History Characters / PlanescapeTorment

1st Dec '16 12:59:27 AM Unsung
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* BodySurf: What he thinks is happening to him-- he believes all the other incarnations and resurfacing memories are from other beings who are trying to steal his body from him. They're the reason for his paranoia.



* FighterMageThief: Thief, and an extremely skilled engineer of traps and puzzles.



* LiteralSplitPersonality
* NoteToSelf: Wrote a few, and spent most of his life destroying other such notes.

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* LiteralSplitPersonality
LiteralSplitPersonality: In the Maze of Reflections during the endgame.
* NeckSnap: His signature move for taking care of those poor unsuspecting fools who had [[YouHaveOutlivedYourUsefulness outlived their usefulness]].
* NoteToSelf: Wrote a few, and spent most of his life destroying other such notes.notes left by 'body thieves', past (and future) versions of himself who he feared had stolen his life and memories.



* NiceJobBreakingItHero: His paranoia led him to set up traps for his later incarnations and destroy a journal that contained a ton of important information.

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** Also to the Practical Incarnation, since both were utterly brilliant (albeit in very different ways) whose actions in life drastically affected the incarnations who came after them. Both committed terrible acts as a result of their condition, but were ultimately motivated by the desire to break the cycle of reincarnation and reclaim their lives. The difference is that the Practical Incarnation actually knew what he was talking about, while the Paranoid Incarnation sabotaged much of the work his past lives had done piecing together the puzzle of their own existence.
* NiceJobBreakingItHero: His paranoia led him to set up traps for his later incarnations (whom he believed were thieves, stealing his body) and destroy a journal journals that contained a ton information crucial to understanding who the Nameless One is and how they came to be this way. The Paranoid Incarnation spent his life sabotaging the work of important information.his past lives in order to spite anyone who came after him.




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* YouHaveOutlivedYourUsefulness: Anybody who could potential provide information on his movements or existence was summarily disposed of once they'd served the Paranoid Incarnation's purposes, typically by NeckSnap. He was particularly prone to this when it came to the [[ShootTheBuilder builders]] of the traps he commissioned to ensnare any incarnations who came after him (both in the sense of their [[BodySurf stealing his body]] and chronologically).



* FighterMageThief: Fighter, despite his impressive Intelligence score.



* LiteralSplitPersonality

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* LiteralSplitPersonalityLiteralSplitPersonality: In the Maze of Reflections during the endgame.
* MagnificentBastard: Brilliant, manipulative, ambitious, charming, cunning, and willing to do anything to achieve his goals, the Practical Incarnation checks every one of the boxes.



* NecessaryEvil: You will realize this after defeating him. It's why he's "Practical" and not "Evil". Of course, it was always specifically to help ''him'', no one else, so the necessity is a little arguable.
* NoteToSelf: Very big on this.

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* NecessaryEvil: You will realize this after defeating him. It's why he's "Practical" and not "Evil". Of course, it was always specifically to help ''him'', ''himself'', no one else, so the necessity is a little arguable.
arguable... That being said, your quest might well be impossible if not for the clues he left behind, many of which could not have survived the passing of the years if not for his ruthlessness. Ultimately it's up to you to make all the suffering he caused worthwhile-- [[VideoGameCrueltyPotential or to use it for your own selfish benefit all over again.]]
* NoteToSelf: Very big on this. Most of the helpful journals left behind to guide you and help you understand your situation? He [[CrazyPrepared wrote them]], knowing that he might one day die and not wanting to risk losing all the progress he'd made. Of course, then the Paranoid Incarnation came along and undid much of his work.



A calm, sane and kindly individual, and yet another of the Nameless One's previous incarnations: the first.

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A calm, sane and kindly individual, and yet another of the Nameless One's previous incarnations: as it happens, the first.
first and original.



* LiteralSplitPersonality

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* LiteralSplitPersonalityFighterMageThief: He's implied to have been a mage, though he was also a great general.
* LiteralSplitPersonality: In the Maze of Reflections during the endgame.
26th Oct '16 12:53:04 AM BattleMaster
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* ShockAndAwe: Since she uses traditional D&D cleric spells, her strongest offensive spell is Call Lightning.

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* ShockAndAwe: Since she uses traditional D&D cleric spells, her strongest offensive spell is Call Lightning. It will smack the tar out of anything that lacks resistance to electrical damage.
9th Oct '16 4:47:15 PM Hawaii_Knut
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* {{Determinator}}: You can be.

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* {{Determinator}}: You can be.With all the shit he's going through (including death, mutilation and [[spoiler: literally going to hell and back]])to find out who he is and [[spoiler: how to end his immortality?]] Absolutely!
8th Jul '16 7:04:03 PM Theriocephalus
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* BigBad [[HeroOfAnotherStory of Another Story]]: Tales of her cruelty where she features as one are numerous and you can hear quite a lot of them, including the rumour that she was mazed for trying to sacrifice the inhabitants of Sigil to fuel a dark ritual. [[spoiler:When you reach her it becomes obvious she's not the villain of ''your'' story at all.]]
8th Jul '16 6:34:26 PM Theriocephalus
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** NiceJobFixingItVillain: His stated goal is to sabotage all future incarnations, who he considers to be [[GrandTheftMe thieves out to steal his mind and body]], by destroying or trapping all information that could be used by the Nameless One to discover his identity. However, those same traps ensured that a lot of crucial items and information remained untouched until the current incarnation came along, enabling your eventual victory.

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** * NiceJobFixingItVillain: His stated goal is to sabotage all future incarnations, who he considers to be [[GrandTheftMe thieves out to steal his mind and body]], by destroying or trapping all information that could be used by the Nameless One to discover his identity. However, those same traps ensured that a lot of crucial items and information remained untouched until the current incarnation came along, enabling your eventual victory.
8th Jul '16 6:32:39 PM Theriocephalus
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* ChaoticEvil: Official alignment. Though his madness might tilt him toward ChaoticNeutral, it maybe be that his tendency to murder anyone who upset him tilts him back toward evil. Either way, laws have no part of it.[[invoked]]

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* ChaoticEvil: Official alignment. Though his madness might tilt him toward ChaoticNeutral, it maybe may be be that his tendency to murder anyone who upset him tilts him back toward evil. Either way, laws have no part of it.[[invoked]]
7th Jul '16 1:42:50 PM infernape612
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* [[OlderThanTheyLook Older Than You Look]]: Obviously, being immortal and all. He may be thousands years old, but beneath the scars he looks like mid 30s to early 40s. Maybe that was his age when he attained immortality?

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* [[OlderThanTheyLook Older Than You Look]]: OlderThanTheyLook: Obviously, being immortal and all. He may be thousands years old, but beneath the scars he looks like mid 30s to early 40s. Maybe that was his age when he attained immortality?immortality?
* PetTheDog: At the end of the game, he sends Ignus to the Plane of Fire, the only place where he will be happy and not a danger to others. Bear in mind that the Nameless One has to be evil-aligned in order for Ignus to be in his party at that point.
4th Jul '16 11:38:08 AM infernape612
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* BigGood: A '''''VERY''''' dark example, but he is 90% of the reason you're able to get so far on your QuestForIdentity. Too bad he's such a humongous prick, though.



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26th May '16 8:10:15 PM Daefos
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Added DiffLines:

** Not that this stops him from changing the subject when Grace indirectly asks if he finds her attractive.
30th Apr '16 8:00:24 AM Grudgeal
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Added DiffLines:

* PurposeDrivenImmortality: His belief in justice is so strong it keeps him alive as long as there is evil left to punish. Presumably, when every last evil act in TheMultiverse has been punished, Vhailor would finally be able to die.
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.PlanescapeTorment