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* SkillGateCharacter:

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* SkillGateCharacter:SkillGateCharacters:

Added: 126

Changed: 18

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Trope was cut/disambiguated due to cleanup


[[caption-width-right:350:Clockwise from top: [[DualWielding Dual Blades]], a Hunter and their [[AnimalCompanion Palico]], [[{{BFG}} Heavy Bowgun]], [[LuckilyMyShieldWillProtectMe Lance]], [[KnightlySwordAndShield Sword and Shield]], [[BayonetYa Gunlance]], [[KatanasAreJustBetter Longsword]], [[InstrumentalWeapon Hunting Horn]], [[DropTheHammer Hammer]], [[TheStraightAndArrowPath Bow]]. Center: [[{{BFS}} Greatsword]]. Not pictured: [[MorphWeapon Switch Axe]], [[StuffBlowingUp Charge Blade]], [[{{Familiar}} Insect]] [[MartialArtsStaff Glaive]], [[AutomaticCrossbows Light Bowgun]]]]

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[[caption-width-right:350:Clockwise from top: [[DualWielding Dual Blades]], a Hunter and their [[AnimalCompanion Palico]], [[{{BFG}} Heavy Bowgun]], [[LuckilyMyShieldWillProtectMe Lance]], [[KnightlySwordAndShield Sword and Shield]], [[BayonetYa Gunlance]], [[KatanasAreJustBetter Longsword]], [[InstrumentalWeapon Hunting Horn]], [[DropTheHammer [[HumongousHeadedHammer Hammer]], [[TheStraightAndArrowPath Bow]]. Center: [[{{BFS}} Greatsword]]. Not pictured: [[MorphWeapon Switch Axe]], [[StuffBlowingUp Charge Blade]], [[{{Familiar}} Insect]] [[MartialArtsStaff Glaive]], [[AutomaticCrossbows Light Bowgun]]]]


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* HumongousHeadedHammer: A typical Hammer will have a head about half the size of its wielder, with weight and power to match.
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to:

[[caption-width-right:350:Clockwise from top: [[DualWielding Dual Blades]], a Hunter and their [[AnimalCompanion Palico]], [[{{BFG}} Heavy Bowgun]], [[LuckilyMyShieldWillProtectMe Lance]], [[KnightlySwordAndShield Sword and Shield]], [[BayonetYa Gunlance]], [[KatanasAreJustBetter Longsword]], [[InstrumentalWeapon Hunting Horn]], [[DropTheHammer Hammer]], [[TheStraightAndArrowPath Bow]]. Center: [[{{BFS}} Greatsword]]. Not pictured: [[MorphWeapon Switch Axe]], [[StuffBlowingUp Charge Blade]], [[{{Familiar}} Insect]] [[MartialArtsStaff Glaive]], [[AutomaticCrossbows Light Bowgun]]]]
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** ''World'' introduces the amped state for Sword mode. When a Hunter lands enough hits on a monster, in Sword mode, their Switch Axe starts glowing and the phial energy begins leaking out, causing a small explosion wherever the attack hits the monster. It also allows them to use the powerful Zero Sum Discharge, an enhanced version of the Elemental Discharge where the Hunter clambers onto the monster, stabs them with the Switch Axe, and unleashes most of the phial energy within for a ''massive'' explosion. In ''Rise'', the amped state also empowers Axe mode with the effects of the Sword's phial.

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** ''World'' introduces the amped state for Sword mode. When a Hunter lands enough hits on a monster, monster in Sword mode, their Switch Axe starts glowing and the phial energy begins leaking out, causing a small explosion wherever the attack hits the monster. It also allows them to use the powerful Zero Sum Discharge, an enhanced version of the Elemental Discharge where the Hunter clambers onto the monster, stabs them with the Switch Axe, and unleashes most of the phial energy within for a ''massive'' explosion. In ''Rise'', the amped state also empowers Axe mode with the effects of the Sword's phial.
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* ArbitraryGunPower: While not a clear-cut example the Gunlance's Shelling, Wyvern Stake and Wyvern Fire damage actually does not scale with the displayed attack value but rather it's Shelling Level. Since Shelling Level is a separate stat from it's attack power this can lead to higher-rarity Gunlances doing less damage than lower Rarity ones due to difference in Shelling Level.

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* ArbitraryGunPower: While not a clear-cut example the Gunlance's Shelling, Wyvern Stake and Wyvern Fire damage actually does not scale with the displayed attack value but rather it's Shelling Level. Since Shelling Level is a separate stat from it's attack power power, this can lead to higher-rarity Gunlances doing less damage than lower Rarity ones due to difference in Shelling Level.

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