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[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/griftlands_sal_7.png]]



[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/griftlands_rook.png]]



** Case in point : if he meets Sal and helps her defeat her day 1 boss during his campaign, she’s perfectly content with keeping her bounty alive should Rook spare them. If Sal meets Rook during her campaign and helps him do the same, leaving the boss alive will just lead to Rook executing them in cold blood.

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** Case in point : point: if he meets Sal and helps her defeat her day 1 boss during his campaign, she’s perfectly content with keeping her bounty alive should Rook spare them. If Sal meets Rook during her campaign and helps him do the same, leaving the boss alive will just lead to Rook executing them in cold blood.



* VideoGameCaringPotential: There is absolutely no reason not to kill the Day 1 and 3 Bosses, as Rook fights them in an isolated location and they drop rather powerful card. The latters even hate you afterwards, giving you a relationship malus. As such, their survival should they surrender depends only on the player’s choice.

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* VideoGameCaringPotential: There is absolutely no reason not to kill the Day 1 and 3 Bosses, as Rook fights them in an isolated location and they drop rather powerful card. The latters latter even hate hates you afterwards, giving you a relationship malus. As such, their survival should they surrender depends only on the player’s choice.


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[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/griftlands_smith_7.png]]

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* RetiredBadass: While Rook has remained active as a Freelancer, Fellemo became a Spark Baron



* RetiredBadass: While Rook has remained active as a Freelancer, Fellemo became a Spark Baron



* DefeatMeansFriendship: Defeating them non-lethally ends up with them and Smith making up and them apologising for the mess. Later in the campaign, the one you met will be present in Sweets’ bar and Smith will have the opportunity to give them a gift to get them to love him, as well as hire him for the day (or night) and for the final mission as well.



* DefeatMeansFriendship: Defeating them non-lethally ends up with them and Smith making up and them apologising for the mess. Later in the campaign, the one you met will be present in Sweets’ bar and Smith will have the opportunity to give them a gift to get them to love him, as well as hire him for the day (or night) and for the final mission as well.



* Jerkass: Not very nice to Rook.

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* Jerkass: {{Jerkass}}: Not very nice to Rook.
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* CarryABigStick: Smith uses a hammer as one of his main methods of attacking.
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* MediumAwareness: Conscious of the existence of multiple timelines and runs, and even harvests items and grafts from Sal’s previous runs to sell it back to her in her current run.[[/folder]]

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* MediumAwareness: Conscious of the existence of multiple timelines and runs, and even harvests items and grafts from Sal’s previous runs to sell it back to her in her current run.run.
[[/folder]]



* SlobsVersusSnobs: From what can be deduced from Bordenkra’s behaviour as the only Havarian diplomat that can be met, Rentorians see themselves as the Snobs to Havarian’s Slobs. Covering for her in a negotiation with an Admiralty member leaves the latter to believe Rentorians to be the disgusting snobs.[[/folder]]

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* SlobsVersusSnobs: From what can be deduced from Bordenkra’s behaviour as the only Havarian diplomat that can be met, Rentorians see themselves as the Snobs to Havarian’s Slobs. Covering for her in a negotiation with an Admiralty member leaves the latter to believe Rentorians to be the disgusting snobs.snobs.
[[/folder]]

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* GlassCannon: Wealthy Merchants have very few health in battle but devastating {{Herd Hitting Attack}}s with high damage.



* GlassCannon: Wealthy Merchants have very few health in battle but devastating {{Herd Hitting Attack}}s with high damage.
* Handguns: Foremen fight using these.

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* GlassCannon: Wealthy Merchants have very few health in battle but devastating {{Herd Hitting Attack}}s with high damage.
* Handguns:
{{Handguns}}: Foremen fight using these.



* BadBoss: She doesn’t care if Smith kills Admiralty troops to infiltrate the Rise.[[/folder]]

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* BadBoss: She doesn’t care if Smith kills Admiralty troops to infiltrate the Rise.Rise.
[[/folder]]



* MercyKill: [[spoiler:Killing Vix of Hesh leads the narration to mention that Vixmalli was pretty much already gone before he died.]]



* MercyKill: [[spoiler:Killing Vix of Hesh leads the narration to mention that Vixmalli was pretty much already gone before he died.]]
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Trope was cut/disambiguated due to cleanup


* BringDownTheHammer: Admiralty Guards fight using a two handed hammer in combat.

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* BringDownTheHammer: BrutishCharacterBrutishWeapon: Admiralty Guards fight using a two handed hammer in combat.

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In negotiations, Sal has no specific mechanics, focusing instead on {{Status Infliction Attack}}s on her opponents arguments and building up “Dominance” or “Influence” to increase the damage of her cards. This is not to say that her cards are devoid of synergy between each other, and she can end up doing a lot of damage.

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In negotiations, Sal has no specific mechanics, focusing instead on {{Status Infliction Attack}}s on her opponents opponents' arguments and building up “Dominance” or “Influence” to increase the damage of her cards. This is not to say that her cards are devoid of synergy between each other, and she can end up doing a lot of damage.



* RealMenWearPink: His love for poetry.



* RealMenWearPink: His love for poetry.



* TheRevolutionWillNotBeCivilized: They believe in hit-and-run tactics, and public executions used as exemples. Some of them do not hesitate to bully workers into joining them as well.

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* TheRevolutionWillNotBeCivilized: They believe in hit-and-run tactics, and public executions used as exemples.examples. Some of them do not hesitate to bully workers into joining them as well.



* RoyalRapier: Palamborat duel wields both a rapier and a dagger, taking inspiration from actual duel etiquette. This and his HonorBeforeReason behaviour as well as role as a diplomat imply he comes from some sort of aristocratic family.



* RoyalRapier: Palamborat duel wields both a rapier and a dagger, taking inspiration from actual duel etiquette. This and his HonorBeforeReason behaviour as well as role as a diplomat imply he comes from some sort of aristocratic family.



* MightyGlacier: Mark Nine Nine’s health is that of both twins combined and he can’t be coerced into surrendering. This is not to mention his ability to regenerate. However, the bulk of his damage depends on Smith’s last attack, meaning than smart management of Smith’s card leaves

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* MightyGlacier: Mark Nine Nine’s health is that of both twins combined and he can’t be coerced into surrendering. This is not to mention his ability to regenerate. However, the bulk of his damage depends on Smith’s last attack, meaning than that smart management of Smith’s card leavescards can get him to win the fight without taking heavy damage.



* VideoGameCaringPotential: Having no affiliation with any faction and thus no friendship with anyone, and dropping not one but two boss items, there’s no reason not to kill the twins except for the kindness in the player’s heart.



* VideoGameCaringPotential: Having no affiliation with any faction and thus no friendship with anyone, and dropping not one but two boss items, there’s no reason not to kill the twins except for the kindness in the player’s heart.
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* GutturalGrowler: Invoked, according to Smith’s trash talk. Since dialogue in this game is in written form, there’s no way to verify that.

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* SelfDefenseRuse: Should a character hate them, all three grifters can goad that character into attacking them first in order to get rid of their relationship malus.[[/folder]]

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* SelfDefenseRuse: Should a character hate them, all three grifters can goad that character into attacking them first in order to get rid of their relationship malus.malus.
[[/folder]]



* ThrowDownTheBomblet : All merchants have some sort of grenade attack, but Wealthy merchants are especially fond of GrenadeSpam.[[/folder]]

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* ThrowDownTheBomblet : All merchants have some sort of grenade attack, but Wealthy merchants are especially fond of GrenadeSpam.GrenadeSpam.
[[/folder]]



* RefugeInAudacity: Should the player go along with it, it is entirely possible for Sal to give Shel all her money, and her to just leave, happy that her plan worked.[[/folder]]

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* RefugeInAudacity: Should the player go along with it, it is entirely possible for Sal to give Shel all her money, and her to just leave, happy that her plan worked.worked.
[[/folder]]



* SmugSnake: A very pompous and haughty aristocrat who, even if Sal manages to capture him, will still keep mocking her for what he believes is a very grave mistake. He’ll even attempt to fend off Sal by himself, should you choose to subdue him by force. This, of course, will usually fail.[[/folder]]

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* SmugSnake: A very pompous and haughty aristocrat who, even if Sal manages to capture him, will still keep mocking her for what he believes is a very grave mistake. He’ll even attempt to fend off Sal by himself, should you choose to subdue him by force. This, of course, will usually fail.fail.
[[/folder]]



* MatureYoungerSibling: Well, he did end up actually getting a career, unlike Smith.[[/folder]]

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* MatureYoungerSibling: Well, he did end up actually getting a career, unlike Smith.Smith.
[[/folder]]



The military authority on Havaria. Their troops are organized and defensive in combat, and use authority in negotiations.

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The military authority on Havaria. Their troops are organized and defensive in combat, combat and use authority in negotiations.



* SupportPartyMember: Goons can increase their allies’ defence in battle, provided they don’t get attacked during this turn.[[/folder]]

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* SupportPartyMember: Goons can increase their allies’ defence in battle, provided they don’t get attacked during this turn.turn.
[[/folder]]



* SiblingMurder: Smith can side with either Eden or Seemli against Mullifee, possibly leading to this scenario.[[/folder]]

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* SiblingMurder: Smith can side with either Eden or Seemli against Mullifee, possibly leading to this scenario.scenario.
[[/folder]]



* IDidWhatIHadToDo: Regarding his corruption, he simply views it as something that is so common he might as well partake in it.[[/folder]]

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* IDidWhatIHadToDo: Regarding his corruption, he simply views it as something that is so common he might as well partake in it.it.
[[/folder]]



* WalkingSpoiler: Vix’s involvement in the campaign is… far from what was expected. [[/folder]]

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* WalkingSpoiler: Vix’s involvement in the campaign is… far from what was expected. expected.
[[/folder]]



* UriahGambit: Implied. After Smith escorts a Rentorian diplomat on her mission safely, she seems disappointed that no harm has happened to her. This doesn’t stop her from paying Smith for his services, thankfully.[[/folder]]

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* UriahGambit: Implied. After Smith escorts a Rentorian diplomat on her mission safely, she seems disappointed that no harm has happened to her. This doesn’t stop her from paying Smith for his services, thankfully.thankfully.
[[/folder]]



* PoweredArmor: Lifters use a padded exoskeleton to carry things around, including giant crates. They can also use it to fight.[[/folder]]

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* PoweredArmor: Lifters use a padded exoskeleton to carry things around, including giant crates. They can also use it to fight.fight.
[[/folder]]



* TheWorfEffect: After the intro builds her up as a RetiredBadass, the end of day 1 results in her getting trashed by Kashio, just to show off how dangerous she and her Goon are.[[/folder]]

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* TheWorfEffect: After the intro builds her up as a RetiredBadass, the end of day 1 results in her getting trashed by Kashio, just to show off how dangerous she and her Goon are.are.
[[/folder]]



* StraightGay: Outside of an off-hand comment on Denikus' handsomeness and some [[HoYay varying]] interpretation of his admiration at Smith's Strength, you wouldn't know he's interested in men.[[/folder]]

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* StraightGay: Outside of an off-hand comment on Denikus' handsomeness and some [[HoYay varying]] interpretation of his admiration at Smith's Strength, you wouldn't know he's interested in men.men.
[[/folder]]



* TalkingTheMonsterToDeath: While you can gain advantages from negotiations before any boss fight, negotiating against the assassin will get their panic meter to increase every turn, making them surrender without losing much health, if any, if you play a certain way.[[/folder]]

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* TalkingTheMonsterToDeath: While you can gain advantages from negotiations before any boss fight, negotiating against the assassin will get their panic meter to increase every turn, making them surrender without losing much health, if any, if you play a certain way.way.
[[/folder]]



** RecycledInSpace: IN SPACE.[[/folder]]

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** RecycledInSpace: IN SPACE.SPACE.
[[/folder]]



* RingOfFire: The arena in which she fights Sal.[[/folder]]

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* RingOfFire: The arena in which she fights Sal.Sal.
[[/folder]]



* WeHaveBecomeComplacent: While Rook remains active in his old age, Fellemo has enjoyed retirement and the Spark Baron life so much that he does not even register as a Boss anymore.[[/folder]]

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* WeHaveBecomeComplacent: While Rook remains active in his old age, Fellemo has enjoyed retirement and the Spark Baron life so much that he does not even register as a Boss anymore.anymore.
[[/folder]]



* MeaningfulName: A [[DogFaces Jarackle]] “Spark” Baron named Sparky, huh ?[[/folder]]

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* MeaningfulName: A [[DogFaces Jarackle]] “Spark” Baron named Sparky, huh ?[[/folder]]
huh?
[[/folder]]



* SinisterScythe: What Raiders use to fight.[[/folder]]

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* SinisterScythe: What Raiders use to fight.fight.
[[/folder]]



** JerkassToOne: Implied. He has been informed of [[ManipulativeBastard who]] [[EvilerThanThou Rook]] [[MysteriousPast is]] and would rather not have to deal with him anymore than necessary.[[/folder]]

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** JerkassToOne: Implied. He has been informed of [[ManipulativeBastard who]] [[EvilerThanThou Rook]] [[MysteriousPast is]] and would rather not have to deal with him anymore than necessary.necessary.
[[/folder]]



* TallDarkAndSnarky: Seems to be his whole appeal.[[/folder]]

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* TallDarkAndSnarky: Seems to be his whole appeal.appeal.
[[/folder]]



* YourTerroristsAreOurFreedomFighters: Depending on who you ask, opinions on the Rise will differ.[[/folder]]

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* YourTerroristsAreOurFreedomFighters: Depending on who you ask, opinions on the Rise will differ.differ.
[[/folder]]



* StaringDownCthulhu: What Rook’s negotiation against him basically implies.[[/folder]]

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* StaringDownCthulhu: What Rook’s negotiation against him basically implies.implies.
[[/folder]]



* InsufferableGenius: During negotiations, they can create the argument “Eccentric”, whose accompanying dialogue implies that they will just drown the Grifter under various scientific facts they do not care about.[[/folder]]

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* InsufferableGenius: During negotiations, they can create the argument “Eccentric”, whose accompanying dialogue implies that they will just drown the Grifter under various scientific facts they do not care about.about.
[[/folder]]



* WeaksauceWeakness: Mark Nine Nine’s damage depends on the last attack he suffered from, while Felek and Tazz’s self-buffs are reduced everytime they take damage. As such, multi-hitting “Restrained” attacks are good to use in both battles.[[/folder]]

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* WeaksauceWeakness: Mark Nine Nine’s damage depends on the last attack he suffered from, while Felek and Tazz’s self-buffs are reduced everytime they take damage. As such, multi-hitting “Restrained” attacks are good to use in both battles.battles.
[[/folder]]
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* DramaQueen: While planning the hit on Theroux, she goes on very dramatic descriptions of what is going to happen and how tragic it will be. Smith is left confused.[[/folder]]

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* DramaQueen: While planning the hit on Theroux, she goes on very dramatic descriptions of what is going to happen and how tragic it will be. Smith is left confused.confused.
[[/folder]]



* Bouncer: Admiralty Guards are often hired as such due to being strong enough to enforce authority.

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* Bouncer: {{Bouncer}}: Admiralty Guards are often hired as such due to being strong enough to enforce authority.



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—-----



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—-----
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* Ronin: Hanzo’s FlavorText mentions that he is “well-trained”, but he doesn’t have a master and is merely a highly dangerous sellsword.

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* Ronin: {{Ronin}}: Hanzo’s FlavorText mentions that he is “well-trained”, but he doesn’t have a master and is merely a highly dangerous sellsword.



* [[/folder]]

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* [[/folder]]



* RealMenWearPink: His love for poetry.[[/folder]]

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* RealMenWearPink: His love for poetry.poetry.
[[/folder]]



* Gaslighting: What Rook attempts to do during the negotiation preceding the battle, retelling events in a way that demeans and underplays the Boss he’s about to fight in order to obtain an advantage.

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* Gaslighting: {{Gaslighting}}: What Rook attempts to do during the negotiation preceding the battle, retelling events in a way that demeans and underplays the Boss he’s about to fight in order to obtain an advantage.
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* BowVersusCrossbow: Thieves fight from a distance using Crossbows.

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* BowVersusCrossbow: BowsVersusCrossbows: Thieves fight from a distance using Crossbows.



* TrueMenWearPink: His love for poetry.[[/folder]]

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* TrueMenWearPink: RealMenWearPink: His love for poetry.[[/folder]]



* NoBiochemicalBarrier: Downplayed. Both Threekwa and Bordenkra wear masks that resemble a gasmask and an oxygen mask, respectively, implying a difference in atmosphere between the two continents.. Then again, Bordenkra’s drop describes the mask as a “Veil”, so maybe

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* NoBiochemicalBarrier: NoBiochemicalBarriers: Downplayed. Both Threekwa and Bordenkra wear masks that resemble a gasmask and an oxygen mask, respectively, implying a difference in atmosphere between the two continents.. continents. Then again, Bordenkra’s drop describes the mask as a “Veil”, so maybe maybe.



* ShoutOut: Felek and Tazz take inspiration from fighting games, between their GroundWave or MegatonPunch attacks as well as how they are PaletteSwaps of each other. They

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* ShoutOut: Felek and Tazz take inspiration from fighting games, between their GroundWave or MegatonPunch attacks as well as how they are PaletteSwaps of each other. They
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* GlassCanon: Wealthy Merchants have very few health in battle but devastating HerdHittingAttacks with high damage.

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* GlassCanon: GlassCannon: Wealthy Merchants have very few health in battle but devastating HerdHittingAttacks {{Herd Hitting Attack}}s with high damage.



* DeadlierThanTheMale: GenderInverted. Kra’deshi societies are very matriarchal, and the game’s many unique female Kra’deshi are all badass ActionGirls in their own rights (even Fssh can dispose of a not-necessarily weakened assassin for Sal), while males like Foolo and Fellemo are relegated to SmugSnake NonActionGuy status. It is thus impressive for Vix to end up being the patriarch of the family through his cunning, despite Mullifee being the girl and thus the supposed inheritor.

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* DeadlierThanTheMale: GenderInverted. Kra’deshi societies are very matriarchal, and the game’s many unique female Kra’deshi are all badass ActionGirls {{Action Girl}}s in their own rights (even Fssh can dispose of a not-necessarily weakened assassin for Sal), while males like Foolo and Fellemo are relegated to SmugSnake NonActionGuy status. It is thus impressive for Vix to end up being the patriarch of the family through his cunning, despite Mullifee being the girl and thus the supposed inheritor.
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* ObfuscatingStupidity: Smith is not very smart, [ExploitedTrope and he knows it]. A large reason why he can be so successful in negotiations is because his enemies end up underestimating him and being led into traps or scams an idiot couldn’t possibly have thought up.

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* ObfuscatingStupidity: Smith is not very smart, [ExploitedTrope [[ExploitedTrope and he knows it].it]]. A large reason why he can be so successful in negotiations is because his enemies end up underestimating him and being led into traps or scams an idiot couldn’t possibly have thought up.

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