History Characters / Planescape

12th Feb '16 4:16:03 PM LadyJaneGrey
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* {{Clockwork Creature}}s: Subverted; they ''look'' like machines, and are made of metal, but they're very much living creatures. (Which means, for instance, spells that only work on living beings, like healing potions, work on them just fine.)
* HiveMind: Sort of. Modrons are in a sense, extensions of Primus, a godlike being whose own thoughts direct and move the whole race.




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* RealityWarper: They have the ability to shape the essence of Limbo to a degree proportionate to their intelligence; mortals can learn how to do this, but slaadi do it by instinct.
18th Dec '15 5:21:00 AM Agathaumas
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* GoodIsNotNice: Whilst LawfulGood characters cannot join the Takers, that's only because their philosophy is opposed to the Lawful alignment; there are more than a few NeutralGood and ChaoticGood Takers.

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* GoodIsNotNice: Whilst LawfulGood characters cannot join the Takers, that's only because their philosophy is opposed to the Lawful alignment; but there are more than a few NeutralGood and ChaoticGood Takers.
16th Dec '15 11:27:37 PM Agathaumas
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An ancient faction, defined primarily by their belief in the utter lack of any great meaning or hidden purpose to TheMultiverse. Their role in the Cage is predominantly one of charity and compassion; they operate free soup kitchens, run orphanages, and take care of the mentally ill from their headquarters in the Gatehouse, an ominous structure at the edge of the Hive Ward. Their Factol is the NeutralEvil male planar half-orc Lhar, an 8th level fighter whose parents (a blind male human and a female orc) moved to Sigil in hopes that their InterspeciesRomance would be tolerated better there; unfortunately, they found it difficult to get jobs and eventually had no choice but to give Lhar to the Bleaker orphanage. Although Lhar gets Mazed like many other Factols during the Faction War, the Bleakers are unaffected; they simply shrug their shoulders, stop calling themselves a faction, and keep on as they were before.

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An ancient faction, defined primarily by their belief in the utter lack of any great meaning or hidden purpose to TheMultiverse. Their role in the Cage is predominantly one of charity and compassion; they operate free soup kitchens, run orphanages, and take care of the mentally ill from their headquarters in the Gatehouse, an ominous structure at the edge of the Hive Ward. Their Factol is the NeutralEvil ChaoticNeutral male planar half-orc Lhar, an 8th level fighter whose parents (a blind male human and a female orc) moved to Sigil in hopes that their InterspeciesRomance would be tolerated better there; unfortunately, they found it difficult to get jobs and eventually had no choice but to give Lhar to the Bleaker orphanage. Although Lhar gets Mazed like many other Factols during At the time of the Faction War, Lahr had already consigned himself to the Madhouse, having been replaced by Sruce, who is sent to the mazes. The Bleakers are unaffected; unaffected by the events that plot; they simply shrug their shoulders, stop calling themselves a faction, and keep on as they were before.
4th May '15 5:03:00 AM BiggusBerrus
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A faction dedicated to the belief that all things in the multiverse are governed by laws and if these laws are uncovered, one can control reality itself. They form the trinity of justice in Sigil with the aid of the Harmonium and the Mercykillers; the Guvners create and define the laws, as well as try criminals, while the Hardheads catch the crooks and the Red Death punish them. As a result, their faction headquarters is the City Court, at the heart of the Lady's Ward. Their Factol is Hashkar, a male planar dwarf Sage of LawfulNeutral alignment. Unbeknownst to almost anyone outside the highest Guvners (except the Revolutionary League -- and even they don't really know (or much care) that it's true), Hashkar is actually a petitioner. He is murdered by a Xaositect assassin during the Faction War; this leads the Fraternity to declare war on the Xaositects as a whole. After the Lady of Pain makes her decree, they retreat en-mass from Sigil to their headquarters on Mechanus, to begin the laborous process of electing a new Factol and restructuring themselves to return to Sigil.

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A faction dedicated to the belief that all things in the multiverse are governed by laws and if these laws are uncovered, one can control reality itself. They form the trinity of justice in Sigil with the aid of the Harmonium and the Mercykillers; the Guvners create and define the laws, as well as try criminals, while the Hardheads catch the crooks and the Red Death punish them. As a result, their faction headquarters is the City Court, at the heart of the Lady's Ward. Their Factol is Hashkar, a male planar dwarf Sage of LawfulNeutral alignment. Unbeknownst to almost anyone outside the highest Guvners (except the Revolutionary League -- and even they don't really know (or much care) that it's true), Hashkar is actually a petitioner.petitioner to The Lady. According to the story Hashkar was once a planar dwarf who came to revere the Lady of Pain as the law at the center of the multiverse. He has never left Sigil, even for the faction HQ on Mechanus. And his single-minded dedication to law makes him have a personality just like that of a petitioner. It is possible that the Lady allows him to worship her in secret, but if that were to come out she'd have to kill him as an example. He is murdered by a Xaositect assassin during the Faction War; this leads the Fraternity to declare war on the Xaositects as a whole. After the Lady of Pain makes her decree, they retreat en-mass from Sigil to their headquarters on Mechanus, to begin the laborous process of electing a new Factol and restructuring themselves to return to Sigil.


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** [[BeCarefulWhatYouWishFor In a sense, they got exactly what they wanted at the end of the Faction War]]: all the factions, even theirs, were gone as the major players in Sigil. What they should do next is a matter of hot debate between the various cells of the faction.
16th Apr '15 9:13:22 AM Maxaphone
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* DontThinkFeel

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* DontThinkFeel
DontThinkFeel: All members of the Faction must act on their first impulse.
* KarmaHoudini: While very little of the responsibility for the Faction War falls on them, they were virtually untouched and unpunished for it. While no longer an organization with an official charter, former members still run the Great Gymnasium, unofficially spreading their ideals through the Cage and the Planes, while Rhys was the only Factol not killed or sent to the Mazes during the War, and is now a member of Sigil's city council.
* LeeroyJenkins: Well, not exactly, but their philosophy gives a Player Character who joins a rather unique penalty: once he has decided on an action, he is not allowed to change his mind. (In other words, this is where a "no takebacks" rule is mandatory for a player). This does not mean the Player will always become a Leeroy Jenkins, but it might increase the risk or it happening.
3rd Apr '15 1:12:41 PM Maxaphone
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* TheScapegoat: As one might expect, the members who survived the Faction War are ''not'' well-liked, and pretty much everyone else blames them for what happened. seeing as Darkwood started the whole thing.
7th Mar '15 3:11:49 AM SeptimusHeap
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A faction dedicated to the idea of taking what you want from those you can take it from. They serve Sigil in the role of its tax collectors, operating out of the Hall of Records. Their Factol is a male prime human from [[{{Greyhawk}} Oerth]] (though he claims to have been born on [[ForgottenRealms Toril]]) named Rowan Darkwood, a ChaoticGood epically powerful individual (he's a dual-classed ranger/priest of Heimdall, with 19 levels in the former class and 20 in the latter class). The Fated earn great hatred because it is Factol Darkwood who sparks the Faction War. They are forced to flee the Cage and settle on Ysgard, eventually evolving into an arguably purer incarnation of their philosophy that focuses on taking what they ''need'' and not what they ''want''.

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A faction dedicated to the idea of taking what you want from those you can take it from. They serve Sigil in the role of its tax collectors, operating out of the Hall of Records. Their Factol is a male prime human from [[{{Greyhawk}} [[TabletopGame/{{Greyhawk}} Oerth]] (though he claims to have been born on [[ForgottenRealms Toril]]) named Rowan Darkwood, a ChaoticGood epically powerful individual (he's a dual-classed ranger/priest of Heimdall, with 19 levels in the former class and 20 in the latter class). The Fated earn great hatred because it is Factol Darkwood who sparks the Faction War. They are forced to flee the Cage and settle on Ysgard, eventually evolving into an arguably purer incarnation of their philosophy that focuses on taking what they ''need'' and not what they ''want''.
18th Oct '14 10:02:14 AM maedar
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* DeadAllAlong: The central dogma of their philosophy; they think ''everyone'' is dead. Some are just more so than others.
5th Oct '14 6:33:45 AM maedar
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* EvilTowerOfOminousness: They have two of these, the Tower of the Arcanaloths on Gehenna, and the much larger Khin-Oin on the Grey Waste. Attempts have been made to build a third tower on Carceri, but the geheleths keep tearing it down.


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* {{Precursors}}: Legends tell of the baernoloths, ancient fiends who created the yugoloths, and also purged Law and Chaos from themselves by transferring it into larvae which became the first baatezu and tanar'ri. Of course, while the baernoloths clearly do exist (one of them plays a vital role in one module) almost all legends about them are told by the yugoloths, and thus [[UnreliableNarrator subject to scrutiny.]]
18th Sep '14 4:03:42 PM maedar
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* ThouShaltNotKill: Amazingly, the Dustmen try to avoid killing people through violence if they can. They believe that only via ''natural'' death can mortals find true enlightenment. (This does not mean, however, that all of them are pacifists that will not fight and will automatically grant mercy to enemies.)
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