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[[spoiler: * NotQuiteDead: Turns out despite Pyrrha's accidental dismantling of her in Volume 3 didn't damage her core (which apparently holds her entire personality and soul), and she returns rebuilt in Season 7, much to the happiness of Teams RWBY, JNPR and Qrow.]]

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[[spoiler: * *[[spoiler: NotQuiteDead: Turns out despite Pyrrha's accidental dismantling of her in Volume 3 didn't damage her core (which apparently holds her entire personality and soul), and she returns rebuilt in Season 7, much to the happiness of Teams RWBY, JNPR and Qrow.]]
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[[spoiler: NotQuiteDead: Turns out despite Pyrrha's accidental dismantling of her in Volume 3 didn't damage her core (which apparently holds her entire personality and soul), and she returns rebuilt in Season 7, much to the happiness of Teams RWBY, JNPR and Qrow.]]

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[[spoiler: * NotQuiteDead: Turns out despite Pyrrha's accidental dismantling of her in Volume 3 didn't damage her core (which apparently holds her entire personality and soul), and she returns rebuilt in Season 7, much to the happiness of Teams RWBY, JNPR and Qrow.]]
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[[spoiler: NotQuiteDead: Turns out despite Pyrrha's accidental dismantling of her in Volume 3 didn't damage her core (which apparently holds her entire personality and soul), and she returns rebuilt in Season 7, much to the happiness of Teams RWBY, JNPR and Qrow.]]
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* KillTheCutie: During her tournament battle, Penny's blades are repelled by her opponent's Semblance. The wires she uses to control the blades accidentally tangle around her body and [[RazorFloss pull tight]], ripping her apart in front of a global audience. In an attempt to incite mistrust between Kingdoms, Cinder gives a speech lampshading the moment by implying that Atlas has created a combat android that appears to be a cute little girl as a means to infiltrate other Kingdoms instead of fight the Grimm. [[spoiler:Turns out to be a case of NotQuiteDead in the Volume 7 premiere, as her core was able to be recovered from the stadium when it returned to Atlas and Pietro, her creator and "father" simply constructed a new body for her.]]

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* KillTheCutie: During her tournament battle, Penny's blades are repelled by her opponent's Semblance. The wires she uses to control the blades accidentally tangle around her body and [[RazorFloss pull tight]], ripping her apart in front of a global audience. In an attempt to incite mistrust between Kingdoms, Cinder gives a speech lampshading the moment by implying that Atlas has created a combat android that appears to be a cute little girl as a means to infiltrate other Kingdoms instead of fight the Grimm. [[spoiler:Turns out to be a case of NotQuiteDead in the Volume 7 premiere, as her core was able to be recovered from the stadium when it returned to Atlas and Pietro, her creator and "father" simply constructed a new body for her.]]
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* KillTheCutie: During her tournament battle, Penny's blades are repelled by her opponent's Semblance. The wires she uses to control the blades accidentally tangle around her body and [[RazorFloss pull tight]], ripping her apart in front of a global audience. In an attempt to incite mistrust between Kingdoms, Cinder gives a speech lampshading the moment by implying that Atlas has created a combat android that appears to be a cute little girl as a means to infiltrate other Kingdoms instead of fight the Grimm.

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* KillTheCutie: During her tournament battle, Penny's blades are repelled by her opponent's Semblance. The wires she uses to control the blades accidentally tangle around her body and [[RazorFloss pull tight]], ripping her apart in front of a global audience. In an attempt to incite mistrust between Kingdoms, Cinder gives a speech lampshading the moment by implying that Atlas has created a combat android that appears to be a cute little girl as a means to infiltrate other Kingdoms instead of fight the Grimm. [[spoiler:Turns out to be a case of NotQuiteDead in the Volume 7 premiere, as her core was able to be recovered from the stadium when it returned to Atlas and Pietro, her creator and "father" simply constructed a new body for her.]]
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Crosswicking.

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* FirstFriend: When Team RWBY first meets Penny, Ruby's casual 'Farewell, friend' as she leaves causes Penny to immediately latch on to her because no-one has ever called her 'friend' before. Ruby and Penny end up becoming true friends, which allows Penny to confide in Ruby a secret she knows General Ironwood doesn't want people to know about and which her own team-mates, whom she describes as having been forced to spend time with her, also don't know.
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* LockedOutOfTheLoop: In ''Mountain Glenn'', he admits to Glynda that he thinks Ozpin is hiding information from him. When Glynda points out he's in the loop that's hiding information from everyone else, Ironwood mentions that makes his fear worse.

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* LockedOutOfTheLoop: In ''Mountain Glenn'', "Mountain Glenn", he admits to Glynda that he thinks Ozpin is hiding information from him. When Glynda points out he's in the loop that's hiding information from everyone else, Ironwood mentions that makes his fear worse.
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* BigGood: He serves as this to Atlas, their Huntsman academy, and their army, being the headmaster and highest ranking general.

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* BigGood: He serves He's using his position as this to Atlas, their Huntsman academy, TheLeader of Remnant's largest military and their army, being his controlling hand in the headmaster and highest ranking general.Atlas government to try to be this. Unfortunately, as of volume 6, his more authoritative actions have inspired more concern than comfort.
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* PromotedToParent: [[AllThereInTheManual according to The World of RWBY,]] Winter is a substitute for Weiss's [[ParentalNeglect absentee mother]].
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I've taken Big Good to the Discussion Page.
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A very odd girl that Weiss ran into near the docks, Penny is a participant in the Vytal Festival tournament. She very quickly becomes attached to Ruby, who unwittingly called her "friend". She is later revealed to be a robot designed with help from General Ironwood, unique in that she can generate an Aura. Penny fights with a collection of swords tied to her by micro-thin strings. She can use the swords to generate a powerful laser blast.

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A very odd girl that Weiss ran into near the docks, Penny is a participant in the Vytal Festival tournament. She very quickly becomes attached to Ruby, who unwittingly called her "friend". She is later revealed to be a robot designed with help from General Ironwood, unique in that she can generate an Aura. Penny fights with a collection of swords tied to her by micro-thin strings.strings called Floating Array. She can use the swords to generate a powerful laser blast.
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* BeardOfSorrow: His beard stubble in Volume 4 is implied to be this. He has to keep up a strong front, but the fall of Vale, the loss of Ozpin and his responsibilities since then have taken their toll.

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* BeardOfSorrow: His beard stubble in Volume 4 is implied to be this. He has to keep up a strong front, but the fall of Vale, the loss of Ozpin and his responsibilities since then have taken their toll. He has a full beard as of Volume 7.
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I apologize for adding speculation and personal opinion to the entry. Here it is without it.

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* BigGood: He serves as this to Atlas, their Huntsman academy, and their army, being the headmaster and highest ranking general.
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That is shoehorning, Ozpin actually isn't a deconstruction of the Big Good trope (it's normal for the Big Good to have skeletons in their closet — Oz has less than most), and this entry has a lot of personal interpretation going on regarding Ironwood.


* BigGood: He serves as this to Atlas, their Huntsman academy, and their army, being the headmaster and highest ranking general. Also unlike Ozpin, who is more of a deconstruction, Ironwood is a bit straighter of an example because while he maybe a little reckless, he is also kind and has the best of intentions in comparison to Ozpin, who is a collection of lies and half-truths.
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* BigGood: He serves as this to Atlas, their Huntsman academy, and their army, being the headmaster and highest ranking general. Also unlike Ozpin, who is more of a deconstruction, Ironwood is a bit straighter of an example because while he maybe a little reckless, he is also kind and has the best of intentions comparison to Ozpin, who is a collection of lies and half-truths.

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* BigGood: He serves as this to Atlas, their Huntsman academy, and their army, being the headmaster and highest ranking general. Also unlike Ozpin, who is more of a deconstruction, Ironwood is a bit straighter of an example because while he maybe a little reckless, he is also kind and has the best of intentions in comparison to Ozpin, who is a collection of lies and half-truths.

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* BigGood: He serves as this to Atlas, their Huntsman academy, and their army, being the headmaster and highest ranking general. Also unlike Ozpin, who is more of a deconstruction, Ironwood is a bit straighter of an example because while he maybe a little reckless, he is also kind and has the best of intentions comparison to Ozpin, who is a collection of lies and half-truths.



* ExpositoryHairstyleChange: Ironwood's hair is shaggier and more unkempt in Volume 4 and accompanies a [[PermaStubble rough, unshaven look]] to his face. His behaviour throughout Volume 4 is increasingly emotional, aggressive and authoritarian. He's extremely paranoid about both friends and foe: he becomes frustrated and angry whenever Jacques questions his decisions, he doesn't trust the Haven headmaster, and second-guessing the villains leads him to set up Dust embargoes and seal the kingdom from the rest of the world. He also begins to use his two council seats as a means to threaten Jacques to keep him in line. An angry outburst reveals the fall of Beacon and Ozpin's apparent refusal to listen to his advice has deeply affected Ironwood's emotional state, and where his mistrust [[ProperlyParanoid turns out to be right]], it's almost by accident due to his wide-sweeping paranoia.

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* ExpositoryHairstyleChange: Ironwood's hair is shaggier and more unkempt in Volume 4 and accompanies a [[PermaStubble rough, unshaven look]] to his face. His behaviour behavior throughout Volume 4 is increasingly emotional, aggressive and authoritarian. He's extremely paranoid about both friends and foe: he becomes frustrated and angry whenever Jacques questions his decisions, he doesn't trust the Haven headmaster, and second-guessing the villains leads him to set up Dust embargoes and seal the kingdom from the rest of the world. He also begins to use his two council seats as a means to threaten Jacques to keep him in line. An angry outburst reveals the fall of Beacon and Ozpin's apparent refusal to listen to his advice has deeply affected Ironwood's emotional state, and where his mistrust [[ProperlyParanoid turns out to be right]], it's almost by accident due to his wide-sweeping paranoia.



* GuileHero: Ironwood looks and acts like a straight-forward military man who prefers action to politics, but he plays the political game as well. He holds two seats on the Atlesian council. When Ozpin appears to dismiss Ironwood's suggestion that they send in the military to deal with the White Fang, Ironwood secretly reports Ozpin to the Vale Council. The Vale and Atlesian Council agree to strip Ozpin of security control for the Vytal Festival and give it to Ironwood. When Beacon falls, he organises a Dust embargo on the rest of the world to cut off the villains' supplies of Dust, and uses the fact that he has two council seats to Jacques's one to keep the profit-hit Schnee Dust Company in line. When Ironwood receives intel that Haven is the next target after Beacon, he uses his position to seal Atlas from the outside world -- nobody comes in or leaves without being Council approved. He says he will use his seat dominance on the council to threaten Jacques's business if Jacques does not fall in line.

to:

* GuileHero: Ironwood looks and acts like a straight-forward military man who prefers action to politics, but he plays the political game as well. He holds two seats on the Atlesian council. When Ozpin appears to dismiss Ironwood's suggestion that they send in the military to deal with the White Fang, Ironwood secretly reports Ozpin to the Vale Council. The Vale and Atlesian Council agree to strip Ozpin of security control for the Vytal Festival and give it to Ironwood. When Beacon falls, he organises organizes a Dust embargo on the rest of the world to cut off the villains' supplies of Dust, and uses the fact that he has two council seats to Jacques's one to keep the profit-hit Schnee Dust Company in line. When Ironwood receives intel that Haven is the next target after Beacon, he uses his position to seal Atlas from the outside world -- nobody comes in or leaves without being Council approved. He says he will use his seat dominance on the council to threaten Jacques's business if Jacques does not fall in line.
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A General in Atlas's military and headmaster of their Huntsman academy, he has a long history with both Ozpin and Glynda. He's also connected to Penny. Ironwood fights with a simple revolver to devestating effect.

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A General in Atlas's military and headmaster of their Huntsman academy, he has a long history with both Ozpin and Glynda. He's also connected to Penny. Ironwood fights with a simple revolver named Due Process to devestating devastating effect.
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We don't know if the trope is relevant in Volume 7. All we have is a trailer. Volume 4 implied certain things, and has been troped accordingly.


* BeardOfSorrow: His beard stubble in Volume 4, which eventually grows out into a full beard in Volume 7, is implied to be this. He has to keep up a strong front, but the fall of Vale, the loss of Ozpin and his responsibilities since then have taken their toll.

to:

* BeardOfSorrow: His beard stubble in Volume 4, which eventually grows out into a full beard in Volume 7, 4 is implied to be this. He has to keep up a strong front, but the fall of Vale, the loss of Ozpin and his responsibilities since then have taken their toll.



* PermaStubble: Ironwood was originally a clean-shaven man. However, since the fall of Beacon, he has been sporting an unshaven look, with the stubble reaching all the way up to his cheek bones. He's been run ragged. By the time Volume 7 rolls around, it's grown into a full BeardOfSorrow.

to:

* PermaStubble: Ironwood was originally a clean-shaven man. However, since the fall of Beacon, he has been sporting an unshaven look, with the stubble reaching all the way up to his cheek bones. He's been run ragged. By the time Volume 7 rolls around, it's grown into a full BeardOfSorrow.
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* BeardOfSorrow: His beard stubble in Volume 4 is implied to be this. He has to keep up a strong front, but the fall of Vale, the loss of Ozpin and his responsibilities since then have taken their toll.

to:

* BeardOfSorrow: His beard stubble in Volume 4 4, which eventually grows out into a full beard in Volume 7, is implied to be this. He has to keep up a strong front, but the fall of Vale, the loss of Ozpin and his responsibilities since then have taken their toll.



* ExpositoryHairstyleChange: Ironwood's hair is shaggier and more unkept in Volume 4 and accompanies a [[PermaStubble rough, unshaven look]] to his face. His behaviour throughout Volume 4 is increasingly emotional, aggressive and authoritarian. He's extremely paranoid about both friends and foe: he becomes frustrated and angry whenever Jacques questions his decisions, he doesn't trust the Haven headmaster, and second-guessing the villains leads him to set up Dust embargoes and seal the kingdom from the rest of the world. He also begins to use his two council seats as a means to threaten Jacques to keep him in line. An angry outburst reveals the fall of Beacon and Ozpin's apparent refusal to listen to his advice has deeply affected Ironwood's emotional state, and where his mistrust [[ProperlyParanoid turns out to be right]], it's almost by accident due to his wide-sweeping paranoia.

to:

* ExpositoryHairstyleChange: Ironwood's hair is shaggier and more unkept unkempt in Volume 4 and accompanies a [[PermaStubble rough, unshaven look]] to his face. His behaviour throughout Volume 4 is increasingly emotional, aggressive and authoritarian. He's extremely paranoid about both friends and foe: he becomes frustrated and angry whenever Jacques questions his decisions, he doesn't trust the Haven headmaster, and second-guessing the villains leads him to set up Dust embargoes and seal the kingdom from the rest of the world. He also begins to use his two council seats as a means to threaten Jacques to keep him in line. An angry outburst reveals the fall of Beacon and Ozpin's apparent refusal to listen to his advice has deeply affected Ironwood's emotional state, and where his mistrust [[ProperlyParanoid turns out to be right]], it's almost by accident due to his wide-sweeping paranoia.



* PermaStubble: Ironwood was originally a clean-shaven man. However, since the fall of Beacon, he has been sporting an unshaven look, with the stubble reaching all the way up to his cheek bones. He's been run ragged.

to:

* PermaStubble: Ironwood was originally a clean-shaven man. However, since the fall of Beacon, he has been sporting an unshaven look, with the stubble reaching all the way up to his cheek bones. He's been run ragged. By the time Volume 7 rolls around, it's grown into a full BeardOfSorrow.
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Hypocrite is not an audience-reaction trope. It actually has to be called out in-universe for the trope to apply.


* {{Hypocrite}}: He finds that Ironwood is overstepping his boundaries with his closed borders policy and dust trade cancellations, even believing that he's doing all this to gain control... When ''he'''s the same person who would hurt his own children to make them fall in line.
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* {{Hypocrite}}: He finds that Ironwood is overstepping his boundaries with his closed borders policy and dust trade cancellations, even believing that he's doing all this to gain control... When ''he'''s the same person who would hurt his own children to make them fall in line.

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Tweaked wording and reclassifying trope.


* DisinheritedChild: Winter is implied to have been disinherited by her father for escaping his control to join the Atlesian military, which is how Weiss starts the show as the SDC's heiress. In an argument with Ironwood, Jacques tells him he is unwilling to forgive Ironwood for stealing his daughter away from him. Ironwood, however, is annoyed because Jacques has thrown this accusation at him multiple times before.


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* PassedOverInheritance: In the backstory, Winter is implied to have been disinherited by her father in favor of Weiss for escaping his control to join the Atlesian military. While discussing the situation with Ironwood, Jacques says he's unwilling to forgive the former for stealing his daughter away from him. Ironwood, however, is annoyed at Jacques throwing this accusation at him multiple times before.
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Removing Hate Sink entry per cleanup; they must be approved before it can be put back in.


* HateSink: Jacques goes out of his way to be as despicable as possible. He's a CorruptCorporateExecutive who only married into the Schnee family for the prestige of the name and the money, [[ItsAllAboutMe cares only for his own glory]], and [[AbusiveParent frequently abuses his children]].
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Jerkass is not to be used when it’s subtropes apply and Karma Houdini is a story trope.


* {{Jerkass}}: A greedy and selfish asshole who - unlike many of the [[FauxAffablyEvil other villains]] on the show - doesn't even pretend to be polite to others.
* KarmaHoudini: Has yet to be punished for any of his crimes.
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* {{Jerkass}}: A greedy and selfish asshole who - unlike many of the [[FauxAffablyEvil other villains]] on the show - doesn't even pretend to be polite to others.
* KarmaHoudini: Has yet to be punished for any of his crimes.
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Grammar clean-up, plus it was just repeating information that's further up the page.


The elite training academy for the future Huntresses and Huntsmen of Atlas, and was originally called Alsius Academy before the Great War. The decision to protect the rebranded Academy with a sizable military force eventually caused the creation of the kingdom of Atlas from the defunct kingdom of Mantle.

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The elite training academy for the future Huntresses and Huntsmen of Atlas, and was originally called Originally known as Alsius Academy before until the Great War. The decision to protect the rebranded Academy with a sizable War transformed it into an R&D facility and military force eventually caused HQ, the creation of current academy is more militarised that the kingdom rest of Atlas from the defunct kingdom of Mantle.
Remnant would like to see.

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Minor edits.


The elite training academy for the future Huntresses and Huntsmen of Atlas.

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The elite training academy for the future Huntresses and Huntsmen of Atlas.
Atlas, and was originally called Alsius Academy before the Great War. The decision to protect the rebranded Academy with a sizable military force eventually caused the creation of the kingdom of Atlas from the defunct kingdom of Mantle.




One of the most powerful families in Remnant, the Schnee family runs the largest Dust company on the planet, controlling everything from mining to munition-making. Despite their impeccable public image, the Schnee family has quite a murky history.

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* NoNameGiven: His name is never mentioned by either himself or Weiss, and he is only referred to as 'Pilot' in the credits.

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* NoNameGiven: His name is never mentioned by either himself or Weiss, and he is only referred to as 'Pilot' in the credits. That said, [[WordOfSaintPaul the voice actor has said]] that the character was called Fenix.
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As per the RWBY Forum discussion to revamp the Character Pages and fix the Kingdom page's broken limit.
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%% Zero Context Example entries are NOT allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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%% Do not spoiler-tag trope names. See Administrivia/SpoilerPolicy.
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[[center: [- [[Characters/{{RWBY}} Main Page]] | [[Characters/RWBYTeamRWBY Team RWBY]] | [[Characters/RWBYTeamJNPR Team JNPR]] | [[Characters/RWBYFriendsAndAllies Friends and Allies]] | [[Characters/RWBYEasternSanus Sanus (Eastern)]] | [[Characters/RWBYWesternSanus Sanus (Western)]] | [[Characters/RWBYAnima Anima]] | '''Solitas''' | [[Characters/RWBYSalemsFaction Salem's Faction]] | [[Characters/RWBYWhiteFang White Fang]] | [[Characters/RWBYCreaturesOfGrimm Creatures of Grimm]] | [[Characters/RWBYWorldOfRemnant World of Remnant]] -] ]]

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!!All spoilers for the first six volumes are unmarked. Examples from Volume 7 can be spoiler tagged if deemed necessary.

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'''First Members see episodes 1 week before public release. As a courtesy, please do not trope them for 1 week until they have been released to the general public. Please only trope the episodes that have been released to the general public. For more information, please visit the RWBY Forum thread.'''

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!The World of Remnant: Solitas

Remnant is a harsh landscape inhabited by the Creatures of Grimm that dominate the skies, land and oceans. There were once many kingdoms scattered across the continents of Sanus, Solitas and Anima. However, most have fallen to the Grimm, leaving behind only four survivors. By combining technological advancement with local topography, civilisation flourishes within the protected boundaries of these four kingdoms.

Solitas is the most northerly continent, a harsh, ice-cold environment that both humans and Grimm find difficult to cope with. As a result of the inhospitable conditions, human civilisation and technological understanding has advanced swiftly and the continent boasts the youngest kingdom in the world, the Kingdom of Atlas, which was created out of the more ancient Kingdom of Mantle.

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[[foldercontrol]]

!!Kingdom of Atlas

The Kingdom of Atlas is located in the south of Solitas and to the north-east of the old Kingdom of Mantle.

As a result of the technological innovation produced as a result of the pressures of the Great War, a decision was made to use Alsius Academy as the site for R&D research and military headquarters. As a result of the growing success and prosperity, the administrative capital was moved away from Mantle. Alsius Academy was renamed Atlas Academy, and the Kingdom of Atlas was born.

Now Atlas floats above the icy surface of Solitas, a gleaming jewel in the sky that is nicknamed 'the City of Dreams'. Meanwhile, Mantle remains grounded in the ruins of the old kingdom and wreathed by the smoke of the mines Atlas left behind. Broken and impoverished, Mantle has become increasingly resentful of the luxury it provides for Atlas but isn't allowed to share.

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!!!Atlas Academy & Military

Unlike other kingdoms, the training of Huntsmen and the military overlap. Atlas Academy oversees the training of Huntsmen who are strongly encouraged to graduate into the military. As a result, the headmaster of the academy is also the general of the Atlesian military. This position means the holder of both posts gains two seats on the ruling Council of Vale.

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[[folder:James Ironwood]]
!!General James Ironwood
!!!'''Voiced By:''' Jason Lee Rose [EN], Creator/MasakiTerasoma [JP]
!!!'''Debut:''' Welcome to Beacon[[labelnote:*]]Volume 2 Episode 2[[/labelnote]]
-> ''"'Discreet' wasn't working. I'm here because THIS is what was necessary."''

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/james_ironwood.png]]
[[caption-width-right:300:''"The kingdom of Atlas is a kingdom of innovation, and 'fine'... Well, that's just not good enough, is it?"'']]
[[caption-width-right:300:''[[labelnote:Click here to see him after the timeskip]]https://static.tvtropes.org/pmwiki/pub/images/ironwoodtropes2.png''[[/labelnote]] ]]
[[caption-width-right:300:''"If Oz had just listened to me from the start ..."'']]

A General in Atlas's military and headmaster of their Huntsman academy, he has a long history with both Ozpin and Glynda. He's also connected to Penny. Ironwood fights with a simple revolver to devestating effect.
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* AffectionateNickname: Qrow calls him Jimmy, which is there just to piss him off, but the end of the volume 3 implies their relationship is better than it seems and the nickname is genuinely meant as friendly.
* BadassBaritone: Has one of the, if not ''the'', deepest voices among the cast, making him fit to make great speeches and speak in a convincingly reassuring tone. This is not all talk and no show, though, as he's an accomplished Huntsman who easily mops the floor with whatever enemy he sees.
* BeardOfSorrow: His beard stubble in Volume 4 is implied to be this. He has to keep up a strong front, but the fall of Vale, the loss of Ozpin and his responsibilities since then have taken their toll.
* BlingBlingBang: His weapon is a revolver that is decorated along the barrel and the handle with the pattern of a [[http://vignette1.wikia.nocookie.net/rwby/images/3/36/V3_10_00088.png/revision/latest?cb=20160131160124 swirling vine]].
* BoringButPractical: When Ironwood first reveals his weapon, it takes the appearance of a large, simple handgun. He doesn't bother with bells and whistles or cool transformations. He merely wields it with deadly, casual efficiency to blow away anything that's standing in his path.
* TheBrigadier: Is amicable with Ozpin, and is concerned enough about his students' safety to bring some military forces to protect them. He also makes an offhand comment that he "serves" Ozpin.
* {{Cyborg}}: Throughout Volumes Two and Three, there have been hints that his right arm is cybernetic, including sarcastic cracks made by Qrow. It turns out that the right side of his body is either replaced or augmented with mechanical components.
--> '''Qrow''': That's what Ironwood can't get through that thick metal head of his.
* DontCallMeSir: Ozpin initially attempts formality, but James immediately tells him it should be dropped between friends. Glynda outright dismisses him.
* ExpositoryHairstyleChange: Ironwood's hair is shaggier and more unkept in Volume 4 and accompanies a [[PermaStubble rough, unshaven look]] to his face. His behaviour throughout Volume 4 is increasingly emotional, aggressive and authoritarian. He's extremely paranoid about both friends and foe: he becomes frustrated and angry whenever Jacques questions his decisions, he doesn't trust the Haven headmaster, and second-guessing the villains leads him to set up Dust embargoes and seal the kingdom from the rest of the world. He also begins to use his two council seats as a means to threaten Jacques to keep him in line. An angry outburst reveals the fall of Beacon and Ozpin's apparent refusal to listen to his advice has deeply affected Ironwood's emotional state, and where his mistrust [[ProperlyParanoid turns out to be right]], it's almost by accident due to his wide-sweeping paranoia.
* FashionableAsymmetry: In Volumes 2-3, he wears a plain white glove on one of his hands, while the other hand is bare. It's to hide his robotic arm. From Volume 4, he wears white gloves on both hands, but changes to his military uniform include black aiguillettes that are worn only on the left side.
* FourStarBadass: He's Atlas's leading huntsman as well as the commander in chief of the Atlesian army. He's also capable of soloing an alpha Beowolf with complete ease, judo-flipping the ''massive'' beast over his shoulder and pinning down its foreleg before shooting it in the back of the head, executioner-style.
* GoodScarsEvilScars: Over his right eyebrow, there is a small metal plate. It does absolutely nothing to mar his physical appearance.
* GuileHero: Ironwood looks and acts like a straight-forward military man who prefers action to politics, but he plays the political game as well. He holds two seats on the Atlesian council. When Ozpin appears to dismiss Ironwood's suggestion that they send in the military to deal with the White Fang, Ironwood secretly reports Ozpin to the Vale Council. The Vale and Atlesian Council agree to strip Ozpin of security control for the Vytal Festival and give it to Ironwood. When Beacon falls, he organises a Dust embargo on the rest of the world to cut off the villains' supplies of Dust, and uses the fact that he has two council seats to Jacques's one to keep the profit-hit Schnee Dust Company in line. When Ironwood receives intel that Haven is the next target after Beacon, he uses his position to seal Atlas from the outside world -- nobody comes in or leaves without being Council approved. He says he will use his seat dominance on the council to threaten Jacques's business if Jacques does not fall in line.
* HandCannon: Wields a [[RevolversAreJustBetter revolver]] with a barrel over a foot long as his weapon of choice. It's strong enough that it creates miniature explosions if it's not piercing through armored heads.
* {{Hypocrite}}: Ironwood complains to Glynda that Ozpin is hiding something from them, to which she points out that he's part of the inner circle that's hiding things from the rest of the world; Ironwood comments that just makes his issue with Ozpin worse. Ironwood works behind Ozpin's back to undermine his authority in the eyes of the Vale and Atlas Councils, putting Ozpin's job on the line, but nevertheless asks Ozpin to start trusting him. However, as Glynda points out, Ironwood is himself a man who needs to learn how to trust others.
* {{Leitmotif}}: [[https://www.youtube.com/watch?v=5xfJmlPgql8 A bombastic militaristic theme]] plays whenever he and the Atlesian Army appear.
* LineInTheSand: When the students ask him what they should do in response to the invasion of Vale, Ironwood states that they can either stay and defend Vale and Beacon or they can go ahead and run to save themselves. They decide to stay and fight.
* LockedOutOfTheLoop: In ''Mountain Glenn'', he admits to Glynda that he thinks Ozpin is hiding information from him. When Glynda points out he's in the loop that's hiding information from everyone else, Ironwood mentions that makes his fear worse.
* TheParanoiac: While he mostly turns out [[ProperlyParanoid to be correct]], Lionheart implies that after the Fall of Beacon, Ironwood's natural tendencies towards paranoia were exacerbated by the trauma and he has become increasingly wary of his surroundings, both enemies and allies.
* PermaStubble: Ironwood was originally a clean-shaven man. However, since the fall of Beacon, he has been sporting an unshaven look, with the stubble reaching all the way up to his cheek bones. He's been run ragged.
* PistolWhipping: His weapon appears to have no alternate form, and is ''just'' a HandCannon... that he can hold by the barrel to bludgeon any unfortunate Grimm that crosses his path rather than shooting at them. When he does so the one time, a SickeningCrunch is heard.
* ProperlyParanoid: Unlike most of the world, Ironwood knows about Salem; he knows about the Relics and the Maidens, and the threat that's facing the world. He knows who was behind the fall of Beacon Academy, and he knows the other three Academies are in danger. However, his decision to cut off Dust trade with the rest of the world to cut off supply to the villains drives Jacques up the wall, given that it cuts into his business profits. Ironwood has obtained intel that Haven is the next target, and he doesn't trust Haven's headmaster to deal with the matter properly. He's also still angry over Beacon's fall, feeling Ozpin never listened to his advice. He therefore decides to seal up Atlas, preventing anyone coming or going and implies he'll take control of the kingdom if he has to. Jacques points out this is extreme, echoing Glynda's earlier observation that Ironwood struggles to trust people. Unbeknown to them, Ironwood's instincts about Haven are correct - the headmaster is in league with Salem.
* ReasonableAuthorityFigure: Though he disqualifies Yang and her team for the perceived assault, he believes Yang when she says she saw Mercury attack her, even if he doesn't believe it happened. He also doesn't charge her, despite how everyone feels about what they saw. This contrasts with his anger over Qrow picking a public fight with Winter and arguing about secret matters in front of students. He knows Qrow should know better and is making things worse, but he believes Yang is a stressed soldier who needs the correct support. When he learns Yang has lost her arm, he commissions a customized, state-of-the-art cybernetic replacement for her without ever being asked to do so. While attending a charity fundraiser arranged by the Schnee Dust Company, he witnesses Weiss blow up against a woman who badmouthed Vale's plight, which ends with Weiss losing control of her Semblance and summoning a Boarbatusk that nearly kills said woman before Ironwood puts it down; when the woman demands that Ironwood arrest Weiss for her actions, he refuses and publicly agrees with Weiss' TheReasonYouSuckSpeech against the guests ("She's the only one making sense around here.")
* RedOniBlueOni: Qrow has red eyes, and possesses an explosive personality. He's a scruffy dresser, is always drunk, and has a jaded, cynical view of the world; he can be prone to childish or whimsical acts when people irritate him. James has blue eyes, and possesses a composed personality. He dresses smartly in Atlesian army uniform and, while he also carries a hip flask, he only drinks sparingly. He has an idealistic view of the world, believing he only has to show people a strong display of protection to make them feel safe in the world. He and Qrow clash a lot over the best way to help Ozpin precisely because Qrow thinks too much about consequences and James doesn't think about them enough.
* RevolversAreJustBetter: Ironwood's weapon is a revolver that [[BoringButPractical has no other special qualities]] aside from being [[{{BFG}} very large and powerful]] with [[BlingBlingBang patterns on the barrel]].
* ShellShockedVeteran: In the episode "Destiny", he talks to Team RWBY about the affects of adrenaline on the battlefield, and how it can make even experienced warriors see things that aren't there. Although he's trying to understand why Yang's version of her fight against Mercury doesn't match what the world saw, he touches his cybernetic arm and mentions "even after the threat has passed". There's a strong hint that Ironwood may be talking more about himself and his past than Yang's current situation, further implying that he suffers from PTSD.
* ShirtlessScene: In Volume 3's eleventh episode, he leaves the wreckage of a ship with most of his shirt and some of his pants torn/burned away. It reveals that the right half of his body is biomechanical, and there is burn scarring where it's attached to his body.
* SkunkStripe: His black hair has a few white streaks on the sides of his head.
* SuperStrength: Ironwood can use his gloved right arm to stop an Alpha Beowolf's punch, and swing the thing over his head like it's nothing, which is impressive given it is roughly three times his size and weight. It's more justified than usual for the series, in this case, as said arm was also the cybernetic one.
* UnwittingPawn: Ironwood is very dependent on technology and science. Cinder uses that to exploit him when she hacks Vale's CCT. Eventually, she hacks his personal scroll as well, gaining a lot of classified information, including the secret of Penny's true nature. Later, a freed Roman exploits this further by hacking his forces of Atlesian Knights and Paladins to increase the chaos during the attack on Vale.
[[/folder]]

[[folder:Penny Polendina]]
!!Penny Polendina
!!!'''Voiced By:''' Taylor [=McNee=] (née Pelto) [EN], Creator/MegumiHan [JP]
!!!'''Debut:''' The Stray[[labelnote:*]]Volume 1 Episode 15[[/labelnote]]

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/pennytropes.png]]
[[caption-width-right:300:''"You called me 'friend'! Am I really your friend?"'']]

->''[[PreAsskickingOneLiner "I'm combat ready!"]]''

A very odd girl that Weiss ran into near the docks, Penny is a participant in the Vytal Festival tournament. She very quickly becomes attached to Ruby, who unwittingly called her "friend". She is later revealed to be a robot designed with help from General Ironwood, unique in that she can generate an Aura. Penny fights with a collection of swords tied to her by micro-thin strings. She can use the swords to generate a powerful laser blast.
----
* ActionGirl: She isn't much at first, but in ''Black and White'', when she sees that Ruby (and Blake, and Sun) is in trouble, she starts showing her skills in using 10 floating gun-swords and beats the White Fang members single-handedly, even destroying their [=VTOLs=].
* {{Adorkable}}:
** Her first appearance has her cheerfully but awkwardly greeting Team RWBY; she thinks nothing of being knocked to the ground by Weiss, and she is quick to latch on to Ruby when Ruby calls her a friend.
** [[http://33.media.tumblr.com/6d551d496de48f28a56764a911ae3bad/tumblr_nbr7yx1QXg1qjcq11o1_500.gif Try watching her dance]] by herself in episode 7 of volume 2 without thinking she's this.
** Penny's minute-long chat with Ruby about her relationship with Ciel and trying to keep her secret as a robot away from Ciel.
* AICronym: Implied. A shot of her schematics in Volume 3 reveals that her name is an acronym, though what it stands for isn't revealed.
* AndroidsArePeopleToo: Penny, for all her weirdness, is portrayed as a conscious person rather than a machine. She is fully capable of having her own desires and making choices based on them. When Ruby finds out about Penny's nature, she assures her that she is just as real as anybody else. After Pyrrha [[AccidentalMurder accidentally destroys Penny]], she is overtaken by shock followed by shame and the scene is portrayed as horrific despite Penny being a robot. Both Ironwood and Lionheart refer to Penny as a "girl" afterwards, indicating that they at least recognize her as an actual person. The only characters to ever describe Penny as less than a full-fledged person are Penny herself and Cinder, [[LackOfEmpathy who is hardly the most empathetic of people.]]
* AttackDrone: Her weapons consist of an array of wire-operated blades that appear to levitate. Remotely controlling them, she can use them to individually slash at enemies, grapple objects, fire laser beams, combine to form her WaveMotionGun, or even use their beams as propulsion.
* BecauseYouWereNiceToMe: In "The Stray", the start of her and Ruby's friendship was when Ruby addressed her as "friend", which Penny really took to heart.
* BecomeARealBoy: Her reluctance to reveal who she really is to Ruby is rooted in her belief that she's not a real girl. Ruby's surprisingly mature response to Penny's insecurity results in a very heartwarming scene.
-->'''Penny:''' I'm not real.\\
'''Ruby:''' Of course you are. You think just because you've got nuts and bolts instead of squishy guts makes you any less real than me?\\
'''Penny:''' I don't... Um... You're taking this ''extraordinarily'' well.\\
'''Ruby:''' You're not like those things we saw back there. You've got a heart, and a soul; I can feel it.
* CatchPhrase: She tends to greet people with "Sal-u-tations!"
* ComicallyMissingThePoint: Since she doesn't realize how big of a revelation it was for Ruby, Weiss and Yang to learn that Blake's a Faunus, she has a different take on Ruby's comment:
--> '''Ruby:''' You see, Blake might not be who we thought she was.\\
'''Penny:''' ''*gasps*'' Is she a ''man''?
* CrouchingMoronHiddenBadass: Her first appearances paint a picture of a mild mannered girl, who appears slightly touched in the head. Although she says that she's "combat ready", she turns out to be far more capable a fighter than Ruby has ever seen. When Torchwick lands a cheap blow on Ruby, she not only wipes the floor with the White Fang, she single-handedly downs three armed airships.
* CuteBruiser: Played with - she's cute, surely, but her fighting style isn't power-based, possibly. However, she does pull back a Bullhead with her string blades and using only her body as anchor.
* DanceBattler: Penny controls her swords' motion through body movement. It's best seen in her fight against Pyrrha, in which her movements form a rather expressive dance.
* DissonantSerenity: She makes short work of the White Fang and three airships with a smile on her face the whole time. And in her introductory scene, she's fine with starting a conversation with Team RWBY while still on the ground.
* DoesNotKnowHerOwnStrength: When she [[TheGlomp glomps]] Ruby at the tournament, she accidentally slams her to the ground and bear-hugs the air out of her. She might not know her own weight given that she's made of metal.
* FriendlessBackground: "Never Miss a Beat" implies that she doesn't have friends among the Atlas students and that Ruby is the first one she has ever made.
* FunWithAcronyms: In Volume 3 Episode 5, we can see a blueprint for Penny, revealing her name is spelled out as P.E.N.N.Y.. No word on what each letter means.
* HairDecorations: Sports an off-center pink bow on the back of her head.
* HalfTheManHeUsedToBe: The [[RazorFloss wire strings]] that she uses to control her blades can also be used to garotte people and sever limbs or cut a body in half. When Emerald tricks Pyrrha into using her full Semblance to repel Penny's blades, the wires accidentally entangle Penny's body and pull tight, severing her left arm and torso.
* IdiotHair: Penny has a single curl of hair sticking upwards from the top of her head. She is an awkward person with a strange way of talking and poor social skills. She latches onto Ruby when Ruby says 'see you around, friend', nobody having ever called her 'friend' before. The reason for her odd speech and poor social skills is because she's a very high-quality and classified combat robot.
* KillTheCutie: During her tournament battle, Penny's blades are repelled by her opponent's Semblance. The wires she uses to control the blades accidentally tangle around her body and [[RazorFloss pull tight]], ripping her apart in front of a global audience. In an attempt to incite mistrust between Kingdoms, Cinder gives a speech lampshading the moment by implying that Atlas has created a combat android that appears to be a cute little girl as a means to infiltrate other Kingdoms instead of fight the Grimm.
%% * LeaningOnTheFourthWall: After a tumbleweed keeps blowing past to illustrate the awkwardness, Penny remarks "sure is windy today".
* LightningBruiser: While most of the time she simply manipulates her blades, when she does get moving she both moves fast and hits ''hard''. She has the physical strength to stop vehicles with her bare hands and pull planes out of the sky and she can boost her speed in an almost rocket-boost style fashion when she needs to. She is the first character to genuinely put [[TheAce Pyrrha]] on the defensive in battle.
* MarionetteMaster: She fights with swords attached to wires that come out of her back. She manipulates the swords as marionette's would be controlled.
* MarionetteMotion: When controlling her swords through the use of wires, she starts moving as though she's the one being controlled by marionette strings.
* MeaningfulName:
** "Polendina" is a yellow mushy food that was the insult used to describe Geppetto's hair in ''Literature/TheAdventuresOfPinocchio''. She refers to the man who created her as "father" and she is based off Pinocchio, who was the artificial "son" of his creator, Geppetto. Her fate is to be garroted by her own strings, which is something that also happened to Pinocchio.
** A "penny" is the official or informal name given to the smallest denomination of several currencies. Frequently made of copper, pennies usually appear as an orange-brown color that oxidizes into green over time, referencing her ColorMotif and being a robot.
* MysteriousEmployer: A strange man who collects her in a car after the fight tells her that "her time will come". Implied to be her "father" as her employer is Ironwood, a different man entirely.
* NoSenseOfPersonalSpace: She tends to stand extremely close to people, due to her being a robot [[NoSocialSkills that doesn't know how to socialize properly]].
* NoSocialSkills: She seems genuinely confused that Ruby can be mad at Blake, who is her friend. Her interactions with Team RWBY are also highly awkward, though she gets better about this in subsequent volumes.
* OneManArmy: Quite the {{adorkable}} girl struggling to learn about friendship, Penny packs enough firepower to defeat a small army of {{mooks}} and 3 of their jets by herself, leaving Ruby astounded and forcing Roman to flee.
* OOCIsSeriousBusiness: When Ruby first encounters Penny in Volume 2, she tries to find out where Penny's been since she mysteriously disappeared during the Volume 1 finale, but Penny acts like she has no idea who Ruby is. It turns out that Penny is being monitored by the Atlesian military because she's a very special person who cannot be allowed to roam freely without some kind of escort or guardian. She's terrified of getting Ruby into trouble if they're caught together.
* PedestrianCrushesCar: She singlehandedly stops a truck from hitting Ruby in episode 3 of volume 2. This prompts eyewitnesses and Ruby to question who (or ''what'') Penny really is.
* PinocchioNose: She begins to hiccup loudly when she lies.
* RecoilBoost: She can use the beams from her knives as a sort of jetpack to launch herself forward.
* RetractableWeapon: About a dozen blades collapse into an object the size of a regular sword, which pops out of a compartment in her back.
* RidiculouslyHumanRobot: She identifies herself as fully synthetic, but can generate an Aura and thus has a soul, though this may not have been gained in the typical manner. During Volume 2, she overcomes her robot-like weirdness and starts to behave more human; her guards also treat her like a human girl instead of a robot. Penny indicates that her true nature is restricted information as Ironwood doesn't want anyone to know the truth. Cinder finds out after hacking into Ironwood's scroll and sets her up to be torn apart by Pyrrha's magnetism Semblance in the tournament arena. As she goes off-line, the pupils of her artificial [[DiesWideOpen eyes widen]] and the mechanical irises dull, just as if a human had died.
* RobotGirl: She's cute, girlish and desperately would like to please people and make friends. She's also a metallic combat robot designed to both look and act like a real girl and to kick arse when fighting.
* RoboticReveal: After stopping a truck with her bare hands in "A Minor Hiccup", she confesses to not being a real girl, while showing that her hands have metal underneath the skin. Prior to that, the fact that her weapons come out of a compartment on her back was a big clue to many viewers that she wasn't human. Pyrrha ripping her to pieces reveals this to Remnant.
* SacrificialLion: While the season was already getting dark, the story becomes borderline hopeless when she is [[AccidentalMurder killed.]]
* SetSwordsToStun: Her blades don't cut anyone living; to the point of the same blade that knocks a mook down slices into the ground without having changed trajectory. Justified with Aura and its protection.
* ShooOutTheClowns: Her lack of grace, both [[NoSocialSkills social]] and [[DoesNotKnowHerOwnStrength physical]], is played for laughs. She is the first major character killed in [[DarkerAndEdgier Volume 3.]]
* SlasherSmile: Sports a convincing one twice, both times before finishing off opponents in the Vytal Tournament, once before slamming Dove and Sky into the ground, and the other before aiming about eight knives at Pyrrha. It's rather alarming given her usually innocent face.
* SpinToDeflectStuff: Spinning her blades allows her to block gunfire--even airship gunfire, as seen during the fight in the docks.
* StealthHiBye: She appears and disappears from Team RWBY several times.
-->'''Ruby''': Aaah! Penny, where did you come from?!
* StormOfBlades: She can summon multiple blades from her back compartment that she controls with strings.
* SuperStrength: She can pull down a Bullhead that has been caught in her blades, with no grounding issues, and lift heavy objects via the same method, as seen when she defeats Russel and Sky of team CRDL by lifting the boulders they're holding onto and smashing them into the ground. She can also stop an on-coming vehicle in its tracks with her bare hands. The vehicle ends up totaled upon collision with her, but she doesn't even twitch. The latter definitely gets Ruby's attention.
* SwissArmyWeapon: Her WaveMotionGun has her turn her swords into beam-guns that fire in a synchronized pattern.
* SwordBeam: She can do these by folding the knives into some sort of gun form. The first time she does this, she combines all the lasers into one massive beam and blows apart two dropships in one go. The second time, she gets creative and fires them from individual blade-guns to hold off Pyrrha.
* TemptingFate: Before she fights Pyrrha, she gleefully greets her and says "This is going to be so much fun!" These happen to be her last words, as she gets killed in the ensuing fight.
* TheThingThatWouldNotLeave: Initially, she sticks around because Ruby called her a "friend", much to the chagrin of Team RWBY. She stops once she gets recalled by her mysterious employer, later revealed to be Ironwood.
* ToylessToyLineCharacter: Until the second wave of blind box figures, and even then that's ''all'' she's got.
* TronLines: Her outfit sports bright green lines of light racing upwards, the only external sign (apart from her social awkwardness) that she's not quite human.
* UncannyValley: InUniverse. She looks human, but her mannerisms and speech are odd. She isn't familiar with having friends and her social skills are stilted, blunt and naive. After being knocked to the ground, she enthusiastically carries on a conversation, and doesn't think to get back to her feet until it's pointed out.
* WaveMotionGun: Generates an effect like this with her blades that cuts through a couple of Roman's aircraft with no effort. These kinds of aircraft withstood several Dust-powered attacks during the battle between Cinder and Glynda.
* WhatMeasureIsANonHuman: Penny calls her creator "father" but is insecure about the fact she's not a [[BecomeARealBoy real girl]]; Atlas regards her as a military secret so even her team mates don't know what she is. Ironwood's stated mission is to replace human armies with robots to protect human life, and Penny believes her purpose is to save the world. Ruby tells Penny she does have a soul, but Penny's teammate associates with her only because they're ordered. Cinder tricks Pyrrha into publicly killing Penny to expose Penny's secret and frame Atlas for Vale's invasion. Penny's death focuses on her body shredding inhumanely like metal, then on the very human loss of light and life from her eyes. While Ironwood calls Penny a "girl" not a "robot", he seems less concerned with her death than with Ozpin's possible reaction to the reveal; this is unlike both Ruby and Pyrrha who are devastated despite knowing she's a robot.
* YouthfulFreckles: Noticeable when we see her face up close.
* ZettaiRyouiki: Her normal outfit is a very short dress coupled with black-and-green TronLines leggings that reach so far up her thighs there is only a sliver of skin visible between them and her mini-dress.
[[/folder]]


!!!Atlas Academy

The elite training academy for the future Huntresses and Huntsmen of Atlas.

----

[[folder:Ciel Soleil]]
!!Ciel Soleil
!!!'''Voiced By:''' Yssa Badiola [EN], Ami Naito [JP]
!!!'''Debut:''' Never Miss a Beat[[labelnote:*]]Volume 3 Episode 5[[/labelnote]]

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/ciel_soleil1.png]]
[[caption-width-right:300:''"It's been precisely one minute, ma'am."'']]

Penny's partner in the tournament, a stiff and no-nonsense Atlesian cadet who follows orders to the letter.
----
* FacialMarkings: There's an indistinct yellow mark right in the center of her forehead, seemingly shaped like the Sun.
* HairColorDissonance: Her hair is either black or a very dark blue.
* LiteralMinded: When Penny asks for a minute to talk to Ruby, she gives them a minute, complete with looking at her watch all this time.
* LockedOutOfTheLoop: She hasn't been told that Penny's a robot.
* MeaningfulName: In French, ''ciel'' means "sky" and ''soleil'' means "Sun". The sun used to be used for timekeeping, and she appears to have been assigned to Penny to ensure that Penny sticks to her prepared schedules and is never late. She also has sky-blue eyes.
* NiceHat: Similarly to Coco, she wears a blue beret.
* NonActionGuy: While she probably ''can'' fight [[WorldOfBadass due to the kind of series this is]], her role in the tournament is just to fill in the roster and remind Penny not to take too long curb-stomping the opposition.
* VitriolicBestBuds: She's forced to spend time with Penny, but looked to be enjoying herself well enough while at the Vytal vendors with her.
[[/folder]]

[[folder:Team FNKI]]
!!Team [=FNKI=]

A rival team from Atlas that Weiss and Yang battle in the second round of the Vytal Festival Tournament. Despite originating from the usually strict and militant Atlas, their members are a bit... unorthodox. Their team name is pronounced 'funky'. Only two of their four members have so far been shown.
----
!!Associated Tropes:
* ColorMotif: No specific color, but rainbows and vibrancy. Neon is the term for the brightest tone a color can achieve, and is absolutely gaudy in her get-up. Their team name and Flynt seem to be based around funk, a music genre identified with very bright and vivid colors. See RainbowMotif below.
* DefeatMeansFriendship: After being defeated in the doubles round by Weiss and Yang, Neon and Flynt quit with the TrashTalk and seem to respect them. Later on, they're among the students who jump to Ruby's aid during the Battle of Beacon and help defend the academy.
* FastballSpecial: Using the sonic power of his weapon, Flynt can push Neon to her max speed on her rollerblades.
* GracefulLoser: Neon and Flynt initially appear to be upset that they lost, but Neon immediately goes into screams of how ''awesome'' Yang and Weiss were, and Flynt admits that Weiss's move was gutsy and he respects her for it.
* GradualGrinder: Their strategy in a nutshell. Using unavoidable wide-area attacks (Flynt) or HitAndRunTactics (Neon) nullifying their opponent's attacks and grinding them down slowly over time, rather than trying to overwhelm them rapidly.
* IShallTauntYou: Flynt and Neon spend just as much time trolling Weiss and Yang as they do fighting them. Flynt frequently insinuates that Weiss has no merit outside her father's money, and Neon teases Yang for her weight and tells Flynt that she'd be easy to take out. It ends up costing them the match.
* TheLastOfTheseIsNotLikeTheOthers: Contrary to basically every other huntsman/huntress shown coming from Atlas, who are usually shown being very militant and serious combatants, Neon and Flynt couldn't be more different. Flynt is a jazz playing musician that can [[SelfDuplication multiply himself into a Quartet]] in order to quadruple the strength of his sound waves. Neon, meanwhile, is a cat faunus that rides around on [[EverythingsBetterWithRainbows rainbow-producing rollerblades]], dresses like she's going to a rave, and attacks people with glowstick-like nunchucks that produce ice.
* PrideBeforeAFall: Their arrogance leads to their downfall during the tournament. In Flynt's case, he keeps repeating the same tactic while Neon ends up tripping because she spent too much time taunting Yang.
* SavvyGuyEnergeticGirl: Though they both enjoy taunting their opponents, Flynt for the most part remains cool and level headed throughout the fight, where as Neon is an energetic troll against her enemy.
* TrashTalk: Flynt and Neon spend a lot of time taking digs at Weiss and Yang. It appears to be a large part of Neon's strategy against Yang, making her so frustrated she can't fight properly, to which she proves to be vulnerable.

!!Flynt Coal
!!!'''Voiced by:''' Flynt Flossy [EN], Tooru Sakurai [JP]
!!!'''Debut:''' Never Miss a Beat[[labelnote:*]]Volume 3 Episode 5[[/labelnote]]

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/flynt_coal.png]]

->''"Too bad all that money can't buy you skill."''

A musician with a dislike for the Schnees, and a self-duplication Semblance. He mostly supports Neon in combat, but is still extremely dangerous on his own thanks to his trumpet.
----
* BadassArmFold: The first time we see Flynt, when Neon rushes to his side as the fight starts, he has his arms crossed while holding his trumpet in his right hand.
* CantTieHisTie: Though most likely a fashion choice, Flynt keeps his untied necktie around through his collar. No small wonder how it hasn't fallen off yet.
* ColorCodedForYourConvenience: His Semblance creates three copies of himself to quadruple his stopping power, and each one has a different accent color. However, he is always seen wearing a cyan tie and has a cyan band around his hat, so it's easy to keep track of where the ''actual'' Flynt is compared to his copies.
* CoolShades: Wide sunglasses that hide most of his eyes, though they are visible when he looks down and over the shades.
* CripplingOverSpecialization: Flynt can do one thing, and one thing only: blast sound waves. Even with his Semblance, he still can't do much more than 'point trumpet, blow trumpet'. The moment his opponents find a way around this, as happened with Weiss and Yang, he starts getting his ass kicked.
* FashionableAsymmetry: Flynt only has one glove on his left hand, and only his right ear is pierced.
%% * FourIsDeath: The nickname of his Semblance, "the Killer Quartet".
* HoistByHisOwnPetard: Yang defeats Flynt by crushing the opening of his trumpet shut. This causes the sonic blast he ''was'' emitting to be shot back in his face and knock out what was left of his aura.
* ItsPersonal: Flynt resents Weiss for her father's company running his own father's Dust shop out of business, and intends to fight her with that in mind.
* TheLeader: Given his name, of Team FNKI.
* NiceHat: Flynt wears a fedora with a cyan band wrapped around it, matching his tie. His Killer Quartet give Weiss a tip of their colour-coded hats after blasting her away.
* SelfDuplication: Flynt's Semblance allows him to create three [[ColorCodedForYourConvenience color-coded]] duplicates of himself, amplifying the power of his sonic attacks. This makes him the third character shown so far able to create a second image of himself, though he's limited to three clones judging by the information Oobleck gives.
* WaistcoatOfStyle: He has the theme of a laid-back, easy-going jazz musician. As a result, he wears pin-stripe trousers, an untucked, open-collared greyish-white shirt; draped loosely over his shoulders is a a blue tie that matches the blue band on his charcoal grey fedora. To smarten up the casual way he wears his suit is a waistcoat, charcoal grey in the front to match the fedora and paler grey at the back to match the pin-stripes.
* WeaponStomp: Flynt steps on Myrtenaster after knocking Weiss off her feet, causing her to lose it a few feet in front of her.

!!Neon Katt
!!!'''Voiced by:''' Meg Turney [EN] Konomi Fujimura [JP]
!!!'''Debut:''' Never Miss a Beat[[labelnote:*]]Volume 3 Episode 5[[/labelnote]]

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/neon_katt.png]]

->''"You should try rollerblading sometime! It's super fun! It would probably take you a while though, since you're so, you know, 'top-heavy'."''

A hyper-energetic cat Faunus who likes rollerblades. Not shy about dropping insults, Neon skates around the battlefield and uses a pair of nunchaku to deliver painful strikes on her foe.
----
* AwesomeYetImpractical: Her rollerblades give her great mobility in a fight, but skating on uneven ground carries with it the risk of being tripped up. When she is distracted by Yang during their tournament fight, she loses her concentration and ends up falling, allowing Yang to defeat her.
* BareYourMidriff: Wears a short, sky blue tank top.
* BraggingThemeTune: Neon is a vivacious, colourful combat fighter who enjoys trash-talking her opponents while she's fighting them. She also revels in her skill and enjoyment of rollerblading. A techno-song called "Neon" plays during her fight with Yang focusses both on her habit of trash-talking opponents to bolster her image and talk-down her opponent's.
* CatSmile: Neon has one continuously, seeming to confirm that she is a cat Faunus.
* CollaredByFashion: She wears a white collar with a bell on it, modeled after a cat's bell collar.
* ColorFailure: Neon's color pallet becomes a muted gray after their defeat, though it quickly comes back once she's gotten over it.
* EyelidPullTaunt: Flashes Yang one of these briefly in their fight.
* FacialMarkings: A small heart under her left eye.
* FashionableAsymmetry: Neon is covered in various accessories that make it easier to count what part of her attire ''is'' symmetrical.
* FightingWithChucks: Neon wields a Dust-powered set that change colors, that invoke glow sticks popular at raves and such. She even cracks them like a pair of glow sticks to activate them, causing them to light up with an ice blue color and elemental effect.
* FingerlessGloves: Wears a dark blue pair.
* FragileSpeedster: Neon is extremely fast and easily evades all of Yang's attacks, especially coupled with [[IShallTauntYou constantly taunting Yang to make her too angry to fight properly]]. Ultimately, however, when she moves ''too'' fast for her own good and trips into a geyser, it makes it easy for Yang to hit her. A single shot from Ember Celica immediately puts Neon out of the fight.
* FlashStep: Neon uses this to beat Yang up in the doubles round.
* GenkiGirl: ''Especially'' after she loses.
* GirlishPigtails: She has ''two'' sets of these: two big, puffy pigtails on each side of her head, and two smaller ones on the back of her head. She's a GenkiGirl with a RainbowMotif, so it fits.
* AnIcePerson: Her nunchucks are energized with Dust, allowing her to use its effects on contact. She prefers ice Dust judging by her use of it on the Grimm and on Yang, further limiting her opponents' mobility in comparison to her own.
* LittleBitBeastly: She's a cat faunus, having a long tail and a CatSmile by default.
* LogicalWeakness: She can only rollerblade well when she's on even ground so when Yang destroys the floor of the arena and Neon is forced onto a large rock she looses her balance on the uneven ground and falls.
* ModestyShorts: Neon wears a thin blue top with spaghetti straps and which exposes the midriff, as well as a tiny pink micro-skirt. However, despite all the skin that she exposes, she wears purple hot-pants underneath her skirt, which ensures no further exposure occurs during battle.
* MultiColoredHair: She has orange hair with cyan streaks in her bangs.
* PinkIsFeminine: Neon's primary color, down to her tail.
* PunnyName: Try reading her name "Neon Katt" quickly and the sound would be similar to Nyan Cat. She's a cat Faunus who zips around with a rainbow trail, much like the [[http://knowyourmeme.com/memes/nyan-cat-pop-tart-cat Nyan Cat.]]
* RainbowMotif: Neon leaves a rainbow wake in her path. Even her ''[[WingdingEyes starry eyes]]'' are rainbow gradient!
* RollerbladeGood: Neon wears a pair of two-wheeled rollerblades, giving her a high amount of mobility around the battle field, though they are vulnerable to rough terrain.
* SurvivalMantra: She repeats "never miss a beat" rapidly multiple times during the fight, and does so again just before she trips on a rock formation, enabling Yang to take her out.
-->'''Neon''': ''[as she is skating on a rough rock formation]'' Never miss a beat, never miss a beat, never miss a... ''[loses her balance]'' beat? ''[tears up just before tumbling over the formation and landing on a geyser, which erupts, blasting her upwards]''
* TitleDrop: The episode title, "Never Miss a Beat", is Neon's SurvivalMantra.
* {{Troll}}: Neon never lets up her insults on Yang throughout the fight, and is clearly enjoying how upset she makes Yang.
* YouAreFat: She ridicules Yang's weight throughout the round, even quoting this trope verbatim.
[[/folder]]


!!!Atlas Military

The military of Atlas is very proficient and very active around the world. While many serve the general in Atlas, many others are stationed at different locations all around the world, be it on short-term or long-term assignment.

----
[[folder:Winter Schnee]]
!!Winter Schnee
!!!'''Voiced by:''' Creator/ElizabethMaxwell [EN], Creator/AyakoKawasumi [JP]
!!!'''Debut:''' It's Brawl in the Family[[labelnote:*]]Volume 3 Episode 3[[/labelnote]]
-> ''"I'm not always going to be around to save you, Weiss."''

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/winter_schnee.png]]
[[caption-width-right:300:''"Emotions can grant you strength. But you must never let them overpower you."'']]

Weiss' older sister, and the direct subordinate of general Ironwood in the Atlesian military. Cold and aloof, but not above showing concern for Weiss' well-being. She briefly visits Beacon Academy to oversee the transport of additional Atlas security units.

Like her sister, Winter has the Schnee family Semblance, letting her generate glyphs that allow her to manipulate gravity and summon the spirits of anything she has killed in combat, alongside other abilities when combined with Dust. She fights with a rapier that has a dagger inside the hilt.
----
* BifurcatedWeapon: She wields a sword that splits into what appears to be an estoc and a saber.
* BladeRun: Plants both feet on Qrow's [[{{BFS}} huge sword]] and flips to kick him in the head.
* CombatStilettos: Her boots have some pretty prominent heels, and she kicks ass while wearing them, managing to keep up with Qrow.
* ContraltoOfDanger: Creator/ElizabethMaxwell provides a deep voice for Winter, who is able to keep up in a fight with Qrow.
* CoolAirship: A private white one with trailing blue banners behind it. It is distinctive enough that both Qrow and Weiss recognize it on sight.
* CoolBigSis: Weiss is of this opinion, and while Winter can be a bit cold she certainly cares about her sister's personal wellbeing more than anything else. It especially shows while they're in private, with Winter taking time out of her schedule to have lunch with Weiss, give her a practical lesson with her Semblance, and valuable family advice.
* DopeSlap: Smacks Weiss whenever she thinks her little sister is being a little too silly. Once when not receiving actual information on Weiss' well-being, another when she doesn't try hard enough at SummonMagic.
* DualWielding: Like Blake, she has a second blade hidden inside the first one.
* {{Foil}}: Is one to Qrow as an idolized family member a RWBY member deeply admires and loves, as well as opposing schools of Huntsman/Huntress philosophy, as shown in the opening for Volume 3. Qrow is an informal classic huntsman, complete with personal allegiances to his friends and family, while Winter is an exceedingly formal Huntress who's been indoctrinated into a more militarized job as a Specialist. Qrow is also more openly affectionate and, while seeming undisciplined, is in complete control of himself, while Winter only shows her affection while in private and is regimented, but easily provoked.
* AnIcePerson: One of Winter's swords is loaded with ice Dust, and all of her summoned minions are made of spectral ice. She's also shown to be able to summon a localized blizzard in the Volume 5 Weiss trailer, and apparently generate some kind of wave of snow or ice able to knock Myrtanser out of Weiss' hand.
* DisinheritedChild: Winter is implied to have been disinherited by her father for escaping his control to join the Atlesian military, which is how Weiss starts the show as the SDC's heiress. In an argument with Ironwood, Jacques tells him he is unwilling to forgive Ironwood for stealing his daughter away from him. Ironwood, however, is annoyed because Jacques has thrown this accusation at him multiple times before.
* IcyBlueEyes: To a greater degree than Weiss. While she is caring at the same time, she can be cold to her sister, striking her upside the head just for misinterpreting a question. Where Weiss kept others away by being confrontational, Winter's voice never comes above an indoor voice and she treats even her challenger, Qrow, with critical disdain. To match this persona, her eyes are a steely gray-blue.
* InstantRunes: Being a Schnee, her Semblance is glyph manipulation. It is implied she has a greater range of ability than Weiss has shown as she can also use the glyphs to summon, something Weiss can't yet do.
* JerkWithAHeartOfGold: Even though Winter is a bit callous and aloof (even {{Dope Slap}}ping Weiss at one point), she deeply loves Weiss and acts as a mentor figure to her, even teaching her how to use her summoning Semblance.
* LadyOfWar: To contrast Qrow's {{BFS}}, Winter uses a slender sword, and is very aloof, dignified, elegant and precise, though she can be particularly aggressive. It must run in the family.
* {{Leitmotif}}: A majestic, orchestral movement plays when her presence is made known.
* MundaneObjectAmazement: Is perplexed when Weiss mentions the bunk bed she shares with Ruby.
* NumberTwo: An official one to Ironwood; she reports directly to him, and has an outfit that's basically a gender-flipped version of his (similar to Neo's Torchwick style get-up).
* PeekABangs: She has a long fringe that sweeps down the right side of her face partially obscuring her right eye. In her concept art, her right eye is covered by the fringe, but that version didn't make it into the show.
* PowerGlows: Whatever she was about to do to Qrow right before Ironwood stopped her, it caused her skin and eyes to glow a bright white.
* PrimAndProperBun: She wears a high bun that is very slightly offset to her left. She's a high-ranking member in the Atlesian military and a stern and professional woman who carries herself with dignity and elegance.
* SternTeacher: Her methods of testing and teaching Weiss are very stern. In Weiss' Volume 5 trailer, she throws a nonstop horde of summoned Beowolves at her sister, and eventually steps it up to using waves of ice and snow to disarm her and leave her vulnerable... and then lets the Beowolves begin to swarm Weiss while she's pinned down. It's only when Weiss calls out for her to stop that Winter dismisses them and in the moments leading up to it the look on her face was one of ''[[https://imgur.com/JbGBMSC absolute terror]]''. Afterward, Winter reminds Weiss that she won't always be there to protect her, and that she'll have to get much better if she ever hopes to be able to leave the safety of her home.
* SummonMagic: Has been shown to be able to summon a flock of tiny Nevermore Ravens as well as a full sized Beowolf, [[AnIcePerson all of them made of ice.]] The Volume 5 Weiss trailer shows that she can also summon several Beowolves at once and coordinate their attacks, and dismiss them just as quickly.
* TemporalThemeNaming: Females with seasonal names are all very plot significant. Winter is a role model for her younger sister, Weiss, exerting a strict and affectionate maternal influence on her. Winter is a Huntress-trained military subordinate of Ironwood and has an ongoing personality clash with Qrow, who is loyal to Ozpin. She is connected to Ozpin's secret group that protects Remnant from secret threats, but to what extent is ambiguous.
* WallRun: She runs straight up a 90-degree pillar during her fight with Qrow.
* WomanInWhite: White dress, white hair, and named after a season associated with snow.
[[/folder]]


[[folder:Caroline Cordovin]]

For more information on Caroline Cordovin, please see Characters/RWBYAnima

[[/folder]]

!!!The Schnee Family
[[folder:Jacques Schnee]]
!!Jacques Schnee
!!!'''Voiced By:''' Creator/JasonDouglas [EN], Madoka Shiga [JP]
!!!'''Debut:''' End of the Beginning[[labelnote:*]]Volume 3 Episode 12[[/labelnote]]

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/jacques_schnee.png]]
[[caption-width-right:300:''"Did you forget your manners while you were away?"'']]

->''"I'm sorry. I tuned out for a second, but sounds like I'm the good guy again."''

Jacques is in charge of running the Schnee Dust Company (SDC), one of the largest producers of Dust in Remnant and the father of Winter, Weiss, and Whitley Schnee. His original name was Jacques Gelé (French for Jack Frost), but he took the Schnee name when he married into the Schnee family and was given control of the company by his father-in-law.
----
* AbusiveParent: From the start of the series, Weiss heavily {{implie|dTrope}}s that Jacques was abusive towards her and possibly her sister while they were growing up. He received a lot of stress from dealing with the White Fang's terrorist acts against the Schnee Dust Company, so he often would come home from work in a less than pleasant mood. Once Jacques finally appears in Volume 4, he's revealed to be a merciless sociopath who only cares about the family name - which he, in fact, married into and took for himself - and has no qualms about disinheriting Weiss for disobeying him one too many times.
* ArchnemesisDad: During his encounters with Weiss in Volume 4, she is focused on gaining and/or maintaining her freedom from him, and he's focused on manipulating and abusing her emotionally and physically. In "Punished", Jacques eventually disinherits and detains her for disobeying him one too many times. As a result, Weiss is forced to flee Atlas to try and reunite with Winter.
* ControlFreak: Jacques expects his children to follow his orders without question and to further the business interests of the Schnee Dust Company, regardless of their personal desires. Once Weiss tells him about her plans to leave Atlas, Jacques detains her until they reach an "agreement" about how her future will unfold. When Weiss realizes that Whitley has been waiting for Jacques to disinherit both daughters so that he will inherit everything, the former reasons that the only way to handle Jacques is to follow the latter's expectations.
* CorruptCorporateExecutive: The Schnee Dust Company was founded by Nicholas Schnee, the son of a Dust miner, who was determined to save the Kingdom of Mantle from its economic decline. By training as a Huntsman, Nick was able to lead expeditions in search of Dust and personally protect the people who worked for him. When he handed the company to his son-in-law, Jacques, the company had a reputation for both quality and trust. Jacques, however, is motivated only by profit, maximizing turnover at the expense of workers' rights and salaries. He will engage in philanthropic activities, such as charity fund-raising to help Vale, but only as a PR exercise to protect his company's investments and profits.
-->'''Qrow''': Cheap labor, dangerous working conditions, doing whatever it takes to destroy the competition... Jacques Schnee doesn't care about people. He cares about winning.
* GoldDigger: Jacques is the son-in-law of Nicholas, the man who created the company. He married into the family and took the Schnee name so that he could take control of the company once Nicholas became too ill to continue leading it. Jacques is a cunning businessman who is motivated solely by the size of the profit he can generate. He has taken the company from strength to strength by focusing on profit at the expense of workers' rights and wages, and at the cost of the company's original philanthropic soul.
* HateSink: Jacques goes out of his way to be as despicable as possible. He's a CorruptCorporateExecutive who only married into the Schnee family for the prestige of the name and the money, [[ItsAllAboutMe cares only for his own glory]], and [[AbusiveParent frequently abuses his children]].
* ItsAllAboutMe: When it comes down to it, despite doing such things as charity events and fundraisers, Jacques is only concerned with maximizing profits and his own image, and doesn't think much about anyone who's ''not'' him unless he can use them to his own benefit.
-->'''Jacques:''' I'm sorry, it sounds like I'm the good guy again.
* KnightTemplarParent: He shows shades of this with his initial interactions with Weiss, but becomes a full example of this trope when he effectively disinherits her in Atlas.
* LackOfEmpathy: As Qrow himself states, all Jacques cares about is winning and is willing to use others to further his goals. He only hosts a fundraiser for Vale in order to attain good publicity, and bluntly tells Weiss that her dreams and ambitions do ''not'' mean anything to him.
* MeaningfulName: His maiden name, Jacques Gelé is French for "Jack Frost". In stories, JackFrost was a creature who was always a threat to Christmas, making him an opponent of Father Christmas. The founder of the Schnee Dust Company, Nicholas Schnee, is based on Saint Nicholas, a wealthy man who used his wealth to better the lives of others and is believed to be the origin of the SantaClaus folklore. Nicholas passed on a thriving and philanthropic company to his son-in-law, Jacques, not realising that Jacques would destroy everything that had ever mattered to him. Jacques has turned the company into a profiteering business that climbs on the backs of the poor and which keeps people in poverty instead of helping them escape it.
* ParentalFavoritism: During a conversation with Ironwood and later Weiss in his study, a very brief scene of the desk reveals that the only portrait Jacques keeps on his desk is of Whitley; there's no sign he has any daughters or even a wife. After Weiss inadvertently summons a Boarbatusk that almost kills a guest at the charity fundraiser, Jacques disinherits her and makes Whitley the sole heir of the company.
* PhotoOpWithTheDog: Since Atlas has halted Dust exportation with the world in a state of high political tension, Jacques organizes a charity concert to convince the public that the Schnee Dust Company is still on their side, and has Weiss to perform during the event to remind everyone that a Schnee was on the front lines during the Beacon assault.
* SlaveToPR: By the nature of his business. While unethical to an extreme, Jacques gets off scot-free by having "the best damn PR team in the world" according to Qrow, and uses charity events and aggressive PR to cover up his abuses and monopolizing.
* TranquilFury: After finally losing all patience with Weiss in volume 4, he keeps his calm demeanour, but it still conveys how his patience for Weiss disobeying him is completely gone.
* WouldHitAGirl: Being an AbusiveParent, he had no reservations about hitting his own daughter when she brings up the fact that he married into the family.
[[/folder]]

[[folder:Weiss's Mother]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/3ca756a3_d4ee_4763_a061_e9c8673ad662.jpeg]]
Jacques's wife and the mother of his three children.
----
* TheAlcoholic: It was hinted at by Whitley in Volume 4, but Weiss confirms in Volume 5 that she is an alcoholic, having started when her and Jacques's marriage crumbled back when Weiss was about 10 years old. She started drinking and living a life separated from Jacques, with the amount of alcohol drank increasing over time.
* {{Foil}}: Weiss compares her to Raven. Both are parents that aren't present in their lives, however, Raven is a MissingMom that chose to not be in her daughter's life and moved away back to her tribe while the Schnee matriarch is a neglectful parent that is always somewhere in their mansion, probably drinking, ignoring her kids.
* ParentalNeglect: Her drinking and problems with Jacques made her a less than present parental figure in their kids' lives. Weiss mentions that she, at some point, stopped appearing in recitals and to social events.
[[/folder]]

[[folder:Whitley Schnee]]
!!Whitley Schnee
!!!'''Debut:''' Remembrance[[labelnote:*]]Volume 4 Episode 2[[/labelnote]]
!!!'''Voiced By:''' [[Creator/TeamFourStar Howard Wang]] [EN], Creator/MarinaInoue [JP]

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/whitley_schnee.png]]
[[caption-width-right:300:''"Good luck with Father!"'']]

->''"I'll have you know I didn't stop growing while you were away at Beacon."''

Weiss and Winter's little brother and the current heir presumptive of the SDC.
----
* BitchInSheepsClothing: When Weiss meets Whitley after returning to Atlas, the latter acts like a decent brother towards her. She's suspicious of this because she knows that Whitley dislikes both of his sisters, but Whitley blows it off as a sign he's growing up. But as it turns out, Whitley's encouragement and support for Weiss is an act. By behaving as a perfect, obedient son, Jacques views Whitley as the only option for the legacy of the SDC when his daughters disobey him. He disinherits both Winter and Weiss and makes Whitley his sole heir, exactly as Whitley planned.
* FalseReassurance: From the moment Weiss returns Atlas, Whitley is supportive of her and understanding about her situation. Weiss is confused by this because she was always under the impression that Whitley didn't really like her or Winter, but Whitley assures her it was only Winter he had issues with. However, it is only after Jacques has disinherited her and makes Whitley the sole heir that Weiss realises that Whitley's actions were only a pretense so that he would be seen by Jacques as the only suitable heir. Whitley reveals that the only way to deal with Jacques is to follow his expectations.
* FamilyThemeNaming: The three Schnee children all have names beginning with the letter 'W' and which evoke the color white. Whitley's name comes from Anglo-Saxon roots, where 'whit' means 'white' and a ley is a clearing in a forest or wood. 'Whitley' therefore means 'white glade'.
* FishEyes: When Weiss accuses Whitley of being manipulative, he gets in her face. As he does so, his eyes seem to swell in size and his eyes slide slightly off-centre, creating a wall-eyed look that emphasises in a creepy way just how resolved and angry he is in return. Weiss has just realised that Whitley has manipulated appearances to make Jacques think ill of his daughters, disinheriting them, ensuring he will be the sole heir to the company. The eerie focus on his eyes occurs as he makes her aware that they must follow Jacques's expectations, making him look both angry and slightly unhinged.
* FreezeFrameBonus: It's ''very'' hard to catch, as it happens for only a second, but [[https://www.youtube.com/watch?v=S7JBWYnZQew EruptionFang was able to spot it]]. For a brief moment when Jacques opens the door, Whitley looks saddened as if he overheard the conversation between Weiss and their father after the party, implying that, in spite of his attitude once Weiss confronts him, he does actually love her to some extent.
* HiddenDepths: If the FreezeFrameBonus is of any indication, he does care about Weiss to some extent.
* LikeFatherLikeSon: Whitley's friendly and supportive behaviour towards Weiss leaves her feeling suspicious as it's unlike his usual behaviour. She also doesn't understand why he's speaking respectfully about Winter when he doesn't like her. It's revealed to be a set-up when Weiss finds out Whitley was fabricating support of his sisters to ensure Jacques viewed him as the only viable heir to the SDC. Just as Jacques is implied to have manipulated Nicholas Schnee and the daughter he married to become the sole heir of the SDC, Whitley has done the same against his own siblings.
* NonActionGuy: Unlike both of his sisters, Whitley has demonstrated no combat prowess whatsoever. After Weiss accuses him of being jealous of his sisters' abilities, he states that he considers combat training to be beneath those with power. The real power, according to him, is in ''armies'' like the one Atlas has, and that a single Huntsman, no matter how powerful, is still nothing compared to an army.
* ParentalFavoritism: During Jacques's conversations with Ironwood and Weiss in Volume 4, a very brief scene of the desk reveals that the only portrait Jacques keeps on his desk is of Whitley; there's no sign he has any daughters or even a wife. After Weiss inadvertently summons a Boarbatusk that seriously injures a guest at the charity fundraiser, Jacques is forced to disinherit Weiss and make Whitley the sole heir to the company.
* SharpDressedMan: Although Whitley appears to be drifting around the house, he's in a suit: smart trousers, shirt, tie and waistcoat. He's not wearing a suit jacket, however.
* SmugSnake: He is as such in "Two Steps Forward, Two Steps Back," when he interrupts Weiss in the middle of her training to ask her if she wants him to pick anything up for her while he's in town meeting business associates. He's not interested in whether she does have any errands for him, he just wants her to know he's out and about on SDC business while she's detained and disinherited.
[[/folder]]

[[folder:Klein Sieben]]
!!Klein Sieben
!!!'''Voiced By:''' Creator/JMichaelTatum [EN], Ken Uo [JP]
!!!'''Debut:''' The Next Step[[labelnote:*]]Volume 4 Episode 1[[/labelnote]]

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/klein_sieben_7.png]]
[[caption-width-right:300:''"Hot coffee, Miss Schnee? I always find he keeps his study dreadfully cold."'']]

->''"Ah, there's my happy little snowflake."''

Klein works in the Schnee household as a butler and has the ability to switch between a number of different personas with different eye colors.
----
* AffectionateNickname: His yellow-eyed personality is a fatherly, compassionate one. When that personality comes to the fore, he calls Weiss his "happy little snowflake".
* TheConfidant: All of his personalities are be absolutely dedicated to helping Weiss through her troubles.
* EyeColorChange: His personality changes are signified by his eyes changing colour. Each eye colour reveals which personality is in control, and each personality is a reference to one of the Seven Dwarfs from the Disney version of the tale.
** Brown: His default personality is solemn, well-mannered and business-like. The Dwarf this references is Doc.
** Red: When his eyes turn red, he takes on the role of a cartoon villain, hunching slightly, with a sly attitude, crude humour and making mean comments. The Dwarf this references is Grumpy.
** Blue: When his eyes turn blue, he sneezes often and becomes humorously nervous and apologetic. The Dwarf this references is Sneezy.
** Yellow: He becomes upbeat and sympathetic when his eyes turn yellow. The Dwarf this references is Happy.
* MeaningfulName: Klein Sieben's name means "Little Seven" in German and the different personalities that have so far been seen correspond to the personalities of Disney's Seven Dwarfs. Weiss is based off Snow White, and Klein goes out of his way to try and keep her cheerful and happy in a home environment that is isolated, depressed and stifling. When Weiss gets detained in her own home, it is Klein who helps her to escape through the manor's secret exit; this is what the Seven Dwarfs do for Snow White when she gets detained.
* ParentalSubstitute: Weiss's mother is a neglectful alcoholic and her father is a self-absorbed businessman who is only concerned with maximizing profits and his own image. Klein, on the other hand, is a friendly butler who uses his ability to shift personalities to cheer up Weiss when she's feeling low. He provides her with coffee after she's been in a cold room, uses his rude and grumpy personality to make her laugh by mocking Jacques' behaviour, and has a motherly personality that fusses over her well-being. Once Jacques detains Weiss for her insolence in Volume 4, Klein doesn't hesitate to secretly help her escape the family mansion and flee Atlas. Thus, Weiss considers Winter and Klein as the only family she has left.
* SplitPersonality: He displays several different personalities with their own [[EyeColorChange respective eye colors]]. Each personality comes with its own voice change and body language. His default personality is that of a well-mannered, solemn butler, but he can morph into a cartoon villain that makes mildly rude comments and a sneezy, nervous klutz-type character when aiming for comedy. He also has a very motherly personality that comes out when his eyes turn yellow.
* WaistcoatOfStyle: Klein's uniform consists of smart charcoal trousers, waistcoat, white shirt and blue tie. The waistcoat is the same charcoal as the trousers and has piping that is the same shade blue as the tie. The top quarter of the waistcoat (the shoulder section) has a very delicate, repeating pattern woven into the material. There are four pairs of silver buttons, which match the silver buckle on his belt and a pocket watch is carried in the right pocket, attached to one of the buttons by a silver chain.
[[/folder]]

[[folder:Nicholas Schnee]]

For more information on Nicholas Schnee, please see the Characters/RWBYWorldOfRemnant page.

[[/folder]]


!!!City of Atlas
[[folder:Atlas Cargo Pilot]]

!!!'''Voiced by:''' Richard Norman [EN}, Kazuki Ōta [JP]
!!!'''Debut:''' No Safe Haven[[labelnote:*]]Volume 4 Episode 12[[/labelnote]]

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/atlas_cargo_pilot.png]]
[[caption-width-right:300:''"Sorry, kid. My ship, my rules."'']]

A Pilot who flies a cargo ship from Atlas to Mistral. He's willing to take a bribe to have Weiss escape Atlas.
----
* AcePilot: To fly through the floating islands of Lake Matsu takes skill to deal with the gravity forces from the island gravity Dust crystals that could force his ship to crash. When Lancers attack the ship, he shows he fly between very narrow spaces at speed without crashing, he can time his flight to make it through rockfalls without crashing, and he can lead Lancers to their deaths in a sheer rock face by pulling up at the very last second to avoid crashing into the island. He dies when his ship crashes.
* KilledOffscreen: As a result of the battle with the Lancers, the airship he's piloting crash lands. While Weiss comes out unscathed, the pilot is nowhere to be found. The creators confirmed that the pilot died in the crash.
* NoNameGiven: His name is never mentioned by either himself or Weiss, and he is only referred to as 'Pilot' in the credits.
* RunningTheBlockade: He's smuggling Dust (and Weiss) out of Atlas immediately after Ironwood banned the export of Dust and closed the borders.

[[/folder]]

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