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* VideogameFlamethrowersSuck: Averted with their [[EliteMooks Hellfire Troopers.]] Their Heavy Incinerators have a huge range and do ridiculous damage.
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* MadScientist


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* CrazyPrepared: He has several turrets and mines set up around his mansion to repel tribals, and he even gives you a perk that increases your defense skills. He also has a bomb shelter under his mansion just in case Calvert decides to blow it up. Calvert does.

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!!Butch DeLoira

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\n--> '''Voiced by:''' Shari Elliker

!!Butch DeLoiraDeLoria




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--> '''Voiced by:''' Jeff Baker





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\n--> '''Voiced by:''' Jan Johns




--> '''Voiced by:''' Peter Gil



* RewardAsATraitorDeserves: See YouHaveOutlivedYourUsefulness

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* RewardAsATraitorDeserves: RewardAsATraitorDeserve: See YouHaveOutlivedYourUsefulness



* ZeroEffortBoss: [[spoiler: When you finally confront him, he has the same health as a low ranking Enclave soldier and is armed only with a pistol. Even if you stand perfectly still and let him and his guards shoot you, it's likely that Sentinel Lyons and whatever companion you've brought will kill him before you die.]]

!! President Eden


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* ZeroEffortBoss: [[spoiler: When you finally confront him, he has the same health as a low ranking Enclave soldier and is armed only with a laser pistol. Even if you stand perfectly still and let him and his guards shoot you, it's likely that Sentinel Lyons and whatever companion you've brought will kill him before you die.]]
** TurnRed: [[spoiler: On the other hand, if you manage to kill or disarm one of his guards (armed with a minigun or a gatling laser), he'll pick up said weapon and [[TookALevelInBadass will become much more dangerous due to having more skill in using such weapons.]] [[GlassCannon His health is still low, though. ]]
]]

!! President Eden

John Henry Eden
--> '''Voiced by:''' Malcolm McDowell





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--> '''Voiced by:''' Mike Rosson




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--> '''Voiced by:''' James Lewis




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--> '''Voiced by:''' Craig Scheler


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--> '''Voiced by:''' Jeff Baker
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* WellIntentionedExtremeist: He ultimately does have The Pitt's best interests at heart, and even intends to end slavery once a cure for Trogs can be developed and distributed.

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* WellIntentionedExtremeist: WellIntentionedExtremist: He ultimately does have The Pitt's best interests at heart, and even intends to end slavery once a cure for Trogs can be developed and distributed.
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* DemonicSpiders: They are ridiculously powerful and hard to kill for no reason at all. Getting beaten by a bunch of tribals with hunting rifles and axes that barley wear clothes after curb-stomping the Power Armor wearing, Gatling Laser wielding [[EliteMook Elite Mooks]] of the Enclave.

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* DemonicSpiders: They are ridiculously powerful and hard to kill for no reason at all. Getting beaten by a bunch of tribals with hunting rifles and axes that barley wear clothes after curb-stomping the Power Armor wearing, Gatling Laser wielding [[EliteMook Elite Mooks]] of the Enclave.Enclave is rather jarring.

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[[folder: Other Factions]]

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[[folder: Other Minor Factions]]



! The Tribals

The main inhabitants of Point Lookout. Unlike the inhabitants of the capital wasteland who live in small towns, the Tribals live in tents/ruins and are very low tech. They usually carry weapons like hunting rifles, double barreled shotguns, axes, and knives, and make most of their money off of trading a sweet tasting, easy to grow, very versatile fruit called the "Punga" fruit. They are currently being manipulated by Calvert into getting rid of Desmond.

* ChaoticEvil: Subverted. At first they seem to be this, but they later turn out to be more LawfulNeutral. They are not actively malicious, they are just doing whatever Calvert tells them, and they don't know any better because they are... really stupid. If you kill Calvert, they turn into more TrueNeutral.
* DemonicSpiders: They are ridiculously powerful and hard to kill for no reason at all. Getting beaten by a bunch of tribals with hunting rifles and axes that barley wear clothes after curb-stomping the Power Armor wearing, Gatling Laser wielding [[EliteMook Elite Mooks]] of the Enclave.
* FakeDifficulty: For no reason at all, they get an unblockable + 35 damage boost.
* MadeOfIron

! The Aliens

Mysterious beings in the Fallout series who directly appear and play a very large role in the ''Mothership Zeta'' DLC. They resemble stereotypical "little green men" from 50's and 60's science fiction movies in their appearance, their equipment, and their mode of operation.

* AliensAreBastards: They abduct humans and perform random experiments on them. It is also implied that they were the ones who launched the nukes that started the "Great War" on Earth.
* AuthorityEqualsAsskicking: Averted to hell and back with the Alien Captain.
* ClicheStorm: They are little green men who ride around in a death ray using flying saucer and abduct humans for anal probing and other such things.
* EarlyBirdCameo: One of their crashed spaceships and a pair of corpses (where you can find the Alien Blaster) are found in the original Fallout as well as in Fallout 3 (though the ship their looks different than in Fallout).
* GameBreaker: Pretty much all of their equipment.
* InfinityPlusOneSword: Once again, pretty much all of their equipment, especially the Alien Blaster.
* ShoutOut: As stated above, they resemble stereotypical 50's and 60's aliens.
* ZeroEffortBoss: The Alien Captain





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\n[[folder: DLC Characters]]

!! Werhner

Formerly Ashur's [[TheDragon Dragon]], Ashur made him into a slave after Werhner attempted a coup. He eventually escaped, and is currently looking to free the slaves of The Pitt and become it's new ruler.

* [[spoiler: BigBad]]
* [[spoiler: BitchInSheepsClothing]]
* BlackAndGrayMorality: The conflict between him and Ashur. [[spoiler: Werhner is the black]].
* [[spoiler: ConsummateLiar]]
* ClusterFBomb
* [[spoiler: NeutralEvil]]
* MoralEventHorizon: [[spoiler: Ordering you to kidnap Ashur's baby and kill her parents.]]
* ScrewThisImOuttaHere: If you convince him to abandon the pit.
--> You know what? Fuck the slaves, fuck the raiders, fuck Ashur, fuck the pitt, fuck the baby and fuck you too motherfucker. I'm out of here.
* RebelLeader
* RevolversAreJustBetter: His weapon of choice

!! Lord Ashur

The current leader of The Pitt (basically all that's left of Pittsburg). He was formerly part of the Brotherhood of Steel, and was with them when the Brotherhood sacked the city, however he was knocked out in the battle, forcing the Brotherhood to leave him behind. He was eventually found by some locals, who worshipped him as a good. Eventually, using his leader ship skills and combat experience, he unified a large section of The Pitt, and is its current ruler. Although The Pitt has been ravaged by the Trogs disease and has been forced to turn to slavery, Ashur has maintained relative order, and still sees hope in using The Pitt's manufacturing capabilities to turn it into a prosperous city.

* AntiVillain: The only thing that even makes him mildly villainous is that most of his mooks are bastards.
* AmbitionIsEvil: Unlike the inhabitants of the Capital Wasteland who seem content with sitting with their thumbs of their asses for 200 years, he is actively trying to make progress towards making the world better. He barley even counts as evil in the first place, though.
* BlackAndGrayMorality
* LawfulNeutral
* PapaWolf
* ScaryImpracticalArmor: Averted with his armor, which is both scary and practical. It is basically a normal Brotherhood T-45b armor, except random objects have been used to repair it over the years, such as random bits of metal, kevlar, and a Brahmin skull.
* ShotgunsAreJustBetter: His weapon of choice is a combat shotgun
* WellIntentionedExtremeist: He ultimately does have The Pitt's best interests at heart, and even intends to end slavery once a cure for Trogs can be developed and distributed.

!! Professor Calvert

Formerly a member of the highly influential Calvert family, the professor has outlived his mortal body with the miracles of SCIENCE, and is now simply a brain in a jar. He desires psychic domination of Maryland and revenge against his nemesis, Desmond.

* BigBad: Of the Point Lookout questline
* BrainInAJar
* BlackAndGrayMorality: The conflict between him and Desmond, with Calvert as the black.
* CardCarryingVillain
* LargeHam
** EvilIsHammy: "It is I! Professor Calvert! I have been kept alive through the MIRACLES OF SCIENCE!!!"
* SmugSnake
* MechaMook: The only thing he can directly control are the Robobrains, Protectrons, and Turrets in his bunker.
* YouHaveOutLivedYourUsefulness: If you help him, he will reward you with DEATH. Or at least he tries.
* ZeroEffortBoss: He is a literal BrainInAJar with no combat abilities. His only defense in his room is about 8 Protectrons, most of which don't even work.

!! Desmond Lockheart
The main "hero" (for lack of a better term) of the Point Lookout questline. He is the arch rival of Professor Calvert, and is apparently competing with him in something called "The Great Game". His current goal is to rid the world of Calvert and obtain all of the information Calvert has stockpiled.

* BadassMustache: Like [[FalloutNewVegas Raul]], it survived ''ghoulification''.
* BadassGrandpa: Being a ghoul and all, he is several hundred years old. He's also a great shot with a snipe rifle and an expert at setting traps. When your strong enough to keep up with the [[DemonicSpiders Tribals]], you know you've got to be badass.
* BlackAndGrayMorality
* ClusterFBomb: You'll be hardpressed to find anyone in the history of Fallout who cusses as much as him.
* GoodIsNotNice: See {{Jerkass}}
* {{Jerkass}}: He makes no effort to hide the fact that his goals are entirely self serving, but he's a much better alternative then [[CardCarryingVillain Calvert]].
* WeakButSkilled: He maintains that the main reasons he's such a good fighter is because he's "got a 100 years of experience on your ass, and don't you forget it".

!! General Jingwei

The leader of the Chiness forces in Alaska and the final boss of ''Operation Anchorage''.

* AuthorityEqualsAsskicking
* BadassMustache
* CrazyAwesome: His main weapon, which can best be described as an electric katana
* FourStarBadass
* KickTheDog" Executing an unarmed prisoner when you first meet him.
* MadeOfIron: Although it is probably due to General Chase reprogramming the simulation.
* ThatOneBoss: Thanks to his ridiculously high health
** BoringButPractical: The best way to kill is to simply back up and CherryTap him to death with the Gauss Rifle


[[/folder]]


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* Can'tCatchUp: Compared to the more useful neutral companions RL-3 and Charon, he has low health and very weak starting weapons (Charon has an automatic shotgun and a machete for example, whereas Butch has a switchblade and 10mm Pistol, both weapons that can be obtained before the player even leaves the vault).

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* Can'tCatchUp: CantCatchUp: Compared to the more useful neutral companions RL-3 and Charon, he has low health and very weak starting weapons (Charon has an automatic shotgun and a machete for example, whereas Butch has a switchblade and 10mm Pistol, both weapons that can be obtained before the player even leaves the vault).



* Can'tCatchUp: He's a good all rounder the first time you meet him, which can be very early, but later in the game he becomes useful when more powerful companions like [[TheMario Charon]] and [[GameBreaker Fawkes]] become available.

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* Can'tCatchUp: CantCatchUp: He's a good all rounder the first time you meet him, which can be very early, but later in the game he becomes useful when more powerful companions like [[TheMario Charon]] and [[GameBreaker Fawkes]] become available.

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Added the other companions (though I only added for Jericho, Butch and Charon). They are put in order of Good, Neutral, Evil, and no karma requirement. If anyone cares enough, add some pictures.


* {{BFG}}: His Gatling Laser.



* ImprobableAimingSkills: He is ridiculously accurate with his Gatling Laser




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* MadeOfIron: When you first meet him, he has 3,000 hit points, and that is without installing broken steel so he can level up. The Super Mutant Behemoth, A 20 foot tall boss monster, has ''2,000'' hit points.
* TragicMonster: Although he's not beserk like other the super mutants.

!!Star Paladin Cross

!!Butch DeLoira
--> '''Voiced:''' by Craig Sechler

Formerly a bully at Vault 101, Butch has grown into a man tired of living in the Vault and aching for some freedom. If the player has the Vault opened in the ''Trouble On The Homefront'' quest, he can be found in Rivet City and can be recruited with Neutral Karma. He has weak default weapons, a 10mm Pistol and a Switchblade.

* BadassNormal: Despite being the least useful companion, one has to remember he's just some kid from the Vault who managed to fight his way through the wasteland with nothing but a pistol and his switchblade.
* Can'tCatchUp: Compared to the more useful neutral companions RL-3 and Charon, he has low health and very weak starting weapons (Charon has an automatic shotgun and a machete for example, whereas Butch has a switchblade and 10mm Pistol, both weapons that can be obtained before the player even leaves the vault).
* ChaoticNeutral
* EvenBadMenLoveTheirMamas
* {{Jerkass}}: Although he grows into more of a joke, and is far weaker than the player character, he relentlessly bullies the player in his childhood.
* JokeCharacter: He is by far the weakest companion, ''especially'' with Broken Steel installed

!!RL-3

!!Jericho
--> '''Voiced:''' by James Lewis

A former raider currently living in Megaton, Jericho has decided to leave his life of stealing and killing behind him. He just lounges around Megaton all day, sleeping in his one room shack or getting drunk at Moriarty's bar, but can be recruited by a player with evil karma. He carries a Chinese Assault Rifle and a nailboard.

* AttemptedRape: Reading Moriarty's terminal reveals that he attempted to rape Jenny Stahl once. Moriarty is of course keeping that information just in case he needs to [[{{Jerkass}} blackmail him later]].
* BadassNormal: Apparently just some random raider, yet he can easily dispatch entire groups of super mutants.
* BadassGrandpa: He may not look it, but according to the Fallout official game guide, he's ''65'' years old.
* BadassBeard
* BaldOfEvil
* BloodKnight: He's by far the most bloodthirsty companion, and if you stop to talk to him he'll complain that he does not want to stop in the middle of the action.
* ClusterFBomb
* ChaoticEvil
* Can'tCatchUp: He's a good all rounder the first time you meet him, which can be very early, but later in the game he becomes useful when more powerful companions like [[TheMario Charon]] and [[GameBreaker Fawkes]] become available.
* OlderThanTheyLook
* RetiredMonster
* ScaryBlackMan

!!Clover


!!Charon
-->'''Voiced by''': Mike Rosson

A ghoul with a mysterious past, Charon was apparently brainwashed in his childhood to blindly follow whoever holds his contract. He is currently a bouncer in an Underworld bar called the [[MeaningfulName The Ninth Circle]], where his contract can be purchased from its current owner, [[CorruptCorporateExecutive Ahzrukal]], or obtained from him by killing off his competition on the alcohol business.

* BlueAndOrangeMorality: He will punish the wicked, but only as long as they don't hold his contract
* CrowningMomentOfAwesome: If you buy his contract from Ahzrukal, this happens:
-->'''Charon''': ''(upon being informed about you purchasing his contract)'' This is good news. Please wait here, while I go take care of something. ''(walks up to Ahzrukal)'' Excuse me, I am informed that I am no longer in your service?
-->'''Ahzrukal''': That's right Charon, come to say goodbye?
-->'''Charon''': [[PreAssKickingOneLiner Yes]]. ''(pulls out his shotgun and blows Ahzrukal's head off)''
* EnsembleDarkhorse
* KarmicDeath: He delivers one to Ahzrukal; See CrowningMomentOfAwesome
* TheMario: He is a good all rounder, with a good starting weapon, all around good skills, is obtained mid-way into the game, and can be recruited regardless of karma
* TrueNeutral
!!Dogmeat
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* BrokenPedestal: Any player who hasn't played Fallout2 is bound to get this feeling, especially after listening to their sincere radio broadcasts.
* CompleteMonster: Although slightly less so than in Fallout2

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* BrokenPedestal: Any player who hasn't played Fallout2 Fallout 2 is bound to get this feeling, especially after listening to their sincere radio broadcasts.
* CompleteMonster: Although slightly less so than in Fallout2Fallout 2



* FakeUltimateMook: At first, their soldiers are full on DemonicSpiders. Later, when you level up beyond level 10 or so and obtaining weapons like the [[GameBreaker A3-21 Plasma Rifle and Gauss Rifle]], they become a lot easier to kill, but still challenging. Once you are past level 15 and ammo for these weapons becomes common, they become very disappointingly easy, only dangerous in large numbers. The higher level troops are still pretty tough though, and usually come in large groups.

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* FakeUltimateMook: At first, their soldiers are full on DemonicSpiders. Later, when you level up beyond level 10 or so and start obtaining weapons like the [[GameBreaker A3-21 Plasma Rifle and Gauss Rifle]], they become a lot easier to kill, but still challenging. Once you are past level 15 and ammo for these weapons becomes common, they become very disappointingly easy, only dangerous in large numbers. The higher level troops are still pretty tough though, and usually come in large groups.
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* FakeUltimateMooks: At first, their soldiers are full on DemonicSpiders. Later, when you level up beyond level 10 or so and obtaining weapons like the [[GameBreaker A3-21 Plasma Rifle and Gauss Rifle]], they become a lot easier to kill, but still challenging. Once you are past level 15 and ammo for these weapons becomes common, they become very disappointingly easy, only dangerous in large numbers. The higher level troops are still pretty tough though, and usually come in large groups.

to:

* FakeUltimateMooks: FakeUltimateMook: At first, their soldiers are full on DemonicSpiders. Later, when you level up beyond level 10 or so and obtaining weapons like the [[GameBreaker A3-21 Plasma Rifle and Gauss Rifle]], they become a lot easier to kill, but still challenging. Once you are past level 15 and ammo for these weapons becomes common, they become very disappointingly easy, only dangerous in large numbers. The higher level troops are still pretty tough though, and usually come in large groups.



* OddlySmallOrganization: Averted in a way as they have a huge army (by the standards of the wasteland) patrolling the wastes, but also played straight somewhat. See SkeletalGovernment
* SkeletalGovernment: Their entire government seems to consist entirely of a president, a military, and a few scientists with no leader.

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* OddlySmallOrganization: Averted in a way as they have a huge army (by the standards of the wasteland) patrolling the wastes, but also played straight somewhat. See SkeletalGovernment
SkeletonGovernment
* SkeletalGovernment: SkeletonGovernment: Their entire government seems to consist entirely of a president, a military, and a few scientists with no leader.
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A powerful militaristic faction who are basically all that remains of the U.S. government. However, they are directly descended from the CompleteMonster part that executed all the [[AndIMustScream Vault-Tec experiments]], and are [[{{Understatement not nice people]]. Their main goal in the Capital Wasteland is to [[spoiler: exploit Project Purity to take control of the wasteland, although their leadership is having disagreements]]. They have the best technology around and are lead by [[BigBad President Eden]] and [[TheDragon Colonel Autumn]].

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A powerful militaristic faction who are basically all that remains of the U.S. government. However, they are directly descended from the CompleteMonster part that executed all the [[AndIMustScream Vault-Tec experiments]], and are [[{{Understatement [[{{Understatement}} not nice people]]. Their main goal in the Capital Wasteland is to [[spoiler: exploit Project Purity to take control of the wasteland, although their leadership is having disagreements]]. They have the best technology around and are lead by [[BigBad President Eden]] and [[TheDragon Colonel Autumn]].

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[[folder: The Enclave]]
A powerful militaristic faction who are basically all that remains of the U.S. government. However, they are directly descended from the CompleteMonster part that executed all the [[AndIMustScream Vault-Tec experiments]], and are [[{{Understatement not nice people]]. Their main goal in the Capital Wasteland is to [[spoiler: exploit Project Purity to take control of the wasteland, although their leadership is having disagreements]]. They have the best technology around and are lead by [[BigBad President Eden]] and [[TheDragon Colonel Autumn]].

! The Enclave in general:

* BrokenPedestal: Any player who hasn't played Fallout2 is bound to get this feeling, especially after listening to their sincere radio broadcasts.
* CompleteMonster: Although slightly less so than in Fallout2
* EliteMooks: The average enclave soldier is already an elite mook compared to most other factions, and their Hellfire Troops are even better.
* {{Expy}}: They are ''very'' similar to [[GodwinsLaw Nazis]].
* FakeUltimateMooks: At first, their soldiers are full on DemonicSpiders. Later, when you level up beyond level 10 or so and obtaining weapons like the [[GameBreaker A3-21 Plasma Rifle and Gauss Rifle]], they become a lot easier to kill, but still challenging. Once you are past level 15 and ammo for these weapons becomes common, they become very disappointingly easy, only dangerous in large numbers. The higher level troops are still pretty tough though, and usually come in large groups.
* KnightTemplar
* LawfulEvil
* PuttingOnTheReich: They are very similar to Nazi's, as they want to kill off all "inferior" peoples (mainly anyone who's been exposed to radiation), leaving themselves as the sole heirs of humanity. [[spoiler: Or not, as it turns out at least a few of them, like Colonel Autumn, would like to rule the wasteland rather than destroy it]].
* ObviouslyEvil: They're a bunch of guys in black power armor with demonic looking masks and officers who's uniforms look like a cross between the Nazis and TheEmpire from StarWars.
* OddlySmallOrganization: Averted in a way as they have a huge army (by the standards of the wasteland) patrolling the wastes, but also played straight somewhat. See SkeletalGovernment
* SkeletalGovernment: Their entire government seems to consist entirely of a president, a military, and a few scientists with no leader.

!! Colonel Autumn
The Enclave's field commander and Eden's [[TheDragon Dragon]] who [[spoiler: is secretly planning to overthrow him and take over the wasteland]].

* BadassLongcoat
* DragonInChief: Most of the Enclave is loyal to him, and won't hesitate to disobey orders from the President himself to obey Autumn.
* GenreSavvy: See WhyDontYaJustShootHim
* KickTheDog: Shooting an unarmed scientist to get James to talk
* RewardAsATraitorDeserves: See YouHaveOutlivedYourUsefulness
* SouthernFriedPrivate: He has a noticeable southern accent for some reason.
* [[spoiler: TheStarscream]]
* YouHaveOutlivedYourUsefulness: [[spoiler: If you give him the code to start the purifier, he shoots you. Game Over.]]
* WhyDontYaJustShootHim: Averted. [[spoiler: If you tell him how to start the purifier, he just shoots you while your unarmed and tied up.]]
* WellIntentionedExtremist: In a way- [[spoiler: he wants to use the purifier and his army to bring order and law to the wastes, as opposed to Eden who wants to kill everyone.]]
* ZeroEffortBoss: [[spoiler: When you finally confront him, he has the same health as a low ranking Enclave soldier and is armed only with a pistol. Even if you stand perfectly still and let him and his guards shoot you, it's likely that Sentinel Lyons and whatever companion you've brought will kill him before you die.]]

!! President Eden


[[/folder]]



! The Regulators

A group of vigilantes who are dedicated to punishing the wicked. They will pay the player to chop off evil persons fingers and turn them in for a bounty, and will come after the player if their karma gets too low.

* BadassLongcoat: Their standard uniform
* LawfulGood
* PayEvilUntoEvil: Their main purpose.
* OddlySmallOrganization: Subverted. If you ask their leader why their group is seemingly so small, she'll respond that the ones you see are only her guards/assistants/bureacrats, whereas the rest are scattered throughout the wastes.
* VigilanteMan: An entire organization of them



[[folder: The Enclave]]
A powerful militaristic faction who are basically all that remains of the U.S. government. However, they are directly descended from the CompleteMonster part that executed all the [[AndIMustScream Vault-Tec experiments]], and are [[{{Understatement not nice people]]. Their main goal in the Capital Wasteland is to [[spoiler: exploit Project Purity to take control of the wasteland, although their leadership is having disagreements]]. They have the best technology around and are lead by [[BigBad President Eden]] and [[TheDragon Colonel Autumn]].

! The Enclave in general:

* BrokenPedestal: Any player who hasn't played Fallout2 is bound to get this feeling, especially after listening to their sincere radio broadcasts.
* CompleteMonster: Although slightly less so than in Fallout2
* EliteMooks: The average enclave soldier is already an elite mook compared to most other factions, and their Hellfire Troops are even better.
* {{Expy}}: They are ''very'' similar to [[GodwinsLaw Nazis]].
* FakeUltimateMooks: At first, their soldiers are full on DemonicSpiders. Later, when you level up beyond level 10 or so and obtaining weapons like the [[GameBreaker A3-21 Plasma Rifle and Gauss Rifle]], they become a lot easier to kill, but still challenging. Once you are past level 15 and ammo for these weapons becomes common, they become very disappointingly easy, only dangerous in large numbers. The higher level troops are still pretty tough though, and usually come in large groups.
* KnightTemplar
* PuttingOnTheReich: They are very similar to Nazi's, as they want to kill off all "inferior" peoples (mainly anyone who's been exposed to radiation), leaving themselves as the sole heirs of humanity. [[spoiler: Or not, as it turns out at least a few of them, like Colonel Autumn, would like to rule the wasteland rather than destroy it]].
* ObviouslyEvil: They're a bunch of guys in black power armor with demonic looking masks and officers who's uniforms look like a cross between the Nazis and TheEmpire from StarWars.
* OddlySmallOrganization: Averted in a way as they have a huge army (by the standards of the wasteland) patrolling the wastes, but also played straight somewhat. See SkeletalGovernment
* SkeletalGovernment: Their entire government seems to consist entirely of a president, a military, and a few scientists with no leader.

!! Colonel Autumn
The Enclave's field commander and Eden's [[TheDragon Dragon]] who [[spoiler: is secretly planning to overthrow him and take over the wasteland]].

* BadassLongcoat
* DragonInChief: Most of the Enclave is loyal to him, and won't hesitate to disobey orders from the President himself to obey Autumn.
* GenreSavvy: See WhyDontYaJustShootHim
* KickTheDog: Shooting an unarmed scientist to get James to talk
* RewardAsATraitorDeserves: See YouHaveOutlivedYourUsefulness
* SouthernFriedPrivate: He has a noticeable southern accent for some reason.
* [[spoiler: TheStarscream]]
* YouHaveOutlivedYourUsefulness: [[spoiler: If you give him the code to start the purifier, he shoots you. Game Over.]]
* WhyDontYaJustShootHim: Averted. [[spoiler: If you tell him how to start the purifier, he just shoots you while your unarmed and tied up.]]
* WellIntentionedExtremist: In a way- [[spoiler: he wants to use the purifier and his army to bring order and law to the wastes, as opposed to Eden who wants to kill everyone.]]
* ZeroEffortBoss: [[spoiler: When you finally confront him, he has the same health as a low ranking Enclave soldier and is armed only with a pistol. Even if you stand perfectly still and let him and his guards shoot you, it's likely that Sentinel Lyons and whatever companion you've brought will kill him before you die.]]

!! President Eden


[[/folder]]

to:

[[folder: The Enclave]]
A powerful militaristic faction who are basically all that remains of the U.S. government. However, they are directly descended from the CompleteMonster part that executed all the [[AndIMustScream Vault-Tec experiments]], and are [[{{Understatement not nice people]]. Their main goal in the Capital Wasteland is to [[spoiler: exploit Project Purity to take control of the wasteland, although their leadership is having disagreements]]. They have the best technology around and are lead by [[BigBad President Eden]] and [[TheDragon Colonel Autumn]].

! The Enclave in general:

* BrokenPedestal: Any player who hasn't played Fallout2 is bound to get this feeling, especially after listening to their sincere radio broadcasts.
* CompleteMonster: Although slightly less so than in Fallout2
* EliteMooks: The average enclave soldier is already an elite mook compared to most other factions, and their Hellfire Troops are even better.
* {{Expy}}: They are ''very'' similar to [[GodwinsLaw Nazis]].
* FakeUltimateMooks: At first, their soldiers are full on DemonicSpiders. Later, when you level up beyond level 10 or so and obtaining weapons like the [[GameBreaker A3-21 Plasma Rifle and Gauss Rifle]], they become a lot easier to kill, but still challenging. Once you are past level 15 and ammo for these weapons becomes common, they become very disappointingly easy, only dangerous in large numbers. The higher level troops are still pretty tough though, and usually come in large groups.
* KnightTemplar
* PuttingOnTheReich: They are very similar to Nazi's, as they want to kill off all "inferior" peoples (mainly anyone who's been exposed to radiation), leaving themselves as the sole heirs of humanity. [[spoiler: Or not, as it turns out at least a few of them, like Colonel Autumn, would like to rule the wasteland rather than destroy it]].
* ObviouslyEvil: They're a bunch of guys in black power armor with demonic looking masks and officers who's uniforms look like a cross between the Nazis and TheEmpire from StarWars.
* OddlySmallOrganization: Averted in a way as they have a huge army (by the standards of the wasteland) patrolling the wastes, but also played straight somewhat. See SkeletalGovernment
* SkeletalGovernment: Their entire government seems to consist entirely of a president, a military, and a few scientists with no leader.

!! Colonel Autumn
The Enclave's field commander and Eden's [[TheDragon Dragon]] who [[spoiler: is secretly planning to overthrow him and take over the wasteland]].

* BadassLongcoat
* DragonInChief: Most of the Enclave is loyal to him, and won't hesitate to disobey orders from the President himself to obey Autumn.
* GenreSavvy: See WhyDontYaJustShootHim
* KickTheDog: Shooting an unarmed scientist to get James to talk
* RewardAsATraitorDeserves: See YouHaveOutlivedYourUsefulness
* SouthernFriedPrivate: He has a noticeable southern accent for some reason.
* [[spoiler: TheStarscream]]
* YouHaveOutlivedYourUsefulness: [[spoiler: If you give him the code to start the purifier, he shoots you. Game Over.]]
* WhyDontYaJustShootHim: Averted. [[spoiler: If you tell him how to start the purifier, he just shoots you while your unarmed and tied up.]]
* WellIntentionedExtremist: In a way- [[spoiler: he wants to use the purifier and his army to bring order and law to the wastes, as opposed to Eden who wants to kill everyone.]]
* ZeroEffortBoss: [[spoiler: When you finally confront him, he has the same health as a low ranking Enclave soldier and is armed only with a pistol. Even if you stand perfectly still and let him and his guards shoot you, it's likely that Sentinel Lyons and whatever companion you've brought will kill him before you die.]]

!! President Eden


[[/folder]]

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* DefectorFromDecadence


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* [[spoiler: AntiClimaxBoss: Sibley has only slightly more health than a normal PowerArmor wearing minigun wielding mook. The only real problem in fighting him is that he's supported by a squad of elite mooks.]]


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[[folder: The Enclave]]
A powerful militaristic faction who are basically all that remains of the U.S. government. However, they are directly descended from the CompleteMonster part that executed all the [[AndIMustScream Vault-Tec experiments]], and are [[{{Understatement not nice people]]. Their main goal in the Capital Wasteland is to [[spoiler: exploit Project Purity to take control of the wasteland, although their leadership is having disagreements]]. They have the best technology around and are lead by [[BigBad President Eden]] and [[TheDragon Colonel Autumn]].

! The Enclave in general:

* BrokenPedestal: Any player who hasn't played Fallout2 is bound to get this feeling, especially after listening to their sincere radio broadcasts.
* CompleteMonster: Although slightly less so than in Fallout2
* EliteMooks: The average enclave soldier is already an elite mook compared to most other factions, and their Hellfire Troops are even better.
* {{Expy}}: They are ''very'' similar to [[GodwinsLaw Nazis]].
* FakeUltimateMooks: At first, their soldiers are full on DemonicSpiders. Later, when you level up beyond level 10 or so and obtaining weapons like the [[GameBreaker A3-21 Plasma Rifle and Gauss Rifle]], they become a lot easier to kill, but still challenging. Once you are past level 15 and ammo for these weapons becomes common, they become very disappointingly easy, only dangerous in large numbers. The higher level troops are still pretty tough though, and usually come in large groups.
* KnightTemplar
* PuttingOnTheReich: They are very similar to Nazi's, as they want to kill off all "inferior" peoples (mainly anyone who's been exposed to radiation), leaving themselves as the sole heirs of humanity. [[spoiler: Or not, as it turns out at least a few of them, like Colonel Autumn, would like to rule the wasteland rather than destroy it]].
* ObviouslyEvil: They're a bunch of guys in black power armor with demonic looking masks and officers who's uniforms look like a cross between the Nazis and TheEmpire from StarWars.
* OddlySmallOrganization: Averted in a way as they have a huge army (by the standards of the wasteland) patrolling the wastes, but also played straight somewhat. See SkeletalGovernment
* SkeletalGovernment: Their entire government seems to consist entirely of a president, a military, and a few scientists with no leader.

!! Colonel Autumn
The Enclave's field commander and Eden's [[TheDragon Dragon]] who [[spoiler: is secretly planning to overthrow him and take over the wasteland]].

* BadassLongcoat
* DragonInChief: Most of the Enclave is loyal to him, and won't hesitate to disobey orders from the President himself to obey Autumn.
* GenreSavvy: See WhyDontYaJustShootHim
* KickTheDog: Shooting an unarmed scientist to get James to talk
* RewardAsATraitorDeserves: See YouHaveOutlivedYourUsefulness
* SouthernFriedPrivate: He has a noticeable southern accent for some reason.
* [[spoiler: TheStarscream]]
* YouHaveOutlivedYourUsefulness: [[spoiler: If you give him the code to start the purifier, he shoots you. Game Over.]]
* WhyDontYaJustShootHim: Averted. [[spoiler: If you tell him how to start the purifier, he just shoots you while your unarmed and tied up.]]
* WellIntentionedExtremist: In a way- [[spoiler: he wants to use the purifier and his army to bring order and law to the wastes, as opposed to Eden who wants to kill everyone.]]
* ZeroEffortBoss: [[spoiler: When you finally confront him, he has the same health as a low ranking Enclave soldier and is armed only with a pistol. Even if you stand perfectly still and let him and his guards shoot you, it's likely that Sentinel Lyons and whatever companion you've brought will kill him before you die.]]

!! President Eden


[[/folder]]

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--> '''Voiced by:''' Wes Johnson



* EnsembleDarkhorse: He's the most popular {{Fallout3}} companion. His being a [[{{Fallout2}} honorable super mutant may have something to do with it.]]

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* EnsembleDarkhorse: He's the most popular {{Fallout3}} [[{{Fallout3}} Fallout 3]] companion. His being a [[{{Fallout2}} honorable super mutant may have something to do with it.]]



!Sheriff Simms

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!Sheriff SimmsLucas Simms
--> '''Voiced by:''' Gergory L. Williams



--> '''Voiced by:''' Mike Rosson



--> '''Voiced by:''' Karen Carbone



--> '''Voiced by:''' Charlie Warren



!!Mr.Burke
Mr.Burke is a shady character. He apparently just came out of nowhere when Tenpenny Tower was first being built, and has acted as Tenpenny's right hand man ever since. Currently, he's working on taking care of this ugly looking town on the horizon with the live nuclear bomb in the middle of the town. The Lone Wanderer first encounters him in Moriarty's Saloon in Megaton, where Burke is trying to find someone to help him with that.

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!!Mr. Burke
--> '''Voiced by:''' Wes Johnson

Mr. Burke is a shady character. He apparently just came out of nowhere when Tenpenny Tower was first being built, and has acted as Tenpenny's right hand man ever since. Currently, he's working on taking care of this ugly looking town on the horizon with the live nuclear bomb in the middle of the town. The Lone Wanderer first encounters him in Moriarty's Saloon in Megaton, where Burke is trying to find someone to help him with that.



--> '''Voiced by:''' Pete Papageorge



--> '''Voiced by:''' Mike Rosson




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--> '''Voiced by:''' William Bassett




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--> '''Voiced by:''' Heather Marie Marsden
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[[/folder]]

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Owyn Lyons is the Elder in charge of the Capital Wasteland chapter of the Brotherhood of Steel. Sent out nearly three decades ago to investigate the area, he trekked across the entire continent with his contingent from Lost Hills to the DC region.

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Owyn Lyons is the Elder in charge of the Capital Wasteland chapter of the Brotherhood of Steel. Sent out nearly three decades ago to investigate the area, he trekked across the entire continent with his contingent from Lost Hills to the DC region.
region. While originally sent there to collect and store all the technology he could, his branch of the brotherhood eventually turned their focus to protecting the people of the capital wasteland and eradicating the super mutants. Recently, due to his deviation from the mission, the Brotherhood has stopped sending extra troops and many of his best soldiers have revolted and become the Outcasts. This has overstretched his forces, and forced him to look to recruiting from the wasteland.


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[[folder: Other Factions]]

! The Brotherhood Outcasts

A large group of Brotherhood members who have revolted against Elder Lyons for his deviation from their original goal, to collect and store technology. Their prime goal is to continue the work of the Brotherhood they feel Lyons has abandoned.

* ADayInTheLimelight: Operation Anchorage, in which they play a more direct and significant role than the vanilla game.
* {{Jerkass}}: While not outright hostile like many other factions, they are very condescending and insulting to anyone who's not one of them. Strangely, their leaders, such as Protector Casdin, are much more polite.
* FaceHeelTurn: [[spoiler: At the end of Operation Anchorage, Defender Sibley and his men will try to kill Protector Mcgraw and the player, feeling that the player does not deserve anything in return for his help.]]
* FlunkyBoss: [[spoiler: Sibley]]
* LawfulNeutral
* MechaMooks: They use robots far more than any other faction, except maybe the Enclave.
* TheStarscream: [[spoiler: Defender Sibley]]

! Talon Company

A company that makes a living off of killing people for money, Burke and some other unknown person will hire them to kill the player if their karma gets too high. They are currently headquartered at Fort Bannister and lead by a man named Jabsco.

* [[ArmiesAreEvil Mercenaries Are Evil]]
* AuthorityEqualsAsskicking: Commander Jabsco is a MadeOfIron badass with ridiculously high health and a rocket launcher.
* BonusBoss: Commander Jabsco
* BigBad: Jabsco
* ColourCodedForYourConvenience: Their black combat armor
* CompleteMonster: They don't really seem to have any purpose beyond killing people for being too nice, or just whenever it will make them a quick buck.
* FlunkyBoss: Jabsco is found in the basement of Fort Bannister backed up by a squad of mercs, as well as pretty much everyone else in the base.
* MadeOfIron: Commander Jabsco

! The Slavers

A loosely connected group of heavily armed traders that makes a living off of kidnapping random people and selling them into slavery. Their prime hub of business is the heavily fortified town of [[WretchedHive Paradise Falls]].

* AntiClimaxBoss: Eulogy Jones and the other slaver bosses have the same health as any other mook.
* BigBad: Eulogy Jones
* BlackWidow: Their former leader, Penelope Chase, was nicknamed this.
* CompleteMonster: Every single one of them
* FutureImperfect: They intentionally try to invoke this by burning all records of Abraham Lincoln.
* NeutralEvil

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* TooDumbToLive: If you ask him to arrest Burke, he runs to Burke and tells Burke to follow him. He thenturns his back on him and puts away his rifle, leaving him open to a gunshot to the back.

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* LawfulGood
* TooDumbToLive: If you ask him to arrest Burke, he runs to Burke and tells Burke to follow him. He thenturns then turns his back on him and puts away his rifle, leaving him open to a gunshot to the back.




to:

* NeutralEvil



* CloudCuckoolander



* NeutralGood



* ThePollyanna: Especially obvious if you nuke Megaton. She will be turned into a ghoul, but wont care at all, and even thanks you for detonating the bomb because she thinks its nice that "you helped those nice people at the church of atom out".



* RetiredMonster




to:

* TrueNeutral: He seems to do little other than loiter around his suite. In his younger days he was NeutralEvil



* DragonInChief: He seems to be the one who came up with (and executed) the idea for blowing up Meagton, as well as many other of Tenpenny's plots. Tenpenny himself just appears to be a crazy old man.




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* NeutralEvil

!!Chief Gustavo
The chief of the security guards at Tenpenny Tower who has been concerned with a small group of ghouls hiding out in the nearby Metro Tunnels lead by Roy Phillips.

* FantasticRacism: His hatred of ghouls.
* GeneralRipper
* LawfulEvil
* TheManBehindTheMan: He's more or less in charge of running Tenpenny Tower. Tenpenny just sits up in his suite all day.
* ProperlyParanoid: All his talk about how Roy was a violent asshole who was trying to kill everyone with hordes of feral ghouls? It was all correct

!!Roy Phillips
The leader of a small gang of ghouls (consisting of him, his 2 friends, and dozens of feral ghouls) who live in Warrington Station under Tenpenny Tower. He has tried to gain entry to Tenpenny Tower, but the residents have turned him away due to their bigotry against ghouls.

* CompleteMonster
* DarkIsEvil
* HeWhoFightsMonsters
* UngratefulBastard: If the residents of Tenpenny Tower peacefully let him in, he'll slaughter them all, steal their things, and throw their bodies in the basement. If you confront him about it, he'll tell you to fuck off before he adds you to the pile of corpses.
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* ChronicHeroSyndrome: What arguably has put him at odds with the tenets of the Brotherhood. [[WordOfGod Developers have said]] that they liken him to the [[Fallout1 Vault Dweller]] in that they were sent out on a specific mission, but after being released from the constant values feedback and insular society, he began to think autonomously and developed compassion.

to:

* ChronicHeroSyndrome: What arguably has put him at odds with the tenets of the Brotherhood. [[WordOfGod Developers have said]] that they liken him to the [[Fallout1 [[{{Fallout1}} Vault Dweller]] in that they were sent out on a specific mission, but after being released from the constant values feedback and insular society, he began to think autonomously and developed compassion.
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[[folder: Brotherhood of Steel characters]]

!!Owyn Lyons

Owyn Lyons is the Elder in charge of the Capital Wasteland chapter of the Brotherhood of Steel. Sent out nearly three decades ago to investigate the area, he trekked across the entire continent with his contingent from Lost Hills to the DC region.

* BigGood
* ChronicHeroSyndrome: What arguably has put him at odds with the tenets of the Brotherhood. [[WordOfGod Developers have said]] that they liken him to the [[Fallout1 Vault Dweller]] in that they were sent out on a specific mission, but after being released from the constant values feedback and insular society, he began to think autonomously and developed compassion.
* RetiredBadass: He was a Paladin before he was an Elder.
* YourMileageMayVary: The BrokenBase over him is deep, both in-game and in the fandom. Some see him as breaking out of the dogma that would slowly smother the Brotherhood, others seem him as guilty of dereliction of duty.

!! Sarah Lyons

Sentinel Sarah Lyons is the daughter of Owyn Lyons, who made the trek across the continent when she was a toddler. She now is one of the best combatants under Elder Lyons' command.

* ActionGirl
* FamilyBusiness: And the business is the Brotherhood of Steel. Par for the course for those born into it, but it seems that her father is grooming her to take over the chapter after he passes away.
* OneOfTheBoys: Apparently she's a fighter first, and a woman a distant second. Her father is somewhat concerned.
--> '''Elder Lyons' Personal Journal Entry''': Sarah may have forgotten she's a woman, but I haven't, and neither have the rest of the Brothers, judging by the looks they give her.

[[/folder]]

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* GeniusBruiser




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* LightningBruiser

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* {{Jerkass}}: Treats his workers like shit, forces women into prostitution, keeps information on hi terminal to blackmail people with, overcharges on alcohol, sends the Lone Wanderer to kill a former prostitute for caps, and refuses to tell the Lone Wanderer about his father until paid.

to:

* {{Jerkass}}: Treats his workers like shit, forces women into prostitution, keeps information on hi terminal to blackmail people with, overcharges on alcohol, sends the Lone Wanderer to kill a former prostitute for caps, and refuses to tell the Lone Wanderer about his father until paid.
paid.

!Moira Brown
The owner of the Craterside Supply, a general store in Megaton. She's a [[{{Understatement}} weird.]] The Lone Wanderer can help her fufill her life's dream of authoring the definitive book on how to survive the wasteland. Conversely, the Wanderer can rip her off, hiding out in the saloon all day, then coming back to give her idiotic and dangerous advice.

* CrowningMomentOfHeartwarming: Fastforward 4 years to FalloutNewVegas, where the courier can find her book. Judging by the fact it boosts a skill, she finished her book alright.
* GenkiGirl: She's always smiling.
* TryNotToDie: She'll send you off on incredibly dangerous missions with friendly advice to this effect.
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* ButThouMust: In the pre-Broken Steel game, he will not [[spoiler: enter the irradiated purifier, caliming it's your destiny to do so.]]
* EnsembleDarkhorse: He's the most popular {{Fallout3}} companion. His being a [[{{Fallout2}} honorable super mutant may have something to do with it.]]


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* GentleGiant: He has a sort of Zen philosophy... and can rip you apart with his bare hands.

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Formerly a security guard living in Vault 87, Fawkes was one day chosen for an experiment involving FEV, which turned him into a super mutant. Unlike his brethren, Fawkes unusually retained his intelligence through the transformation. This caused the other Super Mutants to shun him, and when the player first meets him he's locked up in a cell in Vault 87. He carries a Gatling Laser and can only be obtaine dwith Good karma.

* {{Badass}}
* GameBreaker
* InfinityPlusOneSword: He's by far the most powerful companion in the game, with the most powerful weapon, more health than a Super Mutant behemoth, and the fastest run speed.
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[[folder: Companions]]

!!Fawkes

[[/folder]]

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The de-facto Sheriff (and mayor) of Megaton, and the first person the Lone Wanderer meets.

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The de-facto Sheriff (and mayor) of Megaton, and the first person the Lone Wanderer meets.
meets on the surface.


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* FakeBrit: His accent is terribly unconvincing.
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{{folder: Tenpenny Tower characters]]

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{{folder: [[folder: Tenpenny Tower characters]]
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* CompleteMonster / TheMessiah: S/he can be the most evil or good person in the game, which one is up to you...


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* HeroicSacrifice / DirtyCoward: Both options are possible at the end of the game. Heroically sacrifice yourself to start the water purifier, or tell your partner to do it?


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* OneManArmy: After reaching about level 15 or so, it's entirely possible to just walk into a city or a military base and just kill ''everything'' there.


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[[folder:Megaton Characters]]

Megaton is one of the more stable settlements around, with about 30 people, a sheriff, a water purifier, scavenging teams, and a wall to keep raiders out. However, there is the little problem of [[BreadEggsMilkSquick Atomic bomb in the middle of the town]], but hey, keeps those nuts at the church of atom occupied, so how bad can it be? When the Lone Wanderer arrives, Megaton's fate can be decided.

!Sheriff Simms
The de-facto Sheriff (and mayor) of Megaton, and the first person the Lone Wanderer meets.

* BaldBlackLeaderGuy
* CowboyCop: While he does dress up as a cowboy, he's much closer to a ByTheBooksCop.
* TooDumbToLive: If you ask him to arrest Burke, he runs to Burke and tells Burke to follow him. He thenturns his back on him and puts away his rifle, leaving him open to a gunshot to the back.

!Colin Moriarty
The local crime boss and owner of Moriarty's Saloon

* FakeIrish
* {{Jerkass}}: Treats his workers like shit, forces women into prostitution, keeps information on hi terminal to blackmail people with, overcharges on alcohol, sends the Lone Wanderer to kill a former prostitute for caps, and refuses to tell the Lone Wanderer about his father until paid.

[[/folder]]

{{folder: Tenpenny Tower characters]]

Tenpenny Tower was formerly a hotel before the war, but since it survived the bombs with next to no damage, it attracted the attention of a man named Allistair Tenpenny. After hiring some people to fix up the place, he moved in and the hotel eventually become a small town, with its own security force, power generator, walls, and merchants. Regardless, it still functions as a hotel, and all but Tenpenny's friends (and guards) must pay to get into the most luxurious place in the wasteland, ghouls need not apply.

!!Allistair Tenpenny
The owner of the tower and local old [[{{Jerkass}} asshole]]

* AffablyEvil: He's a very polite and charming old man, who likes to hold conversations with you and will even give you 500 caps if you negotiate a peaceful solution concerning the ghouls.
* CloudCuckoolander: On account of being, well, old.
* CompleteMonster: Played with. On one hand, he orders a town full of innocent people nuked, keeps ghouls out his tower, and formerly kept a slave. On the other, it's implied that he's just oblivious the suffering he causes. He does not really care if ghouls live in his tower, and orders Megaton evacuated before it is nuked (though Burke chooses to ignore that order).
* {{Expy}}: One cannot look at him without being reminded of Howard Hughes.
* TheMeanBrit

!!Mr.Burke
Mr.Burke is a shady character. He apparently just came out of nowhere when Tenpenny Tower was first being built, and has acted as Tenpenny's right hand man ever since. Currently, he's working on taking care of this ugly looking town on the horizon with the live nuclear bomb in the middle of the town. The Lone Wanderer first encounters him in Moriarty's Saloon in Megaton, where Burke is trying to find someone to help him with that.

* AlasPoorVillain: If you are a female character and seduce him with the black widow perk, he'll start sending you love letters. After a while, you do feel kind of sorry for him, his letters are clearly obsessive and there is no way to respond. The last letter is implied to end with him committing suicide.
* AffablyEvil
* {{Badass}}: While in actual game play he goes down pretty easily, certain quests can be taken that end in Burke sneaking into Tenpenny Tower and scaring the living shit out of Roy Phillips so much that Roy decides to make him his right-hand man out of fear.
* CompleteMonster
* DressedToKill: He has a very nice suit, a hat, glasses, and a silenced pistol.
* NukeEm: He seems to have some weird love of nuclear explosions. Just listen to him if you blow up Megaton.

[[/folder]]
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----
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* MushroomSamba: [[Spoiler: in Point Lookout]]

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* MushroomSamba: [[Spoiler: [[spoiler: in Point Lookout]]
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* MushroomSamba: [[In Point Lookout]]

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* MushroomSamba: [[In [[Spoiler: in Point Lookout]]

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