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* LightIsNotGood: To an extent. While never out-and-out ''evil'', she does defect to Dimentio's side for a prolonged period of time.
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''Spoilers are unmarked, so beware.''

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''Spoilers '''Spoilers are unmarked, so beware.''
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''Spoilers are unmarked, so beware.''
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* Adorkable: Arising mainly from social ineptitude.

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* Adorkable: {{Adorkable}}: Arising mainly from social ineptitude.
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* {{Foil}}:
** To Olimar. Both characters place an incredible amount of importance in their family. Olimar is able to save his; Elise is completely unable to save hers, and they each perish one-by-one. While Olimar occasionally deals with internal struggles pertaining to hopelessness and can be a bit cynical, he manages to keep his head on straight. Elise's mental state does a complete 180 so that she totally gives into despair, even abandoning her allies to join up with Dimentio.

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* Brainwashed: Dimentio pulls this on Elise due to the latter having defied his orders by reading the Dark Prognosticus. The resistance manages to knock the Floro Sprout right off her soon enough.

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* Brainwashed: {{Brainwashed}}: Dimentio pulls this on Elise due to the latter having defied his orders by reading the Dark Prognosticus. The resistance manages to knock the Floro Sprout right off her soon enough.



* DamselInDistress: Is very much this when she's kidnapped in Smashville.



* Womanchild: Before she's forced to mature.

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* Womanchild: {{Womanchild}}: Before she's forced to mature.

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* AllLovingHeroine: She begins the CYOA as this, just like in the game, displaying hope and compassion for all, regardless of what faction they belong to. It doesn't last very long.
* TheApprentice: Becomes one under Dimentio for a prolonged period of time, and learns a variety of nifty magic abilities for her trouble. Dimentio eventually drops her once she defies him by reading the Dark Prognosticus.
* BigBrotherWorship: She adores all of her siblings, which just makes it that much more devastating when she has to cope with each of their deaths.
* Brainwashed: Dimentio pulls this on Elise due to the latter having defied his orders by reading the Dark Prognosticus. The resistance manages to knock the Floro Sprout right off her soon enough.



* CharacterDevelopment: The harsh realities of the plasm-filled world take their toll on her psyche, until she's eventually no longer able to keep up any sense of hope or optimism. She instead succumbs to depression and becomes snarky and cynical, eventually losing faith in her friends and defecting to Dimentio's side. She eventually rejoins the Resistance but remains broken.
* CheerfulChild: Only at the beginning, before character development takes hold.
* FaceHeelTurn: Is convinced to defect to Dimentio's side, thus abandoning the Resistance and leaving her friends behind. Downplayed in that she truly buys into Dimentio's sales pitch of a better world, and genuinely believes herself to be working toward this goal.



* JadeColoredGlasses: She already was on the path of a CheerfulChild to a broken cutie, but the [[spoiler:death of Effie, and Dimentio's offer to change the world]] made her a total cynic.

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* HeelFaceTurn: She rejoins the Resistance after having defected to Dimentio once broken free from her brainwashing.
* JadeColoredGlasses: She already was on the path of a CheerfulChild to a broken cutie, but the [[spoiler:death death of Effie, and Dimentio's offer to change the world]] world made her a total cynic.




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* {{WhiteMage}}: She plays this straight earlier on with her healing staves, but eventually grows beyond the confines of this trope.
* Womanchild: Before she's forced to mature.

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Leader of the Kremling Krew, he joins up with Olimar and Falcon on DK Island and even provides transportation in his airship for a time. He switches between his pirate, monarch, and scientist personas, with each one being more villainous than the last.



* Jerkass: King K. Rool and Baron K. Roolenstein care for none other than themselves.

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* Jerkass: {{Jerkass}}: King K. Rool and Baron K. Roolenstein care for none other than themselves.


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A princess of Nohr who stows away on K. Rool's airship so as to join the party. She starts out as cheerful and childish woman. As she witnesses the plasm's atrocities - most notably the consumption of Smashville and Nohr - she becomes increasingly jaded and depressed.

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* Acrofatic: He's surprisingly quick and agile considering his ample frame.

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* Acrofatic: {{Acrofatic}}: He's surprisingly quick and agile considering his ample frame.



* DemotedToExtra: Suffers a serious drop in prominence come Act 1 of Hyrule. Whereas he was once a permanent fixture of the party, he was downgraded to only making an appearance in two of about a dozen regions. WordOfGod says that he was intended to be much more prominent in the Akkala region, but instead ended up being stuffed in King Boo's portrait for that particular adventure due to the choices of the CYOA participants.

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* DemotedToExtra: Suffers a serious drop in prominence come Act 1 of Hyrule. Whereas BrainwashedAndCrazy: Claims to have suffered this when he was once a permanent fixture of falls for the party, he was downgraded to only making an appearance in two allure of about a dozen regions. WordOfGod says that he was intended to be much more prominent in the Akkala region, but instead ended up being stuffed in King Boo's portrait for that particular adventure due crown and dons it on his head. This results in him acquiring even greater power, allowing him to overthrow Dedede and begin ruling in the choices of the CYOA participants.Akkala region. To what extent he was brainwashed, if at all, is dubious.


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* OutOfFocus: Suffers a serious drop in prominence come Act 1 of Hyrule. Whereas he was once a permanent fixture of the party, he was downgraded to only making an appearance in two of about a dozen regions. WordOfGod says that he was intended to be much more prominent in the Akkala region, but instead ended up being stuffed in King Boo's portrait for that particular adventure due to the choices of the CYOA participants.
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* Acrofatic: He's surprisingly quick and agile considering his ample frame.
* AdiposeRex: He's fucking fat.
* AffablyEvil: Kaptain K. Rool comes across as this; so affable, in fact, that it's difficult to call him evil at all.
* AxCrazy: If he remained as Kaptain K. Rool the entire time, there would be little issue. Unfortunately he will change into his King K. Rool and Baron K. Roolenstein personas, and those tend much more strongly toward this trope.
* AuthorityEqualsAsskicking: King of the Kremlings and one of the absolute best party members to have in a fight.
* BewareTheSillyOnes: None of the party members take Kaptain K. Rool too seriously, but underestimate his other personas at your own peril.


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* FatBastard: True of his kingly and scientist personas.
* Jerkass: King K. Rool and Baron K. Roolenstein care for none other than themselves.
* JerkWithAHeartOfGold: Kaptain K. Rool displays at least some amount of camaraderie with his allies.


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* OnlyInItForTheMoney: Kaptain K. Rool's motivation. The reason he initially joins as King K. Rool is to get back at Louie for stealing the Gangplank Galleon; from that point on he spends most of his time as Kaptain K. Rool, and the Kaptain shows little interest in things that aren't treasure.
* {{Pirate}}: Kaptain K. Rool, obviously.
* RedEyesTakeWarning: One of them is enlarged and bloodshot.
* RoyalsWhoActuallyDoSomething: King K. Rool wasn't resting on his laurels in Hoshido/Nohr; he was leading the battle. Perhaps most notably, he kills King Garon with Raijinto.
* TheSociopath: Baron K. Roolenstein was perfectly willing to strap up Smashville villagers and experiment on them with his deadly machines. Granted, they were made of plasm, but he wasn't completely certain of that.
* StoutStrength: As one would expect.


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* BigDamnHeroes: After spending time recovering(both physically and mentally) from the loss of his leg, Falcon hauls his ass up the stairs and out the door, single-handedly finding and freeing the various kidnapped party members that had been captured by the plasm.


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* HandicappedBadass: Loses his right to a plasm-fied villager in Smashville; after moping for a few days, he gets back up and pulls a BigDamnHeroes before going on to replace his pegleg with a Varia Suit arm cannon prosthetic leg. He gets accustomed to having to move with a prosthetic fairly early on, and with the additional abilities provided by the leg/arm cannon he ends up more powerful than ever before.
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* NoRespectGuy: Has done far and away the most of any character to deal with the threats faced in the CYOA, but is repeatedly overlooked or looked down upon. He eventually gets some recognition, but he's still overshadowed by his ''pet dog''.
* OnlySaneMan: More often than not finds himself as this due to the variety of wacky characters he may end up saddled to.


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* OnlySaneMan: Falcon is usually not this. At all. However:
** During the Gusty Gulch segment of ''Super Olimar RPG: Legend of the Seven Star Spirits'', Falcon acts as this when teamed up with K. Rool, King Boo, and Kammy. It says a lot about that particular group that Falcon was the normal one.
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* Adorkable: Arising mainly from social ineptitude.


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* SociallyAwkwardHero: Has faced his fears in countless battles, but is rather bad at maintaining any sort of social life beyond his family(and he's got serious issues there, too).
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* ColonelBadass: Present with the Pikmin but very, very downplayed.
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* Narcissist: Downplayed, but present. While he typically behaves in a fairly grounded and modest fashion, the faintest praise can and will go to his head. He covertly holds a very high opinion of himself and grows frustrated at any perceived slights against his accomplishments.

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* Narcissist: {{Narcissist}}: Downplayed, but present. While he typically behaves in a fairly grounded and modest fashion, the faintest praise can and will go to his head. He covertly holds a very high opinion of himself and grows frustrated at any perceived slights against his accomplishments.
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[[/folder]]

[[folder: Boney]]

* AscendedExtra: Goes from a completely unimportant, unremarkable mutt to the CYOA mascot. Being given a fancy new set of duds by Purrah in the Lake Region really helped boost his role.
* BreakoutCharacter: Went from little more than an extra body to lug around in the party to one of the most popular characters in the CYOA.
* SwissArmyWeapon: His Sheikah Slate-powered suit of armor certainly qualifies.
* TookALevelInBadass: When he first joined, he could only bite and sniff. By the time the first region of Hyrule is done, he becomes something of a walking swiss army knife.
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* Narcissist: Downplayed, but present. While he typically behaves in a fairly grounded and modest fashion, the faintest praise can and will go to his head. He covertly holds a very high opinion of himself and grows frustrated at any perceived slights against his accomplishments.


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* PapaWolf: Olimar doesn't tolerate any threat to his family; virtually every battle he's fought has been in the pursuit, service, or protection of them.


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* TeamDad: May not be respected as such, but it doesn't stop him from engaging in this trope. Played completely straight with the Pikmin and his kids.
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* JadeColoredGlasses: She already was on the path of a CheerfulChild to a broken cutie, but the [[spoiler:death of Effie, and Dimentio's offer to change the world]] made her a total cynic.
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* BreakoutCharacter: Went from little more than an extra body to lug around in the party to one of the most popular characters in the CYOA.
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* ThoseTwoGuys: Has had this with Falcon since the SSE.


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* HearingVoices: The voices of the CYOA participants: the fourth wall is in shambles by the end of the Eldin region.


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* SanitySlippage: Once Olimar finds him after the crash-landing into Hyrule, it's immediately apparent that Falcon's mental state is not what it used to be. He grows increasingly unhinged as he tries to corner and kill Louie, dropping constant fourth-wall breaks along the way due to the voices inside his head. This culminates in Falcon using a plain old banana as a homing device to find and kill Louie with; the voices don't stop.


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* ThoseTwoGuys: Has had this with Olimar since the SSE.
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* Super Not-Drowning Skills: Comes with having your own personal supply of air.

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* Super Not-Drowning Skills: SuperNotDrowningSkills: Comes with having your own personal supply of air.



* Underestimating Badassery: Is on the receiving end of this on numerous occasions. Ultimately works to Olimar's advantage; he'd have a much rougher time getting the upper hand against, say, Ghirahim if the latter took his opponent seriously from the get-go.

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* Underestimating Badassery: UnderestimatingBadassery: Is on the receiving end of this on numerous occasions. Ultimately works to Olimar's advantage; he'd have a much rougher time getting the upper hand against, say, Ghirahim if the latter took his opponent seriously from the get-go.
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* {{Salaryman}}: Averted. He spends the entirety of the CYOA off the clock. Even though the President attempts to treat him as this trope, Olimar his boss off and quits fairly early on.

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* {{Salaryman}}: Averted. He spends the entirety of the CYOA off the clock. Even though the President attempts to treat him as this trope, Olimar tells his boss off and quits fairly early on.
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* Salaryman: Averted. He spends the entirety of the CYOA off the clock. Even though the President attempts to treat him as this trope, Olimar his boss off and quits fairly early on.

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* Salaryman: {{Salaryman}}: Averted. He spends the entirety of the CYOA off the clock. Even though the President attempts to treat him as this trope, Olimar his boss off and quits fairly early on.
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* FourTemperamentEnsemble: The phlegmatic on his good days, but may delve into the melancholic on his bad days.

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* FourTemperamentEnsemble: The phlegmatic on his good days, most of the time, but may delve into the melancholic on his bad days.
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* ElementalPunch: A few of his attacks, like his Falcon Punch, Falcon Kick, and Plasma Beam are fire elemental. The Knee of Justice is electric elemental, and he even has an Ice Beam attack.

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* ElementalPunch: A few of his attacks, like his Falcon Punch, Falcon Kick, and Plasma Beam are fire elemental. The Knee of Justice is electric elemental, and he even has an ice elemental attack in the Ice Beam attack.Beam.

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* ColonelBadass: Present with the Pikmin but very, very downplayed.



* SwissArmyWeapon: The Pikmace is the biggest example of this in the entire CYOA. It makes Olimar absurdly capable, granting him a variety of abilities:
** Flame damage, imperviousness to fire.
** Electric damage, imperviousness to electricity, lightweightedness.
** Water damage, ability to swim effortlessly.
** Increased strength and weight.
** Poison damage, increased speed, ability to sense objects underground.
** Ability to withstand crushing weight, turns body into a cannonball-like projectile.
** Ability to fly.




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*SwissArmyWeapon: The blunderbuss packs a much greater variety of punches than one would expect.


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*AscendedExtra: Goes from a completely unimportant, unremarkable mutt to the CYOA mascot. Being given a fancy new set of duds by Purrah in the Lake Region really helped boost his role.
*SwissArmyWeapon: His Sheikah Slate-powered suit of armor certainly qualifies.
*TookALevelInBadass: When he first joined, he could only bite and sniff. By the time the first region of Hyrule is done, he becomes something of a walking swiss army knife.
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* Foil:

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* Foil: {{Foil}}:



* BFG: The Blunderbuss is this, full-stop.

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* BFG: {{BFG}}: The Blunderbuss is this, full-stop.

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*FourTemperamentEnsemble: The phlegmatic on his good days, but may delve into the melancholic on his bad days.



*FourTemperamentEnsemble: Starts out as the sanguine, though SanitySlippage often pushes him toward choleric. But even post-sanity Falcon still tends to be sanguine.



*BFG: The Blunderbuss is this, full-stop.




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* FourTemperamentEnsemble: The choleric, through-and-through. He'll shift between three different personalities, and they're all fairly unhinged. Kaptain K. Rool can occasionally pass for sanguine, though.
* LightningBruiser: He unloads incredible damage, he's got remarkably thick, armor-like skin, and he's even a heck of a lot faster than you'd expect from his build. Truly a boss in multiple senses of the word, and the first 'boss' character to join the party.


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*BreakTheCutie: The plasm quickly makes mincemeat of whatever hope and optimism she may have had toward the beginning of the CYOA. Things get so bad that she is eventually convinced to team up with ''Dimentio''. She eventually gets better... but not that much better.
* FourTemperamentEnsemble: Starts out as sanguine; it doesn't last. Once her character development begins to take hold, she quickly becomes the melancholic.
* TookALevelInBadass: What started out as a bubbly, frail little healing unit became a battle-worn wielder of a variety of magic, courtesy of Dimentio.
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[[/folder]]

[[folder: Kaptain K. Rool/King K. Rool/Baron K. Roolenstein]]

*DemotedToExtra: Suffers a serious drop in prominence come Act 1 of Hyrule. Whereas he was once a permanent fixture of the party, he was downgraded to only making an appearance in two of about a dozen regions. WordOfGod says that he was intended to be much more prominent in the Akkala region, but instead ended up being stuffed in King Boo's portrait for that particular adventure due to the choices of the CYOA participants.

[[/folder]]

[[folder: Elise]]
[[/folder]]

[[folder: Boney]]
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[[folder:Olimar]]

The titular protagonist of Olimar's Alimony. Olimar is a dedicated family man who underwent considerable trials in the ''Pikmin'' games. In this CYOA, he's repeatedly separated from his allies and loved ones and forced to traverse both the World of Smash and Hyrule in order to locate them, all the while dealing with the mounting presence of the plasm as it threatens to engulf all life.

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* ActionDad: Can kick copious amounts of ass when properly armed, particularly when the well-being of his family is on the line.
* AwesomenessByAnalysis: His powers of study and observation are considerable; there's a reason that everyone ultimately defers to him in use of the Pikmin.
* BadassBaritone: Not that you'd be able to tell given the text-based format. The fact that his low, dulcet pipes don't seem to earn him any respect doesn't help matters.
* BadassInDistress: Becomes this multiple times throughout the CYOA.
** The Plasm Wraith takes him hostage in Smashville.
** The Plasm Wraith pulls yet another hostage situation in Eagleland.
* EyesAlwaysShut: For the most part. If taken by surprise they'll pop right open.
* KnockoutGas: Olimar's suit has an 'auto-sleep' function that forces him to go to sleep when activated. Unfortunately for him, the Plasm Wraith can activate it at will, and has ''no'' problems abusing it to keep Olimar with him.
* HappilyMarried: Averted. The CYOA begins with Olimar's wife giving him an ultimatum to either quit his job and come home or get divorced. Olimar spends a considerable amount of time after trying to salvage his crumbling marriage.
* TheHero: A natural result of being the main character of the CYOA. Though in-universe others don't tend to perceive him as this. While his kids admire him for his accomplishments, he's typically overlooked in the eyes of others. It takes a considerable amount of time before he ''finally'' gets some widespread recognition and even then he's overshadowed by his pet dog.
* NiceGuy: At first glance he appears to be this. A closer look will reveal that he isn't necessarily the best at interpersonal relationships and can be a bit too cold and blunt for his own good; this is even discussed in-universe.
* Salaryman: Averted. He spends the entirety of the CYOA off the clock. Even though the President attempts to treat him as this trope, Olimar his boss off and quits fairly early on.
* SnakeOilSalesman: Olimar has a habit of falling for these; note the flare gun from the very beginning of the CYOA, which Olimar believed to be capable of firing deadly lasers.
* SuddenlyVoiced: Despite starting off the CYOA as incapable of verbally communicating with the non-Hocotatians and non-Koppaites, he eventually is given the ability to speak English by Leo in Nohr. The concept is dropped entirely, making it a clear example of [[EarlyInstallmentWeirdness this]].
* Super Not-Drowning Skills: Comes with having your own personal supply of air.
* TookALevelInBadass: Undergoes a considerable increase in combat ability with the acquirement of the Pikmace.
* Underestimating Badassery: Is on the receiving end of this on numerous occasions. Ultimately works to Olimar's advantage; he'd have a much rougher time getting the upper hand against, say, Ghirahim if the latter took his opponent seriously from the get-go.
* UnwittingInstigatorOfDoom: His arrival on and subsequent escape from the Pikmin planet is what causes the Plasm Wraith to pursue him across the universe, consuming all in its wake on its quest to capture Olimar.

[[/folder]]

[[folder:Captain Falcon]]

The first person to join up with Olimar on his quest in the World of Smash. After getting his rightfully-won prize F-Zero racer stolen by Louie, he decides to put his bounty hunting skills to use and teams up with Olimar to track the thief down. In his dogged pursuit of his bounty, he ends up losing his leg before later going on to lose his sanity.

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* ActionHero: Captain Falcon punches first and asks questions between punches.
* AnimalThemedSuperbeing: From the Falcon Punch, to the Blue Falcon, to his very name, he clearly has a falcon motif going on.
* BadassDriver: Naturally, this comes with the territory of being from [[VideoGame/FZero a racing game series.]] He didn't win that one F-Zero race by chance.
* BareFistedMonk: Subverted. Though he starts off as the punching-and-kicking Captain Falcon everyone knows and loves, he acquires a Varia Suit arm cannon-turned-prosthetic leg fairly early on.
* CallingYourAttacks: ''"Falcon Punch!" "Falcon Kick!"
* CaptainSpaceDefenderOfEarth: Subverted. While he can come across as a campy superhero, he's shown to be a ruthless bounty hunter with an overwhelming desire to take down his bounty without mercy.
* CoolHelmet: A red racing helmet adorned with a golden falcon emblem.
* CoolStarship: Falcon Flyer. It doesn't last.
* GlassCannon: He can dish out the hits! But he takes them about as poorly as your average party member.
* ElementalPunch: A few of his attacks, like his Falcon Punch, Falcon Kick, and Plasma Beam are fire elemental. The Knee of Justice is electric elemental, and he even has an Ice Beam attack.
* Foil:
** The most obvious example would be Falcon and Olimar. Whereas Olimar is more subdued and rational, Falcon is loud and impulsive. While Olimar is a reluctant hero and only fights out of necessity, Falcon is thrilled to be a part of the adventure and welcomes any confrontation.
** A more subtle one to Ghirahim. Both are effectively sidekicks: Ghirahim to Ganondorf and Falcon to Olimar. Both are wild and impulsive and fueled more by passion than any sort of rationality. Both enjoy confrontation and get a sort of thrill from the hunt. Both grow increasingly unhinged as time goes on. Both are fairly campy. They differ in that whereas Ghirahim was designed as a literal tool and ultimately betrays Ganondorf, Falcon develops his friendship with Olimar and would never betray him.
** One to Dai Goroh, Dunban, and Ike. All three have also lost a limb. Dai Goroh is also a racer, albeit a much less renowned one. Dunban is much more cool-headed than Falcon. And Ike... has fire elemental attacks?
* HotBlooded: And it only gets worse as the story unfolds.
* {{Hunk}}: His build is that of a man in peak physical condition, and though his face is covered one would imagine that he's rather handsome. Despite this, nobody ever shows any interest in him, perhaps because they're too busy fawning over Sidon.
* LargeHam: He delivers no lines subtly.
* TheLancer: A passionate, extroverted foil to the more cold and introverted Olimar.
* NiceJobBreakingItHero: If he hadn't taken on Louie as a racing partner, he wouldn't have had his prize racer stolen, and many of the CYOA's events could have been avoided.
* PlayingWithFire: Several of his attacks involve fire in some form.
* RedOniBlueOni: Whereas Olimar is calm and relies more on his brainpower, Falcon is off-the-rails and relies more on his strength.
* TheRival: Has this with a few different characters.
** Has shades of this with Louie, though it's fairly one-sided. Louie likely isn't even especially aware of Falcon's aims.
** Has a rivalry with Dai Goroh, though it's also somewhat one-sided, with most of the investment coming from Dai Goroh's end.
** Downplayed - perhaps even averted - with Samus. Both are bounty hunters, both have one of the CYOA's secondary antagonists as their bounty, yet outside of a disagreement in regards to the philosophical ramifications of Leaf's use of captured Pokémon, they don't seem to be in conflict much. Samus even personally outfitted Falcon with his prosthetic leg.
* UnknownRival: To what extent Louie is even aware of Falcon's intentions and dogged pursuit seems dubious; Louie would be running around and causing trouble regardless of being chased by Falcon.

[[/folder]]

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