History Characters / Mardek

4th Aug '17 12:53:20 PM WaterBlap
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* FourthWallObserver: Among other things: he's aware that new P-dialog is unlocked as people level up, he's unsure how to pronounce "Elwyen" properly ''despite having said her name'' (because he speaks in text, y'see), and at one point he notices that the music has changed (unless [[TheDevTeamThinksOfEverything the sound his off]], in which case he'll note that instead).

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* FourthWallObserver: Among other things: he's aware that new P-dialog is unlocked as people level up, he's unsure how to pronounce "Elwyen" properly ''despite having said her name'' (because he speaks in text, y'see), and at one point he notices that the music has changed (unless [[TheDevTeamThinksOfEverything the sound his off]], off, in which case he'll note that instead).



Solaar is first encountered, wounded, in the dark temple, in front of the chamber to the dark crystal. Xe challenged the Mystery Man to protect the crystal, but lost. Xe is then healed by Mardek - [[TheDevTeamThinksOfEverything or Sharla, if she has learned Healing Wind]] - and joins the party to defeat the Mystery Man and find the other crystals under King Gonoroth's orders. [[spoiler:Later, it's revealed by the Dreamstone #13 that Solaar isn't actually the guardian of the crystal; instead, xe is a Runare from a planet called Kalhu, and xe was sent to Belfan by Chieftain Eraluf of the Runare to guard the dark crystal from an evil - Zaephros the Chaosbringer - that has just been seen to steal Belfan's dark crystal by the Runari Seer.]]

to:

Solaar is first encountered, wounded, in the dark temple, in front of the chamber to the dark crystal. Xe challenged the Mystery Man to protect the crystal, but lost. Xe is then healed by Mardek - [[TheDevTeamThinksOfEverything or Sharla, if she has learned Healing Wind]] Wind - and joins the party to defeat the Mystery Man and find the other crystals under King Gonoroth's orders. [[spoiler:Later, it's revealed by the Dreamstone #13 that Solaar isn't actually the guardian of the crystal; instead, xe is a Runare from a planet called Kalhu, and xe was sent to Belfan by Chieftain Eraluf of the Runare to guard the dark crystal from an evil - Zaephros the Chaosbringer - that has just been seen to steal Belfan's dark crystal by the Runari Seer.]]
8th Jun '17 3:02:01 AM NNinja
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* GoodIsNotNice: Gloria might be the OnlySaneMan but she has a ruthless streak. She smiled finding out that Steele is dead (though she is fully justified) and she would rather see Saul's dungeon removed (though she quickly checks herself).

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* GoodIsNotNice: GoodIsNotSoft: Gloria might be the OnlySaneMan but she has a ruthless streak. She smiled finding out that Steele is dead (though she is fully justified) and she would rather see Saul's dungeon removed (though she quickly checks herself).
26th Apr '17 9:25:10 AM Heyoceama
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* InfinityMinusOneSword: Firefang, which has the second highest attack power of all spears, increases the power of Donovan's spells, and grants a small chance to inflict numb with his basic attack. You get it as a drop from the Fire Guardian, a mandatory boss that you can go fight as soon as the game world opens up.
28th Jan '17 1:19:07 PM Gosicrystal
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* LostForever: It's quite possible to be completely in the dark about his existence, and you can't recruit him in Chapter 2 once [[spoiler: you defeat Moric in The Catacombs.]]


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* PermanentlyMissableContent: It's quite possible to be completely in the dark about his existence, and you can't recruit him in Chapter 2 once [[spoiler:you defeat Moric in The Catacombs.]]
26th Nov '16 12:10:49 PM El_Nazgir
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* AlasPoorVillain: It's hard not to feel sorry for him and [[spoiler: disgusted at Rohoph]] when he's eventually taken down.


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** Might even be a Villain in Name Only, seeing how his only "villainous" deeds were [[spoiler:possessing the king to influence Rohph instead of confronting him outright]]. And considering what happens in the end, he seems to have been well justified in doing so.
26th Nov '16 10:58:05 AM El_Nazgir
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*** Another skill that makes him incredibly useful in long boss battles is Crescendo Slash, which increases in damage dealt for every time it's been used in the battle so far.
21st Jul '16 4:12:41 PM Ferot_Dreadnaught
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* DangerouslyGenreSavvy: [[spoiler:After he's defeated, he grabs the dark crystal and [[VillainExitStageRight teleports out with it anyway]].]]



* GenreSavvy: He warns Mardek not to get emotionally attached to people, due to the fact that villains can use them against him in a SadisticChoice, and also because they can betray him. This is probably influenced by his own [[EtTuBrute friendship issues]] back home.
12th Jul '16 12:00:58 PM Morgenthaler
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22nd May '16 3:29:48 PM f300xen
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* TheHero: But of course. His role in both storyline and battles is greatly subverted, however, as he's a quiet, submissive, "leaf-in-a-river" type of person instead of a HotBlooded leader-esque one. He's also TheMedic instead of a fighter or JacķOfAllStats like in most Eastern [=RPGs=].

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* TheHero: But of course. His role in both storyline and battles is greatly subverted, however, as he's a quiet, submissive, "leaf-in-a-river" type of person instead of a HotBlooded leader-esque one. He's also TheMedic instead of a fighter or JacķOfAllStats JackOfAllStats like in most Eastern [=RPGs=].
22nd May '16 3:29:04 PM f300xen
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* TheLancer: Played with. Mardek is the main character and the WierdnessMagnet but it's stated during Chapter 2 that Deugan's the one making the decisions and Mardek is just following Deugan and Rohoph.

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* TheLancer: Played with. Mardek is the main character and the WierdnessMagnet WeirdnessMagnet but it's stated during Chapter 2 that Deugan's the one making the decisions and Mardek is just following Deugan and Rohoph.
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.Mardek