History Characters / ResidentEvil4

13th Oct '17 1:07:25 AM NumeroBocks
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* VideoGameCrueltyPotential: You can show your "appreciation" towards the Merchant's high prices by slashing him with your knife or shooting him, which will kill him on the spot, though he will continue to appear later in the game, even on Professional difficulty, meaning you can murder him to your hearts content on all difficulty settings.

to:

* VideoGameCrueltyPotential: You can show your "appreciation" towards the Merchant's high prices by slashing him with your knife or shooting him, which will kill him on the spot, though he will continue to appear later in the game, even on Professional difficulty, meaning you can murder him to your hearts heart's content on all difficulty settings.
13th Oct '17 1:06:09 AM NumeroBocks
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* VideoGameCrueltyPotential: You can show your "appreciation" towards the Merchant's high prices by slashing him with your knife or shooting him, which will kill him on the spot, though he will continue to appear later in the game.

to:

* VideoGameCrueltyPotential: You can show your "appreciation" towards the Merchant's high prices by slashing him with your knife or shooting him, which will kill him on the spot, though he will continue to appear later in the game.game, even on Professional difficulty, meaning you can murder him to your hearts content on all difficulty settings.
13th Oct '17 1:02:17 AM NumeroBocks
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* VideoGameCrueltyPunishment: If you kill him on a higher difficulty, then he's gone for good and you won't be able to buy or upgrade weapons anymore.
14th Sep '17 12:33:17 AM Emperor_Oshron
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** The [=PS2=] version runs cutscenes off of movie files so everyone has their default outfits, while all other editions use the game engine to show what's actually worn. It also happens in the [[PortingDisaster original PC version]].

to:

** The [=PS2=] version runs cutscenes off of movie files so everyone has their default outfits, while all other editions use the game engine to show what's actually worn. It also happens in the [[PortingDisaster original PC version]].version]] and the Wii version, but only for the suit of armor/Chicago mobster alternates in the latter.
14th Sep '17 12:33:17 AM Emperor_Oshron
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13th Aug '17 1:17:04 PM nombretomado
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* TrapDoor: Leading into a spike pit. Ramon Salazar: [[XMeetsY Part Napoleon Boneparte, part Vlad the Impaler]].

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* TrapDoor: Leading into a spike pit. Ramon Salazar: [[XMeetsY [[JustForFun/XMeetsY Part Napoleon Boneparte, part Vlad the Impaler]].
13th Aug '17 4:57:17 AM Wuz
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Behavior-altering macroparasitic organisms that infest other life forms and compel them to form hive-like social structures, existing only to spread and to defend the group, though they leave some human intelligence behind unlike the T-Virus zombies. First unearthed centuries ago in a remote part of Europe, implicitly somewhere near Spain, they became the centerpiece of a mad cult, Los Illuminados, before being sealed away by the Castellan of the region. Generations later, Ramon Salazar, eight of his line, unearthed them from the depths of his castle and revived the cult, which made plans to spread itself to the United States of America.

to:

Behavior-altering macroparasitic organisms that infest other life forms and compel them to form hive-like social structures, existing only to spread and to defend the group, though they leave behind some human intelligence behind unlike the T-Virus zombies. First unearthed centuries ago in a remote part of Europe, implicitly somewhere near Spain, they became the centerpiece of a mad cult, Los Illuminados, before being sealed away by the Castellan of the region. Generations later, Ramon Salazar, eight of his line, unearthed them from the depths of his castle and revived the cult, which made plans to spread itself to the United States of America.
13th Aug '17 4:56:07 AM Wuz
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Behavior-altering macroparasitic organisms that infest other life forms and compel them to form hive-like social structures, existing only to spread and to defend the group. First unearthed centuries ago in a remote part of Europe, implicitly somewhere near Spain, they became the centerpiece of a mad cult, Los Illuminados, before being sealed away by the Castellan of the region. Generations later, Ramon Salazar, eight of his line, unearthed them from the depths of his castle and revived the cult, which made plans to spread itself to the United States of America.

to:

Behavior-altering macroparasitic organisms that infest other life forms and compel them to form hive-like social structures, existing only to spread and to defend the group.group, though they leave some human intelligence behind unlike the T-Virus zombies. First unearthed centuries ago in a remote part of Europe, implicitly somewhere near Spain, they became the centerpiece of a mad cult, Los Illuminados, before being sealed away by the Castellan of the region. Generations later, Ramon Salazar, eight of his line, unearthed them from the depths of his castle and revived the cult, which made plans to spread itself to the United States of America.
22nd Jul '17 6:09:10 AM erforce
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* GlowingEyesOfDoom: Subverted. While he glowing red eyes like the rest of the Ganados, he's a neutral guy looking for profit.

to:

* GlowingEyesOfDoom: Subverted. While he has glowing red eyes like the rest of the Ganados, he's a neutral guy looking for profit.



* VideoGameCrueltyPunishment: If you kill on a higher difficulty, then he's gone for good and you won't be able to buy or upgrade weapons anymore.

to:

* VideoGameCrueltyPunishment: If you kill him on a higher difficulty, then he's gone for good and you won't be able to buy or upgrade weapons anymore.
22nd Jul '17 6:05:57 AM erforce
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* [[EveryoneCallsHimBarkeep Everyone Calls Him The Merchant]]
* GlowingEyesOfDoom: Subverted. He's a good guy.
%%* IntrepidMerchant
%%* LargeHam: [[MemeticMutation "STRANGER!"]]

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* [[EveryoneCallsHimBarkeep Everyone Calls Him The Merchant]]
EveryoneCallsHimBarkeep: He sells stuff and has no official name, therefore he's just "The Merchant".
* GlowingEyesOfDoom: Subverted. While he glowing red eyes like the rest of the Ganados, he's a neutral guy looking for profit.
* IntrepidMerchant: No matter how far you go, he'll always be ahead of you to sell his wares.
* LargeHam:
He's a always happy to see Leon or Ada, emphatically calling them "STRANGER!" when making good guy.
%%* IntrepidMerchant
%%* LargeHam: [[MemeticMutation "STRANGER!"]]
deals, possibly because they are the only ones trading with him.
* NonMaliciousMonster: Appears to have [[EvilAlbino the pale skin]] and [[RedEyesTakeWarning red eyes]] as [[HatePlague the Las Plagas]], but ''isn't'' BrainwashedAndCrazy, and is indeed willing to help out Leon... [[OnlyInItForTheMoney for a price, of course]].



** VideoGameCrueltyPunishment: Unless you're playing on a higher difficulty, then he's gone for good if you kill him and you won't be able to buy or upgrade weapons anymore.

to:

** * VideoGameCrueltyPunishment: Unless you're playing If you kill on a higher difficulty, then he's gone for good if you kill him and you won't be able to buy or upgrade weapons anymore.



* ZombieInfectee: Appears to have [[EvilAlbino the pale skin]] and [[RedEyesTakeWarning red eyes]] as [[HatePlague the Las Plagas]], but ''isn't'' BrainwashedAndCrazy, and is indeed willing to help out Leon... [[OnlyInItForTheMoney for a price, of course]].



* OneWingedAngel: Some sort of... plant thing?

to:

* OneWingedAngel: Some He and his remaining Verdugo become one some sort of... of plant thing?thing for his respective boss battle.



* TheWallsAreClosingIn: Pulls this trick on Leon. ''Twice.''


Added DiffLines:

* TheWallsAreClosingIn: Pulls this trick on Leon. ''Twice.''
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.ResidentEvil4