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* DestroyerDeity: Kentimane is anger personified, the hurricane, the earthquake, the volcano. When Thylea needs defending, he gives little thought to those who are caught in the havoc that he wreaks.
* FinalBoss: [[spoiler:Of the main story. Once Sydon and Lutheria are slain, Kentimane attacks the city of Mytros, and is the final foe faced.]]
* MultiArmedAndDangerous: Kentimane is usually depicted with one hundred heads and one hundred hands.

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* DestroyerDeity: Kentimane is anger personified, the hurricane, the earthquake, the volcano. When Thylea needs defending, he gives little thought to those who are caught in the havoc that he wreaks.
wreaks, and will bring his wrath down to destroy the threat.
* FinalBoss: [[spoiler:Of the main story. Once Sydon and Lutheria are slain, slain or seriously wounded, Kentimane attacks the city of Mytros, Mytros due to viewing the actions of the player characters as a transgression, and is the final foe faced.]]
faced as part of the normal story of the module]].
* MultiArmedAndDangerous: Kentimane is usually depicted with one hundred heads and one hundred hands. [[spoiler:This means in battle he can use multiple Legendary Actions per turn and has a massive amount of raw strength when he attacks]].



* NeutralNoLonger: Kentimane is classified as Neutral, likely since his only goal is making sure outside influences like Gods do not enter Thylea. [[spoiler: However, the deaths of Sydon and Lutheria has him break away from this job and focus on getting revenge on the those who did so.]]
* PerpetuallyProtean: Legends disagree on Kentimane's exact height, because his form is always shifting.o
* WorldsStrongestMan: InUniverse Kentimane is the strongest being in Thylea. As the guardian of the land who keeps outside beings out, he's a full blown god like being, and none dare try to fight him. Sydon and Lutheria had to disable their fellow Titan siblings carefully just to avoid his wrath. [[spoiler:Once both are defeated, Kentimane becomes the final boss of the story, and is designed to be the strongest single enemy in the entire module, having at minimum a +3 in every stat, multiple reactions and Legendary Actions per turn (not rounds, turns), a massive 19 to hit someone, and he can regeneration if not hit with fire. Defeating Kentimane shows that the mortal races can stand on their own without him, but he is not someone that can be defeated easily.]].

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* NeutralNoLonger: Kentimane is classified as Neutral, likely since his only goal is making sure outside influences like Gods do not enter Thylea.Thylea and he leaves the people in Thylea alone as long as they don't mess with him or his children. [[spoiler: However, the deaths of Sydon and Lutheria has him break away from this job and focus on getting revenge on the those who did so.]]
* PerpetuallyProtean: Legends disagree on Kentimane's exact height, because his form is always shifting.o
shifting.
* WorldsStrongestMan: InUniverse Kentimane is the strongest being in Thylea. As the guardian of the land who keeps outside beings out, he's a full blown god like being, and none dare try to fight him. Sydon and Lutheria had to disable their fellow Titan siblings carefully just to avoid his wrath. [[spoiler:Once both are defeated, Kentimane becomes the final boss of the story, and is designed to be the strongest single enemy in the entire module, having at minimum a +3 in every stat, multiple reactions and Legendary Actions per turn (not rounds, turns), a massive 19 to hit someone, and he can regeneration if not hit with fire. Defeating Kentimane shows that the mortal races can stand on their own without him, but he is not someone that can be defeated easily.]].
easily]].



* LordOfTheOcean: Sydon is the god of storms and oceans, and vents his anger by unleashing devastating hurricanes.

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* LordOfTheOcean: Sydon is the god of storms and oceans, and vents his anger by unleashing devastating hurricanes. The reason the player characters need the Ultros is because Sydon could easily destroy any ship the heroes use to travel.
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* PerpetuallyProtean: Legends disagree on Kentimane's exact height, because his form is always shifting.

to:

* PerpetuallyProtean: Legends disagree on Kentimane's exact height, because his form is always shifting.
shifting.o
* WorldsStrongestMan: InUniverse Kentimane is the strongest being in Thylea. As the guardian of the land who keeps outside beings out, he's a full blown god like being, and none dare try to fight him. Sydon and Lutheria had to disable their fellow Titan siblings carefully just to avoid his wrath. [[spoiler:Once both are defeated, Kentimane becomes the final boss of the story, and is designed to be the strongest single enemy in the entire module, having at minimum a +3 in every stat, multiple reactions and Legendary Actions per turn (not rounds, turns), a massive 19 to hit someone, and he can regeneration if not hit with fire. Defeating Kentimane shows that the mortal races can stand on their own without him, but he is not someone that can be defeated easily.]].
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* MyGreatestFailure: [[spoiler: Her inability to better guide Estor when she his dragon companion, and being unable to stop his cruelty remains her biggest regret in life. Bringing up Estor around her almost always makes her sad and dour, especially towards herself.

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* MyGreatestFailure: [[spoiler: Her inability to better guide Estor when she his dragon companion, and being unable to stop his cruelty remains her biggest regret in life. Bringing up Estor around her almost always makes her sad and dour, especially towards herself.]]

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* TheMourningAfter: Volkan never really recovered from the loss of Mytros. Years later, he's become a cold and distant father who prefers to focus on his work over dwelling on it.



* FoolishSiblingResponsibleSibling: Between herself and Vallus, Kyrah is seen as the Foolish Sibling by Vallus, and to a lesser degree herself. She doesn't like politics or being tied down like Vallus, and loves going out and causing mischief.
* MyGreatestFailure: [[spoiler: Her inability to better guide Estor when she his dragon companion, and being unable to stop his cruelty remains her biggest regret in life. Bringing up Estor around her almost always makes her sad and dour, especially towards herself.



* BloodKnight: Pythor is quick to volunteer to fight on the front lines of any battle that he happens across.
* DrowningMySorrows: Pythor will never admit it, but centuries of failure and personal tragedy have taken their toll on his fighting spirit. He believes his glory days are behind him, and he seeks to drown this fact in a river of wine.
* ParentalAbandonment: Although he wishes them all well, he takes no responsibility for any of his brood, except one: his favourite daughter, Anora. If one of the players chooses the Demi-God Epic Path, Pythor admits he really messed up as a father and tries to make it right by telling them about their mother, and what they should do to help get her back.
* WarGod: As one of the Five, Pythor is revered as the god of strength and battle.

to:

* BloodKnight: Pythor is quick to volunteer to fight on the front lines of any battle that he happens across.
across. The reason he's so unhappy is because he can't fight almost anyone due to the Oath of Peace.
* DrowningMySorrows: Pythor will never admit it, but centuries of failure and personal tragedy have taken their toll on his fighting spirit. He believes his glory days are behind him, and he seeks to drown this fact in a river of wine.
wine.
* ParentalAbandonment: Although he wishes them all well, he takes no responsibility for any of his brood, except one: for his favourite daughter, Anora. If one of the players chooses the Demi-God Epic Path, Pythor admits he really messed up as a father and tries to make it right by telling them about their mother, and what they should do to help get her back.
* WarGod: As one of the Five, Pythor is revered as the god of strength and battle.
battle. On the battlefield, he's easily the strongest in an actual fight, relying on strength over anything fancy.



* FoolishSiblingResponsibleSibling: Between herself and Kyrah, Vallus firmly believes herself to be the Responsible Sibling. Due to this, she often tries to lecture Kyrah, much to her annoyance.



* FallenHero: The module doesn't dwell on the subject too long, but it is suggested by some parts of it, and some characters, that Estor was once a decent man who fought for the settlers. Sadly, his desire to defeat the Titans, combined with having some desire for power, made him become more monstrous as time went on. It got so bad that his dragon flat out abandoned him in disgust, which seemed to be the point where he become a cruel person.

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* FallenHero: The module doesn't dwell on the subject too long, but it is suggested by some parts of it, and some characters, that Estor was once a decent man who fought for the settlers. Sadly, his desire to defeat the Titans, combined with having some desire for power, made him become more monstrous as time went on. It got so bad that his dragon flat out abandoned him in disgust, which seemed to be the point where he fully become a cruel person.
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One of the Dragonlords who fought the Titans in the past, Estor was a major warrior during the conflict, before seemingly vanishing at the tail-end of the conflict.


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* DemonicPossession: As a ghost, Estor can possess someone and act through them. Since he lacks a body, his goal is to possess one of the player characters, specifically whoever takes the responsibility as captain, and convince them to seek immortality and power in the hopes of effectively gaining full control of the person's body.
* FallenHero: The module doesn't dwell on the subject too long, but it is suggested by some parts of it, and some characters, that Estor was once a decent man who fought for the settlers. Sadly, his desire to defeat the Titans, combined with having some desire for power, made him become more monstrous as time went on. It got so bad that his dragon flat out abandoned him in disgust, which seemed to be the point where he become a cruel person.
* HistoricalHeroUpgrade: Estor is remembered by most mortals as a hero who fought for the settler races, and sacrificed himself to save his comrades. In reality, he was a cruel man who did many terrible things to the people who lived in Thylea already.


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* NotQuiteDead: His body has long since died, but his ghost remains and haunts the Ultros.

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* AffablyEvil: Lutheria is charming, approachable (with just a tinge of madness in her eyes), and never outwardly judgmental. Few worshippers discover her secret loathing for mortal weaknesses until it's too late, which helps make her publicly seem like a better option to serve than Sydon.

to:

* AffablyEvil: Lutheria is charming, approachable (with just a tinge of madness in her eyes), and never outwardly judgmental.judgemental. Few worshippers discover her secret loathing for mortal weaknesses until it's too late, which helps make her publicly seem like a better option to serve than Sydon.



* AxCrazy: Doomed to aimlessly wander the seafloor, the ichthys becomes consumed by the desire to search for victims as outlets for its unrelenting pain and anger. The only joys it knows are torture and senseless bloodshed.




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* WasOnceAMan: This monster is the result of a cruel curse bestowed by the gods upon aquatic humanoids, usually as punishment for severe transgressions.


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* HumanDisguise: One common tactic of goatling tricksters is to use the cries of a human infant as a lure, though the infant is really a polymorphed goatling. Sometimes this goatling remains disguised during the attack, but the goatlings particularly enjoy having the infant reveal its true form just before the victim dies.

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* AffablyEvil: Lutheria is charming, approachable (with just a tinge of madness in her eyes), and never outwardly judgemental. Few worshippers discover her secret loathing for mortal weaknesses until it's too late, which helps make her publicly seem like a better option to serve than Sydon.

to:

* AffablyEvil: Lutheria is charming, approachable (with just a tinge of madness in her eyes), and never outwardly judgemental.judgmental. Few worshippers discover her secret loathing for mortal weaknesses until it's too late, which helps make her publicly seem like a better option to serve than Sydon.



* WildCard: Unlike Sydon, Lutheria is hard to predict because of her madness. One minute she'll work with Sydon's forces, and next she'll undermine his efforts. This is important because it makes her a potential ally in the end; if the players feel they cannot defeat her and Sydon, Lutheria is willing to make a new Oath of Peace between her and the player characters, that while still flawed, makes her a potential ally against Sydon.



* UltimateBlacksmith: For centuries, Volkan has been obsessed with crafting wondrous magical items. He rarely shares these gifts with the rest of the world, yet many of his greatest works have been scattered across Thylea, and some have even fallen into the hands of his enemies.

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* UltimateBlacksmith: For centuries, Volkan has been obsessed with crafting wondrous magical items. He rarely shares these gifts with the rest of the world, yet many of his greatest works have been scattered across Thylea, and some have even fallen into the hands of his enemies.
enemies. Once he gets access to his proper forge, he quickly becomes the heroes go to smith for special armaments.

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to:

!Characters



->'''Alignment:''' TrueNeutral



->'''Challenge Rating:''' 29
->'''Alignment:''' TrueNeutral



* MultipleHeadCase: In his full form, Kentimane has dozens of heads at the top.



->'''Challenge Rating:''' 23
->'''Alignment:''' LawfulEvil



->'''Challenge Rating:''' 23
->'''Alignment:''' ChaoticEvil



->'''Challenge Rating:''' 12
->'''Alignment:''' NeutralGood



->'''Challenge Rating:''' 12
->'''Alignment:''' ChaoticGood



->'''Challenge Rating:''' 12
->'''Alignment:''' ChaoticGood



->'''Challenge Rating:''' 12
->'''Alignment:''' LawfulGood



[[folder:Playable Races]]
!!Centaur

to:

[[folder:Playable Races]]
!!Centaur
[[folder:Other Characters]]
!!Acastus



* OurCentaursAreDifferent: The centaurs of the Steppes are a nomadic people divided into dozens of warring tribes. They move through the hills in thunderous stampedes, hunting, foraging, and raiding the camps of other peoples. Centaurs hold themselves to a strict code of honor, and the children of warriors slain in battle are adopted and raised as part of the conquering tribe.
* UndyingLoyalty: Centaurs are fiercely loyal to members of their tribe and will never leave one of their own behind.

!!Medusa

to:

* OurCentaursAreDifferent: The centaurs of AwfulWeddedLife: Acastus' marriage to the Steppes are a nomadic people divided into dozens of warring tribes. They move through goddess Vallus has suffered over the hills in thunderous stampedes, hunting, foraging, years, mostly thanks to his own pride and raiding obsession with fame. Now, the camps of other peoples. Centaurs hold themselves two can barely stand to a strict code of honor, be in the same room together and view the children of warriors slain in battle are adopted and raised marriage as part of the conquering tribe.
a sham.
* UndyingLoyalty: Centaurs are fiercely loyal to members of their tribe and will never leave DragonRider: King Acastus is one of their own behind.

!!Medusa
several famous dragon-riders in Mytros. His mount is Icarus, an adult silver dragon.
* ImmortalitySeeker: Acastus desperately wishes to achieve immortality by increasing his fame, so that he will be remembered for many great deeds.

!!Estor Arkelander



* {{Medusa}}: Medusae are humanoids that have made a bargain with dark powers to achieve some mortal desire. As a consequence, their hair has been replaced with snakes, and their eyes have the power to petrify the unwary.
* StrongerWithAge: Medusae become more formidable with age, as they gain in both raw power and the wisdom to master that power. A medusa needs to live for millennia in order to grow into a euryale.

!!Minotaur

to:

* {{Medusa}}: Medusae are humanoids that have made a bargain with dark powers to achieve some mortal desire. As a consequence, their hair GhostPirate: The infamous captain of the ghost ship Ultros, Estor Arkelander has been replaced with snakes, sailed the waters of the Cerulean Gulf for centuries, terrorising land dwellers and their eyes have the power to petrify the unwary.
* StrongerWithAge: Medusae become more formidable with age, as they gain in both raw power and the wisdom to master that power. A medusa needs to live for millennia in order to grow into a euryale.

!!Minotaur
sailors alike.
[[/folder]]

!Creatures
[[folder:Playable Races]]
!!Centaur



* BrutishBulls: In battle, minotaurs sometimes lose control of their emotions and fly into a rage. When this happens, the curse takes over, transforming them back into a full-fledged bull for a short period of time.
* OurMinotaursAreDifferent: Minotaurs are the descendants of an ancient tribe of humans who were cursed by the gods, transforming them into half-human, half-bull monstrosities.
* SlaveRace: The only way that most minotaurs can find work in cities and villages is to swear oaths of service that effectively reduce them to the status of slaves, usually because they are poorly educated, or not smart enough to know until it is too late.

!!Nymph

to:

* BrutishBulls: In battle, minotaurs sometimes lose control OurCentaursAreDifferent: The centaurs of the Steppes are a nomadic people divided into dozens of warring tribes. They move through the hills in thunderous stampedes, hunting, foraging, and raiding the camps of other peoples. Centaurs hold themselves to a strict code of honor, and the children of warriors slain in battle are adopted and raised as part of the conquering tribe.
* UndyingLoyalty: Centaurs are fiercely loyal to members
of their emotions and fly into a rage. When this happens, the curse takes over, transforming them back into a full-fledged bull for a short period of time.
* OurMinotaursAreDifferent: Minotaurs are the descendants of an ancient
tribe of humans who were cursed by the gods, transforming them into half-human, half-bull monstrosities.
* SlaveRace: The only way that most minotaurs can find work in cities
and villages is to swear oaths will never leave one of service that effectively reduce them to the status of slaves, usually because they are poorly educated, or not smart enough to know until it is too late.

!!Nymph
their own behind.

!!Medusa



* FishPeople: Nereids are sometimes mistaken for merfolk at first glance. Diaphanous webbing connects their fingers and toes, and their slick skin resembles that of a dolphin. Some nereids have additional ichthyic traits, such as visible gills and fins.
* InhumanlyBeautifulRace: The only physical trait that all nymphs share is an awe-inspiring beauty.
* OurNymphsAreDifferent: Nymphs are fey spirits that manifest from the beauty of the elemental forces of creation. There are many kinds of nymphs—dryads of the forests, naiads of the rivers, oreads of the mountains, aurae of the night sky, and nereids of the sea.

!!Satyr

to:

* FishPeople: Nereids {{Medusa}}: Medusae are sometimes mistaken for merfolk at first glance. Diaphanous webbing connects humanoids that have made a bargain with dark powers to achieve some mortal desire. As a consequence, their fingers and toes, hair has been replaced with snakes, and their slick skin resembles eyes have the power to petrify the unwary.
* StrongerWithAge: Medusae become more formidable with age, as they gain in both raw power and the wisdom to master
that of power. A medusa needs to live for millennia in order to grow into a dolphin. Some nereids have additional ichthyic traits, such as visible gills and fins.
* InhumanlyBeautifulRace: The only physical trait that all nymphs share is an awe-inspiring beauty.
* OurNymphsAreDifferent: Nymphs are fey spirits that manifest from the beauty of the elemental forces of creation. There are many kinds of nymphs—dryads of the forests, naiads of the rivers, oreads of the mountains, aurae of the night sky, and nereids of the sea.

!!Satyr
euryale.

!!Minotaur



* FaunsAndSatyrs: Satyrs have the lower body of a goat and the upper body of an elf, and are a race of fey creatures with a strong link to the Feywild and all of the creatures and races that come from that place.
* TheHedonist: Satyrs are in tune with their emotions to a degree that can be disturbing to other races. They want to experience everything: happiness, sadness, love, rage, etc. The only thing they avoid is boredom.
* HornedHumanoid: A pair of goat-like horns sprout from their foreheads.

!!Siren

to:

* FaunsAndSatyrs: Satyrs have the lower body BrutishBulls: In battle, minotaurs sometimes lose control of a goat and the upper body of an elf, and are a race of fey creatures with a strong link to the Feywild and all of the creatures and races that come from that place.
* TheHedonist: Satyrs are in tune with
their emotions to and fly into a degree that can be disturbing to other races. They want to experience everything: happiness, sadness, love, rage, etc. rage. When this happens, the curse takes over, transforming them back into a full-fledged bull for a short period of time.
* OurMinotaursAreDifferent: Minotaurs are the descendants of an ancient tribe of humans who were cursed by the gods, transforming them into half-human, half-bull monstrosities.
* SlaveRace:
The only thing way that most minotaurs can find work in cities and villages is to swear oaths of service that effectively reduce them to the status of slaves, usually because they avoid are poorly educated, or not smart enough to know until it is boredom.
* HornedHumanoid: A pair of goat-like horns sprout from their foreheads.

!!Siren
too late.

!!Nymph



* OurSirensAreDifferent: Sirens are famed for their beautiful voices, which they use to sing haunting lamentations, captivating listeners and transporting them to a bygone age.
[[/folder]]

[[folder:Monsters]]
!!Bronze Automaton

to:

* OurSirensAreDifferent: Sirens FishPeople: Nereids are famed sometimes mistaken for merfolk at first glance. Diaphanous webbing connects their beautiful voices, which they use to sing haunting lamentations, captivating listeners fingers and transporting them to toes, and their slick skin resembles that of a bygone age.
[[/folder]]

[[folder:Monsters]]
!!Bronze Automaton
dolphin. Some nereids have additional ichthyic traits, such as visible gills and fins.
* InhumanlyBeautifulRace: The only physical trait that all nymphs share is an awe-inspiring beauty.
* OurNymphsAreDifferent: Nymphs are fey spirits that manifest from the beauty of the elemental forces of creation. There are many kinds of nymphs—dryads of the forests, naiads of the rivers, oreads of the mountains, aurae of the night sky, and nereids of the sea.

!!Satyr



* DefeatEqualsExplosion: When an automaton is destroyed, the mixture of elemental fire and bottled lightning that powers it can be released in the automaton's death throes with catastrophic results to anyone standing close to them. Since bronze automatons are immune to lightning and resistant to fire, these explosions cannot lead to chain reactions that could obliterate an entire legion.
* RobotSoldier: Constructed using mechanical and magical techniques, bronze automatons are built for war and little else.

!!Colossus

to:

* DefeatEqualsExplosion: When an automaton is destroyed, FaunsAndSatyrs: Satyrs have the mixture lower body of elemental fire a goat and bottled lightning the upper body of an elf, and are a race of fey creatures with a strong link to the Feywild and all of the creatures and races that powers it come from that place.
* TheHedonist: Satyrs are in tune with their emotions to a degree that
can be released in the automaton's death throes with catastrophic results disturbing to anyone standing close other races. They want to them. Since bronze automatons are immune to lightning and resistant to fire, these explosions cannot lead to chain reactions that could obliterate an entire legion.
experience everything: happiness, sadness, love, rage, etc. The only thing they avoid is boredom.
* RobotSoldier: Constructed using mechanical and magical techniques, bronze automatons are built for war and little else.

!!Colossus
HornedHumanoid: A pair of goat-like horns sprout from their foreheads.

!!Siren



* LivingStatue: These enormous statues are animated with the aid of god-like beings, and usually charged with guarding entire cities or countries. Some are also granted sentience by the gods, allowing them to think and reason.

!!Marble Golem

to:

* LivingStatue: These enormous statues OurSirensAreDifferent: Sirens are animated with the aid of god-like beings, famed for their beautiful voices, which they use to sing haunting lamentations, captivating listeners and usually charged with guarding entire cities or countries. Some are also granted sentience by the gods, allowing transporting them to think and reason.

!!Marble Golem
a bygone age.
[[/folder]]

[[folder:Monsters]]
!!Bronze Automaton
->'''Challenge Rating:''' 4
->'''Alignment:''' Unaligned



* BerserkButton: If the marble golem's beauty is marred, the spirit inside will become enraged and single-minded in its desire to track down and kill the culprit. While the golem has no magical tracking ability, it can follow footprints, and it will interrogate (or destroy) anyone who stands in its way.
* LivingStatue: Marble golems are usually sculpted to resemble beautiful heroes and rulers from ages past. The wizards who build them require the services of great artisans, because the golem's features must be extremely lifelike for the animating magic to take hold. When the marble golem remains motionless, it is indistinguishable from a normal statue.
* TakenForGranite: Rumour has it that evil wizards resort to petrifying beautiful youths for material to build marble golems.

!!Keledone

to:

* BerserkButton: If DefeatEqualsExplosion: When an automaton is destroyed, the marble golem's beauty is marred, mixture of elemental fire and bottled lightning that powers it can be released in the spirit inside will become enraged automaton's death throes with catastrophic results to anyone standing close to them. Since bronze automatons are immune to lightning and single-minded in its desire resistant to track down fire, these explosions cannot lead to chain reactions that could obliterate an entire legion.
* RobotSoldier: Constructed using mechanical
and kill the culprit. While the golem has no magical tracking ability, it can follow footprints, techniques, bronze automatons are built for war and it will interrogate (or destroy) anyone who stands in its way.
* LivingStatue: Marble golems are usually sculpted to resemble beautiful heroes and rulers from ages past. The wizards who build them require the services of great artisans, because the golem's features must be extremely lifelike for the animating magic to take hold. When the marble golem remains motionless, it is indistinguishable from a normal statue.
* TakenForGranite: Rumour has it that evil wizards resort to petrifying beautiful youths for material to build marble golems.

!!Keledone
little else.

!!Colossus
->'''Challenge Rating:''' 21
->'''Alignment:''' Unaligned



* AbsurdlyDedicatedWorker: Unlike lesser automatons, keledone need no maintenance to continue their tasks. Many keledone have stood watch for millennia, completely untouched by time.
* EmotionBomb: The keledone's song of pain dredges up and intensifies a listener's most sorrowful memories, which may break the psyche of those with lesser wills.
* ForcedSleep: The song of sleep lulls a keledone's enemies into a deep sleep.
* MagicMusic: A keledone's magnificent voice has the power to evoke both soothing comfort and haunting despair in all who hear it.

!!Behemoth

to:

* AbsurdlyDedicatedWorker: Unlike lesser automatons, keledone need no maintenance to continue their tasks. Many keledone have stood watch for millennia, completely untouched by time.
* EmotionBomb: The keledone's song of pain dredges up and intensifies a listener's most sorrowful memories, which may break the psyche of those
LivingStatue: These enormous statues are animated with lesser wills.
* ForcedSleep: The song of sleep lulls a keledone's enemies into a deep sleep.
* MagicMusic: A keledone's magnificent voice has
the power to evoke both soothing comfort aid of god-like beings, and haunting despair in all who hear it.

!!Behemoth
usually charged with guarding entire cities or countries. Some are also granted sentience by the gods, allowing them to think and reason.

!!Marble Golem
->'''Challenge Rating:''' 4
->'''Alignment:''' Unaligned



* BreathWeapon: Behemoths are capable of breathing out streams of energy that can obliterate flesh, metal, and stone.
* RentAZilla: Behemoths are gargantuan titans that could rip apart dragons and giants as if they were mere insects, and exist for a single purpose: to annihilate anything and everything.
* SealedEvilInACan: When the divine wars came to an end, the gods that remained were forced to lock the behemoths that they had created away in impregnable prisons, buried deep within the bowels of the world. It's possible that the gods did this so that they could use the behemoths again in future conflicts, but it's also possible that the gods were simply incapable of destroying creatures of such immense power.
* UnstoppableRage: Behemoths are sustained only by an appetite for destruction so vast that even if they were to destroy the world itself, they would still be unsatisfied. In such an event, the behemoth would simply seek new worlds to destroy, drifting through space for aeons until it discovers a new focus for its unquenchable rage.

!!Cyclops

to:

* BreathWeapon: Behemoths BerserkButton: If the marble golem's beauty is marred, the spirit inside will become enraged and single-minded in its desire to track down and kill the culprit. While the golem has no magical tracking ability, it can follow footprints, and it will interrogate (or destroy) anyone who stands in its way.
* LivingStatue: Marble golems
are capable of breathing out streams of energy that can obliterate flesh, metal, usually sculpted to resemble beautiful heroes and stone.
* RentAZilla: Behemoths are gargantuan titans that could rip apart dragons and giants as if they were mere insects, and exist
rulers from ages past. The wizards who build them require the services of great artisans, because the golem's features must be extremely lifelike for a single purpose: the animating magic to annihilate anything and everything.
* SealedEvilInACan:
take hold. When the divine wars came to an end, the gods marble golem remains motionless, it is indistinguishable from a normal statue.
* TakenForGranite: Rumour has it
that remained were forced evil wizards resort to lock the behemoths that they had created away in impregnable prisons, buried deep within the bowels of the world. It's possible that the gods did this so that they could use the behemoths again in future conflicts, but it's also possible that the gods were simply incapable of destroying creatures of such immense power.
* UnstoppableRage: Behemoths are sustained only by an appetite
petrifying beautiful youths for destruction so vast that even if they were material to destroy the world itself, they would still be unsatisfied. In such an event, the behemoth would simply seek new worlds to destroy, drifting through space for aeons until it discovers a new focus for its unquenchable rage.

!!Cyclops
build marble golems.

!!Keledone
->'''Challenge Rating:''' 7
->'''Alignment:''' Unaligned



* ClassicalCyclops: The cyclopes are a primordial race of giants descended from godlike beings. Their ancient ancestors were great soldiers, smiths, and builders. Today, most cyclopes are only a pale reflection of their ancestors. They can vary in size, in intellect, and in the number of arms or fingers that they have, but one feature is always the same—a single great eye, instead of two.
* HopelessSuitor: Cyclopes often become infatuated with fey. This infatuation is doomed to end in tragedy, for the fey look upon cyclopes as ugly brutes.

!!Jancan

to:

* ClassicalCyclops: The cyclopes are a primordial race of giants descended from godlike beings. Their ancient ancestors were great soldiers, smiths, and builders. Today, most cyclopes are only a pale reflection of AbsurdlyDedicatedWorker: Unlike lesser automatons, keledone need no maintenance to continue their ancestors. They can vary in size, in intellect, tasks. Many keledone have stood watch for millennia, completely untouched by time.
* EmotionBomb: The keledone's song of pain dredges up
and in intensifies a listener's most sorrowful memories, which may break the number psyche of arms or fingers that they have, but one feature is always the same—a single great eye, instead of two.
* HopelessSuitor: Cyclopes often become infatuated
those with fey. This infatuation is doomed to end in tragedy, for lesser wills.
* ForcedSleep: The song of sleep lulls a keledone's enemies into a deep sleep.
* MagicMusic: A keledone's magnificent voice has
the fey look upon cyclopes as ugly brutes.

!!Jancan
power to evoke both soothing comfort and haunting despair in all who hear it.

!!Behemoth
->'''Challenge Rating:''' 28
->'''Alignment:''' Any



* ExtraDigits: Jancan have ten-fingered hands and ten-toed feet, and are capable of building wondrous weapons due to the nimbleness of their many-fingered hands.

!!Blemys

to:

* ExtraDigits: Jancan have ten-fingered hands and ten-toed feet, and BreathWeapon: Behemoths are capable of building wondrous weapons due breathing out streams of energy that can obliterate flesh, metal, and stone.
* RentAZilla: Behemoths are gargantuan titans that could rip apart dragons and giants as if they were mere insects, and exist for a single purpose:
to annihilate anything and everything.
* SealedEvilInACan: When
the nimbleness divine wars came to an end, the gods that remained were forced to lock the behemoths that they had created away in impregnable prisons, buried deep within the bowels of their many-fingered hands.

!!Blemys
the world. It's possible that the gods did this so that they could use the behemoths again in future conflicts, but it's also possible that the gods were simply incapable of destroying creatures of such immense power.
* UnstoppableRage: Behemoths are sustained only by an appetite for destruction so vast that even if they were to destroy the world itself, they would still be unsatisfied. In such an event, the behemoth would simply seek new worlds to destroy, drifting through space for aeons until it discovers a new focus for its unquenchable rage.

!!Cyclops



* BellyMouth: The blemys' mouth is located on its mouth.
* EyesDoNotBelongThere: The blemys' only eye is located at the centre of its chest.
* ItCanThink: Blemys are frequently assumed to be unintelligent due to their lack of a cranium, and many non-blemys falsely believe that they are literally brainless. In fact, blemys are the most intelligent type of cyclops.
* SoreLoser: If a blemys is beaten by an obviously superior intellect, its humiliation will likely drive it to attack in a fit of rage.

!!Gygan

to:

* BellyMouth: ClassicalCyclops: The blemys' mouth is located on its mouth.
* EyesDoNotBelongThere: The blemys'
cyclopes are a primordial race of giants descended from godlike beings. Their ancient ancestors were great soldiers, smiths, and builders. Today, most cyclopes are only eye is located at the centre a pale reflection of its chest.
* ItCanThink: Blemys are frequently assumed to be unintelligent due to
their lack of a cranium, and many non-blemys falsely believe that they are literally brainless. In fact, blemys are the most intelligent type of cyclops.
* SoreLoser: If a blemys is beaten by an obviously superior
ancestors. They can vary in size, in intellect, its humiliation will likely drive it and in the number of arms or fingers that they have, but one feature is always the same—a single great eye, instead of two.
* HopelessSuitor: Cyclopes often become infatuated with fey. This infatuation is doomed
to attack end in a fit of rage.

!!Gygan
tragedy, for the fey look upon cyclopes as ugly brutes.

!!Jancan
->'''Challenge Rating:''' 8
->'''Alignment:''' ChaoticNeutral



* MultiArmedAndDangerous: Gygans' six arms give them unparalleled athletic prowess. In battle, they can wield multiple weapons and shields, and grapple opponents with their extra arms in order to pin them down before finishing them off.

!!Empyrean

to:

* MultiArmedAndDangerous: Gygans' six arms give them unparalleled athletic prowess. In battle, they can wield multiple ExtraDigits: Jancan have ten-fingered hands and ten-toed feet, and are capable of building wondrous weapons and shields, and grapple opponents with due to the nimbleness of their extra arms in order to pin them down before finishing them off.

!!Empyrean
many-fingered hands.

!!Blemys
->'''Challenge Rating:''' 8
->'''Alignment:''' ChaoticEvil



* DeityOfHumanOrigin: Empyreans are mortals who have been elevated to the lowest tier of godhood by greater deities. Once transformed, they become celestials and take on properties of their divine domain.
* PhysicalGod: Empyreans will often walk amongst mortals at human size in order to learn the goings on of the world.

!!Gigantes

to:

* DeityOfHumanOrigin: Empyreans BellyMouth: The blemys' mouth is located on its mouth.
* EyesDoNotBelongThere: The blemys' only eye is located at the centre of its chest.
* ItCanThink: Blemys
are mortals who have been elevated frequently assumed to the lowest tier of godhood by greater deities. Once transformed, they become celestials and take on properties of be unintelligent due to their divine domain.
lack of a cranium, and many non-blemys falsely believe that they are literally brainless. In fact, blemys are the most intelligent type of cyclops.
* PhysicalGod: Empyreans SoreLoser: If a blemys is beaten by an obviously superior intellect, its humiliation will often walk amongst mortals at human size likely drive it to attack in order to learn the goings on a fit of the world.

!!Gigantes
rage.

!!Gygan
->'''Challenge Rating:''' 4
->'''Alignment:''' ChaoticNeutral



* AxCrazy: Gigantes are driven to kill any intelligent creature they encounter, with the exception of other gigantes, and their violent and unhinged nature means that even minor disagreements between gigantes usually end in bloodshed. They are self-destructive with little regard for even their own lives, and once a gigantes picks a fight it almost always battles to the death.
* PoisonedWeapons: The gigantes lick their spears before going into battle, coating them with their venomous saliva.
* PoisonousPerson: Gigantes blood and saliva is poisonous to most other creatures, and they are known to spit their poison at their enemies.

!!Myrmekes

to:

* AxCrazy: Gigantes are driven to kill any intelligent creature they encounter, with the exception of other gigantes, and their violent and unhinged nature means that even minor disagreements between gigantes usually end in bloodshed. They are self-destructive with little regard for even their own lives, and once a gigantes picks a fight it almost always battles to the death.
* PoisonedWeapons: The gigantes lick their spears before going into
MultiArmedAndDangerous: Gygans' six arms give them unparalleled athletic prowess. In battle, coating them they can wield multiple weapons and shields, and grapple opponents with their venomous saliva.
* PoisonousPerson: Gigantes blood and saliva is poisonous
extra arms in order to most other creatures, and they are known to spit their poison at their enemies.

!!Myrmekes
pin them down before finishing them off.

!!Empyrean
->'''Challenge Rating:''' 16 (young), 28 (elder)
->'''Alignment:''' Any



* BigCreepyCrawlies: The myrmekes resemble gigantic humanoid ants.
* HiveMind: As eusocial beings with a hive mind, myrmekes maintain constant telepathic communication with all nearby fellows. This creates a network that can respond to distress calls across an expansive territory controlled by the myrmekes.
* InsectQueen: The myrmekes queen is the central hub of the swarm's hive mind and the mother to all myrmekes, laying countless eggs each day.

!!Great Boar

to:

* BigCreepyCrawlies: The myrmekes resemble gigantic humanoid ants.
* HiveMind: As eusocial beings with a hive mind, myrmekes maintain constant telepathic communication with all nearby fellows. This creates a network that can respond
DeityOfHumanOrigin: Empyreans are mortals who have been elevated to distress calls across an expansive territory controlled by the myrmekes.
lowest tier of godhood by greater deities. Once transformed, they become celestials and take on properties of their divine domain.
* InsectQueen: The myrmekes queen is PhysicalGod: Empyreans will often walk amongst mortals at human size in order to learn the central hub goings on of the swarm's hive mind and the mother to all myrmekes, laying countless eggs each day.

!!Great Boar
world.

!!Gigantes
->'''Challenge Rating:''' 9
->'''Alignment:''' ChaoticEvil



* DrivenToMadness: The great boar brings madness to its foes, and many hunters have died at the hands of their fellows.
* FullBoarAction: The great boar is dangerous for its monstrous strength and deadly tusks, and cannot be mistaken for just another earthly creature.

!!White Stag

to:

* DrivenToMadness: The great boar brings madness AxCrazy: Gigantes are driven to its foes, kill any intelligent creature they encounter, with the exception of other gigantes, and many hunters have died at the hands of their fellows.
violent and unhinged nature means that even minor disagreements between gigantes usually end in bloodshed. They are self-destructive with little regard for even their own lives, and once a gigantes picks a fight it almost always battles to the death.
* FullBoarAction: HatePlague: A gigantes witch can spit to incite itself and any other gigantes in the cone into a blood rage for a minute.
* PoisonedWeapons:
The great boar is dangerous for its monstrous strength gigantes lick their spears before going into battle, coating them with their venomous saliva.
* PoisonousPerson: Gigantes blood
and deadly tusks, saliva is poisonous to most other creatures, and cannot be mistaken for just another earthly creature.

!!White Stag
they are known to spit their poison at their enemies.

!!Myrmekes
->'''Challenge Rating:''' 1/4 (worker), 1 (advanced), 5 (queen)
->'''Alignment:''' LawfulNeutral



* TheMarvelousDeer: Hunting the white stag often represents a spiritual quest, and legends say that those who can catch the beast without killing it will be granted their greatest desire.

!!Golden Lion

to:

* TheMarvelousDeer: Hunting the white stag often represents BigCreepyCrawlies: The myrmekes resemble gigantic humanoid ants.
* HiveMind: As eusocial beings with
a spiritual quest, and legends say hive mind, myrmekes maintain constant telepathic communication with all nearby fellows. This creates a network that those who can catch respond to distress calls across an expansive territory controlled by the beast without killing it will be granted their greatest desire.

!!Golden Lion
myrmekes.
* InsectQueen: The myrmekes queen is the central hub of the swarm's hive mind and the mother to all myrmekes, laying countless eggs each day.

!!Great Boar
->'''Challenge Rating:''' 3
->'''Alignment:''' Unaligned



* AbsurdlySharpClaws: The golden lion's teeth and claws are sharper than any mortal weapon.
* PantheraAwesome: The golden lion is an enormous, solitary hunter that does not have a pride like its mundane kin.

!!Cetus

to:

* AbsurdlySharpClaws: DrivenToMadness: The golden lion's teeth great boar brings madness to its foes, and claws are sharper than any mortal weapon.
* PantheraAwesome: The golden lion is an enormous, solitary hunter that does not
many hunters have a pride like died at the hands of their fellows.
* FullBoarAction: The great boar is dangerous for
its mundane kin.

!!Cetus
monstrous strength and deadly tusks, and cannot be mistaken for just another earthly creature.

!!White Stag
->'''Challenge Rating:''' 4
->'''Alignment:''' Unaligned



* HorseOfADifferentColor: Cetea have been known to serve as mounts for extremely powerful beings, such as gods who have managed to best them in combat.
* AKindOfOne: The cetus is fairly explicitly based on the monster faced by Perseus, but reinterpreted as an entire species.
* MoreTeethThanTheOsmondFamily: Multiple rows of wicked serrated teeth extend the entire length of the cetus' gullet.
* ThreateningShark: The cetus is an abominable creature that closely resembles an enormous shark.

!!Ichthys

to:

* HorseOfADifferentColor: Cetea have been known to serve as mounts for extremely powerful beings, such as gods who have managed to best them in combat.
* AKindOfOne: The cetus is fairly explicitly based on
TheMarvelousDeer: Hunting the monster faced by Perseus, but reinterpreted as an entire species.
* MoreTeethThanTheOsmondFamily: Multiple rows of wicked serrated teeth extend the entire length of the cetus' gullet.
* ThreateningShark: The cetus is an abominable creature
white stag often represents a spiritual quest, and legends say that closely resembles an enormous shark.

!!Ichthys
those who can catch the beast without killing it will be granted their greatest desire.

!!Golden Lion
->'''Challenge Rating:''' 6
->'''Alignment:''' Unaligned



* UnscaledMerfolk: The ichthys is a twisted centaur-like creature with a humanoid upper body that protrudes from the shell of a massive crab.

!!Sea Serpent

to:

* UnscaledMerfolk: AbsurdlySharpClaws: The ichthys golden lion's teeth and claws are sharper than any mortal weapon.
* PantheraAwesome: The golden lion
is a twisted centaur-like creature with a humanoid upper body an enormous, solitary hunter that protrudes from the shell of does not have a massive crab.

!!Sea Serpent
pride like its mundane kin.

!!Golden Ram
->'''Challenge Rating:''' 3
->'''Alignment:''' Unaligned



* SeaSerpents: The sea serpent is a monstrous snake that makes its home within the ocean waves. Often mistaken as a dragon due to its massive size, the sea serpent is actually descended from gargantuan, primordial snakes.

!!Cerberus

to:

* SeaSerpents: The sea serpent is a monstrous snake that makes its home within HealingHands: Golden rams possess innate healing magic and can raise the ocean waves. Often mistaken as a dragon due to its massive size, the sea serpent is actually descended from gargantuan, primordial snakes.

!!Cerberus
dead.

!!Cetus
->'''Challenge Rating:''' 15
->'''Alignment:''' ChaoticEvil



* AngryGuardDog: Sometimes called Gloom Hounds or Hounds of Hades, these three-headed creatures are bred to be the ultimate guardians. Very few creatures can successfully sneak past a cerberus that guards a doorway or treasure.
* FedToTheBeast: Their hag handlers sometimes present the hounds with captive humanoids, bound and mutilated, in order to give them a taste for blood.

!!Dread Beast

to:

* AngryGuardDog: Sometimes called Gloom Hounds or Hounds of Hades, these three-headed creatures are bred HorseOfADifferentColor: Cetea have been known to be serve as mounts for extremely powerful beings, such as gods who have managed to best them in combat.
* AKindOfOne: The cetus is fairly explicitly based on
the ultimate guardians. Very few creatures can successfully sneak past a cerberus monster faced by Perseus, but reinterpreted as an entire species.
* MoreTeethThanTheOsmondFamily: Multiple rows of wicked serrated teeth extend the entire length of the cetus' gullet.
* ThreateningShark: The cetus is an abominable creature
that guards a doorway or treasure.
* FedToTheBeast: Their hag handlers sometimes present the hounds with captive humanoids, bound and mutilated, in order to give them a taste for blood.

!!Dread Beast
closely resembles an enormous shark.

!!Ichthys
->'''Challenge Rating:''' 7
->'''Alignment:''' NeutralEvil



* BodyOfBodies: Some dread beasts are stitched together from the remains of multiple individual animals.
* HungryMenace: Dread boar are driven by an insatiable hunger. A single dread boar can devour entire fields of crops and herds of livestock in a matter of hours. If left unchecked, a dread boar can starve an entire humanoid settlement by eating all available food stores.
* RaisingTheSteaks: Dread beasts are hulking undead animals raised by Lutheria.
* WasOnceAMan: Evil humanoids, often werewolves and/or prolific murderers, are occasionally selected to transform into dread wolves upon death.

!!Goatling

to:

* BodyOfBodies: Some dread beasts are stitched together UnscaledMerfolk: The ichthys is a twisted centaur-like creature with a humanoid upper body that protrudes from the remains shell of multiple individual animals.
* HungryMenace: Dread boar are driven by an insatiable hunger. A single dread boar can devour entire fields of crops and herds of livestock in
a matter of hours. If left unchecked, a dread boar can starve an entire humanoid settlement by eating all available food stores.
* RaisingTheSteaks: Dread beasts are hulking undead animals raised by Lutheria.
* WasOnceAMan: Evil humanoids, often werewolves and/or prolific murderers, are occasionally selected to transform into dread wolves upon death.

!!Goatling
massive crab.

!!Sea Serpent
->'''Challenge Rating:''' 21
->'''Alignment:''' ChaoticNeutral



* EvilLaugh: The last thing that goatlings' victims hear is a chorus of bleating laughter from the darkness.
* FaunsAndSatyrs: Goatlings are diminutive, goat-headed creatures that are often mistaken for satyrs, but are smaller and stupider.
* NonHumanHumanoidHybrid: Goatlings are born from the union of satyrs and maenads.

!!Maenad

to:

* EvilLaugh: FearOfThunder: Sea serpents bear a deep hatred of the sound of thunder and will dive deep to avoid electrical storms.
* SeaSerpents:
The last thing sea serpent is a monstrous snake that goatlings' victims hear is a chorus of bleating laughter from makes its home within the darkness.
* FaunsAndSatyrs: Goatlings are diminutive, goat-headed creatures that are often
ocean waves. Often mistaken for satyrs, but are smaller and stupider.
* NonHumanHumanoidHybrid: Goatlings are born
as a dragon due to its massive size, the sea serpent is actually descended from the union of satyrs and maenads.

!!Maenad
gargantuan, primordial snakes.

!!Cerberus
->'''Challenge Rating:''' 12
->'''Alignment:''' NeutralEvil



* TheHedonist: Embodying all-consuming hedonism, maenads are absolutely dedicated to the pursuit of pleasure in all its forms and have little patience for anything else.
* WasOnceAMan: Maenads were once human, before being transformed into fey creatures. All aspects of the maenad's previous personality are replaced by mania and desire.

!!Nuckle

to:

* TheHedonist: Embodying all-consuming hedonism, maenads AngryGuardDog: Sometimes called Gloom Hounds or Hounds of Hades, these three-headed creatures are absolutely dedicated bred to be the pursuit of pleasure in all its forms ultimate guardians. Very few creatures can successfully sneak past a cerberus that guards a doorway or treasure.
* FedToTheBeast: Their hag handlers sometimes present the hounds with captive humanoids, bound
and have little patience mutilated, in order to give them a taste for anything else.
* WasOnceAMan: Maenads were once human, before being transformed into fey creatures. All aspects of the maenad's previous personality are replaced by mania and desire.

!!Nuckle
blood.

!!Dread Beast
->'''Challenge Rating:''' 8 (boar), 9 (wolf)
->'''Alignment:''' NeutralEvil


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* BodyOfBodies: Some dread beasts are stitched together from the remains of multiple individual animals.
* HungryMenace: Dread boar are driven by an insatiable hunger. A single dread boar can devour entire fields of crops and herds of livestock in a matter of hours. If left unchecked, a dread boar can starve an entire humanoid settlement by eating all available food stores.
* RaisingTheSteaks: Dread beasts are hulking undead animals raised by Lutheria.
* WasOnceAMan: Evil humanoids, often werewolves and/or prolific murderers, are occasionally selected to transform into dread wolves upon death.

!!Goatling
->'''Challenge Rating:''' 1/4
->'''Alignment:''' ChaoticEvil
----
* EvilLaugh: The last thing that goatlings' victims hear is a chorus of bleating laughter from the darkness.
* FaunsAndSatyrs: Goatlings are diminutive, goat-headed creatures that are often mistaken for satyrs, but are smaller and stupider.
* NonHumanHumanoidHybrid: Goatlings are born from the union of satyrs and maenads.

!!Maenad
->'''Challenge Rating:''' 3
->'''Alignment:''' ChaoticEvil
----
* TheHedonist: Embodying all-consuming hedonism, maenads are absolutely dedicated to the pursuit of pleasure in all its forms and have little patience for anything else.
* WasOnceAMan: Maenads were once human, before being transformed into fey creatures. All aspects of the maenad's previous personality are replaced by mania and desire.

!!Nuckle
->'''Challenge Rating:''' 8
->'''Alignment:''' NeutralEvil
----
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* FinalBoss: [[spoiler:Of the main story. Once Sydon and Lutheria are slain, Kentimane attacks the city of Mytros, and is the final foe faced.]]


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* NeutralNoLonger: Kentimane is classified as Neutral, likely since his only goal is making sure outside influences like Gods do not enter Thylea. [[spoiler: However, the deaths of Sydon and Lutheria has him break away from this job and focus on getting revenge on the those who did so.]]

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do not unilaterally change Commonwealth spellings to American


* AffablyEvil: Lutheria is charming, approachable (with just a tinge of madness in her eyes), and never outwardly judgmental. Few worshippers discover her secret loathing for mortal weaknesses until it's too late, which helps make her publicly seem like a better option to serve then Sydon.

to:

* AffablyEvil: Lutheria is charming, approachable (with just a tinge of madness in her eyes), and never outwardly judgmental. judgemental. Few worshippers discover her secret loathing for mortal weaknesses until it's too late, which helps make her publicly seem like a better option to serve then than Sydon.



* ParentalAbandonment: Although he wishes them all well, he takes no responsibility for any of his brood, except one: his favorite daughter, Anora. If one of the players is the Demi-God Epic Path, Pythor admits he really messed up as a father and tries to make it right by telling them about their mother, and what they should do to help get her back.

to:

* ParentalAbandonment: Although he wishes them all well, he takes no responsibility for any of his brood, except one: his favorite favourite daughter, Anora. If one of the players is chooses the Demi-God Epic Path, Pythor admits he really messed up as a father and tries to make it right by telling them about their mother, and what they should do to help get her back.



* BrutishBulls: In battle, minotaurs sometimes lose control of their emotions and fly into a rage. When this happens, the curse takes over, transforming them back into a full-fledged bull for a short period of time.



* FishPeople: Nereids are sometimes mistaken for merfolk at first glance. Diaphanous webbing connects their fingers and toes, and their slick skin resembles that of a dolphin. Some nereids have additional ichthyic traits, such as visible gills and fins.



* AxCrazy: Gigantes are driven to kill any intelligent creature they encounter, with the exception of other gigantes, and their violent and unhinged nature means that even minor disagreements between gigantes usually end in bloodshed. They are self-destructive with little regard for even their own lives, and once a gigantes picks a fight it almost always battles to the death.



!!Cetus

to:

!!Cetus!!Golden Lion



* AbsurdlySharpClaws: The golden lion's teeth and claws are sharper than any mortal weapon.
* PantheraAwesome: The golden lion is an enormous, solitary hunter that does not have a pride like its mundane kin.

!!Cetus
----



!!Dread Beast

to:

!!Dread Beast!!Cerberus



* AngryGuardDog: Sometimes called Gloom Hounds or Hounds of Hades, these three-headed creatures are bred to be the ultimate guardians. Very few creatures can successfully sneak past a cerberus that guards a doorway or treasure.
* FedToTheBeast: Their hag handlers sometimes present the hounds with captive humanoids, bound and mutilated, in order to give them a taste for blood.

!!Dread Beast
----



* HungryMenace: Dread boar are driven by an insatiable hunger. A single dread boar can devour entire fields of crops and herds of livestock in a matter of hours. If left unchecked, a dread boar can starve an entire humanoid settlement by eating all available food stores.




to:

* WasOnceAMan: Evil humanoids, often werewolves and/or prolific murderers, are occasionally selected to transform into dread wolves upon death.


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* EvilLaugh: The last thing that goatlings' victims hear is a chorus of bleating laughter from the darkness.


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!!Nuckle
----
* {{Cyclops}}: A single oversized eye stares out from the nuckle's forehead.
* KillItWithWater: If a nuckle is drenched with enough fresh water, its body swells up and bursts. To protect itself, the nuckle uses its magic to cause devastating droughts.
* {{Nuckelavee}}: The nuckle resembles a rotting corpse with its humanoid lower torso fused to the back of an equine form that makes up the majority of its body. Its raw pink flesh evokes the appearance of person who has been severely burned or flayed alive.
* PoisonousPerson: Black poison pumps through a nuckle's veins and pours out of its nostrils in the form of noxious fumes, which wilt crops and sicken livestock.

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* AffablyEvil: Lutheria is charming, approachable (with just a tinge of madness in her eyes), and never outwardly judgemental. Few worshippers discover her secret loathing for mortal weaknesses until it's too late.

to:

* AffablyEvil: Lutheria is charming, approachable (with just a tinge of madness in her eyes), and never outwardly judgemental. judgmental. Few worshippers discover her secret loathing for mortal weaknesses until it's too late.late, which helps make her publicly seem like a better option to serve then Sydon.



* EvilHasABadSenseOfHumor: Lutheria likes to think she has a good sense of humor, but more often people either find her jokes not funny due to being too morbid or mean spirited. Not laughing at them is taken as an insult, and she is so full of herself that people can fake laugh in response and she thinks they really like it.



* BadLiar: Kyrah is not exactly good at lying, despite being the TricksterGod. Before she flat out tells everyone she is, indeed, the same Goddess named Kyrah, any attempts to get her to confess have her just ignore it, or very obviously lie.



* ParentalAbandonment: Although he wishes them all well, he takes no responsibility for any of his brood, except one: his favourite daughter, Anora.

to:

* ParentalAbandonment: Although he wishes them all well, he takes no responsibility for any of his brood, except one: his favourite favorite daughter, Anora.Anora. If one of the players is the Demi-God Epic Path, Pythor admits he really messed up as a father and tries to make it right by telling them about their mother, and what they should do to help get her back.

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[[foldercontrol]]

[[folder:Titans]]
----
* BigBadDuumvirate: The module's primary antagonists are Sydon, the Lord of Storms, and Lutheria, Lady of Dreams. They can be encountered at various points, but even if they somehow are defeated before the Oath of Peace ends, they'll come back after.
* BrotherSisterIncest: Sydon and Lutheria are siblings, but are also lovers, the former referring to the latter as his sister-wife.
* OurTitansAreDifferent: The Titans are divine powers native to Thylea. They have existed since the dawn of time.
* ReligionOfEvil: The Cults of Sydon and Lutheria want to wipe out not only the Five Gods and their followers, but all mortals they find who either won't obey, or get in their way. Sydon's followers are more militaristic and rigid, while Lutheria's are more hedonistic and practice child sacrifices.

!!Thylea
----
* MotherNature: Thylea is the goddess who created and gave her name to the Forgotten Land.
* OnlyKnownByTheirNickname: The Mother Goddess' true name is lost to time; she is usually just called Thylea.
* WorldTree: Thylea is the namesake of the Lost Land. She takes the form of a gargantuan tree on an island at the heart of the Cerulean Gulf, and her followers believe that her roots reach deep into the earth, binding the world together in an eternal embrace.

!!Kentimane
----
* DestroyerDeity: Kentimane is anger personified, the hurricane, the earthquake, the volcano. When Thylea needs defending, he gives little thought to those who are caught in the havoc that he wreaks.
* MultiArmedAndDangerous: Kentimane is usually depicted with one hundred heads and one hundred hands.
* PerpetuallyProtean: Legends disagree on Kentimane's exact height, because his form is always shifting.

!!Sydon
----
* ExtraEyes: Sydon has a third eye on his forehead that he can use to spy on the world.
* LordOfTheOcean: Sydon is the god of storms and oceans, and vents his anger by unleashing devastating hurricanes.
* MoodSwinger: Sydon suffers from mood swings. He may at first seem a gracious host, lauding the virtues of his guests, only to fall into a blind rage at the merest slight, which then suddenly vanishes, replaced by a child-like fear of his father Kentimane.
* SeeingThroughAnothersEyes: Sydon can look through the eye of any of his cyclopes or gygan servants.

!!Lutheria
----
* AffablyEvil: Lutheria is charming, approachable (with just a tinge of madness in her eyes), and never outwardly judgemental. Few worshippers discover her secret loathing for mortal weaknesses until it's too late.
* DealWithTheDevil: Lutheria is fond of bargaining with mortals, offering them their dreams and riches, but she will always exact a terrifying price. She is true to her promises, but she always finds a way to bend and twist consequences to her advantage, or for her amusement.
* ExtraEyes: Lutheria has a third eye upon her forehead that usually remains closed, but when opened allows her to see through the eyes of the dead in the underworld.
* HotGod: Lutheria takes the form of a beautiful, black-eyed woman.
* MakerOfMonsters: Lutheria created all the fey races, including satyrs and nymphs.
* SinisterScythe: She carries a crystal scythe, which she uses to harvest the souls of those who displeased her in life.
[[/folder]]

[[folder:Five Gods]]
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* PhysicalGod: With the exception of Mytros, the Five Gods are not heaven-dwelling deities but familiar faces who walk among their people. They have been known to take mortal spouses, rule over cities, and sire demi-god children.

!!Mytros
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* TheLostLenore: Volkan changed after the ascension of Mytros. He was once an affectionate and attentive father, but when he 'lost' his wife to her godhood, he grew apart from his children.
* TopGod: Mytros is the most powerful, respected and renowned of the Five Gods, and the wellspring of their divine power.

!!Volkan
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* UltimateBlacksmith: For centuries, Volkan has been obsessed with crafting wondrous magical items. He rarely shares these gifts with the rest of the world, yet many of his greatest works have been scattered across Thylea, and some have even fallen into the hands of his enemies.

!!Kyrah
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* AnnoyingYoungerSibling: Vallus finds Kyrah annoying, and she finds any excuse to send her away on errands.
* TricksterGod: Kyrah loves to play tricks, large and small. She is often credited when things go missing, or when objects suddenly reappear without explanation. She is especially fond of playing pranks on tyrants and petty bullies, such as King Acastus of Mytros.

!!Pythor
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* BloodKnight: Pythor is quick to volunteer to fight on the front lines of any battle that he happens across.
* DrowningMySorrows: Pythor will never admit it, but centuries of failure and personal tragedy have taken their toll on his fighting spirit. He believes his glory days are behind him, and he seeks to drown this fact in a river of wine.
* ParentalAbandonment: Although he wishes them all well, he takes no responsibility for any of his brood, except one: his favourite daughter, Anora.
* WarGod: As one of the Five, Pythor is revered as the god of strength and battle.

!!Vallus
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* AwfulWeddedLife: Vallus has one regret: her marriage to King Acastus. The two have grown to hate each other over the years, not least because Acastus makes a point of treating his many infidelities as sport.
[[/folder]]

[[folder:Playable Races]]
!!Centaur
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* OurCentaursAreDifferent: The centaurs of the Steppes are a nomadic people divided into dozens of warring tribes. They move through the hills in thunderous stampedes, hunting, foraging, and raiding the camps of other peoples. Centaurs hold themselves to a strict code of honor, and the children of warriors slain in battle are adopted and raised as part of the conquering tribe.
* UndyingLoyalty: Centaurs are fiercely loyal to members of their tribe and will never leave one of their own behind.

!!Medusa
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* {{Medusa}}: Medusae are humanoids that have made a bargain with dark powers to achieve some mortal desire. As a consequence, their hair has been replaced with snakes, and their eyes have the power to petrify the unwary.
* StrongerWithAge: Medusae become more formidable with age, as they gain in both raw power and the wisdom to master that power. A medusa needs to live for millennia in order to grow into a euryale.

!!Minotaur
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* OurMinotaursAreDifferent: Minotaurs are the descendants of an ancient tribe of humans who were cursed by the gods, transforming them into half-human, half-bull monstrosities.
* SlaveRace: The only way that most minotaurs can find work in cities and villages is to swear oaths of service that effectively reduce them to the status of slaves, usually because they are poorly educated, or not smart enough to know until it is too late.

!!Nymph
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* InhumanlyBeautifulRace: The only physical trait that all nymphs share is an awe-inspiring beauty.
* OurNymphsAreDifferent: Nymphs are fey spirits that manifest from the beauty of the elemental forces of creation. There are many kinds of nymphs—dryads of the forests, naiads of the rivers, oreads of the mountains, aurae of the night sky, and nereids of the sea.

!!Satyr
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* FaunsAndSatyrs: Satyrs have the lower body of a goat and the upper body of an elf, and are a race of fey creatures with a strong link to the Feywild and all of the creatures and races that come from that place.
* TheHedonist: Satyrs are in tune with their emotions to a degree that can be disturbing to other races. They want to experience everything: happiness, sadness, love, rage, etc. The only thing they avoid is boredom.
* HornedHumanoid: A pair of goat-like horns sprout from their foreheads.

!!Siren
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* OurSirensAreDifferent: Sirens are famed for their beautiful voices, which they use to sing haunting lamentations, captivating listeners and transporting them to a bygone age.
[[/folder]]

[[folder:Monsters]]
!!Bronze Automaton
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* DefeatEqualsExplosion: When an automaton is destroyed, the mixture of elemental fire and bottled lightning that powers it can be released in the automaton's death throes with catastrophic results to anyone standing close to them. Since bronze automatons are immune to lightning and resistant to fire, these explosions cannot lead to chain reactions that could obliterate an entire legion.
* RobotSoldier: Constructed using mechanical and magical techniques, bronze automatons are built for war and little else.

!!Colossus
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* LivingStatue: These enormous statues are animated with the aid of god-like beings, and usually charged with guarding entire cities or countries. Some are also granted sentience by the gods, allowing them to think and reason.

!!Marble Golem
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* BerserkButton: If the marble golem's beauty is marred, the spirit inside will become enraged and single-minded in its desire to track down and kill the culprit. While the golem has no magical tracking ability, it can follow footprints, and it will interrogate (or destroy) anyone who stands in its way.
* LivingStatue: Marble golems are usually sculpted to resemble beautiful heroes and rulers from ages past. The wizards who build them require the services of great artisans, because the golem's features must be extremely lifelike for the animating magic to take hold. When the marble golem remains motionless, it is indistinguishable from a normal statue.
* TakenForGranite: Rumour has it that evil wizards resort to petrifying beautiful youths for material to build marble golems.

!!Keledone
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* AbsurdlyDedicatedWorker: Unlike lesser automatons, keledone need no maintenance to continue their tasks. Many keledone have stood watch for millennia, completely untouched by time.
* EmotionBomb: The keledone's song of pain dredges up and intensifies a listener's most sorrowful memories, which may break the psyche of those with lesser wills.
* ForcedSleep: The song of sleep lulls a keledone's enemies into a deep sleep.
* MagicMusic: A keledone's magnificent voice has the power to evoke both soothing comfort and haunting despair in all who hear it.

!!Behemoth
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* BreathWeapon: Behemoths are capable of breathing out streams of energy that can obliterate flesh, metal, and stone.
* RentAZilla: Behemoths are gargantuan titans that could rip apart dragons and giants as if they were mere insects, and exist for a single purpose: to annihilate anything and everything.
* SealedEvilInACan: When the divine wars came to an end, the gods that remained were forced to lock the behemoths that they had created away in impregnable prisons, buried deep within the bowels of the world. It's possible that the gods did this so that they could use the behemoths again in future conflicts, but it's also possible that the gods were simply incapable of destroying creatures of such immense power.
* UnstoppableRage: Behemoths are sustained only by an appetite for destruction so vast that even if they were to destroy the world itself, they would still be unsatisfied. In such an event, the behemoth would simply seek new worlds to destroy, drifting through space for aeons until it discovers a new focus for its unquenchable rage.

!!Cyclops
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* ClassicalCyclops: The cyclopes are a primordial race of giants descended from godlike beings. Their ancient ancestors were great soldiers, smiths, and builders. Today, most cyclopes are only a pale reflection of their ancestors. They can vary in size, in intellect, and in the number of arms or fingers that they have, but one feature is always the same—a single great eye, instead of two.
* HopelessSuitor: Cyclopes often become infatuated with fey. This infatuation is doomed to end in tragedy, for the fey look upon cyclopes as ugly brutes.

!!Jancan
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* ExtraDigits: Jancan have ten-fingered hands and ten-toed feet, and are capable of building wondrous weapons due to the nimbleness of their many-fingered hands.

!!Blemys
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* BellyMouth: The blemys' mouth is located on its mouth.
* EyesDoNotBelongThere: The blemys' only eye is located at the centre of its chest.
* ItCanThink: Blemys are frequently assumed to be unintelligent due to their lack of a cranium, and many non-blemys falsely believe that they are literally brainless. In fact, blemys are the most intelligent type of cyclops.
* SoreLoser: If a blemys is beaten by an obviously superior intellect, its humiliation will likely drive it to attack in a fit of rage.

!!Gygan
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* MultiArmedAndDangerous: Gygans' six arms give them unparalleled athletic prowess. In battle, they can wield multiple weapons and shields, and grapple opponents with their extra arms in order to pin them down before finishing them off.

!!Empyrean
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* DeityOfHumanOrigin: Empyreans are mortals who have been elevated to the lowest tier of godhood by greater deities. Once transformed, they become celestials and take on properties of their divine domain.
* PhysicalGod: Empyreans will often walk amongst mortals at human size in order to learn the goings on of the world.

!!Gigantes
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* PoisonedWeapons: The gigantes lick their spears before going into battle, coating them with their venomous saliva.
* PoisonousPerson: Gigantes blood and saliva is poisonous to most other creatures, and they are known to spit their poison at their enemies.

!!Myrmekes
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* BigCreepyCrawlies: The myrmekes resemble gigantic humanoid ants.
* HiveMind: As eusocial beings with a hive mind, myrmekes maintain constant telepathic communication with all nearby fellows. This creates a network that can respond to distress calls across an expansive territory controlled by the myrmekes.
* InsectQueen: The myrmekes queen is the central hub of the swarm's hive mind and the mother to all myrmekes, laying countless eggs each day.

!!Great Boar
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* DrivenToMadness: The great boar brings madness to its foes, and many hunters have died at the hands of their fellows.
* FullBoarAction: The great boar is dangerous for its monstrous strength and deadly tusks, and cannot be mistaken for just another earthly creature.

!!White Stag
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* TheMarvelousDeer: Hunting the white stag often represents a spiritual quest, and legends say that those who can catch the beast without killing it will be granted their greatest desire.

!!Cetus
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* HorseOfADifferentColor: Cetea have been known to serve as mounts for extremely powerful beings, such as gods who have managed to best them in combat.
* AKindOfOne: The cetus is fairly explicitly based on the monster faced by Perseus, but reinterpreted as an entire species.
* MoreTeethThanTheOsmondFamily: Multiple rows of wicked serrated teeth extend the entire length of the cetus' gullet.
* ThreateningShark: The cetus is an abominable creature that closely resembles an enormous shark.

!!Ichthys
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* UnscaledMerfolk: The ichthys is a twisted centaur-like creature with a humanoid upper body that protrudes from the shell of a massive crab.

!!Sea Serpent
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* SeaSerpents: The sea serpent is a monstrous snake that makes its home within the ocean waves. Often mistaken as a dragon due to its massive size, the sea serpent is actually descended from gargantuan, primordial snakes.

!!Dread Beast
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* BodyOfBodies: Some dread beasts are stitched together from the remains of multiple individual animals.
* RaisingTheSteaks: Dread beasts are hulking undead animals raised by Lutheria.

!!Goatling
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* FaunsAndSatyrs: Goatlings are diminutive, goat-headed creatures that are often mistaken for satyrs, but are smaller and stupider.
* NonHumanHumanoidHybrid: Goatlings are born from the union of satyrs and maenads.

!!Maenad
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* TheHedonist: Embodying all-consuming hedonism, maenads are absolutely dedicated to the pursuit of pleasure in all its forms and have little patience for anything else.
* WasOnceAMan: Maenads were once human, before being transformed into fey creatures. All aspects of the maenad's previous personality are replaced by mania and desire.
[[/folder]]
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