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* DeathfromAbove: Glassing.

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* DeathfromAbove: DeathFromAbove: Glassing.
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* KickedUpstairs: After being given a fleet to investigate isolated Onyx by Imperial Admiral Xytan 'Jar Wattinree, Voro wonders if he was assigned to do so because his new status as a hero and outspoken nature was viewed as a threat by Xytan.

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A powerful estate holder in Mdama, Jul is a former Shipmaster who hates humans and refuses to accept Arbiter Thul 'Vadam's plans to make peace with them, and allies with the ''Servants of the Abiding Truth'' to assassinate him.

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A powerful estate holder in Mdama, Jul is a former Shipmaster who hates humans and refuses to accept Arbiter Thul Thel 'Vadam's plans to make peace with them, and allies with the ''Servants of the Abiding Truth'' to assassinate him.


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The leader of the Hierarchs (the High Prophets of the Covenant), born Ord Casto and formerly holding the position of "Minister of Fortitude. Approached by the Vice-Minister of Tranquility to use the supposed reliquary on Harvest to ascend to Hierarch, he beheld the revelation that the humans were the true Reclaimers of the Forerunners' legacy, and concluded that they were living Forerunners who were left behind when the rest transcended. Going through with the plan anyway, Casto became the High Prophet of Truth, and became the lead proponent of the Human-Covenant War.


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The eldest of the Hierarchs, born Hod Rumnt and later the Philologist, leader of the Ascetic Priests who studied the Oracle of the Dreadnought in High Charity. He was brought into Fortitude and Tranquility's conspiracy upon learning of the Oracle's revelation about humanity being the true Reclaimers.


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The youngest of the Hierarchs, born Lod Morn and formerly known as the Vice-Minister of Tranquility. He brought the discovery of the reliquary on Harvest to the Minister of Fortitude, and proposed the plan to use them to ascend as Hierarchs. He was present for the Oracle's revelation about humanity being the true Reclaimers of the Forerunners' legacy.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/RtasVadumHalo_3029.png]]

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[[/folder]]

[[folder: The Prophets]]
!!'''The San 'Shyuum (Prophets)''' (''Perfidia Vermis''[[hottip:*:Worms of Treachery]])
->'''Homeworld: Janjur Qom'''

One of the two founding races of the Covenant, the San'Shyuum are the scientists and leaders of the alien coalition. Described as being "slippery" and deceitful, and not well built for combat, they were once a proud race of [[GreenSkinnedSpaceBabe Green Skinned Space Babes]] before disaster and the resulting inbreeding and societal reforms turned them into a race of [[SleazyPolitician Sleazy Politicians]]. After the events of Halo 2, [[spoiler: it is highly likely they will go extinct]].

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[[/folder]]

[[folder: The Prophets]]
!!'''The San 'Shyuum (Prophets)''' (''Perfidia Vermis''[[hottip:*:Worms of Treachery]])
!!'''Jul 'Mdama'''
->'''Homeworld: Janjur Qom'''

One
State of Mdama, Sanghelios'''
->'''Birthdate: Unknown'''

A powerful estate holder in Mdama, Jul is a former Shipmaster who hates humans and refuses to accept Arbiter Thul 'Vadam's plans to make peace with them, and allies with the ''Servants
of the two founding races of the Covenant, the San'Shyuum are the scientists and leaders of the alien coalition. Described as being "slippery" and deceitful, and not well built for combat, they were once a proud race of [[GreenSkinnedSpaceBabe Green Skinned Space Babes]] before disaster and the resulting inbreeding and societal reforms turned them into a race of [[SleazyPolitician Sleazy Politicians]]. After the events of Halo 2, [[spoiler: it is highly likely they will go extinct]].Abiding Truth'' to assassinate him.



* AlwaysChaoticEvil: No Prophet with any sympathetic motives has been shown.
** Subverted by Halo: Cryptum, which had the Prophets as the allies of the technologically advanced ancient human civilization
* CoolChair: Gravity thrones. The higher you ascend in the Covenant hierarchy, the cooler your chair gets.
** Going by the Prophet of Regret's fight in Halo 2, a gravity throne can fly, teleport, deflect nearly anything with its shields, and has [[WaveMotionGun twin laser beams mounted on it.]]
*** Ah, but he was a Hierarch, who would have the absolute best thrones available.
* DepopulationBomb: With the destruction of High Charity and sterilization of infected ships at Delta Halo, only a handful remain. However, the Beastarium implies that the Prophets' claim that their homeworld was destroyed by a stellar collapse might be false, since they seem very shy about saying where it was.
* DysfunctionJunction: None of the High Prophets seem to get along too well.
** Which is ironic, as TheColeProtocol indicates that to even suggest this is heresy.

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* AlwaysChaoticEvil: No Prophet with any sympathetic motives has been shown.
** Subverted by Halo: Cryptum, which had
FantasticRacism: He considers humans to be little better than the Prophets as Flood, parasites who colonize hundreds of worlds and will never stop expanding.
* WorthyOpponent: Despite his hatred of humans, he also grudgingly admits that they are a very capable and able species.

!!'''Avu Med 'Telcam'''
-->"A god who creates tools is still a god. It is not for us to impose qualifications upon
the allies divine or presume to guess its intentions."

->'''Homeworld: State
of the technologically advanced ancient human civilization
* CoolChair: Gravity thrones. The higher you ascend in
Telcam, Sanghelios'''
->'''Birthdate: Unknown'''

A former Field Master and translator for
the Covenant hierarchy, military, 'Telcam is the cooler your chair gets.
** Going by
leader of the Prophet ''Servants of Regret's fight in Halo 2, a gravity throne can fly, teleport, deflect nearly anything with its shields, the Abiding Truth'', an ultra-religious sect that still believes the Forerunners to be gods after the Great Schism, and has [[WaveMotionGun twin laser beams mounted plans on it.]]
*** Ah, but he was a Hierarch,
overthrowing Arbiter Thul 'Vadam due to his denouncement of the Forerunners and their technology. He secures support from ONI, who would have the absolute best thrones available.
* DepopulationBomb: With the destruction of High Charity and sterilization of infected ships at Delta Halo, only a handful remain. However, the Beastarium implies
believe that the Prophets' claim Arbiter will not retain power, on the condition that their homeworld was destroyed by a stellar collapse might be false, since they seem very shy about saying where it was.
* DysfunctionJunction: None of
'Telcam not continue the High Prophets seem to get along too well.
** Which is ironic, as TheColeProtocol indicates that to even suggest this is heresy.
war against humanity.
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* {{Omniglot}}: He is fluent in several human languages, which are very difficult for Sangheli to pronounce.
[[/folder]]

[[folder: The Prophets]]
!!'''The San 'Shyuum (Prophets)''' (''Perfidia Vermis''[[hottip:*:Worms of Treachery]])
->'''Homeworld: Janjur Qom'''

One of the two founding races of the Covenant, the San'Shyuum are the scientists and leaders of the alien coalition. Described as being "slippery" and deceitful, and not well built for combat, they were once a proud race of [[GreenSkinnedSpaceBabe Green Skinned Space Babes]] before disaster and the resulting inbreeding and societal reforms turned them into a race of [[SleazyPolitician Sleazy Politicians]]. After the events of Halo 2, [[spoiler: it is highly likely they will go extinct]].
----
* AlwaysChaoticEvil: No Prophet with any sympathetic motives has been shown.
** Subverted by Halo: Cryptum, which had the Prophets as the allies of the technologically advanced ancient human civilization
* CoolChair: Gravity thrones. The higher you ascend in the Covenant hierarchy, the cooler your chair gets.
** Going by the Prophet of Regret's fight in Halo 2, a gravity throne can fly, teleport, deflect nearly anything with its shields, and has [[WaveMotionGun twin laser beams mounted on it.]]
*** Ah, but he was a Hierarch, who would have the absolute best thrones available.
* DepopulationBomb: With the destruction of High Charity and sterilization of infected ships at Delta Halo, only a handful remain. However, the Beastarium implies that the Prophets' claim that their homeworld was destroyed by a stellar collapse might be false, since they seem very shy about saying where it was.
* DysfunctionJunction: None of the High Prophets seem to get along too well.
** Which is ironic, as TheColeProtocol indicates that to even suggest this is heresy.
* TheFundamentalist

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/EliteHalo_6373.png]]
->'''Homeworld: Sanghelios'''




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->'''Homeworld: Janjur Qom'''




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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/BruteHalo_9809.png]]
->'''Homeworld: Doisac'''




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->'''Homeworld: Balaho'''




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->'''Homeworld: Eayn'''




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->'''Homeworld: Te'''




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->'''Homeworld: Palamok'''
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Voiced by Robert Davi.


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Voiced by David Sobolov.

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The second founding race of the Covenant, the Sangheili are a ProudWarriorRace in charge of everything military within the Covenant, and are the most variable enemy in the games. Tall, bipedal saurians, the Sangheili's lives revolve around honor and combat, and social standing is reliant on one's acquisition and skills in both. Prior to the Human-Covenant War, they were the right-hand of the Prophets, upholding their will and crushing all opposition. The events of Halo 2, however, saw their fall from grace in the eyes of the Covenant due to the mechanations of the current High Prophets, leading to and EnemyMine with humanity in pursuit of vengeance. Following the war, they traveled back to their homeworlds, where they realized that the thousands of years spent as a race of warriors had dulled their skills in every other aspect, social and scientific, especially.

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The second founding race of the Covenant, the Sangheili are a ProudWarriorRace in charge of everything military within the Covenant, and are the most variable enemy in the games. Tall, bipedal saurians, the Sangheili's lives revolve around honor and combat, and social standing is reliant on one's acquisition and skills in both. Prior to the Human-Covenant War, they were the right-hand of the Prophets, upholding their will and crushing all opposition. The events of Halo 2, however, saw their fall from grace in the eyes of the Covenant due to the mechanations of the current High Prophets, leading to and an EnemyMine with humanity in pursuit of vengeance. Following the war, they traveled back to their homeworlds, where they realized that the thousands of years spent as a race of warriors had dulled their skills in every other aspect, social and scientific, especially.



* InterserviceRivalry: With the Brutes

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* InterserviceRivalry: With the BrutesBrutes.


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* NoBloodTies: Sangheili are raised by maternal uncles instead of their actual fathers.
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* TheStarscream: At least he had good reason: Shipmaster Tano 'Inanraree belong to a sect known as the Governors of Contrition, who beleived that the Flood were sacred Forerunner creatures, and that a step along the Great Journey was to be infected by them.
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!!'''Fleet Master Voro Nar 'Mantakree'''
->'''Homeworld: State of Mantakr, Unknown'''
->'''Birthdate: Unknown'''

The former second-officer aboard the ''Incorruptible'', Voro executed his mentor and shipmaster during the beginning of the Great Schism after he tried to fly the ship onto Halo to allow them to be infected by the Flood. Taking over as shipmaster, Voro quickly distinguished himself through quick thinking and rationality, stopping the Flood from spreading off Halo. He was granted the rank of Fleetmaster and sent to investigate the world of Onyx, where an intercepted human transmission had revealed it contained a Forerunner ruin which was guarded by Spartans.
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* AsskickingEqualsAuthority
* {{Badass}}
* GenreSavvy
* WorthyOpponent: Upon finding [[spoiler:Kurt]] clinging to life near the portal in the Forerunner facility in Onyx, Voro recognizes him as a fellow warrior and kindred spirit, and decides to grant him an honorable death with his energy sword. [[spoiler:Kurt has other ideas, and promptly [[TakingYouWithMe detonates a FENRIS nuke, killing Voro and his army]].]]
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* [[spoiler:HeelFaceTurn]]

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* [[spoiler:HeelFaceTurn]][[spoiler:HeelRaceTurn]]
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** BadassBaritone
** BadassGrandpa: He's 67 during Halo 2 and 3.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/RipaMorameeHalo_1549.png]]


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!!'''Dadab'''
->'''Homeworld: Balaho'''
->'''Birthdate: 2504'''

A Deacon tasked with communicating with a Huragok named Lighter Than Some aboard the ''Minor Transgression'', a Kig-Yar vessel that discovered human vessels near Harvest. He and Lighter Than Some escape the humans retaliatory attack, and are recovered by the Brute vessel ''Rapid Conversion'', which begin an assault on Harvest that ignites the Human-Covenant War, with Dadab caught in the middle.
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* BadassPreacher: [[spoiler:He cuts down the Drones that murdered Lighter Than Some with ease, and having the courage to attack Tartarus was ballsy, even though he knew it would get him killed.]]
* NiceGuy: All he cares about is the safety and wellbeing of his fellow Grunts and Lighter Than Some, as well as educating his fellows about the Great Journey. He's disturbed by the orders to exterminate the humans, especially when Lighter Than Some points out that all species should be given the chance to join the Great Journey.
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-->'''Prophet''': of Regret:"Do you enjoy the slaughter?"

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-->'''Prophet''': -->'''Prophet of Regret:"Do Regret''':"Do you enjoy the slaughter?"
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->'''Prophet''': of Regret:"Do you enjoy the slaughter?"
->'''Ripa''':"I feel the joy of doing what I was born to. I have no regrets, save that I will not die fighting."

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->'''Prophet''': -->'''Prophet''': of Regret:"Do you enjoy the slaughter?"
->'''Ripa''':"I -->'''Ripa''':"I feel the joy of doing what I was born to. I have no regrets, save that I will not die fighting."
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->'''Prophet of Regret:"Do you enjoy the slaughter?"

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->'''Prophet ->'''Prophet''': of Regret:"Do you enjoy the slaughter?"



—Ripa 'Moramee

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—Ripa 'Moramee

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A member of the Sangheili ("Elite") race of the Covenant and ''kaidon'' of the State of Vadam on Sanghelios, currently in disgrace after a [[YouHaveFailedMe serious failure]]. Given one last chance to redeem himself (or die trying) by [[LegacyCharacter stepping into the armor of The Arbiter]], he becomes a second PlayerCharacter for part of the plot and eventually spearheads a diplomatic and military effort to rebel against the Covenant and seek alliance with humanity.

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A member Former Fleetmaster of the Sangheili ("Elite") race Fleet of the Covenant Particular Justice and ''kaidon'' of the State of Vadam on Sanghelios, currently in disgrace after a [[YouHaveFailedMe serious failure]]. Given one last chance to redeem himself (or die trying) by [[LegacyCharacter stepping into the armor of The Arbiter]], he becomes a second PlayerCharacter for part of the plot and eventually spearheads a diplomatic and military effort to rebel against the Covenant and seek alliance with humanity.



->'''Prophet of Regret:"Do you enjoy the slaughter?"
->'''Ripa''':"I feel the joy of doing what I was born to. I have no regrets, save that I will not die fighting."
—Ripa 'Moramee




Originally a prominent warrior who participated in numerous important campaigns against rebellious Unggoy and Kig-Yar, Ripa was imprisoned following an attempted coup of his clan. Picked to become Arbiter by the Prophet of Regret, he was charged with spearheading humanity's destruction, and is the BigBad of HaloWars. Notable for deviating from Elite's HonorBeforeReason mentality: he just wants to kill things.



* LargeAndInCharge: Huge, even for an Elite.

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* LargeAndInCharge: Huge, even for an Elite. His arms alone are nearly as big around as a human marine.



* NeckLift: Seems fond of them.

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* NeckLift: Seems fond of them. It helps that his hands are about twice as big as his victims' entire head and neck.

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* BloodKnight: Hoo boy.



** Goes into PersonalitySwap Territory when you read the backstory of the Multiplayer-only [[ProudWarriorRaceGuy Brute]] [[NotSoDifferent Army]] [[http://halo.wikia.com/wiki/Brute_Army_Commander Commander.]]
* TheDragon: To the Prophet of Regret, much to the Covenant's warriors' grief.

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** Goes into PersonalitySwap Territory when you read the backstory of the Multiplayer-only [[ProudWarriorRaceGuy Brute]] [[NotSoDifferent Army]] [[http://halo.wikia.com/wiki/Brute_Army_Commander [[http://www.halopedian.com/Jiralhanae_Army_Commander Commander.]]
* TheDragon: To the Prophet of Regret, much to the Covenant's Covenant warriors' grief.grief.
* DualWielding: In multiplayer he dual-wields two energy swords.



** And perhaps to the next Arbiter, who's ''far'' calmer than him.



* HairTriggerTemper: Oh yea. Just saying the wrong words or advices will make him pissed.

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* HairTriggerTemper: Oh yea.yeah. Just saying the wrong words or advices will make him pissed.


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* OneManArmy: Can be this in multiplayer. In-universe, he once put down an entire Grunt rebellion all by himself.


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* TheStarscream: Before he was Arbiter, he attempted a coup on his clan's leader, but the coup failed and he was exiled.

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* ActualPacifist
* DarkerAndEdgier: Engineers are not portrayed sympathetically in ''Reach''.

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* ActualPacifist
ActualPacifist: They will not fight, and even witnessing animal death upsets them. [[spoiler:Ironically, it was an Engineer who caused the first human casualty of the war, when he threw a hunting rock to save his Grunt friend.
* DarkerAndEdgier: In ''ODST'' Engineers are not sympathetic Woobies. In ''Reach'', Engineers are portrayed sympathetically in ''Reach''.as more alien and neutral.



* ShootTheMedicFirst: Engineers give their allies shields, so shooting them will cut down enemies' shield strength. However, you can also get an achievement in ''ODST'' by not shooting any of them.



* StarfishAlien

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* StarfishAlien
StarfishAlien: Perhaps the strangest of all the Covenant races.
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!Index
* [[Characters/{{Halo}} Main index]]
* [[Characters/HaloSpartans Spartans]]
* [[Characters/HaloUNSC The UNSC]]
* [[Characters/HaloOther Other Factions]]
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!!'''The Prophet of Truth (born Ord Casto'''

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!!'''The Prophet of Truth (born Ord Casto'''Casto)'''



!!'''The Prophet of Mercy (born Hod Rumnt'''

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!!'''The Prophet of Mercy (born Hod Rumnt'''Rumnt)'''

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->'''Homeworld: State of Vadam, Sanghelios'''
->'''Birthdate: December 10, 2485'''



->'''Homeworld: State of Vadum, Sanghelios'''
->'''Birthdate: September 21, 2487'''



!!'''Arbiter Ripa Moramee'''

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!!'''Arbiter Ripa Moramee''''Moramee'''
->'''Homeworld: State of Moram, Decided Heart'''
->'''Birthdate: June 2, 2478'''
----



->'''Homeworld: State of Chava, Sanghelios'''
->'''Birthdate: Unknown'''
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->'''Homeworld: State of Lodam, Unknown'''
->'''Birthdate: Unknown'''
----



!!'''The Prophet of Truth'''

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!!'''The Prophet of Truth'''Truth (born Ord Casto'''
->'''Homeworld: High Charity'''
->'''Birthdate: March 15, 2396'''
----



!!'''The Prophet of Mercy'''

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!!'''The Prophet of Mercy'''Mercy (born Hod Rumnt'''
->'''Homeworld: High Charity'''
->'''Birthdate: August 22, 2332'''
----



!!'''The Prophet of Regret'''

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!!'''The Prophet of Regret'''Regret (born Lod Morn)'''
->'''Homeworld: High Charity'''
->'''Birthdate: October 28, 2461'''
----


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->'''Homeworld: Doisac'''
->'''Birthdate: July 8, 2491'''

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!!'''The Arbiter (Thel 'Vadam)'''

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!!'''The Arbiter (Thel 'Vadam)'''!!'''Arbiter Thel 'Vadam'''


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* LegacyCharacter: All Arbiter's are this.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Huragok_9462.png]]


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* HeelFaceTurn: Not that they were really ever Heels to begin with, but through the war, several of them tried to help Humans or defected, and many joined the UNSC after hostilities ended with the rest abandoning most of the former Covenant races.

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Biological supercomputer constructs created by the Forerunners to operate instalations and repair technology, the Huragok were enslaved by the Convenant to maintain their fleets and war machines. The Huragok would prefer that all species live in peace, and draw no distinction between friend or foe when attempting to assist in repairing technology. New Huragok are created by other Huragok and are then named according to how they float when first made: for example "Lighter Than Some" or "Prone to Drift".
----



* [[NiceGuy Nice Race]]: All they really care about is fixing things, including people.



!!'''Vergil'''
* ActualPacifist: doesn't stop him giving you energy shields, however.

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!!'''Vergil'''
!!'''"Vergil"'''

One of many Huragok dispatched by the Covenant to the city of New Mombassa to locate the Portal to the Arc. It was freed from its explosive harness by six of its fellow Huragok who gave their lives so it could escape. It later located the dumb AI Superintendent of the city, Vergil, and absorbed its data to prevent it from crashing. It then assisted an ODST squad in escaping the city, defecting to the UNSC to help stop the Covenant.
----
* ActualPacifist: doesn't Doesn't stop him giving you energy shields, however.



* TheEngineer



* TheEngineer

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** Goes into PersonalitySwap Territory when you read the backstory of the Multiplayer-only [[ProudWarriorRaceGuy Brute]] [[NotSoDifferent Army]] [[http://halo.wikia.com/wiki/Brute_Army_Commander Commander.]]




** Goes into PersonalitySwap Territory when you read the backstory of the Multiplayer-only [[ProudWarriorRaceGuy Brute]] [[NotSoDifferent Army]] [[http://halo.wikia.com/wiki/Brute_Army_Commander Commander.]]

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* TheBerserker
* TheBrute: Ironic, considering his species.



* TheBerserker
* TheBrute: Ironic, considering his species.

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* TheBerserker
* TheBrute: Ironic, considering his species.

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* {{Determinator}}



* AGodAmI: Only in Halo3, which is at odds with [[TheStoic his initial behavior]] in the second game.

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* AGodAmI: Only in Halo3, Halo 3, which is at odds with [[TheStoic his initial behavior]] in the second game.

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A member of the Sangheili ("Elite") race of the Covenant, currently in disgrace after a [[YouHaveFailedMe serious failure]]. Given one last chance to redeem himself (or die trying) by [[LegacyCharacter stepping into the armor of The Arbiter]], he becomes a second PlayerCharacter for part of the plot and eventually spearheads a diplomatic and military effort to rebel against the Covenant and seek alliance with humanity.

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A member of the Sangheili ("Elite") race of the Covenant, Covenant and ''kaidon'' of the State of Vadam on Sanghelios, currently in disgrace after a [[YouHaveFailedMe serious failure]]. Given one last chance to redeem himself (or die trying) by [[LegacyCharacter stepping into the armor of The Arbiter]], he becomes a second PlayerCharacter for part of the plot and eventually spearheads a diplomatic and military effort to rebel against the Covenant and seek alliance with humanity.



* AuthorityEqualsAsskicking: Was a Supreme Commander before being "Shamed". And considering how the Sangheili promotion system works...

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* AuthorityEqualsAsskicking: Was a Supreme Commander and ''kaidon'' of his own state on Sanghelios before being "Shamed". And considering how the Sangheili promotion system works...



* DeathSeeker: At the begining of Halo 2, since an Arbiter is supposed to take on dangerous assignments until they die. Once he realizes that the "Great Journey" is a sham, he snaps out of it to lead the Elites in rebellion.



* TheOnlyOneAllowedToDefeatYou: [[spoiler: He feels this way about Truth, insisting that he, not the Flood, be the one to kill him. When he finally gets to Truth and sees that he has already been infected, he even tells the Gravemind to backoff. "I will have my revenge, on a Prophet not a plague.]]

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* TheOnlyOneAllowedToDefeatYou: [[spoiler: He [[spoiler:He feels this way about Truth, insisting that he, not the Flood, be the one to kill him. When he finally gets to Truth and sees that he has already been infected, he even tells the Gravemind to backoff. "I will have my revenge, on a Prophet not a plague.]]




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* ReasonableAuthorityFigure: He becomes the leader of the Elites after the war, and wants to establish a peace treaty with the humans, despite the protests of many ''kaidons''.
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!!'''The Covenant'''
A collection of alien races who worship the Forerunners and believe that the Halo Array was used to propel the Forerunners on "the Great Journey", where they ascended to godhood.
----
* ChurchMilitant
* DefeatMeansFriendship: It's tradition for the Covenant to allow defeated foes to join their ranks. By that way their military is getting greater by each conquest. The Grunts, the Hunters and the Drones are examples of species who had been in war against the Covenant, lost and joined their ranks as an alternative for being nuked to extinction. It's the reason why the Elites are confused about why the Prophets don't let the Humans join the Covenant as well.
* DeathfromAbove: Glassing.
* TheEmpire
* EnemyCivilWar
* FiveBadBand: Loosely.
** BigBad: The Prophets.
** TheDragon: Elites and later the Brutes.
** TheEvilGenius: Engineers, Jackals, and Skirmishers.
** TheBrute: Well, [[ExactlyWhatItSaysOnTheTin Brutes.]] Also Hunters.
** TheDarkChick: Grunts and Jackals.
* FantasticRacism: Due partially from the [[FantasticCasteSystem caste system]], the other half being their [[AlienInvasion subjugation]]
* [[FrickinLaserBeams Frickin Plasma Bolts]]
* ScaryDogmaticAliens

!!'''Covenant Special Operations'''
* ElitesAreMoreGlamorous: Your first mission as a Sangheili puts you along these guys sent on a suicide mission.
* InvisibilityCloak: One of the main divisions that specialize in this, the other being Stealth Elites and Brute Stalkers.

!!'''Honour Guard of the Covenant'''

An honorary position reflecting the Elite's promise to keep the Prophets safe "whilst [they] find the Path". An honor guardsman is generally extremely proficient in combat and carried an energy stave, although they are not used in combat.
----
* BladeOnAStick: Only in cutscenes. In-game the use Plasma Rifles or Energy Swords.
* DrivenToSuicide: Some high ranking Honour Guardsman committed suicide after the Prophet's betrayal and learning the truth about the Halos.
* PraetorianGuard

[[foldercontrol]]

[[folder: The Elites]]
!!'''The Sangheili (Elites)''' (''Macto Cognatus''[[hottip:*:"I Glorify My Kin"]])

The second founding race of the Covenant, the Sangheili are a ProudWarriorRace in charge of everything military within the Covenant, and are the most variable enemy in the games. Tall, bipedal saurians, the Sangheili's lives revolve around honor and combat, and social standing is reliant on one's acquisition and skills in both. Prior to the Human-Covenant War, they were the right-hand of the Prophets, upholding their will and crushing all opposition. The events of Halo 2, however, saw their fall from grace in the eyes of the Covenant due to the mechanations of the current High Prophets, leading to and EnemyMine with humanity in pursuit of vengeance. Following the war, they traveled back to their homeworlds, where they realized that the thousands of years spent as a race of warriors had dulled their skills in every other aspect, social and scientific, especially.
----
* ArchEnemy: ([[spoiler:Formerly]] the Humans, The Brutes; [[spoiler:later, the Prophets]], The Flood.
* AuthorityEqualsAsskicking: It wouldn't come as a surprise. After all...
** AsskickingEqualsAuthority
* EliteMooks: Zealots
* [[spoiler:EnemyMine: with the Humans during the last year of the war]].
* GeniusBruiser: Twice as strong as an average human and just as smart.
* {{Heavyworlder}}s
* [[spoiler:HeelFaceTurn]]
* HonorBeforeReason: They would rather die than use a human weapon because it would be "heresy". [[spoiler:They dump this rule once they start to fight against the Covenant]].
** They value honor over reason for just about everything, something which the UNSC fully [[FlawExploitation exploit]].
* InterserviceRivalry: With the Brutes
* LargeHam: Just about every single one of them.
* LaserBlade: Energy swords, which are just as much symbols of rank as they are weapons.
* LightningBruiser: They're just as agile and fast as they are strong and smart. For comparison, the standard elite is as strong as a Spartan-II.
* MeaningfulName: Sangheili consider all names meaningful, with the more names you have meaning the more important you are. They actually forbid the Grunts and Jackals from having more than one name, and are disgusted by humanity's cavalier approach to naming things.
* NotSoDifferent: With the Humans. Some of them even lampshade it. [[spoiler:That is probably the reason why the Sangheili-Human Alliance worked better for half a year than 3,400 years of alliance with the Prophets as the Covenant]].
* PlanetOfHats: They all love combat, discipline, and honor. And as noted above, they are all [[LargeHam Large Hams]].
* ProudWarriorRaceGuy
* SpaceRomans: Think Imperial Japan [[RecycledInSpace IN SPACE]]!
* SuperStrength
* WorthyOpponent: Some of them seem to consider humanity as this near the end. One even vocally wonders why the Prophets are bent on wiping them out, when they could be very useful additions to the Covenant.

!!'''The Arbiter (Thel 'Vadam)'''
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ThelVadam_1037.png]]
-->"...This one is but flesh and faith, and is the more deluded."

A member of the Sangheili ("Elite") race of the Covenant, currently in disgrace after a [[YouHaveFailedMe serious failure]]. Given one last chance to redeem himself (or die trying) by [[LegacyCharacter stepping into the armor of The Arbiter]], he becomes a second PlayerCharacter for part of the plot and eventually spearheads a diplomatic and military effort to rebel against the Covenant and seek alliance with humanity.

Voiced by KeithDavid.
----
* AuthorityEqualsAsskicking: Was a Supreme Commander before being "Shamed". And considering how the Sangheili promotion system works...
** AsskickingEqualsAuthority
* TheAtoner: Until he is betrayed and promptly learns that he really didn't have much to atone for in the first place.
** Plays this straight in that he seems to feel some remorse for formerly aiding the war against humanity.
* {{Badass}}
* {{Deuteragonist}}: In Halo 2 and (arguably) Halo 3.
* FireForgedFriends: With the Chief during Halo 3.
* LargeHam: Becomes a bit of one in Halo 3. Not as over the top as the rest of his people, though.
* TheLancer: During Halo 3.
* LaserBlade: Scarcely seen without his plasma sword.
* TheOnlyOneAllowedToDefeatYou: [[spoiler: He feels this way about Truth, insisting that he, not the Flood, be the one to kill him. When he finally gets to Truth and sees that he has already been infected, he even tells the Gravemind to backoff. "I will have my revenge, on a Prophet not a plague.]]
* PreMortemOneLiner: "And so... you must be silenced."

!!'''Shipmaster Rtas 'Vadum'''
-->"You are the Arbiter, the will of the Prophets, but these are my Elites. Their lives matter to me, yours does not."

Originally Spec-Ops commander of the Covenant, Rtas accompanied you (as the Arbiter) on several missions in VideoGame/{{Halo 2}}, then left to reclaim a Covenant vessel from Brutes after the [[EnemyCivilWar Great Schism]]. He returns in VideoGame/{{Halo 3}} as Shipmaster of the ''Shadow of Intent'' (and Fleetmaster of the ''Fleet of Retribution''), and allies with humanity to combat the Flood and the [[BigBad Prophet of Truth]]. After the events of Halo 3, he and the Arbiter return to Sangheilios.
----
* AFatherToHisMen: He even treats the Grunts with respect.
* FourStarBadass: Of a sort. In the end, Rtas isn't the commander of Special Operations for nothing.
* FanNickname: Half-Jaw, due to the fact that he lost his two left mandibles [[spoiler:in a fight against his Flood-infected Sub-Commander during the events of Halo 1]].
* LargeHam: Very.
** "Ship-Master, they outnumber us, three to one!" Rtas: "Then it is an ''[[ILikeThoseOdds even fight]]''. All cruisers fire at will! ''Burn'' their mongrel hides!"
** Doubles as a BadassBoast.
* ReasonableAuthorityFigure: Relatively
* SupportingLeader: In ''Halo3''.
* TheMenFirst: "But these... are ''my'' Elites. Their lives matter to me; yours does not."
* WellIntentionedExtremist: Was willing to (and almost did) sacrifice humanity to protect the galaxy from the Flood, even after he had entered an alliance with them.

!!'''Arbiter Ripa Moramee'''
* AmbitionIsEvil: After he got too powerful, he attempted to overthrow his clan's leaders, but got locked up. When he became the Arbiter, he gave this trope a new ugly face.
* AxCrazy: or Plasma Sword Crazy.
* TheDragon: To the Prophet of Regret, much to the Covenant's warriors' grief.
* EvilCounterpart: To the Brute Army Commander, surprisingly.
* [[GeneralRipper General Ripa]]: [[IncrediblyLamePun Sorry]].
* HairTriggerTemper: Oh yea. Just saying the wrong words or advices will make him pissed.
* HotBlooded: More then the rest of the Elites, but it comes more likely from his psychopathic disorder reather from religious fanaticism.
* [[spoiler:ImpaledWithExtremePrejudice: Killed by Forge [[HoistByHisOwnPetard with his own plasma sword]].]]
* LargeAndInCharge: Huge, even for an Elite.
* NeckLift: Seems fond of them.
* PsychoForHire
* TheBerserker
* TheBrute: Ironic, considering his species.
** Goes into PersonalitySwap Territory when you read the backstory of the Multiplayer-only [[ProudWarriorRaceGuy Brute]] [[NotSoDifferent Army]] [[http://halo.wikia.com/wiki/Brute_Army_Commander Commander.]]
* WeHaveReserves

!!'''Arbiter Fal 'Chavamee'''
* AsskickingEqualsAuthority
* OneManArmy: He wouldn't have reached Arbiter without being one.

!!'''Major Thel 'Lodamee'''
* {{Badass}}
* HeroKiller: He killed Sheila-065, a Spartan-[=II=].
* HotBlooded: According to TheFallOfReach, his bloodthirstiness worries his commander.
* HonorBeforeReason: When he finds the Master Chief out of ammo, he ''tosses an extra energy sword'' to him so they could duel it out.
* LargeHam: "I had him! Commander, you fool! A THOUSAND HELLS AWAIT YOU!"
* {{Retcon}}: Was originally supposed to be Thel 'Vadamee (the Arbiter of the Halo trilogy) but this was changed in the 2010 rerelease of TheFallOfReach.

[[/folder]]

[[folder: The Prophets]]
!!'''The San 'Shyuum (Prophets)''' (''Perfidia Vermis''[[hottip:*:Worms of Treachery]])

One of the two founding races of the Covenant, the San'Shyuum are the scientists and leaders of the alien coalition. Described as being "slippery" and deceitful, and not well built for combat, they were once a proud race of [[GreenSkinnedSpaceBabe Green Skinned Space Babes]] before disaster and the resulting inbreeding and societal reforms turned them into a race of [[SleazyPolitician Sleazy Politicians]]. After the events of Halo 2, [[spoiler: it is highly likely they will go extinct]].
----
* AlwaysChaoticEvil: No Prophet with any sympathetic motives has been shown.
** Subverted by Halo: Cryptum, which had the Prophets as the allies of the technologically advanced ancient human civilization
* CoolChair: Gravity thrones. The higher you ascend in the Covenant hierarchy, the cooler your chair gets.
** Going by the Prophet of Regret's fight in Halo 2, a gravity throne can fly, teleport, deflect nearly anything with its shields, and has [[WaveMotionGun twin laser beams mounted on it.]]
*** Ah, but he was a Hierarch, who would have the absolute best thrones available.
* DepopulationBomb: With the destruction of High Charity and sterilization of infected ships at Delta Halo, only a handful remain. However, the Beastarium implies that the Prophets' claim that their homeworld was destroyed by a stellar collapse might be false, since they seem very shy about saying where it was.
* DysfunctionJunction: None of the High Prophets seem to get along too well.
** Which is ironic, as TheColeProtocol indicates that to even suggest this is heresy.
* TheFundamentalist
* {{Irony}}: [[spoiler:Halo Cryptum reveals that the San 'Shyuum used to be a close ally of humanity and were imprisioned by the Forerunners after the defeat of Human-San’Shyuum Empire. In the future, some of their descendants worshiped their old enemy as gods and started a genocidal campaign against the descendants of their old ally]].
* IronicNickname: Seems to be a trait. Truth is a complete liar and psychopath, Mercy is a merciless bastard, and Regret didn't regret anything he did [[spoiler:even after he was dead]]. With Truth at least it was intentional, he chose the name truth to remind of himself of his own lies and hypocrisy.
* KillAllHumans
* TheMasquerade[=/=]AncientConspiracy: [[spoiler: the Prophets incited the Human-Covenant War to prevent other Covenant from learning [[HumansAreSpecial Humanity]] succeeds the [[{{Precursors}} Forerunners]] and undermining the Covenant power structure]]
* MeaningfulName: The Bestiarum gives their scientific name as "Perfidia Vermis," meaning "Treacherous Worm".
* TheMothership: ''High Charity''.
* OmnicidalManiac
* PlanetOfHats: They're all devious and slippery. Back in the day (of the Forerunners), they're hat was this combined with being {{Green Skinned Space Babe}}s.

!!'''The Prophet of Truth'''
* AGodAmI: Only in Halo3, which is at odds with [[TheStoic his initial behavior]] in the second game.
* AxCrazy: He supposedly lost major traces of his sanity in between Halo 2 and Halo 3.
* BigBadEnsemble: Is just as much of a threat as the Gravemind in Halo 2 and Halo 3, though killing Truth before he activates the Halo rings is your top priority.
* TheChessmaster
* [[spoiler:CutsceneBoss]]
* [[spoiler:FamousLastWords: [[PunctuatedForEmphasis I... am... Truth]]!! The voice of the Covenant!]]
** [[spoiler:And so, you must be silenced.]]
* [[spoiler:ImpaledWithExtremePrejudice: The Arbiter gets his revenge.]]
* InTheBack: [[spoiler:How he kills Miranda, with a Spiker]].
** [[spoiler: [[KarmicDeath And how the Arbiter kills him]].]]
* IronicNickname: He's a complete liar and a psychopath to boot, but chose his title as a personal reminder of his hypocrisy (see also MeaningfulName, below).
* [[spoiler:KarmicDeath]]
* KickTheDog: Does this to Johnson after [[spoiler:murdering Miranda Keyes]]. "I see now why they left you behind. ...You were ''weak''... and gods must be ''strong''."
* ManipulativeBastard
* MeaningfulName: At the outset of the war, he took the title of "Truth" to remind himself of all the lies he'd have to tell to keep going.
** [[spoiler: As of Halo 3 he's fully aware of the truth of what the Halo network really does. He intends to fire it anyway and ride out the tide of galactic destruction in the Ark, so he can rebuild life in the galaxy to be more to his liking]]
* [[spoiler: NiceJobFixingItVillain: His betrayal of the Elites ends up forcing a huge portion of the Covenant to ally with the humans, which comes back to bite him ''hard''.]]
* TheOtherDarrin: Voice changed from [[TheCrow Top Dollar]] in ''Halo 2'' to [[{{Superman}} Zod]] in ''Halo 3''.
* OmnicidalManiac: ''The'' Omnicidal Maniac.
* PsychoticSmirk: Gives one when he found the portal in ''ODST''.
* TheStoic: In ''Halo 2'' he never showed any form of emotion, even with the facts of Halo 04's destruction and the discovery of Halo 05 but...
** NotSoStoic:..in ''Halo 3'' it's revealed that his stoic personality was just a facade to hide his psychopathic, sadistic personality and ''extremely'' high temper.
* TheUriahGambit: He pulled this one on both Regret and Mercy. When he tried it on the Elites however....
* VillainousBreakdown: Experiences this in his final moments.
* YouHaveOutlivedYourUsefulness: [[spoiler: To both Regret, who he denied help for because Regret's death would help his plans, and to the Elites, which turned out to been a big mistake for Truth.]]
* WhyDontYaJustShootHim: Averted. Unlike his Brute Honor Guards, he ''does'' just shoot [[spoiler: Miranda Keyes. With a [[NailEm Spiker]], no less.]]

!!'''The Prophet of Mercy'''
* HiddenDepths: While Truth is more secular and Regret is more dogmatic, Mercy is genuinely religious. [[spoiler:When Mendicant Bias tried to launch the Dreadnought from High Charity (an act which would have destroyed the city) he was cheering it on in spiritual awe.]]
* IronicNickname: He's a merciless bastard.
** Well, only partly. He did stick his neck out for Regret during Halo2. [[spoiler:Not that it did much good for Regret]].
* MoralityChain: May have been one for Truth, as the latter becomes much more psychotic [[spoiler: after his death]].
* SatelliteCharacter: His only actual function was to show that Truth was a ManipulativeBastard. His office was literally earned by being at the right place at the right time, and his earlier position was fraudulent and InNameOnly (he "communicated" with the Dreadnought's Oracle, who was inert until Truth came there in order to become High Prophet.)

!!'''The Prophet of Regret'''
* CurbStompBattle: It's entirely possible to just run up to his chair, avoiding his easily dodged lasers, and punch him to death. At least on Normal or Easy. Trying this on Heroic or Legendary ''will'' get you shot to death by his dual-plasma rifle wielding EliteMooks.
* DiscOneFinalBoss: His forces make up all of the Chief's enemies in the first five human missions in Halo2, and four of those involve chasing him down before he activates Halo on Earth, but taking him out was only a small portion of the plot to the second game.
* FlunkyBoss: He's backed up by his respawning Elite Honor Guard. He'd be a pushover if it wasn't for them since his only attack is a very powerful (but easy to dodge) laser. He distracts you while his guards kill you, or vice versa.
* GeneralFailure
* GlassCannon: He's fairly weak by himself, but the cannon on his gravity chair is almost always a one hit kill.
* HotBlooded: Something Truth was blaming him for when he attacked Earth, and it later had big consequences for his life and for Truth's plans.
** It's suspected he caught it from working with the [[ProudWarriorRaceGuy Elites]].
* HypocriticalHumor: "[[YouSuck Such a frail thing. You would hardly think them a threat.]]" This is coming from someone who never leaves his hover chair.
* IronicNickname: If he regrets anything, up to and including what he had for breakfast, he didn't show it [[spoiler:when he was alive...]]
** Even afterward, he doesn't regret anything!
* LargeHam: "I shall light this holy ring, ''release its cleansing flame'', '''and burn a path into the DIVINE BEYOND!''" We're not kidding; this is how he normally speaks.
** Heck, that's the translated version. In whatever language he was talking in, it was a ''calm, steady hymn''. And a worded version of the first game's theme.
* OmnicidalManiac: Somewhat subverted. It seems he genuinely doesn't know what the Halo rings do.
* ProperlyParanoid: Concerning Truth.
* SmugSnake
* SpannerInTheWorks: A milder form of this to Truth.
* TheStarscream: A mild and self-preservational example towards Truth, who he thought would ditch him as soon as he was [[YouHaveFailedMe no longer useful.]] [[spoiler: He was right.]]
* YouthIsWastedOnTheDumb

[[/folder]]

[[folder: The Brutes]]
!!'''The Jiralhanae (Brutes)''' (''Servus Ferox''[[hottip:*:"Wild Slave"]])

The Brutes are a race of huge, ape-like bipeds. Savage, feral monsters to the core, they had once achieved space-age technology, but, due to their wild nature and inability to work towards a common goal, they fell back into civil fighting and were rediscovering simple technology by the time the Prophets found them. Impressed by their ferocity and obedience to superiors, the High Prophets of the 9th Age of Reclamation replaced the Elites with them, a decision they would come to regret. After the Human-Covenant war, the Brutes are in disarray: without the Prophets to guide them, some still fight for power, some seek refuge on hidden multi-species colonies, and some still serve their Elite masters.
----
* AlwaysChaoticEvil: At least the Elites had a few semi-decent characters...
** There might be one -- count it, one -- exception seen thus far. The [[http://www.halopedian.com/Jiralhanae_Army_Commander Brute Commander]] on Harvest had apparently gained respect for humanity's courage and appreciation for their differences.
*** Ironically, the same game's Sangheili Arbiter is a [[BloodKnight raving whirlwind of violence]] who doesn't care for honor or pride. Go figure.
** Maccabeus (the Brute Chieftain from ContactHarvest) also seemed to genuinely worship the Forerunners without blindly following orders. [[spoiler: His nephew Tartarus has some words with him about that...]]
* AsskickingEqualsAuthority: See KlingonPromotion.
* BayonetYa: Brute weaponry lives off this. Every native Brute weapon is armed with bayonets. [[NoKillLikeOverkill Even the Gravity Hammers are bladed.]]
* TheBerserker: Destroy their armor and they start rampaging, an act which is actually called "berserking".
* BossInMookClothing: The Chieftains.
* TheBrute: Duh.
* DropTheHammer: [[InSPACE Gravity Hammers.]] Like the energy sword, it's based off of ceremonial weapons.
* EliteMooks: Chieftains.
* GrenadeLauncher: The Brute Shot, a [[NoKillLikeOverkill grenade launcher with a huge bayonet on it]]. That says all you need to know about Brute combat mentality.
* {{Heavyworlder}}s
* ImAHumanitarian: One of their quotes when they kill you is them talking about eating the Chief.
* InterserviceRivalry: With the Elites
* KillerSpaceMonkey
* KlingonPromotion: Brute society runs on this... more psychotic version of this Trope. A Brute killing his own Chieftain makes him the Chieftain of his tribe (Or race, in the case of Tartarus). Every time this happens, however, the Brutes fight over the right to lead.
* LightningBruiser: Once they go berserk, you often don't realize it before they are all over you.
* NailEm: The Brute Spiker, a rifle which shoots heated spikes at its opponents.
* {{Nerf}}: Justified. In ''Reach'', only the Chieftains have energy shields, and those are relatively weak compared to the shields used by similarly high ranking elites. On the other hand, more of them carry Gravity Hammers, and their Spikers pack a bit more of a punch.
* NotSoDifferent: With the Humans too. Both are primate warrior species with a great deal of creativity and savagery.
* ProudWarriorRaceGuy: A particularly psychotic type.
* RoaringRampageOfRevenge: When the members of a Brute pack are killed, the last one usually goes nuts and tries to bash you with their hands.
* SpikesOfDoom: Brutes love to weaponize spikes. Their signature weapon after the Gravity Hammer and Brute Shot are Spiker Rifles, which shoot burning spikes at an opponent, and the spike grenade, a grenade which to humans appears the size of a club and shoots spikes in every direction upon exploding.
* StupidEvil: They're idiots. This is especially apparent in the Battle of the Ark, where [[spoiler: an Elite-Human alliance was able to wipe them out, despite being outnumbered three to one.]]
* SuperStrength: Can match or ''surpass' a Spartan.
* ToServeMan: Will gladly eat prisoners.

!!'''Tartarus, Chieftain of the Brutes'''
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Tartarus_6124.JPG]]
-->"The Great Journey has begun, and the Brutes, '''not the Elites''', shall be the Prophets' escort!

The Chieftain of the most powerful Brute clan, having won control of the clan by killing his uncle, and thus their representative in the Covenant. Tartarus is the most trusted servant of Truth and hates the Elites, and is more than willing to follow Truth's orders to purge them from the Covenant.

Voiced by Creator/KevinMichaelRichardson.
----
* AncestralWeapon: The gravity hammer "Fist of Rukt".
* AsskickingEqualsAuthority: Comes with being a Brute Chieftain.
* BullfightBoss: Trying to use anything other than hit and run tactics will get you smashed by his gravity hammer.
* ChallengingTheChief: As shown in ''TheColeProtocol'', he won the title Chieftain by slaying his uncle Maccabeus.
* TheDragon: To Truth, and originally to his uncle Maccabeus.
** TheHeavy: For Halo 2.
* DropTheHammer
* FinalBoss: For Halo 2.
* FlunkyBoss: Has a few squads of brutes backing him up, though it hardly makes a difference since you have a bunch of Elites backing ''you'' up, so you're free to ignore them and just focus Tartarus.
* GoMadFromTheRevelation: Subverted. He gets all berserk when the Arbiter and 343 Guilty Spark tell him the truth of the Halos, but he refuses to believe it. It's a good hint that his rage was born from denial.
* LargeAndInCharge
* TheStarscream: To his uncle Maccabeus, per Brute tradition.

[[/folder]]

[[folder: The Grunts]]
!!'''The Unggoy (Grunts)''' (''Monachus Frigus''[[hottip:*:"Cold Monk"]])

Biped, methane-breathing arhtropods from the planet Balaho, the Unggoy are provide the most common enemies faced in the games. Unskilled as soldiers and used mostly as cannon fodder, most Grunts wish to be left alone, but are unable to oppose their much more capable masters (although, as seen during the Grunt Rebellion, they can be quite an effective force when motivated and not brutalized). Recognizable by their squat forms and large breathing tanks, one is sure to mow down hundreds in a playthrough of most Halo games.
----
* BilingualBonus: Their species name is Tagalog for "monkey;" the names for their home star, home world, and one of its moons are also in Tagalog.
* ButtMonkey: They take a lot of abuse.
* CannonFodder
* {{Dirty Coward}}s: Until ''Halo 3'', when the Brutes started leading them. Suffice to say, having a commander who makes a game of ripping apart [=POW=]'s provides a bit more motivation than having a stern but ReasonableAuthorityFigure.
* ExplosiveBreeder: Can go from hundreds to hundreds of thousands in a few short years according to TheColeProtocol. It's mostly a survival method: The Grunt homeworld Balaho is a [[DeathWorld planet with two winters and naturally occurring pillars of fire]], and they were still at the risk of extinction. Ironically, being forced into the Covenant saved them from extinction, but warfare is the only thing that can put a dent in their numbers.
* GasMaskMooks: Justified, as they breathe methane, so the oxygen everyone else breathes would kill them. On the other hand, they are the weakest enemies.
* HeroicNeutral: The Grunts will protect themselves and their own, but otherwise, they just want to be left alone.
* HulkSpeak
* IneffectualSympatheticVillain
* InterserviceRivalry: With the Jackals.
* LosingTheTeamSpirit: "Leader dead! Run away!!"
** Until ''Halo 3'' and subsequent games, where insted of panicking, some of them will draw twin plasma grenades and suicide-rush you.
* PunchClockVillain: They're just SlaveMooks who are forced to fight the humans. If they were allowed to choose for themselves, they whould rather stay out of the war completly.
* SlaveMooks
* StoutStrength: Stronger than they look, judging by the heavy equipment they're sometimes seen carrying.
* TakingYouWithMe: Suicide bombers in ''3'', ''ODST'', and ''Reach'', and the Suicide Grunts in ''Halo Wars''.
* TookALevelInBadass: In ''Halo 3''. Instead to run away as they did in the former games, they usually decide to blow themself up in order to kill the Chief. Just listen to their new war cries, it's scary.
** In-universe, this happened during the Grunt Rebellion, where the Grunts showed the Covenant that they were fully capable of fighting off highly trained warriors with sheer numbers and determination. The Elites response to said rebellion? [[DefeatMeansFriendship Give them proper training and real weapons]].
* ToServeMan: During the Battle of Draco III, they were set loose to devour the prisoners the Covenant had captured.
** Occasionally you may hear some mutter in their sleep: "If hungry, eat Jackal."
* YouNoTakeCandle
* ZergRush

[[/folder]]

[[folder: The Jackals]]
!!'''The Kig-Yar (Jackals and Skirmishers)''' (''Perosus Latrunculus''[[hottip:*:"Hateful Highwayman"]])

The Kig-Yar are birdlike creatures that work as mercenaries for the Covenant. Known for their rebellious, piratical nature, Kig-Yar do not necessarily follow the Covenant religion, requiring Grunt Deacons and other such measure to keep them in line (which doesn't always work, from what's been seen). Although they technically share the same position on the Covenant totem pole as grunts, they consider themselves superior and treat them abomidably. Following the war, little has changed for the Jackals, though many have been thriving on the leftovers from such a large conflict.
----
* CannonFodder: Less so than the Grunts.
* ColdSniper
* FeatheredFiend: Well, at least we ''think'' they're birds... and apparently, according to her journal, so does Dr. Halsey.
** Played much straighter with the Skirmishers, who actually have feathers.
* FragileSpeedster: The Jackals are very fast, but very vulnerable, which is why they're carrying shields. Subverted with the Skirmishers, however, who are MadeOfIron Speedsters.
* HiredGuns: Only in the Covenant because they're on the Prophets' payroll.
* HotBlooded: "Too bloodthirsty" to be expert snipers.
* InterserviceRivalry: With the Grunts
* LuckilyMyShieldWillProtectMe
* PlanetOfHats: They're all pirates at heart.
* PsychoForHire: Basically their hat. They aren't actually members of the Covenant, they're a race of mercenaries.
* PunchClockVillain: Borderline case. They're only in the war for the money, but a lot of them are cruel and violent anyway. Nonetheless, a colony of Kig-Yar in ''The Cole Protocol'' happily coexisted in a trade relationship with humans until the Covenant forced them to turn on the humans.
** [[spoiler:For the ''Cole Protocol'' example, they were mainly just using the partnership with the Humans so The Rubble would be completed and then they would [[KillEmAll kill them all]].]]
** There were some who regreted it, though, as they felt a kinship with the rebels and pirates of the Rubble. Even Reth seems to regret it a bit, but knows there's no backing down.
* RememberTheNewGuy: The [[{{Badass}} Skirmisher]] subspecies has apparently been in the war the entire time.
** According to Bungie, nearly every Skirmisher left was stationed on Reach during the battle. And we all know how that turned out.
* SinisterScimitar: While it doesn't appear in the games, in the novels Jackals often use energy cutlasses, swords where the blade comes off after hitting flesh and then exploding in the target. It's probably based off the needler.
* SpacePirates: Not all, but a bunch of them are privateers.
* ToServeMan: Confirmed in ''Halo: Evolutions'' to eat humans if given the chance.

[[/folder]]

[[folder: The Hunters]]
!!'''The Mgalekgolo (Hunters)''' (''Ophis Congregatio''[[hottip:*:"Serpent Union"]])

Almost always seen as hulking, armored bipeds, the Hunters are actually a collection of dozens of large worm-like eels who form a single conscious. The same worms are used to construct Scarabs. When a colony becomes too big, it splits off into a second "individual", who is rarely seen without his "brother".
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* ArmCannon: Sometimes it's a [[FrickinLaserBeams Frickin' Plasma Beam]], other times it's just a GrenadeLauncher. Depends on the game.
* BashBrothers: Always come in pairs.
* {{BFG}}: See ArmCannon above.
* BlueAndOrangeMorality: The Hunters' motivations are completely alien, even to the rest of the Covenant. They intentionally reinforce their image of strangeness to ensure the other members of the Covenant leave them alone.
* BossInMookClothing: In ''Halo 3'', they're significantly tougher than in ''Halo 1''.
** They're about as strong in ''Reach'' and have higher ranks....and [[OhCrap are seen]] [[DemonicSpiders in packs.]]
* TheBrute: ''Not'' DumbMuscle, though.
* CulturedBadass: Known to occasionally stop in the middle of battle to recite war poetry.
* EliteMook
* FakeUltimateMook: In ''Halo 1'', they were pushovers. Literally one pistol round to the back would kill them. Although the pistol was insanely overpowered.
* GiantMook: Variable. Around eight feet when they hunch over to fight, but more if they stretch out to full height.
* LuckilyMyShieldWillProtectMe: They also use it as an [[ShieldBash melee weapon]] if you invade their personal space. A melee weapon which [[PunchedAcrossTheRoom can send a Spartan flying several meters]] if it doesn't kill them.
* MadeOfIron: Those shields are made of the same metal the Covenant use to build warship hulls.
* MeaningfulName: The UNSC's vehicles are are mostly named after animals (Warthog, Scorpion, Pelican, etc.) The Mgalekgolo are sent largely as anti-vehicle platforms, so they are [[FridgeBrilliance hunting said animals]]
* PunchClockVillain: They only joined the Covenant because they lost the war against them and for its technology, and they don't have any real grudge against the humans. It's even said that most of them left the covenant with the Elites and were fighting with Humanity. The ones seen in Halo 3 were the few who felt the Prophets would destroy their homeworld if they didn't stay.
* StarfishAlien
* TookALevelInBadass: From FakeUltimateMook to BossInMookClothing; it seems the longer the series goes on, the stronger the hunters get.
* UnstoppableRage[=/=]RoaringRampageOfRevenge: Once one of them dies, the other one will get ''pissed'', and if playing on a level higher than Easy, you're in big trouble.
* WarriorPoet: According to ''Ghosts of Onyx'', they've been known to pause mid-battle to recite war poetry.
* TheWormThatWalks: One of the few non-evil examples. They're colonies of the eel- or worm-like Lekgolo, with each colony having its own collective consciousness encompassing its component Lekgolo.
* WorthyOpponent: With the Elites.

[[/folder]]

[[folder: The Engineers]]
!!'''The Huragok (Engineers)''' (''Facticius Indoles''[[hottip:*:"Artificial Genius"]])
* ActualPacifist
* DarkerAndEdgier: Engineers are not portrayed sympathetically in ''Reach''.
* TheEngineer: Duh.
* GadgeteerGenius
* PlanetOfHats: All of them will mindlessly fiddle with anything broken. Or fixed.
* [[RidiculouslyHumanRobots Ridiculously Realistic Robots]]
* SlaveMooks
* StarfishAlien

!!'''Vergil'''
* ActualPacifist: doesn't stop him giving you energy shields, however.
* DefectorFromDecadence: Effectively abandoned the Covenant when they strapped plasma bombs onto the peaceful, non-combative Engineers -- for no apparent reason.
** The Covenant did not want the neutral engineers to be captured by humanity and give them all their technical secrets, so they rigged them to explode when all the Covenant forces in the area die. In one of the novels, an engineer was killed by humanity after fixing Master Chief's armor so it could not take what it learned back to its Covenant fellows.
* StarfishAliens
* TheEngineer
[[/folder]]

[[folder: The Drones]]

!!'''The Yanme'e (Drones or "Buggers")''' (''Turpis Rex''[[hottip:*:"Dishonorable King"]])

The Drones are large insect-like creatures proficient at engineering and reparation. They reproduce via queens, who are obedient to the Prophets, ensuring that the rest follow suit. Some Drones possess personality disorders equivalent to psychopathy, and are known as "Unmutuals"; these are generally enslaved and worked to death, to prevent them from doing damage to their hives.
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* BeePeople
* FearlessFool: WordOfGod states that they're incapable of feeling fear.
* FragileSpeedster: ''Very'' hard to hit, but only a few shots are needed to take one down.
* {{Heavyworlder}}s: Surprisingly; one theory is that they may have actually evolved on their twice-Earth-size planet's Mars-sized moon.
* HiveMind
* LudicrousGibs: Will explode if headshot in ''Reach''.
* ShoutOut: Their nickname of "Buggers" is a reference to ''Literature/EndersGame''.
* ToServeMan: In ''ODST'', can be seen munching on human corpses.
* ZergRush

[[/folder]]

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