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* GrewBeyondTheirProgramming: [[spoiler:Pod 042 develops emotions, and with it questions the deletion of all [=YoRHa=] data. Together with Pod 153, he decides to rebuild A2, 2B and 9S.]]


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* GreaterScopeParagon: In ''VideoGame/NierReincarnation'', [[spoiler:Pod 006- otherwise known as Mama, the game's BigGood- credits Pod 042 for giving her the courage to see her mission through to the very end.]]
* GrewBeyondTheirProgramming: [[spoiler:Pod 042 develops emotions, and with it questions the deletion of all [=YoRHa=] data. Together with Pod 153, he decides to rebuild A2, 2B and 9S.]]
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* CarFu: [[spoiler: His melee attacks in the first OPtionalBoss fight consist of pulling donuts to smack you with the back end of his tuk tuk.]]

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* CarFu: [[spoiler: His melee attacks in the first OPtionalBoss OptionalBoss fight consist of pulling donuts to smack you with the back end of his tuk tuk.]]
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* RageBreakingPoint: If 9S completes his quest by gathering data on all the enemies in the game, 4S will start to wonder if there's even any point to continue doing this especially as YoRHA no longer exists. When 9S attempts to patronize him by saying that gathering enemy data is still important, [[DontYouDarePityMe 4S snaps and yells at him]] before regaining his composure and reminding him to not lose hope.
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A legendary figure among machine life-forms. Appearing one day from a volcano, this god of fire spoke to the machines, granting them "Consciousness, pain, joy, misery, fury, shame, desolation, the future. The meaning of life." Touched on only briefly in Nier: Automata itself, his story, which is closely tied to the first Nier game, is told in a novella titled "The Fire of Prometheus".

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A legendary figure among machine life-forms. Appearing one day from a volcano, this god of fire spoke to the machines, granting them "Consciousness, pain, joy, misery, fury, shame, desolation, the future. The meaning of life." Touched on only briefly in Nier: Automata ''Nier: Automata'' itself, his story, which is closely tied to the first Nier ''Nier'' game, is told in a novella titled "The Fire of Prometheus".
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* InscrutableAliens: There's very little information about where they came from, why they're attacking and what their level of intelligence relative to humans is like.

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* InscrutableAliens: There's very little information about where they came from, why they're attacking and what their level of intelligence relative to humans is like. All we really have is Adam and Eve claiming that they were "boring" compared to humans.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: The Hammer program creates a HardLight holographic Hammer to hit enemies with. Several can be be unleashed with multiple Pods.
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* ShopliftAndDie: Steal from his home once and he won't think much. Steal from him a second time, prepare to die.

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* ShopliftAndDie: Steal from his home once and he won't think much. [[spoiler: Steal from him a second time, prepare to die.]]
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* ShopliftAndDie: Steal from his home once and he won't think much. Steal from him a second time and prepare to die.

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* ShopliftAndDie: Steal from his home once and he won't think much. Steal from him a second time and time, prepare to die.
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* ShopliftAndDie: Steal from his home once and he won't think much. Steal from him a second time and prepare to die.
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* RedOniBlueOni: At first glance appears to be the Red to Adam's Blue, but their roles in the relationship actually vary depending on what aspect is being observed.

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* RedOniBlueOni: At first glance appears to be the Red to Adam's Blue, but their roles in the relationship actually [[ZigZaggedTrope vary depending on what aspect is being observed.]]
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* RedOniBlueOni: At first glance appears to be the Blue to Eve's Red, but their roles in the relationship actually vary depending on what aspect is being observed.

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* RedOniBlueOni: At first glance appears to be the Blue to Eve's Red, but their roles in the relationship actually [[ZigZaggedTrope vary depending on what aspect is being observed.observed]].
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* ContinuityNod: At the start of Route C, when 2B and 9S return to the Bunker [[spoiler:after the logic virus starts spreading among the androids, 21O is absent from her desk among all the other operators in the command center, since she had herself coverted to a combat model and sent to the front lines.]]

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* ContinuityNod: At the start of Route C, when 2B and 9S return to the Bunker [[spoiler:after the logic virus starts spreading among the androids, 21O is absent from her desk among all the other operators in the command center, since she had herself coverted converted to a combat model and sent to the front lines.]]

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* OutsideContextProblem: They are the first and thus far only example of extraterrestrial life in the series' history and extensive lore. [[spoiler:They don't end up being that much of a "problem", at least not nearly as much as their creations, and are overall surprisingly unimportant in the grand scheme of things.]]

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* OutsideContextProblem: They are the first and thus far only example of extraterrestrial life in the series' history and extensive lore. [[spoiler:They don't end up being that much of a "problem", at least not nearly as much as their creations, and are overall surprisingly unimportant in the grand scheme of things.things ([[VillainousLegacy at least in person]]).]]


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* VillainousLegacy: [[spoiler:Despite having been killed by their own creations long before the events of the game, said creations - or at least, the machine network and N2 - still pose a threat to Earth and its defenders by continuing to cause conflict for no reason other than that they were programmed to.]]

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* AlmightyBystander: Being max level, Emil is powerful enough to be a significant force in the story on his own, let alone his clones, but he seems content running his shop and not involving himself in the conflict between the androids and the machines.


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* BadassBystander: Being max level, Emil is powerful enough to be a significant force in the story on his own, let alone his clones, but he seems content running his shop and not involving himself in the conflict between the androids and the machines.
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* AlmightyBystander: Being max level, Emil is powerful enough to be a significant force in the story on his own, let alone his clones, but he seems content running his shop and not involving himself in the conflict between the androids and the machines.
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10H later appears in ''VideoGame/NierReincarnation'' in a major role in its 3rd story arc. For more information about her there, see her folder [[https://tvtropes.org/pmwiki/pmwiki.php/Characters/NierReincarnation here]].

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10H later appears in ''VideoGame/NierReincarnation'' in a major role in its 3rd story arc. For more information about her there, in ''Reincarnation'', see her folder [[https://tvtropes.org/pmwiki/pmwiki.php/Characters/NierReincarnation [[Characters/NierReincarnation here]].
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A healer unit that works with numerous Pod 006 as a mechanic in an undersea base. Appears in the strategy guide short story "A Much Too Silent Sea".

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A healer unit that works with numerous Pod 006 as a mechanic in an undersea base. Appears in the strategy guide short story "A Much Too Silent Sea".\\\

10H later appears in ''VideoGame/NierReincarnation'' in a major role in its 3rd story arc. For more information about her there, see her folder [[https://tvtropes.org/pmwiki/pmwiki.php/Characters/NierReincarnation here]].
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* TheCameo: 10H appears in ''VideoGame/NierReincarnation'' [[spoiler: on the moon base and at the end of Chapter 4 of ''The Story of the People and the World'' requests for help from anyone watching. Based on one of ''Re[in]carnation'''s livestreams, she might also be PromotedToPlayable in the future.]]

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* TheCameo: 10H appears in ''VideoGame/NierReincarnation'' [[spoiler: on the moon base and at the end of Chapter 4 of ''The Story of the People and the World'' requests for help from anyone watching. Based on one In Chapter 5 of ''Re[in]carnation'''s livestreams, the same arc she might also be becomes PromotedToPlayable in as the future.chapter's main focal character.]]
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* TheProtagonist: 2B is widely considered the protagonist of Automata. She has the longest playable time of the characters with a very large portion of the story revolving around her fighting against the Machines while desperately trying to repress her emotions. [[spoiler: Even with her death in the third route, both 9S and A2 are greatly influenced by her, with 9S seeking vengeance for her against A2 and A2 carrying out her final wishes.]]

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-->''"Better make sure he's actually dead next time. That was dangerous, ma'am."''
-->[[spoiler:''"Shut up...SHUT UP! What do you know? You don't know anything at ALL about us!"'']]\\\


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-->''"Better make sure he's actually dead next time. That was dangerous, ma'am."''
-->[[spoiler:''"Shut up...SHUT UP! What do you know? You don't know anything at ALL about us!"'']]\\\

"''\\\




* MeaningfulName: His name is a reference to Ninus, a semi-mythical Assyrian king whose tomb is prominently featured within the [[ShowWithinAShow Play Within a Play]] in Creator/{{William Shakespeare}}'s ''Theatre/AMidsummerNightsDream''. To further elaborate, Ninus' tomb serves as a secret meeting place for the StarCrossedLovers Pyramus and Thisbe (alluded to in the game via the copious ShipTease and "[[{{Understatement}} complicated]]" relationship between 2B and 9S).

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* MeaningfulName: MeaningfulName:
**
His name is a reference to Ninus, a semi-mythical Assyrian king whose tomb is prominently featured within the [[ShowWithinAShow Play Within a Play]] in Creator/{{William Shakespeare}}'s Creator/WilliamShakespeare's ''Theatre/AMidsummerNightsDream''. To further elaborate, Ninus' tomb serves as a secret meeting place for the StarCrossedLovers Pyramus and Thisbe (alluded to in the game via the copious ShipTease and "[[{{Understatement}} complicated]]" relationship between 2B and 9S).



* NiceGuy: Is described as cheerful, grounded and friendly, in contrast with 2B's serious, no-nonsense attitude and A2's hateful and violent disposition. Notably subverted when it comes to machines -- even the friendly ones annoy him.
-->'''9S:''' It looks weird. Let's kill it!

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* NiceGuy: Is NiceGuy:
** He's initially
described as cheerful, grounded and friendly, in contrast with 2B's serious, no-nonsense attitude and A2's hateful and violent disposition. Notably subverted when it comes to machines -- even the friendly ones annoy him.
-->'''9S:''' --->'''9S:''' It looks weird. Let's kill it!



* OneManArmy: 9S isn't called the latest and most advanced model of [=YoRHa=] for nothing. With the proper motivation, he can become a near unstoppable unit, despite being made for recon. [[spoiler:Not only does he best 21O and numerous [=YoRHa=] units as he fights through the Tower, but in a fight with an entire group of E-Types ''designed to kill him'' and made to look like 2B, he wins. Only A2, the prototype for the current generation of [=YoRHa=], can best him in combat]].

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* OneManArmy: OneManArmy:
**
9S isn't called the latest and most advanced model of [=YoRHa=] for nothing. With the proper motivation, he can become a near unstoppable unit, despite being made for recon. [[spoiler:Not only does he best 21O and numerous [=YoRHa=] units as he fights through the Tower, but in a fight with an entire group of E-Types ''designed to kill him'' and made to look like 2B, he wins. Only A2, the prototype for the current generation of [=YoRHa=], can best him in combat]].



* ThePowerOfHate: [[spoiler:What sustains him after 2B dies. His desire for revenge is so strong that he can keep moving and fighting even when the logic virus has taken over most of his body and mind.]]



* ThePowerOfHate: [[spoiler:What sustains him after 2B dies. His desire for revenge is so strong that he can keep moving and fighting even when the logic virus has taken over most of his body and mind.]]

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Alphabetizing example(s)


* TragicKeepsake: The assault rifle she wields was passed down to her by her late superior, Rose.




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* TragicKeepsake: The assault rifle she wields was passed down to her by her late superior, Rose.

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