History Characters / Planescape

18th Jan '17 4:31:41 AM LadyJaneGrey
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* NatureHero: Oddly enough, a lot of Druids are members. Dustmen Druids see death as a necessity in the Circle of Life analogy.
26th Dec '16 10:27:31 AM LadyJaneGrey
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* TheNarcissist: This is a group that claims one person is the center of the universe, and while they are at a loss to reveal who, they are certain this person is a Signer. As a result, they come across as this.

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* TheNarcissist: {{Narcissist}}: This is a group that claims one person is the center of the universe, and while they are at a loss to reveal who, they are certain this person is a Signer. As a result, they come across as this.
7th Dec '16 5:51:30 PM LadyJaneGrey
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* FireForgedFriends: They and the Godsmen were once enemies, until they figured out their ideas were NotSodifferent; they became close allies as a result.




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* SecretTestOfCharacter: They believe every being in existence is being tested. They aren't quite sure what the tests are (like whether they have to be Good, Evil, Lawful, Chaotic, or whether it's something else) but they try to figure that out.
7th Dec '16 5:47:52 PM LadyJaneGrey
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* TheNarcissist: This is a group that claims one person is the center of the universe, and while they are at a loss to reveal who, they are certain this person is a Signer. As a result, they come across as this.
* RetGone: It has not been proven, but many detractors claim they can (and have) made some of their opposition disappear from existence simply by willing it. (Of course, if it ''is'' true, it seems unusual for a detractor to say this and thus confirm their claims.)
12th Nov '16 5:03:41 AM LadyJaneGrey
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** They're so bad about this that their former headquarters on Nemausus generated so much evil in the name of good that it turned the plane's CharacterAlignment into LawfulNeutral, dumping it from Arcadia into Mechanus.

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** They're so bad about this that their former headquarters on Nemausus generated so much evil in the name of good that it turned the plane's CharacterAlignment into LawfulNeutral, LawfulNeutral[[invoked]] dumping it from Arcadia into Mechanus.



* TheFettered: Mercykillers officially cannot act to punish injustice until and unless the criminal is properly defined as such. In the triad of lawmaker factions, the Harmonium catches the criminals, the Fraternity of Order convict them, and the Mercykillers punish them. Mercykiller players are forbidden from catching or judging enemies of their own initiative, as a result; the best they can usually do is note down injustices in order to present them to their faction and get them avenged as soon as possible.

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* TheFettered: Mercykillers officially cannot act to punish injustice until and unless the criminal is properly defined as such. In the triad of lawmaker factions, the Harmonium catches the criminals, the Fraternity of Order convict them, and the Mercykillers punish them. Mercykiller players are forbidden from catching or judging enemies of their own initiative, as a result; the best they can usually do is note down injustices in order to present them to their faction and get them avenged as soon as possible. (Of course, one reason the crime rate around the Prison is almost zero was due to too many rumors of them breaking that rule.)



* UnknownRival: While she becomes enraged if someone mentions A'kin in her presence, no-one ''dares'' mention Zadara, a titan and member of the Merkants who Shemeshka hates not only because her financial and business connections give her more influence in Sigil, but because Zadara is a more influential ''female'' resident. (Of course, the ''most'' influential female resident is the Lady herself, but no-one ever points that out to Shemeshka. It's unlikely Shemeshka will ever try to make a move against Zadara, though; Zadara ''is'' a titan, who killed ''two'' pit fiends who invaded her house, personally. (There are witnesses to back this up.)

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* UnknownRival: While she becomes enraged if someone mentions A'kin in her presence, no-one ''dares'' mention Zadara, a titan and member of the Merkants who Shemeshka hates not only because her financial and business connections give her more influence in Sigil, but because Zadara is a more influential ''female'' resident. (Of course, the ''most'' influential female resident is the Lady herself, but no-one ever points that out to Shemeshka. ) It's unlikely Shemeshka will ever try to make a move against Zadara, though; Zadara ''is'' a titan, who killed ''two'' pit fiends who invaded her house, personally. (There are witnesses to back this up.)
12th Nov '16 4:48:39 AM LadyJaneGrey
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* BedlamHouse: The Gatehouse has been known to end up like this at times, depending on who is currently in charge of the Bleakers.


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* TheCoroner: When in charge of the Mortuary, they were in charge of collecting, processing, and disposing of Sigil's dead, along with everything else that entailed. Given the high population density of Sigil, there's no space for cemeteries, the Mortuary having portals to every known Prime world. The Dustmen would typically send a corpse to wherever the next of kin desired; unclaimed ones would be cremated via portals to the Elemental Plane of Fire.
30th Oct '16 8:40:02 AM LadyJaneGrey
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!!Athar

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!!Athar!!Athar (Aka the Lost, the Defiers)



!!Believers of the Source

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!!Believers of the SourceSource (Aka the Godsmen)



!!Bleak Cabal

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!!Bleak CabalCabal (aka Bleakers)



!!Doomguard

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!!Doomguard!!Doomguard (aka Sinkers)



!!Dustmen

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!!Dustmen!!Dustmen (aka the Dead)



!!Fated

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!!Fated!!Fated (aka Takers, The Heartless)



!!Fraternity of Order

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!!Fraternity of OrderOrder (aka Guvners)



!!Free League

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!!Free LeagueLeague (aka Indepts)



!!Harmonium

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!!Harmonium!!Harmonium (aka Hardheads)



!!Mercykillers

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!!Mercykillers!!Mercykillers (aka The Red Death)



!!Revolutionary League

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!!Revolutionary LeagueLeague (aka Anarchists)



!!Sign of One

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!!Sign of OneOne (aka Signers)



!!Society of Sensation

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!!Society of SensationSensation (aka Sensates)



!!Transcendant Order

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!!Transcendant OrderOrder (aka Ciphers)



!!Xaositects

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!!Xaositects!!Xaositects (aka Chaosmen)
30th Jul '16 4:49:51 PM nombretomado
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** In "The Factol's Manifesto", it's mentioned that those who are familiar with Rajaat and his Champions from [[DarkSun Athas]] have been known to directly compare the Hardheads to them -- something the Harmonium vigorously protests against.

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** In "The Factol's Manifesto", it's mentioned that those who are familiar with Rajaat and his Champions from [[DarkSun [[TabletopGame/DarkSun Athas]] have been known to directly compare the Hardheads to them -- something the Harmonium vigorously protests against.
12th Feb '16 4:16:03 PM LadyJaneGrey
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* {{Clockwork Creature}}s: Subverted; they ''look'' like machines, and are made of metal, but they're very much living creatures. (Which means, for instance, spells that only work on living beings, like healing potions, work on them just fine.)
* HiveMind: Sort of. Modrons are in a sense, extensions of Primus, a godlike being whose own thoughts direct and move the whole race.




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* RealityWarper: They have the ability to shape the essence of Limbo to a degree proportionate to their intelligence; mortals can learn how to do this, but slaadi do it by instinct.
18th Dec '15 5:21:00 AM Agathaumas
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* GoodIsNotNice: Whilst LawfulGood characters cannot join the Takers, that's only because their philosophy is opposed to the Lawful alignment; there are more than a few NeutralGood and ChaoticGood Takers.

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* GoodIsNotNice: Whilst LawfulGood characters cannot join the Takers, that's only because their philosophy is opposed to the Lawful alignment; but there are more than a few NeutralGood and ChaoticGood Takers.
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