Follow TV Tropes

Following

History Characters / PathfinderAdventurePathTyrantsGrasp

Go To

OR

Is there an issue? Send a MessageReason:
None


* WellIntentionedExtremist: Mitcena is just trying to do her job as a psychopomp, and sees the player characters as souls who refuse to accept they have died. The players did die, but they aren't like the other souls in the ''Dead Roads'' section, meaning they need to return to Golarion. Due to this, she becomes more frustrated and willing to take drastic measures to do her job and give the player characters rest, despite causing several additional problems and putting Golarion in danger as a result. The AP suggests even having her back-down if the players make an effort to convince her otherwise, and she will do so with good enough rolls, especially if convinced that there is a greater threat out there connecting the party to it.

to:

* WellIntentionedExtremist: Mitcena is just trying to do her job as a psychopomp, and sees the player characters as souls who refuse to accept they have died. The players did die, but they aren't like the other souls in the ''Dead Roads'' section, meaning they need to return to Golarion. Due to this, she becomes more frustrated and willing to take drastic measures to do her job and give the player characters rest, despite causing several additional problems and putting Golarion in danger as a result. The AP suggests even having her back-down if the players make an effort to convince her otherwise, and she will do so with good enough rolls, especially if convinced that there is a greater threat out there connecting the party to it.otherwise.

Added: 740

Changed: 299

Is there an issue? Send a MessageReason:
None


* AntiVillain: She's not evil, she just thinks the [=PCs=] have to die because they "should" have but [[ItMakesSenseInContext survived due to a freak incident.]]
* PunchClockVillain: She's just doing her job as a psychopomp (but happens to be wrong about the [=PCs=]).

to:

* AntiVillain: She's not evil, she just thinks the [=PCs=] have to die because they "should" have but [[ItMakesSenseInContext survived due to a freak incident.]]
incident]]. The AP even suggests a peaceful means of dealing with her if the players chose to, and she's explicitly given a Neutral alignment to represent that she's not evil.
* PunchClockVillain: She's just doing her job as a psychopomp (but happens to be wrong about the [=PCs=]). The party are in a unique situation that she isn't really able to understand, so she defaults to her duties when the party resist.


Added DiffLines:

* WellIntentionedExtremist: Mitcena is just trying to do her job as a psychopomp, and sees the player characters as souls who refuse to accept they have died. The players did die, but they aren't like the other souls in the ''Dead Roads'' section, meaning they need to return to Golarion. Due to this, she becomes more frustrated and willing to take drastic measures to do her job and give the player characters rest, despite causing several additional problems and putting Golarion in danger as a result. The AP suggests even having her back-down if the players make an effort to convince her otherwise, and she will do so with good enough rolls, especially if convinced that there is a greater threat out there connecting the party to it.
Is there an issue? Send a MessageReason:
None


* PunchClockVillain: She's just doing her job as a psychopomp (but happens to be wrong about the PCs).

to:

* PunchClockVillain: She's just doing her job as a psychopomp (but happens to be wrong about the PCs).[=PCs=]).

Added: 163

Changed: 4

Is there an issue? Send a MessageReason:
None


* TragicMonster: He didn't ask to be turned into a winterwight. Tar-Baphon just [[ForTheEvulz found it amusing]] to toss the poor guy in the Negative Energy Plane.



* AntiVillain: She's not evil, she just thinks the PCs have to die because they "should" have but [[ItMakesSenseInContext survived due to a freak incident.]]

to:

* AntiVillain: She's not evil, she just thinks the PCs [=PCs=] have to die because they "should" have but [[ItMakesSenseInContext survived due to a freak incident.]]
Is there an issue? Send a MessageReason:
None


* StarterVillain: Of ''The Dead Roads'' (the first book.)

to:

* StarterVillain: Of She's the antagonist of ''The Dead Roads'' (the Roads'', the adventure path's first book.)
Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[folder: Mitcena]]
->'''Race:''' Catrina psychopomp
->'''Class:''' Witch
->'''Alignment''' TrueNeutral

*AntiVillain: She's not evil, she just thinks the PCs have to die because they "should" have but [[ItMakesSenseInContext survived due to a freak incident.]]
*PunchClockVillain: She's just doing her job as a psychopomp (but happens to be wrong about the PCs).
*StarterVillain: Of ''The Dead Roads'' (the first book.)
[[/folder]]

Added: 593

Changed: 1132

Is there an issue? Send a MessageReason:
None



* FaceHeelTurn: Though it's also clear that she was a rather self centered individual long before she fell
* FatalFlaw: Two in fact. Her desire for glory and her inability to acknowledge her mistakes
* GloryHound: Her entire family is this.
* NeverMyFault: One of her fatal flaws.

to:

\n->'''Race:''' Human (Taldan)
->'''Class:''' Warpriest (Iomedae, then Asmodeus)
->'''Alignment:''' LawfulNeutral, later LawfulEvil

* FaceHeelTurn: Though While it's also clear that she was a rather self centered individual long before she fell
fell, she ultimately betrays Mendev and throws her lot in with the undead and abandons Iomedae for the lord of Hell.
* FatalFlaw: Two in fact. Her fact -- her desire for glory and her inability to acknowledge her mistakes
mistakes.
* GloryHound: Her entire She's driven by an excessive need for glory -- something of a recurring family is this.
flaw -- and will do anything to improve her standing and obtain praise and adoration.
* NeverMyFault: One of her fatal flaws.
flaws; she refuses to admit personal culpability even when her own actions and pigheadedness are clearly to blame, shifting fault onto others -- including people who simply tried to warn or help her and which she bluntly ignored -- rather than admit that she just screwed up.




* TheAtoner: He's trying to be but doesn't have a good track record. The heroes are his final chance to truly atone.
* BeingEvilSucks
* HeelFaceTurn: Can be persuaded to help the heroes if they play their cards right.
* SixthRanger: Can help the heroes in the final battle if they persuade him to help them.

[[/folder]]

to:

\n->'''Race:''' Human winterwight
->'''Class:''' Rogue
->'''Alignment:''' NeutralEvil

* TheAtoner: He's trying to be be, but doesn't have a good track record. The heroes are his final chance to truly atone.
* %%* BeingEvilSucks
* HeelFaceTurn: Can He can be persuaded to help the heroes if they play their cards right.
* SixthRanger: Can He can help the heroes in the final battle if they persuade him to help them.

[[/folder]]
them.
[[/folder]]
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The characters in the Tyrant's Grasp adventure path.

[[Characters/{{Pathfinder}} Back to the main characters page]].

[[foldercontrol]]

[[folder:Ceto Malderra]]

* FaceHeelTurn: Though it's also clear that she was a rather self centered individual long before she fell
* FatalFlaw: Two in fact. Her desire for glory and her inability to acknowledge her mistakes
* GloryHound: Her entire family is this.
* NeverMyFault: One of her fatal flaws.

[[/folder]]

[[folder:Gildais]]

* TheAtoner: He's trying to be but doesn't have a good track record. The heroes are his final chance to truly atone.
* BeingEvilSucks
* HeelFaceTurn: Can be persuaded to help the heroes if they play their cards right.
* SixthRanger: Can help the heroes in the final battle if they persuade him to help them.

[[/folder]]

Top