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* LightningBruiser: Swampert is said to swim faster than a jet-ski and swings its arms fast enough to shatter boulders, and that's before Mega Evolving into a form specifically designed to build upon those factors — its attack is on par with Groudon! Mega Swampert in rain doubles its speed while its bulk and power are not compromised. Outside of Swift Swim, though, its speed is pretty poor.
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* LightningBruiser: Swampert is said to swim faster than a jet-ski and swings its arms fast enough to shatter boulders, and that's before Mega Evolving into a form specifically designed to build upon those factors — its attack is on par with Groudon! Mega Swampert in rain doubles its speed while its bulk and power are not compromised.compromised, making it a very potent rain sweeper. Outside of Swift Swim, though, its speed is pretty poor.
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* MightyGlacier: Its Speed isn't as bad as some others of similar constitution, but it certainly pales compared to its Attack and defensive stats.
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* MightyGlacier: Its Swampert's Speed isn't as bad as some others of similar constitution, but it certainly pales compared to its Attack and defensive stats.stats. Combined with its typing, Swampert is a strong Pokémon that can also take plenty of hits (as long as they're not Grass moves), so even if it gets outsped, it's survivability and ability to dish out with powerful STAB moves makes it a pretty solid Pokémon.
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* ElementalAbsorption: Mega Sceptile's Lightning Rod ability will attract all Electric moves towards Mega Sceptile and then it will boost its Special Attack in return rather than receiving damage, which is a useful ability in Double Battles, especially if paired with a Pokémon that knows Discharge which hits all other Pokémon regardless.
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* NoSell: Mega Sceptile has the Lightning Rod ability, making it completely immune to all Electric moves. While the Grass/Dragon typing makes it already 4x resistant to Electric moves, Lightning Rod makes it immune to Thunder Wave as well, meaning it cannot be slowed down by one of the most common paralysis moves.
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Again, please read the definition of Balance Buff. It's to be used for changes that significantly change how a character is played from sequel to sequel or update, not for any moveset change.
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** After being largely passed over in favor of his counterpart since the birth of the Fairy-type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by 50%. To go with his new ability, Gallade also got access to Sacred Sword, which Sharpness boosts to an effective ''135'' base power - higher than Close Combat - [[DiscOneNuke and can be immediately relearned upon evolution]].
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** After being largely passed over in favor of his counterpart since the birth of the Fairy-type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by 50%. To go with his new ability, Gallade also got access to Sacred Sword, which Sharpness boosts to an effective ''135'' base power - higher than Close Combat - [[DiscOneNuke and can be immediately relearned upon evolution]].
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** After being largely passed over in favor of his counterpart since the birth of the Fairy-type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by 50% and upping their critical hit chances.
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** After being largely passed over in favor of his counterpart since the birth of the Fairy-type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by 50% 50%. To go with his new ability, Gallade also got access to Sacred Sword, which Sharpness boosts to an effective ''135'' base power - higher than Close Combat - [[DiscOneNuke and upping their critical hit chances.can be immediately relearned upon evolution]].
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** Gallade's movepool. Psychic, Dark, Grass, Fighting, Rock, Flying, Bug, Ground, with a fantastic support moveset.
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** Gallade's movepool. Psychic, Dark, Grass, Fighting, Rock, Flying, Bug, Ground, and Water, with a fantastic support moveset.
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* CriticalHitClass: Gallade has access to a large quantity of physical moves with high critical hit rates. Specifically, he can use [[NonElemental Slash]], [[CombatPragmatist Night Slash]], [[GreenThumb Leaf Blade]], [[DishingOutDirt Stone Edge]], [[PsychicPowers Psycho Cut]], and [[MakingASplash Aqua Cutter]]. He has a new ability in Gen IX in Sharpness to take full advantage of their critical hits (though only the ones involving cutting or slashing).
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* CriticalHitClass: Gallade has access to a large quantity of physical moves with high critical hit rates. Specifically, he can use [[NonElemental Slash]], [[CombatPragmatist Night Slash]], [[GreenThumb Leaf Blade]], [[DishingOutDirt Stone Edge]], [[PsychicPowers Psycho Cut]], and [[MakingASplash Aqua Cutter]]. He has a new ability in Gen IX in Sharpness to take full advantage of their critical hits (though only the ones involving cutting or slashing).slashing, which admittedly is all of the above except Stone Edge).
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Doesn't describe how the the trope applies.
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: HartmanHips: Gallade has this for some reason.
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: HartmanHips: Gallade has this for some reason.
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Doesn't explain how they're big.
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* BigCreepyCrawlies: Bug-types. Surskit is based off the water strider while Masquerain might be based off of the damselfly due to the species having an aquatic nymph stage.
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* BigCreepyCrawlies: They're Bug types based on cicadas. One of them is based off of a cicada's discarded husk.
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* BigCreepyCrawlies: They're Bug types based on cicadas. One of them is based off of a cicada's discarded husk.
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* NonElemental: Normal-types.
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* NonElemental: Normal-types.They are Normal-types capable of gaining a STAB boost with Normal moves, especially Normal type sound-based moves.
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* BareFistedMonk: Fights by punching and slapping its enemies.
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* BareFistedMonk: Fights They are Fighting types based on Sumo wrestlers. They fight by punching and slapping its enemies.
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* DishingOutDirt: Rock-type.
* ExtraOreDinary: Probopass is Steel-type.
* ExtraOreDinary: Probopass is Steel-type.
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* DishingOutDirt: Rock-type.
Rock-type Pokémon based off the Maoi statues and compasses.
* ExtraOreDinary: Probopassis Steel-type.gains a Steel-typing upon evolution.
* ExtraOreDinary: Probopass
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Changed line(s) 495 (click to see context) from:
** After being largely passed over in favor of his counterpart since the birth of the Fairy-type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by 50%.
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** After being largely passed over in favor of his counterpart since the birth of the Fairy-type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by 50%.50% and upping their critical hit chances.
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* RidiculouslyCuteCritter: Ralts! It looks like a little toddler in a nightgown! Kirlia is no slouch in the cute department either, especially in its HappyDance animation which makes it just as adorable as it's pre-evolution. Gardevoir drops most cute elements and becomes a Ridiculously ''Gorgeous'' Critter (although it's still cute in it's own right, as seen in its victory animation in ''VideoGame/PokkenTournament'' where it jumps up and down like a excited schoolgirl), and Gallade becomes cute and handsome. In hindsight, the entire line just oozes adorableness in every corner and has only gotten cuter over time.
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* RidiculouslyCuteCritter: Ralts! It looks like a little toddler in a nightgown! Kirlia is no slouch in the cute department either, especially in its HappyDance animation which makes it just as adorable as it's pre-evolution. Gardevoir drops most cute elements and becomes a Ridiculously ''Gorgeous'' Critter (although it's still cute in it's own right, as seen in its victory animation in ''VideoGame/PokkenTournament'' where it jumps up and down like a excited schoolgirl), young girl, and even strikes some rather cute poses), and Gallade becomes cute and handsome. In hindsight, the entire line just oozes adorableness in every corner and has only gotten cuter over time.
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* RidiculouslyCuteCritter: Ralts! It looks like a toddler in a nightgown! Kirlia is no slouch in the cute department either, especially in its HappyDance animation. Gardevoir drops most cute elements and becomes a Ridiculously ''Gorgeous'' Critter (although still cute in its own right, as seen in its victory animation in ''VideoGame/PokkenTournament''), and Gallade becomes handsome. In hindsight, the entire line is downright adorable.
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* RidiculouslyCuteCritter: Ralts! It looks like a little toddler in a nightgown! Kirlia is no slouch in the cute department either, especially in its HappyDance animation. animation which makes it just as adorable as it's pre-evolution. Gardevoir drops most cute elements and becomes a Ridiculously ''Gorgeous'' Critter (although it's still cute in its it's own right, as seen in its victory animation in ''VideoGame/PokkenTournament''), ''VideoGame/PokkenTournament'' where it jumps up and down like a excited schoolgirl), and Gallade becomes cute and handsome. In hindsight, the entire line is downright adorable.just oozes adorableness in every corner and has only gotten cuter over time.
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* TheStoic: Gardevoir and Gallade show little expression in Pokémon-Amie, only responding to your actions by bowing.
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* TheStoic: Gardevoir and Gallade show little expression in Pokémon-Amie, Pokémon-Amie and Refresh, only responding to your actions by bowing.bowing, this changes somewhat in Gen VIII and IX where they're far more expressive when they're camping or in picnics.
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* MagikarpPower: Shroomish is useful to a degree, but it doesn't do much apart from spreading status and helping against Roxanne in the early game, while it evolves into the excellent Breloom at the relatively low level of 23. However, it doesn't learn one of its best moves (Spore) until level ''40-54'' depending on the game, and only Shroomish can learn it, meaning you need to train Shroomish up until then to get it. This was fixed in ''Brilliant Diamond and Shining Pearl'' where all evolved forms can learn moves that previously only the the pre-evolved forms can learn via a move tutor, including Spore for Breloom.
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* MagikarpPower: Shroomish is useful to a degree, but it doesn't do much apart from spreading status and helping against Roxanne in the early game, while it evolves into the excellent Breloom at the relatively low level of 23. However, it doesn't learn one of its best moves (Spore) until level ''40-54'' depending on the game, and only Shroomish can learn it, meaning you need to train Shroomish up until then to get it. This was fixed in ''Brilliant Diamond and Shining Pearl'' where all evolved forms can learn moves that previously only the the pre-evolved forms can learn via a move tutor, including Spore for Breloom.
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* KamehameHadoken: In ''Legends: Arceus'', Gardevoir is able to learn Aura Sphere as a level up move. In ''Sword and Shield'', Gallade can learn it via TR. Both can now learn it via TM in ''Scarlet and Violet''.
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* KamehameHadoken: In ''Legends: Arceus'', Gardevoir is able to learn Aura Sphere as a level up move. In ''Sword and Shield'', Gallade can learn it via TR. Both can now learn it via TM in ''Scarlet and Violet''.Violet'', while Gallade does get STAB from it, it runs off his low Special Attack, meaning only Gardevoir can really make use of it, especially if it's Tera-Typed to Fighting.
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* NotCompletelyUseless: Mega Gardevoir's Ability Pixilate, which turns all Normal-type moves into Fairy-type and boosts them by 30% ([[Nerf 20% in Gen VIII onwards]]. The majority of Normal moves it learns are either physical or too low-powered to be of use (Return being an exception). However, it does find a niche use with Hyper Voice; Pixilate and STAB boost it to 175 power, making it even stronger than Moonblast, the normally strongest Fairy-type move, and, as a sound-based attack, Hyper Voice can pierce Substitute. The option became even more viable come ''ORAS'', where Hyper Voice became available from a move tutor (originally, it could only be obtained by importing a Gardevoir from a Gen V game).
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* NotCompletelyUseless: Mega Gardevoir's Ability Pixilate, which turns all Normal-type moves into Fairy-type and boosts them by 30% ([[Nerf (though it got nerfed 20% in Gen VIII onwards]].VII onwards). The majority of Normal moves it learns are either physical or too low-powered to be of use (Return being an exception). However, it does find a niche use with Hyper Voice; Pixilate and STAB boost it to 175 power, making it even stronger than Moonblast, the normally strongest Fairy-type move, and, as a sound-based attack, Hyper Voice can pierce Substitute. The option became even more viable come ''ORAS'', where Hyper Voice became available from a move tutor (originally, it could only be obtained by importing a Gardevoir from a Gen V game).
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* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type [[note]]([[NotCompletelyUseless though said Normal moves get a boost via it's Pixilate ability, even then the only physical Normal move that is usuable under any circumstances is ''Return'']], which was removed permanently in Gen VIII)[[/note]] save for Thief, Fling and the Elemental Punches, the former of which of course are absolutely useless for a Mega Evolution. If anything [[HoistByHisOwnPetard the extra boost to it's physical Attack makes it more vulnerable to Foul Play]], especially with it's low physical Defense.
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* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type [[note]]([[NotCompletelyUseless though said Normal moves get a boost via it's Pixilate ability, even then the only physical Normal move that is remotely usuable under any circumstances is ''Return'']], which was removed permanently in Gen VIII)[[/note]] save for Thief, Fling and the Elemental Punches, the former of which of course are absolutely useless for a Mega Evolution. If anything [[HoistByHisOwnPetard the extra boost to it's physical Attack makes it more vulnerable to Foul Play]], especially with it's low physical Defense.
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* BreakoutCharacter: The whole family has become much more prominent in later generations than its first. Initially, they were just a family of Psychic-types that happened to be Wally's signature Pokémon. Then Gen IV gave them Gallade as an alternate second-stage evolution, and Generation VI gives ''both'' Gardevoir and Gallade Mega Evolutions, with Mega Gardevoir being the signature Pokémon of Kalos's Champion while Wally got Mega Gallade. Gardevoir is also one of the playable characters in ''VideoGame/PokkenTournament'' and ''VideoGame/PokemonUnite''.
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* BreakoutCharacter: The whole family has become much more prominent in later generations than its first. Initially, they were just a family of Psychic-types that happened to be Wally's signature Pokémon. Then Gen IV gave them Gallade as an alternate male only second-stage evolution, and Generation VI gives ''both'' Gardevoir and Gallade Mega Evolutions, with Mega Gardevoir being the signature Pokémon of Kalos's Champion while Wally got Mega Gallade. Gardevoir is also one of the playable characters in ''VideoGame/PokkenTournament'' and ''VideoGame/PokemonUnite''.
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* CuteMonsterGirl: Kirlia and Gardevoir appear very feminine and beautiful while being just humanoid enough to qualify and are very cute. Oddly, they can be male despite this. Gallade is a Cute Monster Boy that trades the feminine look for a masculine one.
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* CuteMonsterGirl: Kirlia and Gardevoir appear very feminine and beautiful while being just humanoid enough to qualify and are very very cute. Oddly, they can be male despite this. Gallade is a Cute Monster Boy that trades the feminine look for a masculine one.
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* LittleBlackDress: When a shiny Gardevoir Mega Evolves, it sports a black dress-like design.
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* LittleBlackDress: When a shiny Gardevoir Mega Evolves, it sports a black dress-like design.design, giving it a funeral-like appearance.
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** Gardevoir's Trace ability lets the player see wild Pokémon's abilities without catching them. Combine this with Hypnosis, and you've got a pretty good way of searching for Hidden Ability Pokémon in the Friend Safari. Synchronize also helps search for Pokémon with the right nature, like [[AnythingThatMoves Ditto]].
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** Gardevoir's Trace ability lets the player see wild Pokémon's abilities without catching them. Combine this with Hypnosis, and you've got a pretty good way of searching for Hidden Ability Pokémon in the Friend Safari. Synchronize also helps search for Pokémon with the right nature, same nature as Gardevoir (the ability was buffed in Gen VIII to where it's now a 100% guaranteed), like [[AnythingThatMoves Ditto]].
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* NotCompletelyUseless: Mega Gardevoir's Ability Pixilate, which turns Normal-type moves into Fairy-type and boosts them by 30%. The majority of Normal moves it learns are either physical or too low-powered to be of use. However, it does find a niche use with Hyper Voice; Pixilate and STAB boost it to 175 power, making it even stronger than Moonblast, the normally strongest Fairy-type move, and, as a sound-based attack, Hyper Voice can pierce Substitute. The option became even more viable come ''ORAS'', where Hyper Voice became available from a move tutor (originally, it could only be obtained by importing a Gardevoir from a Gen V game).
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* NotCompletelyUseless: Mega Gardevoir's Ability Pixilate, which turns all Normal-type moves into Fairy-type and boosts them by 30%. 30% ([[Nerf 20% in Gen VIII onwards]]. The majority of Normal moves it learns are either physical or too low-powered to be of use.use (Return being an exception). However, it does find a niche use with Hyper Voice; Pixilate and STAB boost it to 175 power, making it even stronger than Moonblast, the normally strongest Fairy-type move, and, as a sound-based attack, Hyper Voice can pierce Substitute. The option became even more viable come ''ORAS'', where Hyper Voice became available from a move tutor (originally, it could only be obtained by importing a Gardevoir from a Gen V game).
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* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type [[note]](though said Normal moves get a boost via it's Pixilate ability, even then the only physical Normal move that is usuable under any circumstances is ''Return'', which was removed permanently in Gen VIII)[[/note]] save for Thief, Fling and the Elemental Punches, the former of which of course are absolutely useless for a Mega Evolution. If anything [[HoistByHisOwnPetard the extra boost to it's physical Attack makes it more vulnerable to Foul Play]], especially with it's low physical Defense.
to:
* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type [[note]](though [[note]]([[NotCompletelyUseless though said Normal moves get a boost via it's Pixilate ability, even then the only physical Normal move that is usuable under any circumstances is ''Return'', ''Return'']], which was removed permanently in Gen VIII)[[/note]] save for Thief, Fling and the Elemental Punches, the former of which of course are absolutely useless for a Mega Evolution. If anything [[HoistByHisOwnPetard the extra boost to it's physical Attack makes it more vulnerable to Foul Play]], especially with it's low physical Defense.
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* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type [[note]](though said Normal moves get a boost via it's Pixilate ability, even then the only physical Normal move that is usuable under any circumstances is ''Return'', which was removed permanently in Gen VIII)[[/note]] save for Thief, Fling and the Elemental Punches, the former of which of course are absolutely useless for a Mega Evolution. If anything [[HoistedByIt'sPertard the extra boost to it's physical Attack makes it more vulnerable to Foul Play]], especially with it's low physical Defense.
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* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type [[note]](though said Normal moves get a boost via it's Pixilate ability, even then the only physical Normal move that is usuable under any circumstances is ''Return'', which was removed permanently in Gen VIII)[[/note]] save for Thief, Fling and the Elemental Punches, the former of which of course are absolutely useless for a Mega Evolution. If anything [[HoistedByIt'sPertard [[HoistByHisOwnPetard the extra boost to it's physical Attack makes it more vulnerable to Foul Play]], especially with it's low physical Defense.
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* ElementalPunch: The entire line can learn the three elemental punches; Fire, Thunder, and Ice Punch. Only Gallade can take advantage of them, though.
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* ElementalPunch: The entire line can learn the three elemental punches; Elemental Punches; Fire, Thunder, and Ice Punch. Only Though only Gallade can really take advantage of them, though.them. Gardevoir likewise has to Mega Evolve to actually make use of them.
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* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type [[note]](though said Normal moves get a boost via it's Pixilate ability, even then the only physical Normal move that is usuable under any circumstances is ''Return'', which was removed permanently in Gen VIII)[[/note]] save for Thief, Fling and the Elemental Punches, the former of which of course are absolutely useless for a Mega Evolution. If anything the extra boost to it's physical Attack makes it more vulnerable to Foul Play, especially with it's low physical Defense.
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* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type [[note]](though said Normal moves get a boost via it's Pixilate ability, even then the only physical Normal move that is usuable under any circumstances is ''Return'', which was removed permanently in Gen VIII)[[/note]] save for Thief, Fling and the Elemental Punches, the former of which of course are absolutely useless for a Mega Evolution. If anything [[HoistedByIt'sPertard the extra boost to it's physical Attack makes it more vulnerable to Foul Play, Play]], especially with it's low physical Defense.
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Changed line(s) 577 (click to see context) from:
* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type [[note]](though said Normal moves get a boost via it's Pixilate ability, even then the only physical Normal move that is usuable under any circumstances is Return)[[/note]] it save for Thief, Fling and the Elemental Punches, the former of which of course are absolutely useless for a Mega Evolution. If anything the extra boost to it's physical Attack makes it more vulnerable to Foul Play, especially with it's lose physical Defense.
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* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type [[note]](though said Normal moves get a boost via it's Pixilate ability, even then the only physical Normal move that is usuable under any circumstances is Return)[[/note]] it ''Return'', which was removed permanently in Gen VIII)[[/note]] save for Thief, Fling and the Elemental Punches, the former of which of course are absolutely useless for a Mega Evolution. If anything the extra boost to it's physical Attack makes it more vulnerable to Foul Play, especially with it's lose low physical Defense.
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Changed line(s) 577 (click to see context) from:
* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type save for Thief and Fling, which of course are useless for a Mega Evolution.
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* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type [[note]](though said Normal moves get a boost via it's Pixilate ability, even then the only physical Normal move that is usuable under any circumstances is Return)[[/note]] it save for Thief Thief, Fling and Fling, the Elemental Punches, the former of which of course are absolutely useless for a Mega Evolution. If anything the extra boost to it's physical Attack makes it more vulnerable to Foul Play, especially with it's lose physical Defense.
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Off Model is a definition-only page now.
Deleted line(s) 46 (click to see context) :
* OffModel: In the original ''VideoGame/PokemonMysteryDungeonRescueTeam'' games, Grovyle's body is greenish-blue (more like its shiny form) rather than purely green (this was fixed in ''Explorers''). What makes it more strange is that both Treecko and Sceptile are colored correctly.
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* OffModel: Lotad in ''Emerald'' version has its animation make its yellow... mustache... thing its ''mouth'' (like a bill) instead of it being ''above'' its mouth (like a mustache).
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* OffModel: Of the sprites in Generation III (''R/S/E''), this line has some that are the further off the official art: Seedot's cap is bright green and has a far rounder body, Nuzleaf's tan portions (such as the area around the eyes) have a green tint to them, and Shiftry's body is far redder and has eyes that are completely gold. All are different from their official art at the time and have been fixed in games from Generation IV onward.
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* OffModel: Taillow's beak is a bit large for its head in its forward-facing ''R/S/E'' sprites, and Swellow's colors are a bit brighter than usual in said games.
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* OffModel: Whismur's sprites color it a far more vibrant shade of pink than the pale lavender of its official art and Gen VI model.
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* OffModel: Nosepass' Gen III sprites depicted it as looking much more like a legged, unpolished, gray rock with an orange nose sticking out of it. From Gen IV onward, its sprites show the blue, more geometric look its artwork depicts, though the OffModel design still lingered in its menu sprites until Gen VI.
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* {{Foil}}: To the Lotad family. Same base stat totals, same evolution process (first at Level 14, then next with use of an evolutionary stone), Lotad learning Rain Dance and getting Swift Swim, and Seedot learning Sunny Day and getting Clorophyll, and exclusive to ''Sapphire'' and ''Ruby'', respectively.
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* {{Foil}}: To the Lotad family. Same base stat totals, same evolution process (first at Level 14, then next with use of an evolutionary stone), Lotad learning Rain Dance and getting Swift Swim, and Seedot learning Sunny Day and getting Clorophyll, Chlorophyll, and exclusive to ''Sapphire'' and ''Ruby'', respectively.
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dex numbers are 4 digits now
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!252: Treecko / Kimori (キモリ ''kimori'')\\
253: Grovyle / Juptile (ジュプトル ''juputoru'')\\
254: Sceptile / Jukain (ジュカイン ''jukain'')
253: Grovyle / Juptile (ジュプトル ''juputoru'')\\
254: Sceptile / Jukain (ジュカイン ''jukain'')
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Changed line(s) 59,61 (click to see context) from:
!255: Torchic / Achamo (アチャモ ''achamo'')\\
256: Combusken / Wakasyamo (ワカシャモ ''wakashamo'')\\
257: Blaziken / Bursyamo (バシャーモ ''bashaamo'')
256: Combusken / Wakasyamo (ワカシャモ ''wakashamo'')\\
257: Blaziken / Bursyamo (バシャーモ ''bashaamo'')
to:
Changed line(s) 123,125 (click to see context) from:
!258: Mudkip / Mizugorou (ミズゴロウ ''mizugorou'')\\
259: Marshtomp / Numacraw (ヌマクロー ''numakuroo'')\\
260: Swampert / Laglarge (ラグラージ ''raguraaji'')
259: Marshtomp / Numacraw (ヌマクロー ''numakuroo'')\\
260: Swampert / Laglarge (ラグラージ ''raguraaji'')
to:
Changed line(s) 170,171 (click to see context) from:
!261: Poochyena / Pochiena (ポチエナ ''pochiena'')\\
262: Mightyena / Graena (グラエナ ''guraena'')
262: Mightyena / Graena (グラエナ ''guraena'')
to:
Changed line(s) 200,202 (click to see context) from:
!263: Zigzagoon / Jiguzaguma (ジグザグマ ''jiguzaguma'')\\
264: Linoone / Massuguma (マッスグマ ''massuguma'')\\
862: Obstagoon / Tachifusaguma (タチフサグマ ''tachifusaguma'')
264: Linoone / Massuguma (マッスグマ ''massuguma'')\\
862: Obstagoon / Tachifusaguma (タチフサグマ ''tachifusaguma'')
to:
Changed line(s) 270,274 (click to see context) from:
!265: Wurmple / Kemusso (ケムッソ ''kemusso'')\\
266: Silcoon / Karasalis (カラサリス ''karasarisu'')\\
267: Beautifly / Agehunt (アゲハント ''agehanto'')\\
268: Cascoon / Mayuld (マユルド ''mayurudo'')\\
269: Dustox / Dokucale (ドクケイル ''dokukeiru'')
266: Silcoon / Karasalis (カラサリス ''karasarisu'')\\
267: Beautifly / Agehunt (アゲハント ''agehanto'')\\
268: Cascoon / Mayuld (マユルド ''mayurudo'')\\
269: Dustox / Dokucale (ドクケイル ''dokukeiru'')
to:
Changed line(s) 320,322 (click to see context) from:
!270: Lotad / Hassboh (ハスボー ''hasuboo'')\\
271: Lombre / Hasubrero (ハスブレロ ''hasuburero'')\\
272: Ludicolo / Runpappa (ルンパッパ ''runpappa'')
271: Lombre / Hasubrero (ハスブレロ ''hasuburero'')\\
272: Ludicolo / Runpappa (ルンパッパ ''runpappa'')
to:
Changed line(s) 357,359 (click to see context) from:
!273: Seedot / Taneboh (タネボー ''taneboo'')\\
274: Nuzleaf / Konohana (コノハナ ''konohana'')\\
275: Shiftry / Dirteng (ダーテング ''daatengu'')
274: Nuzleaf / Konohana (コノハナ ''konohana'')\\
275: Shiftry / Dirteng (ダーテング ''daatengu'')
to:
Changed line(s) 395,396 (click to see context) from:
!276: Taillow / Subame (スバメ ''subame'')\\
277: Swellow / Ohsubame (オオスバメ ''oosubame'')
277: Swellow / Ohsubame (オオスバメ ''oosubame'')
to:
Changed line(s) 433,434 (click to see context) from:
!278: Wingull / Camome (キャモメ ''kyamome'')\\
279: Pelipper (ペリッパー ''perippaa'')
279: Pelipper (ペリッパー ''perippaa'')
to:
Changed line(s) 469,472 (click to see context) from:
!280: Ralts (ラルトス ''rarutosu'')\\
281: Kirlia (キルリア ''kiruria'')\\
282: Gardevoir / Sirnight (サーナイト ''saanaito'')\\
475: Gallade / Erereido (エルレイド ''erureido'')
281: Kirlia (キルリア ''kiruria'')\\
282: Gardevoir / Sirnight (サーナイト ''saanaito'')\\
475: Gallade / Erereido (エルレイド ''erureido'')
to:
Changed line(s) 588,589 (click to see context) from:
!283: Surskit / Ametama (アメタマ ''ametama'')\\
284: Masquerain / Amemoth (アメモース ''amemoosu'')
284: Masquerain / Amemoth (アメモース ''amemoosu'')
to:
Changed line(s) 620,621 (click to see context) from:
!285: Shroomish / Kinococo (キノココ ''kinokoko'')\\
286: Breloom / Kinogassa (キノガッサ ''kinogassa'')
286: Breloom / Kinogassa (キノガッサ ''kinogassa'')
to:
Changed line(s) 658,660 (click to see context) from:
!287: Slakoth / Namakero (ナマケロ ''namakero'')\\
288: Vigoroth / Yarukimono (ヤルキモノ ''yarukimono'')\\
289: Slaking / Kekking (ケッキング ''kekkingu'')
288: Vigoroth / Yarukimono (ヤルキモノ ''yarukimono'')\\
289: Slaking / Kekking (ケッキング ''kekkingu'')
to:
Changed line(s) 700,702 (click to see context) from:
!290: Nincada / Tutinin (ツチニン ''tsuchinin'')\\
291: Ninjask / Tekkanin (テッカニン ''tekkanin'')\\
292: Shedinja / Nukenin (ヌケニン ''nukenin'')
291: Ninjask / Tekkanin (テッカニン ''tekkanin'')\\
292: Shedinja / Nukenin (ヌケニン ''nukenin'')
to:
Changed line(s) 751,753 (click to see context) from:
!293: Whismur / Gonyonyo (ゴニョニョ ''gonyonyo'')\\
294: Loudred / Dogohmb (ドゴーム ''dogoomu'')\\
295: Exploud / Bakuong (バクオング ''bakuongu'')
294: Loudred / Dogohmb (ドゴーム ''dogoomu'')\\
295: Exploud / Bakuong (バクオング ''bakuongu'')
to:
Changed line(s) 790,791 (click to see context) from:
!296: Makuhita / Makunoshita (マクノシタ ''makunoshita'')\\
297: Hariyama / Hariteyama (ハリテヤマ ''hariteyama'')
297: Hariyama / Hariteyama (ハリテヤマ ''hariteyama'')
to:
Changed line(s) 828,829 (click to see context) from:
!299: Nosepass (ノズパス ''nozupasu'')\\
476: Probopass / Dainose (ダイノーズ ''dainoozu'')
476: Probopass / Dainose (ダイノーズ ''dainoozu'')
to:
Changed line(s) 867,868 (click to see context) from:
!300: Skitty / Eneco (エネコ ''eneko'')\\
301: Delcatty / Enekororo (エネコロロ ''enekororo'')
301: Delcatty / Enekororo (エネコロロ ''enekororo'')
to:
Changed line(s) 899 (click to see context) from:
!302: Sableye / Yamirami (ヤミラミ ''yamirami'')
to:
Changed line(s) 950 (click to see context) from:
!303: Mawile / Kucheat (クチート ''kuchiito'')
to:
Changed line(s) 993,995 (click to see context) from:
!304: Aron / Cokodora (ココドラ ''kokodora'')\\
305: Lairon / Kodora (コドラ ''kodora'')\\
306: Aggron / Bossgodora (ボスゴドラ ''bosugodora'')
305: Lairon / Kodora (コドラ ''kodora'')\\
306: Aggron / Bossgodora (ボスゴドラ ''bosugodora'')
to:
Changed line(s) 1044,1045 (click to see context) from:
!307: Meditite / Asanan (アサナン ''asanan'')\\
308: Medicham / Charem (チャーレム ''chaaremu'')
308: Medicham / Charem (チャーレム ''chaaremu'')
to:
Changed line(s) 1077,1078 (click to see context) from:
!309: Electrike / Rakurai (ラクライ ''rakurai'')\\
310: Manectric / Livolt (ライボルト ''raiboruto'')
310: Manectric / Livolt (ライボルト ''raiboruto'')
to:
Changed line(s) 1112,1113 (click to see context) from:
!311: Plusle / Prasle (プラスル ''purasuru'')\\
312: Minun (マイナン ''mainan'')
312: Minun (マイナン ''mainan'')
to:
Changed line(s) 1142,1143 (click to see context) from:
!313: Volbeat / Barubeat (バルビート ''barubiito'')\\
314: Illumise (イルミーゼ ''irumiize'')
314: Illumise (イルミーゼ ''irumiize'')
to:
Changed line(s) 1171,1173 (click to see context) from:
!406: Budew / Subomie (スボミー ''subomii'')\\
315: Roselia (ロゼリア ''rozeria'')\\
407: Roserade (ロズレイド ''rozureido'')
315: Roselia (ロゼリア ''rozeria'')\\
407: Roserade (ロズレイド ''rozureido'')
to:
Changed line(s) 1228,1229 (click to see context) from:
!316: Gulpin / Gokulin (ゴクリン ''gokurin'')\\
317: Swalot / Marunoom (マルノーム ''marunoomu'')
317: Swalot / Marunoom (マルノーム ''marunoomu'')
to:
Changed line(s) 1258,1259 (click to see context) from:
!318: Carvanha / Kibanha (キバニア ''kibania'')\\
319: Sharpedo / Samehader (サメハダー ''samehadaa'')
319: Sharpedo / Samehader (サメハダー ''samehadaa'')
to:
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Eenie Meenie Miny Moai is about to be disambiguated.
Deleted line(s) 842 (click to see context) :
* EenieMeenieMinyMoai: Nosepass is based on a moai head with small arms and legs. Probopass is just a giant head with no other limbs at all.
Added DiffLines:
* LivingStatue: Nosepass is based on a moai head with small arms and legs. Probopass is just a giant head with no other limbs at all.
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Reverting vandalism.
Changed line(s) 58 (click to see context) from:
[[folder:Torchic, Combusken, and Blaziken ''[-(Achamo, Wakashamo, and Burshamo)-]'']]
to:
[[folder:Torchic, Combusken, and Blaziken ''[-(Achamo, Wakashamo, Wakasyamo, and Burshamo)-]'']]Bursyamo)-]'']]
Changed line(s) 60,61 (click to see context) from:
256: Combusken / Wakashamo (ワカシャモ ''wakashamo'')\\
257: Blaziken / Burshamo (バシャーモ ''bashaamo'')
257: Blaziken / Burshamo (バシャーモ ''bashaamo'')
to:
256: Combusken / Wakashamo Wakasyamo (ワカシャモ ''wakashamo'')\\
257: Blaziken /Burshamo Bursyamo (バシャーモ ''bashaamo'')
257: Blaziken /
Changed line(s) 319 (click to see context) from:
[[folder:Lotad, Lombre, and Ludicolo ''[-(Hassboh, Hasubrero, and Rumbappa)-]'']]
to:
[[folder:Lotad, Lombre, and Ludicolo ''[-(Hassboh, Hasubrero, and Rumbappa)-]'']]Runpappa)-]'']]
Changed line(s) 322 (click to see context) from:
272: Ludicolo / Rumbappa (ルンパッパ ''runpappa'')
to:
272: Ludicolo / Rumbappa Runpappa (ルンパッパ ''runpappa'')
Changed line(s) 1141,1142 (click to see context) from:
[[folder:Volbeat ''[-(Bulbeat)-]'' and Illumise]]
!313: Volbeat / Bulbeat (バルビート ''barubiito'')\\
!313: Volbeat / Bulbeat (バルビート ''barubiito'')\\
to:
[[folder:Volbeat ''[-(Bulbeat)-]'' ''[-(Barubeat)-]'' and Illumise]]
!313: Volbeat /Bulbeat Barubeat (バルビート ''barubiito'')\\
!313: Volbeat /
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None
Changed line(s) 58 (click to see context) from:
[[folder:Torchic, Combusken, and Blaziken ''[-(Achamo, Wakasyamo, and Bursyamo)-]'']]
to:
[[folder:Torchic, Combusken, and Blaziken ''[-(Achamo, Wakasyamo, Wakashamo, and Bursyamo)-]'']]Burshamo)-]'']]
Changed line(s) 60,61 (click to see context) from:
256: Combusken / Wakasyamo (ワカシャモ ''wakashamo'')\\
257: Blaziken / Bursyamo (バシャーモ ''bashaamo'')
257: Blaziken / Bursyamo (バシャーモ ''bashaamo'')
to:
256: Combusken / Wakasyamo Wakashamo (ワカシャモ ''wakashamo'')\\
257: Blaziken /Bursyamo Burshamo (バシャーモ ''bashaamo'')
257: Blaziken /
Changed line(s) 155 (click to see context) from:
* RidiculouslyCuteCritter: Mudkip is this, especially with it's adorably cute smile and overall appearance.
to:
* RidiculouslyCuteCritter: Mudkip is this, especially with it's its adorably cute smile and overall appearance.
Changed line(s) 177 (click to see context) from:
A hyena-like Pokémon that inhabits the first few routes in ''Ruby'' and ''Sapphire'', but graduates to {{Com Mon|s}} in ''Emerald''. Poochyena is somewhat cowardly, running away from foes with its Quick Feet, but Mightyena's fearsome appearance intimidates the opponent, lowering its attack. They are loyal to their Trainers and are popular pets. It should be noted that Poocheyna and Mightyena are the first pure Dark-types to have an evolutionary line (prior to this, the only Dark-types that could evolve were ones that were mixed with another type).
to:
A hyena-like Pokémon that inhabits the first few routes in ''Ruby'' and ''Sapphire'', but graduates to {{Com Mon|s}} in ''Emerald''. Poochyena is somewhat cowardly, running away from foes with its Quick Feet, but Mightyena's fearsome appearance intimidates the opponent, lowering its attack. They are loyal to their Trainers and are popular pets. It should be noted that Poocheyna Poochyena and Mightyena are the first pure Dark-types to have an evolutionary line (prior to this, the only Dark-types that could evolve were ones that were mixed with another type).
Changed line(s) 202 (click to see context) from:
862: Obstagoon / Tachiafusaguma (タチフサグマ ''tachifusaguma'')
to:
862: Obstagoon / Tachiafusaguma Tachifusaguma (タチフサグマ ''tachifusaguma'')
Changed line(s) 319 (click to see context) from:
[[folder:Lotad, Lombre, and Ludicolo ''[-(Hassboh, Hasubrero, and Runpappa)-]'']]
to:
[[folder:Lotad, Lombre, and Ludicolo ''[-(Hassboh, Hasubrero, and Runpappa)-]'']]Rumbappa)-]'']]
Changed line(s) 322 (click to see context) from:
272: Ludicolo / Runpappa (ルンパッパ ''runpappa'')
to:
272: Ludicolo / Runpappa Rumbappa (ルンパッパ ''runpappa'')
Deleted line(s) 764 (click to see context) :
* BilingualBonus: Exploud's Korean name literally translates to "Explosive Sound Dragon", while the Mandarin Chinese name is literally "Sonic boom monster".
Changed line(s) 1142,1143 (click to see context) from:
[[folder:Volbeat ''[-(Barubeat)-]'' and Illumise]]
!313: Volbeat / Barubeat (バルビート ''barubiito'')\\
!313: Volbeat / Barubeat (バルビート ''barubiito'')\\
to:
[[folder:Volbeat ''[-(Barubeat)-]'' ''[-(Bulbeat)-]'' and Illumise]]
!313: Volbeat /Barubeat Bulbeat (バルビート ''barubiito'')\\
!313: Volbeat /
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None
Changed line(s) 95 (click to see context) from:
* MagicKnight: To the point where both of its attack stats are actually ''higher'' than the highest of its fellow starters (120 Attack to Mudkip's 110 and 110 Special Attack to Sceptile's 105).
to:
* MagicKnight: To the point where both of its attack stats are actually ''higher'' than the highest of its fellow starters (120 Attack to Mudkip's Swampert's 110 and 110 Special Attack to Sceptile's 105).
Changed line(s) 140 (click to see context) from:
* DiscardAndDraw: Mudkip gains the Ground-Type upon evolving, completely turning the tables on Electric-Types and becoming resistant to Rock-Type moves. However, it becomes more vulnerable to Water and Ice, and Grass-Types are deadly.
to:
* DiscardAndDraw: Mudkip gains the Ground-Type Ground-type upon evolving, completely turning the tables on Electric-Types Electric-types and becoming resistant to Rock-Type Rock-type and Poison-type moves. However, it becomes more vulnerable to Water and Ice, and Grass-Types Grass-types are deadly.
Changed line(s) 152 (click to see context) from:
* PowerUpLetdown: The line gets Damp as their hidden ability, preventing self-destruct moves from being used while they are on field... in the same generation both Self-Destruct and Explosion were massively nerfed.
to:
* PowerUpLetdown: The line gets Damp as their hidden ability, preventing self-destruct moves from being used while they are on field... field… in the same generation both Self-Destruct and Explosion were massively nerfed. nerfed.
Changed line(s) 159 (click to see context) from:
* StarterMon: The Water starter Pokémon of Hoenn. When it gains the Ground type upon evolving into Marshtomp, it becomes a powerhouse that's useful against most of the gyms and Team Magma. It's somewhat neutral against Team Aqua.
to:
* StarterMon: The Water starter Pokémon of Hoenn. When it gains the Ground type Ground-type upon evolving into Marshtomp, it becomes a powerhouse that's useful against most of the gyms and Team Magma. It's somewhat neutral against Team Aqua.
Changed line(s) 161 (click to see context) from:
* SuperMode: Gained a Mega Evolution in ''Omega Ruby and Alpha Sapphire'', gaining extremely buff arms, befitting a swimmer and getting the Swift Swim ability.
to:
* SuperMode: Gained a Mega Evolution in ''Omega Ruby and Alpha Sapphire'', gaining extremely buff arms, befitting a swimmer swimmer, and getting the Swift Swim ability.
Changed line(s) 165 (click to see context) from:
* TurnsRed: Like all starters, its primary Water-type moves get boosted when it's been pushed to nearly its limit, thanks to its Torrent ability. Another example of this in the line is Mudkip's Pokédex entry for Sapphire, which states that when faced with a tight situation, it will "unleash its amazing power" — crushing rocks bigger than itself.
to:
* TurnsRed: Like all starters, its primary Water-type moves get boosted when it's been pushed to nearly its limit, thanks to its Torrent ability. Another example of this in the line is Mudkip's Pokédex entry for Sapphire, ''Sapphire'', which states that when faced with a tight situation, it will "unleash its amazing power" — crushing rocks bigger than itself.
Changed line(s) 188 (click to see context) from:
* HeinousHyena: They are pure Dark-types, the type most associated with amoral behavior and dirty fighting. Their personalities also fit — the Pokédex describes Poochyena as both very aggressive (as it will take a bite out of anything that moves) and cowardly (it will run away as soon as the prey strikes back), and Mightyena are almost universally-utilized by Team Magma or Aqua. Despite this, however, they can also be [[UndyingLoyalty unyieldingly loyal]] [[DarkIsNotEvil to trainers that have earned its respect, and their cowardly natures are altogether dropped when it evolves]]. The intro to ''Ruby and Sapphire'' and their remakes also has the player rescue Professor Birch from a wild Poochyena that attacked him.
to:
* HeinousHyena: They are pure Dark-types, the type most associated with amoral behavior and dirty fighting. Their personalities also fit — the Pokédex describes Poochyena as both very aggressive (as it will take a bite out of anything that moves) and cowardly (it will run away as soon as the prey strikes back), and Mightyena are almost universally-utilized by Team Magma or Aqua. Despite this, however, they can also be [[UndyingLoyalty unyieldingly loyal]] [[DarkIsNotEvil to trainers that have earned its respect, respect]], and their cowardly natures are altogether dropped when it evolves]].evolves. The intro to ''Ruby and Sapphire'' and their remakes also has the player rescue Professor Birch from a wild Poochyena that attacked him.
Changed line(s) 190,191 (click to see context) from:
* ManBitesMan: Notably, learns all -fang moves like Ice Fang, Poison Fang, Super Fang, etc., with its strongest move being Crunch.
* MasterOfNone: Its only stand-out stat is a higher-than-average Attack of 90. Everything else is pretty much what you'd expect of an early game Pokémon (in other words, not going to get you very far in the big leagues). Even worse, on their debut generation, Dark was a special type, meaning Crunch, its highest-powered move, ran off its weakest stat, Special Attack.
* MasterOfNone: Its only stand-out stat is a higher-than-average Attack of 90. Everything else is pretty much what you'd expect of an early game Pokémon (in other words, not going to get you very far in the big leagues). Even worse, on their debut generation, Dark was a special type, meaning Crunch, its highest-powered move, ran off its weakest stat, Special Attack.
to:
* ManBitesMan: Notably, Mightyena learns all -fang fang moves like Ice Fang, Poison Fang, Super Fang, etc., with its strongest move being Crunch.
* MasterOfNone: Its only stand-out stat is a higher-than-average Attack of 90. Everything else is pretty much what you'd expect of an early game Pokémon (in other words, not going to get you very far in the big leagues). Even worse,on in their debut generation, Dark was a special type, meaning Crunch, its highest-powered move, ran off its weakest stat, Special Attack.
* MasterOfNone: Its only stand-out stat is a higher-than-average Attack of 90. Everything else is pretty much what you'd expect of an early game Pokémon (in other words, not going to get you very far in the big leagues). Even worse,
Changed line(s) 252 (click to see context) from:
* RascallyRaccoon: The aforementioned Pickup ability and stealing moves. Strangely, Linoone's design is more based on a badger. {{Justified|Trope}} by the Japanese word for raccoon and badger being roughly the same. The Galarian variants more clearly evoke the badger etymology, as there are no raccoons--but plenty of badgers--in the UK where the region is based.
to:
* RascallyRaccoon: The aforementioned Pickup ability and stealing moves. Strangely, Linoone's design is more based on a badger. {{Justified|Trope}} by the Japanese word for raccoon and badger being roughly the same. The Galarian variants more clearly evoke the badger etymology, as there are no raccoons--but raccoons -- but plenty of badgers--in badgers -- in the UK where the region is based.
Changed line(s) 264 (click to see context) from:
** The French name for Obstagoon follows the theme to a T, with the three Pokémon names being, in order, Zigzaton, Linéon and Ixon, based on their respective visual themes: zigzags, lines, and the letter X.
to:
** The French name for Obstagoon follows the theme to a T, with the three Pokémon names being, in order, Zigzaton, Linéon Linéon, and Ixon, based on their respective visual themes: zigzags, lines, and the letter X.
Changed line(s) 296 (click to see context) from:
* HealThyself: Both final evolutions get such a move by level-up. Beautifly gets Morning Sun, and Dustox gets Moonlight. However, both moves are OvershadowedByAwesome by Roost, which both Pokémon can learn from a TM. This is because Morning Sun and Moonlight can only be used half as much as Roost, and because the amount of HP they recover is reduced by half in sandstorms or rain.
to:
* HealThyself: Both final evolutions get such a move by level-up. Beautifly gets Morning Sun, and Dustox gets Moonlight. However, both moves are OvershadowedByAwesome by Roost, which both Pokémon can learn from a TM. This is because Morning Sun and Moonlight can only be used half as much as Roost, Roost[[note]]before the healing moves in general got nerfed in Gen IX[[/note]], and because the amount of HP they recover is reduced by half in sandstorms or rain.
Changed line(s) 303 (click to see context) from:
* PowerupLetdown: Dustox's Hidden Ability is Compoundeyes, which raises the accuracy of all attacks by 30%. While this is a decent ability for anything that has a bunch of powerful moves with less-than-perfect accuracy, Dustox doesn't really have any. It only has Poison Powder (largely inferior to Toxic due to the latter inflicting Toxic Poison instead of regular Poison), Toxic (made to be an AlwaysAccurateAttack from ''X and Y'' onward when used by a Poison-type, plus 90% accuracy isn't bad in the first place), and Swagger. It's somewhat useful against opponents with Evasion boosts, but if they have enough, you're still fighting an uphill battle.
to:
* PowerupLetdown: Dustox's Hidden Ability is Compoundeyes, Compound Eyes, which raises the accuracy of all attacks by 30%. While this is a decent ability for anything that has a bunch of powerful moves with less-than-perfect accuracy, Dustox doesn't really have any. It only has Poison Powder (largely inferior to Toxic due to the latter inflicting Toxic Poison instead of regular Poison), Toxic (made to be an AlwaysAccurateAttack from ''X and Y'' onward when used by a Poison-type, plus 90% accuracy isn't bad in the first place), and Swagger. It's somewhat useful against opponents with Evasion boosts, but if they have enough, you're still fighting an uphill battle.
Changed line(s) 314 (click to see context) from:
* StoneWall: Dustox has a surprisingly hefty Special Defense, and its physical Defense is its second-highest stat - not that it says much given it's a paltry 70. Bug/Poison is not a bad defensive typing either, and it also learns Roost. Its offenses suck though.
to:
* StoneWall: Dustox has a surprisingly hefty Special Defense, and its physical Defense is its second-highest stat - — not that it says much much, given it's a paltry 70. Bug/Poison is not a bad defensive typing either, and it also learns Roost. Its offenses suck though.
Changed line(s) 316 (click to see context) from:
* WeaksauceWeakness: Rock-type moves will send Beautifly plumetting to ground, a staple of the early-game bugs.
to:
* WeaksauceWeakness: Rock-type moves will send Beautifly plumetting plummeting to the ground, a staple of the early-game bugs.
Changed line(s) 446 (click to see context) from:
** Wingull's body is pretty much its head with its beak, tail, feet, and wings attached to it. This makes it notably...awkward-looking on the ground, as it has no way to fold its massive wings against its body; as a result, it has to fold them vertically like an carrier aircraft so they're not sticking straight out. The dex, however, points out that Wingull spends most of its time aloft anyways, so it is rare to see it in such a position.
to:
** Wingull's body is pretty much its head with its beak, tail, feet, and wings attached to it. This makes it notably...notably… awkward-looking on the ground, as it has no way to fold its massive wings against its body; as a result, it has to fold them vertically like an carrier aircraft so they're not sticking straight out. The dex, however, points out that Wingull spends most of its time aloft anyways, so it is rare to see it in such a position.
Changed line(s) 492 (click to see context) from:
* AmbiguouslyHuman: Ambiguously Human-''like'' in this case. Despite their clearly humanoid designs, the line wasn't in the Human-like egg group until generation VIII, a full five generations after their debut. They were solely in the [[BlobMonster Amorphous]] egg group, which raises several questions about the lines biology that the series has never really aknowledged or alluded to.
to:
* AmbiguouslyHuman: Ambiguously Human-''like'' in this case. Despite their clearly humanoid designs, the line wasn't in the Human-like egg group until generation VIII, a full five generations after their debut. They were solely in the [[BlobMonster Amorphous]] egg group, which raises several questions about the lines line's biology that the series has never really aknowledged acknowledged or alluded to.
Changed line(s) 498,499 (click to see context) from:
** In Generation 6, the line (sans Gallade) picked up the Fairy-Type, eliminating their Dark- and Bug-type weaknesses and giving them an immunity to Dragon-type moves. The Fairy-type also gave them a reliable way at striking back at Dark-types. Gardevoir and Gallade also received Mega Evolutions, making them substantially stronger.
** After being largely passed over in favor of his counterpart since the birth of the Fairy-Type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by 50%.
** After being largely passed over in favor of his counterpart since the birth of the Fairy-Type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by 50%.
to:
** In Generation 6, the line (sans Gallade) picked up the Fairy-Type, Fairy-type, eliminating their Dark- and Bug-type weaknesses and giving them an immunity to Dragon-type moves. The Fairy-type also gave them a reliable way at striking back at Dark-types. Gardevoir and Gallade also received Mega Evolutions, making them substantially stronger.
** After being largely passed over in favor of his counterpart since the birth of theFairy-Type, Fairy-type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by 50%.
** After being largely passed over in favor of his counterpart since the birth of the
Changed line(s) 508 (click to see context) from:
** Gardevoir is used by Champion Diantha in ''X and Y'', and she Mega Evolves it.
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** Gardevoir is used by [[FinalBoss Champion Diantha Diantha]] in ''X and Y'', and she Mega Evolves it.
Changed line(s) 512 (click to see context) from:
* CharacterSelectForcing: [=GameFreak=] ''really'' wanted you to have a Mega Gardevoir for your battle against Wally. So much so that the only ways to get a Dawn Stone are blocked to either trading with a friend who has one, getting it after the final battle with him in Victory Road, or until after you beat the main story. If you want the Galladite to Mega evolve him you'll have to wait until after the Delta Episode.
to:
* CharacterSelectForcing: [=GameFreak=] ''really'' wanted you to have a Mega Gardevoir for your battle against Wally. So much so that the only ways to get a Dawn Stone are blocked to either trading with a friend who has one, getting it after the final battle with him in Victory Road, or until after you beat the main story. If you want the Galladite to Mega evolve him Evolve him, you'll have to wait until after the Delta Episode.
Changed line(s) 520 (click to see context) from:
* DiscardAndDraw: Kirlia loses its Fairy typing when it evolves into Gallade, but picks up a Fighting type in return. As a result, it loses its immunity to Dragon-type attacks, but picks up a handy resistance to Rock-type moves instead. Additionally, Gallade is no longer weak to Poison or Steel attacks, but needs to watch out for Fairy and Flying moves.[[note]] Prior to Gen 6, Kirlia went from a pure Psychic type to a Psychic/Fighting Type when it evolved into Gallade. As a result, it gained neutrality to Dark and Bug type attacks, as well as a handy resistance to Rock, but it lost its resistance to Psychic and gained a weakness to Flying.[[/note]]
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* DiscardAndDraw: Kirlia loses its Fairy typing when it evolves into Gallade, but picks up a Fighting type in return. As a result, it loses its immunity to Dragon-type attacks, but picks up a handy resistance to Rock-type moves instead. Additionally, Gallade is no longer weak to Poison or Steel attacks, but needs to watch out for Fairy and Flying moves.[[note]] Prior [[note]]Prior to Gen 6, Kirlia went from a pure Psychic type to a Psychic/Fighting Type when it evolved into Gallade. As a result, it gained neutrality to Dark and Bug type attacks, as well as a handy resistance to Rock, but it lost its resistance to Psychic and gained a weakness to Flying.[[/note]]
Changed line(s) 535 (click to see context) from:
* HumanoidAbomination: Implied by the fact they are the only Pokémon to be in both the Human-Like (since ''Sword and Shield'') and Amorphous egg groups[[note]]usually reserved for ghosts and [[BlobMonster Blob Monsters]][[/note]]. And then there's that one Pokédex entry that says that Gardevoir's psychic powers are strong enough to create small black holes...suffice to say, there's a lot of implication that a pissed-off Gardevoir can be downright '''scary.'''
to:
* HumanoidAbomination: Implied by the fact they are the only Pokémon to be in both the Human-Like (since ''Sword and Shield'') and Amorphous egg groups[[note]]usually reserved for ghosts and [[BlobMonster Blob Monsters]][[/note]]. And then there's that one Pokédex entry that says that Gardevoir's psychic powers are strong enough to create small black holes...suffice to say, there's a lot of implication that a pissed-off Gardevoir can be downright '''scary.''''''scary'''.
Changed line(s) 537 (click to see context) from:
* InformedAbility: The Pokédex states multiple times that Gardevoir can summon a black hole, but it can't learn any move that resembles one. At least, not until ''Pokken Tournament''.
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* InformedAbility: The Pokédex states multiple times that Gardevoir can summon a black hole, but it can't learn any move that resembles one. At least, not until ''Pokken ''Pokkén Tournament''.
Changed line(s) 539 (click to see context) from:
* KamehameHadoken: In ''Legends: Arceus'' Gardevoir is able to learn Aura Sphere as a level up move. In ''Sword and Shield'' Gallade can learn it via TR, both can now learn it via TM in ''Scarlet and Violet''.
to:
* KamehameHadoken: In ''Legends: Arceus'' Arceus'', Gardevoir is able to learn Aura Sphere as a level up move. In ''Sword and Shield'' Shield'', Gallade can learn it via TR, both TR. Both can now learn it via TM in ''Scarlet and Violet''.
Changed line(s) 544 (click to see context) from:
* LateCharacterSyndrome: In ''Omega Ruby and Alpha Sapphire'', you only get the Dawn Stone to evolve Kirlia into Gallade after beating Wally at the end of [[TheVeryDefinitelyFinalDungeon Victory Road]] right before facing the Elite Four. Until then you're stuck with a weak Kirlia if you want to use Gallade. There are other ways to get a Dawn Stone that either involves trading or RNG, (such as as a Secret Super Training reward) but Wally is the only guaranteed way.
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* LateCharacterSyndrome: In ''Omega Ruby and Alpha Sapphire'', you only get the Dawn Stone to evolve Kirlia into Gallade after beating Wally at the end of [[TheVeryDefinitelyFinalDungeon Victory Road]] right before facing the Elite Four. Until then then, you're stuck with a weak Kirlia if you want to use Gallade. There are other ways to get a Dawn Stone that either involves trading or RNG, RNG (such as as a Secret Super Training reward) reward), but Wally is the only guaranteed way.
Changed line(s) 549 (click to see context) from:
* MagicIsFeminine: The feminine Kirlia and Gardevoir favor special attacking, compared to the Masculine Male-only Gallade, who is a physical attacker.
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* MagicIsFeminine: The feminine Kirlia and Gardevoir favor special attacking, compared to the Masculine Male-only male-only Gallade, who is a physical attacker.
Changed line(s) 558 (click to see context) from:
* NotCompletelyUseless: Mega Gardevoir's Ability Pixilate, which turns Normal-type moves into Fairy-type and boosts them by 30%. The majority of Normal moves it learns are either physical or too low-powered to be of use. However, it does find a niche use with Hyper Voice; Pixilate and STAB boost it to 175 power, making it even stronger than Moonblast, the normally strongest Fairy-type move, and, as a sound-based attack, Hyper Voice can pierce Substitute. The option became even more viable come ''ORAS'', where Hyper Voice became available from a move tutor (originally it could only be obtained by importing a Gardevoir from a Gen V game).
to:
* NotCompletelyUseless: Mega Gardevoir's Ability Pixilate, which turns Normal-type moves into Fairy-type and boosts them by 30%. The majority of Normal moves it learns are either physical or too low-powered to be of use. However, it does find a niche use with Hyper Voice; Pixilate and STAB boost it to 175 power, making it even stronger than Moonblast, the normally strongest Fairy-type move, and, as a sound-based attack, Hyper Voice can pierce Substitute. The option became even more viable come ''ORAS'', where Hyper Voice became available from a move tutor (originally (originally, it could only be obtained by importing a Gardevoir from a Gen V game).
Changed line(s) 569,570 (click to see context) from:
* RidiculouslyCuteCritter: Ralts! It looks like a toddler in a nightgown! Kirlia is no slouch in the cute department either, especially in it's HappyDance animation. Gardevoir drops most cute elements and become a Ridiculously ''Gorgeous'' Critter (although still cute in its own right as seen in it's victory animation in ''VideoGame/PokkenTournament''), and Gallade becomes handsome. In highsight the entire line is downright adorable.
* SignificantAnagram: Ralts' name in both English and Japanese kana is a partial anagram of "astral" (アストラル ''asutoraru''), alluding to its psychic powers. The anagram is complete in French and German, where its name is ''Tarsal'' and ''Trasla'' respectively.
* SignificantAnagram: Ralts' name in both English and Japanese kana is a partial anagram of "astral" (アストラル ''asutoraru''), alluding to its psychic powers. The anagram is complete in French and German, where its name is ''Tarsal'' and ''Trasla'' respectively.
to:
* RidiculouslyCuteCritter: Ralts! It looks like a toddler in a nightgown! Kirlia is no slouch in the cute department either, especially in it's its HappyDance animation. Gardevoir drops most cute elements and become becomes a Ridiculously ''Gorgeous'' Critter (although still cute in its own right right, as seen in it's its victory animation in ''VideoGame/PokkenTournament''), and Gallade becomes handsome. In highsight hindsight, the entire line is downright adorable.
* SignificantAnagram: Ralts' name in both English and Japanese kana is a partial anagram of "astral" (アストラル ''asutoraru''), alluding to its psychic powers. The anagram is complete in French and German, where its name is ''Tarsal'' and''Trasla'' ''Trasla'', respectively.
* SignificantAnagram: Ralts' name in both English and Japanese kana is a partial anagram of "astral" (アストラル ''asutoraru''), alluding to its psychic powers. The anagram is complete in French and German, where its name is ''Tarsal'' and
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Please use paragraphs. Balance Buff is reserved for retcons and stat buffs, not moveset updates. Removing a bit of word cruft, metagame focused entries and trivia-ish explanations.
Changed line(s) 485 (click to see context) from:
Psychic-type Pokémon, notable for Kirlia and Gardevoir's feminine appearances, [[DudeLooksLikeALady despite having an equal chance of being either male or female]]. All of them are empaths, a person or thing sensitive to the emotions of the people (and, in this case, Pokémon) around it on a psychic level. Ralts is the youngling of the group whose abilities are still underdeveloped. However, once it evolves into Kirlia, it starts learning a decent variety of Special Attack-based moves. Unfortunately, as Kirlia, it's still not at its full potential. But when a Kirlia evolves into Gardevoir, its Special stats skyrocket to something fierce, and it can learn a spectacular number of different moves to complement these stats. Generation IV introduced Gallade. [[SpearCounterpart If a male Kirlia is given a Dawn Stone, they evolve into a Gallade, the "masculine" counterpart.]] Unlike Gardevoir, it has a high physical attack. They gain Fighting-type abilities, which wipes out their former Dark and Bug-type weaknesses and gives them an effective way to deal with Steel types. They are able to learn a large number of physical moves along with the support moves that the rest of the family can learn. In Generation VI, Ralts, Kirlia, and Gardevoir [[RetCon were reclassified to Psychic/Fairy]], losing their weaknesses to Bug and Dark for good but gaining weaknesses to Steel and Poison instead. Gardevoir also [[SuperMode gained a Mega Evolution]], with greatly boosted Special stats and Speed on top of the Pixilate Ability, which turns Normal-type attacks into super-charged Fairy-type attacks. Gallade gained a Mega Evolution in ''Omega Ruby'' and ''Alpha Sapphire'' with the ability Inner Focus.
to:
Psychic-type Pokémon, notable for Kirlia and Gardevoir's feminine appearances, [[DudeLooksLikeALady despite having an equal chance of being either male or female]]. All of them are empaths, a person or thing sensitive to the emotions of the people (and, in this case, Pokémon) around it on a psychic level. Ralts is the youngling of the group whose abilities are still underdeveloped. However, once it evolves into Kirlia, it starts learning a decent variety of Special Attack-based moves. Unfortunately, as Kirlia, it's still not at its full potential. But when a Kirlia evolves into Gardevoir, its Special stats skyrocket to something fierce, and it can learn a spectacular number of different moves to complement these stats. its moveset expands heavily.
Generation IV introduced Gallade. [[SpearCounterpart If a male Kirlia is given a Dawn Stone, they evolve into a Gallade, the "masculine" counterpart.]] Unlike Gardevoir, it has a high physical attack. They gain Fighting-type abilities, which wipes out their former Dark and Bug-type weaknesses and gives them an effective way to deal with Steel types. They are able to learn a large number of physical moves along with the support moves that the rest of the family can learn.
In Generation VI, Ralts, Kirlia, and Gardevoir [[RetCon were reclassified to Psychic/Fairy]], losing their weaknesses to Bug and Dark for good but gaining weaknesses to Steel and Poison instead. Gardevoir also [[SuperMode gained a Mega Evolution]], with greatly boosted Special stats andSpeed on top of the Pixilate Ability, which turns Normal-type attacks into super-charged Fairy-type attacks. Speed. Gallade gained a Mega Evolution in ''Omega Ruby'' and ''Alpha Sapphire'' with the ability Inner Focus.which boosts all of its stats except Special Attack.
Generation IV introduced Gallade. [[SpearCounterpart If a male Kirlia is given a Dawn Stone, they evolve into a Gallade, the "masculine" counterpart.]] Unlike Gardevoir, it has a high physical attack. They gain Fighting-type abilities, which wipes out their former Dark and Bug-type weaknesses and gives them an effective way to deal with Steel types.
In Generation VI, Ralts, Kirlia, and Gardevoir [[RetCon were reclassified to Psychic/Fairy]], losing their weaknesses to Bug and Dark for good but gaining weaknesses to Steel and Poison instead. Gardevoir also [[SuperMode gained a Mega Evolution]], with greatly boosted Special stats and
Deleted line(s) 492 (click to see context) :
* AwesomeButImpractical: Mega Gardevoir's Hyper Beam is ''really'' strong thanks to the boost from Pixilate, but also leaves it exposed for 1 turn from the recharge (which is usually enough to get it KO'd due to its SquishyWizard status). That said, it can still be viable under the right circumstances such as using it on an opponents final Pokémon.
Changed line(s) 495,496 (click to see context) from:
** In Generation 6, the line (sans Gallade) picked up the Fairy-Type, eliminating their Dark- and Bug-type weaknesses and giving them an immunity to Dragon-type moves. The Fairy-type also gave them a reliable way at striking back at Dark-types. It's now a rather bad idea for them to enter the battlefield against a Poison-type, though. Gardevoir and Gallade also received Mega Evolutions, making them substantially stronger.
** After being largely passed over in favor of his counterpart since the birth of the Fairy-Type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by 50% and two new moves, Sacred Sword (formerly the {{Secret Art}} of the Musketdeer Quartet, which is absolutely '''devastating''' when buffed with both the STAB coming from Gallade's Fighting type and it's new Sharpness ability) and Aqua Cutter (the Water type version of Psycho Cut).
** After being largely passed over in favor of his counterpart since the birth of the Fairy-Type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by 50% and two new moves, Sacred Sword (formerly the {{Secret Art}} of the Musketdeer Quartet, which is absolutely '''devastating''' when buffed with both the STAB coming from Gallade's Fighting type and it's new Sharpness ability) and Aqua Cutter (the Water type version of Psycho Cut).
to:
** In Generation 6, the line (sans Gallade) picked up the Fairy-Type, eliminating their Dark- and Bug-type weaknesses and giving them an immunity to Dragon-type moves. The Fairy-type also gave them a reliable way at striking back at Dark-types. It's now a rather bad idea for them to enter the battlefield against a Poison-type, though. Gardevoir and Gallade also received Mega Evolutions, making them substantially stronger.
** After being largely passed over in favor of his counterpart since the birth of the Fairy-Type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by50% and two new moves, Sacred Sword (formerly the {{Secret Art}} of the Musketdeer Quartet, which is absolutely '''devastating''' when buffed with both the STAB coming from Gallade's Fighting type and it's new Sharpness ability) and Aqua Cutter (the Water type version of Psycho Cut).50%.
** After being largely passed over in favor of his counterpart since the birth of the Fairy-Type, Gen IX blessed Gallade with the new Sharpness ability, boosting the power of his many cutting attacks by
Changed line(s) 513,514 (click to see context) from:
** Gallade's movepool. Psychic, Dark, Grass, Fighting, Rock, Flying, Bug, Ground... and that's ''before'' you get into the non-offensive moves.
** Gardevoir's move coverage is nothing to sneeze at either. Psychic, Fairy, Electric, Ghost, Grass, Fighting, Ice, Fire... and its support and status movepool is even grander.
** Gardevoir's move coverage is nothing to sneeze at either. Psychic, Fairy, Electric, Ghost, Grass, Fighting, Ice, Fire... and its support and status movepool is even grander.
to:
** Gallade's movepool. Psychic, Dark, Grass, Fighting, Rock, Flying, Bug, Ground... and that's ''before'' you get into the non-offensive moves.
Ground, with a fantastic support moveset.
** Gardevoir's move coverage is nothing to sneeze at either. Psychic, Fairy, Electric, Ghost, Grass, Fighting, Ice,Fire... Fire, and its with a decent support and status movepool is even grander.moveset.
** Gardevoir's move coverage is nothing to sneeze at either. Psychic, Fairy, Electric, Ghost, Grass, Fighting, Ice,
Deleted line(s) 517 (click to see context) :
* DeathOrGloryAttack: Of a sort. If taught Hyper Beam, Mega Gardevoir takes a 150 damage attack, powers it further with its witheringly high Special Attack stat, gets a STAB bonus, [[ElementalRockPaperScissors and turns it into a Fairy attack (with a 30% damage boost on top of that)]], a combination which is incredibly hard to withstand. However, because of the one-turn recharge and Gardevoir's GlassCannon tendencies, it's incredibly unlikely that Gardevoir will survive what comes after, especially if the enemy somehow survives [[note]](it's therefore a far better idea to teach Gardevoir Hyper Voice instead as it'll still hit hard without the drawback of having to deal with the risk of getting knocked out during Hyper Beam's recharge phase and the additional benefits of hitting both opponents during Double Battles and breaking through Substitutes)[[/note]]. Also, Pixilate's boost was reduced to 20% in Gen VII.
Deleted line(s) 519 (click to see context) :
* DisabilitySuperpower: In a sense, in that a Gallade's Steadfast Ability allows him to gain a Speed boost if he's made to flinch. Considering their main weak point is an average Speed, this can be pretty handy.
Deleted line(s) 527 (click to see context) :
** Gallade is this to the Bisharp (now Kingambit line as of ''Scarlet and Violet'') in ''Black and White''. While Gallade is an honourable KnightInShiningArmor, protecting those in need, Bisharp is a ruthless CombatPragmatist that finishes off weakened foes that Pawniward have roughened up who is lead by a leader in Kingambit. Both are powerful physical attackers with middling speed, and both have similar designs, namely blade shaped horns and humanoid bodies. Pawniard's Steel type is super-effective against Ralts's Fairy type, but Ralts acquires the Fighting type when evolving into Gallade, which is super-effective to both the Dark and Steel types of Pawniard, Bisharp and Kingambit.
Changed line(s) 531 (click to see context) from:
* GuysSmashGirlsShoot: The two final evolutions of the line have identical stats except that the feminine, if not necessarily female, Gardevoir has high Special Attack[[labelnote:*]]As in, ranged or energy-based attacks such as Psybeam or Dazzling Gleam, respectively[[/labelnote]] while the [[OneGenderRace always-male]] Gallade favors physical Attack.
to:
* GuysSmashGirlsShoot: The two final evolutions of the line have identical stats except that the feminine, if not necessarily female, Gardevoir has high Special Attack[[labelnote:*]]As in, ranged or energy-based attacks such as Psybeam or Dazzling Gleam, respectively[[/labelnote]] Attack while the [[OneGenderRace always-male]] Gallade favors physical Attack.
Deleted line(s) 533,535 (click to see context) :
* HoistByHisOwnPetard:
** The Gardevoir line is the only line aside from Porygon's or Mega Alakazam to get Trace as an ability, copying the opponent's Ability and, if applicable, activating it instantly. Have fun using Gyarados's own Intimidate to cripple it, or copying Swift Swim or Chlorophyll to rob the enemy's Speed advantage in weather. Fire, Electric, and Water types commonly have abilities like Flash Fire and Lightningrod that render them immune to attacks of their typing, giving Gardevoir that same immunity to their STAB and potentially grabbing a free stat boost on a switch-in.
** This can apply both ways, since it's also possible for Trace to copy a hindering ability like Truant or Defeatist. However, having Mega Gardevoir as an option means it can [[DiscardAndDraw swap an unwanted ability out for a beneficial one should the need arise]].
** The Gardevoir line is the only line aside from Porygon's or Mega Alakazam to get Trace as an ability, copying the opponent's Ability and, if applicable, activating it instantly. Have fun using Gyarados's own Intimidate to cripple it, or copying Swift Swim or Chlorophyll to rob the enemy's Speed advantage in weather. Fire, Electric, and Water types commonly have abilities like Flash Fire and Lightningrod that render them immune to attacks of their typing, giving Gardevoir that same immunity to their STAB and potentially grabbing a free stat boost on a switch-in.
** This can apply both ways, since it's also possible for Trace to copy a hindering ability like Truant or Defeatist. However, having Mega Gardevoir as an option means it can [[DiscardAndDraw swap an unwanted ability out for a beneficial one should the need arise]].
Changed line(s) 540 (click to see context) from:
* InformedAbility: The Pokédex states multiple times that Gardevoir can summon a black hole, but it can't learn any move that resembles one. At least, not until ''Pokken Tournament''. This is no longer the case in Generation VII since, due to the fact it can learn Thief via TM, it can use the [[LimitBreak Z-Move]] Black Hole Eclipse. However, it will be a physical Black Hole Eclipse, so it won't do much.
to:
* InformedAbility: The Pokédex states multiple times that Gardevoir can summon a black hole, but it can't learn any move that resembles one. At least, not until ''Pokken Tournament''. This is no longer the case in Generation VII since, due to the fact it can learn Thief via TM, it can use the [[LimitBreak Z-Move]] Black Hole Eclipse. However, it will be a physical Black Hole Eclipse, so it won't do much.
Changed line(s) 542 (click to see context) from:
* KamehameHadoken: In ''Legends: Arceus'' Gardevoir is able to learn Aura Sphere as a level up move. In ''Sword and Shield'' Gallade can learn it via TR, both can now learn it via TM in ''Scarlet and Violet'' though only Gardevoir can make use of it due to it's higher special attack (which allows it to smash through Steel types better), despite Gallade getting STAB from it but running off of his lower special attack.
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* KamehameHadoken: In ''Legends: Arceus'' Gardevoir is able to learn Aura Sphere as a level up move. In ''Sword and Shield'' Gallade can learn it via TR, both can now learn it via TM in ''Scarlet and Violet'' though only Gardevoir can make use of it due to it's higher special attack (which allows it to smash through Steel types better), despite Gallade getting STAB from it but running off of his lower special attack.Violet''.
Deleted line(s) 550 (click to see context) :
* LoopholeAbuse: If a Gardevoir with Trace copies an ability that affects Speed or the turn order[[labelnote:*]]Chlorophyll, Sand Rush, Swift Swim, Quick Feet, or Prankster[[/labelnote]], it will retain that ability's effect the turn it Mega Evolves. This is no longer the case in Generation VII.
Changed line(s) 554 (click to see context) from:
* MagikarpPower: Ralts is one of seven Pokémon with lower base stats than the TropeNamer, and Kirlia is the weakest of all non-cocoon evolved Pokémon, with base stats on par with unevolved three-stage Pokémon, but Gardevoir is a bulky alternative to Alakazam, and Gallade is a unique Pokémon with a great movepool. In fact, Gallade and Gardevoir have the third-highest base stat total for a permanent, non-Mega Psychic type (518 compared to Starmie's 520) that isn't a pseudo/actual legendary. And then there's the Mega Evolutions...
to:
* MagikarpPower: Ralts is one of seven Pokémon with lower base stats than the TropeNamer, and Kirlia is the weakest of all non-cocoon evolved Pokémon, with base stats on par with unevolved three-stage Pokémon, but Gardevoir is a bulky alternative to Alakazam, and Gallade is a unique Pokémon with a great movepool. In fact, Gallade and Gardevoir have the third-highest base stat total for a permanent, non-Mega Psychic type (518 compared to Starmie's 520) that isn't a pseudo/actual legendary. And then there's the Mega Evolutions...
Changed line(s) 558 (click to see context) from:
** Gallade can learn Mean Look through breeding and naturally learns Hypnosis and False Swipe, making them incredible at... catching roaming Legendaries.
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** Gallade can learn Mean Look through breeding and naturally learns Hypnosis and False Swipe, making them incredible at... at catching roaming Legendaries.
Changed line(s) 569 (click to see context) from:
* PoorPredictableRock: Before ''Omega Ruby'' and ''Alpha Sapphire'', the line's only Fairy-type attack was Dazzling Gleam, which is a TM one can't get until late into the game, although Gardevoir could at least learn Moonblast. To make it worse, [[NeverTrustATrailer a pre-release trailer highlighting the aspects of the Fairy-type shows Gardevoir using Fairy Wind]]. Fortunately, Ralts and Kirlia can now learn Disarming Voice and Draining Kiss as well. That being said, Moonblast is one of the strongest Fairy-type attacks in the game, making it completely sufficient for Gardevoir.
to:
* PoorPredictableRock: Before ''Omega Ruby'' and ''Alpha Sapphire'', the line's only Fairy-type attack was Dazzling Gleam, which is a TM one can't get until late into the game, although Gardevoir could at least learn Moonblast. To make it worse, [[NeverTrustATrailer a pre-release trailer highlighting the aspects of the Fairy-type shows Gardevoir using Fairy Wind]]. Fortunately, Ralts and Kirlia can now learn Disarming Voice and Draining Kiss as well. That being said, Moonblast is one of the strongest Fairy-type attacks in the game, making it completely sufficient for Gardevoir.
Deleted line(s) 575 (click to see context) :
* SituationalSword: Trace's usefulness is dependent on what ability the opponent has, and it's entirely possible to copy something completely useless.
Deleted line(s) 580 (click to see context) :
** Mega Gallade, however, gets an even bigger boost to his Speed than his counterpart, as well as a Defense and Attack increase to qualify for LightningBruiser.
Changed line(s) 584 (click to see context) from:
* {{Synchronization}}: One of the line's abilities is actually '''called''' Synchronize, which afflicts opponents with StatusEffects that the user takes.
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* {{Synchronization}}: One of the line's abilities is actually '''called''' Synchronize, which afflicts opponents with StatusEffects that the user takes.
Changed line(s) 587 (click to see context) from:
* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type save for Thief and Fling, which of course are useless for a Mega Evolution. Aside from the very gimmicky idea of using Return with Pixilate, this stat boost is useless; detrimental, even, given that the increased attack only makes it more vulnerable to the recoil damage from a failed Confusion status check or Foul Play damage.
to:
* UselessUsefulSpell: For some reason, Gardevoir's Mega Evolution raises its physical attack by 20 points, to 85, still far too low to make physical attacks viable (especially compared to ''165'' Special Attack), not helped by the fact the only physical moves Gardevoir learns are all Normal-type save for Thief and Fling, which of course are useless for a Mega Evolution. Aside from the very gimmicky idea of using Return with Pixilate, this stat boost is useless; detrimental, even, given that the increased attack only makes it more vulnerable to the recoil damage from a failed Confusion status check or Foul Play damage.
Deleted line(s) 616 (click to see context) :
* JokeCharacter: Surskit has an absolutely pathetic movepool and stats, whereas Masquerain gets a better movepool but not much else. However, [[BalanceBuff they did become more useful as the generations went on.]]
Changed line(s) 622 (click to see context) from:
* UniquenessDecay: Surskit was the only Bug and Water type Pokémon for the first six generations of the franchise, with not even its evolution sharing the same type. Gen VII then introduced ''two'' evolutionary lines in the same game with this type combination, thereby singlehandedly quintupling the number of Pokémon with the typing.
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* UniquenessDecay: Surskit was the only Bug and Water type Pokémon for the first six generations of the franchise, with not even its evolution sharing the same type. Gen VII then introduced ''two'' evolutionary lines in the same game with this type combination, thereby singlehandedly quintupling the number of Pokémon with the typing.combination.
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* DifficultButAwesome: Breloom has average to poor stats outside of its Attack and its typing leaves it with several unfortunate weaknesses, but it also has an amazing movepool and all three of its abilities are very useful, meaning that Breloom will be a great Pokémon to use provided that you work around its weaknesses. Under adept players, it can even be [[MightyGlacier useful defensively]] due to Spore, Poison Heal, and its typing resisting the otherwise virtually uncontested Ground + Rock coverage along with Grass's other useful resists.
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* MagikarpPower: Shroomish is useful to a degree, but it doesn't do much apart from spreading status and helping against Roxanne in the early game, while it evolves into the excellent Breloom at the relatively low level of 23. However, it doesn't learn one of its best moves (Spore) until level ''40-54'' depending on the game, and ''only'' Shroomish can learn it, meaning you need to train Shroomish up until then to get it. This was fixed in ''Brilliant Diamond and Shining Pearl'' where all evolved forms can learn moves that previously only the the pre-evolved forms can learn via a move tutor, including Spore for Breloom.
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* MagikarpPower: Shroomish is useful to a degree, but it doesn't do much apart from spreading status and helping against Roxanne in the early game, while it evolves into the excellent Breloom at the relatively low level of 23. However, it doesn't learn one of its best moves (Spore) until level ''40-54'' depending on the game, and ''only'' only Shroomish can learn it, meaning you need to train Shroomish up until then to get it. This was fixed in ''Brilliant Diamond and Shining Pearl'' where all evolved forms can learn moves that previously only the the pre-evolved forms can learn via a move tutor, including Spore for Breloom.
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* PoisonousPerson: An interesting variation since it's not technically a Poison type. In addition to learning a few Poison-type moves like most Grass types, Breloom has two special Abilities: Effect Spore and Poison Heal. Effect Spore allows Breloom to poison, paralyze, and put to sleep a Pokémon that makes physical contact with it. Poison Heal allows Breloom to heal over time if it is afflicted with Poison.
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* PoisonousPerson: An interesting variation since it's not technically a Poison type. In addition to learning a few Poison-type moves like most Grass types, Breloom has two special Abilities: Effect Spore and the ability Poison Heal. Effect Spore allows Breloom to poison, paralyze, and put to sleep a Pokémon that makes physical contact with it. Poison Heal Heal, which allows Breloom to heal over time if it is afflicted with Poison.
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* SecretArt: As Shroomish is based off a mushroom, it's one of the only Pokémon to learn Spore. Given that Breloom is arguably the most effective user of the move, it's quite a bit harder to get on them than on other mushroom Pokémon; only the unevolved Shroomish can learn it at level ''45''.
* SignatureMove: Because of the perfect accuracy of Spore, Breloom is one of the few Pokémon who can use Focus Punch reliably and effectively.
* SignatureMove: Because of the perfect accuracy of Spore, Breloom is one of the few Pokémon who can use Focus Punch reliably and effectively.
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* SecretArt: SignatureMove: As Shroomish is based off a mushroom, it's one of the only Pokémon to learn Spore. Given that Breloom is arguably the most effective user of the move, it's quite a bit harder to get on them than on other mushroom Pokémon; only the unevolved Shroomish can learn it at level ''45''.
* SignatureMove: Because of the perfect accuracy of Spore, Breloom is one of the few Pokémon who can use Focus Punch reliably and effectively.''45''.
* SignatureMove: Because of the perfect accuracy of Spore, Breloom is one of the few Pokémon who can use Focus Punch reliably and effectively.
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* StatusEffects: Shroomish is one of the few Pokémon to learn Spore, a 100% accurate move that inflicts the target with sleep. Notably, its evolution Breloom doesn't learn Spore, meaning you'll have to hold off from evolving to gain access to the move.
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* StatusEffects: StatusEffects:
** Shroomish is one of the few Pokémon to learn Spore, a 100% accurate move that inflicts the target with sleep. Notably, its evolution Breloom doesn't learn Spore, meaning you'll have to hold off from evolving to gain access to the move.
** Shroomish is one of the few Pokémon to learn Spore, a 100% accurate move that inflicts the target with sleep. Notably, its evolution Breloom doesn't learn Spore, meaning you'll have to hold off from evolving to gain access to the move.
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Notorious for its [[BlessedWithSuck "ability" to stop attacking every other turn]], Slakoth isn't very useful besides its high Attack for an early Pokémon. Its evolution, Vigoroth, is an all-around solid team member, with great Speed and good Attack, Defense, and HP. Vigoroth also defies the laziness of its previous form by becoming extremely hyperactive, temporarily dumping Truant for Vital Spirit, the ability to not fall asleep, so it's basically the peppy adolescent stage. Slaking, however, regains the Truant ability, but its ''monstrous'' Attack and HP and excellent Defense and Speed make up for it. In contrast to its earlier forms, with Slakoth being as lazy as a Snorlax and Vigoroth being extremely hyperactive, Slaking has learned to ''conserve'' its energy, usually acting just as lazy as a Slakoth, but able to act with all the energy of a Vigoroth at the drop of a hat.
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Notorious for its [[BlessedWithSuck "ability" to stop attacking every other turn]], Slakoth isn't very useful besides its high Attack for an early Pokémon. Its evolution, Vigoroth, is an all-around solid team member, with great Speed and good Attack, Defense, and HP. Vigoroth also defies the laziness of its previous form by becoming extremely hyperactive, temporarily dumping Truant for Vital Spirit, the ability to not fall asleep, a
sleep, so it's basically the peppy adolescent stage. Slaking, however, regains the Truant ability, but its ''monstrous'' Attack and HP and excellent Defense and Speed make up for it. In contrast to its earlier forms, with Slakoth being as lazy as a Snorlax and Vigoroth being extremely hyperactive, Slaking has learned to ''conserve'' its energy, usually acting just as lazy as a Slakoth, but able to act with all the energy of a Vigoroth at the drop of a hat.
sleep, so it's basically the peppy adolescent stage. Slaking, however, regains the Truant ability, but its ''monstrous'' Attack and HP and excellent Defense and Speed make up for it. In contrast to its earlier forms, with Slakoth being as lazy as a Snorlax and Vigoroth being extremely hyperactive, Slaking has learned to ''conserve'' its energy, usually acting just as lazy as a Slakoth, but able to act with all the energy of a Vigoroth at the drop of a hat.
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* AwesomeButImpractical: Slaking, the Pokémon with ''the'' highest BST of any non-legendary and whose first stage is obtainable before the first gym in its debut gen, [[PowerAtAPrice understandably only moves every other turn due to its ability Truant]], but then there's an opponent with Protect, which will fatally cripple it as it works nearly all the time if used ''every other turn''.
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* AwesomeButImpractical: Slaking, the Pokémon with ''the'' highest BST of any non-legendary and whose first stage is obtainable before the first gym in its debut gen, [[PowerAtAPrice understandably only moves every other turn due to its ability Truant]], but then there's an opponent with Protect, which will fatally cripple it as it works nearly all the time if used ''every other turn''.Truant]].
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* JackOfAllStats: Vigoroth's stats are well-rounded (with the exception of its [[WeakToMagic 55 Special Defence]]), but unremarkable.
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* JackOfAllStats: Vigoroth's stats are well-rounded (with the exception of its [[WeakToMagic 55 Special Defence]]), Defense]]), but unremarkable.
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* LoopholeAbuse:
** In a Double or Triple Battle, Skill Swap can be used by an ally to remove Truant and let Slaking reach its full potential (or even further beyond that if its ally had an ability beneficial to it). While your ally is now stuck with a crappy ability, switching out will remove it from them so they aren't completely crippled by it. Alternatively, you can use Skill Swap again, but on an opponent, forcing them to switch out. [[spoiler:Evice actually uses this strategy in ''Pokémon Colosseum''.]]
** In a Single Battle, Cofagrigus can spread its ability Mummy to an opponent who uses a phyiscal move on it, and Slaking can later contact said opponent to get Mummy itself, giving it another way to remove its PowerLimiter.
** Hyper Beam and Giga Impact's recharging turn takes place on the same turn as Truant, meaning Slaking has less to lose from using these moves than other Pokémon.[[note]]However, this is still a risky strategy, as it prevents the player from switching Slaking out when they could while it's merely truant.[[/note]]
** In a Double or Triple Battle, Skill Swap can be used by an ally to remove Truant and let Slaking reach its full potential (or even further beyond that if its ally had an ability beneficial to it). While your ally is now stuck with a crappy ability, switching out will remove it from them so they aren't completely crippled by it. Alternatively, you can use Skill Swap again, but on an opponent, forcing them to switch out. [[spoiler:Evice actually uses this strategy in ''Pokémon Colosseum''.]]
** In a Single Battle, Cofagrigus can spread its ability Mummy to an opponent who uses a phyiscal move on it, and Slaking can later contact said opponent to get Mummy itself, giving it another way to remove its PowerLimiter.
** Hyper Beam and Giga Impact's recharging turn takes place on the same turn as Truant, meaning Slaking has less to lose from using these moves than other Pokémon.[[note]]However, this is still a risky strategy, as it prevents the player from switching Slaking out when they could while it's merely truant.[[/note]]
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* LoopholeAbuse:
** In a Double or Triple Battle, Skill Swap can be used by an ally to remove Truant and let Slaking reach its full potential (or even further beyond that if its ally had an ability beneficial to it). While your ally is now stuck with a crappy ability, switching out will remove it from them so they aren't completely crippled by it. Alternatively, you can use Skill Swap again, but on an opponent, forcing them to switch out. [[spoiler:Evice actually uses this strategy in ''Pokémon Colosseum''.]]
** In a Single Battle, Cofagrigus can spread its ability Mummy to an opponent who uses a phyiscal move on it, and Slaking can later contact said opponent to get Mummy itself, giving it another way to remove its PowerLimiter.
**LoopholeAbuse: Hyper Beam and Giga Impact's recharging turn takes place on the same turn as Truant, meaning Slaking has less to lose from using these moves than other Pokémon.[[note]]However, this is still a risky strategy, as it prevents the player from switching Slaking out when they could while it's merely truant.[[/note]]
** In a Double or Triple Battle, Skill Swap can be used by an ally to remove Truant and let Slaking reach its full potential (or even further beyond that if its ally had an ability beneficial to it). While your ally is now stuck with a crappy ability, switching out will remove it from them so they aren't completely crippled by it. Alternatively, you can use Skill Swap again, but on an opponent, forcing them to switch out. [[spoiler:Evice actually uses this strategy in ''Pokémon Colosseum''.]]
** In a Single Battle, Cofagrigus can spread its ability Mummy to an opponent who uses a phyiscal move on it, and Slaking can later contact said opponent to get Mummy itself, giving it another way to remove its PowerLimiter.
**
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* AllYourPowersCombined: They can all learn Baton Pass. Ninjask can pass Speed buffs easily thanks to Speed Boost; just Protect the first turn to not take damage, then Baton Pass the next turn. If you're feeling confident, you can have it use Swords Dance to pass an Attack boost alongside the Speed boost.
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%%* BlowYouAway: Ninjask is Flying-type.
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* DishingOutDirt: Nincada, being part-Ground-type. You probably wouldn't have known that if we didn't tell you, since it doesn't look like one at all.
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* DishingOutDirt: Nincada, being part-Ground-type. You probably wouldn't have known Notably, however, they're one of the few Ground-type Pokémon that if we didn't tell you, since it doesn't look like one at all.don't learn the powerful Earthquake, or any damaging Rock-type move. Their highest powered Ground move is Dig.
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* MasterOfNone: To offset its potentially powerful Wonder Guard ability, Shedinja has awful stats across the board barring Attack, which is only average.
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* MasterOfNone: To offset its potentially powerful Wonder Guard ability, Shedinja has awful stats across the board barring Attack, which is only above average.
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** Shedninja is famous for being the sole user of Wonder Guard, completely resisting neutral and ineffective attacks in the main series.
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** Shedninja Shedinja is famous for being the sole user of Wonder Guard, completely resisting neutral and ineffective attacks in the main series.
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* SoulPower: Shedinja, being a Ghost and all.
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* SoulPower: Shedinja, being a Ghost and all. It can steal the soul of anyone that peers into its hole, and it can learn the moves Poltergeist, Grudge and Shadow Ball.
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* YouHaveResearchedBreathing: A cicada Pokémon, the insect with perhaps the most famous buzz of all, cannot learn the move naturally — only through breeding.
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* YouHaveResearchedBreathing: A cicada Pokémon, the insect bug with perhaps the most famous buzz of all, cannot learn the move Bug Buzz naturally — only through breeding.
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* StatusBuff: One of only a few Pokémon with access to Simple Beam, which forces the opponent's Ability to become Simple, thus causing these to have double the effect. It's actually fairly good at abusing this, with access to Charm, Fake Tears, and Captivate (to cut a Simple user's Attack, Special Defense, and Special Attack, respectively, ''to a quarter'' of their full), along with Tickle (to cut the Simple user's Attack and Defense by half simultaneously). It also has access to Psych Up and Baton Pass, in the event that the opponent tries to take the opportunity to use {{Status Buff}}s of their own. Sadly, Delcatty has no way of keeping any opponents it cripples this way from switching out, and it tends to have to get lucky with Sing or Thunder Wave to even have the chance to do any of this, considering its low stats.
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* NotCompletelyUseless: Stall, Sableye's signature ability that gives it negative priority on all of its moves, can be useful if using [[CounterAttack Metal Burst]]. Metal Burst will hit the opponent if the user is attacked first, just like other counter attacks. However, unlike them, Metal Burst does not have negative priority, so a slower enemy would be completely unaffected. With Stall, Sableye would be guaranteed to move after an opponent unless the opponent is using a move with negative priority itself. That being said, using Stall still usually isn't worth it, as Sableye's lacking bulk leaves it unable to utilize the ability in way other than an easily countered single-shot surprise with Focus Sash that will at best trade with an opponent and at worst fail miserably. Pokémon such as Wobbuffet already fill this role much better than Sableye ever could.
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* PowerupLetdown: Gen IV gave Sableye the alternate ability "Stall". With it, an already weak Pokémon gets crippled even further by being forced to attack last, barring exceptional situations. At least Payback will always have maximum power this way...
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* SoulPower: A Ghost-type.
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* SoulPower: A Ghost-type.Ghost-type, with moves like Spite, Nightmare and Astonish.
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* BoringButPractical:
** Mega Manectric to most of the flashier Megas. It may not be as dazzling as some of the bigger names, but it's got a great Ability, excellent Speed and Special Attack, and a movepool that is ''just'' wide enough to allow it to cover a wide variety of Pokémon and safely bail on things that it can't touch. Exciting? No. Effective? Yes.
** In Hoenn, they can be obtained fairly early compared to the other Electric-types, have good offensive stats, and in the remakes, its Mega Stone is located in a relatively early location. Their simple yet effective movepool proves to be very beneficial against the Water- and Flying-types abundant in the second half of the game, where Grass-types will have trouble with Pelipper and Tentacruel's secondary typings.
** Mega Manectric to most of the flashier Megas. It may not be as dazzling as some of the bigger names, but it's got a great Ability, excellent Speed and Special Attack, and a movepool that is ''just'' wide enough to allow it to cover a wide variety of Pokémon and safely bail on things that it can't touch. Exciting? No. Effective? Yes.
** In Hoenn, they can be obtained fairly early compared to the other Electric-types, have good offensive stats, and in the remakes, its Mega Stone is located in a relatively early location. Their simple yet effective movepool proves to be very beneficial against the Water- and Flying-types abundant in the second half of the game, where Grass-types will have trouble with Pelipper and Tentacruel's secondary typings.
* SupportPartyMember: Both of them are pretty much designed as Baton Pass bait. Volbeat has low defenses, but gets Tail Glow to pass Special Attack boosts to a teammate, while Illumise has higher defenses that allow it to pass Wish and Substitute more consistently. They gained Prankster on Generation V to aid with this role, on top of Tail Glow being buffed to boost Special Attack by 3 stages.
* StatusBuff: Volbeat learns the incredibly potent Tail Glow, which boosts Special Attack by 3 stages since Generation V.
* StatusBuff: Volbeat learns the incredibly potent Tail Glow, which boosts Special Attack by 3 stages since Generation V.
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* UselessUsefulSpell: While drastically boosting its special attack with Tail Glow is extremely useful, Volbeat's special attack happens to be utterly abysmal. At least Baton Pass is a thing.
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* UselessUsefulSpell: The ability Rough Skin[[note]] Deals 12.5% damage to an opposing Pokémon that makes contact with this Pokémon[[/note]] is amazing... the only problem being that the Sharpedo line can't take a hit, heavily reducing its potential.
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Trivia is unnecessary. It's enough to know that it's really fast and that it has an ability that makes it faster.
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* FragileSpeedster: Unlike most Grass-types, they're actually pretty fast, but can't really take a hit. Using their Hidden Ability, Unburden, can make them even faster once activated. For a long time, Sceptile was the fastest fully-evolved starter until the appearance of Greninja. However, as Mega Sceptile, it returns to being the fastest starter and has a slightly higher base speed stat than Ash-Greninja, as well as being the fastest Grass-type and Dragon-type Pokémon. Only eleven other Pokémon (including different forms as separate individuals) have higher base speed stats than Mega Sceptile.
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* FragileSpeedster: Unlike most Grass-types, they're actually pretty fast, but can't really take a hit. Using their Hidden Ability, Unburden, can make them even faster once activated. For a long time, Sceptile was the fastest fully-evolved starter until the appearance of Greninja. However, as Mega Sceptile, it returns to being the fastest starter and has a slightly higher base speed stat than Ash-Greninja, as well as being the fastest Grass-type and Dragon-type Pokémon. Only eleven other Pokémon (including different forms as separate individuals) have higher base speed stats than Mega Sceptile.
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Entry that is too competitive based
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* ThisLooksLikeAJobForAquaman: Slaking is normally the epitome of BlessedWithSuck, having the [=BST=] of box-art Legendaries, yet due to it being swamped with an utterly crippling ability, has a competitive track record akin to [[ComMons Ledian]] of all things. This makes his use in Singles questionable at the ''best'' of times... unless, of course, he's in a Double Battle and he's with another Pokémon that can remove or negate his ability for him (such as a Pokémon with Skill Swap, or [[VideoGame/PokemonSwordAndShield Galarian Weezing]]'s Neutralizing Gas ability). In which case, you don't have a lazy oaf who only moves once every other turn, you have [[LightningBruiser an unstoppable juggernaut]] who will ''[[LetsGetDangerous kick your shit in.]]'' This gives Slaking a niche in Double Battle formats he would normally lack in Singles, and it's a popular enough strategy that [[spoiler:[[VideoGame/PokemonColosseum Evice]] [[ArtificialBrilliance makes immediate use of it]] to easily sweep you team]].
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Foils have to be setup in a way that clearly contrasts them, such as Lunatone and Solrock, or Lotad and Seedot. This sounds more like a theory than a real Foil relationship, given that they're not even counterparts as version exclusive pokemon, setup as such in the games or share anything other than having dawn stone gender-exclusive evos.
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* {{Foil}}: To the Snorunt line:
** Both Ralts and Snorunt have two different evolutions that used the Dawn stone that can only be used on certain genders (Snorunt can evolve to Froslass if it's female, Kirlia can be Gallade if male).
** The Snorunt line only has only one type unless it's Froslass where it's Ice/Ghost, whereas the Ralts line are either Psychic/Fairy or Psychic/Fighting.
** In "Legends: Arceus", both creatures can be found in the Alabaster Icelands, and the alpha versions of all final forms can be found (Glalie and Gardevoir are out in the open, while Froslass and Gallade are hidden in caves and temples). Though the Ralts line is less common due to the cold weather.
** Both Ralts and Snorunt have two different evolutions that used the Dawn stone that can only be used on certain genders (Snorunt can evolve to Froslass if it's female, Kirlia can be Gallade if male).
** The Snorunt line only has only one type unless it's Froslass where it's Ice/Ghost, whereas the Ralts line are either Psychic/Fairy or Psychic/Fighting.
** In "Legends: Arceus", both creatures can be found in the Alabaster Icelands, and the alpha versions of all final forms can be found (Glalie and Gardevoir are out in the open, while Froslass and Gallade are hidden in caves and temples). Though the Ralts line is less common due to the cold weather.
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None
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'''Treecko to Sharpedo (252-319)''' | [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys (320-386)]] | [[[Characters/PokemonWeatherTrio Weather Trio (382-384)]]] -]]]
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'''Treecko to Sharpedo (252-319)''' | [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys (320-386)]] | [[[Characters/PokemonWeatherTrio [[Characters/PokemonWeatherTrio Weather Trio (382-384)]]] (382-384)]] -]]]