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* TheMario
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** To explain: let's say you're in the top lane dealing with Twitch. If he should happen to disappear, it's common politeness to announce "top MIA" or "twitch MIA" into chat, so that your allies are forewarned if Twitch is setting up a DynamicEntry on one of them. This is relatively straightforward for most champions. ''Twitch'' makes life difficult by having an InvisibilityCloak; it's really not uncommon for a him to spend more of a match hiding under it than fighting. So, when he disappears from your lane, you assume he's setting up on you... but he might not be. He might be getting into position on the other side of the map. And his skills and DPS are such that, if he opens fire on you, you are now dead. The end result is that, whenever Twitch vanishes, you ought to assume that he is setting up to kill you—you, personally—no matter where he was last seen. And Twitch vanishes ''[[NightmareFuel all the time]].''

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** To explain: let's say you're in the top lane dealing with Twitch. If he should happen to disappear, disappear into FogOfWar, it's common politeness to announce "top MIA" or "twitch MIA" into chat, so that your allies are forewarned if Twitch is setting up a DynamicEntry on one of them. This is relatively straightforward for most champions. ''Twitch'' makes life difficult by having an InvisibilityCloak; it's really not uncommon for a him he retreats into the Fog, puts it on, and then goes to spend more of a match hiding under it than fighting. So, when he disappears from your lane, you assume he's do... what? He might be setting up on you... but he you, the guy in his lane. He might not be. be healing or buying items. He might be jungling for a StatusBuff. He might be getting into position on your ''teammate'' on the other side of the map. And his skills and DPS are such that, if he opens fire map. And, just to put the cherry on you, you are now dead. The end result is that, whenever top, Twitch vanishes, has something the other stealth characters don't: an InstantDeathRadius. So either you ought to assume that he is setting up to annoy your teammates with unnecessary MIA calls, or you annoy your teammates by ''not'' saying anything and letting him kill you—you, personally—no matter where he was last seen. And Twitch vanishes ''[[NightmareFuel all the time]].''them. [[BlatantLies Good times]].

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** CombatMedic: averted.

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** CombatMedic: averted. The SwordAndSorcerer combo, her plus a MeatShield, is totally necessary for her survival.



** TheLoad: As a SquishyWizard StaffChick, Soraka needs to form a SwordAndSorcerer symbiosis with a MeatShield. If she can, her superior heal rates will carry you to victory; in addition to having one of the lowest kill/death ratios of all champions in the game, she also one of the ''highest'' win/loss ratios. But some players [[IWorkAlone work alone]], [[LeeroyJenkins charging in blindly]] and accomplishing the "DivideAndConquer" tactic ''for'' the enemy; needless to say, this often causes a loss. The end result is a champion who only flourishes on ''a team'', as opposed to a mob of five players who happen to be allied with each other for this one match.

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** TheLoad: As a SquishyWizard StaffChick, Soraka needs to form a SwordAndSorcerer symbiosis with a MeatShield. If she can, her superior heal rates will carry you to victory; in addition to having one of the lowest kill/death ratios of all champions in the game, she also one of the ''highest'' win/loss ratios. But some players [[IWorkAlone work alone]], [[LeeroyJenkins charging in blindly]] and accomplishing the "DivideAndConquer" tactic ''for'' the enemy; needless to say, this often causes a loss. The end result is a champion who only flourishes on ''a team'', as opposed to a mob of five players who happen to be allied with each other just for this one match.match. And you can't control which of the two you're going to get.




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* Squishy Wizard
* StaffChick



* ConservationOfNinjutsu: as originally released, he could practically solo an entire team.
* GameBreaker: He had high DPS via attackspeed rates, and possibly the highest movespeed in the game, making it difficult or impossible to outrun him. With these qualities he'd make a high-tier LightningBruiser. He also had his two disables, and was durable enough to outfight almost anyone. If it were just that he'd be a good StoneWall. And he had the ability to recycle his skills faster, not to mention his ultimate, which—at first—did a minimum of ''25%'' health, not 20%. These would make him a respected SquishyWizard. The problem? Xin Zhao had [[BeyondTheImpossible all of those things at his disposal]]. If an opponent was playing him and your team wasn't, [[ForegoneConclusion you had basically lost]].

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* ConservationOfNinjutsu: GameBreaker: as originally released, it was agreed he could practically solo an entire team.
* GameBreaker: He had
use one heck of a nerf. His high DPS via damage and attackspeed rates, gave him an InstantDeathRadius, and possibly the highest between his FlashStep and high movespeed in the game, making it difficult or impossible to outrun him. With these qualities he'd make a high-tier LightningBruiser. He also had his two disables, and was durable enough to outfight could catch almost anyone. If it were just that he'd be a good StoneWall.He also had two disables. And he had the ability to recycle his skills faster, not to mention his ultimate, which—at first—did a minimum of ''25%'' health, not 20%. These would make him A StoneWall's durability, a respected SquishyWizard. The problem? Xin Zhao had SquishyWizard's damage and a LightningBruiser's speed. [[BeyondTheImpossible all of those things at his disposal]]. If an opponent was playing him and your team wasn't, [[ForegoneConclusion you had basically lost]].All rolled into one]].



* InstantDeathRadius

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* InstantDeathRadiusLeeroyJenkins: any Champion described as an Initiator is meant to do this: throw themselves into a crowd of enemies, drop their disables, lay some smackdown, and hope their team can capitalize on the resultant chaos. Basically, they're a human nuke, and [[MyDeathIsJustTheBeginning they're not necessarily meant to survive the battle]]. (The big problem with XZ was that [[ConservationOfNinjutsu he often did]].)



* TierInducedScrappy: instantly surpassed Jax in terms of being ridiculously overpowered. Riot suggested some balance changes to him: in particular, nerfing his slow but buffing the ultimate. The community still wonder will Zileas be banned for excessive trolling or not.
** Zileas was indeed trolling; in the end, the ult was nerfed, along with attack speed and his slow. The new version can still kill very quickly, but is no longer capable of surviving many-on-one engagements; you have to DivideAndConquer with him now.

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* TierInducedScrappy: instantly surpassed Jax in terms of being ridiculously overpowered. Riot suggested some balance changes to him: in particular, nerfing his slow but buffing the ultimate. The community still wonder will (This turned out to be Riot employee Zileas be banned for excessive trolling or not.
** Zileas was indeed
doing some trolling; in the end, the ult was nerfed, along with slow, attack speed and his slow. The new version can ult were ''all'' nerfed, resulting in a Master Yi clone with lower speed and higher durability.)
** Even post-balance, XZ suffers from the TierInducedScrappy problem in another way: in addition to
still kill very quickly, but is no longer capable being a high-tier DPS, everybody begrudges his former power level. He's always at the top of surviving many-on-one engagements; you have the "Kill On Sight" list. The fact that it's his ''job'' to DivideAndConquer with him now.
LeeroyJenkins (as mentioned above) can lead to a lot of {{Heroic Sacrifice}}s.

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A member of the Kinkou, an order dedicated to maintaining perfect balance, Akali is the last of the game's three {{Ninja}} to be introduced. She is a martial artist and followed fin her mother's footsteps, inheriting the "Fist of Shadow" title from her. The Kinkou's duty is to assassinate people according to portents their culture perceives in the stars to maintain the order of the world, and she works with the other two "shadow warriors", Kennen and Shen, to accomplish this.

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A member of the Kinkou, an order dedicated to maintaining perfect balance, Akali is was the last of the game's three {{Ninja}} to be introduced. She is a martial artist and followed fin in her mother's footsteps, inheriting the "Fist of Shadow" title from her. The Kinkou's duty is to assassinate people according to portents their culture perceives in the stars to maintain the order of the world, and she works with the other two "shadow warriors", Kennen and Shen, to accomplish this.


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* ScrappyMechanic: having an Energy meter instead of Mana makes life difficult if you plan on MinMaxing your characters using Runes (and trust us, you are planning that). Mana-related runes don't affect Energy (and vice versa), and most Energy runes cost ''double''; some of them are more expensive than Champions.
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* {{Multishot}}
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* CaptainErsaz: Galio-[[{{Gargoyles}} Goliath]]...I see what you did there, Riot!

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* CaptainErsaz: CaptainErsatz: Galio-[[{{Gargoyles}} Goliath]]...I see what you did there, Riot!

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*CaptainErsaz: Galio-[[{{Gargoyles}} Goliath]]...I see what you did there, Riot!



** To explain: let's say you're in the top lane dealing with Twitch. If he should happen to disappear, it's common politeness to announce "top MIA" or "twitch MIA" into chat, so that your allies are forewarned if Twitch is setting up a DynamicEntry on one of them. This is relatively straightforward for most champions. ''Twitch'' makes life difficult by having an InvisibilityCloak; it's really not uncommon for a him to spend more of a match hiding under it than fighting. So, when he disappears from your lane, you assume he's setting up on you... but he might not be. He might be getting into position on the other side of the map. And his skills and DPS are such that, if he opens fire on you, you are now dead. The end result is that, whenever Twitch vanishes, you ought to assume that he is setting up to kill you—you, personally—no matter where he was last seen. And Twitch vanishes ''[[NightmareFuel all the time]].''

to:

** To explain: let's say you're in the top lane dealing with Twitch. If he should happen to disappear, it's common politeness to announce "top MIA" or "twitch MIA" into chat, so that your allies are forewarned if Twitch is setting up a DynamicEntry on one of them. This is relatively straightforward for most champions. ''Twitch'' makes life difficult by having an InvisibilityCloak; it's really not uncommon for a him to spend more of a match hiding under it than fighting. So, when he disappears from your lane, you assume he's setting up on you... but he might not be. He might be getting into position on the other side of the map. And his skills and DPS are such that, if he opens fire on you, you are now dead. The end result is that, whenever Twitch vanishes, you ought to assume that he is setting up to kill you—you, personally—no matter where he was last seen. And Twitch vanishes ''[[NightmareFuel all the time]].''

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* GlassCannon



** To explain: let's say you're in the top lane dealing with Twitch. If he should happen to disappear, it's common politeness to announce "top MIA" or "twitch MIA" into chat, so that your allies are forewarned if Twitch is setting up a DynamicEntry on one of them. This is relatively straightforward for most champions. ''Twitch'' makes life difficult by having an InvisibilityCloak; it's really not uncommon for a him to spend more of a match hiding under it than fighting. So, when he disappears from your lane, you assume he's setting up on you... but he might not be. He might be getting into position on the other side of the map. And his skills and DPS are such that, if he opens fire on you, you are now dead. The end result is that, whenever Twitch vanishes, you ought to assume that he is setting up to kill you—you, personally—no matter where he was last seen. And Twitch vanishes ''[[NightmareFuel all the time]].''



** Zileas was indeed trolling; in the end, the ult was nerfed, along with attack speed and his slow.

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** Zileas was indeed trolling; in the end, the ult was nerfed, along with attack speed and his slow.
slow. The new version can still kill very quickly, but is no longer capable of surviving many-on-one engagements; you have to DivideAndConquer with him now.

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* GameplayAndStorySegregation: People have complained that the Kinkou don't play the way ninja would be expected to. While this is pretty true (see the next entry down), the problem is that other champions (Shaco and Evelynn) got there first.

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* GameplayAndStorySegregation: People have complained that the Kinkou don't play the way ninja {{ninja}} would be expected to. While this is pretty true not untrue (see the next entry down), the problem is that other champions (Shaco and Evelynn) got there to that playstyle first.



* {{Ninja}}: for good or ill, she ends up playing like this.



** IHeardThatAs: seriously, it sounds like "YUBYUB!!" (Whatever the heck ''that'' means.)



* CrutchCharacter: Can easily gank players with some crowd-control help at earlier levels enough to secure games, but if enemy team play it safe enough, Garen will not scale well enough to make him a particular threat later in the game.



* CrutchCharacter: With some crowd-control assistance, he's extremely lethal during the early-game phase, sometimes to the point of securing a game-winning edge. But if enemy team play it safe enough, Garen will not scale well enough to make him a particular threat later in the game.



* GameBreaker: His flash grenade can damage enemy structures, and can be used from beyond a tower's range. Effectively this turns the match into a TimedMission: if you don't win fast enough, he'll win via attrition.

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* GameBreaker: His flash grenade can damage enemy structures, and can be used from beyond a tower's range. Effectively this turns the match into a TimedMission: if you don't win fast enough, he'll win via you'll lose to attrition.



* YouFailPhysicsForever: His line "Order, entropy, a never-ending cycle" is completely wrong. "Entropy" is a theoretical measure of how much energy has been lost in the universe (according to the Second Law of Thermodynamics), and is ''always'' increasing. Order never overtakes entropy and never will. (Of course, this is a world with [[HandWave magic]] in it, so maybe AWizardDidIt.)

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* YouFailPhysicsForever: His line "Order, entropy, a never-ending cycle" is completely wrong. "Entropy" is a theoretical measure of how much energy has been lost in the universe (according to the Second Law of Thermodynamics), and is ''always'' increasing.increasing, eventually leading to the heat-death of the universe. Order never overtakes entropy and never will. (Of course, this is a world with [[HandWave magic]] in it, so maybe AWizardDidIt.)



Karthus is a mage-type Champion who can create small magic explosions, erect a wall of painful magical force, create an area of necromantic energy around himself, or channel an energy bolt which hits all enemy champions, regardless of where they are on the map. Finally, he can keep spellcasting for about 8 seconds after dying, so don't hang around if you just offed him.

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Karthus is a mage-type Champion who can create small magic explosions, erect a wall of painful magical force, create an area of necromantic energy around himself, or channel an energy bolt which hits all enemy champions, regardless of where they are on the map. Finally, he can keep spellcasting for about 8 seconds after dying, so don't hang around if you just offed him.
teabag his corpse or anything.



* DeathFromAbove



* KnifeNut: We said "obsessed with blades and knives.", right?

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* KnifeNut: We said "obsessed with blades and knives.", knives", right?




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* {{Ninja}}: his playstyle has elements of this
* TierInducedScrappy



*RingsOfDeath

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*RingsOfDeath
*RingsOfDeath

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* GameBreaker: "Infuse," the mana-restoration ability, gives her MP for free, which she can then convert into Health (via heal spells). In other words, Infuse essentially ''generates Hit Points from thin air'', theoretically giving her infinite health. (Of course, [[{{Halo}} The Master Chief]]'s energy shield gives him the same thing. Regen-rate caveats apply to both.)

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* GameBreaker: "Infuse," the mana-restoration ability, gives her MP for free, which she can then convert into Health (via heal spells). In other words, Infuse essentially ''generates Hit Points from thin air'', theoretically giving her [[BeyondTheImpossible infinite health. health]]. (Of course, like [[{{Halo}} The Master Chief]]'s energy shield gives him the same thing. Chief]], she only gets a small portion of that infinite health at any given time. Regen-rate caveats apply to both.both characters.)



* TheLoad: [[strike:She's a StaffChick and SquishyWizard who has almost no offensive capabilities. Do we really need to explain it? (Please don't ask us to; there's several different descriptions we could apply.)]] Now inverted, as she currently has the second highest win-loss ratio of any character at level 30, and the heighest overall, despite not having any offensive capabilities. May still be seen as this by {{Munchkin}}s who {{DidNotDoTheResearch}} since she also has by far the lowest KD ratio of any champion.



** ShootTheMedicFirst

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** ShootTheMedicFirstCombatMedic: averted.
** ShootTheMedicFirst: especially vulnerable to this.
** TheLoad: As a SquishyWizard StaffChick, Soraka needs to form a SwordAndSorcerer symbiosis with a MeatShield. If she can, her superior heal rates will carry you to victory; in addition to having one of the lowest kill/death ratios of all champions in the game, she also one of the ''highest'' win/loss ratios. But some players [[IWorkAlone work alone]], [[LeeroyJenkins charging in blindly]] and accomplishing the "DivideAndConquer" tactic ''for'' the enemy; needless to say, this often causes a loss. The end result is a champion who only flourishes on ''a team'', as opposed to a mob of five players who happen to be allied with each other for this one match.
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* TheLoad: [s]she's a StaffChick and SquishyWizard who has almost no offensive capabilities. Do we really need to explain it? (Please don't ask us to; there's several different descriptions we could apply.)[/s]. Now inverted, as she currently has the second highest win-loss ratio of any character at level 30, and the heighest overall, despite not having any offensive capabilities.

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* TheLoad: [s]she's [[strike:She's a StaffChick and SquishyWizard who has almost no offensive capabilities. Do we really need to explain it? (Please don't ask us to; there's several different descriptions we could apply.)[/s]. )]] Now inverted, as she currently has the second highest win-loss ratio of any character at level 30, and the heighest overall, despite not having any offensive capabilities.capabilities. May still be seen as this by {{Munchkin}}s who {{DidNotDoTheResearch}} since she also has by far the lowest KD ratio of any champion.
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The load is now one of the best characters


* TheLoad: she's a StaffChick and SquishyWizard who has almost no offensive capabilities. Do we really need to explain it? (Please don't ask us to; there's several different descriptions we could apply.)

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* TheLoad: she's [s]she's a StaffChick and SquishyWizard who has almost no offensive capabilities. Do we really need to explain it? (Please don't ask us to; there's several different descriptions we could apply.))[/s]. Now inverted, as she currently has the second highest win-loss ratio of any character at level 30, and the heighest overall, despite not having any offensive capabilities.



* TierInducedScrappy: Come on, try and play her in ranked! Try!

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* TierInducedScrappy: Come on, try and play her in ranked! Try!

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'''Galio the Living Guardian'''

Galio is a forthcoming tank/support Champion based around absorbing magic damage.

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'''Galio the Living Guardian'''

Sentinel's Sorrow'''

Galio is a golem in the shape of a gargoyle crafted by the mage Durand to guard him and his villages against Bandits. Durand was assassinated, causing Galio to fall into deep depression until he met Poppy who inspired him to fight for Demacia.

Galio is a forthcoming tank/support Champion based around absorbing magic damage.
damage. He can shoot lasers out of his eyes, put a shield around allies that heals him for damage they take, flap his wings to blow enemies away and boost his allies, and turn into an invulnerable statue that taunts enemies, then explodes and sends shards of magical stone shed skin around him. He gains magical ability by equipping anti-magic items.

* TheAtoner


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* HeroicBSOD


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* MyGreatestFailure

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* NeedsMoreLove: lacked an alt-skin for 33 weeks. Post-release Champions come with at least one alt-skin when they debut, but a number of champions in the initial roster fell through the cracks.

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* NeedsMoreLove: lacked Lacked an alt-skin alternate skin for 33 weeks. weeks. Post-release Champions come with at least one alt-skin alternate skin when they debut, but a number of champions in the initial roster fell through the cracks.cracks.
* RapunzelHair: Very tellingly so with her hair being permanently flung up over and behind her head.



Kayle's skins include [[PaletteSwap Viridian Kayle, Silver Kayle]], and [[SamusIsAGirl Unmaksed Kayle]].

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Kayle's skins include [[PaletteSwap Viridian Kayle, Silver Kayle]], and [[SamusIsAGirl Unmaksed Unmasked Kayle]].
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A warrior who is always seen near Jarvan III, King of [[LawfulGood Demacia]]. His MysteriousPast is as follows: formerly he was a gladiator in [[ChaoticEvil Noxus]], going by the name of Viscero. Doomed to fight [[NoOneCouldSurviveThat 300 men at once]], he was offered freedom and revenge by Jarvan II, and then [[TakingTheBullet Took The Bullet]] for him (Jarvan) during the escape.

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A warrior who is always seen near Jarvan III, King of [[LawfulGood Demacia]]. His MysteriousPast is as follows: formerly he was a gladiator in [[ChaoticEvil Noxus]], going by the name of Viscero. Doomed to fight [[NoOneCouldSurviveThat 300 men at once]], he was offered freedom and revenge by Jarvan II, and then [[TakingTheBullet Took The Bullet]] took an arrow]] for him (Jarvan) during the escape.
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Ezreal is a ranger-type Champion at the top of the CharacterTiers list, for good reason: all his spells are manually aimed, so if you don't LeadTheTarget properly (or can't, due to a laggy Internet connection), he's useless, and so are you. Like some of the most advanced heroes, he can function as either Ranged DPS or Nuker, depending on how you [[MinMaxing min-max]] his item build. As to the spells themselves, he can: throw a wave of light that harms foes and [[slash heals allies]]; fire arrows of light that reduce his abilities' cooldown; FlashStep; and, for a LimitBreak, unleash a KamehameHadoken.

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Ezreal is a ranger-type Champion at the top of the CharacterTiers list, for good reason: all his spells are manually aimed, so if you don't LeadTheTarget properly (or can't, due to a laggy Internet connection), he's useless, and so are you. Like some of the most advanced heroes, he can function as either Ranged DPS or Nuker, depending on how you [[MinMaxing min-max]] his item build. As to the spells themselves, he can: throw a wave of light that harms foes and [[slash [[strike: heals allies]]; fire arrows of light that reduce his abilities' cooldown; FlashStep; and, for a LimitBreak, unleash a KamehameHadoken.
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Ezreal is a ranger-type Champion at the top of the CharacterTiers list, for good reason: all his spells are manually aimed, so if you don't LeadTheTarget properly (or can't, due to a laggy Internet connection), he's useless, and so are you. Like some of the most advanced heroes, he can function as either Ranged DPS or Nuker, depending on how you [[MinMaxing min-max]] his item build. As to the spells themselves, he can: throw a wave of light that harms foes and heals allies; fire arrows of light that reduce his abilities' cooldown; FlashStep; and, for a LimitBreak, unleash a KamehameHadoken.

to:

Ezreal is a ranger-type Champion at the top of the CharacterTiers list, for good reason: all his spells are manually aimed, so if you don't LeadTheTarget properly (or can't, due to a laggy Internet connection), he's useless, and so are you. Like some of the most advanced heroes, he can function as either Ranged DPS or Nuker, depending on how you [[MinMaxing min-max]] his item build. As to the spells themselves, he can: throw a wave of light that harms foes and [[slash heals allies; allies]]; fire arrows of light that reduce his abilities' cooldown; FlashStep; and, for a LimitBreak, unleash a KamehameHadoken.

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* CrowningMomentOfAwesome: Gentleman Cho'Gath skin.
* CrowningMomentOfFunny: With a totally redone VO.



* GameBreaker: He had high DPS via attackspeed rates, and possibly the highest movespeed in the game, making it difficult or impossible to outrun him. With these qualities he'd make a high-tier LightningBruiser. He also had his two disables, and was durable enough to outfight almost anyone. If it were just that he'd be a good StoneWall. And he had the ability to recycle his skills faster, not to mention his ultimate, which—at first—did a minimum of ''25%'' health, not 20%. These would make him a respected SquishyWizard. The problem? Xin Zhao had [[BeyondTheImpossible all of those things at his disposal]]. If an opponent was playing him and your team wasn't, [[ForegoneConclusion you had basically lost]].

to:

* GameBreaker: He had high DPS via attackspeed rates, and possibly the highest movespeed in the game, making it difficult or impossible to outrun him. With these qualities he'd make a high-tier LightningBruiser. He also had his two disables, and was durable enough to outfight almost anyone. If it were just that he'd be a good StoneWall. And he had the ability to recycle his skills faster, not to mention his ultimate, which—at first—did a minimum of ''25%'' health, not 20%. These would make him a respected SquishyWizard. The problem? Xin Zhao had [[BeyondTheImpossible all of those things at his disposal]]. If an opponent was playing him and your team wasn't, [[ForegoneConclusion you had basically lost]].

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Xin Zhao is a [[strike:GameBreaker]] Melee DPS hero, focusing on speed and disabling. His passive heals him on every third attack. His skills: increase his attackspeed and the refresh rates of his abilities; add bonus damage to his next three hits and a juggle to the third; allows him to FlashStep to his target with a slowing effect on impact; and, as a LimitBreak, use a HerdHittingAttack that takes a ''minimum'' of 20% health off of anyone caught in it.

to:

Xin Zhao is a [[strike:GameBreaker]] Melee DPS hero, focusing on speed and disabling. His passive heals him on every third attack. His skills: increase his attackspeed and the refresh rates of his abilities; add bonus damage to his next three hits and a juggle to the third; allows him to FlashStep to his target with a slowing effect on impact; and, as a LimitBreak, use a HerdHittingAttack that takes a ''minimum'' of does damage equal to 20% health off of anyone caught in it.
''plus'' an additional ### (depending on its level).



* ConservationOfNinjutsu: as originally released, he could practically solo an entire team.
* GameBreaker: He had high DPS via attackspeed rates, and possibly the highest movespeed in the game, making it difficult or impossible to outrun him. With these qualities he'd make a high-tier LightningBruiser. He also had his two disables, and was durable enough to outfight almost anyone. If it were just that he'd be a good StoneWall. And he had the ability to recycle his skills faster, not to mention his ultimate, which—at first—did a minimum of ''25%'' health, not 20%. These would make him a respected SquishyWizard. The problem? Xin Zhao had [[BeyondTheImpossible all of those things at his disposal]]. If an opponent was playing him and your team wasn't, [[ForegoneConclusion you had basically lost]].



* InstantDeathRadius: ''very'' high DPS.

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* InstantDeathRadius: ''very'' high DPS.InstantDeathRadius



** If you've read ''any'' of the descriptions of Xin Zhao's [[GameBreaker Game Breaking]] that have existed on this page, you'll notice we can't decide how to describe it. Why do we keep changing it? Well, because [[strike:we aren't GameFAQs]] there ''isn't'' just one: he's ''several'' top-tier characters rolled into one. This is why the community assume Zileas was joking when he suggested that XZ needed to be re-spec'ed instead of nerfed. (Or, at least, we ''pray'' he was joking...)

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** If you've read ''any'' of the descriptions of Xin Zhao's [[GameBreaker Game Breaking]] that have existed on this page, you'll notice we can't decide how to describe it. Why do we keep changing it? Well, because [[strike:we aren't GameFAQs]] there ''isn't'' just one: he's ''several'' top-tier characters rolled into one. This is why the community assume Zileas was joking when he suggested that XZ needed to be re-spec'ed instead of nerfed. (Or, at least, we ''pray'' he indeed trolling; in the end, the ult was joking...)
nerfed, along with attack speed and his slow.

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Ezreal's alternate skins include [[PaletteSwap Nottingham Ezreal]] and [[PaintItBlack Frosted Ezreal]].

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Ezreal's alternate skins include [[PaletteSwap Nottingham Ezreal]], [[TheWorldCup Striker Ezreal]] and [[PaintItBlack Frosted Ezreal]].



Kassadin's alternate skins include [[OlympicGames Festival Kassadin]] and [[CthulhuMythos Deep One Kassadin]].



Katarina's alternate skins include [[YouGottaHaveBlueHair Mercenary Katarina]] and [[TheWorldCup Goalkeeper Katarina]].



Kayle's skins include [[PaletteSwap Viridian Kayle, Silver Kayle]], and [[SamusIsAGirl Unmaksed Kayle]].



Kennen's alternate skins include [[{{Deadpool}} Deadly Kennen]] and [[{{StarWars}} Swamp Master Kennen]].



Kog'Maw's alternate skins include [[{{Pokemon}} Caterpillar Kog'Maw]] and [[ArcticAction Sonoran Kog'Maw]].



** Especially since Xin Zhao could teleport to Kog'Maw and kill him in one hit.



Malphite's alternate skins include [[GreenRocks Shamrock Malphite]].



Malzahar is a Mage-type champion with spells revolving mostly around dealing lots of damage quickly. He also has the ability to summon "Voidlings," little spider creatures that the player can control.

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Malzahar is a Mage-type champion with spells revolving mostly around dealing lots of damage quickly. He also has the ability to summon "Voidlings," little spider creatures that the player can control.
cannot control.

Malzhar's alternate skins include [[PrinceOfPersia Shadow Prince Malzhar and Vizier Malzahar]].



* GlassCannon



* ScrappyMechanic: voidlings. They are uncontrollable.

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* ScrappyMechanic: voidlings.Voidlings. They are uncontrollable.
** StopHelpingMe: Stop giving away my location!


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Master Yi's alternate skins include [[PaintItBlack Assassin Master Yi]] and [[StarWars Chosen Master Yi.]]


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Mordekaiser's alternate skins include [[BloodKnight Infernal Mordekaiser]], and [[PaletteSwap Dragon Knight Mordekaiser]].


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Morgana's alternate skins include [[RainOfBlood Exiled Morgana]].


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Dr. Mundo's alternate skins include [[MiddleManagementMook Corporate Dr. Mundo]], [[CharlesAtlasSuperpower Mr. Mundoverse]], and [[TheIncredibleHulk Toxic Dr. Mundo]].

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Gangplank's alternate skins include [[TheAmericanRevolution Minuteman Gangplank]], and [[GhostPirate Spooky Gangplank]].



The paragon of [[LawfulGood Demacia]], who's military and citizens alike follow a strict moral code; and may never make excuses, retreat, or surrender in combat; their leaders in turn lead by this example indeed. In a battle against Demacia's rival [[ChaoticEvil Noxus]], Garen fought Katarina. Their clash was described the two as "locked in a mortal waltz set against a symphony of clashing blades". Both survived, Garen breathless after the battle for the first time in his career. Thereafter, he consistently sought to fight her again, considering the pursuit of a WorthyOpponent on the battlefield the validation of a true warrior's existance. He is a melee fighter champion that automatically heals quickly while out of combat, can move swiftly and strike a powerful blow that will silence his target, become hardier from killing enemies and be temporarily take less significantly less damage for a few seconds, spin his blade in a whirlwind, and strike a strong finishing blow.

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The paragon of [[LawfulGood Demacia]], who's military and citizens alike follow a strict moral code; and may never make excuses, retreat, or surrender in combat; their leaders in turn lead by this example indeed. In a battle against Demacia's rival [[ChaoticEvil Noxus]], Garen fought Katarina. Their clash was described the two as "locked in a mortal waltz set against a symphony of clashing blades". Both survived, Garen breathless after the battle for the first time in his career. Thereafter, he consistently sought to fight her again, considering the pursuit of a WorthyOpponent on the battlefield the validation of a true warrior's existance. He is a melee fighter champion that automatically heals quickly while out of combat, can move swiftly and strike a powerful blow that will silence his target, become hardier from killing enemies and be temporarily take less significantly less damage for a few seconds, spin his blade in a whirlwind, and strike a strong finishing blow.
blow.

Garen's skins include [[{{Warhammer40K}} Sanguine Garen]] and [[ArcticAction Desert Trooper Garen]].



Gragas' alternate skins include [[DeepSouth Hilbilly Gragas]] and [[DownTheDrain Scuba Gragas]].



Heimerdinger's alternate skins include [[MarsAttacks Alien Invader Heimerdinger]], and [[NonfatalExplosions Blast Zone Heimerdinger]].



Janna's alternate skins include [[XMen Tempest Janna]].



** Her Tempest Janna skin basically ''is'' Storm.



Jax's alternate skins include [[TheMightyDucks The Mighty Jax]], [[CarryABigStick Vandal Jax]], and [[LethalJokeItem Angler Jax]].



Karthas is a mage-type Champion who can create small magic explosions, erect a wall of painful magical force, create an area of necromantic energy around himself, or channel an energy bolt which hits all enemy champions, regardless of where they are on the map. Finally, he can keep spellcasting for about 8 seconds after dying, so don't hang around if you just offed him.

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Karthas Karthus is a mage-type Champion who can create small magic explosions, erect a wall of painful magical force, create an area of necromantic energy around himself, or channel an energy bolt which hits all enemy champions, regardless of where they are on the map. Finally, he can keep spellcasting for about 8 seconds after dying, so don't hang around if you just offed him.
him.

Karthus' alternate skins include [[PaintItBlack Phantom Karthus]] and [[{{Eagleland}} Statue of Karthus]].
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Fiddlestick's alternate skins include [[OlympicGames Union Jack Fiddlesticks]] and [[OurGhostsAreDifferentSpectral Fiddlesticks]].

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Fiddlestick's alternate skins include [[OlympicGames Union Jack Fiddlesticks]] and [[OurGhostsAreDifferentSpectral [[OurGhostsAreDifferent Spectral Fiddlesticks]].
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Corki's alternate skins include [[FlyingSaucer UFO Corki]], [[RedBaron Red Baron Corki]], [[OlympicGames Ice Toboggan Corki]], and [[TheFifties Hot Rod Corki]].


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Evelynn's alternate skins include [[PaintItBlack Shadow Evelynn]] and [[ClassyCatBurglar Masquerade Evelynn]].


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Ezreal's alternate skins include [[PaletteSwap Nottingham Ezreal]] and [[PaintItBlack Frosted Ezreal]].


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Fiddlestick's alternate skins include [[OlympicGames Union Jack Fiddlesticks]] and [[OurGhostsAreDifferentSpectral Fiddlesticks]].
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Xin Zhao is a [[strike:GameBreaker]] Melee DPS hero, focusing on speed and disabling. His passive heals him on every 5th attack. His skills: increase his attackspeed and the refresh rates of his abilities; add bonus damage to his next three hits and a juggle to the third; allows him to FlashStep to his target with a slowing effect on impact; and, as a LimitBreak, use a HerdHittingAttack that takes a ''minimum'' of 20% health off of anyone caught in it.

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Xin Zhao is a [[strike:GameBreaker]] Melee DPS hero, focusing on speed and disabling. His passive heals him on every 5th third attack. His skills: increase his attackspeed and the refresh rates of his abilities; add bonus damage to his next three hits and a juggle to the third; allows him to FlashStep to his target with a slowing effect on impact; and, as a LimitBreak, use a HerdHittingAttack that takes a ''minimum'' of 20% health off of anyone caught in it.
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* EnsembleDarkhorse
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* SkillGateCharacters, TierInducedScrappy: In comparison to the other champions capable of stealthing (Shaco, Twitch & Teemo), Evelynn relies on her invisibility almost completely. This means a 400-gold "Oracle Potion", which reveals cloaked characters to your entire team, will basically render her completely useless.
* {{Stripperiffic}}: The irony is that if she approached while visible, the enemy would [[MaleGaze come to a drooling halt]] at the sight of her.

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* SkillGateCharacters, TierInducedScrappy: In comparison to the other champions capable of stealthing (Shaco, Twitch & Teemo), Evelynn relies on her invisibility almost completely. This means a 400-gold "Oracle Potion", You can purchase items which reveals cloaked characters allow you to your entire team, will basically detect invisible enemies, and thus render her completely useless.
powerless. (To put it another way, she's something of a CrutchCharacter... who can be countered after two minutes' gold-farming.)
* {{Stripperiffic}}: The irony is that if she approached while visible, the enemy would [[MaleGaze come lurch to a drooling halt]] at the sight of her.



* SkillGateCharacters / TierInducedScrappy: Teemo is highly effective in low-skill games where teams of melee dps are popular because his mushrooms and blindshot are hard counters to simple melee characters. Teemo is also highly effective at being a lone wolf, but at the same time not having very many skills (he really only has two offensive spells) that can deal with more than one enemy at a time. At higher levels where mages, support-casters, and tanks become more prevalent, Teemo becomes useless because his skills aren't effective against those character types and there's much more emphasis on team vs team competitive play. And with his single-target Q and mushrooms that are delayed and need to be set up, Teemo can't contribute much to that playstyle.

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* SkillGateCharacters / TierInducedScrappy: Like Master Yi before him, Teemo is highly effective in low-skill games where games: teams consisting entirely of melee dps {{Lightning Bruiser}}s and {{Glass Cannon}}s are popular because there, and his mushrooms and blindshot are [[FlawExploitation hard counters counters]] to simple melee characters. those classes. Teemo is also highly effective at being a lone wolf, but at the same time not having very many skills (he really can only has two offensive spells) that can effectively deal with more than one enemy foe at a time. At But at higher levels where mages, support-casters, and tanks become more prevalent, Teemo becomes useless because his skills aren't effective against those character types and there's much more emphasis on team vs team competitive play. And with his single-target Q and mushrooms that are delayed and need to be set up, Teemo he can't contribute much to that playstyle.
compete.



** If you've read ''any'' of the descriptions of Xin Zhao's [[GameBreaker Game Breaking]] that have existed on this page, you'll notice we can't decide how to describe it. Why do we keep changing it? Well, because [[strike:we aren't GameFAQs]] there ''isn't'' just one: he's ''several'' top-tier characters rolled into one. This is why the community assume Zileas was joking when he suggested that XZ needed some sort of compensatory buff. (Or, at least, we ''pray'' he was joking...)

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** If you've read ''any'' of the descriptions of Xin Zhao's [[GameBreaker Game Breaking]] that have existed on this page, you'll notice we can't decide how to describe it. Why do we keep changing it? Well, because [[strike:we aren't GameFAQs]] there ''isn't'' just one: he's ''several'' top-tier characters rolled into one. This is why the community assume Zileas was joking when he suggested that XZ needed some sort to be re-spec'ed instead of compensatory buff.nerfed. (Or, at least, we ''pray'' he was joking...)

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A StaffChick who decided to harness the power of the stars. She used to be a god before she let TheDarkSide cloud her judgment for just a moment, which led to her "losing several EvolutionaryLevels" on the spot. Now she's TheMedic. She has a HerdHittingAttack that spams [[ColonyDrop falling stars]] for CherryTapping; a spell to restore Hit Points; a nuke that either silences (an enemy) or restores ''Mana'' (to an ally); and an ultimate that heals all her allies no matter where they are (being essentially the opposite of Karthus' ultimate).

to:

A StaffChick who decided to harness the power of the stars. She used to be a god before she let TheDarkSide cloud her judgment for just a moment, which led to her "losing several EvolutionaryLevels" on the spot. Now she's TheMedic. She has a HerdHittingAttack that spams [[ColonyDrop falling stars]] for CherryTapping; a spell to restore Hit Points; a nuke spell that either silences (an enemy) or restores ''Mana'' Mana (to an ally); and an ultimate that heals all her allies whole team no matter where they are (being essentially the opposite of Karthus' ultimate).
are.



* CherryTapping



* ImplacableMan: Most heroes have to retreat for healing by the time they've got about 1000 Gold, sometimes 500. With luck and care, Soraka can stay on-station into the 3,000s. (Some players will only head back to base because they've just got so much gold that they might as well spend it.)

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* ImplacableMan: Most heroes have to retreat for healing by the time they've got about 1000 Gold, sometimes 500. With luck and care, Soraka can stay on-station into the 3,000s. (Some players will only head back to base because ''because'' they've just got so much gold that they might as well spend it.)



* TheLoad: Soraka's job isn't to kick ass, it's to help ''others'' kick ass on her behalf. Without that symbiotic relationship, she's easy meat. [[LeeroyJenkins Not all players understand this]]. This creates an interesting InvertedTrope where the people ''accusing'' her of being TheLoad are actually the useless ones... Which you should feel free to argue about while you inevitably lose the match.
* TheMedic, StaffChick, SquishyWizard

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* TheLoad: Soraka's job isn't to kick ass, it's to help ''others'' kick ass on her behalf. Without that symbiotic relationship, she's easy meat. [[LeeroyJenkins Not all players understand this]]. This creates an interesting InvertedTrope where the people ''accusing'' her of being TheLoad are actually the useless ones... Which you should feel free a StaffChick and SquishyWizard who has almost no offensive capabilities. Do we really need to argue about while you inevitably lose the match.
explain it? (Please don't ask us to; there's several different descriptions we could apply.)
* TheMedic, StaffChick, SquishyWizardTheMedic

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* BountyHunter: one of her passives gives her extra gold for every kill. (It can also be activated to deploy a sight-giving owl. No, we don't get it either.)



* ImprobableAimingSkills: Well, it can be tough for players to use at a decent distance, but it is not unknown for Ashe to make some ridiculous shots with her ultimate. (If you're bored, shoot it at the enemy's fountain and see if you hit anyone healing there. It is ''astronomically'' unlikely that you'll kill them, but hopefully you'll at least get a laugh out of them.)

to:

* ImprobableAimingSkills: Well, it can be tough for players to use at a decent distance, but it is not unknown for Ashe to make some ridiculous shots with her ultimate. (If you're bored, shoot it at the enemy's fountain and see ultimate.
** Also, her ''other'' passive keeps increasing her crit-chance after a few seconds of non-combat have passed. At high levels,
if you hit anyone healing there. It she hasn't shot anything for 19 seconds, her next attack is ''astronomically'' unlikely that you'll kill them, but hopefully you'll at least get a laugh out of them.)''guaranteed'' to crit.



* [[SkillGateCharacters Skill Gate Character]]: an InvertedTrope in that he teaches useful skills not to his player, but to his ''opponents''. If Yi can get you to fight him one-on-one, there's a good chance you'll lose. Thankfully, you have a fairly obvious counter-strategy available.

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* [[SkillGateCharacters Skill Gate Character]]: an InvertedTrope in that he teaches useful skills not to his player, but to his ''opponents''. If Because of his high damage output, Yi can get you to fight him one-on-one, there's a is very good chance you'll lose. Thankfully, you have at picking off anyone who's wandering off alone. Fortunately, there is [[NeverSplitTheParty a fairly obvious counter-strategy counter-strategy]] available.



Warwick is a Fighter-style champion who can: take a chunk out of a foe for HP restoration; increase allies' attackspeed no matter where they are; make him faster if a Champion under 50% health is nearby; and, as a LimitBreak, teleport to an enemy and stun them while striking. His passive gives him astonishing lifedrain, which his players often maximize; a Warwick with a decent item build can have more heal-per-second than you have damage-per-second.

to:

Warwick is a Fighter-style champion who can: take a chunk out of a foe for HP restoration; increase allies' attackspeed no matter where they are; make him faster if a Champion under 50% health is nearby; and, as a LimitBreak, teleport to an enemy and stun them while striking. His passive gives him astonishing lifedrain, which his players often maximize; a Warwick with a decent item build the right items can have more heal-per-second than you have damage-per-second.



** His lifedrain does unlock one more tactic: the ability to "jungle". When you and your lane partner are fighting together, EXP gain is slower because there's two of you. So a lot of Warwick players TakeAThirdOption: they go kill neutral mobs in the forest. This speeds up LevelGrinding for both of you ''and'' allows Warwick to [[DynamicEntry introduce himself]] to foes in other lanes, hopefully [[DeadlyGuest with lethal results]]. (Of course, this augmented lethality only adds to his status as TheScrappy.)

to:

** His lifedrain does unlock one more tactic: the ability to "jungle". When you and your lane partner are fighting together, EXP gain is slower because there's two of you. So a lot of Warwick players TakeAThirdOption: they go kill neutral mobs {{Mook}}s in the forest. This speeds up LevelGrinding for both of you you, gives Warwick access to the Buff auras owned by those Mooks, ''and'' allows Warwick to [[DynamicEntry introduce himself]] to foes in other lanes, hopefully [[DeadlyGuest with lethal results]]. (Of course, this augmented lethality (This habit of killing you out of nowhere only adds to his status as TheScrappy.)



Xin Zhao is a [[strike:GameBreaker]] Melee DPS hero, focusing on speed and disabling. His passive heals him on every 5th attack. His skills: increase his attackspeed; add bonus damage to his next three hits and a juggle to the third; allows him to FlashStep to his target with a slowing effect on impact; and, as a LimitBreak, use a HerdHittingAttack that takes a ''minimum'' of 20% health off of anyone caught in it.

to:

Xin Zhao is a [[strike:GameBreaker]] Melee DPS hero, focusing on speed and disabling. His passive heals him on every 5th attack. His skills: increase his attackspeed; attackspeed and the refresh rates of his abilities; add bonus damage to his next three hits and a juggle to the third; allows him to FlashStep to his target with a slowing effect on impact; and, as a LimitBreak, use a HerdHittingAttack that takes a ''minimum'' of 20% health off of anyone caught in it.



* SingleStrokeBattle: between his diables, InstantDeathRadius and damage rates, if he lands a single hit on you, you're basically dead—and so fast that you can't really do any meaningful damage as you go. Add the FlashStep and he can just daisy-chain his way through your entire team without taking a scratch.



** If you've read ''any'' of the descriptions of Xin Zhao's [[GameBreaker Game Breaking]] that have existed on this page, you'll notice we can't decide how to describe it. Why do we keep changing it? Well, because [[strike:we aren't GameFAQs]] there ''isn't'' just one: he's ''several'' top-tier characters rolled into a single spear-wielding package. This is why the community assume Zileas was joking when he suggested that XZ needed some sort of compensatory buff. (Or, at least, we ''pray'' he was joking...)

to:

** If you've read ''any'' of the descriptions of Xin Zhao's [[GameBreaker Game Breaking]] that have existed on this page, you'll notice we can't decide how to describe it. Why do we keep changing it? Well, because [[strike:we aren't GameFAQs]] there ''isn't'' just one: he's ''several'' top-tier characters rolled into a single spear-wielding package.one. This is why the community assume Zileas was joking when he suggested that XZ needed some sort of compensatory buff. (Or, at least, we ''pray'' he was joking...)
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* TrainingFromHell: Culminating in a test requiring him to [[ExtremeDoormat show no emotion whastover]] as his own father is tortured before him. Shen aced it.

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* TrainingFromHell: Culminating in a test requiring him to [[ExtremeDoormat show no emotion whastover]] as his own father is tortured before him. [[NervesOfSteel Shen aced it.it]].
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Shen is a support-type Champion who can taunt foes with a rapid dash, grant his allies lifesteal, block enemy attacks, and shield an ally from harm. He has an Energy Meter instead of a ManaMeter.

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Shen is a support-type Champion who can taunt foes with a rapid dash, grant his allies minor lifesteal, block enemy attacks, and shield an ally from harm. He has an Energy Meter instead of a ManaMeter.



* TrainingFromHell: Culminating in a test requiring him to [[ExtremeDoormat show no emotion whastover]] as his own father is tortured before him.

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* TrainingFromHell: Culminating in a test requiring him to [[ExtremeDoormat show no emotion whastover]] as his own father is tortured before him. Shen aced it.

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