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* BaldOfEvil: Completely bald with a grey goatee.
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* BaldOfAwesome: Has a shaved head.
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* BaldOfEvil: Makhmudov and Petrakov have this.
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* YouGottaHaveBlueHair: Apparently reported back after leave one time with his hair dyed a bright pink.
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* RichesToRags: A random conversation in ''Wildlands'' between the Ghosts indicates that Kozak's wife left him, emptied out his bank account, and even took all of their furniture and household items. As ''Wildlands'' occurs prior to ''Future Soldier'' this would have happened a few years prior to the events of ''Future Soldier''.
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* TakingYouWithMe: After realizing the Ghosts are minutes away from either capturing him or putting a bullet in his head, he tries to launch or detonate his last nuclear missile to make sure the Ghosts and[=/=]thousands of others go down with him.
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* TakingYouWithMe: After realizing the Ghosts are minutes away from either capturing him or putting a bullet in his head, he tries to launch or detonate his last nuclear missile to make sure the Ghosts and[=/=]thousands and thousands of others go down with him.
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** Bodark are the main antagonists of ''Breakpoint'''s ''Red Patriot'' DLC campaign. From the trailers, it appears they were originally intended to be a full new faction, but in the game itself they're just a handful of officers commanding the usual Sentinel and Wolf mooks.
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* TheRemnant: The remnants of Bodark serve as the antagonists of ''Breakpoint'''s ''Red Patriot'' DLC.
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!!!Voiced by: Gene Farber
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!!!Voiced by: Creator/MarkIvanir
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-> Voice By: Creator/DavidCooley in ''Ghost Recon 2'', ''Advanced Warfighter'' and ''Advanced Warfighter 2''. Creator/SteveBlum in ''End War'', ''Future Soldier'' and ''Wildlands''.
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-> Voice By: Creator/DavidCooley in ''Ghost Recon 2'', ''Advanced Warfighter'' and ''Advanced Warfighter 2''. Creator/SteveBlum in ''End War'', ''Future Soldier'' Soldier'', ''Wildlands'', and ''Wildlands''.''Breakpoint''.
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** A former member of Bodark appears as an ally in ''Breakpoint'''s ''Deep State'' DLC campaign.
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* BadassBaritone: In the games in which he's the player character (''Ghost Recon 2'' and the two ''Advanced Warfighter'' games) he's got a fairly normal voice with a slight Southern[=/=]Midwestern drawl. However, in ''Future Soldier'' and ''Wildlands'' he's got a very deep, authoritative voice, courtesy of Steve Blum. It seems taking an EMP bomb to the face dropped his voice down a few octaves.
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* BadassBaritone: In the games in which he's the player character (''Ghost Recon 2'' and the two ''Advanced Warfighter'' games) he's got a fairly normal voice with a slight Southern[=/=]Midwestern drawl. However, in ''Predator'', ''Future Soldier'' Soldier'', and ''Wildlands'' he's got a very deep, authoritative voice, courtesy of Steve Blum. It seems taking an EMP bomb to the face dropped his voice down a few octaves.
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see the character folder for ''Ghost Recon 2''.
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* BaldOfAwesome
* TheBigGuy
* BoisterousBruiser
* TheBigGuy
* BoisterousBruiser
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%%* BaldOfAwesome
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* ScaryBlackMan
* TokenBlack
* TokenBlack
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* TheChick
* TheMedic
** CombatMedic
* TheHeart
* TheMedic
** CombatMedic
* TheHeart
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%%* TheChick
**
* TheMedic: Her codename is already self-explanatory.
%%* TheHeart
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A loner who became a Recon
* ActionGirl
* ActionGirl
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A loner who became a Recon
*Recon.
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*
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* FieryRedhead
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* MrFixit
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* TheSmartGuy
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* ActionGirl
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%%* ActionGirl
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* TheHero
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* ColdSniper
* TheLancer
* TheLancer
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%%* ColdSniper
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* TheCaptain
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%%* TheCaptain
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* MajorlyAwesome
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* RetiredBadass
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* ActionGirl
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%%* ActionGirl
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* SergeantRock
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* CoolOldGuy
* ColonelBadass
* ColonelBadass
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%%* CoolOldGuy
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* FriendlySniper
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* TheBigGuy
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* ActionGirl
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* [[GeneralRipper Colonel Ripper]]
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* TheDragon: to Colonel Wolde.
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* TheDragon:
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* DiabolicalMastermind
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* DecoyProtagonist: You play as him in the prologue mission of ''Future Soldier'' ([[spoiler: where he and his team die at the end of the prologue.]])
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* DecoyProtagonist: You play as him in the prologue mission of ''Future Soldier''([[spoiler: where ([[spoiler:where he and his team die at the end of the prologue.]])
* DecoyProtagonist: You play as him in the prologue mission of ''Future Soldier''
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* KilledOffForReal: [[spoiler: Dies in the prologue of ''Future Soldier'' alongside the rest of his team to a Raven's Rock bomb.]]
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* KilledOffForReal: [[spoiler: Dies [[spoiler:Dies in the prologue of ''Future Soldier'' alongside the rest of his team to a Raven's Rock bomb.]]
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* UnexplainedRecovery: He was apparently killed in the ''Ghost Recon'' novel (which takes place after ''Advanced Warfighter 2''), but is alive and the leader of his own Ghost team by the time of ''Future Soldier'' ([[spoiler: only to die, for real this time, in the prologue mission]]).
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* UnexplainedRecovery: He was apparently killed in the ''Ghost Recon'' novel (which takes place after ''Advanced Warfighter 2''), but is alive and the leader of his own Ghost team by the time of ''Future Soldier'' ([[spoiler: only ([[spoiler:only to die, for real this time, in the prologue mission]]).
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* UncertainDoom: In ''Advanced Warfighter'', [[spoiler: the last you hear of her, her position has been overrun by the rebels and communications with her has been lost. She's never mentioned again after that point and it's left unclear whether or not she was K.I.A.]]
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* UncertainDoom: In ''Advanced Warfighter'', [[spoiler: the [[spoiler:the last you hear of her, her position has been overrun by the rebels and communications with her has been lost. She's never mentioned again after that point and it's left unclear whether or not she was K.I.A.]]
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Irrelevant.
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TheProtagonist of ''Ghost Recon 2'' and the ''Advanced Warfighter'' series. A career special forces soldier from a blue-collar background, he has served with the Ghosts in Georgia, Eritrea, and Cuba, and rose to the rank of Captain just in time to serve as the primary Ghost team leader during the two Korean conflicts of 2007 and 2011, as well as the Mexican uprising of 2013. By 2019, he's been promoted to Colonel and serves as the commanding officer of the Ghosts.
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The protagonist of ''Ghost Recon 2'' and the ''Advanced Warfighter'' series. A career special forces soldier from a blue-collar background, he has served with the Ghosts in Georgia, Eritrea, and Cuba, and rose to the rank of Captain just in time to serve as the primary Ghost team leader during the two Korean conflicts of 2007 and 2011, as well as the Mexican uprising of 2013. By 2019, he's been promoted to Colonel and serves as the commanding officer of the Ghosts.
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TheProtagonist of ''Ghost Recon 2'' and the ''Advanced Warfighter'' series. A career special forces soldier from a blue-collar background, he has served with the Ghosts in Georgia, Eritrea, and Cuba, and rose to the rank of Captain just in time to serve as the primary Ghost team leader during the two Korean conflicts of 2007 and 2011, as well as the Mexican uprising of 2013. By 2019, he's been promoted to Colonel and serves as the commanding officer of the Ghosts.
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-> Voice By: Creator/ArmandoValdes
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* VillanousBreakdown: In the penultimate level, Makhmudov attempts to rally his supporters on TV. He's relatively calm in the first broadcast, but is freaking out in the second as the Ghosts dismantle his army and the people of Moscow turn against the regime.
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* VillanousBreakdown: VillainousBreakdown: In the penultimate level, Makhmudov attempts to rally his supporters on TV. He's relatively calm in the first broadcast, but is freaking out in the second as the Ghosts dismantle his army and the people of Moscow turn against the regime.
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* VillanousBreakdown: In the penultimate level, Makhmudov attempts to rally his supporters on TV. He's relatively calm in the first broadcast, but is freaking out in the second as the Ghosts dismantle his army and the people of Moscow turn against the regime.
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* SkippableBoss: It's possible to completely miss the FinalBoss fight with him in the [=PS2=] version of the game, although this results in you getting the bad ending and him becoming a KarmaHoudini.
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* AuthorityEqualsAsskicking: In the [=PS2=] version of ''Advanced Warfighter'', Carlos is a straight-up MadeOfIron FinalBoss who you fight in a boss arena in the basement of the U.S. embassy and who can take a few dozen bullets before dropping. This gives him the distinction of being by far the toughest enemy in the series, other than the Predator BonusBoss fight in ''Wildlands''. Downplayed in the PC version; Carlos is very dangerous due to his ideal camping position and the skill level of his A.I., but he realistically drops in a couple of shots just like any other human.
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* AuthorityEqualsAsskicking: In the [=PS2=] version of ''Advanced Warfighter'', Carlos is a straight-up MadeOfIron FinalBoss who you fight in a boss arena in the basement of the U.S. embassy and who can take a few dozen bullets before dropping. This gives him the distinction of being by far the toughest enemy in the series, other than the Predator BonusBoss fight in ''Wildlands''.''Wildlands'', up until the similarly MadeOfIron FinalBoss fight with Cole Walker in 2019's ''Ghost Recon: Breakpoint''. Downplayed in the PC version; Carlos is very dangerous due to his ideal camping position and the skill level of his A.I., but he realistically drops in a couple of shots just like any other human.
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* PresidentAction: When rescued by Kozak and given a weapon, he's more than capable of fighting alongside the Ghost.
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* PresidentAction: [[OurPresidentsAreDifferent President Action]]: When rescued by Kozak and given a weapon, he's more than capable of fighting alongside the Ghost.
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* OurPresidentsAreDifferent: Of the President Target variety, as he gets captured by Carlos and Aguila 7 about halfway through the game. Turns into a mild case of PresidentAction when you rescue him, as he pulls out a pistol and will happily engage any Aguila 7 EliteMooks that get between you and the helicopter sent to extract him. He's not exactly the greatest combatant, but hey, points for effort.
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* OurPresidentsAreDifferent: Of the President Target variety, as he gets captured by Carlos and Aguila 7 about halfway through the game. Turns into a mild case of PresidentAction President Action when you rescue him, as he pulls out a pistol and will happily engage any Aguila 7 EliteMooks that get between you and the helicopter sent to extract him. He's not exactly the greatest combatant, but hey, points for effort.
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* BossBanter: Carlos has a lot of unique dialogue taunting Captain Mitchell in the [=PS2=] version of the game, both when attacking you in an Apache attack chopper and later in the final boss fight in the basement of the U.S. embassy.
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* BossBanter: Carlos has a lot of unique dialogue taunting Captain Mitchell in the [=PS2=] version of the game, both when attacking you in an Apache attack chopper and later in the final boss fight in the basement of the U.S. embassy. He has less dialogue in the Xbox 360 and PC versions, but does still taunt you over the cross-com several times during the final level.
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* ArtShiftedSequel: Because ''Wii'' is based on an earlier draft of ''Future Soldier'', the armor worn by Hibbard and Booth is much more futuristic and sci-fi compared to that worn by the Ghosts in the final version of ''Future Soldier''.
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* ArtShiftedSequel: Because ''Wii'' is based on an earlier draft of ''Future Soldier'', the armor worn by Hibbard and Booth is much more futuristic and sci-fi compared to that worn by the Ghosts in the final version of ''Future Soldier''. In fact it strongly resembles the armor worn by [=CELL=] soldiers in the ''VideoGame/{{Crysis}}'' series.
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* MadeOfIron: Downplayed, but he can survive about as many bullets as his Spetznaz EliteMooks, despite not wearing heavy body armor like they are.
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* OneSteveLimit: Averted; Parker and Ramirez share the same names as two prominent Ghosts from the Scott Mitchell games, but are not the same characters. Parker is clearly a separate character due to being a young white dude rather than an older black guy, and Ramirez's bio lists him as being at least a decade younger than Joe Ramirez would be in the timeframe that ''Predator'' takes place.
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* DeadpanSnarker: Garcia seems to be this, given his dialogue in the opening movie.
* FlatCharacter: The Ghosts in ''Predator'' receive even less characterization than those from previous games, only having any real dialogue in the opening and ending movies.
* TheHero: Unlike the Scott Mitchell games, ''Predator'' doesn't have a main character per se, since you can select any of the 8 Ghosts for any position in your squad, and you can also switch between controlling any of your 3 squad members in-game. However, Parker seems to be the closest since he's the default Ghost 1 and is slightly more prominent in the ending cutscene.
* FlatCharacter: The Ghosts in ''Predator'' receive even less characterization than those from previous games, only having any real dialogue in the opening and ending movies.
* TheHero: Unlike the Scott Mitchell games, ''Predator'' doesn't have a main character per se, since you can select any of the 8 Ghosts for any position in your squad, and you can also switch between controlling any of your 3 squad members in-game. However, Parker seems to be the closest since he's the default Ghost 1 and is slightly more prominent in the ending cutscene.
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* OurPresidentsAreDifferent: Very much President Target; not only is his government being contested by multiple armed factions, but he gets kidnapped by the Loyalist faction and has to be rescued by the Ghosts towards the end of the game.
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* BigBadWannabe: The Ghosts note that the Activists are a rag-tag bunch of goons, many of which have had only a couple weeks of training at best. Mitchell finds it hard to believe these chuckleheads could have managed the attacks on the U.S. ships. He's right.
* DirtyCommunists: Not explicitly stated, but his rhetoric heavily suggests this.
* DiscOneFinalBoss: You kill him about 1/3rd of the way through the game. Then the Loyalists show up.
* EvilVersusEvil: The Teacher was dead set against an alliance with the Loyalists, which prompt the Loyalists to conspire to get rid of the Teacher so they could absorb the Activists.
* NotMeThisTime: The Activists are legitimately violent terrorists who take civilian hostages and terrorize the populace, but it turns out they were framed for the attacks on the U.S. ships.
* WolfpackBoss: The Teacher is a standard infantry unit and only guarded by a couple of soldiers. However, once you get rid of him and his men, well-equipped Loyalist troops will swarm your position as YouHaveOutlivedYourUsefulness.
* DirtyCommunists: Not explicitly stated, but his rhetoric heavily suggests this.
* DiscOneFinalBoss: You kill him about 1/3rd of the way through the game. Then the Loyalists show up.
* EvilVersusEvil: The Teacher was dead set against an alliance with the Loyalists, which prompt the Loyalists to conspire to get rid of the Teacher so they could absorb the Activists.
* NotMeThisTime: The Activists are legitimately violent terrorists who take civilian hostages and terrorize the populace, but it turns out they were framed for the attacks on the U.S. ships.
* WolfpackBoss: The Teacher is a standard infantry unit and only guarded by a couple of soldiers. However, once you get rid of him and his men, well-equipped Loyalist troops will swarm your position as YouHaveOutlivedYourUsefulness.
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* DirtyCoward: He folds like a busted flush the moment you catch up to him, and Mister Hasan easily pressures him into recording a confession to turn the Activists against the Loyalists.
* DoubleAgent: The C.I.A. think he's a defector from the Activists informing on them. He's actually a member of the Loyalists tricking the C.I.A. so that the Americans will bump off the Teacher for them.
* DoubleAgent: The C.I.A. think he's a defector from the Activists informing on them. He's actually a member of the Loyalists tricking the C.I.A. so that the Americans will bump off the Teacher for them.
* BaldOfEvil: Has male pattern baldness and is the game's BigBad.
* BigBad: Of ''Predator''.
* FalseFlagOperation: After The Teacher refuses to join him, he concocts a scheme to attack U.S. ships and frame the Activists so American agents will kill the Teacher for him.
* FatBastard: Is a portly businessman in a suit who's the game's BigBad.
* TheStarscream: He's one of President Dersha's cabinet members, who seems to have decided he'd rather be running the country himself and has bankrolled a paramilitary group to achieve that.
* WolfpackBoss: He's a fairly standard combatant armed with an assault rifle and accompanied by a couple Loyalist soldiers. You also have to fight your way through a mansion full of Loyalist guards to get to him.
* BigBad: Of ''Predator''.
* FalseFlagOperation: After The Teacher refuses to join him, he concocts a scheme to attack U.S. ships and frame the Activists so American agents will kill the Teacher for him.
* FatBastard: Is a portly businessman in a suit who's the game's BigBad.
* TheStarscream: He's one of President Dersha's cabinet members, who seems to have decided he'd rather be running the country himself and has bankrolled a paramilitary group to achieve that.
* WolfpackBoss: He's a fairly standard combatant armed with an assault rifle and accompanied by a couple Loyalist soldiers. You also have to fight your way through a mansion full of Loyalist guards to get to him.
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* ArtShiftedSequel: Because ''Wii'' is based on an earlier draft of ''Future Soldier'', the armor worn by Hibbard and Booth is much more futuristic and sci-fi compared to that worn by the Ghosts in the final version of ''Future Soldier''.
* BadassBaritone: Captain Hibbard has a ''really'' deep voice.
* ColorCodedCharacters: Captain Hibbard wears a black armor suit with yellow highlights while Lt. Booth wears a white armor suit with blue highlights.
* BadassBaritone: Captain Hibbard has a ''really'' deep voice.
* ColorCodedCharacters: Captain Hibbard wears a black armor suit with yellow highlights while Lt. Booth wears a white armor suit with blue highlights.
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* BaldOfEvil: Completely bald with a grey goatee.
* DarkIsEvil: Wears an all-black uniform.
* DirtyCoward: Spends the entire second half of the final level running away from Bravo Team while making no attempt to fight back. Granted, in real life, when dealing with assassins, general officers ''are'' supposed to seek shelter and let their soldiers handle the problem, rather than personally 1v1-ing every asshole that comes gunning for them.
* DisneyVillainDeath: Bravo Team shoot him off the roof of his headquarters before he can board an escape helicopter.
* EliteMooks: He's the commanding officer of the Ultranationalists' special forces, and is protected by a few dozen GasMaskMook Spetznaz soldiers who are noticeably tougher and more maneuverable than regular Mooks.
* DarkIsEvil: Wears an all-black uniform.
* DirtyCoward: Spends the entire second half of the final level running away from Bravo Team while making no attempt to fight back. Granted, in real life, when dealing with assassins, general officers ''are'' supposed to seek shelter and let their soldiers handle the problem, rather than personally 1v1-ing every asshole that comes gunning for them.
* DisneyVillainDeath: Bravo Team shoot him off the roof of his headquarters before he can board an escape helicopter.
* EliteMooks: He's the commanding officer of the Ultranationalists' special forces, and is protected by a few dozen GasMaskMook Spetznaz soldiers who are noticeably tougher and more maneuverable than regular Mooks.
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[[folder:''Shadow Wars'']]
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!!Alpha Team
A group of 8 Ghosts under the command of Colonel Scott Mitchell who are sent into Sri Lanka to investigate the massacre of several U.S. mining ships. They consist of Parker, Stiles, Bill, John, Sgt. Wayland, Sgt. Mike Garcia, Jordan, and Ramirez.
!Allies
!!Mister Hisan
A local police chief and the leader of the Mumpuri Guard, a non-political militia formed to protect the civilian populace from the various warring factions attempting to gain control of the nation.
!!President Dersha
The President of Sri Lanka, whose government is under threat from a variety of warring factions.
!Antagonists
!!Kumara Fazal
Known as "The Teacher", he is the leader of the People's Action Front (also known as the Activists) and espouses violent revolution to address the nation's perceived economic inequality.
!!Dilip Khan
A former member of the Activists, Khan is the C.I.A.'s informant in Sri Lanka who identifies Fazal as the person responsible for the massacre of the U.S. miners. It turns out he's actually a double agent for the Loyalists, and falsely accused Fazal so the Ghosts would eliminate him, clearing the way for the Activists to be absorbed by the Loyalists.
!!Sunil Ranga
The former Minister of Energy, Ranga is secretly the leader of the Loyalists, a much more well-equipped and professionally military group compared to the rag-tag Activists.
[[/folder]]
[[folder:''Ghost Recon Wii'']]
!The Ghosts
!!Bravo Team
Bravo Team consists of Captain Hibbard and Lt. Booth, a pair of Army Rangers who participated in the U.S. invasion of Russia-occupied Norway and who were selected to be inducted into the Ghosts based on their performance in that fighting. Bravo Team is sent into Moscow to help clear the way for a full-scale U.S. assault, with their primary target being General Maxim Cherskiy, the commanding officer of the Ultranationalists' special forces.
!Allies
!!Major Maltsev
A Russian Loyalist officer currently undercover inside the Ultranationalist camp.
!Antagonists
!!General Maxim Cherskiy
The commanding officer of the Ultranationalists' special forces and the General in charge of the Ultranationalists' defense of Moscow. He serves as the main antagonist of the game.
[[/folder]]
[[folder:''Shadow Wars'']]
!The Ghosts
A group of 8 Ghosts under the command of Colonel Scott Mitchell who are sent into Sri Lanka to investigate the massacre of several U.S. mining ships. They consist of Parker, Stiles, Bill, John, Sgt. Wayland, Sgt. Mike Garcia, Jordan, and Ramirez.
!Allies
!!Mister Hisan
A local police chief and the leader of the Mumpuri Guard, a non-political militia formed to protect the civilian populace from the various warring factions attempting to gain control of the nation.
!!President Dersha
The President of Sri Lanka, whose government is under threat from a variety of warring factions.
!Antagonists
!!Kumara Fazal
Known as "The Teacher", he is the leader of the People's Action Front (also known as the Activists) and espouses violent revolution to address the nation's perceived economic inequality.
!!Dilip Khan
A former member of the Activists, Khan is the C.I.A.'s informant in Sri Lanka who identifies Fazal as the person responsible for the massacre of the U.S. miners. It turns out he's actually a double agent for the Loyalists, and falsely accused Fazal so the Ghosts would eliminate him, clearing the way for the Activists to be absorbed by the Loyalists.
!!Sunil Ranga
The former Minister of Energy, Ranga is secretly the leader of the Loyalists, a much more well-equipped and professionally military group compared to the rag-tag Activists.
[[/folder]]
[[folder:''Ghost Recon Wii'']]
!The Ghosts
!!Bravo Team
Bravo Team consists of Captain Hibbard and Lt. Booth, a pair of Army Rangers who participated in the U.S. invasion of Russia-occupied Norway and who were selected to be inducted into the Ghosts based on their performance in that fighting. Bravo Team is sent into Moscow to help clear the way for a full-scale U.S. assault, with their primary target being General Maxim Cherskiy, the commanding officer of the Ultranationalists' special forces.
!Allies
!!Major Maltsev
A Russian Loyalist officer currently undercover inside the Ultranationalist camp.
!Antagonists
!!General Maxim Cherskiy
The commanding officer of the Ultranationalists' special forces and the General in charge of the Ultranationalists' defense of Moscow. He serves as the main antagonist of the game.
[[/folder]]
[[folder:''Shadow Wars'']]
!The Ghosts
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The protagonist of ''Ghost Recon 2'' and the ''Advanced Warfighter'' series. A career special forces soldier from a blue-collar background, he has served with the Ghosts in Georgia, Eritrea, and Cuba, and rose to the rank of Captain just in time to serve as the primary Ghost team leader during the two Korean conflicts of 2007 and 2011, as well as the Mexican uprising of 2013. By 2019, he's been promoted to Major and serves as the commanding officer of the Ghosts.
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The protagonist of ''Ghost Recon 2'' and the ''Advanced Warfighter'' series. A career special forces soldier from a blue-collar background, he has served with the Ghosts in Georgia, Eritrea, and Cuba, and rose to the rank of Captain just in time to serve as the primary Ghost team leader during the two Korean conflicts of 2007 and 2011, as well as the Mexican uprising of 2013. By 2019, he's been promoted to Major Colonel and serves as the commanding officer of the Ghosts.
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* TheLeader: He's a Captain and the Ghost alpha team leader in ''Ghost Recon 2'' and ''Advanced Warfighter'', and gets promoted to Major and commanding officer of the Ghosts in ''Future Soldier'' and ''Wildlands''.
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* TheLeader: He's a Captain and the Ghost alpha team leader in ''Ghost Recon 2'' and ''Advanced Warfighter'', and gets promoted to Major Colonel and commanding officer of the Ghosts in ''Future Soldier'' and ''Wildlands''.
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* NonActionBigBad: Unlike Carlos Ontiveros, who was a special forces officer, De La Barrera seems to be a politician in a suit and never engages in combat himself. You fight a helicopter gunship duel against him about 3/4ths of the way through the game, but it seems like he's just a passenger in the gunship and highly unlikely that he's actually piloting it himself.
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* NonActionBigBad: Unlike Carlos Ontiveros, who was a special forces officer, De La Barrera seems to be a politician in a suit and never engages in combat himself. You fight a helicopter gunship duel against him about 3/4ths of the way through the game, but it seems like he's just a passenger in the gunship and highly rather unlikely that he's actually piloting it himself.
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* ArcVillain: Of ''Shadow Wars'', ''Future Soldier'', and ''H.A.W.X. 2'', assuming the EvilChancellor in all 3 games is the same character.
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* ArcVillain: Of ''Shadow Wars'', ''Ghost Recon Wii'', ''Future Soldier'', and ''H.A.W.X. 2'', assuming the EvilChancellor in all 3 4 games is the same character.
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* GreaterScopeVillain: Of ''Shadow Wars''. Is most likely meant to be the same person as the BigBad of ''H.A.W.X. 2'' and ''Future Soldier''.
* SuddenNameChange: He seems to be meant to be the same person as Aleksandr Treskayev from ''VideoGame/{{HAWX}} 2'' and Sergey Makhmudov from ''Future Soldier''; all 3 have the exact same character model (down to his distinct green tie) and story-wise are the same character in every detail except name. The differences are likely due to miscommunication between the 3 studios making the 3 games as well as the two year delay in the development of ''Future Soldier'' due to its TroubledProduction.
* SuddenNameChange: He seems to be meant to be the same person as Aleksandr Treskayev from ''VideoGame/{{HAWX}} 2'' and Sergey Makhmudov from ''Future Soldier''; all 3 have the exact same character model (down to his distinct green tie) and story-wise are the same character in every detail except name. The differences are likely due to miscommunication between the 3 studios making the 3 games as well as the two year delay in the development of ''Future Soldier'' due to its TroubledProduction.
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* GreaterScopeVillain: Of ''Shadow Wars''. Wars'', as well as ''Ghost Recon Wii''. Is also most likely meant to be the same person as the BigBad of ''H.A.W.X. 2'' and ''Future Soldier''.
* SuddenNameChange: He seems to be meant to be the same person as Aleksandr Treskayev from ''VideoGame/{{HAWX}} 2'' and ''Ghost Recon Wii'' as well as Sergey Makhmudov from ''Future Soldier''; all 3 have the exact same character model (down to his distinct green tie) and story-wise are the same character in every detail except name. The differences are likely due to miscommunication between the3 4 studios making the 3 4 games as well as the two year delay in the development of ''Future Soldier'' due to its TroubledProduction.
* SuddenNameChange: He seems to be meant to be the same person as Aleksandr Treskayev from ''VideoGame/{{HAWX}} 2'' and ''Ghost Recon Wii'' as well as Sergey Makhmudov from ''Future Soldier''; all 3 have the exact same character model (down to his distinct green tie) and story-wise are the same character in every detail except name. The differences are likely due to miscommunication between the
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* ArcVillain: President Makhmudov is this for ''Shadow Wars'', ''Future Soldier'', and ''H.A.W.X. 2'', assuming the EvilChancellor in all 3 games is meant to be him.
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* ArcVillain: President Makhmudov is this for ''Shadow Wars'', ''Ghost Recon Wii'', ''Future Soldier'', and ''H.A.W.X. 2'', assuming the EvilChancellor in all 3 4 games is meant to be him.
* ContinuityNod: The enemy soldiers in ''Ghost Recon Wii'' have the same character model as the Raven's Rock soldiers in ''Future Soldier''.
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** If President Makhmudov is supposed to be the same person as Yuri Treskayev in ''Shadow Wars'' and Aleksandr Treskayev in ''H.A.W.X. 2'', then he and Raven's Rock is this to those two games.
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** If President Makhmudov is supposed to be the same person as Yuri Treskayev in ''Shadow Wars'' and Aleksandr Treskayev in ''Ghost Recon Wii'' and ''H.A.W.X. 2'', then he and Raven's Rock is this to those two three games.
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* PresidentEvil: President Sergey Makhmudov, the new President of Russia after Raven's Rock take over the country. It's unclear whether he's the actual leader of Raven's Rock or if Petrakov and the other conspirators in the final level are TheManBehindTheMan. Though taking ''Future Soldier'', ''Shadow Wars'', and ''H.A.W.X. 2'' as a whole, then Makhmudov is indeed meant to be the BigBad.
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* PresidentEvil: President Sergey Makhmudov, the new President of Russia after Raven's Rock take over the country. It's unclear whether he's the actual leader of Raven's Rock or if Petrakov and the other conspirators in the final level are TheManBehindTheMan. Though taking ''Future Soldier'', ''Shadow Wars'', ''Ghost Recon Wii'', and ''H.A.W.X. 2'' as a whole, then Makhmudov is indeed meant to be the BigBad.
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* SuddenNameChange: President Makhmudov is apparently supposed to be the same person as Aleksandr Treskayev from ''VideoGame/{{HAWX}} 2'' and Yuri Treskayev from ''Ghost Recon: Shadow Wars''. All 3 have the exact same character model (down to his distinct green tie) and story-wise are the same character in every detail except name. The differences are likely due to miscommunication between the 3 studios making the 3 games as well as the two year delay in the development of ''Future Soldier'' due to its TroubledProduction.
to:
* SuddenNameChange: President Makhmudov is apparently supposed to be the same person as Aleksandr Treskayev from ''VideoGame/{{HAWX}} 2'' and ''Ghost Recon Wii'' and Yuri Treskayev from ''Ghost Recon: Shadow Wars''. All 3 have the exact same character model (down to his distinct green tie) and story-wise are the same character in every detail except name. The differences are likely due to miscommunication between the 3 4 studios making the 3 4 games as well as the two year delay in the development of ''Future Soldier'' due to its TroubledProduction.
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* ZeroPercentApprovalRating: Their support amongst the populace appears to be absolutely abysmal, and in the second-to-last level the civilian population of Moscow forms a mob and kicks them out of office (with a little help from the Ghosts who make sure Raven's Rock are unable to hold onto power by force). It's likely the Russian populace remember what an abysmal failure the last hardline ultranationalist government was from the original ''Ghost Recon''.
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* ZeroPercentApprovalRating: ZeroPercentApprovalRating:
** Their support amongst the populace appears to be absolutely abysmal, and in the second-to-last level the civilian population of Moscow forms a mob and kicks them out of office (with a little help from the Ghosts who make sure Raven's Rock are unable to hold onto power by force). It's likely the Russian populace remember what an abysmal failure the last hardline ultranationalist government was from the original ''Ghost Recon''.
** In ''Ghost Recon Wii'', after Bravo Team is captured by the Ultranationalists, one of the Russian soldiers holding them prisoner shoots his partner and sets the Ghosts free, telling them that President Treskayev[=/=]Makhmudov is a madman tearing Russia apart and must be stopped no matter what.
** Their support amongst the populace appears to be absolutely abysmal, and in the second-to-last level the civilian population of Moscow forms a mob and kicks them out of office (with a little help from the Ghosts who make sure Raven's Rock are unable to hold onto power by force). It's likely the Russian populace remember what an abysmal failure the last hardline ultranationalist government was from the original ''Ghost Recon''.
** In ''Ghost Recon Wii'', after Bravo Team is captured by the Ultranationalists, one of the Russian soldiers holding them prisoner shoots his partner and sets the Ghosts free, telling them that President Treskayev[=/=]Makhmudov is a madman tearing Russia apart and must be stopped no matter what.
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Changed line(s) 138 (click to see context) from:
--> '''Captain Mitchell''': "I have no name Colonel. I'm a Ghost. And I was never here."
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--> '''Captain Mitchell''': "I have no name name, Colonel. I'm a Ghost. And I was never here."