History Characters / Fallout3

6th Dec '16 10:40:10 AM mkmlp
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!!Tenpenny Tower characters
Tenpenny Tower was formerly a hotel before the war, but since it survived the bombs with next to no damage, it attracted the attention of a man named Allistair Tenpenny. After hiring some people to fix up the place, he moved in and the hotel eventually become a small town, with its own security force, power generator, walls, and merchants. Regardless, it still functions as a hotel, and all but Tenpenny's friends (and guards) must pay to get into the most luxurious place in the wasteland. Ghouls need not apply.

[[folder:Allistair Tenpenny]]
!!Allistair Tenpenny
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/allistair_tenpenny_fo3.jpg]]
->'''Voiced by:''' Charlie Warren

-->''"Well done, Mister Burke! What a grand display of fireworks! I almost wish there was another nuke we could detonate!"''

The owner of the tower and all-around {{Jerkass}}. He spends his days bored and "on safari", which means sniping things from the top of his grand tower.

to:

!!Tenpenny Tower characters
Tenpenny Tower was formerly a hotel before the war, but since it survived the bombs with next to no damage, it attracted the attention of a man named Allistair Tenpenny. After hiring some people to fix up the place, he moved in and the hotel eventually become a small town, with its own security force, power generator, walls, and merchants. Regardless, it still functions as a hotel, and all but Tenpenny's friends (and guards) must pay to get into the most luxurious place in the wasteland. Ghouls need not apply.

[[folder:Allistair Tenpenny]]
!!Allistair Tenpenny
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/allistair_tenpenny_fo3.jpg]]
[[folder: Garza]]
!!Garza
->'''Voiced by:''' Charlie Warren

-->''"Well done, Mister Burke! What
by:'''Pete Papageorge

Garza is
a grand display of fireworks! I almost wish there was another nuke we could detonate!"''

quiet and mysterious man, who has devoted himself to helping Doctor Li in anyway he can. Mostly by helping move lab equipment and assisting with maintenance. When he is not helping out in the lab, he can usually be found on the flight deck. He is revealed to have a serious heart condition while attempting to escape the Enclave, after they arrive at The owner of Jefferson Memorial. And it is left to the tower and all-around {{Jerkass}}. He spends his days bored and "on safari", which means sniping things from player, how to deal with the top of his grand tower.situation.



* AffablyEvil: He's a very polite and charming old man, who likes to hold conversations with you and will even give you 500 caps if you negotiate a peaceful solution concerning the ghouls.
* ArcVillain: He's the antagonist in three of the game's major side-quests, and (up until President Eden makes his move) is probably the most well-known individual antagonist in the Capital Wasteland. However, when you actually meet him in person, he turns out to be pretty much just a crazy old man who's not actively evil, just selfish and ignorant of the harm he's doing.
* CloudCuckoolander: On account of being, well, old.
* DirtyOldMan: He used to own Mei Wong as a slave... try not to think too hard about what he probably did with her. (Also he seems to really enjoy [[ReallyGetsAround Susan's]] company from time to time.)
* EvenEvilHasStandards: Granted, wanting to see Megaton blown up is a horribly dick move ([[EvilIsPetty because it was marring his view]]), but at least he had the decency to ask Burke to evacuate people before the deed was done. Unfortunately, Burke was willing to ignore this and let everyone die anyway.
* {{Expy}}: One cannot look at him without being reminded of Howard Hughes. Take special note of the milk bottles lining the walls of his penthouse suite.
* HuntingTheMostDangerousGame: His "Wasteland Safari" where he fires randomly off into the Wasteland, implies this. If you convince him to let the ghouls move in peacefully, he'll say flat out that he wouldn't mind hunting down any who cause problems.
* InformedFlaw: While he's certainly a bastard, he doesn't really merit his Evil Karma ranking. He wanted Burke to evacuate Megaton's population before flattening it, and even his Ghoul prejudice is pretty mild considering he's willing to let them in and live in the tower if they behave themselves. It hardly excuses his other actions, but why he's marked as worse than horrifically evil people like Jabsco and Roy Philips, who are unrepentant mass-murders, is a mystery.
* KickTheSonOfABitch: If you kill him, you get Good Karma.
* MakeItLookLikeAnAccident: If Roy Phillips is allowed to move in, Tenpenny will suffer from a mysterious "accident" shortly after a disagreement with Roy.
* TheMeanBrit: He's got Very Evil karma, though when speaking with him personally he comes across as rather affable.
* OrcusOnHisThrone: He spends the majority of his days in his penthouse suite while his minions, Mister Burke and Chief Gustavo, take care of any actual problems he has. Justified in that he's a rather kooky, old man who's not up for much besides sniping whatever catches his fancy from his penthouse suite balcony.
* RetiredMonster: By the time you meet him he's just a kooky old man, but it's heavily implied he got up to some horrible stuff in his younger days what with his "Wasteland Safari" and Very Evil karma.

to:

* AffablyEvil: He's a very polite IWillOnlySlowYouDown: After his heart condition starts to act up, while escaping the Enclave. Though Dr. Li urges WeCannotGoOnWithoutYou and charming old man, who likes it up to hold conversations with you and will even give you 500 caps the player to convince her otherwise, or if you negotiate a peaceful solution concerning the ghouls.happen to have five stimpaks or three Buffouts to spare, you can save him.
* ArcVillain: He's the antagonist in three of the game's major side-quests, and (up until President Eden makes his move) MysteriousPast: It's never elaborated on, who he is probably the most well-known individual antagonist in the Capital Wasteland. However, or how he came to work with Dr. Li, beyond "she's been good to me."
* TheStoic: He is very quiet. Only speaking
when you actually meet him in person, he turns out spoken to be pretty much just a crazy old man who's not actively evil, just selfish and ignorant of the harm he's doing.
* CloudCuckoolander: On account of being, well, old.
* DirtyOldMan: He used to own Mei Wong as a slave... try not to think too hard about what he probably did with her. (Also he seems to really enjoy [[ReallyGetsAround Susan's]] company from time to time.)
* EvenEvilHasStandards: Granted, wanting to see Megaton blown up is a horribly dick move ([[EvilIsPetty because it was marring his view]]), but at least he had the decency to ask Burke to evacuate people before the deed was done. Unfortunately, Burke was willing to ignore this and let everyone die anyway.
* {{Expy}}: One cannot look at him without being reminded of Howard Hughes. Take special note of the milk bottles lining the walls of his penthouse suite.
* HuntingTheMostDangerousGame: His "Wasteland Safari" where he fires randomly off into the Wasteland, implies this. If you convince him to let the ghouls move in peacefully, he'll say flat out that he wouldn't mind hunting down any who cause problems.
* InformedFlaw: While he's certainly a bastard, he doesn't really merit his Evil Karma ranking. He wanted Burke to evacuate Megaton's population before flattening it,
and even his Ghoul prejudice is pretty mild considering he's willing to let them in and live in the tower if they behave themselves. It hardly excuses his other actions, but why he's marked as worse than horrifically evil people like Jabsco and Roy Philips, who are unrepentant mass-murders, is a mystery.
* KickTheSonOfABitch: If you kill him, you get Good Karma.
* MakeItLookLikeAnAccident: If Roy Phillips is allowed to move in, Tenpenny will suffer from a mysterious "accident" shortly after a disagreement with Roy.
* TheMeanBrit: He's got Very Evil karma, though when speaking with him personally he comes across as rather affable.
* OrcusOnHisThrone: He spends the majority of his days in his penthouse suite while his minions, Mister Burke and Chief Gustavo, take care of any actual problems he has. Justified in that he's a rather kooky, old man who's
then, not up for much besides sniping whatever catches his fancy from his penthouse suite balcony.
* RetiredMonster: By the time you meet him he's just a kooky old man, but it's heavily implied he got up to some horrible stuff in his younger days what with his "Wasteland Safari" and Very Evil karma.
very much.



[[folder:Mr. Burke]]
!!Mr. Burke
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/burke_fo3.png]]
->'''Voiced by:''' Wes Johnson

-->''"Any moment now, you'll be dead. Are you excited to see what that's like?"''

Mr. Burke is a shady character. He apparently just came out of nowhere when Tenpenny Tower was first being built, and has acted as Tenpenny's right hand man ever since. Currently, he's working on taking care of this ugly looking town on the horizon with the live nuclear bomb in the middle of the town. The Lone Wanderer first encounters him in Moriarty's Saloon in Megaton, where Burke is trying to find someone to help him with that.

to:

[[folder:Mr. Burke]]
!!Mr. Burke
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/burke_fo3.png]]
->'''Voiced by:''' Wes Johnson

-->''"Any moment now, you'll be dead. Are
[[folder: Bannon]]
!!Bannon
->'''voiced by:'''Jeff Baker

--> ''"The people that live on the Hangar Deck are the great unwashed masses. I read that somewhere. Do
you excited to see what that's like?"''

Mr. Burke
like it? Anyway, they need true leaders, like myself."''

Bannon
is a shady character. He apparently just came out of nowhere when Tenpenny Tower was first being built, snappy dresser and has acted as Tenpenny's right hand man ever since. Currently, he's working a shrewd businessman operating the clothing store in the Rivet City Market Place. He is also the civilian representative on taking care the city counsel, but instead of this ugly looking town on out for the horizon with interest of all the live nuclear bomb people in market, he just looks out for his own. Much to the middle charging of the town. The Lone Wanderer first encounters him in Moriarty's Saloon in Megaton, where Burke is trying to find someone to help him with that.at least one other merchant.



* ArtificialStupidity: Thanks to the way the game AI works, it is piss easy to foil his assassination attempt of Lucas by simply clicking the talk button repeatedly as soon as Lucas turns around. He will immediately turn to face you and tell you to quit bothering him, and in that time you can shoot him full of holes. What makes this stupid is that he could simply be coded to ignore you as he pulls out his gun like some other characters are for other confrontations.
* BadassInANiceSuit: He has a very nice suit, a hat, glasses, and a silenced pistol.
* DragonInChief: He seems to be the one who came up with (and executed) the idea for blowing up Megaton, as well as many other of Tenpenny's plots. Tenpenny himself just appears to be a crazy old man.
* EnigmaticMinion: By Tenpenny's accounts, Burke just showed up out of nowhere one day and started to act as Tenpenny's right-hand man. His actual goals, motives, and background are never revealed, other than a brief line in his love letters to a female player character where he talks about making "necessary sacrifices" to rebuild the world for humanity. This has lead to fan theories that he's [[VideoGame/FalloutNewVegas a Frumentarii for Caesar]], an undercover member of the Enclave, or (given the events of ''Fallout4''), an Institute Synth infiltrator.
* {{Expy}}: He's basically VideoGame/{{Fallout 3}}'s answer to [[VideoGame/TheElderScrollsIVOblivion Oblivion's]] Lucien Lachance, even having the exact same voice.
* FauxAffablyEvil: Despite being one of the most evil characters in the game, he acts very polite and civil to the Lone Wanderer.
* FourEyesZeroSoul: Emphasis on the "zero soul" part. He ''revels'' in nuking Megaton, and is one of a handful of characters marked with Very Evil Karma.
* IWantMyBelovedToBeHappy: If a female Lone Wanderer uses the Black Widow perk on him, he'll send her a series of love letters which culminates with him "breaking up" with her, not because he doesn't love her, but because his supposed "duties" means it's impossible for them to be together and he doesn't want to force her to wait forever for him. His bizarre love for a female Lone Wanderer is probably his only redeeming quality in the game.
* NukeEm: He seems to have some weird love of nuclear explosions. Just listen to him if you blow up Megaton.
* PetTheDog: If the Lone Wanderer has the Black Widow perk, she can convince Burke to spare Megaton because he wouldn't want to hurt her by destroying the town she lives in.
* SocialDarwinist: If he comes back to Tenpenny Tower after Phillips massacres the population, he'll say what Roy did was "inspired" as Burke is personally a huge fan of natural selection.

to:

* ArtificialStupidity: Thanks BlatantLies: Tries to take credit for founding Rivet City.
* ItsAllAboutMe: Not only does he use his power on
the way council only for his own benefit, instead of all the game AI works, it is piss easy to foil his assassination attempt of Lucas by simply clicking people in the talk button repeatedly as soon as Lucas turns around. He will immediately turn to face you and tell you to quit bothering him, and in that time you can shoot him full of holes. What makes this stupid is that he could simply be coded to ignore you as he pulls out his gun market like some other characters are for other confrontations.
* BadassInANiceSuit: He has a very nice suit, a hat, glasses, and a silenced pistol.
* DragonInChief: He seems to be the one who came up with (and executed) the idea for blowing up Megaton, as well as many other of Tenpenny's plots. Tenpenny himself just appears to be a crazy old man.
* EnigmaticMinion: By Tenpenny's accounts, Burke just showed up out of nowhere one day and started to act as Tenpenny's right-hand man. His actual goals, motives, and background are never revealed, other than a brief line in his love letters to a female player character where he talks about making "necessary sacrifices" to rebuild the world for humanity. This has lead to fan theories that
he's [[VideoGame/FalloutNewVegas a Frumentarii for Caesar]], an undercover member supposed to, but if the player asks him the history of the Enclave, or (given city, as part of The Wasteland Survival Guide quest line, he tries to claim he is the events of ''Fallout4''), an Institute Synth infiltrator.
* {{Expy}}: He's basically VideoGame/{{Fallout 3}}'s answer to [[VideoGame/TheElderScrollsIVOblivion Oblivion's]] Lucien Lachance, even having
one responsible for the exact same voice.
* FauxAffablyEvil: Despite
city's success, despite it being one of founded long before he even got there. He even tries to get the most evil characters in player to find dirt on Seagrave Holmes, when the game, he acts very polite and civil latter tries to the Lone Wanderer.
* FourEyesZeroSoul: Emphasis
take his place on the "zero soul" part. He ''revels'' in nuking Megaton, and is one of a handful of characters marked with Very Evil Karma.
* IWantMyBelovedToBeHappy: If a female Lone Wanderer uses the Black Widow perk on him, he'll send her a series of love letters which culminates with him "breaking up" with her, not
council, because he doesn't love her, but because his supposed "duties" means it's impossible for them to be together and he doesn't want to force her to wait forever for him. His bizarre love for a female Lone Wanderer is probably his only redeeming quality used it for his own personnel gain.
* SmallNameBigEgo: He is just one of many merchants operating
in Rivet City, yet he acts like he runs the game.
* NukeEm: He seems to have some weird love of nuclear explosions. Just listen to him if you blow up Megaton.
* PetTheDog: If the Lone Wanderer has the Black Widow perk, she can convince Burke to spare Megaton because he wouldn't want to hurt her by destroying the town she lives in.
* SocialDarwinist: If he comes back to Tenpenny Tower after Phillips massacres the population, he'll say what Roy did was "inspired" as Burke is personally a huge fan of natural selection.
place.



[[folder:Chief Gustavo]]
!!Chief Gustavo
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gustavo_fo3.jpg]]
->'''Voiced by:''' Pete Papageorge

-->''"Welcome to Tenpenny Tower. Don't do anything stupid."''

The chief of the security guards at Tenpenny Tower who has been concerned with a small group of ghouls hiding out in the nearby Metro tunnels led by Roy Phillips.

to:

[[folder:Chief Gustavo]]
!!Chief Gustavo
!!Tenpenny Tower characters
Tenpenny Tower was formerly a hotel before the war, but since it survived the bombs with next to no damage, it attracted the attention of a man named Allistair Tenpenny. After hiring some people to fix up the place, he moved in and the hotel eventually become a small town, with its own security force, power generator, walls, and merchants. Regardless, it still functions as a hotel, and all but Tenpenny's friends (and guards) must pay to get into the most luxurious place in the wasteland. Ghouls need not apply.

[[folder:Allistair Tenpenny]]
!!Allistair Tenpenny
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gustavo_fo3.org/pmwiki/pub/images/allistair_tenpenny_fo3.jpg]]
->'''Voiced by:''' Pete Papageorge

-->''"Welcome to Tenpenny Tower. Don't do anything stupid."''

Charlie Warren

-->''"Well done, Mister Burke! What a grand display of fireworks! I almost wish there was another nuke we could detonate!"''

The chief owner of the security guards at Tenpenny Tower who has been concerned with a small group of ghouls hiding out in tower and all-around {{Jerkass}}. He spends his days bored and "on safari", which means sniping things from the nearby Metro tunnels led by Roy Phillips.top of his grand tower.



* FantasticRacism: His hatred of ghouls. Tenpenny can at least be talked into letting Roy and his friends live in the tower, Gustavo cannot.
* GeneralRipper: He is open in wanting to just wipe out the ghouls.
* HypercompetentSidekick: He's more or less in charge of running Tenpenny Tower. Tenpenny just sits up in his suite all day while Gustavo actually keeps the peace.
* ProperlyParanoid: [[spoiler:All his talk about how Roy was a violent asshole who was trying to kill everyone with hordes of feral ghouls? It was all correct.]]

to:

* FantasticRacism: His hatred AffablyEvil: He's a very polite and charming old man, who likes to hold conversations with you and will even give you 500 caps if you negotiate a peaceful solution concerning the ghouls.
* ArcVillain: He's the antagonist in three
of ghouls. Tenpenny can the game's major side-quests, and (up until President Eden makes his move) is probably the most well-known individual antagonist in the Capital Wasteland. However, when you actually meet him in person, he turns out to be pretty much just a crazy old man who's not actively evil, just selfish and ignorant of the harm he's doing.
* CloudCuckoolander: On account of being, well, old.
* DirtyOldMan: He used to own Mei Wong as a slave... try not to think too hard about what he probably did with her. (Also he seems to really enjoy [[ReallyGetsAround Susan's]] company from time to time.)
* EvenEvilHasStandards: Granted, wanting to see Megaton blown up is a horribly dick move ([[EvilIsPetty because it was marring his view]]), but
at least be talked he had the decency to ask Burke to evacuate people before the deed was done. Unfortunately, Burke was willing to ignore this and let everyone die anyway.
* {{Expy}}: One cannot look at him without being reminded of Howard Hughes. Take special note of the milk bottles lining the walls of his penthouse suite.
* HuntingTheMostDangerousGame: His "Wasteland Safari" where he fires randomly off
into letting Roy the Wasteland, implies this. If you convince him to let the ghouls move in peacefully, he'll say flat out that he wouldn't mind hunting down any who cause problems.
* InformedFlaw: While he's certainly a bastard, he doesn't really merit his Evil Karma ranking. He wanted Burke to evacuate Megaton's population before flattening it,
and even his friends Ghoul prejudice is pretty mild considering he's willing to let them in and live in the tower, Gustavo cannot.
* GeneralRipper: He
tower if they behave themselves. It hardly excuses his other actions, but why he's marked as worse than horrifically evil people like Jabsco and Roy Philips, who are unrepentant mass-murders, is open in wanting a mystery.
* KickTheSonOfABitch: If you kill him, you get Good Karma.
* MakeItLookLikeAnAccident: If Roy Phillips is allowed
to just wipe out the ghouls.
move in, Tenpenny will suffer from a mysterious "accident" shortly after a disagreement with Roy.
* HypercompetentSidekick: TheMeanBrit: He's more or less in charge got Very Evil karma, though when speaking with him personally he comes across as rather affable.
* OrcusOnHisThrone: He spends the majority
of running Tenpenny Tower. Tenpenny just sits up his days in his penthouse suite all day while Gustavo actually keeps his minions, Mister Burke and Chief Gustavo, take care of any actual problems he has. Justified in that he's a rather kooky, old man who's not up for much besides sniping whatever catches his fancy from his penthouse suite balcony.
* RetiredMonster: By
the peace.
* ProperlyParanoid: [[spoiler:All
time you meet him he's just a kooky old man, but it's heavily implied he got up to some horrible stuff in his talk about how Roy was a violent asshole who was trying to kill everyone younger days what with hordes of feral ghouls? It was all correct.]] his "Wasteland Safari" and Very Evil karma.



[[folder:Herbert "Daring" Dashwood]]
!!Herbert "Daring" Dashwood
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/herbert_dashwood_fo3.jpg]]
->'''Voiced by:''' Creator/PaulEiding

A retired adventurer, he's the subject of the GNR radio play "The Adventures of Herbert Dashwood." Herbert once traveled the wastes, going on adventures with his "stalwart ghoul manservant, [[HyperCompetentSidekick Argyle]]". He's since given up the lifestyle and moved in to Tenpenny Tower.

to:

[[folder:Herbert "Daring" Dashwood]]
!!Herbert "Daring" Dashwood
[[folder:Mr. Burke]]
!!Mr. Burke
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/herbert_dashwood_fo3.jpg]]
org/pmwiki/pub/images/burke_fo3.png]]
->'''Voiced by:''' Creator/PaulEiding

A retired adventurer,
Wes Johnson

-->''"Any moment now, you'll be dead. Are you excited to see what that's like?"''

Mr. Burke is a shady character. He apparently just came out of nowhere when Tenpenny Tower was first being built, and has acted as Tenpenny's right hand man ever since. Currently,
he's working on taking care of this ugly looking town on the subject horizon with the live nuclear bomb in the middle of the GNR radio play "The Adventures of Herbert Dashwood." Herbert once traveled the wastes, going on adventures town. The Lone Wanderer first encounters him in Moriarty's Saloon in Megaton, where Burke is trying to find someone to help him with his "stalwart ghoul manservant, [[HyperCompetentSidekick Argyle]]". He's since given up the lifestyle and moved in to Tenpenny Tower.that.



* ArtificialStupidity: Thanks to the way the game AI works, it is piss easy to foil his assassination attempt of Lucas by simply clicking the talk button repeatedly as soon as Lucas turns around. He will immediately turn to face you and tell you to quit bothering him, and in that time you can shoot him full of holes. What makes this stupid is that he could simply be coded to ignore you as he pulls out his gun like some other characters are for other confrontations.
* BadassInANiceSuit: He has a very nice suit, a hat, glasses, and a silenced pistol.
* DragonInChief: He seems to be the one who came up with (and executed) the idea for blowing up Megaton, as well as many other of Tenpenny's plots. Tenpenny himself just appears to be a crazy old man.
* EnigmaticMinion: By Tenpenny's accounts, Burke just showed up out of nowhere one day and started to act as Tenpenny's right-hand man. His actual goals, motives, and background are never revealed, other than a brief line in his love letters to a female player character where he talks about making "necessary sacrifices" to rebuild the world for humanity. This has lead to fan theories that he's [[VideoGame/FalloutNewVegas a Frumentarii for Caesar]], an undercover member of the Enclave, or (given the events of ''Fallout4''), an Institute Synth infiltrator.
* {{Expy}}: He's basically VideoGame/{{Fallout 3}}'s answer to [[VideoGame/TheElderScrollsIVOblivion Oblivion's]] Lucien Lachance, even having the exact same voice.
* FauxAffablyEvil: Despite being one of the most evil characters in the game, he acts very polite and civil to the Lone Wanderer.
* FourEyesZeroSoul: Emphasis on the "zero soul" part. He ''revels'' in nuking Megaton, and is one of a handful of characters marked with Very Evil Karma.
* IWantMyBelovedToBeHappy: If a female Lone Wanderer uses the Black Widow perk on him, he'll send her a series of love letters which culminates with him "breaking up" with her, not because he doesn't love her, but because his supposed "duties" means it's impossible for them to be together and he doesn't want to force her to wait forever for him. His bizarre love for a female Lone Wanderer is probably his only redeeming quality in the game.
* NukeEm: He seems to have some weird love of nuclear explosions. Just listen to him if you blow up Megaton.
* PetTheDog: If the Lone Wanderer has the Black Widow perk, she can convince Burke to spare Megaton because he wouldn't want to hurt her by destroying the town she lives in.
* SocialDarwinist: If he comes back to Tenpenny Tower after Phillips massacres the population, he'll say what Roy did was "inspired" as Burke is personally a huge fan of natural selection.
[[/folder]]

[[folder:Chief Gustavo]]
!!Chief Gustavo
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gustavo_fo3.jpg]]
->'''Voiced by:''' Pete Papageorge

-->''"Welcome to Tenpenny Tower. Don't do anything stupid."''

The chief of the security guards at Tenpenny Tower who has been concerned with a small group of ghouls hiding out in the nearby Metro tunnels led by Roy Phillips.
----
* FantasticRacism: His hatred of ghouls. Tenpenny can at least be talked into letting Roy and his friends live in the tower, Gustavo cannot.
* GeneralRipper: He is open in wanting to just wipe out the ghouls.
* HypercompetentSidekick: He's more or less in charge of running Tenpenny Tower. Tenpenny just sits up in his suite all day while Gustavo actually keeps the peace.
* ProperlyParanoid: [[spoiler:All his talk about how Roy was a violent asshole who was trying to kill everyone with hordes of feral ghouls? It was all correct.]]
[[/folder]]

[[folder:Herbert "Daring" Dashwood]]
!!Herbert "Daring" Dashwood
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/herbert_dashwood_fo3.jpg]]
->'''Voiced by:''' Creator/PaulEiding

A retired adventurer, he's the subject of the GNR radio play "The Adventures of Herbert Dashwood." Herbert once traveled the wastes, going on adventures with his "stalwart ghoul manservant, [[HyperCompetentSidekick Argyle]]". He's since given up the lifestyle and moved in to Tenpenny Tower.
----



* NiceGuy: To be fair, he is just trying to be nice and at least tries to help on the journey, unlike a certain girl capital Wasteland

to:

* NiceGuy: To be fair, he is just trying to be nice and at least tries to help on the journey, unlike a certain girl capital Capital Wasteland
5th Dec '16 3:46:21 PM mkmlp
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Added DiffLines:

[[folder: Abraham Washington]]
!!Abraham Washington
->'''Voiced by:''' Paul Eiding

--> ''"Abraham Washington's the name... curator of this little slice of American history."''

An old man and curator of "capital preservation society," a museum/his private collection of American artifacts and documents in Rivet City. Upon meeting him, he will offer a substantial reward for bringing him a missing piece of his collection: The Declaration of Independence. He will also buy the Bill of Rights, the Soil Stradivarius, the Magna Carta, and various Lincoln related things, including his the Lincoln Repeater. (Though you may want to keep some of those.)
----
* FanOfThePast: Obviously, as he's built his own personnel museum to Pre-war America and is willing to pay hundreds of caps for various historical artifacts and documents. But..
* FutureImperfect: Though understandable giving the setting, his ideas on what the stories of these various artifacts are can be pretty off. Case and point; He thinks the U.S. Deceleration of Independence was ''flown'' to Britain. Just pray, future archaeologist will figure out the truth.
[[/folder]]
5th Dec '16 3:15:44 PM mkmlp
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Added DiffLines:

[[folder: Sticky]]
!!Sticky
->'''Voiced by:''' Craig Sechler

--> ''"Once upon a time, there was this dog. His name was Super Dupe Dave and he went all around rescuing people from Super Mutants and Slavers, and other nasty things. And was our brave hero scared? No, not at all, he laughed in the face of danger. "Ha, ha, ha!" He beat up the monster and everyone cheered! The End!"''

A boy living in Little Lamplight who has just turned 16 and is about to make his journey to Big Town, which he asks The Lone Wanderer to escort him in. The problem: he spends the whole trip "entertaining" him/her with stories, whistling, and generally never shutting up.
----

* MotorMouth: Much to the annoyance of '''many''' players.
* NiceGuy: To be fair, he is just trying to be nice and at least tries to help on the journey, unlike a certain girl capital Wasteland
* TheFriendNobodyLikes: If you kill him, before existing Little Lamplight, the other kids comment that he was annoying and don't seem to care that he died.
** Subverted in Big Town, where at the vary least Red is considers him a friend with Sticky even calling her his girlfriend. Though, whether she agrees with that last part is unstated.
[[/folder]]

[[folder: Dusty]]
!!Dusty
->'''Voiced by:''' Jeff Baker

--> ''"There isn't anything here that hasn't been destroyed or dragged away. You're better off scavenging the dead out in the wasteland."''
----

The town's only primary/only remaining sentry, who will timidly greet the player on arrival. He pretty much lives on his little guard post on the other side of the rope bridge/only entrance into the town. Though relatively well armed by the standards Big Town's current state, he is barley keeping himself together with impending fear of Super Mutants and Slavers coming to finish them off and therefor can not pose any real defense against attackers.

* CityGuards: He's the only remaining one in the town, wearing leather armour and a guard helmet and is armed with a hunting rifle. But..
* DespairEventHorizon: If he hasn't crossed it already, he's close to.
* TheGuardsMustBeCrazy: He clearly too scared out of his mind, to make an effective deterrent from anything, let alone a well organized slaver raiding party or a pack of muscle bound super mutants.
[[/folder]]
3rd Dec '16 3:38:35 PM moloch
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* DownerEnding: The real ending to his adventures. It ended with Rockopolis getting massacred by the slavers and his sidekick Argyle dead.

to:

* DownerEnding: The real ending to his adventures. It ended with Rockopolis getting massacred by the slavers and his sidekick Argyle dead. And depending on your choices [[spoiler: Roy Phillips kills him along with the rest of the Tower's inhabitants.]]
15th Nov '16 3:18:46 PM mkmlp
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[[folder:Tanya Christoff]]
!!Tanya Christoff
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/tanya_christoff_fo3.jpg]]
->'''Voiced by:''' Shari Elliker

Better known as The Antagonizer, a would-be supervillan who terrorizes the town with her army of giant ants. Luckily, or unluckily, the Mechanist always stops her with his robots and drives her away... until the next day rolls around and they repeat the process.

to:

[[folder:Tanya Christoff]]
!!Tanya Christoff
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/tanya_christoff_fo3.jpg]]
->'''Voiced by:''' Shari Elliker

Better known as The Antagonizer,
[[folder:Machete and Dominic Ellsadro]]

Dominic is
a would-be supervillan former mercenary and the head of security in Canterbury Commons. Machete is his young apprentice and former defender of Little Lamplight, who terrorizes the town with he found after she got lost on her army of giant ants. Luckily, or unluckily, the Mechanist always stops her with his robots and drives her away... until the next day rolls around and they repeat the process.way to Big Town.


Added DiffLines:

* LittleMissBadass: Machete had been protecting Little Lamplight sense she was seven years old.
* KnifeNut: Machete is hinted to be one.
* MeaningfulName: Machete got her name after single handedly killing a mole rat with a large knife, at just seven years old.
* ParentalSubstitute: Dominic is this to Machete, who like all the children born in Little Lamplight never had any real parental figures.
* NiceGuy: Dominic.
* RetiredBadass: Downplayed with Dominic, who still works as head of security, but has retired from his life as a mercenary after one near death experience too many. Which according to him, is something most mercs never get to do. e
[[/folder]]

[[folder:Tanya Christoff]]
!!Tanya Christoff
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/tanya_christoff_fo3.jpg]]
->'''Voiced by:''' Shari Elliker

Better known as The Antagonizer, a would-be supervillan who terrorizes the town with her army of giant ants. Luckily, or unluckily, the Mechanist always stops her with his robots and drives her away... until the next day rolls around and they repeat the process.
----
1st Nov '16 1:12:16 PM Ferot_Dreadnaught
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Added DiffLines:

* NoNonsenseNemesis: [[spoiler: If you tell him how to start the purifier, he just shoots you while you're unarmed and tied up.]]
1st Nov '16 1:10:09 PM Ferot_Dreadnaught
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* GenreSavvy:
** [[spoiler: If you tell him how to start the purifier, he just shoots you while you're unarmed and tied up.]]
** [[spoiler: When James causes a radiation spike, intending to kill ''[[TakingYouWithMe everyone]]'' in the chamber, Autumn immediately injects himself with what is presumably an enhanced version of Radaway or Rad-X, allowing him to survive]].
1st Nov '16 1:09:23 PM Ferot_Dreadnaught
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* GenreSavvy: [[spoiler: His refusal to allow the Enclave access to the Vault seems to imply that in addition to not wanting to risk more contact with [[FantasticRacism outsiders]], he realised that their message outright admitted that they had ''already'' tried to get into the Vault once before, but couldn't due to his changing of the password. Since they only tried to contact them ''after'' trying to break down the door, this made their ''true'' motives highly suspect]].
21st Oct '16 3:25:01 PM Dirtyblue929
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* DaddyHadAGoodReasonforAbandoningYou: He really, really does.

to:

* DaddyHadAGoodReasonforAbandoningYou: DaddyHadAGoodReasonForAbandoningYou: He really, really does.
4th Oct '16 11:18:47 AM moloch
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Added DiffLines:

* NamesToRunAwayFromReallyFast: In the [[Literature/TheBible Book of Daniel]], the anti-Christ is referred to as a "little horn". Combined with his taste in painting and his eerily calm secretaries, [[MaybeMagicMaybeMundane you really have to wonder about his true nature.]]
This list shows the last 10 events of 1040. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Characters.Fallout3