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* AceCustom: While technically in stock configuration by the standards of the game, the very nature of Lawhorn's ''Black Knight'' suggests his was unique at the time he was using it. Unlike a normal ''Black Knight'', it is an [=OmniMech=], which theoretically enables it greater freedom in possible weapon loadouts than an ordinary [=BattleMech=] would. This version of the ''Black Knight'' would become the standard throughout the appearances in the ''[=MechWarrior=] 4: Mercenaries'' campaign. To this day, however, no [=OmniMech=] version of the ''Black Knight'' exists in ''TabletopGame/BattleTech'', and it remains a CanonForeigner; that being said, the BLK-NT-xx line of ''Black Knight'' [=BattleMechs=] from the Dark Age period onward officially utilize this version's aesthetic.

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* AceCustom: While technically in stock configuration by the standards of the game, the very nature of Lawhorn's ''Black Knight'' suggests his was unique at the time he was using it. Unlike a normal ''Black Knight'', it is an [=OmniMech=], which theoretically enables it greater freedom in possible weapon loadouts than an ordinary [=BattleMech=] would. This version of the ''Black Knight'' would become the standard throughout the appearances in the ''[=MechWarrior=] 4: Mercenaries'' campaign. To this day, however, no [=OmniMech=] version of the ''Black Knight'' exists in ''TabletopGame/BattleTech'', and it remains a CanonForeigner; CanonForeigner, never to be seen again outside ''[=MechWarrior=] 4: Black Knight'' and ''[=MechWarrior=] 4: Mercenaries'' as the original [=BattleMech=] versions were used instead in later games; that being said, the BLK-NT-xx line of ''Black Knight'' [=BattleMechs=] from the Dark Age period onward officially utilize this version's aesthetic.
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* AceCustom: While technically in stock configuration by the standards of the game, the very nature of Lawhorn's ''Black Knight'' suggests his was unique at the time he was using it. Unlike a normal ''Black Knight'', it is an [=OmniMech=], which theoretically enables it greater freedom in possible weapon loadouts than an ordinary [=BattleMech=] would. This version of the ''Black Knight'' would become the standard throughout the appearances in the ''[=MechWarrior=] 4: Mercenaries'' campaign. To this day, however, no [=OmniMech=] version of the ''Black Knight'' exists in ''TabletopGame/BattleTech'', and it remains a CanonForeigner; that being said, the BLK-NT-xx line of ''Black Knight'' [=BattleMechs=] from the Dark Age period onward officially utilize this version's aesthetic.
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Now that I think about it, Solaris Showdown really did seem to want you to know his name is Jake. Heh.


* FeaturelessProtagonist: Played with. The tie-in short stories mentioned Nik and Chloe Mason had a child, but did not specify anything beyond that. When the game initially released, he was given a gender, but did not reveal his first name. A revision on the opening cutscene from the later Steam release gave him the first name of Jake, though the name never comes up again. Additionally, while the main campaign and the ''Heroes of the Inner Sphere'' expansion feature considerable amounts of dialogue from him, content from later expansions don't give him any lines at all. Until ''Solaris Showdown'', that is, where he's even more talkative than he was in the base game's campaign.
* FeelingTheirAge: Mason complains he's getting to old to deal with Duncan Fisher. Seeing as the campaign canonically starts in 3015 and the mission where he complains takes place in 3041, he's approaching fifty at the youngest.

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* FeaturelessProtagonist: Played with. The tie-in short stories mentioned Nik and Chloe Mason had a child, but did not specify anything beyond that. When the game initially released, he was given a gender, but did not reveal his first name. A revision on the opening cutscene from the later Steam release gave him the first name of Jake, though the name never comes up again. Additionally, while the main campaign and the ''Heroes of the Inner Sphere'' expansion feature considerable amounts of dialogue from him, content from later expansions don't give him any lines at all. Until ''Solaris Showdown'', that is, where he's even more talkative than he was in the base game's campaign.
campaign, and even mentions his first name multiple times.
* FeelingTheirAge: Mason complains he's getting to too old to deal with Duncan Fisher. Seeing as the campaign canonically starts in 3015 and the mission where he complains takes place in 3041, he's approaching fifty at the youngest.

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Solaris announcer and commentator who loves almost everything about the games.

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Solaris announcer announcer, commentator, and commentator BreakoutCharacter extraordinaire who loves almost everything about the games.



* BreakoutCharacter: By far the most beloved character of the game among [=MechWarrior=] fans. In addition to plenty of fan media,

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* BreakoutCharacter: By far the most beloved character of the game among [=MechWarrior=] fans. In addition to plenty of fan media, he had returned for ''[=MechWarrior=] Online'' during its "Solaris 7" duel mode before it was removed, and is the focus of the ''Solaris Showdown'' expansion for ''[=MechWarrior=] 5: Mercenaries''. In all instances, his voice actor, George Ledoux, has reprised the role consistently.
* [[FallingIntoTheCockpit Falling Into The Commentator's Seat]]: Becoming a commentator was a stroke of luck for Duncan. Previously a middling Mechwarrior relying on Jake Mason to do the heavy lifting, he was out of action for the [=FedCom=] Unification tournament and was present in the commentary box when the despondent Terry Zee choked on his alcohol and died. Duncan stepped in, and has remained commentating Solaris matches to this day.
* PluckyComicRelief: Plays the Wise Guy to the hilt, with Jake Mason as the long-suffering StraightMan.
* PungeonMaster: Almost every line he throws out is a pun based on the action taking place, especially in ''[=MechWarrior=] 5: Mercenaries''.

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\n->''See Characters/BattletechNGOsAndOthers''

* BreakoutCharacter: By far the most beloved character of the game among [=MechWarrior=] fans. In addition to plenty of fan media, he had returned for ''[=MechWarrior=] Online'' during its "Solaris 7" duel mode before it was removed, and is the focus of the ''Solaris Showdown'' expansion for ''[=MechWarrior=] 5: Mercenaries''. In all instances, his voice actor, George Ledoux, has reprised the role consistently.
* [[FallingIntoTheCockpit Falling Into The Commentator's Seat]]: Becoming a commentator was a stroke of luck for Duncan. Previously a middling Mechwarrior relying on Jake Mason to do the heavy lifting, he was out of action for the [=FedCom=] Unification tournament and was present in the commentary box when the despondent Terry Zee choked on his alcohol and died. Duncan stepped in, and has remained commentating Solaris matches to this day.
* PluckyComicRelief: Plays the Wise Guy to the hilt, with Jake Mason as the long-suffering StraightMan.
* PungeonMaster: Almost every line he throws out is a pun based on the action taking place, especially in ''[=MechWarrior=] 5: Mercenaries''.
media,
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* [[FallingIntoTheCockpit Falling Into The Commentator's Seat]]: Becoming a commentator was a stroke of luck for Duncan. Previously a middling Mechwarrior relying on Jake Mason to do the heavy lifting, he was out of action for the [=FedCom=] Unification tournament and was present in the commentary box when the despondent Peter Zee choked on his alcohol and died. Duncan stepped in, and has remained commentating Solaris matches to this day.

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* [[FallingIntoTheCockpit Falling Into The Commentator's Seat]]: Becoming a commentator was a stroke of luck for Duncan. Previously a middling Mechwarrior relying on Jake Mason to do the heavy lifting, he was out of action for the [=FedCom=] Unification tournament and was present in the commentary box when the despondent Peter Terry Zee choked on his alcohol and died. Duncan stepped in, and has remained commentating Solaris matches to this day.
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* FeaturelessProtagonist: Played with. The tie-in short stories mentioned Nik and Chloe Mason had a child, but did not specify anything beyond that. When the game initially released, he was given a gender, but did not reveal his first name. A revision on the opening cutscene from the later Steam release gave him the first name of Jake, though the name never comes up again. Additionally, while the main campaign and the ''Heroes of the Inner Sphere'' expansion feature considerable amounts of dialogue from him, content from later expansions don't give him any lines at all.

to:

* FeaturelessProtagonist: Played with. The tie-in short stories mentioned Nik and Chloe Mason had a child, but did not specify anything beyond that. When the game initially released, he was given a gender, but did not reveal his first name. A revision on the opening cutscene from the later Steam release gave him the first name of Jake, though the name never comes up again. Additionally, while the main campaign and the ''Heroes of the Inner Sphere'' expansion feature considerable amounts of dialogue from him, content from later expansions don't give him any lines at all. Until ''Solaris Showdown'', that is, where he's even more talkative than he was in the base game's campaign.

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* [[FallingIntoTheCockpit Falling Into The Commentator's Seat]]: Becoming a commentator was a stroke of luck for Duncan. Previously a middling Mechwarrior relying on Jake Mason to do the heavy lifting, he was out of action for the [=FedCom=] Unification tournament and was present in the commentary box when the despondent Peter Zee choked on his alcohol and died. Duncan stepped in, and has remained commentating Solaris matches to this day.
* PluckyComicRelief: Plays the Wise Guy to the hilt, with Jake Mason as the long-suffering StraightMan.
* PungeonMaster: Almost every line he throws out is a pun based on the action taking place, especially in ''[=MechWarrior=] 5: Mercenaries''.


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* FeelingTheirAge: Mason complains he's getting to old to deal with Duncan Fisher. Seeing as the campaign canonically starts in 3015 and the mission where he complains takes place in 3041, he's approaching fifty at the youngest.
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* BreakoutCharacter: By far the most beloved character of the game among [=MechWarrior=] fans.

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* BreakoutCharacter: By far the most beloved character of the game among [=MechWarrior=] fans.
fans. In addition to plenty of fan media, he had returned for ''[=MechWarrior=] Online'' during its "Solaris 7" duel mode before it was removed, and is the focus of the ''Solaris Showdown'' expansion for ''[=MechWarrior=] 5: Mercenaries''. In all instances, his voice actor, George Ledoux, has reprised the role consistently.
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* SecretIdentity: Clues from Act 3 of the Campaign indicate that Nik was [[spoiler:an advance scout for the Clans investigating the Inner Sphere]].


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Trope was cut/disambiguated due to cleanup, changed to Pay Evil Unto Evil


* KickTheSonOfABitch: Squire makes it clear in the mission to [[RoaringRampageOfRescue rescue Joanna]] that if the Steiner forces start [[ShootTheMedicFirst shooting ambulances]], he's going to start [[SinkTheLifeboats shooting down their ejection pods]].

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* KickTheSonOfABitch: PayEvilUntoEvil: Squire makes it clear in the mission to [[RoaringRampageOfRescue rescue Joanna]] that if the Steiner forces start [[ShootTheMedicFirst shooting ambulances]], he's going to start [[SinkTheLifeboats shooting down their ejection pods]].



* MentorOccupationalHazard: After the Lunar missions he's still alive a little longer, but you don't see his 'Mech in person: he's ultimately killed leading Steiner forces away from you.

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* MentorOccupationalHazard: After the Lunar missions he's still alive a little longer, but you don't see his 'Mech in person: he's ultimately killed leading Steiner forces away from you.
you. Though he tried to eject, [[{{Sadist}} Burke]] shot his ejection pod.



* WeCanRuleTogether: Makes this offer to Ian in the final level, as Omega Lance advance on his Dropship. [[ShutUpHannibal Ian is having none of it]].

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* NeverMyFault: He never once takes responsibility for his countless blunders that lead to House Steiner losing control of Kentares and constantly puts blame for any failures on his subordinates.
* WeCanRuleTogether: Makes this offer to Ian in the final level, as Omega Lance advance on his Dropship. [[ShutUpHannibal Ian is having none of it]].
it]] and kills him to avenge his family.



* BigBad: Subverted. She's introduced as a dangerous and competent commander, and she counterstrikes against Omega Lance within hours of becoming aware of their activities...but ultimately doesn't play much of a role in the game due to Roland, Kulin and Burke constantly undermining her.

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* BigBad: Subverted. She's introduced as a dangerous and competent commander, and she counterstrikes against Omega Lance within hours of becoming aware of their activities... but ultimately doesn't play much of a role in the game due to Roland, Kulin and Burke constantly undermining her.



** It's so bad that towards the middle of the campaign Jen [=McQuarrie=] actually lampshades that no one listens to Castro and they Resistance is lucky they don't.

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** It's so bad that towards the middle of the campaign Jen [=McQuarrie=] actually lampshades that no one listens to Castro and they that the Resistance is lucky they don't.



* TheReasonYouSuckSpeech: Lays a blistering one on Roland when he decides to carpet bomb a city to deal with rebels;
-->"Kulin starts executing military prisoners, and now you're playing at genocide?! Are you insane? Do you know anything about the [[http://www.sarna.net/wiki/Kentares_Massacre history]] of this planet?! You won't ''stop'' rebellion this way, you're going to spread it, not just on Kentares but beyond! I refuse to be a party to this madness!"

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* TheReasonYouSuckSpeech: Lays a blistering one on Roland when he decides to carpet bomb a city to deal with rebels;
rebels. Roland doesn't give a damn about her opinion.
-->"Kulin starts executing military prisoners, and now you're playing at genocide?! Are you insane? Do you know anything about the [[http://www.sarna.net/wiki/Kentares_Massacre history]] of this planet?! You won't ''stop'' rebellion this way, you're going to spread ''spread'' it, not just on Kentares but beyond! I refuse to be a party to this madness!"
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* BringIt: Ian gives this to Kulin before their confrontation.
--> '''Ian''': "Kulin, this is Ian Dresari. I know you're here. You wanted to wipe out my family? Here's your chance to finish the job."
--> '''Kulin''': "Good of you to offer me the opportunity, Mister Dresari. Lord Roland will be grateful to be rid of you. He'll be pleased when I tell him of your demise. You may just earn me a promotion. My thanks."
--> '''Ian''': "First, you have to make it happen, Kulin."
--> '''Kulin''': "I have your position now. It... won't take long."
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* MeaningfulName: In [[UsefulNotes/{{Freemasonry}} Masonic]] terminology, "will no-one help the widow's son?" is used to indicate a member of the organization is in distress, and the game's storyline begins with the death of his father.

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* MeaningfulName: In [[UsefulNotes/{{Freemasonry}} [[UsefulNotes/{{Freemasons}} Masonic]] terminology, "will no-one help the widow's son?" is used to indicate a member of the organization is in distress, and the game's storyline begins with the death of his father.
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* MeaningfulName: In [[UsefulNotes/{{Freemasonry}} Masonic]] terminology, "will no-one help the widow's son?" is used to indicate a member of the organization is in distress, and the game's storyline begins with the death of his father.
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Whoops, it's Styk, not Skye. They're both mentioned in the game. Also, this phrasing works better.


* PetTheDog: She's the only one who ''won't'' complain if you choose to save the peace delegates on Skye.

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* PetTheDog: She's the only one who ''won't'' complain if you choose to save help with the peace delegates evacuation on Skye.Styk.

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* FirstNameBasis: In her pre-mission ready check, she doesn't use her callsign (Falcon), but her first name. No one else responds with anything but their callsign.



* PetTheDog: She's the only one who ''won't'' complain if you choose to save the peace delegates on Skye.



* FirstNameBasis: In her pre-mission ready check, she doesn't use her callsign (Falcon), but her first name. No one else responds with anything but their callsign.

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* FirstNameBasis: In her pre-mission ready check, she doesn't use her callsign (Falcon), but her first name. No one else responds with anything but their callsign.
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* DirtyBusiness: Though an experienced merc herself, Ryana has a clear distaste for bandits and needless civilian casualties (and particularly [[BreadEggsBreadedEggs bandits who cause needless civilian casualties]]). This doesn't stop her from supporting you if you choose to engage in some questionable missions yourself, though she'll make the occasional comment about hoping you don't make a habit of it.

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