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** His continued employment of the Sorrows and Thanagers is one of the few subversions, on the face of it, after seeing everything the Department Heads and their cronies have done not just to the company and its employees, but the ''world of the living they need to be in balance with to exist in the first place,'' you think Death would CutTheKnot and fire them and their Thanagers. However, it's implied he knows that there's something more to the uprising of his staff than simple ambition, and so opts to humble them through beatings as a short term solution. He has no immediate replacements for them or plans of reform, plus if there is an unchecked root cause [[spoiler: (which, as it turns out, there is)]] this will all likely happen all over again. [[spoiler: Zig-zagged once he beats Life as the final boss, since he goes on vacation like he wanted to and the guy ''still doesn't fire or substantially punish anyone who has deserved it.'']]
** He hired Grimes because the guy jumped into a vat of toxic chemical runoff and transformed himself into a destructive BlobMonster.

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** His continued employment of the Sorrows and Thanagers is one of the few subversions, on the face of it, after seeing everything the Department Heads and their cronies have done not just to the company and its employees, but the ''world of the living they need to be in balance with to exist in the first place,'' you place.'' A part of it is all but said to be because he hasn't left his office in so long and that he has lost the respect of the majority of his workforce. One would think Death would CutTheKnot go for CuttingTheKnot and fire them and their Thanagers. However, it's implied he knows that there's something more to the uprising of his staff than simple ambition, and so opts to humble them through beatings as a short term solution.solution as he figures out the actual reasons for the games events. He has no immediate replacements for them or plans of reform, plus if there is an unchecked root cause [[spoiler: (which, as it turns out, there is)]] this will all likely happen all over again. [[spoiler: Zig-zagged once he beats Life as the final boss, since he goes on vacation like he wanted to and the guy ''still doesn't fire or substantially punish anyone who has deserved it.'']]
** He hired Grimes because the guy jumped into a vat of toxic chemical runoff and transformed himself into a destructive BlobMonster. He
**

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* IncompetenceInc: It's implied that before he had his RageBreakingPoint and JerkassRealization, Death was very [[PointyHairedBoss unprofessional and thoughtless]] with ''how and why'' he hired the Sorrows.

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* IncompetenceInc: It's implied that before he had his RageBreakingPoint and JerkassRealization, Death was very [[PointyHairedBoss unprofessional and thoughtless]] with ''how and why'' he hired the Sorrows. Sorrows, leading it to the state it and the Living world are in now.
** His continued employment of the Sorrows and Thanagers is one of the few subversions, on the face of it, after seeing everything the Department Heads and their cronies have done not just to the company and its employees, but the ''world of the living they need to be in balance with to exist in the first place,'' you think Death would CutTheKnot and fire them and their Thanagers. However, it's implied he knows that there's something more to the uprising of his staff than simple ambition, and so opts to humble them through beatings as a short term solution. He has no immediate replacements for them or plans of reform, plus if there is an unchecked root cause [[spoiler: (which, as it turns out, there is)]] this will all likely happen all over again. [[spoiler: Zig-zagged once he beats Life as the final boss, since he goes on vacation like he wanted to and the guy ''still doesn't fire or substantially punish anyone who has deserved it.'']]
** He hired Grimes because the guy jumped into a vat of toxic chemical runoff and transformed himself into a destructive BlobMonster.

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* IncompetenceInc: It's implied that before he had his RageBreakingPoint and JerkassRealization, Death was very [[PointyHairedBoss unprofessional and thoughtless]] with ''how and why'' he hired the Sorrows.



* AllegoricalCharacter: Each of the bosses, minus Brad, embody a particular aspect related to their department.

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* AllegoricalCharacter: Each of the main bosses, minus Brad, embody a particular aspect related to their department.department. The Thanagers, meanwhile, while not embodying the means of death, are usually a direct result of Death's inaction and reflections of both the Sorrows cutthroat business models and the state they have left the world of the living at large in.


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** Thanagers, meanwhile, tend to avoid the ambiguity. Most of them explicitly either are confirmed to have once been mortal, or are a byproduct of Death Inc.'s unethical currwnt practices and byproducts.
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The Sorrows are department heads, tasked with overseeing causes of death and souls that act as their employees. While Death created many of the first ones, it seems as though it doubles as a position, and many people who have died have also become Sorrows. As time has passed, The Sorrows have let the power go to their heads and caused too much death, killing unnecessary amounts of people, ruining the planet and burying Death in forms he has to stamp and approve. They are the main bosses of each floor, and beating them tends to lead Death toward the cause of their insubordination.

The Thanagers are department supervisors who act as the minibosses in between the encounters with the Sorrows. While their forms of work are smaller in scale than their bosses, they are still challenges in a fight and are problems to the company in their own right.

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* SurprisinglyRealisticOutcome: Death decides to make his business into an actual business, and the story of the game happens, driving him to venture through the departments and beat some sense into the department heads. The various employees and bosses deal with creating casualties and reaping (with many being forced to do so without consent in the first place), so if they are not mindless monsters that are violent to everyone, they are violent, resentful, loyal or disgruntled enough to attack the reason they're there in the first place: Death. Thus, Mr. O'Shah exists and is able to give advantages and disadvantages to both parties, because while they're both violent to the other, both are justified in why they'd be hostile.

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* SurprisinglyRealisticOutcome: Death decides to make his business into an actual business, and the story of the game happens, driving him to venture through the departments and beat some sense into the department heads. The various employees and bosses deal with creating casualties and reaping (with many being forced to do so without consent in the first place), so if they are not mindless monsters that are violent to everyone, they are violent, resentful, loyal or disgruntled enough to attack the reason they're there in the first place: Death. Thus, Mr. O'Shah exists and is able to give advantages and disadvantages to both parties, because while they're both violent to the other, [[BothSidesHaveAPoint both are justified in why they'd be hostile.hostile to each other.]]
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* BigBad: As stated above, Life is the true mastermind behind the massive workload that Death Inc. has been having to deal with, and the reason that Death ultimately needs a vacation, all because she wants to take over Death Inc. herself.
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* FiveSecondForeshadowing: After you trigger Orville's investigations, he will eventually appear in the gardens of the Halls of Eternity and explain that a Pineapple is the focal point for a time anomaly, bemoaning the poor soul who may make the mistake of eating it, cut to about a minute later where Quinn stuff the stupid thing in her mouth and mutates into P.Q. Omega.
* MutagenicFood: Turns into a giant pumpkin monster with GlowingEyesOfDoom upon eating a pinapple with a time-distortion centered around it off the ground of the Hall of Eternity.

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* FiveSecondForeshadowing: After you trigger Orville's investigations, he will eventually appear in the gardens of the Halls of Eternity and explain that a Pineapple is the focal point for a time anomaly, bemoaning the poor soul who may make the mistake of eating it, cut to about a minute later where Quinn stuff stuffs the stupid thing in her mouth and mutates into P.Q. Omega.
* MutagenicFood: Turns into a giant pumpkin monster with GlowingEyesOfDoom upon eating a pinapple pineapple with a time-distortion centered around it off the ground of the Hall of Eternity.
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* RepetitiveName: A conversation with Death reveals his first and last name are both Jerry.
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* Workaholic: She considers anyone who tries to take a break or rest to be unprofessional and she enforces this not just on herself, but also on her workers, and tries to do the same Death, seeing him as a selfish idiot for wanting to have a vacation. The game as a whole in-fact, deconstructs this mindset, her manipulations and forcing everyone to work and maximize production all the time are running ''everyone'' ragged, not just Death. And it's implied in the lore that this was also what broke the friendship she and Death once had.

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* Workaholic: {{Workaholic}}: She considers anyone who tries to take a break or rest break, much less a vacation to be unprofessional and she enforces this not just on herself, but also on her workers, and tries to do the same Death, seeing him as a selfish idiot for wanting to have a vacation. The game as a whole in-fact, deconstructs this mindset, as her manipulations and forcing everyone to work and maximize production all the time are running ''everyone'' ragged, not just Death. And it's implied in the lore that this was also what broke the friendship she and Death once had.

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* JerkassHasAPoint: Zig-zagged. She and Death are a constant force in the world and need to be balanced. In the cutscene introducing her, she shows Death that during his trek through his company, that balance is screwed up and birthrates are exceeded, which is why she seems infuriated when encountered. Her calling out Death for wanting a vacation on top of that seems justified until you realize she's instigating an indirect mass murder of the human population and, essentially, causing both life and death as concepts to work overtime to compensate (of course life on earth would skyrocket, if an over-abundance of death was halted). Death knows her better than most and constantly points out how she twists situations to make him look like the bad guy. He says this in spite of the fact that his Sorrows and majority of employees are disloyal and took to her manipulations ''because'' of his lazy and abusive managing and business models.

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* JerkassHasAPoint: Zig-zagged. She and Death are a constant force in the world and need to be balanced. In the cutscene introducing her, she shows Death that during his trek through his company, that balance is screwed up and birthrates are exceeded, which is why she seems infuriated when encountered. Her calling out Death for wanting a vacation on top of that seems justified until you realize she's instigating an indirect mass murder of the human population and, essentially, causing both life and death as concepts to work overtime to compensate (of course life on earth would skyrocket, if an over-abundance of death was halted). Death knows her better than most and constantly points out how she twists situations to make him look like the bad guy. He says this in spite of the fact that his Sorrows and majority of employees are disloyal and took to her manipulations ''because'' of his lazy and abusive managing and business models.models.
* Workaholic: She considers anyone who tries to take a break or rest to be unprofessional and she enforces this not just on herself, but also on her workers, and tries to do the same Death, seeing him as a selfish idiot for wanting to have a vacation. The game as a whole in-fact, deconstructs this mindset, her manipulations and forcing everyone to work and maximize production all the time are running ''everyone'' ragged, not just Death. And it's implied in the lore that this was also what broke the friendship she and Death once had.
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* TemporalParadox: It's stated in the lore that it exists in one of these where it has not been built yet, it has been built, and it will be built.
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* ThousandYardStare: Her eyes are ''very'' round and unblinking, with just a hint of TwitchyEye. Just your first clue she's not all there.
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* {{Jerkass}}: When telling someone else not to be deceived by [[spoiler:Time's]] grandfatherly appearance and that he's really quite unpleasant, he goes on to say that all timeless entities are pretty unpleasant, listing off [[spoiler:Time]], himself, and [[spoiler:he starts to say Life, but cuts himself off mid-sentence and ends the conversation.]] How accurate his claim is, is up to interpretation, but the fact he's willing to list himself like that is telling.
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** With the introduction of the Frostoxic spell, the trio is complete. There are now spells that involve PlayingWithFire, spells that involve ShockAndAwe, and now (thanks to Frostoxic) at least one spell that involves AnIcePerson.

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* TheGrimReaper: What tipped you off? He is the Reaper, and a particularly proactive one at that. Rather than simply reaping souls when their time comes, the game strongly implies Death, Inc takes a highly active role in ''causing'' deaths, rather than merely cleaning up after them.

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* TheGrimReaper: What tipped you off? He is the Reaper, and a particularly proactive one at that. Rather than simply reaping souls when their time comes, the game strongly implies Death, Inc Inc. takes a highly active role in ''causing'' deaths, rather than merely cleaning up after them.



** He first bonded with Jacob over shared love of a table-top roleplaying game, suggesting that he does have interests and hobbies outside of his role as the Grim Reaper. He also seems to be a very serious coffee aficionado.
** The Sisword entry states that Death is a history buff, though he prefers to not talk about it.

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** He first bonded with Jacob over their shared love of a table-top roleplaying game, suggesting that he does have interests and hobbies outside of his role as the Grim Reaper. He also seems to be a very serious coffee aficionado.Reaper.
** Death seems to be a very serious coffee aficionado.
** The Employee Handbook entry for the Sisword entry states that Death is a history buff, though he apparently prefers to not talk about it.it.
** The entry for the Twinsie suggests that Death has at least one favorite movie, despite him also saying he doesn't have time to watch any movies. The second and third paragraph heavily imply that said movie is one of the Franchise/StarWars movies, with details from the second paragraph suggesting it's Film/ThePhantomMenace.



[[folder:Léon Clean]]

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[[folder:Léon Clean]]



[[folder:Pierce Görske]]
!!Pierce Görske
Thanager of Toxic Food-Processing and personal development trainer. Görske uses his martial arts expertise and arsenal of deadly toothpicks to slice and dice his way through any opposition.

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[[folder:Pierce Görske]]
!!Pierce Görske
Thanager of Toxic Food-Processing and personal development trainer. Görske uses his martial arts expertise and arsenal of deadly toothpicks to slice and dice his way through any opposition.
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Fixing edit to page.


* AccidentalMurder: How he died. His "friends" [[BlindWithoutEm stole his """"glasses""""]]while he was """"""""""""""alive""""""""""""" resulting in Patrick heating up his lunch in the company's nuclear reactor instead of the microwave.

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* AccidentalMurder: How he died. His "friends" [[BlindWithoutEm stole his """"glasses""""]]while glasses]]while he was """"""""""""""alive""""""""""""" alive resulting in Patrick heating up his lunch in the company's nuclear reactor instead of the microwave.
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* SurprisinglyRealisticOutcome: Death decides to make his business into an actual business, and the story of the game happens, driving him to venture though the departments and beat some sense into the department heads. The various employees and bosses deal with creating casualties and reaping (with many being forced to do so without consent in the first place), so if they are not mindless monsters that are violent to everyone, they are violent, resentful, loyal or disgruntled enough to attack the reason they're there in the first place: Death. Thus, Mr. O'Shah exists and is able to give advantages and disadvantages to both parties, because while they're both violent to the other, both are justified in why they'd be hostile.

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* SurprisinglyRealisticOutcome: Death decides to make his business into an actual business, and the story of the game happens, driving him to venture though through the departments and beat some sense into the department heads. The various employees and bosses deal with creating casualties and reaping (with many being forced to do so without consent in the first place), so if they are not mindless monsters that are violent to everyone, they are violent, resentful, loyal or disgruntled enough to attack the reason they're there in the first place: Death. Thus, Mr. O'Shah exists and is able to give advantages and disadvantages to both parties, because while they're both violent to the other, both are justified in why they'd be hostile.
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* WarmupBoss: He's no pushover, but he is noticeably easy compared to his predecessors.

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* WarmupBoss: He's no pushover, but he is noticeably easy compared to his predecessors. successors. [[spoiler:Averted when you beat him enough times. Then he stops going easy on you and gains new, hard to dodge attacks. That said, he goes back to normal after you either defeat this form or die to him]].
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* AccidentalMurder: How he died. His coworkers [[BlindWithoutEm stole his glasses "for a laugh,"]] resulting in Patrick heating up his lunch in the company's nuclear reactor instead of the microwave.

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* AccidentalMurder: How he died. His coworkers "friends" [[BlindWithoutEm stole his glasses "for a laugh,"]] """"glasses""""]]while he was """"""""""""""alive""""""""""""" resulting in Patrick heating up his lunch in the company's nuclear reactor instead of the microwave.



* MistakenForBadass: He reveals in a special event that the other employees don't tend to mess with him because they think he got his knife from a knife fight, and he goes into hiding until it is found so they don't lose that perception.

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* MistakenForBadass: He reveals in a special event that the other employees don't tend to mess with him because they think he got his knife from a knife fight, and he goes into hiding hising until it is found so they don't lose that perception.

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* BaitAndSwitch: His post boss animation makes it seem like he's ready to initiate a second phase to his fight, bursting out of his statue with a roar!.. Only to actually get back to work.

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* BaitAndSwitch: His post boss animation makes it seem like he's ready to initiate a second phase to his fight, bursting out of his statue with a roar!.. Only to actually get back to work. [[spoiler:Though you do fight this form once you beat him enough times]].


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* UpgradedBoss: A rare non-RPG example. [[spoiler:After beating him enough times, he fights you in his BadassInANiceSuit form seen upon beating him normally. In this form, he gains laser eye attacks and more powerful versions of his normal attacks. Alongside this, he also adds metal detectors to his BossCorridor. Though they don't do anything]].
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* TheCutie: Pump Quinn is Death's adorable, cheerful little secretary.
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* Trumplica: He's basically an [[NoCelebritiesWereHarmed unsubtle caricature]] of UsefulNotes/DonaldTrump.

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* Trumplica: {{Trumplica}}: He's basically an [[NoCelebritiesWereHarmed unsubtle caricature]] of UsefulNotes/DonaldTrump.UsefulNotes/DonaldTrump, ConArtist antics and all.



* {{Foil}}: With Hector Krank. Both are irritable [[CorruptCorporateExecutive Corrupt Corporate Executives]] who have clear machinations to replace Death's position as CEO. What sets them apart is that Gordon is TheBully to his subbordinates with a clear MightMakesRight philosophy, while Hector is a cantankerous MadScientist who wants to improve the company's productivity.

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* {{Foil}}: With Hector Krank. Both are irritable [[CorruptCorporateExecutive Corrupt Corporate Executives]] who have clear machinations to replace Death's position as CEO. What sets them apart is that Gordon is TheBully to his subbordinates subordinates with a clear MightMakesRight philosophy, while Hector is a cantankerous MadScientist who wants to improve the company's productivity.



* JumpedAtTheCall: His call was the industrial revolution, which encouraged him to dive into work to take advantage of it... along with a vat of toxic waste to turn himself into something more appropriate for the department.
* MightMakesRight: He believes in this philosophy, especially in regards to employee hierarchies. To him what matters is that he's in charge and everyone works for him.

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* JumpedAtTheCall: His call was the industrial revolution, which encouraged him to dive into work to take advantage of it... it… along with a vat of toxic waste to turn himself into something more appropriate for the department.
* MightMakesRight: He believes in this philosophy, especially in regards to employee hierarchies. To him him, what matters is that he's in charge and everyone works for him.



* StationaryBoss: Downplayed. He teleports around, more often once his second phase is hit, but he doesn't do a lot of moving otherwise. He compensates for this with far reaching attacks that discourages Death from staying close to him for long and forces him to move around.
* TheRival: With Hector Krank. Rumor has it they have a habit of stealing each others ideas.

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* StationaryBoss: Downplayed. He teleports around, more often once his second phase is hit, but he doesn't do a lot of moving otherwise. He compensates for this with far reaching far-reaching attacks that discourages Death from staying close to him for long and forces him to move around.
* TheRival: With Hector Krank. Rumor has it they have a habit of stealing each others other's ideas.



Sorrow of Physical Illness. A giant crustacean with a heavily mutated giant claw in charge creating the diseases that plague humanity. Unfortunately, he's been getting a bit too creative with their lethality, requiring Death to shut down his projects before they grow out of control.

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Sorrow of Physical Illness. A giant crustacean with a heavily mutated giant claw in charge of creating the diseases that plague humanity. Unfortunately, he's been getting a bit too creative with their lethality, requiring Death to shut down his projects before they grow out of control.



* {{Foil}}: To Gordon Grimes. Both are irritable [[CorruptCorporateExecutive Corrupt Corporate Executives]] who have clear machinations to replace Death's position as CEO. What sets them apart is that Gordon is TheBully to his subbordinates with a clear MightMakesRight philosophy, while Hector is a cantankerous MadScientist who wants to improve the company's productivity.

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* {{Foil}}: To Gordon Grimes. Both are irritable [[CorruptCorporateExecutive Corrupt Corporate Executives]] who have clear machinations to replace Death's position as CEO. What sets them apart is that Gordon is TheBully to his subbordinates subordinates with a clear MightMakesRight philosophy, while Hector is a cantankerous MadScientist who wants to improve the company's productivity.



The Sorrow of Addiction, Maxxx stands out, even from his fellow department heads. It's not clear if he was always this strange or if his position took a toll on him, but the guy can barely get together a coherent thought before pumping the huge syringe lodged in his chest. He's still got plenty of smaller ones to share with his boss, though..

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The Sorrow of Addiction, Maxxx stands out, even from his fellow department heads. It's not clear if he was always this strange or if his position took a toll on him, but the guy can barely get together a coherent thought before pumping the huge syringe lodged in his chest. He's still got plenty of smaller ones to share with his boss, though..
though.



* GetBackHereBoss: He usually hovers at the top of the screen, comfortably beyond the reach of most spells and weapons. After each attack pattern he teleports to the middle of the arena so Death can beat on him for a bit.

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* GetBackHereBoss: He usually hovers at the top of the screen, comfortably beyond the reach of most spells and weapons. After each attack pattern pattern, he teleports to the middle of the arena so Death can beat on him for a bit.



* FromNobodyToNightmare: She was a World War I mechanic while she was alive, but after death she became one of the Modern Warfare Department's most vicious fighters.

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* FromNobodyToNightmare: She was a World War I mechanic while she was alive, but after death death, she became one of the Modern Warfare Department's most vicious fighters.



* BadassNormal: He isn't a buff [[OurGargoylesRock Gargoyle]], BlobMonster, [[HostileAnimatronics murderous animatronic]] with a MiniMecha, [[GiantEnemyCrab mutant crab monster]], or [[AddictionPowered or addiction powered maniac.]] He's merely a short army man with access to a vast array of weaponry, and an itchy trigger finger. And he's the fourth boss, making him more dangerous than the previous Sorrows in a fight.

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* BadassNormal: He isn't a buff [[OurGargoylesRock Gargoyle]], BlobMonster, [[HostileAnimatronics murderous animatronic]] with a MiniMecha, [[GiantEnemyCrab mutant crab monster]], or [[AddictionPowered or addiction powered maniac.]] He's merely a short army man with access to a vast array of weaponry, and an itchy trigger finger. And he's the fourth boss, making him more dangerous than the previous Sorrows in a fight.



* AFatherToHisMen: Unlike Gordon, he seems to genuinely care about his subordinates, in particular he breaks company policy by referring to the Veterans with their actual names as opposed to their serial numbers.

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* AFatherToHisMen: Unlike Gordon, he seems to genuinely care about his subordinates, subordinates; in particular he breaks company policy by referring to the Veterans with their actual names as opposed to their serial numbers.



* HoistByHisOwnPetard: In his death animation, he hits a BigRedButton...and then realizes all the missiles he's calling are pointed at ''him.'' [[ThisIsGonnaSuck He has enough time to wince]] before he gets exploded.
* {{Jetpack}}: Uses this for a few attacks, but upon closer inspection it appears to be a pair of missiles he's using to lift himself into the air.

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* HoistByHisOwnPetard: In his death animation, he hits a BigRedButton...BigRedButton… and then realizes all the missiles he's calling are pointed at ''him.'' [[ThisIsGonnaSuck He has enough time to wince]] before he gets exploded.
* {{Jetpack}}: Uses this for a few attacks, but upon closer inspection inspection, it appears to be a pair of missiles he's using to lift himself into the air.



* GenkiGirl: She's the embodiment of a sugar rush, with a [[PerpetualSmiler smile plastered on her face.]]

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* GenkiGirl: She's the embodiment of a sugar rush, with a [[PerpetualSmiler smile plastered on her face.]]face]].



* AIIsACrapshoot: PlayedWith. He's a mascot animatronic intent on causing as much death as possible. The thing is, that's his job. He's still incredibly disobedient, and fully willing of attacking Death and doing what he pleases to achieve his goals.

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* AIIsACrapshoot: PlayedWith. He's a mascot animatronic intent on causing as much death as possible. The thing is, that's his job. He's still incredibly disobedient, and fully willing of attacking to attack Death and doing do what he pleases to achieve his goals.



In life, William Horace Steroshall was a talented opera singer until his death at the hands of a massive lightning strike. In death, he’s a living storm cloud and Death Inc.’s Energy Market Analyst, but if Death crosses his path he’s more than willing to show off his singing talent once more.

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In life, William Horace Steroshall was a talented opera singer until his death at the hands of a massive lightning strike. In death, he’s a living storm cloud and Death Inc.’s Energy Market Analyst, but if Death crosses his path path, he’s more than willing to show off his singing talent once more.



* ElementalPowers: It’s implied she can manipulate all the elements, she only uses [[MakingASplash water]] during her boss fight though.

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* ElementalPowers: It’s implied she can manipulate all the elements, elements; she only uses [[MakingASplash water]] during her boss fight fight, though.



* TheDragon: Death implies he is this to [[spoiler:Life.]]

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* TheDragon: Death implies he is this to [[spoiler:Life.]][[spoiler:Life]].



So you’ve defeated Time. You’ve started a new run but this time opening the mysterious Quantum Rift Lockers. Crack ‘em all open, and you gather three pieces of a medallion. After beating Time again, Death is ready to relax at last until the medallion summons the one being in all existence who truly rivals him both in powers and business strategy, Life!

Life is the true mastermind behind the conspiracy all with the intent of taking over the company for herself.

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So you’ve defeated Time. You’ve started a new run run, but this time opening the mysterious Quantum Rift Lockers. Crack ‘em all open, and you gather three pieces of a medallion. After beating Time again, Death is ready to relax at last until the medallion summons the one being in all existence who truly rivals him both in powers and business strategy, Life!

Life is the true mastermind behind the conspiracy conspiracy, all with the intent of taking over the company for herself.



* AnimalMotifs: Butterflies. When she’s beat she turns into a flock of them.
* BadBoss: Implied that her scheme with Time is not only overloading Death Inc. but is doing the same to her own company as well, who are compensating.
* {{Foil}}: She’s a little squirt just like Death and evidently also runs a business. Instead of a skeletal being of darkness, she’s a [[LightEmUp being of light]] and looks like a living child. This also reflects in her boss battle where she fights using a moveset not unlike what Death can use.

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* AnimalMotifs: Butterflies. When she’s beat beat, she turns into a flock of them.
* BadBoss: Implied It's implied that her scheme with Time is not only overloading Death Inc. but is doing the same to her own company as well, who are compensating.
* {{Foil}}: She’s a little squirt just like Death and evidently also runs a business. Instead of a skeletal being of darkness, she’s a [[LightEmUp being of light]] and looks like a living child. This also reflects in her boss battle battle, where she fights using a moveset not unlike what Death can use.



* LightIsNotGood: It may not be the first time in fiction but shockingly, it’s Death who’s more heroic and Life who’s the corrupt one.

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* LightIsNotGood: It may not be the first time in fiction fiction, but shockingly, it’s Death who’s more heroic and Life who’s the corrupt one.



* {{Irony}}: The entity in charge of the concept of life manipulated the majority of Death Inc. into causing ''way too much death,'' all in order to be in charge of it and her own company.
* JerkassHasAPoint: Zig-zagged. She and Death are a constant force in the world and need to be balanced. In the cutscene introducing her she shows Death that during his trek through his company, that balance is screwed up and birthrates are exceeded, which is why She seems infurated when encountered. Her calling out Death for wanting a vacation on top of that seems justified until you realize She's instigating an indirect mass murder of the human population and, essentially, causing both life and death as concepts to work overtime to compensate (of course life on earth would skyrocket, if an over-abundance of death was halted). Death knows her better than most and constantly points out how she twists situations to make him look like the bad guy. He says this in spite of the fact that his Sorrows and majority of employees are disloyal and took to her manipulations ''because'' of his lazy and abusive managing and business models.

to:

* {{Irony}}: The entity in charge of the concept of life manipulated the majority of Death Inc. into causing ''way too much death,'' death'', all in order to be in charge of it and her own company.
* JerkassHasAPoint: Zig-zagged. She and Death are a constant force in the world and need to be balanced. In the cutscene introducing her her, she shows Death that during his trek through his company, that balance is screwed up and birthrates are exceeded, which is why She she seems infurated infuriated when encountered. Her calling out Death for wanting a vacation on top of that seems justified until you realize She's she's instigating an indirect mass murder of the human population and, essentially, causing both life and death as concepts to work overtime to compensate (of course life on earth would skyrocket, if an over-abundance of death was halted). Death knows her better than most and constantly points out how she twists situations to make him look like the bad guy. He says this in spite of the fact that his Sorrows and majority of employees are disloyal and took to her manipulations ''because'' of his lazy and abusive managing and business models.

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** The event of the April Fools-like allegory in Death Inc. gives Brad unique dialog where he contemplates going after her with a prank. Death notably nosedives into a full on FURY, and winning the fight has him full stop telling Brad to stay the hell away from his intern.

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** The event of the April Fools-like allegory Ghouls in Death Inc. gives Brad unique dialog where he contemplates going after her with a prank. Death notably nosedives into a full on FURY, and winning the fight has him full stop full-stop telling Brad to stay the hell away from his intern.



** Her transformation into Pump Quinn Omega, has him being very concerned for her after she's revived post-victory.

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** Her transformation into Pump Quinn Omega, Omega has him being very concerned for her after she's revived post-victory.


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* TheFriendNobodyLikes: Very nearly everyone treats her as a nuisance because of her hyperfixation on working out, and just how in-your-face she can be about it. Death, who is related to her, sets the stage by being particularly crabby about the Tutorial despite justifiably needing it.


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* MrExposition: He's often giving guided tours of the areas Death arrives in to give details, and listening to him also fills in their respective lore entries.
* MistakenForBadass: He reveals in a special event that the other employees don't tend to mess with him because they think he got his knife from a knife fight, and he goes into hiding until it is found so they don't lose that perception.


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* MrViceGuy: He's a dedicated worker and a decent enough guy, but he can tend to be thoughtless to his coworkers, be a little deceptive and has an undeniable mean streak in certain situations, such as during Halloween.
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** The Fast Food expansion has her be killed when she bites into a living burger

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** The Fast Food expansion trailer has her be killed when she bites into a living burger

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* PetTheDog: various events give him these moments to help the player root for him more (considering how much of a BadBoss he can be, it is needed), such as finding Patrick's knife to help him keep some form of credibility. Pump Quinn, and Jocelyn tend to bring out his least formal side in particular.



* BedsheetGhost: During the Halloween event, she dons a bedsheet and tries to scare the other employees. The results are...mixed, to say the least.
* ButtMonkey: She's nothing but chipper and helpful to Death, but most of the screentime they share in promotional material has poor Pump being punted around, be it by a tidal wave of paperwork or by Death himself. In-game, Death never actually talks to her, leaving his feelings on her ambiguous.

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* BedsheetGhost: During the Halloween event, she dons a bedsheet and tries to scare the other employees. The results are...mixed, to say the least.
least, though Death and O'shah find it humorously ironic.
* BigEater: The trailer for the Fast Food expansion has her scarfing down a heap of stuff with JabbaTableManners while Death is having frustrations just trying to get something from a vending machine. In the game proper she's noted to have a reputation for eating things off the floor, which directly lead to her turning into her Omega form.
* ButtMonkey: She's nothing but chipper and helpful to Death, but most of the screentime they share in promotional material has poor Pump being punted around, be it by a tidal wave of paperwork or by Death himself. In-game, Death never actually talks to her, leaving his feelings on her ambiguous.coworkers.
** The Fast Food expansion has her be killed when she bites into a living burger



** The event of the April Fools-like allegory in Death Inc. gives Brad unique dialog where he contemplates going after her with a prank. Death notably nosedives into a full on FURY, and winning the fight has him full stop telling Brad to stay the he'll away from his intern.

to:

** The event of the April Fools-like allegory in Death Inc. gives Brad unique dialog where he contemplates going after her with a prank. Death notably nosedives into a full on FURY, and winning the fight has him full stop telling Brad to stay the he'll hell away from his intern.

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* AmbiguouslyHuman: She has a human body, ignoring the pumpkin head, but whether she used to be human before arriving at Death Inc. is hard to tell. Evidence points to her not being human, though Death himself seems confused as to what she is.

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* AmbiguouslyHuman: She has a human body, ignoring the pumpkin head, but whether she used to be human before arriving at Death Inc. is hard to tell. Evidence points to her not being human, though Death himself seems confused as to what she is. [[spoiler: When more of her history is found, it more or less confirms she was very young when she passed away, having suffocated to death in a trash bag while playing hide and go seek.]]


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* MoralityPet: She's only an ''intern'', but she's so dedicated to working as Death's right hand and making his miserable days just a little better that he can't help but feel a bit of attachment for the girl (the extent of which is a little unclear, but undeniable). It shows in several in-game events and Items:
** One unlockable item to be found in the fridge in the break room is a bento box she made for him. It's possibly one of the best and its description referring to her mentions her being cute.
** The event of the April Fools-like allegory in Death Inc. gives Brad unique dialog where he contemplates going after her with a prank. Death notably nosedives into a full on FURY, and winning the fight has him full stop telling Brad to stay the he'll away from his intern.
** The Halloween events have Pump at first dress up as a ghost, which Death likes and finds amusing, considering their workspace. When Pump is picked to be a "sacrifice" for a Halloween ritual, [[spoiler: which is really a kind of hazing ritual, with her being beheaded as a setpiece for the break room's Halloween Party]]. Death is VERY unamused when he confronts Patrick about it, and [[spoiler:returns her head after grabbing it off the table, reviving her(she seemingly has memory problems as a result, as she can't remember wearing her ghost costume).]]
** Her transformation into Pump Quinn Omega, has him being very concerned for her after she's revived post-victory.
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* JerkassHasAPoint: Zig-zagged. She and Death are a constant force in the world and need to be balanced. In the cutscene introducing her she shows Death that during his trek through his company, that balance is screwed up and birthrates are exceeded, which is why She seems infurated when encountered. Her calling out Death for wanting a vacation on top of that seems justified until you realize She's instigating an I direct mass murder of the human population and, essentially, causing both life and death as concepts to work overtime to compensate (of course life on earth would skyrocket, if an over-abundance of death was halted). Death knows her better than most and constantly points out how she twists situations to make him look like the bad guy. He says this in spite of the fact that his Sorrows and majority of employees are disloyal and took to her manipulations ''because'' of his lazy and abusive managing and business models.

to:

* JerkassHasAPoint: Zig-zagged. She and Death are a constant force in the world and need to be balanced. In the cutscene introducing her she shows Death that during his trek through his company, that balance is screwed up and birthrates are exceeded, which is why She seems infurated when encountered. Her calling out Death for wanting a vacation on top of that seems justified until you realize She's instigating an I direct indirect mass murder of the human population and, essentially, causing both life and death as concepts to work overtime to compensate (of course life on earth would skyrocket, if an over-abundance of death was halted). Death knows her better than most and constantly points out how she twists situations to make him look like the bad guy. He says this in spite of the fact that his Sorrows and majority of employees are disloyal and took to her manipulations ''because'' of his lazy and abusive managing and business models.

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