leads to Saradomin and Zamorak's knights getting killed.
* CloudCuckoolander: He can be rather out there with his evilness spiel.
* CrouchingMoronHiddenBadass: A possibly unintentional one: During "Evil Dave's Big Day Out", he somehow manages to get into Zamorak's hidden base beneath Daemonheim all by himself. While the game heavily recommends you complete Dishonor Among Thieves first (which gives the player an object to teleport there), it's possible to start the quest without doing that one first, meaning the player has no way into the base. This means that Dave managed to fend off the horrors of Daemonheim, solve a ton of puzzles, and descend a grand total of 60 floors, all by ''himself''. In what could have only been a ''few hours''.
* ADayInTheLimelight: He's the focus of the "Evil Dave's Big Day Out" quest, where he [[FreakyFridayFlip body swaps]] with the Adventurer after a ritual goes wrong, and goes to meet with Zamorak in the guise of the World Guardian, hoping the god of chaos will reciprocate his "evilness".
* GirlsWithMoustaches: During the "Evil Dave's Big Day Out" quest, his body is temporarily converted into one as a disguise so that the adventurer can sneak into the city while stuck in his body.
* HarmlessVillain: According to Gypsy Aris, this is the reason Evil Dave is part of the Lumbridge Castle Secret Society. They're contractually obligated to have a TokenEvilTeammate, but they didn't want anyone who could cause actual ''problems''.
* IneptMage: Has been trying to summon demons in his basement, but all he has managed to summon are harmless Hellrats.
* LargeHam: Just listen to his ramblings about evil.
* NiceGuy: In spite of his obsession with evilness, he's a great guy, and can't stand violence (which makes him faint) or vandalism.
* PokeThePoodle: This is his brand of evil. When he's confronted with genuine evil, [[EvenEvilHasStandards he's rather disturbed.]] This is the reason why he was chosen to be part of the Lumbridge Council, as the council in question needed to include a dark wizard and they did not desire one that was a major threat such as Solus Dellagar.
* TrademarkFavoriteFood: Spicy Stew, or as he calls it "EVIL STEW [[DoomyDoomsOfDoom OF DOOM]]." In Evil Dave's subquest of ''Recipe for Disaster'' the player must figure out exactly right amount of spices to make his favourite stew though a trial and error puzzle.
* YourAnswerToEverything: His livelihood heavily revolves around harping on about evilness.
[[/folder]]

[[folder:Moldark, Emissary of Zamorak]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/moldark_emissary_of_zamorak.png]]
[[caption-width-right:350:The emissary of Zamorak.]]

One of the God Emissaries of "Gielinor", with himself being the emissary of the god Zamorak. His goal is to convert the people to his religion and spread the word of Zamorak. Players that join him will receive a Banner Of Zamorak, the ''Book Of The Gods'', the title '''[Player Name] Of Zamorak''' and various tasks.
----
* BaldOfEvil: [[SubvertedTrope Subverted]], though his religion is questionable he himself does not do anything inherently evil.
* BaldMystic: Likely to show a form of religious enlightenment.
* HornedHumanoid: [[InvokedTrope Invoked]], Moldark actually [[SubvertedTrope subverts]] this trope, but his robes have some sort of ornament that imitates Zamora's horns.
* ReligionOfEvil: [[DownplayedTrope Downplayed]], the religion is about using chaos and destruction to strengthen and better oneself. That said a lot of evil individuals are followers of Zamorak, not to mention Zamorak himself whose status as a GodOfEvil is up for debate.
[[/folder]]

[[folder:Nikkel]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nikkel.png]]
[[caption-width-right:350:Support Team Demon!]]

A imp that co-hosts the ''Wilderness Flash Events Distractions And Diversions'' with the Wandering Ramokee. He believes that the demons are true force of Zamorak and that the warriors of Daemonheim should obey them. Nikkel along with the Wandering Ramokee also play a small role in the ''Civil War'' miniquest series. He can be found by the ''Deathmatch Entrance'' along with the Wandering Ramokee.
----
* CivilWar: Is part of the Zamorakian Civil War where he serves as mostly a recruiter for the faction lead by K'ril Tsutsaroth. Interestingly he does this nearby the Wandering Ramokee; who's recruiting for the Bilrach faction, surprisingly peacefully.
* {{Minigame}}: Co-hosts one of the ''Distractions And Diversions'', which are all a type of {{Minigame}}. In particular he co-hosts the ''Wilderness Flash Events'' game where the player assists one of the factions in the Zamorakian Civil War.
[[/folder]]

!Fort Forinthry
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fort_forinthry.png]]
[[caption-width-right:350:One of the many ways the fort can be built as.]]

A site of strategic importance to the "Kingdom of Misthalin" in protecting the land from both the denizens of the "Wilderness" and the forces of Zamorak. Several individuals have already been sent by King Roald to try to build and manage a fort in the "Grieving Vale", with no success. But, during the quest ''New Foundations'' the player themselves gets sent to try and builds "Fort Forinthry", which is named after the "Wilderness", which used to be named "Forinthry" before its destruction by Zamorak.
----

[[folder:In General]]
* GeoEffects: "Fort Forinthry's" very nature as a [[ShapedLikeItself fort]] implies that it grants this towards it's inhabitants, especially for those that can fight.
* MysteryFiction: The ''Murder On The Border'' quest is one and it naturally takes place at "Fort Forinthry", with many of the character at the present.
* StandYourGround: More or less the entire purpose of the fort. With "Misthalin" being vulnerable and unable to currently fight another war, the fort is the kingdom's only way to defend itself and well stand its ground.
[[/folder]]

[[folder:Aster Dunnet]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aster_4.png]]
[[caption-width-right:350:Aster Dunnet, professional butler and mystery novel fan.]]

The player's butler and steward at "Fort Forinthry". They were hired by the player during the quest ''New Foundations'', do to a recommendation to the player by Bill. During the quest ''Murder On The Border'' they help their sister Bianca get the job of kitchen manager and assists the player in solving the murder of Duke Hoarse, and later Simon. Players who speak to Aster can have their royal title changed[[note]]Duke, Duchess, or Dux.[[/note]] and/or spend their rested experience.
----
* AmbiguousGender: Aster's non-binary and as such their biological sex is left ambiguous.
* ButIReadABookAboutIt: Tries to use their knowledge from the mystery novels to use in the quest ''Murder On The Border''.
* TheButlerDidIt: [[SubvertedTrope Subverted]], Aster is not the murderer in the quest ''Murder On The Border'' and in fact helps the player solve the mystery of who is. [[spoiler:They did however unintentionally and unknowingly assist the murderer though.]]
* EasyExp: Players can spend their "Rested Experience" for bonus experience in the skill of their choice. "Rested Experience" is gained by simply being logged out of the game and having a Town Hall built in "Fort Forinthry".
* PunnyName: Their surname is a play on words for "done it", which is a reference to TheButlerDidIt cliche.
[[/folder]]

[[folder:Bill[[note]]Previously known as the "Sawmill Operator" before the removal of the "Lumber Yard".[[/note]]]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bill_8.png]]
[[caption-width-right:350:The former Lumber Yard owner turned 'Manager of Blueprint papers'.]]
[[caption-width-right:329:[[labelnote:As the sawmill operator.]][[quoteleft:236:https://static.tvtropes.org/pmwiki/pub/images/sawmill_operator.png]][[/labelnote]]]]

Formerly the owner of the "Lumber Yard" before the "Bank Of Varrock" took it away from him, were it was eventually torn down for the construction of "Fort Forinthry" and to improve "King's Road". After his loss of the "Lumber Yard" he was then hired twice as an architect to help build "Fort Forinthry". The first time he was hired the group he was with failed to even setup the fort for unspecified reasons. The second time thought; after being saved by the player and convinced to help, was much more successful as seen in the ''Fort Forinthry Quest Series''.

At "Fort Forinthry" he helps the player by providing guidance on the construction and upgrading of the buildings of the fort. He allows the player to make use of his sawmill and stonecutter for their construction supplies. He also appears in the ''Distractions and Diversions Court Case Sawmill Man V. The People''; which takes place before Bill lost the "Lumber Yard", were his old employee Will brought him to court.
----
* GadgeteerGenius: He may have invented the Supersteady Plankmaking machine, though his ex-employee Will claims to have done it as seen in the ''Distractions and Diversions Court Case Sawmill Man V. The People''.
* SpikesOfDoom: He helps the player build these around "Fort Forinthry's" walls facing the "Wilderness", with what's left over from his old sawmill.
* TrueCraftsman: Has shades of this as the architect of "Fort Forinthry" and even back when he was simply known as the Sawmill Operator for the "Lumber Yard".
[[/folder]]

[[folder:Princess]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/princess_murder_on_the_border.png]]
[[caption-width-right:350:The beloved pet of Fort Forinthry.]]

The beloved pet spaniel of Duke Hoarse. Duke Hoarse brought her with him to the banquet at "Fort Forinthry" during the quest ''Murder On The Border''. [[spoiler:During the quest ''Murder On The Border'' she helps the player solve the murder of Duke Hoarse once they make use of the Amulet Of Spanielspeak.]] At the end of the quest ''Murder On The Border'' she can be found with Rodney in the kitchen at "Fort Forinthry".
----
* CoolCrown: Appears to wear some sort of crown, this was possibly done to [[ThemeNaming go with her name]].
* OddFriendship: Friendship might be to strong of word here, but it should be noted that Princess likes [[RichBitch Queen Ellamaria]], while the Queen herself can't help but pet her.
->"Scary lady gives good pets. Nice lady. No. Can't be her."
* SignatureHeadgear: Aside from being the only spaniel in game [[note]]Besides the player pet named Chipper, which players can to date only get from the ''Yak Track'', ''Forinthry Frontier''.[[/note]], you likely will notice her CoolCrown.
* TeamPet: Becomes this for the residents at "Fort Forinthry" after the quest ''Murder On The Border''.
* ThemeNaming: With her name, SignatureHeadgear and being the pet of a Duke, she seems to have a royalty theme.
[[/folder]]

[[folder:The Raptor]]
During the events of the quest ''Unwelcome Guests'' The Raptor becomes a permanent resident in "Fort Forinthry"; however, because he can be found in multiple other locations as well all information on him can be found [[Characters/RuneScape here]].
[[/folder]]

!Tutorial Island
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tutorial_island.png]]
[[caption-width-right:329:[[labelnote:Sunken]][[quoteleft:236:https://static.tvtropes.org/pmwiki/pub/images/tutorial_island_beneath_cursed_tides.png]][[/labelnote]]]]

The location of the original and current tutorial [[note]]It has a history of being replaced.[[/note]] of ''VideoGame/RuneScape''. As part of the game's lore "Tutorial Island" serves as a sort of school for would be adventurers. After the player completes the tutorial the Island is no longer accessible, possibly due to the dark wizard Hector Vivian.

Sometime after the player completes the tutorial "Tutorial Island" is sunk and the inhabitants are turned into hideous sea creatures by the dark wizard Hector Vivian with a curse. Thankfully though the inhabitants are saved by the player, Vannaka and Wizard Myrtle in the quest ''Beneath Cursed Tides''. It's also sometimes mentioned in the port updates from the player's Player-Owned Ports.

Historically it was located just south of the "Wizards' Tower" before it's removal from the map and may still canonly be there with how Wizard Myrtle mentioning it being close to the tower.
----

[[folder:In General]]
* BodyHorror: The transformation of the tutors and other inhabitants is not pleasant to look at.
* CastFullOfCrazy: During the ''Beneath Cursed Tides'' quest Vannaka notes that the curse Hector Vivian placed on the tutors appears to have affected their minds and indeed many of them while cursed are apparently incapable of seeing the player as anything but a new would be adventurer; despite their current experience, and insisting that their tasks are completed a certain way. That said there is some evidence that suggests that this isn't entirely because of the curse as shown in Hector Vivian's writings in the ''[[https://runescape.wiki/w/Message_in_a_bottle_(Beneath_Cursed_Tides) Message in a bottle]]'', where at least some of the tutors [[note]]Most notably Brynna and Vannaka, who left before he could get cursed.[[/note]] try to force him through the tutorials despite the fact he doesn't belong there.
* ForcedTransformation: All of if not most of the inhabitants were forcibly turned into sea creatures by a curse from Hector Vivian.
* ForcedTutorial: New players have to start off here and every character is apart of the tutorial.
* HalfHumanHybrid: The human inhabitants cursed by Hector Vivian appear to have become half [[https://runescape.wiki/w/Crassian Crassian]].
* NostalgiaLevel: The quest ''Beneath Cursed Tides'' bring you back to a now sunken "Tutorial Island" to save the people who were part of the VideoGameTutorial.
* OneTimeDungeon:
* SeaMonster: Arguably most of the inhabitants qualify as is after they were cursed by Hector Vivian.
* TransformationHorror: See BodyHorror above.
[[/folder]]

[[folder:Brother Brace's Friends]]
Three fish that Brother Brace befriended while cursed as seen in the ''Beneath Cursed Tides'' quest. Brother Brace requests that the player asks them if they've seen his missing prayer book. The names for the fish are random for each player [[note]]The names are Betty, Dory, Maggie Karp, Nemo and Vince.[[/note]].
----
* PunnyName: The name Maggie Karp appears to be both this and a ShoutOut to the ''Franchise/{{Pokemon}}'' Magikarp.
* ShoutOut:
** The name Dory is one to the character with the same name in ''WesternAnimation/FindingNemo''
** The name Maggie Karp is possibly one to the ''Franchise/{{Pokemon}}'' Magikarp, a bit in the form of a PunnyName.
** The name Nemo is possibly one to the TitleCharacter in ''WesternAnimation/FindingNemo'', Captain Nemo from ''Literature/TwentyThousandLeaguesUnderTheSea'' or possibly both.
[[/folder]]

[[folder:Financial Advisor]]
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/financial_advisor.png]]
[[caption-width-right:275:An official representative from the First National Bank of [=RuneScape=].]]
[[caption-width-right:329:[[labelnote:During ''Beneath Cursed Tides''.]][[quoteleft:236:https://static.tvtropes.org/pmwiki/pub/images/financial_advisor_crassian.png]][[/labelnote]]]]

A businessman that represents the First National Bank of [=RuneScape=], that can naturally be found within "Tutorial Island's" bank. His job on "Tutorial Island" is teach new players on how to make and use the [[CheapGoldCoins standard currency]] in "Gielinor". He also briefly teaches the player about the bank. During the quest ''Beneath Cursed Tides'' he helps the player break into the bank's vault, since that is currently the only for the player to make money and complete his task.
----
* CheapGoldCoins: Teaches the player about the game's standard currency, which is this.
* GottaHaveItGonnaStealIt: He more or less pushes this trope onto the player in the quest ''Beneath Cursed Tides'' and it's [[JustifiedTrope justified]] since the player needs to make money in order to break a curse, but breaking into his bank's vault is currently the only way to do that.
* ReasonableAuthorityFigure: When he acknowledges that the only viable way to make money in his tutorial during the quest ''Beneath Cursed Tides'' and breaking the curse is by robbing the bank he provides clues to help them. This might also suggest that he wasn't as affected by the mental aspect of the curse as some other tutors.
[[/folder]]

[[folder:Gerald]]
A prawn that Brynna the Survival Tutor befriended while cursed by Hector Vivian. He appears to have lived in a shell on Brynna's shoulder while she was cursed.
----
* ImStandingRightHere: Gerald shows alarm when Brynna tells the player to cook a shrimp, Brynna however defends herself with the fact that Gerald is a prawn not a shrimp.
->"It's fine Gerald. You're a prawn not a shrimp, silly."
* TheSpeechless: Does not speak at all and presumably can't, though why is a bit of a mystery since Brother Brace's friends; which are fish, and the Large Jellyfish can.
[[/folder]]

[[folder:Giant Sea Rats]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/giant_sea_rat.png]]
[[caption-width-right:350:Overgrown vermin with gills.]]

Formally the [[https://runescape.wiki/w/Giant_rat Giant Rats]] from Vannaka's dungeon on "Tutorial Island", but as shown in the quest ''Beneath Cursed Tides'' they've too been cursed.
----
* KilledOffForReal: They are all killed by he player as part of Vannaka's task were he teaches the player how to wield a two-handed sword in one hand.
* RodentsOfUnusualSize: As to be expected.
[[/folder]]

[[folder:Hector Vivian]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hector_vivian.png]]
[[caption-width-right:350:The dark wizard that cursed the island.]]

A dark wizard and former hydromancer who accidentally sent himself to "Tutorial Island" while experimenting with portals. While on the Island he was unable to leave thanks to the Island's tutors believing his to be another would be adventure in need of training. He quickly grew frustrated finding the tasks given to him to be beneath him, so in revenge he sank the Island and cursed the inhabitants [[note]]Vannaka however left the Island beforehand and the banker named Jed was killed.[[/note]]. During the events of the ''Beneath Cursed Tides'' quest he tries to stop the player from breaking his curse and putting his curse on a captured Vannaka completing it. He was however stopped by the player and Wizard Myrtle. He then had his own curse placed on him by Wizard Terrova trapping him on the sunken Island.
----
* EvilGloating: Gloats about catching Vannaka so he can complete his curse. He also gloats about the curse he put on the tutors on "Tutorial Island" in the [[https://runescape.wiki/w/Message_in_a_bottle_(Beneath_Cursed_Tides) Message in a bottle]].
* EvilIsHammy: Is almost always shouting or yelling when he speaks. It's even in how her writes as seen in [[https://runescape.wiki/w/Message_in_a_bottle_(Beneath_Cursed_Tides) Message in a bottle]] with all the exclamation marks he uses.
* EvilMinions: Apparently has some [[https://runescape.wiki/w/Crassian Crassians]] as his minions.
->"You'll be no match for my minions!"
* EvilSorcerer: He describes himself as a "Dark Wizard".
* EvilWearsBlack: Wears black robes.
* ForcedTransformation: Turns most of the people on "Tutorial Island" into [[HalfHumanHybrid Crassian hybrids]].
* JerkassHasAPoint: According to the [[https://runescape.wiki/w/Message_in_a_bottle_(Beneath_Cursed_Tides) Message in a bottle]] the tutors would not let him leave "Tutorial Island" until he completed their tasks, despite the fact he's not an adventurer and that his very presence on the Island is a mistake. The man has a right to be angry.
* MakingASplash: He claims to have formally been a hydromancer, a type of magic based on the manipulation of water. That said it's unclean how he's no longer a hydromancer since he still appears to use water based magic and it's likely this type of magic played a role in sinking "Tutorial Island".
* {{Motif}}: Appears to have a [[https://runescape.wiki/w/Crassian Crassian]] motif, having some as his minions and [[ForcedTransformation turning people]] into [[HalfHumanHybrid Crassian hybrids]].
* SealedEvilInACan: This is his ultimate fate after Terrova both altered and moved one of Hector's own curses to him trapping him on "Tutorial Island".
* SupernaturalSealing: Uses a curse to keep the inhabitants of "Tutorial Island" from leaving as he sinks it.
* VillainsWantMercy: When he's defeated and has his own cursed moved to him by Terrova.
->"No, please don't! No! Noooooo!"
[[/folder]]

[[folder:Jed]]
A banker who started working on "Tutorial Island" after the player left [[note]]The bank before was a woman.[[/note]]. He was present when the dark wizard Hector Vivian came to the Island, but unfortunately did not survive the sinking of the Island for unknown reasons.
----
* FictionalDocument: His [[https://runescape.wiki/w/Banker%27s_diary diary]].
* GoMadFromTheIsolation: According to his diary his sister seems to think he is.
* ThePasswordIsAlwaysSwordfish: The year of his birth is the code to the bank vault.
[[/folder]]

[[folder:Reginald]]
[[quoteright:311:https://static.tvtropes.org/pmwiki/pub/images/reginald_5.png]]
[[caption-width-right:311:He can barely control the urge to welcome you.]]

The first character every player meets [[note]]This is assuming "Tutorial Island" was the available tutorial for the player.[[/note]]. Reginald greets new players and teaches them how to get around the world and interact with various objects. He also used to by player to decide their avatar's appearance.
----
* ColorMotif: Wears a lot of red, likely to represent Reginald's and hopefully the player's feelings of excitement.
* NiceGuy: His examine text says that he can barely control his urge to welcome the player.
[[/folder]]

[[folder:Wizard Terrova]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/terrova.png]]
[[caption-width-right:350:A master of magic.]]
[[caption-width-right:329:[[labelnote:During ''Beneath Cursed Tides''.]][[quoteleft:236:https://static.tvtropes.org/pmwiki/pub/images/wizard_terrova.png]][[/labelnote]]]]

The magic instructor of "Tutorial Island" and the last tutor new players meet before completing the tutorial and leaving the Island. During the tutorial he teaches the new players about magic and how to use the magic and the lodestone network. During the quest ''Beneath Cursed Tides'' it's also revealed that he was a mentor of Wizard Myrtle. Towards the end of the quest he also assists the player and Myrtle in defeating Hector Vivian for good, by trapping him on the sunken Island with his own curse.
----
* NoWarpingZone: It's revealed at the end of the tutorial that he's in charge of protection spells around "Tutorial Island", which keep people from teleporting off of it.
* SupernaturalSealing: Uses Hector Vivian's own curse to trap him on the now sunken "Tutorial Island".
* WizardBeard: He's got one.
* WizardClassic: Sets this as the standard for other wizards in ''VideoGame/RuneScape''.
[[/folder]]

!Wizards' Tower
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wizards_tower.png]]

A famous institute of magic and runecrafting, it's located just south of "Draynor Village" on a small Island. The institute was started sometime in the early years of the Fifth Age by four wizard orders [[note]]The Blue Order (Saradomin), the Red Order (Zamorak), the Green Order (Guthix) and the Grey Order (Other).[[/note]] to have a safe place to both research and discuss their findings in magic. Sometime in year 70 of the Fifth Age a ritual meant to enable teleportation magic by creating a connection between the plane of "Gielinor" and "The Abyss". Unfortunately despite the success of the ritual it was interrupted when the wizards of the Blue Order left due to the demonic influence in the ritual, which caused the destruction of the original tower and the death of the wizards still preforming the ritual. The Blue Order then blamed the Red Order due to the demon involved and banishing the Zamorakians from practicing magic or joining the institute [[note]]Despite the fact that only Zamorakian's were banished and are actively being kept from entering tower all current proper members appear to be Saradominists, suggesting that at some point the Blue Order took complete control.[[/note]]. Around the same time as the banishing took place the current tower was constructed.

At the top of the tower are portals to both the "Runecrafting Guild" and the "Runespan".
----

[[folder:In General]]
* ColorMotif: Most of the wizards at the tower can be seen wearing blue colored clothing. This is because sometime after the destruction of the first "Wizards' Tower" the institute was taken over by the Blue Order, a group of wizards that followed the god Saradomin who himself had a blue ColorMotif.
** BlueIsCalm: The Blue Order created most of the non-combat related spells in the standard spellbook and believed that magic should be used to help people suggesting a peaceful nature.
** BlueIsHeroic: Like most other Saradominists they tend to see themselves as good if not outrightly heroic compared to other religious factions, though as many players can tell you the truth is far more complicated.
* WizardBeard: Most of the men have one.
* WizardClassic: The standard for wizards in ''VideoGame/RuneScape''.
[[/folder]]

[[folder:Azacorax]]
[[quoteright:693:https://static.tvtropes.org/pmwiki/pub/images/lesser_demon_wizards_tower.png]]
[[caption-width-right:693:Lesser, but still pretty big.]]

The [[https://runescape.wiki/w/Lesser_demon Lesser Demon]] trapped within the "Wizards' Tower" and watched over by Wizard Grayzag and later Wizard Taloram. He was summoned sometime in year 70 of the Fifth Age and played a important role in the creation of teleportation magic and incidentally the destruction of the first "Wizards' Tower" as revealed in the quest ''Rune Memories''. He also plays a role in the quest ''Imp Catcher'' where it's revealed that he's the one that taught Wizard Grayzag how to summon imps and is in fact manipulating him for reasons unknown. After completing the quest ''Rune Memories'' and having level 50 Magic and Prayer the player can make a deal with him, with the player's choice granting them 10,000 experience in either the Magic or Prayer skill.

He's also been known by the names Lemmy and Timmy [[note]]Before ''[[VideoGame/RuneScape RuneScape 3]]'' this was his name.[[/note]].
----
* BloodMagic: [[ImpliedTrope Implied]] or maybe [[InvokedTrope Invoked]], after completing the quest ''Rune Memories'' and having level 50 Magic and Prayer the player can make a deal with him, granting them 10,000 experience in the Magic skill, all the player has to do is give him a drop of their blood. Rejecting his offer will instead grant the player 10,000 experience in the Prayer skill.
* DeathIsCheap: He has been destroyed numerous times by the wizards of "Wizards' Tower", but would respawn in the same spot overtime. In response to this the wizards created a [[SealedEvilInACan barrier around the spot to keep him from escaping]].
* EvilerThanThou: According to the imps from the ''Imp Catcher'' quest he's far worse then themselves.
* SealedEvilInACan: As stated above, DeathIsCheap for Azacorax and killing him just causes him to respawn in the same location. When the wizards killing him realized this they created a barrier around the spot to keep him from escaping from the "Wizards' Tower" 2nd floor most eastern room.
** Players are free to take advantage of this, since he can't defend himself.
* {{Teleportation}}: As revealed in the quest ''Rune Memories'', Azacorax played a very important role in the creation of teleportation magic.
[[/folder]]

[[folder:Professor Onglewip]]
[[quoteright:826:https://static.tvtropes.org/pmwiki/pub/images/professor_onglewip.png]]
[[caption-width-right:826:A gnome mage on sabbatical.]]

A gnome mage sent by King Narnode Shareen to study human magic. Players sometimes need to visit him for ''Treasure Trails'' and the ''Gnome Restaurant'' minigame.
----
* ArborealAbode: Presumably lived in a tree like the other gnomes from the "Tree Gnome Stronghold" before coming to the "Wizards' Tower".
* MagicStaff: Presumably his staff is magic.
[[/folder]]

[[folder:Rune Guardian (First Tower's Ruins)]]
[[quoteright:633:https://static.tvtropes.org/pmwiki/pub/images/rune_guardian_rune_mysteries.png]]
[[caption-width-right:633:An ancient magical guardian.]]

The last of the rune guardians from the first "Wizards' Tower" and can be found in said tower's ruins. It appears in the quest ''Rune Mysteries'' were it stops the player and Ariane from passing further until they pass the entry test to discover which order of wizards [[note]]The Blue Order (Saradomin), the Red Order (Zamorak), the Green Order (Guthix) and the Grey Order (Other).[[/note]] they belong to. At the end of the ''Rune Mysteries'' quest players can go back to the Rune Guardian to receive a new title.
----
* GlowingEyes: What appear to be its eyes glow.
* LastOfHisKind: Though other rune guardians exist, this one is noted for being the last of the rune guardians from first "Wizards' Tower", with it being implied that all the rune guardians were recently made since they art of making them was only just rediscovered.
* MeaningfulAppearance: No other rune guardian resembles this one, likely to help show players that it is much older then the modern rune guardians and was likely made very differently.
[[/folder]]

[[folder:[[spoiler:Thingummywut]]]]
[[spoiler:One of the very creatures Wizard Traiborn is always talking about. This one shows up in the quest ''Love Story'' after Trailborn summons it to combat Dionysius and Zenevivia to keep them from robbing the "Wizards' Tower".]]
----
* [[spoiler:CurbStompBattle]]: [[spoiler:Delivers one to Dionysius and Zenevivia when they try to rob the "Wizards' Tower" in the quest ''Love Story''.]]
* [[spoiler:DishingOutDirt]]: [[spoiler:Appears to be capable of using the [[https://runescape.wiki/w/Earth_Surge Earth Surge]] very rapidly.]]
* [[spoiler:TheGhost]]: [[spoiler:Despite appearing in the quest ''Love Story'' the Thingummywut can not be seen, since once it appears the events taking place are seen through its eyes. In fact the only thing we know about it's appearance is that it's huge.]]
* [[spoiler:WalkingSpoiler]]: [[spoiler:The shear fact that it actually exists and not the ramblings of a mad wizard make it one.]]
[[/folder]]

[[folder:Wizard Ellaron]]
[[quoteright:262:https://static.tvtropes.org/pmwiki/pub/images/wizard_ellaron.png]]
[[caption-width-right:262:He has many names, most of which he invented for himself.]]

One of the senior wizards of the "Wizards' Tower" and Ariane's former mentor. It's known that even after Ariane was banished from the tower he remained as one of her supporters. [[spoiler:This is because he's also secretly a member of the Sacred Tradition Of The Staff Of Fire; making him a red wizard, and was planning on turning his former student into a magical bomb to destroy the current "Wizards' Tower" to avenge the former red wizards who were banished after the destruction of the first tower. Thankfully though his plan was stopped by the player in the quest ''Rune Memories''.]]
----
* CoolTeacher: [[ImpliedTrope Implied]] to have more or less been this towards Ariane. [[spoiler:Unfortunately he's later on revealed to be a EvilTeacher that's manipulating into helping him try to destroy the "Wizards' Tower".]]
* [[spoiler:EvilTeacher]]: [[spoiler:See CoolTeacher above.]]
* [[spoiler:FictionalDocument]]: [[spoiler:He's written a [[https://runescape.wiki/w/Diary_(Rune_Memories) diary]], which tells the player of his plot to destroy the "Wizards' Tower". It can be found in the ruins of the first tower.]]
* [[spoiler:{{Irony}}]]: [[spoiler:The soul fragments of wizards from the Red Order; including Kelavan The Red the founder of Sacred Tradition Of The Staff Of Fire, want nothing to do with Ellaron's plans and assist the player in stopping him.]]
* [[spoiler:MasterApprenticeChain]]: [[spoiler:Was apparently part of one called the Sacred Tradition Of The Staff Of Fire.]]
* MentorArchetype: Was the mentor of Ariane and was according to Ariane he was a good one since she held him in high regard. [[spoiler:It's also implied that even though he was revealed to have been a EvilTeacher who was ultimately trying to manipulate Ariane into helping him destroy the "Wizards' Tower" many of his lessons and teachings still hold weight and have helped Ariane in becoming who she is today.]]
* [[spoiler:WalkingSpoiler]]: [[spoiler:Thanks to the reveal that he's actually the villain of the quests ''Rune Mysteries'' and ''Rune Memories''.]]
* [[spoiler:WhyAmITicking]]: [[spoiler:At the end of the quest ''Rune Memories'' his plan to turn his former student Ariane into a magical bomb by using the soul fragments of the wizards that were inside the old "Wizards' Tower" before it's destruction is turned against him, with himself becoming the bomb. Thankfully before he could blow up the soul fragments teleport him to "The Abyss" where he can safely detonate foiling his plan.]]
[[/folder]]

[[folder:Wizard Myrtle]]
[[quoteright:363:https://static.tvtropes.org/pmwiki/pub/images/wizard_myrtle.png]]
[[caption-width-right:363:A skilled hydromancer, one of the few of her kind.]]

A former apprentice of Terrova, Myrtle is a rare type pf wizard called a [[MakingASplash hydromancer]]. She serves as the starting location for the quest ''Beneath Cursed Tides'' where she [[QuestGiver requests]] the aid of the player in finding out what happened to her old mentor Terrova and the rest of "Tutorial Island". She also plays a small role in the quest "Curse Of The Black Stone", where she helps the player create a potion for breathing underwater.
----
* AstonishinglyAppropriateAppearance: She has a seashell on her [[RobeAndWizardHat wizard hat]] and a [[https://runescape.wiki/w/Water_rune water rune]] by her belt, which is quite fitting for a [[MakingASplash hydromancer]]. She also wears blue, but that's kind of the standard for most good wizards, especially by the "Wizards' Tower".
* IronicFear: She's scared of deep water. [[spoiler:She gets over towards the end of the quest ''Beneath Cursed Tides'' so she can battle against Hector Vivian.]]
* MakingASplash: Myrtle is a hydromancer, a type of magic based on the manipulation of water.
* QuestGiver: Talking to her will have her request the player's aid which starts the quest ''Beneath Cursed Tides''.
[[/folder]]

[[folder:Wizard Traiborn]]
[[quoteright:278:https://static.tvtropes.org/pmwiki/pub/images/traiborn.png]]
[[caption-width-right:278:Wields incredible arcane power, if he could remember where he put it.]]

One of the senior wizards of the "Wizards' Tower", though he appears to be mad. He often calls people ''thingummywuts'', which is a creature he's been looking for [[spoiler:and discovers in the quest ''Love Story'' though he forgets about this event shortly after]]. Despite his mad ramblings he's actually a a powerful wizard.
----
* BunnyEarsLawyer: Despite possibly being mad he is a very capable wizard.
* {{Cloudcuckoolander}}: Does things at time that make no logical sense.
* ForcedTransformation: It's unknown if he can actually do this to people, but he does threaten the player with this.
-->Traiborn: "[[TalkativeLoon Wizard, eh? You don't want any truck with that sort. They're not to be trusted. That's what I've heard, anyway.]]"
-->Player: "So, aren't you a wizard?"
-->Traiborn: "How dare you? Of course I'm a wizard. Now, don't be so cheeky or I'll turn you into a frog."
* TheMadHatter: [[DownplayedTrope Downplayed]], since though he appears to at least know that something's wrong with himself, he does not seem to have any strong feelings about his mental health, be they positive like the trope requires or not.
->"Don't be ridiculous. No-one has ever seen one. They're invisible, a myth, or a figment of my imagination. Can't remember which, right now."
* [[spoiler:SummonBiggerFish]]: [[spoiler:Towards the end of the quest ''Love Story'' he summons a Thingummywut which forces Dionysius and Zenevivia to flee. Though it's unclear if Traiborn deliberately did this to combat the two.]]
* [[spoiler:SummonMagic]]: [[spoiler:Towards the end of the quest ''Love Story'' he summons a Thingummywut.]]
* TalkativeLoon: Often calls people ''thingummywuts'' and conversations at times suddenly change course.
[[/folder]]

[[folder:Zanmaron The Red]]
[[quoteright:877:https://static.tvtropes.org/pmwiki/pub/images/zanmaron_the_red.png]]
[[caption-width-right:877:Master of the Red Order.]]

A Master of the Red Order of wizards in the first "Wizards' Tower". He was killed sometime in year 70 of the Fifth Age when the ritual meant to enable teleportation magic got interrupted when the wizards of the Blue Order left due to the demonic influence in the ritual, which also destroyed the first "Wizards' Tower".
----
* NiceJobBreakingItHero: Though calling him a hero might be a bit of a stretch, his efforts to creating teleportation magic ultimately lead to the Red Order getting the sole blame for the destruction of the first "Wizards' Tower" and thus getting the Zamorakians banished from ever entering the "Wizards' Tower" Institute.
* PosthumousCharacter: Long dead having died sometime in year 70 of the Fifth Age with the destruction of the first "Wizards' Tower", [[spoiler:though his SoulFragment does play a role and even has some dialogue in the quest ''Rune Memories''.]]
* SoulFragment: Like many other wizards that were present during first "Wizards' Tower's'' destruction he ended up leaving one behind.
* {{Teleportation}}: As revealed in the quest ''Rune Memories'', Zanmaron played a very important role in the creation of teleportation magic.
[[/folder]]

!Misc. Characters
A list of characters that are either the only character in their location and characters with who can be found in a multitude of the locations listed either because of their [[https://runescape.wiki/w/Wander_radius wander radius]] or having multiple set locations.
----

[[folder:Bob The Jagex Cat]]
Due to his massive wander radius Bob can be found in many other locations than just "Misthalin" all information on him can be found [[Characters/RuneScape here]].
[[/folder]]

[[folder:Tree Of Balance]]
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/tree_of_balance_spring_3.png]]
[[caption-width-right:1000:A spectacular tree grown by the druids.]]

A magical tree grown by the Crux Eqal druids for a garden that was commissioned by the goddess Seren and the Council of Burthorpe. To the surprise of everyone the tree developed a face that resembled the deceased god Guthix. Despite having the ability to speak he's usually not active unless the ''Spring Festival''[[note]]Doubles as a ''Easter'' event.[[/note]] event is going on. He also plays a small role in the quest ''Twilight of the Gods''.
----
* AnimalMotifs: Unsurprisingly he has one with butterflies; in particular the [[https://runescape.wiki/w/Guthixian_butterfly#Tribute_to_Guthix Guthixian Butterfly]], thanks to his deep affiliation with Guthix.
* HolidayMode: His appearance changes slightly during the ''Spring Festival'' event.
* TheTreesHaveFaces: One that resembles Guthix.
* WiseTree: Answers players questions about the ''Spring Festival'' event.
[[/folder]]

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