History Characters / Left4Dead

10th Jun '17 2:27:24 PM Zuxtron
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* ForMassiveDamage: Hit it in the back!
10th Jun '17 10:44:14 AM nombretomado
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* ActorAllusion: Coach is played by Cutty Wise from ''TheWire'', who was an ex-con that finally found his calling... as a boxing coach.

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* ActorAllusion: Coach is played by Cutty Wise from ''TheWire'', ''Series/TheWire'', who was an ex-con that finally found his calling... as a boxing coach.
8th Jun '17 3:33:22 PM Codefreak5
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* AntiHero: The Sacrifice comic [[Analysis/AntiHero has him become a]] PragmaticHero, when he refuses to slow down the train he was driving and leaving the doctor who aided their escape among others to die despite Zoey's behest. He claims that he merely wants to "look after his own" then have others who may endanger them.

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* AntiHero: The Sacrifice comic [[Analysis/AntiHero has him become a]] PragmaticHero, when he refuses to slow down the train he was driving and leaving the doctor who aided their escape among others to die despite Zoey's behest. He claims that he merely wants to "look after his own" then than have others who may endanger them.



* CoolGuns: Bill's typically shown using an M16A2 as his weapon. Upon picking up one, he'll sometimes mention how it reminds him of old times (which makes sense as the American military used it starting from Vietnam). [[spoiler:True enough, it was what he was using during his last stand, and you can [[TakeUpMySword take it from him]] for the finale of ''The Passing'']].

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* CoolGuns: Bill's typically shown using an M16A2 [=M16A2=] as his weapon. Upon picking up one, he'll sometimes mention how it reminds him of old times (which makes sense as the American military used it starting from Vietnam). [[spoiler:True enough, it was what he was using during his last stand, and you can [[TakeUpMySword take it from him]] for the finale of ''The Passing'']].
30th May '17 3:19:07 PM MisterVercetti
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* {{Expy}}: Of [[VideoGame/ResidentEvil Claire Redfield]]; they're both college students who dress very similarly, and even have similar voices.

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* {{Expy}}: Of [[VideoGame/ResidentEvil [[Franchise/ResidentEvil Claire Redfield]]; they're both college students who dress very similarly, and even have similar voices.
30th May '17 3:17:22 PM MisterVercetti
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* Expy: Of [[VideoGame/ResidentEvil Claire Redfield]]; they're both college students who dress very similarly, and even have similar voices.

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* Expy: {{Expy}}: Of [[VideoGame/ResidentEvil Claire Redfield]]; they're both college students who dress very similarly, and even have similar voices.
30th May '17 3:16:58 PM MisterVercetti
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* GenreSavvy
** WrongGenreSavvy: See the above quote.

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* GenreSavvy
Expy: Of [[VideoGame/ResidentEvil Claire Redfield]]; they're both college students who dress very similarly, and even have similar voices.
* GenreSavvy: Having spent most of her college years watching zombie flicks, she knows more than most people would...
** WrongGenreSavvy: See the above quote.WrongGenreSavvy: ...though as her character quote indicates, her knowledge is not always applicable in this situation.



** Of [[Franchise/ResidentEvil Claire Redfield]].
15th May '17 6:48:48 AM BreakinBenny
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* CharacterDevelopment: Bill near the end of the No Mercy campaign says he will kill every zombie in the world with his bare hands if that is what it took to get peace back. After the events of the comic, [[spoiler: Bill now realizes his previous determination is worthless since not only he and the other survivors are carriers and are spreading the virus around, but the military would also kill them and even the military couldn't handle fighting the infected like the survivors can. This causes Bill to change his plans to finding an island in the Florida Keys so that they can live the rest of their lives in peaceful isolation without zombies or the military.]]
* CoolGuns: Bill's typically shown using an M16 as his weapon. Upon picking up one, he'll sometimes mention how it reminds him of old times (which makes sense as the American military used it starting from Vietnam). [[spoiler:True enough, it was what he was using during his last stand, and you can [[TakeUpMySword take it from him]] for the finale of ''The Passing'']].

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* CharacterDevelopment: Bill near the end of the No Mercy campaign says he will kill every zombie in the world with his bare hands if that is what it took to get peace back. After the events of the comic, [[spoiler: Bill [[spoiler:Bill now realizes his previous determination is worthless since not only he and the other survivors are carriers and are spreading the virus around, but the military would also kill them and even the military couldn't handle fighting the infected like the survivors can. This causes Bill to change his plans to finding an island in the Florida Keys so that they can live the rest of their lives in peaceful isolation without zombies or the military.]]
* CoolGuns: Bill's typically shown using an M16 M16A2 as his weapon. Upon picking up one, he'll sometimes mention how it reminds him of old times (which makes sense as the American military used it starting from Vietnam). [[spoiler:True enough, it was what he was using during his last stand, and you can [[TakeUpMySword take it from him]] for the finale of ''The Passing'']].



* FateWorseThanDeath: [[spoiler: Death should have been the end for Bill. Unluckily for him, [[VideoGame/DeadByDaylight a mysterious Entity]] took note of him, and now he's stuck playing its game forever.]]

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* FateWorseThanDeath: [[spoiler: Death [[spoiler:Death should have been the end for Bill. Unluckily for him, [[VideoGame/DeadByDaylight a mysterious Entity]] took note of him, and now he's stuck playing its game forever.]]



-->''I HEAR A HUNTER/BOOMER/SMOKER...[[http://www.mantaengie.com/wp-content/uploads/2009/09/dlc2canadaspecial01.mp3 and it sounded Canadian!]]''

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-->''I HEAR A HUNTER/BOOMER/SMOKER...BOOMER...[[http://www.mantaengie.com/wp-content/uploads/2009/09/dlc2canadaspecial01.mp3 and it sounded Canadian!]]''



* JerkWithAHeartOfGold: He insults his fellow survivors fairly often (especially Bill and Louis), but genuinely cares about them, and shows genuine sadness over their deaths in game. [[spoiler: And Bill's actual death in The Passing]].

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* JerkWithAHeartOfGold: He insults his fellow survivors fairly often (especially Bill and Louis), but genuinely cares about them, and shows genuine sadness over their deaths in game. [[spoiler: And [[spoiler:And Bill's actual death in The Passing]].



* SmarterThanYouLook: He seems dumb enough, but how many people know what insulaphobia means? He'll also may suggest to Bill in the start of The Sacrifice campaign that they should use a boat to help find a sailboat quickly, causing Bill to actually agree for once.

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* SmarterThanYouLook: SmarterThanHeLooks: He seems dumb enough, but how many people know what insulaphobia means? He'll also may suggest to Bill in the start of The Sacrifice campaign that they should use a boat to help find a sailboat quickly, causing Bill to actually agree for once.



* TookALevelInBadass: [[spoiler: In The Passing, he provides cover fire to the new survivors with a [[{{BFG}} mounted machine gun]].]]
** [[spoiler:His attitude has also toughened up. While he is still positive as usual, he won't be afraid to not care what Nick's name is in ending of The Passing due to Nick being such a {{Jerkass}} and if Louis kills a Tank, he may say "That... is for Bill!"]]

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* TookALevelInBadass: [[spoiler: In [[spoiler:In The Passing, he provides cover fire to the new survivors with a [[{{BFG}} mounted machine gun]].]]
** [[spoiler:His attitude has also toughened up. While he is still positive as usual, he won't be afraid to not care what Nick's name is in ending of The Passing due to Nick being such a {{Jerkass}} {{jerkass}} and if Louis kills a Tank, he may say "That... is for Bill!"]]



Zoey was a college student who spent all of her time watching zombie horror flicks instead of studying for her classes. When the zombie outbreak hit, she had the cold comfort knowing that all her knowledge on zombies would finally be put to use. [[spoiler: Appears to become the new leader of the team after Bill's death.]]

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Zoey was a college student who spent all of her time watching zombie horror flicks instead of studying for her classes. When the zombie outbreak hit, she had the cold comfort knowing that all her knowledge on zombies would finally be put to use. [[spoiler: Appears [[spoiler:Appears to become the new leader of the team after Bill's death.]]



** The comic gives another possible reason: [[spoiler: Zoey is (along with the other survivors) a carrier; infected but not affected by the disease. Apparently, the gene for being a carrier comes from the father. Zoey's father had her shoot him after he had been bitten by her mother; as it turns out, he never would've turned, as she finds out from the doctor at the military base.]]

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** The comic gives another possible reason: [[spoiler: Zoey [[spoiler:Zoey is (along with the other survivors) a carrier; infected but not affected by the disease. Apparently, the gene for being a carrier comes from the father. Zoey's father had her shoot him after he had been bitten by her mother; as it turns out, he never would've turned, as she finds out from the doctor at the military base.]]



* [[FatBastard Fat Bitch]]: She's definitely paunchy, possibly due to her mutations.

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* [[FatBastard Fat Bitch]]: FatBitch: She's definitely paunchy, possibly due to her mutations.



* {{Nerf}}: From the first game to the sequel. She takes much longer to kill a survivor in Left 4 Dead 2 than in Left 4 Dead 1. Well, except on expert where it's still a OneHitKill. Even so, she takes much longer to become startled in the daylight and at nighttime her radius of detection is smaller than in the first game.

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* {{Nerf}}: From the first game to the sequel. She takes much longer to kill a survivor in Left 4 Dead 2 than in Left 4 Dead 1. Well, except on expert Expert where it's still a OneHitKill. Even so, she takes much longer to become startled in the daylight and at nighttime her radius of detection is smaller than in the first game.



* TheJuggernaut: It can break through pretty much anything, takes a ridiculous amount of lead to put down, and can hurl cars and other things at the survivors. He's so big he causes a mini-earthquake just by ''walking''. Also, he can go through windows.
* KillItWithFire: A common tactic is to try and burn it. Granted, it will eventually kill the Tank, but it takes a long time. [[IncendiaryExponent And when it's on fire]], [[http://www.youtube.com/watch?v=j0RWVqboVjI it moves faster]] on the first game, and only to [=CPU=] controlled Tanks. Player controlled Tanks in both games actually go slower when on fire because every time the Tank takes a tick of damage from the fire his acceleration resets. This applies to the [=L4D2 CPU=] Tanks, as well.

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* TheJuggernaut: It He can break through pretty much anything, takes a ridiculous amount of lead to put down, and can hurl cars and other things at the survivors. He's so big he causes a mini-earthquake just by ''walking''. [[ArsonMurderAndJaywalking Also, he can go through windows.
windows.]]
* KillItWithFire: A common tactic is to try and burn it. Granted, it will eventually kill the Tank, but it takes a long time. [[IncendiaryExponent And when it's he's on fire]], [[http://www.youtube.com/watch?v=j0RWVqboVjI it he moves faster]] on in the first game, and only to [=CPU=] controlled [=CPU=]-controlled Tanks. Player controlled Player-controlled Tanks in both games actually go slower when on fire because every time the Tank takes a tick of damage from the fire his acceleration resets. This applies to the [=L4D2 CPU=] Tanks, as well.



* LightningBruiser: In the first game, and only for [=CPU=] controlled Tanks that are on fire.

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* LightningBruiser: In the first game, and only for [=CPU=] controlled [=AI=]-controlled Tanks that are on fire.



* NiceJobFixingItVillain: If it punches a survivor being grappled by a Hunter or Smoker, it will break the grapple and possibly kill said special infected as well.
* OhCrap: Tends to be the reaction of the Left 4 Dead 2 survivors upon seeing a Tank, usually in the earlier campaigns.
* OneHitKill: If the Tank manages to punch a car or a dumpster over a survivor, it's an instant incapacitation, and punching them off high ledges kills them outright. Sometimes, the heavy object lands on top of the incapacitated survivor, making it impossible for the others to get to him/her. In Expert Mode, a Tank deals enough damage to incapacitate a player in one hit.

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* NiceJobFixingItVillain: If it he punches a survivor Survivor being grappled by a Hunter or Smoker, it will break the grapple and possibly kill said special infected as well.
* OhCrap: Tends to be the reaction of the Left ''Left 4 Dead 2 2'' survivors upon seeing a Tank, usually in the earlier campaigns.
* OneHitKill: If the Tank manages to punch a car or a dumpster over a survivor, it's an instant incapacitation, and punching them off high ledges kills them outright. Sometimes, the heavy object lands on top of the incapacitated survivor, Survivor, making it impossible for the others to get to him/her. In Expert Mode, On Expert, a Tank deals enough damage to incapacitate a player in with one hit.hit outside the Last Man On Earth and Lone Gunman Mutations.



* SmashMook: Its strategy is to run up to the target and punch.

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* SmashMook: Its His strategy is to run up to the target his targets and punch.



* SuperToughness: The tank usualy takes all four survivors shooting at it non-stop ''for a while'' before you finally kill it. Good luck to anyone trying to unlock the "Man vs Tank" or "Tank Burger" achievements, for killing a tank singlehandedly or with melee weapons, respectively. "Tankbusters" is also pretty hard, as the time it stays alive is often enough for it to hit someone at least once.
* SuperpowerLottery: The survivors consider him their biggest threat. With very good reason.
* TinyHeadedBehemoth: This detail is mentioned in regards to the Tank. The virus that turned everyone into zombies accelerated it's muscle mass to obscene proportions, forcing it to run like a gorilla since it's arms were now almost as long as the body. However, it's head is still the same size, and it no longer has any neck or jaw to speak of because of the muscle growth.

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* SuperToughness: The tank Tank usualy takes all four survivors Survivors shooting at it him non-stop ''for a while'' before you finally kill it. being killed. Good luck to anyone trying to unlock the "Man vs Tank" or "Tank Burger" achievements, for killing a tank Tank singlehandedly or with melee weapons, respectively. "Tankbusters" is also pretty hard, as the time it he stays alive is often enough for it him to hit someone at least once.
* SuperpowerLottery: The survivors Survivors consider him their biggest threat. With very good reason.
* TinyHeadedBehemoth: This detail is mentioned in regards to the Tank. The virus that turned everyone into zombies accelerated it's their muscle mass to obscene proportions, forcing it him to run like a gorilla since it's his arms were now almost as long as the body. However, it's his head is still the same size, and it no longer has any neck or jaw to speak of because of the muscle growth.



* UnstoppableRage: As long as you and it draw breath, it will never, ever, ''EVER'' stop trying to kill you. It also seems to be the death of him because if he doesn't find any survivors to smash he drops dead of over-exertion and stress.
* VictoryPose: When a Tank kills all the survivors, it'll stomp at the ground and roar.

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* UnstoppableRage: As long as you and it he draw breath, it he will never, ever, ''EVER'' stop trying to kill you. It also seems to be the death of him because if he doesn't find any survivors Survivors to smash he drops dead of over-exertion and stress.
* VictoryPose: When a Tank kills or incaps all the survivors, it'll Survivors, he'll stomp at the ground and roar.roar while flailing around.



* KillItWithFire: If you do it right[[note]]Burn him and 10 other common infected[[/note]] you even get an achievement "Fried Piper".

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* KillItWithFire: If you do it right[[note]]Burn him and 10 other common infected[[/note]] Common Infected[[/note]] you even get an achievement "Fried Piper".



* MadeOfIron: Despite not being mutated further than a common, his health is a whopping 1000, the same as a Witch's. It could be his protective clothing, of course.
* MadeOfExplodium: In it's original version it carried molotovs on it's persons, which resulted in Fallen Survivors going up in flames when you shot them. This ended up making hordes too easy as the fallen survivor would essentially be a walking gas can that is centered in hordes.

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* MadeOfIron: Despite not being mutated further than a common, Common, his health is a whopping 1000, the same as a Witch's. It could be his protective clothing, of course.
* MadeOfExplodium: In it's its original version it carried molotovs on it's its persons, which resulted in Fallen Survivors going up in flames when you shot them. This ended up making hordes too easy as the fallen survivor would essentially be a walking gas can that is centered in hordes.



* DummiedOut: He was originally supposed to be the "boss" of Dead Center, holding the keys to his car and you had to hunt him down between waves of infected and tanks. Similar to what happened with the cut Screamer, they reduced his role because the difficulty of catching him damaged the players' enjoyment.

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* DummiedOut: He was originally supposed to be the "boss" of Dead Center, holding the keys to his car and you had to hunt him down between waves of infected and tanks.Tanks. Similar to what happened with the cut Screamer, they reduced his role because the difficulty of catching him damaged the players' enjoyment.



* AndThenJohnWasAZombie: He turns after the Crescendo event, forcing you to kill him.
* AssholeVictim: The bastard cared only about saving his own skin and when he let his guard down he gets bitten. Feel free to blows his brains out when he mutates. It's the least you can do.
* BodyHorror: While this applies to all special infected, he apparently turns into one anywhere from the span of an hour to ''a few minutes''. Imagine going from normal to Boomer in that time.
* BossBattle: Somewhat. You'll fight off a ZergRush of zombies and get into the safe room only to find him (usually turned into a Boomer or Hunter) waiting for you. Rumors of him turning into a Tank or a Witch or unsubstantiated.
* ConfusionFu: He typically appears as a Boomer, but has been known to spawn as a Smoker or Hunter.

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* AndThenJohnWasAZombie: He turns after the Crescendo event, Event, forcing you to kill him.
* AssholeVictim: The bastard cared cares only about saving his own skin skin, and when he let his guard down he gets bitten. Feel free to blows his brains out when he mutates. It's the least you can do.
* BodyHorror: While this applies to all special infected, Special Infected, he apparently turns into one anywhere from the span of an hour to ''a few minutes''. Imagine going from normal to Boomer in that time.
time.
* BossBattle: Somewhat. You'll fight off a ZergRush of zombies and get into the safe room only to find him (usually turned into a Boomer or Hunter) waiting for you. Rumors of him turning He will never turn into a Tank or nor a Witch or unsubstantiated.
Witch.
* ConfusionFu: He typically appears as a Boomer, but has been known to spawn as can also end up turning into a Smoker or Hunter.



* ItsAllAboutMe: The wall outside his saferoom is covered in graffiti. They are epitaphs for former survivors who died because he wouldn't let them in. Repeat, [[MurderByInaction the wall is covered in epitaphs]].
* JerkAss: Whitaker made you fight a horde to get cola. Almost everyone else made you fight a horde to get to safety. The Church guy made you fight a horde in the hopes you'd die.

to:

* ItsAllAboutMe: The wall outside his saferoom is covered in graffiti. They are epitaphs for former survivors Survivors who died because he wouldn't let them in. Repeat, [[MurderByInaction the wall is covered in epitaphs]].
* JerkAss: Whitaker made you fight a horde to get cola. Almost everyone else made you fight a horde to get to safety. The Church guy Guy made you fight a horde in the hopes you'd die.



* BadassBandolier: His unused character model has a bandolier.

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* BadassBandolier: His unused character model has a bandolier.



* CrossOver: He appears in the Team Fortress 2 advertisement for the Frying Pan and Ellis' Hat

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* CrossOver: He appears in the Team ''Team Fortress 2 2'' advertisement for the Frying Pan and Ellis' Hat



-->''"Mah buddy Keith tried camping out on top of a building once. He was shooting crows, but the police were too busy tear gassin' him to ask what he was doin' up there."''

to:

-->''"Mah -->''"My buddy Keith tried camping out on top of a building once. He was shooting crows, but the police were too busy tear gassin' him to ask what he was doin' up there."''



-->''"Third degree burns over 90% of his body! His doctor called up like, other doctors to look at him 'cause they'd never seen burns on top of existing burns."''[[note]]he first time was when he tried making fireworks with gasoline and got 95% of his body covered in 3rd degree burns![[/note]]
* PosthumousCharacter: Subverted? Averted? No one knows if/how much of Ellis' stories are false/wildly exaggerated and so on. If Ellis' stories are ''true,'' Keith has certainly spent plenty of time in the hospital without a doubt. One of Ellis's (cut) quotes mention Keith being flown out on one of the first choppers, so there is a chance of him being alive.

to:

-->''"Third degree burns over 90% of his body! His doctor called up like, other doctors to look at him 'cause they'd never seen burns on top of existing burns."''[[note]]he "''[[note]]the first time was when he tried making fireworks with gasoline and got 95% of his body covered in 3rd degree burns![[/note]]
* PosthumousCharacter: Subverted? Averted? No one knows if/how much of Ellis' stories are false/wildly exaggerated and so on. If Ellis' stories are ''true,'' ''true'', Keith has certainly spent plenty of time in the hospital without a doubt. One of Ellis's (cut) quotes mention Keith being flown out on one of the first choppers, so there is a chance of him being alive.



* TheVoice: Despite being a vital character for most of the second part of the game, we never really get to see what he looks like. Valve has even joked that he's a [[AnimateInanimateObject talking boat]][[note]]This was in response to why Virgil still talks to the player when playing the Last Man On Earth mutation; "Virgil isn't a man"[[/note]]

to:

* TheVoice: Despite being a vital character for most of the second part of the game, we never really get to see what he looks like. Valve has even joked that he's a [[AnimateInanimateObject talking boat]][[note]]This was in response to why Virgil still talks to the player when playing the Last Man On Earth mutation; "Virgil isn't a man"[[/note]]man". Technically, NPCs ''do'' talk with the sole Survivor, so this isn't necessarily true.[[/note]]



** More so in VS games where the Director seems to spawn an absurd number of health kits for the survivors when it rarely gives that many in a campaign game. Frustrates the infected players to no end.

to:

** More so in VS Versus games where the Director seems to spawn an absurd number of health kits for the survivors Survivors when it rarely gives that many in a campaign normal Campaign game. Frustrates the infected players to no end.



* NoFairCheating: The Director in Survival mode in ''Left 4 Dead 2'' will punish players who use exploits to stay away from zombies by spawning Spitter acid on top of them. If players manage to avoid the acid, the Director will then just damage players until they die. Even on God Mode, it'll hurt you. Of course, this is not foolproof since there are a few places in some maps where players can avoid the zombies and the Director will think they are still in the playing field.

to:

* NoFairCheating: The Director in Survival mode in ''Left 4 Dead 2'' will punish players who use exploits to stay away from zombies by spawning Spitter acid on top of them. If players manage to avoid the acid, the Director will then just damage players until they die. Even on with God Mode, mode, it'll hurt you. Of course, this is not foolproof since there are a few places in some maps where players can avoid the zombies [[LoopholeAbuse and the Director will think they are still in the playing field. field]].
14th May '17 6:50:07 PM CrowTR0bot
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Added DiffLines:

* SkewedPriorities: He refuses to open the door to let anyone in, yet apparently feels safe enough to go outside and graffiti epitaphs for them on the walls, knowing full well The Infected could show up at any time.
11th May '17 12:28:39 AM zippedidoodah
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* HeroWorshipper: Towards Jimmy Gibbs Jr.
-->'''Ellis''': If the laws of nature would allow it, I would bear that man's children.
** Shows occasional shades of this towards Nick throughout the game as well.



* TheFriendNobodyLikes: Though ''Ellis'' likes him.

to:

* TheFriendNobodyLikes: Though ''Ellis'' likes him.him--to an almost baffling extent, sometimes, considering Nick's attitude. When stumbling upon a tattoo parlor in The Passing, Ellis will suggest that he and Nick get matching tattoos that say 'Bros'. Also, if Nick dies, two of Ellis' possible responses are, "Damn, Nick.... Heh, we were just gettin' to be friends..." and "Miss you, brother." Even when Nick is being straight-up vicious, Ellis won't be deterred:
-->'''Nick''': (in response to Ellis commenting on Nick's dirty suit) I hate you, Ellis.
-->'''Ellis''': Well, I still like you, Nick.



* HeroicAmbidexterity: Depicted as such in the official trailer, although [[GameplayAndStorySegregation in-game he doesn't actually handle weapons differently]] from any other character, due to all model differences being merely aesthetic. It's most easily spotted at the very beginning of the trailer, when he's holding his Magnum in his right hand, then fires it from his left shortly after. It can also be seen when they're running for the elevator and he's holding the Magnum in his right hand again; and if you pay [[FreezeFrameBonus careful attention]] to the clips during the elevator countdown, when Rochelle is holding off the horde with a machine gun, and when the group faces a Tank on the bridge he is seen shooting a Bullpup with his left hand, as well.



** Complains about having to wade through a "giant toilet" to keep using Jimmy Gibbs Jr.'s car and curses Gibb's name for it.

to:

** Complains about having to wade through a "giant toilet" to keep using Jimmy Gibbs Jr.'s car and curses Gibb's Gibbs' name for it.
18th Apr '17 7:08:49 AM aureolindays
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* {{Hunk}}: He's pretty strong and handsome...the masculinity, though...



* {{Expy}}: Of [[Franchise/ResidentEvil Claire Redfield]].



** Of [[Franchise/ResidentEvil Claire Redfield]].



* {{Expy}}: Ellis looks almost like a real life version of [[VideoGame/TeamFortress2 The Scout.]]



* MrFanservice: There is a reason Ellis is the most drawn and written about of the eight survivors.
** Doesn't hurt that the guy they used for his character design is a professional model.



* PrettyBoy: His face model is a professional male model named [[http://i50.tinypic.com/nl75gi.jpg Jesy McKinney]].

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* PrettyBoy: His face model is a professional male model named [[http://i50.tinypic.com/nl75gi.[[https://s-media-cache-ak0.pinimg.com/564x/5d/30/49/5d3049303d013f4d86bc8b6007ff6cbb.jpg Jesy McKinney]]. There is a reason Ellis is the most drawn and written about of the eight survivors.
* ShoutOut: Ellis looks almost like a real life version of [[VideoGame/TeamFortress2 The Scout.]]



* TheDandy: Deconstructed, given the reality he's in.



* MrFanservice
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